diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm
index 9aa66700ca9..8a800e9a29f 100644
--- a/code/game/machinery/autolathe.dm
+++ b/code/game/machinery/autolathe.dm
@@ -174,10 +174,11 @@
to_chat(usr, "Invalid design (not in autolathe's known designs, report this error.)")
return
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
- if(design_last_ordered.materials["$metal"] > materials.amount(MAT_METAL))
+ var/coeff = get_coeff(design_last_ordered)
+ if(design_last_ordered.materials["$metal"] / coeff > materials.amount(MAT_METAL))
to_chat(usr, "Invalid design (not enough metal)")
return
- if(design_last_ordered.materials["$glass"] > materials.amount(MAT_GLASS))
+ if(design_last_ordered.materials["$glass"] / coeff > materials.amount(MAT_GLASS))
to_chat(usr, "Invalid design (not enough glass)")
return
if(!hacked && ("hacked" in design_last_ordered.category))
@@ -295,7 +296,6 @@
return
if(panel_open)
default_deconstruction_crowbar(user, I)
- I.play_tool_sound(user, I.tool_volume)
/obj/machinery/autolathe/screwdriver_act(mob/user, obj/item/I)
if(!I.use_tool(src, user, 0, volume = 0))
@@ -304,8 +304,7 @@
if(busy)
to_chat(user, "The autolathe is busy. Please wait for completion of previous operation.")
return
- if(default_deconstruction_screwdriver(user, "autolathe_t", "autolathe", I))
- I.play_tool_sound(user, I.tool_volume)
+ default_deconstruction_screwdriver(user, "autolathe_t", "autolathe", I)
/obj/machinery/autolathe/wirecutter_act(mob/user, obj/item/I)
if(!panel_open)
@@ -356,6 +355,8 @@
materials.max_amount = tot_rating * 3
for(var/obj/item/stock_parts/manipulator/M in component_parts)
prod_coeff += M.rating - 1
+ recipiecache = list()
+ SStgui.close_uis(src) // forces all connected users to re-open the TGUI. Imported entries won't show otherwise due to static_data
/obj/machinery/autolathe/proc/get_coeff(datum/design/D)
var/coeff = (ispath(D.build_path,/obj/item/stack) ? 1 : 2 ** prod_coeff)//stacks are unaffected by production coefficient