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Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
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@@ -178,7 +178,7 @@ LINEN BINS
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else icon_state = "linenbin-full"
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/obj/structure/bedsheetbin/attackby(obj/item/I as obj, mob/user as mob)
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/obj/structure/bedsheetbin/attackby(obj/item/I as obj, mob/user as mob, params)
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if(istype(I, /obj/item/weapon/bedsheet))
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user.drop_item()
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I.loc = src
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