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Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
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@@ -21,7 +21,7 @@
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var/obj/structure/cable/attached // the attached cable
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attackby(var/obj/item/I, var/mob/user)
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attackby(var/obj/item/I, var/mob/user, params)
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if(istype(I, /obj/item/weapon/screwdriver))
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if(mode == 0)
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var/turf/T = loc
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