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Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
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@@ -26,9 +26,9 @@
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del(src)
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/obj/item/weapon/holder/attackby(obj/item/weapon/W as obj, mob/user as mob)
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/obj/item/weapon/holder/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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for(var/mob/M in src.contents)
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M.attackby(W,user)
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M.attackby(W,user, params)
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/obj/item/weapon/holder/proc/show_message(var/message, var/m_type)
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for(var/mob/living/M in contents)
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