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Burnt match bugfix
Fixes burnt matches being able to light cigs and such.
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@@ -78,7 +78,7 @@ LIGHTERS ARE IN LIGHTERS.DM
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else if(istype(W, /obj/item/weapon/match))
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var/obj/item/weapon/match/M = W
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if(M.lit)
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if(M.lit == 1)
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light("<span class='notice'>[user] lights their [name] with their [W].</span>")
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else if(istype(W, /obj/item/weapon/melee/energy/sword/saber))
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