Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things

This commit is contained in:
Markolie
2015-02-22 22:12:11 +01:00
parent aee4626ed9
commit 672305e034
456 changed files with 714 additions and 1182 deletions
+2 -2
View File
@@ -30,7 +30,7 @@
/obj/item/ammo_casing/attackby(obj/item/weapon/W as obj, mob/user as mob)
/obj/item/ammo_casing/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
if(istype(W, /obj/item/weapon/screwdriver))
if(BB)
if(initial(BB.name) == "bullet")
@@ -95,7 +95,7 @@
return 1
return 0
/obj/item/ammo_box/attackby(var/obj/item/A as obj, mob/user as mob, var/silent = 0)
/obj/item/ammo_box/attackby(var/obj/item/A as obj, mob/user as mob, var/silent = 0, params)
var/num_loaded = 0
if(istype(A, /obj/item/ammo_box))
var/obj/item/ammo_box/AM = A