diff --git a/baystation12.dme b/baystation12.dme index cfb209ca273..ccde9d75914 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -850,10 +850,10 @@ #include "code\modules\customitems\item_spawning.dm" #include "code\modules\customitems\definitions\base.dm" #include "code\modules\destilery\main.dm" -#include "code\modules\DetectiveWork\detective_work.dm" -#include "code\modules\DetectiveWork\evidence.dm" -#include "code\modules\DetectiveWork\footprints_and_rag.dm" -#include "code\modules\DetectiveWork\scanner.dm" +#include "code\modules\detectivework\detective_work.dm" +#include "code\modules\detectivework\evidence.dm" +#include "code\modules\detectivework\footprints_and_rag.dm" +#include "code\modules\detectivework\scanner.dm" #include "code\modules\economy\Accounts.dm" #include "code\modules\economy\Accounts_DB.dm" #include "code\modules\economy\ATM.dm" @@ -1471,6 +1471,7 @@ #include "code\WorkInProgress\computer3\computers\robot.dm" #include "code\WorkInProgress\kilakk\fax.dm" #include "code\WorkInProgress\Mini\atmos_control.dm" +#include "code\WorkInProgress\pomf\spacepods.dm" #include "code\WorkInProgress\Ported\policetape.dm" #include "code\WorkInProgress\Sayu\belt.dm" #include "code\WorkInProgress\Sayu\cargoprofile.dm" diff --git a/code/WorkInProgress/pomf/spacepods.dm b/code/WorkInProgress/pomf/spacepods.dm new file mode 100644 index 00000000000..7a124eadc42 --- /dev/null +++ b/code/WorkInProgress/pomf/spacepods.dm @@ -0,0 +1,297 @@ +// honk + +/client/verb/make_pod() + set name = "makin da pood" + set category = "Mapping" + if(!holder) + return + new /obj/spacepod/civilian(get_turf(usr)) +/obj/spacepod + name = "\improper space pod" + desc = "A space pod meant for space travel." + icon = 'icons/48x48/pods.dmi' + density = 1 //Dense. To raise the heat. + opacity = 0 + anchored = 1 + unacidable = 1 + layer = MOB_LAYER + infra_luminosity = 15 + var/mob/living/carbon/occupant + var/obj/item/weapon/cell/high/battery + var/datum/gas_mixture/cabin_air + var/obj/machinery/portable_atmospherics/canister/internal_tank + var/datum/effect/effect/system/ion_trail_follow/space_trail/ion_trail + var/use_internal_tank = 0 + var/datum/global_iterator/pr_int_temp_processor //normalizes internal air mixture temperature + var/datum/global_iterator/pr_give_air //moves air from tank to cabin + var/inertia_dir = 0 + +/obj/spacepod/New() + bound_width = 64 + bound_height = 64 + dir = EAST + battery = new() + add_cabin() + add_airtank() + src.ion_trail = new /datum/effect/effect/system/ion_trail_follow/space_trail() + src.ion_trail.set_up(src) + src.ion_trail.start() + src.use_internal_tank = 1 + pr_int_temp_processor = new /datum/global_iterator/pod_preserve_temp(list(src)) + pr_give_air = new /datum/global_iterator/pod_tank_give_air(list(src)) + +/obj/spacepod/civilian + icon_state = "pod_civ" + desc = "A sleek civilian space pod." +/obj/spacepod/random + icon_state = "pod_civ" +// placeholder +/obj/spacepod/random/New() + ..() + icon_state = pick("pod_civ", "pod_black", "pod_mil", "pod_synd", "pod_gold", "pod_industrial") + switch(icon_state) + if("pod_civ") + desc = "A sleek civilian space pod." + if("pod_black") + desc = "An all black space pod with no insignias." + if("pod_mil") + desc = "A dark grey space pod brandishing the Nanotrasen Military insignia" + if("pod_synd") + desc = "A menacing military space pod with Fuck NT stenciled onto the side" + if("pod_gold") + desc = "A civilian space pod with a gold body, must have cost somebody a pretty penny" + if("pod_industrial") + desc = "A rough looking space pod meant for industrial work" + +/obj/spacepod/verb/toggle_internal_tank() + set name = "Toggle internal airtank usage" + set category = "Spacepod" + set src = usr.loc + set popup_menu = 0 + if(usr!=src.occupant) + return + use_internal_tank = !use_internal_tank + src.occupant << "Now taking air from [use_internal_tank?"internal airtank":"environment"]." + return + +/obj/spacepod/proc/add_cabin() + cabin_air = new + cabin_air.temperature = T20C + cabin_air.volume = 200 + cabin_air.oxygen = O2STANDARD*cabin_air.volume/(R_IDEAL_GAS_EQUATION*cabin_air.temperature) + cabin_air.nitrogen = N2STANDARD*cabin_air.volume/(R_IDEAL_GAS_EQUATION*cabin_air.temperature) + return cabin_air + +/obj/spacepod/proc/add_airtank() + internal_tank = new /obj/machinery/portable_atmospherics/canister/air(src) + return internal_tank + +/obj/spacepod/proc/get_turf_air() + var/turf/T = get_turf(src) + if(T) + . = T.return_air() + return + +/obj/spacepod/remove_air(amount) + if(use_internal_tank) + return cabin_air.remove(amount) + else + var/turf/T = get_turf(src) + if(T) + return T.remove_air(amount) + return + +/obj/spacepod/return_air() + if(use_internal_tank) + return cabin_air + return get_turf_air() + +/obj/spacepod/proc/return_pressure() + . = 0 + if(use_internal_tank) + . = cabin_air.return_pressure() + else + var/datum/gas_mixture/t_air = get_turf_air() + if(t_air) + . = t_air.return_pressure() + return + +/obj/spacepod/proc/return_temperature() + . = 0 + if(use_internal_tank) + . = cabin_air.return_temperature() + else + var/datum/gas_mixture/t_air = get_turf_air() + if(t_air) + . = t_air.return_temperature() + return + +/obj/spacepod/proc/moved_inside(var/mob/living/carbon/human/H as mob) + if(H && H.client && H in range(1)) + H.reset_view(src) + /* + H.client.perspective = EYE_PERSPECTIVE + H.client.eye = src + */ + H.stop_pulling() + H.forceMove(src) + src.occupant = H + src.add_fingerprint(H) + src.forceMove(src.loc) + //dir = dir_in + playsound(src, 'sound/machines/windowdoor.ogg', 50, 1) + return 1 + else + return 0 + +/obj/spacepod/MouseDrop_T(mob/M as mob, mob/user as mob) + if(M != user) + return + move_inside(M, user) + +/obj/spacepod/verb/move_inside() + set category = "Object" + set name = "Enter Pod" + set src in oview(1) + + if(usr.restrained() || usr.stat || usr.weakened || usr.stunned || usr.paralysis || usr.resting) //are you cuffed, dying, lying, stunned or other + return + if (usr.stat || !ishuman(usr)) + return + if (src.occupant) + usr << "\blue The [src.name] is already occupied!" + return +/* + if (usr.abiotic()) + usr << "\blue Subject cannot have abiotic items on." + return +*/ + for(var/mob/living/carbon/slime/M in range(1,usr)) + if(M.Victim == usr) + usr << "You're too busy getting your life sucked out of you." + return +// usr << "You start climbing into [src.name]" + + visible_message("\blue [usr] starts to climb into [src.name]") + + if(enter_after(40,usr)) + if(!src.occupant) + moved_inside(usr) + else if(src.occupant!=usr) + usr << "[src.occupant] was faster. Try better next time, loser." + else + usr << "You stop entering the exosuit." + return + +/obj/spacepod/verb/exit_pod() + set name = "Exit pod" + set category = "Spacepod" + set src = usr.loc + + if(usr != src.occupant) + return + inertia_dir = 0 // engage reverse thruster and power down pod + src.occupant.loc = src.loc + src.occupant = null + usr << "You climb out of the pod" + return + +/obj/spacepod/proc/enter_after(delay as num, var/mob/user as mob, var/numticks = 5) + var/delayfraction = delay/numticks + + var/turf/T = user.loc + + for(var/i = 0, i 0) + var/delta = spacepod.cabin_air.temperature - T20C + spacepod.cabin_air.temperature -= max(-10, min(10, round(delta/4,0.1))) + return + +/datum/global_iterator/pod_tank_give_air + delay = 15 + + process(var/obj/spacepod/spacepod) + if(spacepod.internal_tank) + var/datum/gas_mixture/tank_air = spacepod.internal_tank.return_air() + var/datum/gas_mixture/cabin_air = spacepod.cabin_air + + var/release_pressure = ONE_ATMOSPHERE + var/cabin_pressure = cabin_air.return_pressure() + var/pressure_delta = min(release_pressure - cabin_pressure, (tank_air.return_pressure() - cabin_pressure)/2) + var/transfer_moles = 0 + if(pressure_delta > 0) //cabin pressure lower than release pressure + if(tank_air.return_temperature() > 0) + transfer_moles = pressure_delta*cabin_air.return_volume()/(cabin_air.return_temperature() * R_IDEAL_GAS_EQUATION) + var/datum/gas_mixture/removed = tank_air.remove(transfer_moles) + cabin_air.merge(removed) + else if(pressure_delta < 0) //cabin pressure higher than release pressure + var/datum/gas_mixture/t_air = spacepod.get_turf_air() + pressure_delta = cabin_pressure - release_pressure + if(t_air) + pressure_delta = min(cabin_pressure - t_air.return_pressure(), pressure_delta) + if(pressure_delta > 0) //if location pressure is lower than cabin pressure + transfer_moles = pressure_delta*cabin_air.return_volume()/(cabin_air.return_temperature() * R_IDEAL_GAS_EQUATION) + var/datum/gas_mixture/removed = cabin_air.remove(transfer_moles) + if(t_air) + t_air.merge(removed) + else //just delete the cabin gas, we're in space or some shit + del(removed) + else + return stop() + return + +/obj/spacepod/Move(NewLoc, Dir = 0, step_x = 0, step_y = 0) + ..() + if(dir == 1 || dir == 4) + src.loc.Entered(src) +/obj/spacepod/proc/Process_Spacemove(var/check_drift = 0, mob/user) + var/dense_object = 0 + if(!user) + for(var/direction in list(NORTH, NORTHEAST, EAST)) + var/turf/cardinal = get_step(src, direction) + if(istype(cardinal, /turf/space)) + continue + dense_object++ + break + if(!dense_object) + return 0 + inertia_dir = 0 + return 1 + +/obj/spacepod/relaymove(mob/user, direction) + if(battery && battery.charge) + src.dir = direction + switch(direction) + if(1) + if(inertia_dir == 2) + inertia_dir = 0 + return 0 + if(2) + if(inertia_dir == 1) + inertia_dir = 0 + return 0 + if(4) + if(inertia_dir == 8) + inertia_dir = 0 + return 0 + if(8) + if(inertia_dir == 4) + inertia_dir = 0 + return 0 + step(src, direction) + if(istype(src.loc, /turf/space)) + inertia_dir = direction + else + user << "She's dead, Jim" + return 0 + battery.use(3) diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index 1b1a5402e95..f6c56c2dc45 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -777,7 +777,62 @@ steam.start() -- spawns the effect src.processing = 0 src.on = 0 - +/datum/effect/effect/system/ion_trail_follow/space_trail + var/turf/oldloc // secondary ion trail loc + var/turf/currloc +/datum/effect/effect/system/ion_trail_follow/space_trail/start() + if(!src.on) + src.on = 1 + src.processing = 1 + if(src.processing) + src.processing = 0 + spawn(0) + var/turf/T = get_turf(src.holder) + if(currloc != T) + switch(holder.dir) + if(NORTH) + src.oldposition = T + src.oldposition = get_step(oldposition, SOUTH) + src.oldloc = get_step(oldposition,EAST) + //src.oldloc = get_step(oldloc, SOUTH) + if(SOUTH) // More difficult, offset to the north! + src.oldposition = get_step(holder,NORTH) + src.oldposition = get_step(oldposition,NORTH) + src.oldloc = get_step(oldposition,EAST) + //src.oldloc = get_step(oldloc,NORTH) + if(EAST) // Just one to the north should suffice + src.oldposition = T + src.oldposition = get_step(oldposition, WEST) + src.oldloc = get_step(oldposition,NORTH) + //src.oldloc = get_step(oldloc,WEST) + if(WEST) // One to the east and north from there + src.oldposition = get_step(holder,EAST) + src.oldposition = get_step(oldposition,EAST) + src.oldloc = get_step(oldposition,NORTH) + //src.oldloc = get_step(oldloc,EAST) + if(istype(T, /turf/space)) + var/obj/effect/effect/ion_trails/I = new /obj/effect/effect/ion_trails(src.oldposition) + var/obj/effect/effect/ion_trails/II = new /obj/effect/effect/ion_trails(src.oldloc) + //src.oldposition = T + I.dir = src.holder.dir + II.dir = src.holder.dir + flick("ion_fade", I) + flick("ion_fade", II) + I.icon_state = "blank" + II.icon_state = "blank" + spawn( 20 ) + if(I) I.delete() + if(II) II.delete() + spawn(2) + if(src.on) + src.processing = 1 + src.start() + else + spawn(2) + if(src.on) + src.processing = 1 + src.start() + currloc = T ///////////////////////////////////////////// diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 9f845603ef9..c125f9e0269 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -154,6 +154,16 @@ /turf/proc/inertial_drift(atom/movable/A as mob|obj) if(!(A.last_move)) return + if(istype(A, /obj/spacepod) && src.x > 2 && src.x < (world.maxx - 1) && src.y > 2 && src.y < (world.maxy-1)) + var/obj/spacepod/SP = A + if(SP.Process_Spacemove(1)) + SP.inertia_dir = 0 + return + spawn(5) + if((SP && (SP.loc == src))) + if(SP.inertia_dir) + step(SP, SP.inertia_dir) + return if(istype(A, /obj/structure/stool/bed/chair/cart/) && src.x > 2 && src.x < (world.maxx - 1) && src.y > 2 && src.y < (world.maxy-1)) var/obj/structure/stool/bed/chair/cart/JC = A //A bomb! if(JC.Process_Spacemove(1)) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 9315c8bfbf7..fd1661290b9 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -209,6 +209,9 @@ if (istype(wear_suit, /obj/item/clothing/suit/space/space_ninja)&&wear_suit:s_initialized) stat("Energy Charge", (wear_suit:cell:charge)) + if(istype(loc, /obj/spacepod)) // Spacdpods! + var/obj/spacepod/S = loc + stat("Spacepod Charge", "[istype(S.battery) ? "[(S.battery.charge / S.battery.maxcharge) * 100]" : "No cell detected"]") /mob/living/carbon/human/ex_act(severity) if(!blinded) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 6fa531907c8..3dce165caa6 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -601,6 +601,9 @@ if(istype(loc, /obj/mecha)) var/obj/mecha/M = loc loc_temp = M.return_temperature() + if(istype(loc, /obj/spacepod)) + var/obj/spacepod/S = loc + loc_temp = S.return_temperature() //else if(istype(get_turf(src), /turf/space)) else if(istype(loc, /obj/machinery/atmospherics/unary/cryo_cell)) loc_temp = loc:air_contents.temperature diff --git a/icons/48x48/pods.dmi b/icons/48x48/pods.dmi new file mode 100644 index 00000000000..61c6103d550 Binary files /dev/null and b/icons/48x48/pods.dmi differ diff --git a/maps/tgstation-redux-WIP.dmm b/maps/tgstation-redux-WIP.dmm index 8b09e699d94..17ce134463c 100644 --- a/maps/tgstation-redux-WIP.dmm +++ b/maps/tgstation-redux-WIP.dmm @@ -1956,9052 +1956,9053 @@ "aLF" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) "aLG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor/plating,/area) "aLH" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 9; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/hallway/secondary/exit) -"aLI" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/shuttle/arrival/station) -"aLJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area/shuttle/arrival/station) -"aLK" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"aLL" = (/obj/machinery/requests_console{department = "Arrival shuttle"; pixel_y = -30},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"aLM" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l (WEST)"; icon_state = "burst_l"; dir = 8},/turf/space,/area/shuttle/arrival/station) -"aLN" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/security/checkpoint2) -"aLO" = (/obj/machinery/door/firedoor/multi_tile{dir = 3},/obj/machinery/door/airlock/multi_tile/glass{dir = 3; id_tag = "customs-exterior"; name = "Arrivals & Customs"; req_access_txt = "0"},/turf/simulated/floor,/area/security/checkpoint2) -"aLP" = (/obj/machinery/door/firedoor/multi_tile{dir = 3},/obj/machinery/door/airlock/multi_tile/glass{dir = 3; id_tag = "customs-interior"; name = "Arrivals & Customs"; req_access_txt = "0"},/turf/simulated/floor,/area/security/checkpoint2) -"aLQ" = (/turf/simulated/floor,/area/hallway/secondary/entry) -"aLR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/hallway/secondary/entry) -"aLS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/turf/simulated/floor,/area/storage/primary) -"aLT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/turf/simulated/floor,/area/storage/primary) -"aLU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area) -"aLV" = (/obj/machinery/door/airlock/glass{name = "Barber Shop"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/civilian/barber) -"aLW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area) -"aLX" = (/obj/machinery/door/poddoor/shutters{density = 0; icon_state = "shutter0"; id = "clothing"; name = "Clothing Shop Shutters"; opacity = 0},/obj/machinery/door/airlock/glass{name = "Clothing Shop"},/turf/simulated/floor{icon_state = "bar"},/area/civilian/clothing) -"aLY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area) -"aLZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/mrchangs) -"aMa" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass{name = "Mr. Chang's"},/turf/simulated/floor/wood,/area) -"aMb" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aMc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable,/turf/simulated/floor/plating,/area) -"aMd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable,/obj/structure/sign/securearea,/turf/simulated/floor/plating,/area) -"aMe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable,/obj/structure/sign/securearea,/turf/simulated/floor/plating,/area) -"aMf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable,/turf/simulated/floor/plating,/area) -"aMg" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central/north) -"aMh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/hallway/primary/central/north) -"aMi" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/central/north) -"aMj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area) -"aMk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) -"aMl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area) -"aMm" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central) -"aMn" = (/turf/simulated/floor{icon_state = "neutral"; 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icon_state = "warningcorner"; dir = 4},/area/toxins/mixing) -"bNR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/mixing) -"bNS" = (/turf/simulated/floor{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/toxins/mixing) -"bNT" = (/obj/structure/closet/bombcloset,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "whitepurple"},/area/toxins/mixing) -"bNU" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/l3closet/scientist,/turf/simulated/floor{dir = 4; icon_state = "whitepurple"},/area/toxins/mixing) -"bNV" = (/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/toxins/mixing) -"bNW" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) -"bNX" = (/obj/machinery/atmospherics/trinary/filter{req_access = null},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) -"bNY" = (/obj/machinery/atmospherics/trinary/mixer{dir = 1; 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pixel_y = 1},/turf/simulated/floor/wood,/area/blueshield) -"bOh" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "bcarpet05"},/area/blueshield) -"bOi" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/pen/blue,/obj/item/weapon/paper{info = "Blueshield Mission Briefing
You are charged with the defense of any persons of importance within the station. This includes but is not limited to The Captain, The Heads of Staff and the centcomm representative. You answer directly to the Head of Security who will assist you in achieving your mission.
Where required to achieve your primary responsibility you should liase with security and share resources, however the day to day security operations of the station are outside of your jurisdiction.
Monitor the health and safety of your principals, identify any potential risks and threats then alert the proper departments to resolve the situation. You are authorized to act as bodyguard to any of the station heads that you determine are most in need of protection, however additional access to their departments shall be granted solely at their discretion.
Observe the station alert system and carry your armaments only as required by the situation or when authorized by the Head of Security or Captain in exceptional cases.
Remember, as an agent of Nanotransen it is your responsibility to conduct yourself appropriately and you will be held to the highest standard. You will be held accountable for your actions. Security is authorized to search, interrogate or detain you as required by their own procedures. Internal affairs will also monitor and observe your conduct and their mandate applies equally to security and blueshield operations.
Dagon Blade, Blueshield Commander
"; name = "Blueshield Mission Briefing"},/turf/simulated/floor{icon_state = "bcarpet05"},/area/blueshield) -"bOj" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/simulated/floor/wood,/area/blueshield) -"bOk" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/ntrep) -"bOl" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/item/device/flashlight/lamp/green{pixel_x = -5; pixel_y = 12},/obj/item/weapon/paper{info = "Centcomm Representative Mission Briefing

Nanotransen Central Command has dispatched you to this station in order to liase with command staff on their behalf. As experienced field officers, the staff on the station are experts in handling their own fields. It is your job however to consider the bigger picture and to direct the staff towards Nanotransen's corporate interests.
As a civilian, you should consider yourself an advisor, diplomat and intermediary. The command staff do not answer to you directly and are not required to follow your orders nor do you have disciplinary authority over personnel. In all station internal matters you answer to the Head of Personnel who will direct you in your conduct within the station. However you also answer to Centcomm who may, as required, direct you in acting on company interests.
Central command may dispatch orders to the staff through you which you are responsible to communicate, however enforcement of these orders is not your mandate and will be handled directly by central command or authorized nanotransen personnel. When not specifically directed by central command, assist the head of personnel in evaluation of the station and receiving departmental reports.
Your office has been provided with a direct link to central command, through which you can issue any urgent reports or requests for Nanotransen intervention. Remember that any direct intervention is a costly exercise and should be used only when the situation justifies the request. You will be held accountable for any unnecessary usage of Nanotransen resources.
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req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper) -"bOx" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/sleeper) -"bOy" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor,/area/medical/sleeper) -"bOz" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor,/area/medical/sleeper) -"bOA" = (/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/sleeper) -"bOB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bOC" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bOD" = (/obj/structure/closet/walllocker/emerglocker/north,/obj/machinery/atmospherics/pipe/manifold{color = "red"; 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icon_state = "whiteblue"; dir = 1},/area/medical/medbay2) -"bOL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bOM" = (/obj/machinery/door/firedoor/multi_tile{dir = 3},/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"}) -"bON" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"}) -"bOO" = (/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"}) -"bOP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"}) -"bOQ" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/iso_access{name = "\improper Patient Rooms"}) -"bOR" = (/obj/structure/cable,/obj/structure/cable{d1 = 1; 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icon_state = "pdoor0"; id = "medprivc"; name = "Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area) -"bOV" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/medical{name = "Patient Iso C"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/patient_c) -"bOW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "medprivc"; name = "Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) -"bOX" = (/obj/machinery/power/apc{dir = 8; name = "Telescience APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; 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pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"bPd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"bPe" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/toxins/mixing) -"bPf" = (/obj/structure/closet/bombcloset,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{dir = 10; icon_state = "whitepurple"},/area/toxins/mixing) -"bPg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/toxins/mixing) -"bPh" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/l3closet/scientist,/obj/structure/cable{d1 = 4; 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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
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nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dfS" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dfT" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dfU" = (/turf/simulated/floor/mech_bay_recharge_floor{name = "Vox Mech Recharge Station"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dfV" = (/obj/machinery/computer/mech_bay_power_console,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dfW" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dfX" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dfY" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dfZ" = (/obj/machinery/door/airlock/hatch,/turf/simulated/shuttle/floor4{name = "Vox Flooring"; nitrogen = 100; oxygen = 0},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dga" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/vox/station) -"dgb" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/vox/station) -"dgc" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"dgd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dge" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgg" = (/obj/machinery/computer/vox_station,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgh" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgi" = (/obj/machinery/computer/vox_stealth,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgj" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dgk" = (/obj/machinery/door/airlock/hatch,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgl" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgm" = (/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgn" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4{name = "Vox Flooring"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgo" = (/obj/machinery/constructable_frame/machine_frame,/obj/item/device/radio/intercom{desc = "Talk through this. Sneakily."; freerange = 1; frequency = 1213; name = "Vox Intercom"; pixel_x = 0; pixel_y = 32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgp" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/alien{icon_state = "red2"; name = "\improper Vox base"}) -"dgq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgr" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgs" = (/obj/item/weapon/stool,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgt" = (/turf/simulated/shuttle/floor4{name = "Vox Flooring"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgv" = (/turf/unsimulated/wall,/area/wizard_station) -"dgw" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgx" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgy" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgz" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgA" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgB" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgC" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station) -"dgD" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station) -"dgE" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station) -"dgF" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station) -"dgG" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station) -"dgH" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station) -"dgI" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgJ" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgK" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

"; name = "List of Available Spells (READ)"},/obj/item/trash/tray,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/wizard_station) -"dgL" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station) -"dgM" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station) -"dgN" = (/obj/structure/rack,/obj/item/weapon/gun/dartgun/vox/medical,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/device/radio,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/backpack/satchel,/obj/item/device/flash,/obj/item/device/radio/headset/syndicate,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgO" = (/obj/structure/rack,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/device/radio,/obj/item/weapon/storage/backpack/satchel,/obj/item/weapon/grenade/smokebomb,/obj/item/device/chameleon,/obj/item/device/flash,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/radio/headset/syndicate,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgP" = (/obj/structure/rack,/obj/item/weapon/storage/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/obj/item/device/radio,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/backpack/satchel,/obj/item/weapon/grenade/empgrenade,/obj/item/device/multitool,/obj/item/device/radio/headset/syndicate,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgQ" = (/obj/structure/rack,/obj/item/weapon/crossbow,/obj/item/weapon/arrow,/obj/item/weapon/arrow,/obj/item/device/radio,/obj/item/weapon/storage/belt/security,/obj/item/weapon/storage/backpack/satchel,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/grenade/flashbang,/obj/item/weapon/plastique,/obj/item/device/radio/headset/syndicate,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgR" = (/obj/item/device/radio/intercom{desc = "Talk through this. Sneakily."; freerange = 1; frequency = 1213; name = "Vox Intercom"; pixel_x = 0; pixel_y = 32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgS" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgT" = (/obj/structure/stool/bed,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgU" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgV" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"dgW" = (/obj/machinery/door/window,/turf/simulated/shuttle/floor4{name = "Vox Flooring"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgX" = (/obj/effect/landmark{name = "voxstart"},/turf/simulated/shuttle/floor4{name = "Vox Flooring"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgY" = (/obj/machinery/door/window/westleft,/turf/simulated/shuttle/floor4{name = "Vox Flooring"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dgZ" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dha" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dhb" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dhc" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dhd" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"dhe" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"dhf" = (/obj/structure/rack,/obj/item/clothing/mask/breath/vox,/obj/item/clothing/shoes/magboots/vox,/obj/item/clothing/gloves/yellow/vox,/obj/item/weapon/tank/nitrogen,/obj/item/clothing/under/vox/vox_robes,/obj/item/clothing/under/vox/vox_casual,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/suit/space/vox/medic,/turf/simulated/shuttle/plating{name = "Vox plating"; 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nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dhj" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/clothing/suit/xenos,/obj/item/clothing/suit/storage/det_suit/fluff/leatherjack,/obj/item/clothing/under/fluff/tian_dress,/obj/item/clothing/head/welding/fluff/norah_briggs_1,/obj/item/clothing/glasses/regular/hipster,/obj/item/clothing/glasses/meson/fluff/book_berner_1,/obj/item/clothing/head/bearpelt,/obj/item/clothing/head/kitty,/obj/item/clothing/head/rabbitears,/obj/item/clothing/suit/imperium_monk,/obj/item/clothing/suit/wizrobe/fake,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dhk" = (/obj/item/weapon/handcuffs,/obj/item/clothing/suit/straight_jacket,/obj/item/weapon/legcuffs,/obj/structure/table,/turf/simulated/shuttle/plating{name = "Vox plating"; nitrogen = 100; oxygen = 0},/area/shuttle/vox/station) -"dhl" = (/obj/structure/closet/emcloset,/obj/item/clothing/head/helmet/space,/obj/item/clothing/suit/space,/turf/simulated/shuttle/plating{name = "Vox plating"; 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dir = 1; network = list("Tcomsat")},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/tcommsat/entrance) -"dpn" = (/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/tcommsat/entrance) -"dpo" = (/obj/machinery/light{dir = 4},/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/tcommsat/entrance) -"dpp" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plating,/area/tcommsat/entrance) -"dpq" = (/obj/machinery/teleport/station,/turf/simulated/floor/plating,/area/tcommsat/entrance) -"dpr" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/tcommsat/entrance) -"dps" = (/obj/machinery/camera{c_tag = "South Solars"; dir = 4; network = list("Tcomsat")},/turf/space,/area) -"dpt" = (/turf/space,/area/syndicate_station/commssat) -"dpu" = (/turf/simulated/wall/r_wall,/area/AIsattele) -"dpv" = (/obj/structure/computerframe,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/AIsattele) -"dpw" = (/obj/machinery/teleport/station,/obj/structure/cable{icon_state = "0-2"; 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You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.