diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index 9c8cfd9577a..c545b75d7c6 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -498,13 +498,13 @@ emp_act
send_item_attack_message(I, user, hit_area)
- if(!I.force)
- return FALSE //item force is zero
-
var/armor = run_armor_check(affecting, MELEE, "Your armour has protected your [hit_area].", "Your armour has softened hit to your [hit_area].", armour_penetration_flat = I.armour_penetration_flat, armour_penetration_percentage = I.armour_penetration_percentage)
if(armor == INFINITY)
return FALSE
+ if(!I.force)
+ return TRUE // item force is zero, it deals no damage, we do not apply damage
+
var/weapon_sharp = I.sharp
// do not roll for random blunt if the target mob is dead for the ease of decaps
if(stat != DEAD)