mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-18 02:24:11 +01:00
Following /tg/'s lead, removes set background 1 for smoother gameplay.
Conflicts: code/game/objects/effects/glowshroom.dm code/modules/mob/living/carbon/zombie/zombie.dm code/modules/mob/living/silicon/mommi/life.dm
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@@ -24,7 +24,7 @@ var/inactive_keys = "None<br>"
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usr << browse(dat, "window=inactive_customitems;size=600x480")
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/proc/populate_inactive_customitems_list(var/client/C)
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set background = 1
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//set background = 1
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if(checked_for_inactives)
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return
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@@ -10,7 +10,7 @@
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/mob/living/carbon/alien/humanoid/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (monkeyizing)
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return
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@@ -7,7 +7,7 @@
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/mob/living/carbon/alien/larva/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (monkeyizing)
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return
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@@ -1,6 +1,6 @@
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/mob/living/carbon/brain/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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..()
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if(stat != DEAD)
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@@ -1156,7 +1156,7 @@
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/*
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/mob/living/carbon/human/verb/simulate()
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set name = "sim"
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set background = 1
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//set background = 1
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var/damage = input("Wound damage","Wound damage") as num
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@@ -33,7 +33,7 @@
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/mob/living/carbon/human/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (monkeyizing) return
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if(!loc) return // Fixing a null error that occurs when the mob isn't found in the world -- TLE
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@@ -1,6 +1,6 @@
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/mob/living/carbon/slime/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (src.monkeyizing)
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return
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@@ -11,7 +11,7 @@
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/mob/living/carbon/monkey/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (monkeyizing) return
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..()
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@@ -68,7 +68,7 @@
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/datum/camerachunk/proc/update()
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set background = 1
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//set background = 1
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var/list/newVisibleTurfs = list()
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@@ -1,6 +1,6 @@
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/mob/living/silicon/robot/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (src.monkeyizing)
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return
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@@ -326,4 +326,4 @@
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if(!on_fire) //Silicons don't gain stacks from hotspots, but hotspots can ignite them
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IgniteMob()
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//Robots on fire
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//Robots on fire
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@@ -113,7 +113,7 @@
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/obj/machinery/computer/gravity_control_computer/Topic(href, href_list)
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set background = 1
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//set background = 1
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..()
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if ( (get_dist(src, usr) > 1 ))
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@@ -205,7 +205,7 @@ var/global/list/uneatable = list(
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/obj/machinery/singularity/proc/eat()
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set background = 1
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//set background = 1
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if(defer_powernet_rebuild != 2)
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defer_powernet_rebuild = 1
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// Let's just make this one loop.
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@@ -559,7 +559,7 @@ var/global/list/uneatable = list(
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grav_pull = 0
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/obj/machinery/singularity/narsie/wizard/eat()
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set background = 1
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//set background = 1
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if(defer_powernet_rebuild != 2)
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defer_powernet_rebuild = 1
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for(var/atom/X in orange(consume_range,src))
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@@ -20,7 +20,7 @@
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..()
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/obj/machinery/suspension_gen/process()
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set background = 1
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//set background = 1
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if (suspension_field)
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cell.charge -= power_use
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@@ -38,7 +38,7 @@
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scan_ticks++
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if(prob(scan_ticks * 10))
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spawn(0)
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set background = 1
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//set background = 1
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if(processing_objects.Find(src))
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//scan radios in the world to try and find one
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var/cur_dist = 999
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