Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things

This commit is contained in:
Markolie
2015-02-22 22:12:11 +01:00
parent aee4626ed9
commit 672305e034
456 changed files with 714 additions and 1182 deletions
+1 -1
View File
@@ -1159,7 +1159,7 @@ obj/item/weapon/organ/head/proc/transfer_identity(var/mob/living/carbon/human/H)
respawnable_list += brainmob
brainmob.container = src
obj/item/weapon/organ/head/attackby(obj/item/weapon/W as obj, mob/user as mob)
obj/item/weapon/organ/head/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
if(istype(W,/obj/item/weapon/scalpel))
switch(brain_op_stage)
if(0)