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Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
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@@ -75,7 +75,7 @@
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return
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/obj/item/weapon/paper_bin/attackby(obj/item/weapon/paper/i as obj, mob/user as mob)
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/obj/item/weapon/paper_bin/attackby(obj/item/weapon/paper/i as obj, mob/user as mob, params)
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if(!istype(i))
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return
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