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Refactors station areas to be /area/station subtypes (#21681)
* areas * progress... * death hatred and murder * get current master maps * hoooly shit i can load up the maps * it compiles now * map changes * fixes some unintended stuff * make the .dme right * fix mixed space+tab indents * more space-tab fixes * CI, please show me more than 1 CI fail at a time * UPDATE PATHS!!! * none of the stations had it anyways, but fixed * mint wasnt actually deleted, my bad * epic random CI fail for no reason * i beg you, CI * dont delete anything * okay THAT should work now * okay get master maps and rerun * okay THEN run update paths * actually done now * oops
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@@ -951,7 +951,7 @@ GLOBAL_LIST_INIT(slot_equipment_priority, list( \
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// They should be in a cell or the Brig portion of the shuttle.
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var/area/A = loc.loc
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if(!istype(A, /area/security/prison))
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if(!istype(A, /area/station/security/prison))
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if(!istype(A, /area/shuttle/escape) || loc.name != "Brig floor")
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return 0
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@@ -1552,7 +1552,7 @@ GLOBAL_LIST_INIT(slot_equipment_priority, list( \
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GLOBAL_LIST_INIT(holy_areas, typecacheof(list(
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/area/chapel
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/area/station/service/chapel
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)))
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/mob/proc/holy_check()
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