mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-28 14:37:04 +01:00
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into tentacles
This commit is contained in:
@@ -32,19 +32,13 @@ mob/proc/custom_emote(var/m_type=1,var/message = null)
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continue
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if(findtext(message," snores.")) //Because we have so many sleeping people.
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break
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if(M.stat == 2 && M.client.ghost_sight && !(M in viewers(src,null)))
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if(M.stat == 2 && (M.client.prefs.toggles & CHAT_GHOSTSIGHT) && !(M in viewers(src,null)))
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M.show_message(message)
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if (m_type & 1)
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for (var/mob/O in viewers(src, null))
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if(istype(O,/mob/living/carbon/human))
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for(var/mob/living/parasite/P in O:parasites)
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P.show_message(message, m_type)
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O.show_message(message, m_type)
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else if (m_type & 2)
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for (var/mob/O in hearers(src.loc, null))
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if(istype(O,/mob/living/carbon/human))
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for(var/mob/living/parasite/P in O:parasites)
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P.show_message(message, m_type)
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O.show_message(message, m_type)
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@@ -53,27 +53,17 @@
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var/input = copytext(sanitize(input("Choose an emote to display.") as text|null),1,MAX_MESSAGE_LEN)
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if (!input)
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return
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if(copytext(input,1,5) == "says")
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src << "\red Invalid emote."
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return
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else if(copytext(input,1,9) == "exclaims")
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src << "\red Invalid emote."
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return
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else if(copytext(input,1,5) == "asks")
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src << "\red Invalid emote."
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return
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else
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var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
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if (input2 == "Visible")
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m_type = 1
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else if (input2 == "Hearable")
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if (src.miming)
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return
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m_type = 2
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else
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alert("Unable to use this emote, must be either hearable or visible.")
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var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
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if (input2 == "Visible")
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m_type = 1
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else if (input2 == "Hearable")
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if (src.miming)
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return
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message = "<B>[src]</B> [input]"
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m_type = 2
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else
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alert("Unable to use this emote, must be either hearable or visible.")
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return
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message = "<B>[src]</B> [input]"
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if ("me")
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if(silent)
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@@ -88,17 +78,7 @@
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return
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if(!(message))
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return
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if(copytext(message,1,5) == "says")
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src << "\red Invalid emote."
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return
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else if(copytext(message,1,9) == "exclaims")
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src << "\red Invalid emote."
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return
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else if(copytext(message,1,5) == "asks")
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src << "\red Invalid emote."
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return
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else
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message = "<B>[src]</B> [message]"
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message = "<B>[src]</B> [message]"
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if ("salute")
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if (!src.buckled)
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@@ -138,7 +138,7 @@ emp_act
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if(armor >= 2) return 0
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if(!I.force) return 0
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apply_damage(I.force, I.damtype, affecting, armor , I.sharp, I.name)
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apply_damage(I.force, I.damtype, affecting, armor , is_sharp(I), I.name)
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var/bloody = 0
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if(((I.damtype == BRUTE) || (I.damtype == HALLOSS)) && prob(25 + (I.force * 2)))
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@@ -28,6 +28,7 @@
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var/pressure_alert = 0
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var/prev_gender = null // Debug for plural genders
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var/temperature_alert = 0
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var/in_stasis = 0
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/mob/living/carbon/human/Life()
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@@ -59,8 +60,11 @@
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life_tick++
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var/datum/gas_mixture/environment = loc.return_air()
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in_stasis = istype(loc, /obj/structure/closet/body_bag/cryobag) && loc:opened == 0
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if(in_stasis) loc:used++
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//No need to update all of these procs if the guy is dead.
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if(stat != DEAD)
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if(stat != DEAD && !in_stasis)
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if(air_master.current_cycle%4==2 || failed_last_breath) //First, resolve location and get a breath
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breathe() //Only try to take a breath every 4 ticks, unless suffocating
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@@ -86,18 +90,20 @@
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handle_virus_updates()
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//stuff in the stomach
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handle_stomach()
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handle_shock()
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handle_pain()
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handle_medical_side_effects()
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handle_stasis_bag()
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//Handle temperature/pressure differences between body and environment
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handle_environment(environment)
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//stuff in the stomach
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handle_stomach()
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handle_shock()
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handle_pain()
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handle_medical_side_effects()
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//Status updates, death etc.
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handle_regular_status_updates() //TODO: optimise ~Carn
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update_canmove()
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@@ -196,6 +202,16 @@
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src << "\red Your legs won't respond properly, you fall down."
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lying = 1
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proc/handle_stasis_bag()
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// Handle side effects from stasis bag
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if(in_stasis)
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// First off, there's no oxygen supply, so the mob will slowly take brain damage
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adjustBrainLoss(0.1)
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// Next, the method to induce stasis has some adverse side-effects, manifesting
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// as cloneloss
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adjustCloneLoss(0.1)
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proc/handle_mutations_and_radiation()
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if(getFireLoss())
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if((COLD_RESISTANCE in mutations) || (prob(1)))
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@@ -787,8 +803,8 @@
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var/total_plasmaloss = 0
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for(var/obj/item/I in src)
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if(I.contaminated)
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total_plasmaloss += vsc.plc.CONTAMINATION_LOSS
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if(status_flags & GODMODE) return 0 //godmode
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total_plasmaloss += vsc.plc.CONTAMINATION_LOSS
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if(status_flags & GODMODE) return 0 //godmode
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adjustToxLoss(total_plasmaloss)
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// if(dna && dna.mutantrace == "plant") //couldn't think of a better place to place it, since it handles nutrition -- Urist
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@@ -886,8 +902,10 @@
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silent = 0
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else //ALIVE. LIGHTS ARE ON
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updatehealth() //TODO
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handle_organs()
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handle_blood()
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if(!in_stasis)
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handle_organs()
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handle_blood()
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if(health <= config.health_threshold_dead || brain_op_stage == 4.0)
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death()
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blinded = 1
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@@ -1,4 +1,4 @@
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/mob/living/carbon/slime/emote(var/act)
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/mob/living/carbon/slime/emote(var/act, var/type, var/desc)
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if (findtext(act, "-", 1, null))
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@@ -13,6 +13,10 @@
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var/message
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switch(act)
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if ("me")
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return custom_emote(m_type, desc)
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if ("custom")
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return custom_emote(m_type, desc)
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if("moan")
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message = "<B>The [src.name]</B> moans."
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m_type = 2
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@@ -1,4 +1,4 @@
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/mob/living/carbon/monkey/emote(var/act)
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/mob/living/carbon/monkey/emote(var/act, var/type, var/desc)
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var/param = null
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if (findtext(act, "-", 1, null))
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@@ -14,6 +14,12 @@
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var/message
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switch(act)
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if ("me")
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return custom_emote(m_type, desc)
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if ("custom")
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return custom_emote(m_type, desc)
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if("sign")
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if (!src.restrained())
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message = text("<B>The monkey</B> signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null))
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@@ -9,6 +9,12 @@
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act = copytext(act,1,length(act))
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switch(act)
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if ("me")
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return custom_emote(m_type, message)
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if ("custom")
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return custom_emote(m_type, message)
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if ("salute")
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if (!src.buckled)
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var/M = null
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@@ -56,20 +62,6 @@
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message = "<B>[src]</B> flaps his wings ANGRILY!"
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m_type = 2
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if ("custom")
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var/input = copytext(sanitize(input("Choose an emote to display.") as text|null),1,MAX_MESSAGE_LEN)
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if (!input)
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return
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var/input2 = input("Is this a visible or hearable emote?") in list("Visible","Hearable")
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if (input2 == "Visible")
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m_type = 1
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else if (input2 == "Hearable")
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m_type = 2
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else
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alert("Unable to use this emote, must be either hearable or visible.")
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return
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message = "<B>[src]</B> [input]"
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if ("me")
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if (src.client)
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if(client.prefs.muted & MUTE_IC)
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@@ -226,14 +226,8 @@
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/mob/living/simple_animal/emote(var/act, var/type, var/desc)
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if(act)
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if(act == "scream") act = "makes a loud and pained whimper" //ugly hack to stop animals screaming when crushed :P
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if(act == "me") //Allow me-emotes.
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act = desc
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if( findtext(act,".",lentext(act)) == 0 && findtext(act,"!",lentext(act)) == 0 && findtext(act,"?",lentext(act)) == 0 )
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act = addtext(act,".") //Makes sure all emotes end with a period.
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for (var/mob/O in viewers(src, null))
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O.show_message("<B>[src]</B> [act]")
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if(act == "scream") act = "whimper" //ugly hack to stop animals screaming when crushed :P
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..(act, type, desc)
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/mob/living/simple_animal/attack_animal(mob/living/simple_animal/M as mob)
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if(M.melee_damage_upper == 0)
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@@ -277,6 +277,8 @@
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character.loc = pick(latejoin)
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character.lastarea = get_area(loc)
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ticker.mode.latespawn(character)
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//ticker.mode.latespawn(character)
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if(character.mind.assigned_role != "Cyborg")
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+12
-11
@@ -75,31 +75,32 @@
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//tcomms code is still runtiming somewhere here
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var/ending = copytext(text, length(text))
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if (is_speaking_soghun)
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return "hisses, \"<span class='soghun'>[text]</span>\"";
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return "<span class='say_quote'>hisses</span>, \"<span class='soghun'>[text]</span>\"";
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if (is_speaking_skrell)
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return "warbles, \"<span class='skrell'>[text]</span>\"";
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return "<span class='say_quote'>warbles</span>, \"<span class='skrell'>[text]</span>\"";
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if (is_speaking_tajaran)
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return "mrowls, \"<span class='tajaran'>[text]</span>\"";
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return "<span class='say_quote'>mrowls</span>, \"<span class='tajaran'>[text]</span>\"";
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//Needs Virus2
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// if (src.disease_symptoms & DISEASE_HOARSE)
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// return "rasps, \"[text]\"";
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if (src.stuttering)
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return "stammers, \"[text]\"";
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return "<span class='say_quote'>stammers</span>, \"[text]\"";
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if (src.slurring)
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return "slurrs, \"[text]\"";
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return "<span class='say_quote'>slurrs</span>, \"[text]\"";
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if(isliving(src))
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var/mob/living/L = src
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if (L.getBrainLoss() >= 60)
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return "gibbers, \"[text]\"";
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return "<span class='say_quote'>gibbers</span>, \"[text]\"";
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if (ending == "?")
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return "asks, \"[text]\"";
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return "<span class='say_quote'>asks</span>, \"[text]\"";
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if (ending == "!")
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return "exclaims, \"[text]\"";
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return "<span class='say_quote'>exclaims</span>, \"[text]\"";
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return "says, \"[text]\"";
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return "<span class='say_quote'>says</span>, \"[text]\"";
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/mob/proc/emote(var/act)
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return
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/mob/proc/emote(var/act, var/type, var/message)
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if(act == "me")
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return custom_emote(type, message)
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/mob/proc/get_ear()
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// returns an atom representing a location on the map from which this
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