Merge pull request #1673 from TheDZD/actual-pathing-changes

Nukes Useless /wizard/ Spell Pathing
This commit is contained in:
Fox-McCloud
2015-08-08 20:35:44 -04:00
43 changed files with 324 additions and 324 deletions
+1 -1
View File
@@ -37,7 +37,7 @@ var/list/image/ghost_darkness_images = list() //this is a list of images for thi
verbs += /mob/dead/observer/proc/dead_tele
// Our new boo spell.
AddSpell(new /obj/effect/proc_holder/spell/wizard/aoe_turf/boo(src))
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/boo(src))
can_reenter_corpse = flags & GHOST_CAN_REENTER
started_as_observer = flags & GHOST_IS_OBSERVER
+2 -2
View File
@@ -11,7 +11,7 @@ var/global/list/boo_phrases=list(
"It feels like someone's standing behind you.",
)
/obj/effect/proc_holder/spell/wizard/aoe_turf/boo
/obj/effect/proc_holder/spell/aoe_turf/boo
name = "Boo!"
desc = "Fuck with the living."
@@ -24,7 +24,7 @@ var/global/list/boo_phrases=list(
invocation_type = "none"
range = 1 // Or maybe 3?
/obj/effect/proc_holder/spell/wizard/aoe_turf/boo/cast(list/targets)
/obj/effect/proc_holder/spell/aoe_turf/boo/cast(list/targets)
for(var/turf/T in targets)
for(var/atom/A in T.contents)
@@ -32,7 +32,7 @@
/datum/superheroes/proc/assign_spells(var/mob/living/carbon/human/H)
if(default_spells.len)
for(var/spell in default_spells)
var/obj/effect/proc_holder/spell/wizard/S = spell
var/obj/effect/proc_holder/spell/S = spell
if(!S) return
H.AddSpell(new S)
@@ -74,7 +74,7 @@
/datum/superheroes/griffin
name = "The Griffin"
default_spells = list(/obj/effect/proc_holder/spell/wizard/targeted/recruit)
default_spells = list(/obj/effect/proc_holder/spell/targeted/recruit)
class = "Supervillain"
desc = "You are The Griffin, the ultimate supervillain. You thrive on chaos and have no respect for the supposed authority \
of the command staff of this station. Along with your gang of dim-witted yet trusty henchmen, you will be able to execute \
@@ -103,7 +103,7 @@
desc = "You are LightnIan, the lord of lightning! A freak electrical accident while working in the station's kennel \
has given you mastery over lightning and a peculiar desire to sniff butts. Although you are a recent addition to the \
station's hero roster, you intend to leave your mark."
default_spells = list(/obj/effect/proc_holder/spell/wizard/targeted/lightning/lightnian)
default_spells = list(/obj/effect/proc_holder/spell/targeted/lightning/lightnian)
/datum/superheroes/lightnian/equip(var/mob/living/carbon/human/H)
..()
@@ -122,7 +122,7 @@
desc = "You were a roboticist, once. Now you are Electro-Negmatic, a name this station will learn to fear. You designed \
your costume to resemble E-N, your faithful dog that some callous RD destroyed because it was sparking up the plasma. You \
intend to take your revenge and make them all pay thanks to your magnetic powers."
default_spells = list(/obj/effect/proc_holder/spell/wizard/targeted/magnet)
default_spells = list(/obj/effect/proc_holder/spell/targeted/magnet)
/datum/superheroes/electro/equip(var/mob/living/carbon/human/H)
..()
@@ -140,7 +140,7 @@
//The Griffin's special recruit abilitiy
/obj/effect/proc_holder/spell/wizard/targeted/recruit
/obj/effect/proc_holder/spell/targeted/recruit
name = "Recruit Greyshirt"
desc = "Allows you to recruit a conscious, non-braindead, non-catatonic human to be part of the Greyshirts, your personal henchmen. This works on Civilians only and you can recruit a maximum of 3!."
charge_max = 450
@@ -149,7 +149,7 @@
action_icon_state = "spell_greytide"
var/recruiting = 0
/obj/effect/proc_holder/spell/wizard/targeted/recruit/cast(list/targets)
/obj/effect/proc_holder/spell/targeted/recruit/cast(list/targets)
for(var/mob/living/carbon/human/target in targets)
if(ticker.mode.greyshirts.len >= 3)
usr << "<span class='warning'>You have already recruited the maximum number of henchmen.</span>"
@@ -153,7 +153,7 @@
environment_smash = 2
attack_sound = 'sound/weapons/punch3.ogg'
status_flags = 0
construct_spells = list(/obj/effect/proc_holder/spell/wizard/aoe_turf/conjure/lesserforcewall)
construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/lesserforcewall)
/mob/living/simple_animal/construct/armoured/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
if(O.force)
@@ -227,7 +227,7 @@
attacktext = "slashes"
see_in_dark = 7
attack_sound = 'sound/weapons/bladeslice.ogg'
construct_spells = list(/obj/effect/proc_holder/spell/wizard/targeted/ethereal_jaunt/shift)
construct_spells = list(/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift)
@@ -251,11 +251,11 @@
attacktext = "rams"
environment_smash = 2
attack_sound = 'sound/weapons/punch2.ogg'
construct_spells = list(/obj/effect/proc_holder/spell/wizard/aoe_turf/conjure/construct/lesser,
/obj/effect/proc_holder/spell/wizard/aoe_turf/conjure/wall,
/obj/effect/proc_holder/spell/wizard/aoe_turf/conjure/floor,
/obj/effect/proc_holder/spell/wizard/aoe_turf/conjure/soulstone,
/obj/effect/proc_holder/spell/wizard/targeted/projectile/magic_missile/lesser)
construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser,
/obj/effect/proc_holder/spell/aoe_turf/conjure/wall,
/obj/effect/proc_holder/spell/aoe_turf/conjure/floor,
/obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone,
/obj/effect/proc_holder/spell/targeted/projectile/magic_missile/lesser)
/////////////////////////////Behemoth/////////////////////////
@@ -322,7 +322,7 @@
environment_smash = 1
see_in_dark = 7
attack_sound = 'sound/weapons/tap.ogg'
construct_spells = list(/obj/effect/proc_holder/spell/wizard/targeted/smoke/disable)
construct_spells = list(/obj/effect/proc_holder/spell/targeted/smoke/disable)
/mob/living/simple_animal/construct/harvester/Process_Spacemove(var/check_drift = 0)
return 1
@@ -56,9 +56,9 @@
/mob/living/simple_animal/hostile/statue/New(loc, var/mob/living/creator)
..()
// Give spells
AddSpell(new /obj/effect/proc_holder/spell/wizard/aoe_turf/flicker_lights(src))
AddSpell(new /obj/effect/proc_holder/spell/wizard/aoe_turf/blindness(src))
AddSpell(new /obj/effect/proc_holder/spell/wizard/targeted/night_vision(src))
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/flicker_lights(src))
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/blindness(src))
AddSpell(new /obj/effect/proc_holder/spell/targeted/night_vision(src))
// Give nightvision
see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING
@@ -205,7 +205,7 @@
// Statue powers
// Flicker lights
/obj/effect/proc_holder/spell/wizard/aoe_turf/flicker_lights
/obj/effect/proc_holder/spell/aoe_turf/flicker_lights
name = "Flicker Lights"
desc = "You will trigger a large amount of lights around you to flicker."
@@ -213,14 +213,14 @@
clothes_req = 0
range = 14
/obj/effect/proc_holder/spell/wizard/aoe_turf/flicker_lights/cast(list/targets)
/obj/effect/proc_holder/spell/aoe_turf/flicker_lights/cast(list/targets)
for(var/turf/T in targets)
for(var/obj/machinery/light/L in T)
L.flicker()
return
//Blind AOE
/obj/effect/proc_holder/spell/wizard/aoe_turf/blindness
/obj/effect/proc_holder/spell/aoe_turf/blindness
name = "Blindness"
desc = "Your prey will be momentarily blind for you to advance on them."
@@ -229,7 +229,7 @@
clothes_req = 0
range = 8
/obj/effect/proc_holder/spell/wizard/aoe_turf/blindness/cast(list/targets)
/obj/effect/proc_holder/spell/aoe_turf/blindness/cast(list/targets)
for(var/mob/living/L in living_mob_list)
var/turf/T = get_turf(L.loc)
if(T && T in targets)
@@ -239,7 +239,7 @@
return
//Toggle Night Vision
/obj/effect/proc_holder/spell/wizard/targeted/night_vision
/obj/effect/proc_holder/spell/targeted/night_vision
name = "Toggle Nightvision \[ON\]"
desc = "Toggle your nightvision mode."
@@ -250,7 +250,7 @@
range = -1
include_user = 1
/obj/effect/proc_holder/spell/wizard/targeted/night_vision/cast(list/targets)
/obj/effect/proc_holder/spell/targeted/night_vision/cast(list/targets)
for(var/mob/living/target in targets)
if(target.see_invisible == SEE_INVISIBLE_LIVING)
@@ -116,10 +116,10 @@
/mob/living/simple_animal/revenant/proc/giveSpells()
if(src.mind)
src.mind.spell_list += new /obj/effect/proc_holder/spell/wizard/targeted/revenant_harvest
src.mind.spell_list += new /obj/effect/proc_holder/spell/wizard/targeted/revenant_transmit
src.mind.spell_list += new /obj/effect/proc_holder/spell/wizard/aoe_turf/revenant_light
src.mind.spell_list += new /obj/effect/proc_holder/spell/wizard/aoe_turf/revenantDefile
src.mind.spell_list += new /obj/effect/proc_holder/spell/targeted/revenant_harvest
src.mind.spell_list += new /obj/effect/proc_holder/spell/targeted/revenant_transmit
src.mind.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/revenant_light
src.mind.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/revenantDefile
return 1
return 0
@@ -1,5 +1,5 @@
//Harvest Essence: The bread and butter of the revenant. The basic way of harvesting additional essence.
/obj/effect/proc_holder/spell/wizard/targeted/revenant_harvest
/obj/effect/proc_holder/spell/targeted/revenant_harvest
name = "Harvest (0E)"
desc = "Siphons the lingering spectral essence from a human, empowering yourself."
panel = "Revenant Abilities"
@@ -10,7 +10,7 @@
var/draining
var/list/drained_mobs = list() //Cannot harvest the same mob twice
/obj/effect/proc_holder/spell/wizard/targeted/revenant_harvest/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
/obj/effect/proc_holder/spell/targeted/revenant_harvest/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
if(!user.castcheck(0))
charge_counter = charge_max
return
@@ -72,7 +72,7 @@
//Transmit: the revemant's only direct way to communicate. Sends a single message silently to a single mob for 5E.
/obj/effect/proc_holder/spell/wizard/targeted/revenant_transmit
/obj/effect/proc_holder/spell/targeted/revenant_transmit
name = "Transmit (5E)"
desc = "Telepathically transmits a message to the target."
panel = "Revenant Abilities (Locked)"
@@ -82,7 +82,7 @@
include_user = 1
var/locked = 1
/obj/effect/proc_holder/spell/wizard/targeted/revenant_transmit/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
/obj/effect/proc_holder/spell/targeted/revenant_transmit/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
if(!user.castcheck(-5))
charge_counter = charge_max
return
@@ -105,7 +105,7 @@
//Overload Light: Breaks a light that's online and sends out lightning bolts to all nearby people.
/obj/effect/proc_holder/spell/wizard/aoe_turf/revenant_light
/obj/effect/proc_holder/spell/aoe_turf/revenant_light
name = "Overload Light (25E)"
desc = "Directs a large amount of essence into an electrical light, causing an impressive light show."
panel = "Revenant Abilities (Locked)"
@@ -114,7 +114,7 @@
range = 1
var/locked = 1
/obj/effect/proc_holder/spell/wizard/aoe_turf/revenant_light/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
/obj/effect/proc_holder/spell/aoe_turf/revenant_light/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
if(!user.castcheck(-25))
charge_counter = charge_max
return
@@ -143,7 +143,7 @@
//Defile: Corrupts nearby stuff, unblesses floor tiles.
/obj/effect/proc_holder/spell/wizard/aoe_turf/revenantDefile
/obj/effect/proc_holder/spell/aoe_turf/revenantDefile
name = "Defile (30E)"
desc = "Twists and corrupts certain nearby objects. Also dispels holy auras on floors, but not salt lines."
panel = "Revenant Abilities (Locked)"
@@ -152,7 +152,7 @@
range = 1
var/locked = 1
/obj/effect/proc_holder/spell/wizard/aoe_turf/revenantDefile/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
/obj/effect/proc_holder/spell/aoe_turf/revenantDefile/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
if(!user.castcheck(-30))
charge_counter = charge_max
return
+3 -3
View File
@@ -916,10 +916,10 @@ var/list/slot_equipment_priority = list( \
add_stings_to_statpanel(mind.changeling.purchasedpowers)
if(spell_list && spell_list.len)
for(var/obj/effect/proc_holder/spell/wizard/S in spell_list)
for(var/obj/effect/proc_holder/spell/S in spell_list)
add_spell_to_statpanel(S)
if(mind && istype(src, /mob/living) && mind.spell_list && mind.spell_list.len)
for(var/obj/effect/proc_holder/spell/wizard/S in mind.spell_list)
for(var/obj/effect/proc_holder/spell/S in mind.spell_list)
add_spell_to_statpanel(S)
@@ -1005,7 +1005,7 @@ var/list/slot_equipment_priority = list( \
for(var/obj/effect/proc_holder/changeling/S in stings)
if(S.chemical_cost >=0 && S.can_be_used_by(src))
statpanel("[S.panel]",((S.chemical_cost > 0) ? "[S.chemical_cost]" : ""),S)
/mob/proc/add_spell_to_statpanel(var/obj/effect/proc_holder/spell/wizard/S)
/mob/proc/add_spell_to_statpanel(var/obj/effect/proc_holder/spell/S)
switch(S.charge_type)
if("recharge")
statpanel(S.panel,"[S.charge_counter/10.0]/[S.charge_max/10]",S)
+1 -1
View File
@@ -184,7 +184,7 @@
var/mob/living/carbon/LAssailant = null
//Wizard mode, but can be used in other modes thanks to the brand new "Give Spell" badmin button
var/obj/effect/proc_holder/spell/wizard/list/spell_list = list()
var/obj/effect/proc_holder/spell/list/spell_list = list()
//Changlings, but can be used in other modes
// var/obj/effect/proc_holder/changpower/list/power_list = list()
+9 -9
View File
@@ -4,9 +4,9 @@
/mob/spirit/mask/New()
..()
AddSpell(new /obj/effect/proc_holder/spell/wizard/aoe_turf/conjure/create_talisman(src))
AddSpell(new /obj/effect/proc_holder/spell/wizard/aoe_turf/blood_speech(src))
AddSpell(new /obj/effect/proc_holder/spell/wizard/aoe_turf/shatter_lights(src))
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/create_talisman(src))
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/blood_speech(src))
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/shatter_lights(src))
/mob/spirit/mask/verb/go_to_follower()
@@ -114,7 +114,7 @@
target.flicker()
// SPELLS
/obj/effect/proc_holder/spell/wizard/aoe_turf/blood_speech
/obj/effect/proc_holder/spell/aoe_turf/blood_speech
name = "Speak to your Acolytes"
desc = "This spell allows you to speak to your flock."
school = "unknown evil"
@@ -125,7 +125,7 @@
invocation_type = "none"
range = 0
/obj/effect/proc_holder/spell/wizard/aoe_turf/blood_speech/cast(list/targets)
/obj/effect/proc_holder/spell/aoe_turf/blood_speech/cast(list/targets)
var/input = stripped_input(usr, "Please choose a message to tell your acolytes.", "Voice of Blood", "")
if(!input)
revert_cast(usr)
@@ -138,7 +138,7 @@
spirit << "<span class='cultspeech'><font size=3><span class='name'>[usr.name]: </span><span class='message'>[input]</span></font></span>"
/obj/effect/proc_holder/spell/wizard/aoe_turf/shatter_lights
/obj/effect/proc_holder/spell/aoe_turf/shatter_lights
name = "Spread Shadows"
desc = "This spell breaks lights near the mask."
school = "unknown evil"
@@ -149,7 +149,7 @@
invocation_type = "none"
range = 0
/obj/effect/proc_holder/spell/wizard/aoe_turf/shatter_lights/cast(list/targets)
/obj/effect/proc_holder/spell/aoe_turf/shatter_lights/cast(list/targets)
cult_log("[key_name_admin(usr)] used Spread Shadows.")
flicker_mask(usr)
spawn(0)
@@ -162,7 +162,7 @@
F.on = 0
/obj/effect/proc_holder/spell/wizard/aoe_turf/conjure/create_talisman
/obj/effect/proc_holder/spell/aoe_turf/conjure/create_talisman
name = "Create Talisman"
desc = "This spell conjures a talisman"
@@ -189,7 +189,7 @@
"Construct"="construct")
/obj/effect/proc_holder/spell/wizard/aoe_turf/conjure/create_talisman/cast(list/targets)
/obj/effect/proc_holder/spell/aoe_turf/conjure/create_talisman/cast(list/targets)
var/talisman = input("Pick a talisman type", "Talisman", null, null) as null|anything in talismans
var/imbue_value = talismans[talisman]