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Cyborgs:
Tasers and lasers now drain twice as much battery per shot EMP bursts now do 60 damage to cyborgs as opposed to 25 Guns: Added the three Desert Eagles by Cheridan, none spawn on map currently Added the sprite for the Ion Rifle by Falazameer, but it does not have any EMP effect yet/the code is unfinished Wizard: Finally fixed it so the wizard gets Lasers/Hulk instead of Laser/TK git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2174 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -8,7 +8,7 @@
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return
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/mob/living/silicon/emp_act(severity)
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src.take_organ_damage(25)
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src.take_organ_damage(60)
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flick("noise", src:flash)
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src << "\red <B>*BZZZT*</B>"
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src << "\red Warning: Electromagnetic pulse detected."
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