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https://github.com/ParadiseSS13/Paradise.git
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useless bullet removal
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@@ -27,7 +27,7 @@
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desc = "A .38 bullet casing."
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caliber = "38"
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icon_state = "r-casing"
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projectile_type = /obj/item/projectile/bullet/weakbullet2/rubber
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projectile_type = /obj/item/projectile/bullet/weakbullet2
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/obj/item/ammo_casing/c10mm
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desc = "A 10mm bullet casing."
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@@ -144,7 +144,7 @@
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name = "beanbag slug"
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desc = "A weak beanbag slug for riot control."
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icon_state = "bshell"
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projectile_type = /obj/item/projectile/bullet/weakbullet/rubber
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projectile_type = /obj/item/projectile/bullet/weakbullet
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materials = list(MAT_METAL=250)
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@@ -11,8 +11,6 @@
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damage = 5
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stamina = 80
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/obj/item/projectile/bullet/weakbullet/rubber //beanbag that shells that don't embed
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/obj/item/projectile/bullet/weakbullet/booze
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/obj/item/projectile/bullet/weakbullet/booze/on_hit(atom/target, blocked = 0)
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@@ -39,8 +37,6 @@
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stamina = 60
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icon_state = "bullet-r"
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/obj/item/projectile/bullet/weakbullet2/rubber //detective's bullets that don't embed
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/obj/item/projectile/bullet/weakbullet3
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damage = 20
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@@ -269,6 +265,7 @@
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icon_state = "syringeproj"
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/obj/item/projectile/bullet/dart/syringe/tranquilizer
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/obj/item/projectile/bullet/dart/syringe/tranquilizer/New()
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..()
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reagents.add_reagent("haloperidol", 15)
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