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Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
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@@ -20,7 +20,7 @@
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updateUsrDialog()
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user << "<span class='notice'>You put [I] into [src].</span>"
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return
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/obj/structure/engineeringcart/attackby(obj/item/I, mob/user)
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/obj/structure/engineeringcart/attackby(obj/item/I, mob/user, params)
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var/fail_msg = "<span class='notice'>There is already one of those in [src].</span>"
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if(!I.is_robot_module())
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if(istype(I, /obj/item/stack/sheet/glass))
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