Following /tg/'s lead, removes set background 1 for smoother gameplay.

Conflicts:
	code/game/objects/effects/glowshroom.dm
	code/modules/mob/living/carbon/zombie/zombie.dm
	code/modules/mob/living/silicon/mommi/life.dm
This commit is contained in:
d3athrow
2014-01-07 21:10:20 -06:00
committed by ZomgPonies
parent 8d64095078
commit 64d8903802
34 changed files with 44 additions and 42 deletions
@@ -10,7 +10,7 @@
/mob/living/carbon/alien/humanoid/Life()
set invisibility = 0
set background = 1
//set background = 1
if (monkeyizing)
return
@@ -7,7 +7,7 @@
/mob/living/carbon/alien/larva/Life()
set invisibility = 0
set background = 1
//set background = 1
if (monkeyizing)
return
+1 -1
View File
@@ -1,6 +1,6 @@
/mob/living/carbon/brain/Life()
set invisibility = 0
set background = 1
//set background = 1
..()
if(stat != DEAD)
@@ -1156,7 +1156,7 @@
/*
/mob/living/carbon/human/verb/simulate()
set name = "sim"
set background = 1
//set background = 1
var/damage = input("Wound damage","Wound damage") as num
+1 -1
View File
@@ -33,7 +33,7 @@
/mob/living/carbon/human/Life()
set invisibility = 0
set background = 1
//set background = 1
if (monkeyizing) return
if(!loc) return // Fixing a null error that occurs when the mob isn't found in the world -- TLE
@@ -1,6 +1,6 @@
/mob/living/carbon/slime/Life()
set invisibility = 0
set background = 1
//set background = 1
if (src.monkeyizing)
return
@@ -11,7 +11,7 @@
/mob/living/carbon/monkey/Life()
set invisibility = 0
set background = 1
//set background = 1
if (monkeyizing) return
..()
@@ -68,7 +68,7 @@
/datum/camerachunk/proc/update()
set background = 1
//set background = 1
var/list/newVisibleTurfs = list()
@@ -1,6 +1,6 @@
/mob/living/silicon/robot/Life()
set invisibility = 0
set background = 1
//set background = 1
if (src.monkeyizing)
return
@@ -326,4 +326,4 @@
if(!on_fire) //Silicons don't gain stacks from hotspots, but hotspots can ignite them
IgniteMob()
//Robots on fire
//Robots on fire