Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things

This commit is contained in:
Markolie
2015-02-22 22:12:11 +01:00
parent aee4626ed9
commit 672305e034
456 changed files with 714 additions and 1182 deletions
+3 -3
View File
@@ -63,8 +63,8 @@ var/const/GRAV_NEEDS_WRENCH = 3
/obj/machinery/gravity_generator/part
var/obj/machinery/gravity_generator/main/main_part = null
/obj/machinery/gravity_generator/part/attackby(obj/item/I as obj, mob/user as mob)
return main_part.attackby(I, user)
/obj/machinery/gravity_generator/part/attackby(obj/item/I as obj, mob/user as mob, params)
return main_part.attackby(I, user, params)
/obj/machinery/gravity_generator/part/get_status()
return main_part.get_status()
@@ -177,7 +177,7 @@ var/const/GRAV_NEEDS_WRENCH = 3
// Interaction
// Fixing the gravity generator.
/obj/machinery/gravity_generator/main/attackby(obj/item/I as obj, mob/user as mob)
/obj/machinery/gravity_generator/main/attackby(obj/item/I as obj, mob/user as mob, params)
var/old_broken_state = broken_state
switch(broken_state)
if(GRAV_NEEDS_SCREWDRIVER)