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Removes Unused Factions (#13453)
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@@ -24,9 +24,6 @@ SUBSYSTEM_DEF(ticker)
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var/Bible_deity_name
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var/datum/cult_info/cultdat = null //here instead of cult for adminbus purposes
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var/random_players = 0 // if set to nonzero, ALL players who latejoin or declare-ready join will have random appearances/genders
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var/list/syndicate_coalition = list() // list of traitor-compatible factions
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var/list/factions = list() // list of all factions
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var/list/availablefactions = list() // list of factions with openings
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var/tipped = FALSE //Did we broadcast the tip of the day yet?
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var/selected_tip // What will be the tip of the day?
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var/pregame_timeleft // This is used for calculations
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@@ -195,7 +192,6 @@ SUBSYSTEM_DEF(ticker)
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//here to initialize the random events nicely at round start
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setup_economy()
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setupfactions()
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//shuttle_controller.setup_shuttle_docks()
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@@ -438,12 +434,6 @@ SUBSYSTEM_DEF(ticker)
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if(m)
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to_chat(world, "<span class='purple'><b>Tip of the round: </b>[html_encode(m)]</span>")
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/datum/controller/subsystem/ticker/proc/getfactionbyname(var/name)
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for(var/datum/faction/F in factions)
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if(F.name == name)
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return F
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/datum/controller/subsystem/ticker/proc/declare_completion()
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GLOB.nologevent = 1 //end of round murder and shenanigans are legal; there's no need to jam up attack logs past this point.
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//Round statistics report
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