diff --git a/code/_onclick/hud/alien.dm b/code/_onclick/hud/alien.dm
index 1fac1856a37..8017f7acbe0 100644
--- a/code/_onclick/hud/alien.dm
+++ b/code/_onclick/hud/alien.dm
@@ -1,3 +1,6 @@
+/datum/hud/proc/embryo_hud()
+ return
+
/datum/hud/proc/alien_hud()
src.adding = list( )
diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm
index dd13a83e708..9dd3fe9d2ea 100644
--- a/code/_onclick/hud/hud.dm
+++ b/code/_onclick/hud/hud.dm
@@ -179,8 +179,10 @@ datum/hud/New(mob/owner)
monkey_hud(ui_style)
else if(isbrain(mymob))
brain_hud(ui_style)
- else if(islarva(mymob))
+ else if( islarva(mymob) || isfacehugger(mymob) )
larva_hud()
+ else if (isembryo(mymob))
+ embryo_hud()
else if(isalien(mymob))
alien_hud()
else if(isAI(mymob))
diff --git a/code/game/objects/effects/aliens.dm b/code/game/objects/effects/aliens.dm
index c4ce22455b0..afb0532ef60 100644
--- a/code/game/objects/effects/aliens.dm
+++ b/code/game/objects/effects/aliens.dm
@@ -417,24 +417,22 @@ Alien plants should do something if theres a lot of poison
proc/Grow()
icon_state = "egg"
status = GROWN
- new /obj/item/clothing/mask/facehugger(src)
return
proc/Burst(var/kill = 1) //drops and kills the hugger if any is remaining
if(status == GROWN || status == GROWING)
- var/obj/item/clothing/mask/facehugger/child = GetFacehugger()
icon_state = "egg_hatched"
flick("egg_opening", src)
status = BURSTING
spawn(15)
status = BURST
- loc.contents += child//need to write the code for giving it to the alien later
- if(kill && istype(child))
- child.Die()
+ var/mob/living/carbon/alien/facehugger/F = new /mob/living/carbon/alien/facehugger(src.loc)
+ if(kill)
+ F.stat=2
else
for(var/mob/M in range(1,src))
if(CanHug(M))
- child.Attach(M)
+ F.Attach(M)
break
diff --git a/code/game/objects/structures/lamarr_cage.dm b/code/game/objects/structures/lamarr_cage.dm
index 83df96a7280..f75833dcad5 100644
--- a/code/game/objects/structures/lamarr_cage.dm
+++ b/code/game/objects/structures/lamarr_cage.dm
@@ -89,12 +89,12 @@
/obj/structure/lamarr/proc/Break()
if(occupied)
- new /obj/item/clothing/mask/facehugger/lamarr(src.loc)
+ new /mob/living/carbon/alien/facehugger/lamarr(src.loc)
occupied = 0
update_icon()
return
-/obj/item/clothing/mask/facehugger/lamarr
+/mob/living/carbon/alien/facehugger/lamarr
name = "Lamarr"
desc = "The worst she might do is attempt to... couple with your head."//hope we don't get sued over a harmless reference, rite?
sterile = 1
diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm
index 937e2e05c7d..49577c8978e 100644
--- a/code/modules/admin/player_panel.dm
+++ b/code/modules/admin/player_panel.dm
@@ -236,6 +236,8 @@
else if(isalien(M)) //aliens
if(islarva(M))
M_job = "Alien larva"
+ else if(isfacehugger(M))
+ M_job = "Alien facehugger"
else
M_job = "Alien"
else
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index 9d211461884..90b4cd83ec1 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -274,7 +274,7 @@
if("observer") M.change_mob_type( /mob/dead/observer , null, null, delmob )
if("drone") M.change_mob_type( /mob/living/carbon/alien/humanoid/drone , null, null, delmob )
if("hunter") M.change_mob_type( /mob/living/carbon/alien/humanoid/hunter , null, null, delmob )
- if("queen") M.change_mob_type( /mob/living/carbon/alien/humanoid/queen , null, null, delmob )
+ if("queen") M.change_mob_type( /mob/living/carbon/alien/humanoid/queen/large , null, null, delmob )
if("sentinel") M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob )
if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob )
if("human") M.change_mob_type( /mob/living/carbon/human/human , null, null, delmob )
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 9bbce9021a1..7a69c72c8c6 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -210,7 +210,7 @@ proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
var/obj/effect/landmark/spawn_here = xeno_spawn.len ? pick(xeno_spawn) : pick(latejoin)
var/mob/living/carbon/alien/new_xeno
switch(alien_caste)
- if("Queen") new_xeno = new /mob/living/carbon/alien/humanoid/queen(spawn_here)
+ if("Queen") new_xeno = new /mob/living/carbon/alien/humanoid/queen/large(spawn_here)
if("Hunter") new_xeno = new /mob/living/carbon/alien/humanoid/hunter(spawn_here)
if("Sentinel") new_xeno = new /mob/living/carbon/alien/humanoid/sentinel(spawn_here)
if("Drone") new_xeno = new /mob/living/carbon/alien/humanoid/drone(spawn_here)
diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm
index 6260e96bc08..25b1ca2b7da 100644
--- a/code/modules/mob/living/carbon/alien/alien.dm
+++ b/code/modules/mob/living/carbon/alien/alien.dm
@@ -194,7 +194,7 @@ Des: Gives the client of the alien an image on each infected mob.
if (client)
for (var/mob/living/C in mob_list)
if(C.status_flags & XENO_HOST)
- var/obj/item/alien_embryo/A = locate() in C
+ var/mob/living/carbon/alien/embryo/A = locate() in C
var/I = image('icons/mob/alien.dmi', loc = C, icon_state = "infected[A.stage]")
client.images += I
return
diff --git a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
index 52150ed0e29..18555f95721 100644
--- a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
+++ b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
@@ -1,7 +1,7 @@
// This is to replace the previous datum/disease/alien_embryo for slightly improved handling and maintainability
// It functions almost identically (see code/datums/diseases/alien_embryo.dm)
-/obj/item/alien_embryo
+/mob/living/carbon/alien/embryo
name = "alien embryo"
desc = "All slimy and yuck."
icon = 'icons/mob/alien.dmi'
@@ -9,27 +9,30 @@
var/mob/living/affected_mob
var/stage = 0
-/obj/item/alien_embryo/New()
+/mob/living/carbon/alien/embryo/New()
if(istype(loc, /mob/living))
affected_mob = loc
- processing_objects.Add(src)
spawn(0)
AddInfectionImages(affected_mob)
+ if(name == "alien embryo")
+ name = "alien embryo ([rand(1, 1000)])"
+ real_name = name
+ regenerate_icons()
else
del(src)
-/obj/item/alien_embryo/Del()
+/mob/living/carbon/alien/embryo/Del()
if(affected_mob)
affected_mob.status_flags &= ~(XENO_HOST)
spawn(0)
RemoveInfectionImages(affected_mob)
..()
-/obj/item/alien_embryo/process()
+/mob/living/carbon/alien/embryo/Life()
if(!affected_mob) return
if(loc != affected_mob)
+ world << "Problem in contents"
affected_mob.status_flags &= ~(XENO_HOST)
- processing_objects.Remove(src)
spawn(0)
RemoveInfectionImages(affected_mob)
affected_mob = null
@@ -70,12 +73,16 @@
affected_mob.updatehealth()
if(prob(50))
AttemptGrow()
+ ..()
-/obj/item/alien_embryo/proc/AttemptGrow(var/gib_on_success = 1)
+/mob/living/carbon/alien/embryo/proc/AttemptGrow(var/gib_on_success = 1)
affected_mob.overlays += image('icons/mob/alien.dmi', loc = affected_mob, icon_state = "burst_stand")
spawn(6)
var/mob/living/carbon/alien/larva/new_xeno = new(affected_mob.loc)
+ for(var/mob/M in contents)
+ if(istype(M,/mob/living/carbon/alien/facehugger))
+ new_xeno.key = M.key
new_xeno << sound('sound/voice/hiss5.ogg',0,0,0,100) //To get the player's attention
if(gib_on_success)
affected_mob.gib()
@@ -85,7 +92,7 @@
Proc: RefreshInfectionImage()
Des: Removes all infection images from aliens and places an infection image on all infected mobs for aliens.
----------------------------------------*/
-/obj/item/alien_embryo/proc/RefreshInfectionImage()
+/mob/living/carbon/alien/embryo/proc/RefreshInfectionImage()
for(var/mob/living/carbon/alien/alien in player_list)
if(alien.client)
for(var/image/I in alien.client.images)
@@ -101,7 +108,7 @@ Des: Removes all infection images from aliens and places an infection image on a
Proc: AddInfectionImages(C)
Des: Checks if the passed mob (C) is infected with the alien egg, then gives each alien client an infected image at C.
----------------------------------------*/
-/obj/item/alien_embryo/proc/AddInfectionImages(var/mob/living/C)
+/mob/living/carbon/alien/embryo/AddInfectionImages(var/mob/living/C)
if(C)
for(var/mob/living/carbon/alien/alien in player_list)
if(alien.client)
@@ -114,7 +121,7 @@ Proc: RemoveInfectionImage(C)
Des: Removes the alien infection image from all aliens in the world located in passed mob (C).
----------------------------------------*/
-/obj/item/alien_embryo/proc/RemoveInfectionImages(var/mob/living/C)
+/mob/living/carbon/alien/embryo/RemoveInfectionImages(var/mob/living/C)
if(C)
for(var/mob/living/carbon/alien/alien in player_list)
if(alien.client)
diff --git a/code/modules/mob/living/carbon/alien/special/facehugger.dm b/code/modules/mob/living/carbon/alien/special/facehugger.dm
index 8418f5ee70b..88fcb86bdec 100644
--- a/code/modules/mob/living/carbon/alien/special/facehugger.dm
+++ b/code/modules/mob/living/carbon/alien/special/facehugger.dm
@@ -8,52 +8,79 @@ var/const/MAX_IMPREGNATION_TIME = 150
var/const/MIN_ACTIVE_TIME = 200 //time between being dropped and going idle
var/const/MAX_ACTIVE_TIME = 400
-/obj/item/clothing/mask/facehugger
- name = "alien"
+/obj/item/weapon/holder/facehugger
+ name = "facehugger"
desc = "It has some sort of a tube at the end of its tail."
icon = 'icons/mob/alien.dmi'
icon_state = "facehugger"
item_state = "facehugger"
- w_class = 1 //note: can be picked up by aliens unlike most other items of w_class below 4
+ origin_tech = "magnets=3;biotech=5"
+ w_class = 1
flags = FPRINT | TABLEPASS | MASKCOVERSMOUTH | MASKCOVERSEYES | MASKINTERNALS
+/*
+/obj/item/weapon/holder/facehugger/throw_at(atom/target, range, speed)
+ ..()
+ icon_state = "[initial(icon_state)]_thrown"
+ spawn(15)
+ if(icon_state == "[initial(icon_state)]_thrown")
+ icon_state = "[initial(icon_state)]"
+
+
+/obj/item/weapon/holder/facehugger/throw_impact(atom/hit_atom)
+ ..()
+ if(stat == CONSCIOUS)
+ icon_state = "[initial(icon_state)]"
+ Attach(hit_atom)
+*/
+
+
+/mob/living/carbon/alien/facehugger
+ name = "alien facehugger"
+ desc = "It has some sort of a tube at the end of its tail."
+ icon = 'icons/mob/alien.dmi'
+ icon_state = "facehugger"
+ flags = FPRINT | TABLEPASS
throw_range = 5
- var/stat = CONSCIOUS //UNCONSCIOUS is the idle state in this case
-
+ maxHealth = 5
+ health = 5
+ var/strength=5
var/sterile = 0
-
- var/strength = 5
-
var/attached = 0
-/obj/item/clothing/mask/facehugger/attack_paw(user as mob) //can be picked up by aliens
- if(isalien(user))
- attack_hand(user)
- return
- else
- ..()
- return
-
-/obj/item/clothing/mask/facehugger/attack_hand(user as mob)
- if((stat == CONSCIOUS && !sterile) && !isalien(user))
- Attach(user)
- return
- else
- ..()
- return
-
-/obj/item/clothing/mask/facehugger/attack(mob/living/M as mob, mob/user as mob)
- ..()
- user.drop_from_inventory(src)
- Attach(M)
-
-/obj/item/clothing/mask/facehugger/New()
+/mob/living/carbon/alien/facehugger/New()
if(aliens_allowed)
+ if(name == "alien facehugger")
+ name = "alien facehugger ([rand(1, 1000)])"
+ real_name = name
+ regenerate_icons()
..()
else
del(src)
-/obj/item/clothing/mask/facehugger/examine()
+/mob/living/carbon/alien/facehugger/attack_hand(mob/living/carbon/M as mob)
+
+ //Let people pick the little buggers up.
+ if(istype(M,/mob/living/carbon/alien/humanoid))
+ var/mob/living/carbon/alien/humanoid/H = M
+ if(H.a_intent == "help")
+ var/obj/item/weapon/holder/facehugger/F = new(loc)
+ src.loc = F
+ F.name = loc.name
+ F.attack_hand(H)
+ H << "You scoop up [src]."
+ src << "[H] scoops you up."
+ return
+ else if(istype(M,/mob/living/carbon/human))
+ if(stat == CONSCIOUS && !sterile)
+ Attach(M)
+ return
+ else
+ ..()
+ return
+ ..()
+
+/mob/living/carbon/alien/facehugger/examine()
..()
switch(stat)
if(DEAD,UNCONSCIOUS)
@@ -64,51 +91,33 @@ var/const/MAX_ACTIVE_TIME = 400
usr << "\red \b It looks like the proboscis has been removed."
return
-/obj/item/clothing/mask/facehugger/attackby()
- Die()
- return
+/mob/living/carbon/alien/facehugger/verb/hide()
+ set name = "Hide"
+ set desc = "Allows to hide beneath tables or certain items. Toggled on or off."
+ set category = "Alien"
-/obj/item/clothing/mask/facehugger/bullet_act()
- Die()
- return
+ if(stat != CONSCIOUS)
+ return
-/obj/item/clothing/mask/facehugger/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
- if(exposed_temperature > 300)
- Die()
- return
+ if (layer != TURF_LAYER+0.2)
+ layer = TURF_LAYER+0.2
+ src << text("\green You are now hiding.")
+ for(var/mob/O in oviewers(src, null))
+ if ((O.client && !( O.blinded )))
+ O << text("[] scurries to the ground!", src)
+ else
+ layer = MOB_LAYER
+ src << text("\green You have stopped hiding.")
+ for(var/mob/O in oviewers(src, null))
+ if ((O.client && !( O.blinded )))
+ O << text("[] slowly peaks up from the ground...", src)
-/obj/item/clothing/mask/facehugger/equipped(mob/M)
- Attach(M)
-/obj/item/clothing/mask/facehugger/Crossed(atom/target)
- HasProximity(target)
- return
+/mob/living/carbon/alien/facehugger/verb/Attach(M as mob)
+ set name = "Facehug"
+ set desc = "Allows you to molest someone's mouth-hole in the hope of impregnating them with an embryo."
+ set category = "Alien"
-/obj/item/clothing/mask/facehugger/on_found(mob/finder as mob)
- if(stat == CONSCIOUS)
- HasProximity(finder)
- return 1
- return
-
-/obj/item/clothing/mask/facehugger/HasProximity(atom/movable/AM as mob|obj)
- if(CanHug(AM))
- Attach(AM)
-
-/obj/item/clothing/mask/facehugger/throw_at(atom/target, range, speed)
- ..()
- if(stat == CONSCIOUS)
- icon_state = "[initial(icon_state)]_thrown"
- spawn(15)
- if(icon_state == "[initial(icon_state)]_thrown")
- icon_state = "[initial(icon_state)]"
-
-/obj/item/clothing/mask/facehugger/throw_impact(atom/hit_atom)
- ..()
- if(stat == CONSCIOUS)
- icon_state = "[initial(icon_state)]"
- Attach(hit_atom)
-
-/obj/item/clothing/mask/facehugger/proc/Attach(M as mob)
if( (!iscorgi(M) && !iscarbon(M)) || isalien(M))
return
if(attached)
@@ -130,7 +139,7 @@ var/const/MAX_ACTIVE_TIME = 400
var/mob/living/carbon/human/H = L
if(H.head && H.head.flags & HEADCOVERSMOUTH)
H.visible_message("\red \b [src] smashes against [H]'s [H.head]!")
- Die()
+ stat = 2
return
if(iscarbon(M))
@@ -144,37 +153,46 @@ var/const/MAX_ACTIVE_TIME = 400
target.visible_message("\red \b [src] tears [W] off of [target]'s face!")
- target.equip_to_slot(src, slot_wear_mask)
+ var/obj/item/weapon/holder/facehugger/FH = new(loc)
+ src.loc = FH
+ FH.name = loc.name
+ target.equip_to_slot(FH, slot_wear_mask)
+ target.regenerate_icons()
if(!sterile) L.Paralyse(MAX_IMPREGNATION_TIME/6) //something like 25 ticks = 20 seconds with the default settings
else if (iscorgi(M))
var/mob/living/simple_animal/corgi/C = M
- src.loc = C
- C.facehugger = src
- C.wear_mask = src
- //C.regenerate_icons()
+ var/obj/item/weapon/holder/facehugger/FH = new(loc)
+ src.loc = FH
+ FH.name = loc.name
+ FH.loc = C
+ C.facehugger = FH
+ C.wear_mask = FH
+ C.regenerate_icons()
- GoIdle() //so it doesn't jump the people that tear it off
spawn(rand(MIN_IMPREGNATION_TIME,MAX_IMPREGNATION_TIME))
Impregnate(L)
return
-/obj/item/clothing/mask/facehugger/proc/Impregnate(mob/living/target as mob)
- if(!target || target.wear_mask != src || target.stat == DEAD) //was taken off or something
+/mob/living/carbon/alien/facehugger/proc/Impregnate(mob/living/target as mob)
+ if(!target || !target.wear_mask || (!src in target.wear_mask.contents) || target.stat == DEAD) //was taken off or something
+ world << "Something went wrong with the impregnation!"
return
if(!sterile)
//target.contract_disease(new /datum/disease/alien_embryo(0)) //so infection chance is same as virus infection chance
- new /obj/item/alien_embryo(target)
+ var/mob/living/carbon/alien/embryo/A = new /mob/living/carbon/alien/embryo(target)
target.status_flags |= XENO_HOST
- target.visible_message("\red \b [src] falls limp after violating [target]'s face!")
-
- Die()
+ loc = get_turf(target.loc)
+ stat = 2
icon_state = "[initial(icon_state)]_impregnated"
+ target.visible_message("\red \b [src] falls limp after violating [target]'s face!")
+ A.key = src.key
+
if(iscorgi(target))
var/mob/living/simple_animal/corgi/C = target
src.loc = get_turf(C)
@@ -183,46 +201,6 @@ var/const/MAX_ACTIVE_TIME = 400
target.visible_message("\red \b [src] violates [target]'s face!")
return
-/obj/item/clothing/mask/facehugger/proc/GoActive()
- if(stat == DEAD || stat == CONSCIOUS)
- return
-
- stat = CONSCIOUS
- icon_state = "[initial(icon_state)]"
-
-/* for(var/mob/living/carbon/alien/alien in world)
- var/image/activeIndicator = image('icons/mob/alien.dmi', loc = src, icon_state = "facehugger_active")
- activeIndicator.override = 1
- if(alien && alien.client)
- alien.client.images += activeIndicator */
-
- return
-
-/obj/item/clothing/mask/facehugger/proc/GoIdle()
- if(stat == DEAD || stat == UNCONSCIOUS)
- return
-
-/* RemoveActiveIndicators() */
-
- stat = UNCONSCIOUS
- icon_state = "[initial(icon_state)]_inactive"
-
- spawn(rand(MIN_ACTIVE_TIME,MAX_ACTIVE_TIME))
- GoActive()
- return
-
-/obj/item/clothing/mask/facehugger/proc/Die()
- if(stat == DEAD)
- return
-
-/* RemoveActiveIndicators() */
-
- icon_state = "[initial(icon_state)]_dead"
- stat = DEAD
-
- src.visible_message("\red \b[src] curls up into a ball!")
-
- return
/proc/CanHug(var/mob/M)
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index de094aa06ef..7d05fa0b9b2 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -30,6 +30,16 @@
return 1
return 0
+proc/isfacehugger(A)
+ if(istype(A, /mob/living/carbon/alien/facehugger))
+ return 1
+ return 0
+
+proc/isembryo(A)
+ if(istype(A, /mob/living/carbon/alien/embryo))
+ return 1
+ return 0
+
/proc/isslime(A)
if(istype(A, /mob/living/carbon/slime))
return 1
diff --git a/code/modules/surgery/ribcage.dm b/code/modules/surgery/ribcage.dm
index c73350f26e9..99d443306ed 100644
--- a/code/modules/surgery/ribcage.dm
+++ b/code/modules/surgery/ribcage.dm
@@ -163,7 +163,7 @@
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/embryo = 0
- for(var/obj/item/alien_embryo/A in target)
+ for(var/mob/living/carbon/alien/embryo/A in target)
embryo = 1
break
return ..() && embryo && target.op_stage.ribcage == 2
@@ -179,7 +179,7 @@
user.visible_message("\red [user] rips the larva out of [target]'s ribcage!",
"You rip the larva out of [target]'s ribcage!")
- for(var/obj/item/alien_embryo/A in target)
+ for(var/mob/living/carbon/alien/embryo/A in target)
A.loc = A.loc.loc
diff --git a/data/mode.txt b/data/mode.txt
index d97c5eada5d..ef18df98db4 100644
--- a/data/mode.txt
+++ b/data/mode.txt
@@ -1 +1 @@
-secret
+extended
diff --git a/maps/backup/tgstation-redux-WIP.dmm b/maps/backup/tgstation-redux-WIP.dmm
index 3a211ca3540..1f80a18f46a 100644
--- a/maps/backup/tgstation-redux-WIP.dmm
+++ b/maps/backup/tgstation-redux-WIP.dmm
@@ -79,7531 +79,7531 @@
"abA" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/camera{c_tag = "Secure Armory"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
"abB" = (/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
"abC" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/camera/motion{c_tag = "Secure Armoury"; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
-"abD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison)
-"abE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison)
-"abF" = (/obj/machinery/flasher{id = "permflash"; pixel_x = 28},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison)
-"abG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/lattice,/turf/space,/area)
-"abH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/lattice,/turf/space,/area)
-"abI" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
-"abJ" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
-"abK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
-"abL" = (/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
-"abM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
-"abN" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/obj/item/weapon/gun/grenadelauncher,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
-"abO" = (/turf/unsimulated/wall,/area/security/armoury/gamma)
+"abD" = (/turf/space,/area/shuttle/gamma/station)
+"abE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison)
+"abF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison)
+"abG" = (/obj/machinery/flasher{id = "permflash"; pixel_x = 28},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison)
+"abH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/lattice,/turf/space,/area)
+"abI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/lattice,/turf/space,/area)
+"abJ" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison)
+"abK" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
+"abL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
+"abM" = (/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
+"abN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
+"abO" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/obj/item/weapon/gun/grenadelauncher,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
"abP" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison)
"abQ" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/machinery/light{dir = 8},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
"abR" = (/obj/structure/rack,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
"abS" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/obj/item/weapon/gun/grenadelauncher,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
-"abT" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/security/armoury/gamma)
-"abU" = (/obj/mecha/combat/gygax,/turf/simulated/floor/mech_bay_recharge_floor,/area/security/armoury/gamma)
-"abV" = (/obj/machinery/computer/mech_bay_power_console,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/bluegrid,/area/security/armoury/gamma)
-"abW" = (/obj/structure/rack,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/obj/item/weapon/plastique,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/security/armoury/gamma)
-"abX" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/closet/secure_closet/freezer/money,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/nuke_storage)
-"abY" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/security/nuke_storage)
-"abZ" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/security/nuke_storage)
-"aca" = (/obj/machinery/power/apc{dir = 1; name = "Vault APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{tag = "icon-vault (SOUTHWEST)"; icon_state = "vault"; dir = 10},/area/security/nuke_storage)
-"acb" = (/obj/machinery/computer/secure_data/detective_computer,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/nuke_storage)
-"acc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison)
-"acd" = (/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison)
-"ace" = (/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison)
-"acf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/prison)
-"acg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/prison)
-"ach" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
-"aci" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/obj/item/weapon/gun/grenadelauncher,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
-"acj" = (/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury/gamma)
-"ack" = (/turf/simulated/floor{icon_state = "dark"},/area/security/armoury/gamma)
-"acl" = (/obj/structure/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/security/armoury/gamma)
-"acm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/security/nuke_storage)
-"acn" = (/turf/simulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/security/nuke_storage)
-"aco" = (/obj/machinery/nuclearbomb{r_code = "LOLNO"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/nuke_storage)
-"acp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{tag = "icon-vault (SOUTHWEST)"; icon_state = "vault"; dir = 10},/area/security/nuke_storage)
-"acq" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/security/nuke_storage)
-"acr" = (/turf/space,/area/xenos_station/northeast)
-"acs" = (/obj/machinery/computer/area_atmos/area,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison)
-"act" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
-"acu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison)
-"acv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison)
-"acw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for prisont doors."; icon_state = "doorctrl0"; id = "Prison"; name = "Security Doors"; pixel_y = 27; req_access_txt = "2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
-"acx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
-"acy" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
-"acz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Armory APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
-"acA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
-"acB" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
-"acC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
-"acD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
-"acE" = (/obj/structure/rack,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/security/armoury/gamma)
-"acF" = (/obj/machinery/camera{c_tag = "Vault"; dir = 4; network = list("SS13")},/obj/structure/closet/crate{name = "Gold Crate"},/obj/item/stack/sheet/mineral/gold{pixel_x = -1; pixel_y = 5},/obj/item/stack/sheet/mineral/gold{pixel_y = 2},/obj/item/stack/sheet/mineral/gold{pixel_x = 1; pixel_y = -2},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/storage/belt/champion,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/security/nuke_storage)
-"acG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/security/nuke_storage)
-"acH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/security/nuke_storage)
-"acI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/security/nuke_storage)
-"acJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/security/prison)
-"acK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
-"acL" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison)
-"acM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/prison)
-"acN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
-"acO" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
-"acP" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/prison)
-"acQ" = (/obj/structure/rack,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/gun/energy/ionrifle,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
-"acR" = (/obj/structure/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
-"acS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury)
-"acT" = (/obj/structure/rack,/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = 2},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
-"acU" = (/obj/structure/rack,/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = -2},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 1; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/armoury)
-"acV" = (/obj/item/clothing/mask/muzzle/gag,/turf/simulated/floor/plating,/area)
-"acW" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/security/armoury/gamma)
-"acX" = (/obj/structure/rack,/obj/item/weapon/gun/projectile/automatic/l6_saw,/obj/item/ammo_box/magazine/m762,/obj/item/ammo_box/magazine/m762,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/security/armoury/gamma)
-"acY" = (/obj/structure/rack,/obj/item/weapon/gun/projectile/automatic,/obj/item/weapon/gun/projectile/automatic,/obj/item/weapon/gun/projectile/automatic,/obj/item/ammo_box/magazine/msmg9mm,/obj/item/ammo_box/magazine/msmg9mm,/obj/item/ammo_box/magazine/msmg9mm,/obj/item/ammo_box/magazine/msmg9mm,/obj/item/ammo_box/magazine/msmg9mm,/obj/item/ammo_box/magazine/msmg9mm,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/security/armoury/gamma)
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-"ahq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
-"ahr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
-"ahs" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 100; on = 1; pressure_checks = 1},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
-"aht" = (/obj/machinery/door_control{id = "Prison Gate"; name = "Prison Wing Lockdown"; pixel_x = -28; pixel_y = 7; req_access_txt = "2"},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -28; pixel_y = -3; req_access_txt = "2"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
-"ahu" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
-"ahv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable,/turf/simulated/floor/plating,/area/security/hos)
-"ahw" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range)
-"ahx" = (/obj/item/device/radio/intercom{pixel_x = -27},/obj/machinery/camera{c_tag = "Brig Toxin Control"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
-"ahy" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/security/prison)
-"ahz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison)
-"ahA" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/prison)
-"ahB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
-"ahC" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
-"ahD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/camera{c_tag = "Brig Evidence Storage"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
-"ahE" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/brig)
-"ahF" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/light/small,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/brig)
-"ahG" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0; tag = "icon-alarm0 (EAST)"},/obj/machinery/camera{c_tag = "Armory"; dir = 4; network = list("SS13")},/obj/structure/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
-"ahH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/rack,/obj/item/weapon/storage/box/trackimp,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
-"ahI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/warden)
-"ahJ" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
-"ahK" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
-"ahL" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
-"ahM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/main)
-"ahN" = (/obj/structure/closet/secure_closet/security,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main)
-"ahO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/assembly/timer,/obj/item/device/megaphone,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
-"ahP" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
-"ahQ" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
-"ahR" = (/turf/simulated/floor,/area/security/main)
-"ahS" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main)
-"ahT" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main)
-"ahU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main)
-"ahV" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/security/main)
-"ahW" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/door/airlock/glass_command{name = "Head of Security"; req_access_txt = "58"},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 7},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
-"ahX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
-"ahY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
-"ahZ" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
-"aia" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
-"aib" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/effect/landmark/start{name = "Head of Security"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
-"aic" = (/obj/machinery/computer/security,/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
-"aid" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range)
-"aie" = (/obj/structure/table/reinforced,/obj/machinery/magnetic_controller{autolink = 1; name = "Firing Range Control Console"; path = "w;e;e;w;s;n;n;s"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range)
-"aif" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range)
-"aig" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range)
-"aih" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/paper{info = "Directions:
First you'll want to make sure there is a target stake in the center of the magnetic platform. Next, take an aluminum target from the crates back there and slip it into the stake. Make sure it clicks! Next, there should be a control console mounted on the wall somewhere in the room.
This control console dictates the behaviors of the magnetic platform, which can move your firing target around to simulate real-world combat situations. From here, you can turn off the magnets or adjust their electromagnetic levels and magnetic fields. The electricity level dictates the strength of the pull - you will usually want this to be the same value as the speed. The magnetic field level dictates how far the magnetic pull reaches.
Speed and path are the next two settings. Speed is associated with how fast the machine loops through the designated path. Paths dictate where the magnetic field will be centered at what times. There should be a pre-fabricated path input already. You can enable moving to observe how the path affects the way the stake moves. To script your own path, look at the following key:
N: North
S: South
E: East
W: West
C: Center
R: Random (results may vary)
; or &: separators. They are not necessary but can make the path string better visible."; name = "Firing Range Instructions"},/turf/simulated/floor,/area/security/range)
-"aii" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/prison)
-"aij" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/power/apc{cell_type = 2500; name = "Prison Wing APC"; pixel_y = -28},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
-"aik" = (/obj/structure/closet/secure_closet/brig,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/camera{c_tag = "Prison Wing Processing"; dir = 1},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
-"ail" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
-"aim" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/prison)
-"ain" = (/obj/structure/sign/securearea,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area)
-"aio" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = null; req_access_txt = "1"},/turf/simulated/floor,/area/security/brig)
-"aip" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden)
-"aiq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/warden)
-"air" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/turf/simulated/floor/plating,/area/security/warden)
-"ais" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/warden)
-"ait" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden)
-"aiu" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
-"aiv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/stool,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
-"aiw" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
-"aix" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/main)
-"aiy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
-"aiz" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
-"aiA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
-"aiB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/hos)
-"aiC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
-"aiD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
-"aiE" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
-"aiF" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
-"aiG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/hos)
-"aiH" = (/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/table/reinforced,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range)
-"aiI" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/range)
-"aiJ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/range)
-"aiK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/range)
-"aiL" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range)
-"aiM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
-"aiN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison)
-"aiO" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
-"aiP" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_y = 3},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"aiQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"aiR" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"aiS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera{c_tag = "Security Processing"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"aiT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden)
-"aiU" = (/obj/machinery/photocopier,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/newscaster{pixel_x = -32; pixel_y = 32},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"aiV" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera{c_tag = "Security Warden Office"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"aiW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"aiX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/closet/secure_closet/warden,/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
-"aiY" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper{info = "4 Deployable Barriers
4 Portable Flashers + Wrench
3 Sets of Riot Armor
1 Bulletproof Vest
1 Ablative Vest
1 Bomb Suit
1 Biohazard Suit
1 Chemical Implant Kit
1 Tracking Implant Kit
1 Loyalty Implant Kit
1 Box of Spare Handcuffs
1 Box of flashbangs
1 Box of spare R.O.B.U.S.T. cartridges
3 Riot shields
3 Stun Batons
3 Energy Guns
3 Laser Rifles
6 Gas Masks"; name = "Armory Inventory"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/warden)
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-"bMH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "cmooffice"; name = "CMO's Office Privacy Shutters"; opacity = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area)
-"bMI" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/cmo)
-"bMJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "cmooffice"; name = "CMO's Office Privacy Shutters"; opacity = 0},/obj/structure/cable,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area)
-"bMK" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2"; icon_state = "pipe-j2"; dir = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bML" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"; tag = "icon-pipe-j1 (WEST)"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bMM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"})
-"bMN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"; tag = "icon-pipe-j1 (WEST)"},/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"})
-"bMO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"})
-"bMP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/obj/machinery/camera{c_tag = "Medbay Patient Isolation Access"; network = list("SS13")},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"})
-"bMQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"})
-"bMR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"})
-"bMS" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/closet/walllocker/emerglocker/north,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/iso_access{name = "\improper Patient Rooms"})
-"bMT" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 10; icon_state = "whitered"},/area/medical/patient_a)
-"bMU" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/patient_a)
-"bMV" = (/obj/structure/closet/secure_closet/personal/patient,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Medbay APC"; pixel_x = 25},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_a)
-"bMW" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 10; icon_state = "whitered"},/area/medical/patient_c)
-"bMX" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/patient_c)
-"bMY" = (/obj/structure/closet/secure_closet/personal/patient,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Medbay APC"; pixel_x = 25},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c)
-"bMZ" = (/obj/machinery/shieldwallgen{req_access = list(55)},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/engine,/area/toxins/misc_lab)
-"bNa" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 8},/obj/structure/window/plasmareinforced{dir = 1},/turf/simulated/floor/engine,/area)
-"bNb" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 4},/obj/structure/window/plasmareinforced{dir = 1},/turf/simulated/floor/engine,/area)
-"bNc" = (/obj/machinery/door/window/southleft{dir = 1; name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/window/southleft{name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/toxins/misc_lab)
-"bNd" = (/obj/machinery/door/window/southright{dir = 1; name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/window/southright{name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/toxins/misc_lab)
-"bNe" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 1},/obj/structure/window/plasmareinforced{dir = 8},/turf/simulated/floor/engine,/area)
-"bNf" = (/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 1},/obj/structure/window/plasmareinforced{dir = 4},/turf/simulated/floor/engine,/area)
-"bNg" = (/obj/machinery/shieldwallgen{req_access = list(55)},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/engine,/area/toxins/misc_lab)
-"bNh" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "Toxins Storage APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/storage)
-"bNi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/toxins/storage)
-"bNj" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/medical/research{name = "Research Division"})
-"bNk" = (/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "whitehall"},/area/medical/research{name = "Research Division"})
-"bNl" = (/turf/simulated/floor{tag = "icon-warningcorner (EAST)"; icon_state = "warningcorner"; dir = 4},/area/toxins/mixing)
-"bNm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/mixing)
-"bNn" = (/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/toxins/mixing)
-"bNo" = (/obj/structure/closet/bombcloset,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "whitepurple"},/area/toxins/mixing)
-"bNp" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/l3closet/scientist,/turf/simulated/floor{dir = 4; icon_state = "whitepurple"},/area/toxins/mixing)
-"bNq" = (/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/toxins/mixing)
-"bNr" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
-"bNs" = (/obj/machinery/atmospherics/trinary/filter{req_access = null},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
-"bNt" = (/obj/machinery/atmospherics/trinary/mixer{dir = 1; req_access = null},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
-"bNu" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
-"bNv" = (/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access_txt = "8"},/turf/simulated/floor,/area/toxins/mixing)
-"bNw" = (/turf/simulated/floor,/area/toxins/mixing)
-"bNx" = (/obj/machinery/doppler_array,/turf/simulated/floor,/area/toxins/mixing)
-"bNy" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warning"},/area/toxins/test_area)
-"bNz" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/aft)
-"bNA" = (/obj/structure/closet,/turf/simulated/floor/plating,/area/maintenance/aft)
-"bNB" = (/obj/structure/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/maintenance/aft)
-"bNC" = (/obj/machinery/newscaster{pixel_x = -28; pixel_y = 1},/turf/simulated/floor/wood,/area/security/vacantoffice)
-"bND" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "bcarpet05"},/area/security/vacantoffice)
-"bNE" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/pen/blue,/obj/item/weapon/paper{info = "Blueshield Mission Briefing
You are charged with the defense of any persons of importance within the station. This includes but is not limited to The Captain, The Heads of Staff and the centcomm representative. You answer directly to the Head of Security who will assist you in achieving your mission.
Where required to achieve your primary responsibility you should liase with security and share resources, however the day to day security operations of the station are outside of your jurisdiction.
Monitor the health and safety of your principals, identify any potential risks and threats then alert the proper departments to resolve the situation. You are authorized to act as bodyguard to any of the station heads that you determine are most in need of protection, however additional access to their departments shall be granted solely at their discretion.
Observe the station alert system and carry your armaments only as required by the situation or when authorized by the Head of Security or Captain in exceptional cases.
Remember, as an agent of Nanotransen it is your responsibility to conduct yourself appropriately and you will be held to the highest standard. You will be held accountable for your actions. Security is authorized to search, interrogate or detain you as required by their own procedures. Internal affairs will also monitor and observe your conduct and their mandate applies equally to security and blueshield operations.
Dagon Blade, Blueshield Commander
"; name = "Blueshield Mission Briefing"},/turf/simulated/floor{icon_state = "bcarpet05"},/area/security/vacantoffice)
-"bNF" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/simulated/floor/wood,/area/security/vacantoffice)
-"bNG" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/security/vacantoffice)
-"bNH" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/item/device/flashlight/lamp/green{pixel_x = -5; pixel_y = 12},/obj/item/weapon/paper{info = "Centcomm Representative Mission Briefing
Nanotransen Central Command has dispatched you to this station in order to liase with command staff on their behalf. As experienced field officers, the staff on the station are experts in handling their own fields. It is your job however to consider the bigger picture and to direct the staff towards Nanotransen's corporate interests.
As a civilian, you should consider yourself an advisor, diplomat and intermediary. The command staff do not answer to you directly and are not required to follow your orders nor do you have disciplinary authority over personnel. In all station internal matters you answer to the Head of Personnel who will direct you in your conduct within the station. However you also answer to Centcomm who may, as required, direct you in acting on company interests.
Central command may dispatch orders to the staff through you which you are responsible to communicate, however enforcement of these orders is not your mandate and will be handled directly by central command or authorized nanotransen personnel. When not specifically directed by central command, assist the head of personnel in evaluation of the station and receiving departmental reports.
Your office has been provided with a direct link to central command, through which you can issue any urgent reports or requests for Nanotransen intervention. Remember that any direct intervention is a costly exercise and should be used only when the situation justifies the request. You will be held accountable for any unnecessary usage of Nanotransen resources.
"; name = "Centcomm Representative Mission Briefing"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/vacantoffice)
-"bNI" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/vacantoffice)
-"bNJ" = (/obj/item/device/radio/intercom{pixel_x = 29; pixel_y = -1},/turf/simulated/floor/wood,/area/security/vacantoffice)
-"bNK" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
-"bNL" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/hallway/primary/aft)
-"bNM" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bNN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bNO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bNP" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bNQ" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bNR" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Medbay"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{icon_state = "bot"},/area/maintenance/asmaint)
-"bNS" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper)
-"bNT" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/sleeper)
-"bNU" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor,/area/medical/sleeper)
-"bNV" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor,/area/medical/sleeper)
-"bNW" = (/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/sleeper)
-"bNX" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bNY" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2)
-"bNZ" = (/obj/structure/closet/walllocker/emerglocker/north,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2)
-"bOa" = (/obj/machinery/light{dir = 1},/obj/structure/table,/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2)
-"bOb" = (/obj/machinery/camera{c_tag = "Medbay Lounge"; network = list("SS13")},/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2)
-"bOc" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/roller,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2)
-"bOd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2)
-"bOe" = (/obj/machinery/vending/coffee,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2)
-"bOf" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/medical,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/medical/medbay2)
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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.
In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.
HONK!
"; name = "Old Note #6"},/area/assembly/assembly_line)
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-"cxr" = (/obj/item/weapon/weldingtool,/turf/space,/area)
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+"agK" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden)
+"agL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/warden)
+"agM" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/warden)
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+"agU" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main)
+"agV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor,/area/security/main)
+"agW" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/item/weapon/folder/red,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"agX" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main)
+"agY" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/weapon/folder/red,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"agZ" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/main)
+"aha" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/main)
+"ahb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/hos)
+"ahc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
+"ahd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
+"ahe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
+"ahf" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 100; on = 1; pressure_checks = 1},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
+"ahg" = (/obj/machinery/door_control{id = "Prison Gate"; name = "Prison Wing Lockdown"; pixel_x = -28; pixel_y = 7; req_access_txt = "2"},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -28; pixel_y = -3; req_access_txt = "2"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
+"ahh" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
+"ahi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable,/turf/simulated/floor/plating,/area/security/hos)
+"ahj" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range)
+"ahk" = (/obj/item/device/radio/intercom{pixel_x = -27},/obj/machinery/camera{c_tag = "Brig Toxin Control"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
+"ahl" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/security/prison)
+"ahm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison)
+"ahn" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/prison)
+"aho" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison)
+"ahp" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
+"ahq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/camera{c_tag = "Brig Evidence Storage"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
+"ahr" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/brig)
+"ahs" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/light/small,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/brig)
+"aht" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0; tag = "icon-alarm0 (EAST)"},/obj/machinery/camera{c_tag = "Armory"; dir = 4; network = list("SS13")},/obj/structure/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
+"ahu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/rack,/obj/item/weapon/storage/box/trackimp,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
+"ahv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/warden)
+"ahw" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
+"ahx" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden)
+"ahy" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
+"ahz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/main)
+"ahA" = (/obj/structure/closet/secure_closet/security,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main)
+"ahB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/assembly/timer,/obj/item/device/megaphone,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
+"ahC" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
+"ahD" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
+"ahE" = (/turf/simulated/floor,/area/security/main)
+"ahF" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main)
+"ahG" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main)
+"ahH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main)
+"ahI" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/security/main)
+"ahJ" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/door/airlock/glass_command{name = "Head of Security"; req_access_txt = "58"},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 7},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
+"ahK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
+"ahL" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
+"ahM" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
+"ahN" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos)
+"ahO" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/effect/landmark/start{name = "Head of Security"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
+"ahP" = (/obj/machinery/computer/security,/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
+"ahQ" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range)
+"ahR" = (/obj/structure/table/reinforced,/obj/machinery/magnetic_controller{autolink = 1; name = "Firing Range Control Console"; path = "w;e;e;w;s;n;n;s"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range)
+"ahS" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range)
+"ahT" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range)
+"ahU" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/paper{info = "Directions:
First you'll want to make sure there is a target stake in the center of the magnetic platform. Next, take an aluminum target from the crates back there and slip it into the stake. Make sure it clicks! Next, there should be a control console mounted on the wall somewhere in the room.
This control console dictates the behaviors of the magnetic platform, which can move your firing target around to simulate real-world combat situations. From here, you can turn off the magnets or adjust their electromagnetic levels and magnetic fields. The electricity level dictates the strength of the pull - you will usually want this to be the same value as the speed. The magnetic field level dictates how far the magnetic pull reaches.
Speed and path are the next two settings. Speed is associated with how fast the machine loops through the designated path. Paths dictate where the magnetic field will be centered at what times. There should be a pre-fabricated path input already. You can enable moving to observe how the path affects the way the stake moves. To script your own path, look at the following key:
N: North
S: South
E: East
W: West
C: Center
R: Random (results may vary)
; or &: separators. They are not necessary but can make the path string better visible."; name = "Firing Range Instructions"},/turf/simulated/floor,/area/security/range)
+"ahV" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/prison)
+"ahW" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/power/apc{cell_type = 2500; name = "Prison Wing APC"; pixel_y = -28},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
+"ahX" = (/obj/structure/closet/secure_closet/brig,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/camera{c_tag = "Prison Wing Processing"; dir = 1},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
+"ahY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison)
+"ahZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/prison)
+"aia" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = null; req_access_txt = "1"},/turf/simulated/floor,/area/security/brig)
+"aib" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden)
+"aic" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/warden)
+"aid" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/turf/simulated/floor/plating,/area/security/warden)
+"aie" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/warden)
+"aif" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden)
+"aig" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
+"aih" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/stool,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
+"aii" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-redfull (NORTHWEST)"; icon_state = "redfull"; dir = 9},/area/security/main)
+"aij" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/main)
+"aik" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
+"ail" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
+"aim" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main)
+"ain" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/hos)
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+"bNo" = (/obj/structure/closet,/turf/simulated/floor/plating,/area/maintenance/aft)
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+"bNq" = (/obj/machinery/newscaster{pixel_x = -28; pixel_y = 1},/turf/simulated/floor/wood,/area/security/vacantoffice)
+"bNr" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "bcarpet05"},/area/security/vacantoffice)
+"bNs" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/pen/blue,/obj/item/weapon/paper{info = "Blueshield Mission Briefing
You are charged with the defense of any persons of importance within the station. This includes but is not limited to The Captain, The Heads of Staff and the centcomm representative. You answer directly to the Head of Security who will assist you in achieving your mission.
Where required to achieve your primary responsibility you should liase with security and share resources, however the day to day security operations of the station are outside of your jurisdiction.
Monitor the health and safety of your principals, identify any potential risks and threats then alert the proper departments to resolve the situation. You are authorized to act as bodyguard to any of the station heads that you determine are most in need of protection, however additional access to their departments shall be granted solely at their discretion.
Observe the station alert system and carry your armaments only as required by the situation or when authorized by the Head of Security or Captain in exceptional cases.
Remember, as an agent of Nanotransen it is your responsibility to conduct yourself appropriately and you will be held to the highest standard. You will be held accountable for your actions. Security is authorized to search, interrogate or detain you as required by their own procedures. Internal affairs will also monitor and observe your conduct and their mandate applies equally to security and blueshield operations.
Dagon Blade, Blueshield Commander
"; name = "Blueshield Mission Briefing"},/turf/simulated/floor{icon_state = "bcarpet05"},/area/security/vacantoffice)
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Nanotransen Central Command has dispatched you to this station in order to liase with command staff on their behalf. As experienced field officers, the staff on the station are experts in handling their own fields. It is your job however to consider the bigger picture and to direct the staff towards Nanotransen's corporate interests.
As a civilian, you should consider yourself an advisor, diplomat and intermediary. The command staff do not answer to you directly and are not required to follow your orders nor do you have disciplinary authority over personnel. In all station internal matters you answer to the Head of Personnel who will direct you in your conduct within the station. However you also answer to Centcomm who may, as required, direct you in acting on company interests.
Central command may dispatch orders to the staff through you which you are responsible to communicate, however enforcement of these orders is not your mandate and will be handled directly by central command or authorized nanotransen personnel. When not specifically directed by central command, assist the head of personnel in evaluation of the station and receiving departmental reports.
Your office has been provided with a direct link to central command, through which you can issue any urgent reports or requests for Nanotransen intervention. Remember that any direct intervention is a costly exercise and should be used only when the situation justifies the request. You will be held accountable for any unnecessary usage of Nanotransen resources.
"; name = "Centcomm Representative Mission Briefing"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/vacantoffice)
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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.
In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.
HONK!
"; name = "Old Note #6"},/area/assembly/assembly_line)
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+"cPK" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (EAST)"; icon_state = "fakewindows"; dir = 4},/area/centcom/specops)
+"cPL" = (/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"cPM" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control)
+"cPN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"cPO" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cPP" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cPQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cPR" = (/obj/machinery/door/window{name = "AI Core Door"; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cPS" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cPT" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cPU" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cPV" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control)
+"cPW" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control)
+"cPX" = (/obj/machinery/door/airlock/centcom{hackProof = 1; name = "Armory Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
+"cPY" = (/obj/machinery/door/airlock/centcom{name = "Engineering Special Operations"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
+"cPZ" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "CREED"; name = "Ready Room"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"cQa" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
+"cQb" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops)
+"cQc" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cQd" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cQe" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cQf" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/item/device/flash,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/device/aicard,/turf/unsimulated/floor{icon_state = "blue"},/area/centcom/specops)
+"cQg" = (/obj/structure/rack,/obj/item/clothing/head/helmet/space/rig/ert/commander,/obj/item/clothing/suit/space/rig/ert/commander,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
+"cQh" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
+"cQi" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
+"cQj" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
+"cQk" = (/obj/machinery/portable_atmospherics/canister/air,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom)
+"cQl" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (NORTHEAST)"; icon_state = "fakewindows"; dir = 5},/area/centcom/specops)
+"cQm" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access_txt = "108"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"cQn" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (NORTHWEST)"; icon_state = "fakewindows"; dir = 9},/area/centcom/specops)
"cQo" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"cQp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"cQq" = (/obj/machinery/computer/robotics,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
@@ -7614,7 +7614,7 @@
"cQv" = (/obj/structure/sign/redcross{pixel_y = -32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom)
"cQw" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"cQx" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/specops)
-"cQy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"cQy" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows2 (NORTH)"; icon_state = "fakewindows2"; dir = 1},/area/centcom/specops)
"cQz" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"cQA" = (/turf/unsimulated/floor{dir = 6; icon_state = "asteroid8"; name = "sand"},/area/centcom/specops)
"cQB" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
@@ -7630,3199 +7630,3195 @@
"cQL" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"cQM" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom)
"cQN" = (/turf/unsimulated/wall,/area/centcom/creed)
-"cQO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"cQP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"cQQ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed)
-"cQR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"cQS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"cQT" = (/obj/structure/table/reinforced,/obj/item/device/pda/captain,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cQU" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cQV" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cQW" = (/obj/structure/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cQX" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
-"cQY" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
-"cQZ" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"cRa" = (/turf/unsimulated/wall,/area/centcom/evac)
-"cRb" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac)
-"cRc" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac)
-"cRd" = (/obj/structure/table,/obj/machinery/processor{pixel_x = 0; pixel_y = 10},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac)
-"cRe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"cRf" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/obj/item/device/flash,/obj/item/device/flash,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRg" = (/obj/structure/rack,/obj/item/clothing/head/helmet/space/rig/ert/medical,/obj/item/clothing/suit/space/rig/ert/medical,/obj/item/clothing/head/helmet/space/rig/ert/medical,/obj/item/clothing/suit/space/rig/ert/medical,/obj/item/clothing/head/helmet/space/rig/ert/medical,/obj/item/clothing/suit/space/rig/ert/medical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRh" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"cRi" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"cRj" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"cRk" = (/obj/structure/reagent_dispensers/watertank,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRl" = (/obj/structure/mopbucket,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRm" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRn" = (/obj/structure/closet/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRo" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRp" = (/obj/structure/rack,/obj/item/weapon/storage/secure/briefcase,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRq" = (/obj/structure/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRr" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
-"cRs" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac)
-"cRt" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cRu" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cRv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"cRw" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flash,/obj/item/weapon/mop,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/glass/rag,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRx" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (General)"; pixel_x = -28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRy" = (/obj/structure/closet/secure_closet/injection,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
-"cRz" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
-"cRA" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/device/flash,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/device/flash,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/adv,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRB" = (/obj/structure/rack,/obj/item/bodybag,/obj/item/bodybag,/obj/item/bodybag,/obj/item/bodybag,/obj/item/bodybag,/obj/item/bodybag,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRC" = (/obj/structure/rack,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRD" = (/obj/machinery/portable_atmospherics/scrubber,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRE" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRF" = (/obj/structure/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRG" = (/obj/structure/rack,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/gloves/purple,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/head/bio_hood/janitor,/obj/item/device/radio/headset/ert,/obj/item/clothing/mask/breath,/obj/item/clothing/glasses/science,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRH" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/weapon/storage/backpack/security,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/reagent_containers/glass/bucket,/obj/item/weapon/storage/box,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"cRI" = (/obj/machinery/telecomms/relay/preset/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRJ" = (/obj/machinery/door/airlock/centcom{name = "ERT Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cRK" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
-"cRL" = (/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control)
-"cRM" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops)
-"cRN" = (/obj/structure/table/woodentable{dir = 9},/obj/item/weapon/reagent_containers/food/drinks/flask,/obj/item/clothing/mask/cigarette/cigar/havana,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRO" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = list("ERT")},/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRP" = (/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRQ" = (/obj/machinery/computer/card/centcom,/obj/item/weapon/card/id/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRR" = (/obj/structure/dispenser,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cRS" = (/turf/unsimulated/floor{tag = "icon-warning"; icon_state = "warning"},/area/centcom/control)
-"cRT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/centcom/control)
-"cRU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"cRV" = (/turf/unsimulated/floor{icon_state = "loadingarea"},/area/centcom/specops)
-"cRW" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access_txt = "11"; id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access_txt = "11"; id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRX" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRY" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cRZ" = (/turf/unsimulated/floor{tag = "icon-yellow (NORTHEAST)"; icon_state = "yellow"; dir = 5},/area/centcom/control)
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-"daY" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"daZ" = (/obj/structure/rack,/obj/item/weapon/reagent_containers/spray/chemsprayer,/obj/item/weapon/reagent_containers/spray,/obj/item/weapon/reagent_containers/spray,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dba" = (/obj/structure/closet/emcloset,/obj/item/weapon/storage/firstaid/o2,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbb" = (/obj/machinery/iv_drip,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbc" = (/obj/effect/decal/cleanable/blood/tracks,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbd" = (/obj/machinery/gibber,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbe" = (/turf/simulated/floor/grass{name = "Vox Grass"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbf" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbg" = (/obj/structure/sink,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbh" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbi" = (/obj/structure/rack,/obj/item/weapon/storage/pneumatic,/obj/item/weapon/storage/pneumatic,/obj/item/weapon/storage/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbj" = (/obj/effect/decal/cleanable/blood/gibs/body,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbk" = (/obj/item/weapon/reagent_containers/blood/empty,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbl" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbm" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbn" = (/obj/structure/rack,/obj/item/weapon/crossbow,/obj/item/weapon/crossbow,/obj/item/weapon/crossbow,/obj/item/stack/rods{amount = 50},/obj/item/weapon/arrow,/obj/item/weapon/arrow,/obj/item/weapon/arrow,/obj/item/weapon/arrow,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbo" = (/obj/effect/decal/cleanable/blood/gibs/limb,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbp" = (/obj/effect/decal/cleanable/blood/gibs/down,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbq" = (/obj/structure/kitchenspike,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbr" = (/obj/structure/flora/ausbushes/lavendergrass,/turf/simulated/floor/grass{name = "Vox Grass"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbs" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbt" = (/obj/structure/rack,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/weapon/gun/dartgun/vox/raider,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbu" = (/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbv" = (/obj/item/weapon/handcuffs,/obj/item/weapon/handcuffs,/obj/item/weapon/handcuffs,/obj/structure/table,/obj/item/weapon/handcuffs,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbw" = (/obj/structure/table,/obj/item/weapon/butch,/obj/item/weapon/kitchenknife,/obj/item/weapon/melee/classic_baton{name = "Tenderizer"},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbx" = (/obj/structure/table,/obj/item/weapon/circular_saw,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dby" = (/obj/structure/table,/obj/machinery/processor{pixel_x = 0; pixel_y = 10},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbz" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbA" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbB" = (/obj/machinery/door/airlock/hatch{name = "Storage"},/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbC" = (/obj/machinery/door/airlock/hatch{name = "Guest Room/Kitchen"},/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbE" = (/obj/machinery/chem_dispenser,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbF" = (/obj/machinery/chem_master,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbG" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/pillbottles,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/disposalpipe/segment,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbH" = (/obj/structure/table,/obj/item/weapon/retractor,/obj/item/weapon/FixOVein,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbI" = (/obj/machinery/optable,/obj/effect/decal/cleanable/blood,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbJ" = (/obj/machinery/sleeper{dir = 1},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbK" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbM" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbO" = (/obj/item/weapon/storage/fancy/vials,/obj/item/weapon/storage/fancy/vials,/obj/item/weapon/storage/fancy/vials,/obj/structure/table/reinforced,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbP" = (/obj/item/weapon/stool,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbQ" = (/obj/machinery/reagentgrinder,/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbR" = (/obj/structure/table,/obj/item/weapon/bonegel,/obj/item/weapon/bonesetter,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbS" = (/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbT" = (/obj/item/alien_embryo,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbV" = (/obj/structure/flora/grass/green,/turf/simulated/floor/grass{name = "Vox Grass"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbW" = (/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/grass{name = "Vox Grass"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbX" = (/obj/structure/flora/ausbushes/genericbush,/turf/simulated/floor/grass{name = "Vox Grass"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dbZ" = (/obj/machinery/door/airlock/hatch,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dca" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcb" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcc" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/item/weapon/cautery,/obj/item/weapon/scalpel,/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcd" = (/obj/structure/table,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/kitchenknife,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dce" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcf" = (/obj/machinery/body_scanconsole,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dch" = (/obj/structure/flora/bush,/turf/simulated/floor/grass{name = "Vox Grass"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dci" = (/obj/structure/flora/ausbushes/stalkybush,/turf/simulated/floor/grass{name = "Vox Grass"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcj" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dck" = (/obj/structure/rack,/obj/item/vox/armalis_amp,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcl" = (/obj/item/device/radio/intercom{desc = "Talk through this. Sneakily."; freerange = 1; frequency = 1213; name = "Vox Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcn" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dco" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcp" = (/obj/structure/flora/grass/green,/obj/item/device/radio/intercom{desc = "Talk through this. Sneakily."; freerange = 1; frequency = 1213; name = "Vox Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/floor/grass{name = "Vox Grass"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcq" = (/obj/machinery/door/airlock/hatch{name = "Amaralis Chamber"; req_access = 111; req_access_txt = "111"},/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcr" = (/turf/simulated/floor/wood,/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcs" = (/obj/structure/rack,/obj/item/vox/armalis_armour,/turf/simulated/floor/wood{name = "Vox flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dct" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcu" = (/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/structure/rack,/obj/item/device/flashlight,/obj/item/weapon/tank/nitrogen,/obj/item/clothing/mask/breath/vox,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcv" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcw" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcx" = (/turf/simulated/floor/mech_bay_recharge_floor{name = "Vox Mech Recharge Station"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcy" = (/obj/machinery/computer/mech_bay_power_console,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcz" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcA" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcB" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcC" = (/obj/machinery/door/airlock/hatch,/turf/simulated/shuttle/floor4{name = "Vox Flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcD" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/vox/station)
-"dcE" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/vox/station)
-"dcF" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station)
-"dcG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcJ" = (/obj/machinery/computer/vox_station,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcK" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcL" = (/obj/machinery/computer/vox_stealth,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcM" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcN" = (/obj/machinery/door/airlock/hatch,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcO" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcP" = (/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcQ" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4{name = "Vox Flooring"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcR" = (/obj/machinery/constructable_frame/machine_frame,/obj/item/device/radio/intercom{desc = "Talk through this. Sneakily."; freerange = 1; frequency = 1213; name = "Vox Intercom"; pixel_x = 0; pixel_y = 32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcS" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/alien{icon_state = "red2"; name = "\improper Vox base"})
-"dcT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcU" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcV" = (/obj/item/weapon/stool,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcW" = (/turf/simulated/shuttle/floor4{name = "Vox Flooring"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station)
-"dcY" = (/turf/unsimulated/wall,/area/wizard_station)
-"dcZ" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"dda" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ddb" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ddc" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ddd" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"dde" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ddf" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station)
-"ddg" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station)
-"ddh" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station)
-"ddi" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
-"ddj" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"ddk" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station)
-"ddl" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ddm" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ddn" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "
LIST OF SPELLS AVAILABLE
Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.
Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.
Disintegrate:This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.
Disable Technology:
This spell disables all weapons, cameras and most other technology in range.
Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.
Blind:
This spell temporarly blinds a single person and does not require wizard garb.
Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.
Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.
Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.
Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.
Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.
Knock:
This spell opens nearby doors and does not require wizard garb.
LIST OF SPELLS AVAILABLE
Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.
Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.
Disintegrate:This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.
Disable Technology:
This spell disables all weapons, cameras and most other technology in range.
Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.
Blind:
This spell temporarly blinds a single person and does not require wizard garb.
Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.
Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.
Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.
Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.
Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.
Knock:
This spell opens nearby doors and does not require wizard garb.