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Merge branch 'master' into ticket-conversion-fix
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@@ -61,7 +61,7 @@ SUBSYSTEM_DEF(ticker)
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if(GAME_STATE_STARTUP)
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// This is ran as soon as the MC starts firing, and should only run ONCE, unless startup fails
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round_start_time = world.time + (config.pregame_timestart * 10)
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to_chat(world, "<B><FONT color='blue'>Welcome to the pre-game lobby!</FONT></B>")
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to_chat(world, "<B><span class='darkmblue'>Welcome to the pre-game lobby!</span></B>")
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to_chat(world, "Please, setup your character and select ready. Game will start in [config.pregame_timestart] seconds")
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current_state = GAME_STATE_PREGAME
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fire() // TG says this is a good idea
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@@ -217,11 +217,11 @@ SUBSYSTEM_DEF(ticker)
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for(var/obj/effect/landmark/spacepod/random/R in L)
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qdel(R)
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to_chat(world, "<FONT color='blue'><B>Enjoy the game!</B></FONT>")
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to_chat(world, "<span class='darkmblue'><B>Enjoy the game!</B></span>")
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world << sound('sound/AI/welcome.ogg')// Skie
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if(SSholiday.holidays)
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to_chat(world, "<font color='blue'>and...</font>")
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to_chat(world, "<span class='darkmblue'>and...</span>")
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for(var/holidayname in SSholiday.holidays)
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var/datum/holiday/holiday = SSholiday.holidays[holidayname]
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to_chat(world, "<h4>[holiday.greet()]</h4>")
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