CHANGELOG UPDATED

- Opaque windows (tinted and frosted) now look darker
- Added a trashcart object (trash bin, behaves like a crate)
- Added several recolored spacecash items. Some spawn in the vault.
- Added a new type of cigar.
- Applied the owl costume fixes by DabirA. They look strange when used with a backpack tho.
- Overalls now work for all directions
- Added thermal monocle object (thermoncle)
- Removed the swat_suit (which was broken) and all it's references (from human.dm)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1261 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz
2011-03-24 06:23:59 +00:00
parent 5637a3a4cf
commit 67e0554d34
24 changed files with 68 additions and 29 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
..()
sleep(2)
new /obj/item/weapon/reagent_containers/food/drinks/flask(src)
new /obj/item/device/radio/headset/headset_com( src )
new /obj/item/device/radio/headset/heads/captain( src )
new /obj/item/weapon/gun/energy/general( src )
new /obj/item/weapon/storage/id_kit( src )
new /obj/item/clothing/under/rank/captain( src )
@@ -2,7 +2,7 @@
..()
sleep(2)
new /obj/item/blueprints( src )
new /obj/item/device/radio/headset/headset_eng( src )
new /obj/item/device/radio/headset/heads/ce( src )
new /obj/item/clothing/under/rank/chief_engineer( src )
new /obj/item/clothing/gloves/yellow( src )
new /obj/item/clothing/shoes/brown( src )
+1 -1
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@@ -52,7 +52,7 @@
/obj/secure_closet/CMO/New()
..()
sleep(2)
new /obj/item/device/radio/headset/headset_med( src )
new /obj/item/device/radio/headset/heads/cmo( src )
new /obj/item/clothing/suit/labcoat/cmo( src )
new /obj/item/clothing/under/rank/medical( src )
new /obj/item/weapon/tank/air( src )
@@ -1,6 +1,7 @@
/obj/secure_closet/scientist/New()
..()
sleep(2)
new /obj/item/device/radio/headset/headset_sci( src )
new /obj/item/weapon/tank/air( src )
new /obj/item/clothing/mask/gas( src )
new /obj/item/clothing/suit/bio_suit/general( src )
@@ -14,7 +15,7 @@
/obj/secure_closet/RD/New()
..()
sleep(2)
new /obj/item/device/radio/headset/headset_com( src )
new /obj/item/device/radio/headset/heads/rd( src )
new /obj/item/clothing/under/rank/research_director( src )
new /obj/item/weapon/tank/air( src )
new /obj/item/clothing/mask/gas( src )
+2 -2
View File
@@ -45,7 +45,7 @@
/obj/secure_closet/highsec/New()
..()
sleep(2)
new /obj/item/device/radio/headset/headset_com(src)
new /obj/item/device/radio/headset/heads/hop( src )
new /obj/item/weapon/gun/energy/general( src )
new /obj/item/device/flash( src )
new /obj/item/weapon/storage/id_kit( src )
@@ -59,7 +59,7 @@
/obj/secure_closet/hos/New()
..()
sleep(2)
new /obj/item/device/radio/headset/headset_sec(src)
new /obj/item/device/radio/headset/heads/hos(src)
new /obj/item/weapon/shield/riot(src)
new /obj/item/weapon/gun/energy/general( src )
new /obj/item/device/flash( src )
+2 -1
View File
@@ -175,11 +175,12 @@ THERMAL GLASSES
desc = null
..()
/*
/obj/item/clothing/suit/swat_suit/death_commando
name = "Death Commando Suit"
icon_state = "death_commando_suit"
item_state = "death_commando_suit"
flags = FPRINT | TABLEPASS | SUITSPACE
flags = FPRINT | TABLEPASS | SUITSPACE*/
/obj/item/clothing/mask/gas/death_commando
name = "Death Commando Mask"
+9
View File
@@ -22,6 +22,15 @@
openicon = "o2crateopen"
closedicon = "o2crate"
/obj/crate/trashcart
desc = "A heavy, metal trashcart with wheels."
name = "Trash Cart"
icon = 'storage.dmi'
icon_state = "trashcart"
density = 1
openicon = "trashcartopen"
closedicon = "trashcart"
/obj/crate/medical
desc = "A medical crate."
name = "Medical crate"
+2
View File
@@ -241,6 +241,8 @@
name = "reinforced window"
state = 2*anchored
health = 40
if(opacity)
icon_state = "twindow"
update_nearby_tiles(need_rebuild=1)