diff --git a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm index bf96754610d..8c0dd7ef830 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm @@ -76,7 +76,7 @@ if(!has_buckled_mobs()) return var/mob/living/buckled_mob = buckled_mobs[1] - if(istype(A, /obj/machinery/door)) + if(istype(A, /obj/machinery/door) || istype(A, /obj/machinery/gateway)) A.Bumped(buckled_mob) if(propelled)