mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 15:08:02 +01:00
Removes semicolons
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@@ -292,7 +292,7 @@
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if(!reactor.has_overloaded)
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reactor.overload(containment_failure)
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else
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log_debug("Depot: [src] called activate_self_destruct with no reactor.");
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log_debug("Depot: [src] called activate_self_destruct with no reactor.")
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message_admins("<span class='adminnotice'>Syndicate Depot lacks reactor to initiate self-destruct. Must be destroyed manually.</span>")
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updateicon()
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@@ -487,7 +487,7 @@
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occupantData["uniqueIdentity"] = connected.occupant.dna.uni_identity
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occupantData["structuralEnzymes"] = connected.occupant.dna.struc_enzymes
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occupantData["radiationLevel"] = connected.occupant.radiation
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data["occupant"] = occupantData;
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data["occupant"] = occupantData
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data["isBeakerLoaded"] = connected.beaker ? 1 : 0
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data["beakerLabel"] = null
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@@ -65,7 +65,7 @@
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if(loc == summoner)
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if(toggle)
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a_intent = INTENT_HARM
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hud_used.action_intent.icon_state = a_intent;
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hud_used.action_intent.icon_state = a_intent
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speed = 0
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damage_transfer = 0.7
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if(adminseal)
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@@ -76,7 +76,7 @@
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toggle = FALSE
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else
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a_intent = INTENT_HELP
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hud_used.action_intent.icon_state = a_intent;
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hud_used.action_intent.icon_state = a_intent
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speed = 1
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damage_transfer = 1
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if(adminseal)
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@@ -4,8 +4,8 @@
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var/highpop_trigger = 80
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if(playercount >= highpop_trigger)
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log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - loading highpop job config");
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log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - loading highpop job config")
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SSjobs.LoadJobs("config/jobs_highpop.txt")
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else
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log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - keeping standard job config");
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log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - keeping standard job config")
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return 1
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@@ -52,7 +52,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
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//This is used to keep track of opened positions for jobs to allow instant closing
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//Assoc array: "JobName" = (int)<Opened Positions>
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var/list/opened_positions = list();
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var/list/opened_positions = list()
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/obj/machinery/computer/card/proc/is_centcom()
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return istype(src, /obj/machinery/computer/card/centcom)
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@@ -424,8 +424,6 @@
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else
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return menu_state
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/proc/enable_prison_shuttle(var/mob/user);
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/proc/call_shuttle_proc(var/mob/user, var/reason)
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if(GLOB.sent_strike_team == 1)
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to_chat(user, "<span class='warning'>Central Command will not allow the shuttle to be called. Consider all contracts terminated.</span>")
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@@ -237,7 +237,7 @@
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occupantData["toxLoss"] = occupant.getToxLoss()
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occupantData["fireLoss"] = occupant.getFireLoss()
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occupantData["bodyTemperature"] = occupant.bodytemperature
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data["occupant"] = occupantData;
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data["occupant"] = occupantData
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data["cellTemperature"] = round(air_contents.temperature)
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data["cellTemperatureStatus"] = "good"
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@@ -192,10 +192,10 @@ About the new airlock wires panel:
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return wires.IsIndexCut(wireIndex)
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/obj/machinery/door/airlock/proc/canAIControl()
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return ((aiControlDisabled!=1) && (!isAllPowerLoss()));
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return ((aiControlDisabled!=1) && (!isAllPowerLoss()))
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/obj/machinery/door/airlock/proc/canAIHack()
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return ((aiControlDisabled==1) && (!hackProof) && (!isAllPowerLoss()));
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return ((aiControlDisabled==1) && (!hackProof) && (!isAllPowerLoss()))
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/obj/machinery/door/airlock/proc/arePowerSystemsOn()
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if(stat & (NOPOWER|BROKEN))
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@@ -59,7 +59,7 @@ GLOBAL_LIST_EMPTY(allRequestConsoles)
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var/announceAuth = 0 //Will be set to 1 when you authenticate yourself for announcements
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var/msgVerified = "" //Will contain the name of the person who varified it
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var/msgStamped = "" //If a message is stamped, this will contain the stamp name
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var/message = "";
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var/message = ""
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var/recipient = ""; //the department which will be receiving the message
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var/priority = -1 ; //Priority of the message being sent
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light_range = 0
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@@ -1134,7 +1134,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
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qdel(src)
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/obj/structure/foamedmetal/attack_alien(mob/living/carbon/alien/humanoid/M)
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M.visible_message("<span class='danger'>[M] tears apart \the [src]!</span>");
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M.visible_message("<span class='danger'>[M] tears apart \the [src]!</span>")
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qdel(src)
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/obj/structure/foamedmetal/CanPass(atom/movable/mover, turf/target, height=1.5)
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@@ -48,7 +48,7 @@
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if(..())
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return
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if(!R.allow_rename)
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to_chat(R, "<span class='warning'>Internal diagnostic error: incompatible upgrade module detected.</span>");
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to_chat(R, "<span class='warning'>Internal diagnostic error: incompatible upgrade module detected.</span>")
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return 0
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R.notify_ai(3, R.name, heldname)
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R.name = heldname
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@@ -196,7 +196,7 @@
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if(R.emagged)
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return
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if(R.weapons_unlock)
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to_chat(R, "<span class='warning'>Internal diagnostic error: incompatible upgrade module detected.</span>");
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to_chat(R, "<span class='warning'>Internal diagnostic error: incompatible upgrade module detected.</span>")
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return
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R.emagged = 1
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return TRUE
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@@ -40,7 +40,7 @@
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food_slots[s]=I
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update_icon()
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success = 1
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break;
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break
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if(!success)
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to_chat(user, fail_msg)
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else if(istype(I, /obj/item/reagent_containers/food/drinks))
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@@ -51,7 +51,7 @@
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drink_slots[s]=I
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update_icon()
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success = 1
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break;
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break
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if(!success)
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to_chat(user, fail_msg)
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else if(istype(I, /obj/item/wrench))
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