Added internal organs.

They can be hurt by their parent organ getting hurt.

Ruptured lungs are now represented as damage to the lungs internal organ.
This commit is contained in:
cib
2013-03-04 12:19:12 +01:00
parent df01f9dee6
commit 65b8eafe8e
7 changed files with 163 additions and 21 deletions
+10 -1
View File
@@ -25,6 +25,9 @@
var/datum/organ/external/parent
var/list/datum/organ/external/children
// Internal organs of this body part
var/list/datum/organ/internal/internal_organs
var/damage_msg = "\red You feel an intense pain"
var/broken_description
@@ -93,6 +96,13 @@
droplimb(1)
return
// High brute damage or sharp objects may damage internal organs
if(internal_organs != null) if( (sharp && brute >= 5) || brute >= 10) if(prob(5))
// Damage an internal organ
var/datum/organ/internal/I = pick(internal_organs)
I.take_damage(brute / 2)
brute -= brute / 2
if(status & ORGAN_BROKEN && prob(40) && brute)
owner.emote("scream") //getting hit on broken hand hurts
if(used_weapon)
@@ -555,7 +565,6 @@
max_damage = 150
min_broken_damage = 75
body_part = UPPER_TORSO
var/ruptured_lungs = 0
/datum/organ/external/groin
name = "groin"
+52
View File
@@ -1,6 +1,8 @@
/****************************************************
INTERNAL ORGANS
****************************************************/
/*
/datum/organ/internal
name = "internal"
var/damage = 0
@@ -62,3 +64,53 @@
var/lungs = null
var/stomach = null
*/
/mob/living/carbon/human/var/list/internal_organs = list()
/datum/organ/internal
// amount of damage to the organ
var/damage = 0
var/min_bruised_damage = 10
var/min_broken_damage = 30
var/parent_organ = "chest"
/datum/organ/internal/proc/is_bruised()
return damage >= min_bruised_damage
/datum/organ/internal/proc/is_broken()
return damage >= min_broken_damage
/datum/organ/internal/New(mob/living/carbon/human/H)
..()
var/datum/organ/external/E = H.organs_by_name[src.parent_organ]
if(E.internal_organs == null)
E.internal_organs = list()
E.internal_organs += src
H.internal_organs[src.name] = src
src.owner = H
/datum/organ/internal/proc/take_damage(amount)
src.damage += amount
var/datum/organ/external/parent = owner.get_organ(parent_organ)
owner.custom_pain("Something inside your [parent.display_name] hurts a lot.", 1)
/datum/organ/internal/heart
name = "heart"
parent_organ = "chest"
/datum/organ/internal/lungs
name = "lungs"
parent_organ = "chest"
/datum/organ/internal/liver
name = "liver"
parent_organ = "chest"
/datum/organ/internal/kidney
name = "kidney"
parent_organ = "chest"
+7
View File
@@ -81,3 +81,10 @@ mob/living/carbon/human/proc/handle_pain()
maxdam = dam
if(damaged_organ)
pain(damaged_organ.display_name, maxdam, 0)
// Damage to internal organs hurts a lot.
for(var/organ_name in internal_organs)
var/datum/organ/internal/I = internal_organs[organ_name]
if(I.damage > 2) if(prob(2))
var/datum/organ/external/parent = get_organ(I.parent_organ)
src.custom_pain("You feel a sharp pain in your [parent.display_name]", 1)