mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 19:13:30 +01:00
Following /tg/'s lead, removes set background 1 for smoother gameplay.
Conflicts: code/game/objects/effects/glowshroom.dm code/modules/mob/living/carbon/zombie/zombie.dm code/modules/mob/living/silicon/mommi/life.dm
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@@ -10,7 +10,7 @@
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/mob/living/carbon/alien/humanoid/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (monkeyizing)
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return
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@@ -7,7 +7,7 @@
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/mob/living/carbon/alien/larva/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (monkeyizing)
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return
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@@ -1,6 +1,6 @@
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/mob/living/carbon/brain/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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..()
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if(stat != DEAD)
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@@ -1156,7 +1156,7 @@
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/*
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/mob/living/carbon/human/verb/simulate()
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set name = "sim"
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set background = 1
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//set background = 1
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var/damage = input("Wound damage","Wound damage") as num
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@@ -33,7 +33,7 @@
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/mob/living/carbon/human/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (monkeyizing) return
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if(!loc) return // Fixing a null error that occurs when the mob isn't found in the world -- TLE
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@@ -1,6 +1,6 @@
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/mob/living/carbon/slime/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (src.monkeyizing)
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return
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@@ -11,7 +11,7 @@
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/mob/living/carbon/monkey/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (monkeyizing) return
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..()
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@@ -68,7 +68,7 @@
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/datum/camerachunk/proc/update()
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set background = 1
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//set background = 1
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var/list/newVisibleTurfs = list()
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@@ -1,6 +1,6 @@
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/mob/living/silicon/robot/Life()
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set invisibility = 0
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set background = 1
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//set background = 1
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if (src.monkeyizing)
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return
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@@ -326,4 +326,4 @@
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if(!on_fire) //Silicons don't gain stacks from hotspots, but hotspots can ignite them
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IgniteMob()
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//Robots on fire
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//Robots on fire
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