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Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
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@@ -24,7 +24,7 @@
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return
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attackby(obj/item/weapon/aiModule/module as obj, mob/user as mob)
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attackby(obj/item/weapon/aiModule/module as obj, mob/user as mob, params)
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if (user.z > 6)
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user << "\red <b>Unable to establish a connection</b>: \black You're too far away from the station!"
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return
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@@ -60,7 +60,7 @@
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var/mob/living/silicon/robot/current = null
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attackby(obj/item/weapon/aiModule/module as obj, mob/user as mob)
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attackby(obj/item/weapon/aiModule/module as obj, mob/user as mob, params)
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if(istype(module, /obj/item/weapon/aiModule))
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module.install(src)
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else
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