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missing ones
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@@ -11,6 +11,7 @@
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//Emote Cooldown System (it's so simple!)
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// proc/handle_emote_CD() located in [code\modules\mob\emote.dm]
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var/on_CD = 0
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act = lowertext(act)
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switch(act)
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//Cooldown-inducing emotes
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if("scream", "screams")
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@@ -250,18 +250,19 @@
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return
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/mob/living/simple_animal/diona/emote(var/act, var/m_type=1, var/message = null)
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if(stat)
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if(stat)
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return
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var/on_CD = 0
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act = lowertext(act)
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switch(act)
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if("chirp")
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on_CD = handle_emote_CD()
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on_CD = handle_emote_CD()
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else
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on_CD = 0
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on_CD = 0
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if(on_CD == 1)
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return
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return
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switch(act) //IMPORTANT: Emotes MUST NOT CONFLICT anywhere along the chain.
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if("chirp")
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@@ -269,8 +269,9 @@
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return
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/mob/living/simple_animal/emote(var/act, var/m_type=1, var/message = null)
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if(stat) return
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if(stat)
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return
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act = lowertext(act)
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switch(act) //IMPORTANT: Emotes MUST NOT CONFLICT anywhere along the chain.
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if("scream")
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message = "<B>\The [src]</B> whimpers."
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