Merge branch 'master' into inspace

This commit is contained in:
Chinsky
2012-12-21 01:26:02 +04:00
32 changed files with 368 additions and 151 deletions
+32 -4
View File
@@ -173,26 +173,54 @@ var/global/floorIsLava = 0
/datum/player_info/var/content // text content of the information
/datum/player_info/var/timestamp // Because this is bloody annoying
#define PLAYER_NOTES_ENTRIES_PER_PAGE 50
/datum/admins/proc/PlayerNotes()
set category = "Admin"
set name = "Player Notes"
var/dat = "<B>Player notes</B><HR><table>"
if (!istype(src,/datum/admins))
src = usr.client.holder
if (!istype(src,/datum/admins))
usr << "Error: you are not an admin!"
return
PlayerNotesPage(1)
/datum/admins/proc/PlayerNotesPage(page)
var/dat = "<B>Player notes</B><HR>"
var/savefile/S=new("data/player_notes.sav")
var/list/note_keys
S >> note_keys
if(!note_keys)
dat += "No notes found."
else
dat += "<table>"
sortList(note_keys)
for(var/t in note_keys)
// Display the notes on the current page
var/number_pages = note_keys.len / PLAYER_NOTES_ENTRIES_PER_PAGE
// Emulate ceil(why does BYOND not have ceil)
if(number_pages != round(number_pages))
number_pages = round(number_pages) + 1
var/page_index = page - 1
if(page_index < 0 || page_index >= number_pages)
return
var/lower_bound = page_index * PLAYER_NOTES_ENTRIES_PER_PAGE + 1
var/upper_bound = (page_index + 1) * PLAYER_NOTES_ENTRIES_PER_PAGE
upper_bound = min(upper_bound, note_keys.len)
for(var/index = lower_bound, index <= upper_bound, index++)
var/t = note_keys[index]
dat += "<tr><td><a href='?src=\ref[src];notes=show;ckey=[t]'>[t]</a></td></tr>"
dat += "</table>"
dat += "</table><br>"
// Display a footer to select different pages
for(var/index = 1, index <= number_pages, index++)
if(index == page)
dat += "<b>"
dat += "<a href='?src=\ref[src];notes=list;index='[index]'>[index]</a> "
if(index == page)
dat += "</b>"
usr << browse(dat, "window=player_notes;size=400x400")
@@ -1123,4 +1151,4 @@ proc/move_alien_ship()
alien_ship_location = 0
else
alien_ship_location = 1
return
return
+2
View File
@@ -2706,4 +2706,6 @@ var/list/admin_datums = list()
switch(href_list["notes"])
if("show")
show_player_info(ckey)
if("list")
PlayerNotesPage(href_list["index"])
return
+5 -3
View File
@@ -28,10 +28,12 @@ proc/createRandomZlevel()
// var/value = null
if (pos)
name = lowertext(copytext(t, 1, pos))
// No, don't do lowertext here, that breaks paths on linux
name = copytext(t, 1, pos)
// value = copytext(t, pos + 1)
else
name = lowertext(t)
// No, don't do lowertext here, that breaks paths on linux
name = t
if (!name)
continue
@@ -56,4 +58,4 @@ proc/createRandomZlevel()
else
world << "\red \b No away missions found."
return
return
+3 -3
View File
@@ -140,7 +140,7 @@
if(D.data["donor"] == src)
B = D
break
var/datum/reagent/nutriment/F = locate() in vessel.reagent_list
var/datum/reagent/nutriment/F = locate() in reagents.reagent_list
if(F != null)
if(F.volume >= 1)
// nutriment speeds it up quite a bit
@@ -274,7 +274,7 @@
if(E.name == "l_hand" || E.name == "l_arm")
if(hand && equipped())
drop_item()
emote("custom v drops what they were holding, their [E.display_name?"[E.display_name]":"[E]"] malfunctioning!")
emote("me", 1, "drops what they were holding, their [E.display_name?"[E.display_name]":"[E]"] malfunctioning!")
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, src)
spark_system.attach(src)
@@ -284,7 +284,7 @@
else if(E.name == "r_hand" || E.name == "r_arm")
if(!hand && equipped())
drop_item()
emote("custom v drops what they were holding, their [E.display_name?"[E.display_name]":"[E]"] malfunctioning!")
emote("me", 1, "drops what they were holding, their [E.display_name?"[E.display_name]":"[E]"] malfunctioning!")
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, src)
spark_system.attach(src)
@@ -0,0 +1,122 @@
// A special tray for the service droid. Allow droid to pick up and drop items as if they were using the tray normally
// Click on table to unload, click on item to load. Otherwise works identically to a tray.
// Unlike the base item "tray", robotrays ONLY pick up food, drinks and condiments.
/obj/item/weapon/tray/robotray
name = "RoboTray"
desc = "An autoloading tray specialized for carrying refreshments."
/obj/item/weapon/tray/robotray/afterattack(atom/target, mob/user as mob)
if ( !target )
return
// pick up items, mostly copied from base tray pickup proc
// see code\game\objects\items\weapons\kitchen.dm line 241
if ( istype(target,/obj/item))
if ( !isturf(target.loc) ) // Don't load up stuff if it's inside a container or mob!
return
var turf/pickup = target.loc
var addedSomething = 0
for(var/obj/item/weapon/reagent_containers/food/I in pickup)
if( I != src && !I.anchored && !istype(I, /obj/item/clothing/under) && !istype(I, /obj/item/clothing/suit) && !istype(I, /obj/item/projectile) )
var/add = 0
if(I.w_class == 1.0)
add = 1
else if(I.w_class == 2.0)
add = 3
else
add = 5
if(calc_carry() + add >= max_carry)
break
I.loc = src
carrying.Add(I)
overlays += image("icon" = I.icon, "icon_state" = I.icon_state, "layer" = 30 + I.layer)
addedSomething = 1
if ( addedSomething )
user.visible_message("\blue [user] load some items onto their service tray.")
return
// Unloads the tray, copied from base item's proc dropped() and altered
// see code\game\objects\items\weapons\kitchen.dm line 263
if ( isturf(target) || istype(target,/obj/structure/table) )
var foundtable = istype(target,/obj/structure/table/)
if ( !foundtable ) //it must be a turf!
for(var/obj/structure/table/T in target)
foundtable = 1
break
var turf/dropspot
if ( !foundtable ) // don't unload things onto walls or other silly places.
dropspot = user.loc
else if ( isturf(target) ) // they clicked on a turf with a table in it
dropspot = target
else // they clicked on a table
dropspot = target.loc
overlays = null
var droppedSomething = 0
for(var/obj/item/I in carrying)
I.loc = dropspot
carrying.Remove(I)
droppedSomething = 1
if(!foundtable && isturf(dropspot))
// if no table, presume that the person just shittily dropped the tray on the ground and made a mess everywhere!
spawn()
for(var/i = 1, i <= rand(1,2), i++)
if(I)
step(I, pick(NORTH,SOUTH,EAST,WEST))
sleep(rand(2,4))
if ( droppedSomething )
if ( foundtable )
user.visible_message("\blue [user] unloads their service tray.")
else
user.visible_message("\blue [user] drops all the items on their tray.")
return ..()
// A special pen for service droids. Can be toggled to switch between normal writting mode, and paper rename mode
// Allows service droids to rename paper items.
/obj/item/weapon/pen/robopen
desc = "A black ink printing attachment with a paper naming mode."
name = "Printing Pen"
var/mode = 1
/obj/item/weapon/pen/robopen/attack_self(mob/user as mob)
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
if (mode == 1)
mode = 2
user << "Changed printing mode to 'Rename Paper'"
return
if (mode == 2)
mode = 1
user << "Changed printing mode to 'Write Paper'"
// Copied over from paper's rename verb
// see code\modules\paperwork\paper.dm line 62
/obj/item/weapon/pen/robopen/proc/RenamePaper(mob/user as mob,obj/paper as obj)
if ( !user || !paper )
return
var/n_name = input(user, "What would you like to label the paper?", "Paper Labelling", null) as text
if ( !user || !paper )
return
n_name = copytext(n_name, 1, 32)
if(( get_dist(user,paper) <= 1 && user.stat == 0))
paper.name = "paper[(n_name ? text("- '[n_name]'") : null)]"
add_fingerprint(user)
return
@@ -170,7 +170,7 @@
..()
src.modules += new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
src.modules += new /obj/item/weapon/reagent_containers/food/condiment/enzyme(src)
src.modules += new /obj/item/weapon/pen(src)
src.modules += new /obj/item/weapon/pen/robopen(src)
var/obj/item/weapon/rsf/M = new /obj/item/weapon/rsf(src)
M.matter = 30
@@ -182,7 +182,7 @@
L.light_on = 1
src.modules += L
src.modules += new /obj/item/weapon/tray(src)
src.modules += new /obj/item/weapon/tray/robotray(src)
src.modules += new /obj/item/weapon/reagent_containers/food/drinks/shaker(src)
src.emag = new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
+1 -1
View File
@@ -29,7 +29,7 @@
dna = null
O.dna.uni_identity = "00600200A00E0110148FC01300B009"
//O.dna.struc_enzymes = "0983E840344C39F4B059D5145FC5785DC6406A4BB8"
O.dna.struc_enzymes = "[copytext(O.dna.struc_enzymes,1,1+3*13)]BB8"
O.dna.struc_enzymes = "[copytext(O.dna.struc_enzymes,1,1+3*(STRUCDNASIZE-1))]BB8"
O.loc = loc
O.viruses = viruses
viruses = list()
+4 -1
View File
@@ -264,7 +264,10 @@
clown = 1
if(istype(P, /obj/item/weapon/pen) || istype(P, /obj/item/toy/crayon))
user << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[info_links][stamps]</BODY></HTML>", "window=[name]")
if ( istype(P, /obj/item/weapon/pen/robopen) && P:mode == 2 )
P:RenamePaper(user,src)
else
user << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[info_links][stamps]</BODY></HTML>", "window=[name]")
//openhelp(user)
return
else if(istype(P, /obj/item/weapon/stamp))
+11 -1
View File
@@ -213,12 +213,22 @@ display round(lastgen) and plasmatank amount
user << "\blue You open the access panel."
else
user << "\blue You close the access panel."
else if(istype(O, /obj/item/weapon/crowbar) && !open)
else if(istype(O, /obj/item/weapon/crowbar) && open)
var/obj/machinery/constructable_frame/machine_frame/new_frame = new /obj/machinery/constructable_frame/machine_frame(src.loc)
for(var/obj/item/I in component_parts)
if(I.reliability < 100)
I.crit_fail = 1
I.loc = src.loc
while ( sheets > 0 )
var/obj/item/stack/sheet/G = new sheet_path(src.loc)
if ( sheets > 50 )
G.amount = 50
else
G.amount = sheets
sheets -= G.amount
new_frame.state = 2
new_frame.icon_state = "box_1"
del(src)
+7 -7
View File
@@ -87,19 +87,19 @@
visible_message("\red [A.name] is hit by the [src.name] in the [def_zone]!")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
if(istype(firer, /mob))
M.attack_log += "\[[time_stamp()]\] <b>[firer]/[firer.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>[src]</b>"
firer.attack_log += "\[[time_stamp()]\] <b>[firer]/[firer.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>[src]</b>"
log_attack("<font color='red'>[firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src]</font>")
M.attack_log += "\[[time_stamp()]\] <b>[firer]/[firer.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>[src.type]</b>"
firer.attack_log += "\[[time_stamp()]\] <b>[firer]/[firer.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>[src.type]</b>"
log_attack("<font color='red'>[firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src.type]</font>")
log_admin("ATTACK: [firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src]")
msg_admin_attack("ATTACK: [firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src]") //BS12 EDIT ALG
log_admin("ATTACK: [firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src.type]")
msg_admin_attack("ATTACK: [firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src.type]") //BS12 EDIT ALG
else
M.attack_log += "\[[time_stamp()]\] <b>UNKNOWN SUBJECT (No longer exists)</b> shot <b>[M]/[M.ckey]</b> with a <b>[src]</b>"
log_attack("<font color='red'>UNKNOWN shot [M] ([M.ckey]) with a [src]</font>")
log_attack("<font color='red'>UNKNOWN shot [M] ([M.ckey]) with a [src.type]</font>")
log_admin("ATTACK: UNKNOWN shot [M] ([M.ckey]) with a [src]")
msg_admin_attack("ATTACK: UNKNOWN shot [M] ([M.ckey]) with a [src]") //BS12 EDIT ALG
msg_admin_attack("ATTACK: UNKNOWN shot [M] ([M.ckey]) with a [src.type]") //BS12 EDIT ALG
spawn(0)
if(A)
@@ -93,15 +93,27 @@
user << "\red [target] is full."
return
var/datum/reagent/refill
var/datum/reagent/refillName
if(isrobot(user))
refill = reagents.get_master_reagent_id()
refillName = reagents.get_master_reagent_name()
var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
user << "\blue You transfer [trans] units of the solution to [target]."
if(isrobot(user)) //Cyborg modules that include drinks automatically refill themselves, but drain the borg's cell
var/mob/living/silicon/robot/bro = user
bro.cell.use(30)
var/refill = reagents.get_master_reagent_id()
spawn(600)
var/chargeAmount = max(30,4*trans)
bro.cell.use(chargeAmount)
user << "Now synthesizing [trans] units of [refillName]..."
spawn(300)
reagents.add_reagent(refill, trans)
user << "Cyborg [src] refilled."
return
-15
View File
@@ -1047,21 +1047,6 @@
update()
return
New()
..()
posdir = dir
if(icon_state == "pipe-j1s")
sortdir = turn(posdir, -90)
negdir = turn(posdir, 180)
else
icon_state = "pipe-j2s"
sortdir = turn(posdir, 90)
negdir = turn(posdir, 180)
dpdir = sortdir | posdir | negdir
update()
return
// next direction to move
// if coming in from negdir, then next is primary dir or sortdir
+2 -2
View File
@@ -39,8 +39,8 @@
return
/obj/item/smallDelivery
desc = "A small wrapped package."
name = "small parcel"
desc = "A wrapped package."
name = "parcel"
icon = 'icons/obj/storage.dmi'
icon_state = "deliverycrateSmall"
var/obj/item/wrapped = null
+1 -1
View File
@@ -547,7 +547,7 @@ datum/design/telecomms_processor
build_path = "/obj/item/weapon/circuitboard/telecomms/processor"
datum/design/telecomms_server
name = "Circuit Design (Subspace Receiver)"
name = "Circuit Design (Telecommunication Server)"
desc = "Allows for the construction of Telecommunications Servers."
id = "s-server"
req_tech = list("programming" = 4, "engineering" = 4)
@@ -215,11 +215,12 @@
if("celldrain")
for (var/obj/machinery/power/apc/C in range(src.aurarange,originator))
for (var/obj/item/weapon/cell/B in C.contents)
B.charge -= 10
for (var/obj/machinery/power/smes/S in range (src.aurarange,originator)) S.charge -= 20
B.charge = max(B.charge-10,0)
for (var/obj/machinery/power/smes/S in range (src.aurarange,originator))
S.charge = max(S.charge-20,0)
for (var/mob/living/silicon/robot/M in range(src.aurarange,originator))
for (var/obj/item/weapon/cell/D in M.contents)
D.charge -= 10
D.charge = max(D.charge-10,0)
if(prob(10)) M << "\red SYSTEM ALERT: Energy draining field detected!"
return 1
if("planthelper")
@@ -305,11 +306,12 @@
if("celldrain")
for (var/obj/machinery/power/apc/C in range(src.aurarange,originator))
for (var/obj/item/weapon/cell/B in C.contents)
B.charge -= 500
for (var/obj/machinery/power/smes/S in range (src.aurarange,originator)) S.charge -= 400
B.charge = max(B.charge-500,0)
for (var/obj/machinery/power/smes/S in range (src.aurarange,originator))
S.charge = max(S.charge-400,0)
for (var/mob/living/silicon/robot/M in range(src.aurarange,originator))
for (var/obj/item/weapon/cell/D in M.contents)
D.charge -= 500
D.charge = max(D.charge-500,0)
M << "\red SYSTEM ALERT: Severe energy drain detected!"
return 1
if("planthelper")
@@ -407,11 +409,12 @@
if("celldrain")
for (var/obj/machinery/power/apc/C in world)
for (var/obj/item/weapon/cell/B in C.contents)
B.charge -= 250
for (var/obj/machinery/power/smes/S in range (src.aurarange,src)) S.charge -= 250
B.charge = max(B.charge-250,0)
for (var/obj/machinery/power/smes/S in range (src.aurarange,src))
S.charge = max(S.charge-250,0)
for (var/mob/living/silicon/robot/M in world)
for (var/obj/item/weapon/cell/D in M.contents)
D.charge -= 250
D.charge = max(D.charge-250,0)
M << "\red SYSTEM ALERT: Energy drain detected!"
return 1
if("teleport")