mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 22:17:32 +01:00
Added internal organs.
They can be hurt by their parent organ getting hurt. Ruptured lungs are now represented as damage to the lungs internal organ.
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@@ -25,6 +25,9 @@
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var/datum/organ/external/parent
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var/list/datum/organ/external/children
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// Internal organs of this body part
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var/list/datum/organ/internal/internal_organs
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var/damage_msg = "\red You feel an intense pain"
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var/broken_description
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@@ -93,6 +96,13 @@
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droplimb(1)
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return
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// High brute damage or sharp objects may damage internal organs
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if(internal_organs != null) if( (sharp && brute >= 5) || brute >= 10) if(prob(5))
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// Damage an internal organ
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var/datum/organ/internal/I = pick(internal_organs)
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I.take_damage(brute / 2)
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brute -= brute / 2
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if(status & ORGAN_BROKEN && prob(40) && brute)
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owner.emote("scream") //getting hit on broken hand hurts
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if(used_weapon)
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@@ -555,7 +565,6 @@
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max_damage = 150
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min_broken_damage = 75
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body_part = UPPER_TORSO
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var/ruptured_lungs = 0
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/datum/organ/external/groin
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name = "groin"
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@@ -1,6 +1,8 @@
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/****************************************************
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INTERNAL ORGANS
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****************************************************/
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/*
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/datum/organ/internal
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name = "internal"
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var/damage = 0
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@@ -62,3 +64,53 @@
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var/lungs = null
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var/stomach = null
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*/
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/mob/living/carbon/human/var/list/internal_organs = list()
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/datum/organ/internal
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// amount of damage to the organ
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var/damage = 0
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var/min_bruised_damage = 10
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var/min_broken_damage = 30
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var/parent_organ = "chest"
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/datum/organ/internal/proc/is_bruised()
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return damage >= min_bruised_damage
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/datum/organ/internal/proc/is_broken()
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return damage >= min_broken_damage
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/datum/organ/internal/New(mob/living/carbon/human/H)
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..()
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var/datum/organ/external/E = H.organs_by_name[src.parent_organ]
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if(E.internal_organs == null)
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E.internal_organs = list()
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E.internal_organs += src
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H.internal_organs[src.name] = src
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src.owner = H
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/datum/organ/internal/proc/take_damage(amount)
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src.damage += amount
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var/datum/organ/external/parent = owner.get_organ(parent_organ)
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owner.custom_pain("Something inside your [parent.display_name] hurts a lot.", 1)
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/datum/organ/internal/heart
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name = "heart"
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parent_organ = "chest"
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/datum/organ/internal/lungs
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name = "lungs"
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parent_organ = "chest"
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/datum/organ/internal/liver
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name = "liver"
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parent_organ = "chest"
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/datum/organ/internal/kidney
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name = "kidney"
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parent_organ = "chest"
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@@ -81,3 +81,10 @@ mob/living/carbon/human/proc/handle_pain()
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maxdam = dam
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if(damaged_organ)
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pain(damaged_organ.display_name, maxdam, 0)
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// Damage to internal organs hurts a lot.
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for(var/organ_name in internal_organs)
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var/datum/organ/internal/I = internal_organs[organ_name]
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if(I.damage > 2) if(prob(2))
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var/datum/organ/external/parent = get_organ(I.parent_organ)
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src.custom_pain("You feel a sharp pain in your [parent.display_name]", 1)
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