Optimizes and adds missing limbs to health dolls

This commit is contained in:
Krausus
2016-08-03 18:38:37 -04:00
parent 9ffc341f49
commit 65627091b3
6 changed files with 16 additions and 7 deletions
@@ -614,6 +614,8 @@
H.clear_alert("high")
/datum/species/proc/handle_hud_icons(mob/living/carbon/human/H)
if(!H.client)
return
if(H.healths)
if(H.stat == DEAD)
H.healths.icon_state = "health7"
@@ -633,11 +635,15 @@
else H.healths.icon_state = "health6"
if(H.healthdoll)
H.healthdoll.overlays.Cut()
if(H.stat == DEAD)
H.healthdoll.icon_state = "healthdoll_DEAD"
if(H.healthdoll.overlays.len)
H.healthdoll.overlays.Cut()
else
H.healthdoll.icon_state = "healthdoll_OVERLAY"
var/list/new_overlays = list()
var/list/cached_overlays = H.healthdoll.cached_healthdoll_overlays
// Use the dead health doll as the base, since we have proper "healthy" overlays now
H.healthdoll.icon_state = "healthdoll_DEAD"
for(var/obj/item/organ/external/O in H.organs)
var/damage = O.burn_dam + O.brute_dam
var/comparison = (O.max_damage/5)
@@ -652,8 +658,10 @@
icon_num = 4
if(damage > (comparison*4))
icon_num = 5
if(icon_num)
H.healthdoll.overlays += image('icons/mob/screen_gen.dmi',"[O.limb_name][icon_num]")
new_overlays += "[O.limb_name][icon_num]"
H.healthdoll.overlays += (new_overlays - cached_overlays)
H.healthdoll.overlays -= (cached_overlays - new_overlays)
H.healthdoll.cached_healthdoll_overlays = new_overlays
switch(H.nutrition)
if(NUTRITION_LEVEL_FULL to INFINITY)
+1 -1
View File
@@ -22,7 +22,7 @@
*/
var/obj/screen/zone_sel/zone_sel = null
var/obj/screen/leap_icon = null
var/obj/screen/healthdoll = null
var/obj/screen/healthdoll/healthdoll = null
var/use_me = 1 //Allows all mobs to use the me verb by default, will have to manually specify they cannot
var/damageoverlaytemp = 0