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Merge pull request #11093 from Emanthealmighty/Collarchange
Can now put a collar any animal that has gained sentience.
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@@ -33,6 +33,7 @@
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SA.key = SG.key
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SA.universal_speak = 1
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SA.sentience_act()
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SA.can_collar = 1
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SA.maxHealth = max(SA.maxHealth + 200)
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SA.melee_damage_lower = max(SA.melee_damage_lower + 15)
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SA.melee_damage_upper = max(SA.melee_damage_upper + 15)
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@@ -205,6 +205,7 @@
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SM.faction = user.faction
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SM.master_commander = user
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SM.sentience_act()
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SM.can_collar = 1
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to_chat(SM, "<span class='warning'>All at once it makes sense: you know what you are and who you are! Self awareness is yours!</span>")
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to_chat(SM, "<span class='userdanger'>You are grateful to be self aware and owe [user] a great debt. Serve [user], and assist [user.p_them()] in completing [user.p_their()] goals at any cost.</span>")
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if(SM.flags_2 & HOLOGRAM_2) //Check to see if it's a holodeck creature
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@@ -254,6 +255,7 @@
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SM.universal_speak = 1
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SM.faction = user.faction
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SM.sentience_act() //Same deal here as with sentience
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SM.can_collar = 1
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user.death()
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to_chat(SM, "<span class='notice'>In a quick flash, you feel your consciousness flow into [SM]!</span>")
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to_chat(SM, "<span class='warning'>You are now [SM]. Your allegiances, alliances, and roles are still the same as they were prior to consciousness transfer!</span>")
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