Removed old snowflake bloodcode references

This commit is contained in:
ZomgPonies
2015-03-04 12:24:47 -05:00
parent 13aeecf33c
commit 646ef4563e
3 changed files with 8 additions and 24 deletions
@@ -435,30 +435,16 @@ emp_act
add_blood(source)
bloody_hands = amount
bloody_hands_mob = source
if(istype(source,/mob/living/carbon/human))
var/mob/living/carbon/human/H = source
if(H.species.bloodflags & BLOOD_GREEN)
update_inv_gloves(1,1) //updates on-mob overlays for bloody hands and/or bloody gloves
else
update_inv_gloves(1,0) //updates on-mob overlays for bloody hands and/or bloody gloves
else
update_inv_gloves(1,0) //updates on-mob overlays for bloody hands and/or bloody gloves
update_inv_gloves(1) //updates on-mob overlays for bloody hands and/or bloody gloves
/mob/living/carbon/human/proc/bloody_body(var/mob/living/source)
if(wear_suit)
wear_suit.add_blood(source)
update_inv_wear_suit(0,0)
update_inv_wear_suit(0)
return
if(w_uniform)
w_uniform.add_blood(source)
if(istype(source,/mob/living/carbon/human))
var/mob/living/carbon/human/H = source
if(H.species.bloodflags & BLOOD_GREEN)
update_inv_w_uniform(1,1)
else
update_inv_w_uniform(1,0)
else
update_inv_w_uniform(1,0)
update_inv_w_uniform(1)
/mob/living/carbon/human/proc/handle_suit_punctures(var/damtype, var/damage)
@@ -587,7 +587,7 @@ proc/get_damage_icon_part(damage_state, body_part)
/* --------------------------------------- */
//vvvvvv UPDATE_INV PROCS vvvvvv
/mob/living/carbon/human/update_inv_w_uniform(var/update_icons=1,var/green=0)
/mob/living/carbon/human/update_inv_w_uniform(var/update_icons=1)
if(w_uniform && istype(w_uniform, /obj/item/clothing/under) )
w_uniform.screen_loc = ui_iclothing
var/t_color = w_uniform._color
@@ -651,7 +651,7 @@ proc/get_damage_icon_part(damage_state, body_part)
if(update_icons) update_icons()
/mob/living/carbon/human/update_inv_gloves(var/update_icons=1,var/green=0)
/mob/living/carbon/human/update_inv_gloves(var/update_icons=1)
if(gloves)
var/t_state = gloves.item_state
if(!t_state) t_state = gloves.icon_state
@@ -724,7 +724,7 @@ proc/get_damage_icon_part(damage_state, body_part)
overlays_standing[EARS_LAYER] = null
if(update_icons) update_icons()
/mob/living/carbon/human/update_inv_shoes(var/update_icons=1,var/green=0)
/mob/living/carbon/human/update_inv_shoes(var/update_icons=1)
if(shoes)
var/image/standing
@@ -765,7 +765,7 @@ proc/get_damage_icon_part(damage_state, body_part)
if(update_icons) update_icons()
/mob/living/carbon/human/update_inv_head(var/update_icons=1,var/green=0)
/mob/living/carbon/human/update_inv_head(var/update_icons=1)
if(head)
head.screen_loc = ui_head //TODO
var/image/standing