Tasers and lasers now drain twice as much battery per shot

EMP bursts now do 60 damage to cyborgs as opposed to 25

Guns:
Added the three Desert Eagles by Cheridan, none spawn on map currently

Added the sprite for the Ion Rifle by Falazameer, but it does not have any EMP effect yet/the code is unfinished

Wizard:

Finally fixed it so the wizard gets Lasers/Hulk instead of Laser/TK

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2174 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2011-09-11 05:46:50 +00:00
parent 6b96d17bbc
commit 6575e3e251
7 changed files with 93 additions and 8 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
return
/mob/living/silicon/emp_act(severity)
src.take_organ_damage(25)
src.take_organ_damage(60)
flick("noise", src:flash)
src << "\red <B>*BZZZT*</B>"
src << "\red Warning: Electromagnetic pulse detected."