diff --git a/code/game/dna/dna_modifier.dm b/code/game/dna/dna_modifier.dm index 8ff59182cee..ba43b2b59a0 100644 --- a/code/game/dna/dna_modifier.dm +++ b/code/game/dna/dna_modifier.dm @@ -660,9 +660,10 @@ //testing("Irradiated SE block [real_SE_block]:[src.selected_se_subblock] ([original_block] now [block]) [(real_SE_block!=selected_se_block) ? "(SHIFTED)":""]!") connected.occupant.dna.SetSESubBlock(real_SE_block,selected_se_subblock,block) - domutcheck(src.connected.occupant,src.connected) src.connected.occupant.radiation += (src.radiation_intensity+src.radiation_duration) + domutcheck(src.connected.occupant,src.connected) else + src.connected.occupant.radiation += ((src.radiation_intensity*2)+src.radiation_duration) if (prob(80-src.radiation_duration)) //testing("Random bad mut!") randmutb(src.connected.occupant) @@ -671,7 +672,6 @@ randmuti(src.connected.occupant) //testing("Random identity mut!") src.connected.occupant.UpdateAppearance() - src.connected.occupant.radiation += ((src.radiation_intensity*2)+src.radiation_duration) src.connected.locked = lock_state return 1 // return 1 forces an update to all Nano uis attached to src