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Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
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@@ -152,7 +152,7 @@
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src.updateUsrDialog()
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return
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/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
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/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params)
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (on)
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