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Merge pull request #11074 from farie82/refactor-pickup-and-fix-bomb
Refactored pickup code and fixed the bomb guardian bug
This commit is contained in:
@@ -121,7 +121,7 @@
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return
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/obj/item/assembly_holder/pickup()
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..()
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. = ..()
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process_movement()
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/obj/item/assembly_holder/Bump()
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@@ -478,4 +478,5 @@
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update_icon()
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/obj/item/cardhand/pickup(mob/user as mob)
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. = ..()
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update_icon()
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@@ -199,7 +199,7 @@
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qdel(src)
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/obj/item/grown/novaflower/pickup(mob/living/carbon/human/user)
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..()
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. = ..()
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if(!user.gloves)
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to_chat(user, "<span class='danger'>The [name] burns your bare hand!</span>")
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user.adjustFireLoss(rand(1, 5))
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@@ -50,17 +50,17 @@
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/obj/item/grown/nettle/pickup(mob/living/user)
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..()
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if(!ishuman(user))
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return 0
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return TRUE
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var/mob/living/carbon/human/H = user
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if(H.gloves)
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return 0
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return TRUE
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var/organ = ((H.hand ? "l_":"r_") + "arm")
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var/obj/item/organ/external/affecting = H.get_organ(organ)
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if(affecting)
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if(affecting.receive_damage(0, force))
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H.UpdateDamageIcon()
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to_chat(H, "<span class='userdanger'>The nettle burns your bare hand!</span>")
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return 1
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return TRUE
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@@ -95,8 +95,9 @@
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force = round((5 + seed.potency / 2.5), 1)
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/obj/item/grown/nettle/death/pickup(mob/living/carbon/user)
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if(..())
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if(prob(50))
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if(..() && ishuman(user)) // If the pickup succeeded and is humanoid
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var/mob/living/carbon/human/H = user
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if(!H.gloves && prob(50))
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user.Paralyse(5)
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to_chat(user, "<span class='userdanger'>You are stunned by the Deathnettle when you try picking it up!</span>")
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@@ -157,6 +157,7 @@ old_ue: Set this to a UE string, and this proc will overwrite the dna of organs
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var/list/all_bits = internal_organs|bodyparts
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for(var/obj/item/organ/O in all_bits)
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if(assimilate || O.dna.unique_enzymes == ue_to_compare)
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message_admins("organ: [O.name]")
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O.set_dna(dna)
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/*
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@@ -711,7 +711,7 @@
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H.reagents.add_reagent(contact_poison, contact_poison_volume)
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contact_poison = null
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add_attack_logs(src, user, "Picked up [src], the paper poisoned by [contact_poison_poisoner]")
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..()
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. = ..()
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/obj/item/paper/researchnotes
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name = "paper - 'Research Notes'"
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@@ -311,7 +311,7 @@ obj/item/gun/proc/newshot()
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visible_message("<span class='danger'>[src]'s light fades and turns off.</span>")
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/obj/item/gun/pickup(mob/user)
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..()
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. = ..()
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if(azoom)
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azoom.Grant(user)
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@@ -24,7 +24,7 @@
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update_icon()
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/obj/item/reagent_containers/iv_bag/pickup(mob/user)
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..()
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. = ..()
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update_icon()
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/obj/item/reagent_containers/iv_bag/dropped(mob/user)
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@@ -31,7 +31,7 @@
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update_icon()
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/obj/item/reagent_containers/syringe/pickup(mob/user)
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..()
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. = ..()
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update_icon()
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/obj/item/reagent_containers/syringe/dropped(mob/user)
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@@ -197,7 +197,7 @@
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update_icon()
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/obj/item/reagent_containers/ld50_syringe/pickup(mob/user)
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..()
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. = ..()
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update_icon()
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/obj/item/reagent_containers/ld50_syringe/dropped(mob/user)
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