From 650064daafa16d505c38f91fefc9d6e7d26521c9 Mon Sep 17 00:00:00 2001 From: jediluke69 Date: Mon, 22 Oct 2012 14:41:25 -0300 Subject: [PATCH] Update code/game/jobs/access.dm --- code/game/jobs/access.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm index fbef6d4d37f..06cfe096a5a 100644 --- a/code/game/jobs/access.dm +++ b/code/game/jobs/access.dm @@ -229,7 +229,7 @@ if("Chef") return list(access_kitchen, access_morgue) if("Roboticist") - return list(access_robotics, access_tech_storage, access_morgue,access_maint_tunnels) // This is nice so that robotists have a extra escape route if there single entrance is blocked and also can be used to get mechs around without roaming the halls as much // //As a job that handles so many corpses, it makes sense for them to have morgue access. + return list(access_robotics, access_tech_storage, access_morgue) //As a job that handles so many corpses, it makes sense for them to have morgue access. if("Cargo Technician") return list(access_maint_tunnels, access_cargo, access_cargo_bot, access_mailsorting) if("Shaft Miner")