diff --git a/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm b/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm index d0a629b0dcc..f713d4e31d8 100644 --- a/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm +++ b/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm @@ -54,7 +54,7 @@ "abb" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate/black/red,/obj/item/clothing/head/helmet/space/syndicate/black/red,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "synd_pump"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate) "abc" = (/obj/item/device/radio/intercom/syndicate{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate) "abd" = (/obj/structure/grille,/turf/space,/area/space) -"abe" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area/space) +"abe" = (/obj/structure/grille/broken,/obj/structure/lattice,/turf/space,/area/space) "abf" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) "abg" = (/obj/machinery/recharge_station/upgraded,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate) "abh" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate) @@ -261,7 +261,7 @@ "afa" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/obj/structure/table/glass,/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 4; pixel_y = 4},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = -5; pixel_y = 6},/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitered"},/area/security/prison) "afb" = (/turf/simulated/wall,/area/crew_quarters/fitness{name = "\improper Recreation Area"}) "afc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/power/apc{cell_type = 2500; dir = 1; name = "Prisoner Education Chamber APC"; pixel_y = 24},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/structure/closet/secure_closet/injection{name = "educational injections"; pixel_x = 2},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/prison/solitary{name = "Prisoner Education Chamber"}) -"afd" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/space) +"afd" = (/obj/structure/table/reinforced,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/clothing/head/beret/sec,/obj/item/clothing/suit/jacket/pilot,/obj/machinery/alarm{pixel_y = 24},/obj/item/device/spacepod_key{id = 100000},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/podbay) "afe" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southwest_lock"; locked = 1; req_access_txt = "152"; req_one_access = null; req_one_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox) "aff" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access_txt = "152"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox) "afg" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox) @@ -336,7 +336,7 @@ "agx" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/flasher{id = "PCell 1"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) "agy" = (/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/glass,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitered"},/area/security/prison) "agz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitered"},/area/security/prison) -"agA" = (/obj/structure/stool/bed/roller,/obj/structure/stool/bed/roller,/obj/machinery/iv_drip{density = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/iv_drip{density = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitered"},/area/security/prison) +"agA" = (/obj/structure/stool/bed/roller,/obj/structure/stool/bed/roller,/obj/machinery/iv_drip,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitered"},/area/security/prison) "agB" = (/turf/simulated/wall/r_wall,/area/security/warden) "agC" = (/turf/simulated/wall/r_wall,/area/security/hos) "agD" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/prison/solitary{name = "Prisoner Education Chamber"}) @@ -361,7 +361,7 @@ "agW" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor/preopen{id_tag = "hosspace"; name = "space shutters"},/turf/simulated/floor/plating,/area/security/hos) "agX" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "agY" = (/obj/structure/closet/secure_closet{name = "contraband locker"; req_access_txt = "3"},/turf/simulated/floor/plasteel{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"agZ" = (/obj/structure/table/reinforced,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/clothing/head/beret/sec,/obj/item/clothing/suit/jacket/pilot,/obj/machinery/alarm{pixel_y = 24},/obj/item/device/spacepod_key,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/podbay) +"agZ" = (/obj/structure/table/woodentable,/obj/machinery/newscaster/security_unit{pixel_x = 0; pixel_y = 32},/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/obj/machinery/keycard_auth{pixel_x = -26; pixel_y = 23},/obj/machinery/door_control{id = "hosspace"; name = "Space Shutters Control"; pixel_x = -26; pixel_y = 34},/obj/item/device/spacepod_key{id = 100000},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) "aha" = (/obj/machinery/computer/prisoner,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) "ahb" = (/obj/machinery/computer/security,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) "ahc" = (/obj/machinery/computer/secure_data,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) @@ -459,7 +459,7 @@ "aiQ" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 29},/obj/machinery/deployable/barrier,/obj/machinery/deployable/barrier,/obj/machinery/deployable/barrier,/obj/machinery/deployable/barrier,/turf/simulated/floor/plasteel{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) "aiR" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser{pixel_x = -3; pixel_y = 3},/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plasteel{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/security/warden) "aiS" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/warden) -"aiT" = (/mob/living/simple_animal/bot/secbot{health = 35; name = "Sergeant-at-Armsky "; on = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/warden) +"aiT" = (/mob/living/simple_animal/bot/secbot/armsky,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/warden) "aiU" = (/obj/structure/rack,/obj/item/weapon/shield/riot{pixel_x = -3; pixel_y = 3},/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot{pixel_x = 3; pixel_y = -3},/obj/item/device/radio/intercom{frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/warden) "aiV" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/secure/briefcase{pixel_x = -2},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/cartridge/detective,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) "aiW" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) @@ -584,7 +584,7 @@ "all" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l"; icon_state = "propulsion_l"},/turf/space,/area/shuttle/vox) "alm" = (/obj/structure/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox) "aln" = (/obj/structure/rack,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox) -"alo" = (/obj/machinery/door/poddoor{id_tag = "trash"; name = "disposal bay door"},/turf/simulated/floor/plating,/area/maintenance/disposal) +"alo" = (/obj/machinery/door/poddoor{id_tag = "trash"; name = "disposal bay door"},/obj/structure/fans/tiny,/turf/simulated/floor/plating,/area/maintenance/disposal) "alp" = (/obj/machinery/mass_driver{dir = 8; id_tag = "trash"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/disposal) "alq" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "garbage"; name = "disposal coveyor"},/turf/simulated/floor/plating,/area/maintenance/disposal) "alr" = (/turf/simulated/floor/plating,/area/maintenance/disposal) @@ -929,13 +929,13 @@ "arS" = (/obj/effect/landmark/start{name = "Brig Physician"},/obj/structure/stool,/turf/simulated/floor/plasteel{icon_state = "white"},/area/security/brig) "arT" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/maintenance/fpmaint2{name = "Port Maintenance"}) "arU" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) -"arV" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/iv_drip{density = 0},/turf/simulated/floor/plasteel{icon_state = "whitered"},/area/security/brig) +"arV" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{icon_state = "whitered"},/area/security/brig) "arW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fore) "arX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 1},/area/security/brig) "arY" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/security/brig) "arZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/firealarm{dir = 4; pixel_x = 28},/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 4},/area/security/brig) "asa" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Evidence Storage"; req_access_txt = "3"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/security/warden) -"asb" = (/obj/structure/table/woodentable,/obj/machinery/newscaster/security_unit{pixel_x = 0; pixel_y = 32},/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/obj/machinery/keycard_auth{pixel_x = -26; pixel_y = 23},/obj/machinery/door_control{id = "hosspace"; name = "Space Shutters Control"; pixel_x = -26; pixel_y = 34},/obj/item/device/spacepod_key,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/hos) +"asb" = (/obj/machinery/door/poddoor/shutters{dir = 8; id_tag = "qm_mine_warehouse"; name = "Warehouse Shutters"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/quartermaster/miningdock{name = "\improper Mining Office"}) "asc" = (/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass_security{name = "Secure Gear Storage"; req_access_txt = "3"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/security/warden) "asd" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) "ase" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) @@ -1053,7 +1053,7 @@ "aum" = (/obj/machinery/door/airlock/maintenance{icon = 'icons/obj/doors/Doorint.dmi'; name = "Brig Emergency Storage"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/brig) "aun" = (/obj/machinery/space_heater,/turf/simulated/floor/plasteel,/area/security/podbay) "auo" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/maintenance/starboard) -"aup" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) +"aup" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/space,/area/space) "auq" = (/obj/machinery/space_heater,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "aur" = (/obj/machinery/space_heater,/turf/simulated/floor/plating{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/maintenance/fpmaint2{name = "Port Maintenance"}) "aus" = (/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "supplybridge"},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/maintenance/fpmaint2{name = "Port Maintenance"}) @@ -1601,7 +1601,7 @@ "aEO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock{name = "\improper Mining Office"}) "aEP" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock{name = "\improper Mining Office"}) "aEQ" = (/obj/machinery/door_control{id = "qm_mine_warehouse"; name = "Warehouse Door Control"; pixel_x = 24; pixel_y = 28; req_access_txt = "48"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "brown"},/area/quartermaster/miningdock{name = "\improper Mining Office"}) -"aER" = (/obj/machinery/door/poddoor/shutters{id_tag = "qm_mine_warehouse"; name = "Warehouse Shutters"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/quartermaster/miningdock{name = "\improper Mining Office"}) +"aER" = (/obj/structure/table/reinforced,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/item/device/radio/off,/obj/machinery/door/poddoor/shutters/preopen{dir = 8; id_tag = "briglockdown"; name = "brig shutters"},/obj/machinery/door/window/westleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Outer Window"; req_access_txt = "0"},/obj/machinery/door/window/brigdoor{dir = 4; name = "Security Desk"; req_access_txt = "1"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) "aES" = (/obj/structure/disposalpipe/segment,/obj/machinery/door_control{id = "qm_mine_warehouse"; name = "Warehouse Door Control"; pixel_x = -24; pixel_y = 28; req_access_txt = "48"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/quartermaster/sorting{name = "\improper Warehouse"}) "aET" = (/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"}) "aEU" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"}) @@ -1832,7 +1832,7 @@ "aJl" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/fore) "aJm" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=1-BrigCells"; location = "0-SecurityDesk"},/mob/living/simple_animal/bot/secbot/beepsky,/turf/simulated/floor/plasteel,/area/hallway/primary/fore) "aJn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plasteel,/area/hallway/primary/fore) -"aJo" = (/obj/structure/table/reinforced,/obj/machinery/door/window/westleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Outer Window"; req_access_txt = "0"},/obj/machinery/door/window/brigdoor{dir = 4; name = "Security Desk"; req_access_txt = "1"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/item/device/radio/off,/obj/machinery/door/poddoor/shutters/preopen{id_tag = "briglockdown"; name = "brig shutters"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"aJo" = (/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/quartermaster/sorting{name = "\improper Warehouse"}) "aJp" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) "aJq" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) "aJr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) @@ -1876,14 +1876,14 @@ "aKd" = (/obj/structure/rack{dir = 1},/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 2; icon_state = "brown"},/area/quartermaster/miningdock{name = "\improper Mining Office"}) "aKe" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "brown"},/area/quartermaster/miningdock{name = "\improper Mining Office"}) "aKf" = (/obj/structure/closet/secure_closet/miner,/turf/simulated/floor/plasteel{dir = 6; icon_state = "brown"},/area/quartermaster/miningdock{name = "\improper Mining Office"}) -"aKg" = (/obj/machinery/door/poddoor/shutters{id_tag = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/quartermaster/sorting{name = "\improper Warehouse"}) +"aKg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Vault Storage"},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/construction/Storage{name = "Storage Wing"}) "aKh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/quartermaster/sorting{name = "\improper Warehouse"}) "aKi" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;63;48;50"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fore) "aKj" = (/turf/simulated/wall,/area/construction/Storage{name = "Storage Wing"}) "aKk" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/hallway/primary/fore) "aKl" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/quartermaster/storage) "aKm" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/fore) -"aKn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{icon = 'icons/obj/doors/Doorminingglass.dmi'; name = "Vault Storage"},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/construction/Storage{name = "Storage Wing"}) +"aKn" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "brown"},/area/storage/primary) "aKo" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/fore) "aKp" = (/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/simulated/floor/plating,/area/quartermaster/storage) "aKq" = (/obj/effect/spawner/window,/turf/simulated/floor/plating,/area/storage/primary) @@ -2106,8 +2106,8 @@ "aOz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;63;48;50"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "aOA" = (/turf/simulated/wall,/area/storage/primary) "aOB" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/poddoor/preopen{id_tag = "lawyer_blast"; name = "privacy shutters"},/turf/simulated/floor/plating,/area/lawoffice) -"aOC" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{icon = 'icons/obj/doors/Doorminingglass.dmi'; name = "Primary Tool Storage"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "brown"},/area/storage/primary) -"aOD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{icon = 'icons/obj/doors/Doorminingglass.dmi'; name = "Primary Tool Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 2; icon_state = "brown"},/area/storage/primary) +"aOC" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "brown"},/area/storage/primary) +"aOD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Auxiliary Tool Storage"; req_access_txt = "12"},/turf/simulated/floor/plasteel,/area/storage/tools) "aOE" = (/mob/living/carbon/slime,/turf/simulated/floor/plasteel,/area/toxins/xenobiology{name = "\improper Secure Lab"}) "aOF" = (/turf/simulated/wall/r_wall,/area/storage/primary) "aOG" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) @@ -3283,7 +3283,7 @@ "blg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/central) "blh" = (/obj/structure/sign/directions/security{dir = 4; pixel_y = 8},/obj/structure/sign/directions/engineering{dir = 4},/turf/simulated/wall,/area/janitor) "bli" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/engine/mechanic_workshop) -"blj" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{icon = 'icons/obj/doors/Doorengglass.dmi'; name = "Auxiliary Tool Storage"; req_access_txt = "12"},/turf/simulated/floor/plasteel,/area/storage/tools) +"blj" = (/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass_engineering{name = "Mechanic Workshop"; req_access_txt = "70"},/turf/simulated/floor/plasteel,/area/engine/mechanic_workshop) "blk" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/checkpoint2{name = "Customs"}) "bll" = (/obj/structure/closet/emcloset,/obj/structure/sign/double/map/left{icon_state = "map-left-MS"; pixel_y = 32},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/hallway/primary/starboard) "blm" = (/obj/structure/sign/double/map/right{desc = "A framed picture of the station. Clockwise from security in red at the top, you see engineering in yellow, science in purple, escape in checkered red-and-white, medbay in green, arrivals in checkered red-and-blue, and then cargo in brown."; icon_state = "map-right-MS"; pixel_y = 32},/obj/structure/closet/firecloset,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/hallway/primary/starboard) @@ -3303,7 +3303,7 @@ "blA" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/pod_4) "blB" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/pod_4) "blC" = (/obj/effect/spawner/window,/turf/simulated/floor/plating,/area/civilian/barber) -"blD" = (/obj/machinery/camera/motion{c_tag = "Mini Satellite AI Chamber"; dir = 2; network = list("SS13","MiniSat")},/obj/machinery/door/window/southright{dir = 4; name = "AI Core Door"; req_access = null; req_access_txt = "16"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "vault"},/area/turret_protected/ai) +"blD" = (/obj/machinery/camera/motion{c_tag = "Mini Satellite AI Chamber"; dir = 2; network = list("SS13","MiniSat"); start_active = 1},/obj/machinery/door/window/southright{dir = 4; name = "AI Core Door"; req_access = null; req_access_txt = "16"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "vault"},/area/turret_protected/ai) "blE" = (/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/construction/hallway{name = "\improper MiniSat Exterior"}) "blF" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/machinery/flasher{id = "AI"; pixel_x = 24; pixel_y = -24},/obj/machinery/requests_console{department = "AI"; departmentType = 5; name = "AI Requests Console"; pixel_x = 32; pixel_y = 32},/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "vault"},/area/turret_protected/ai) "blG" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{dir = 4; icon_state = "vault"},/area/turret_protected/ai) @@ -3413,7 +3413,7 @@ "bnG" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Airlock"},/obj/docking_port/mobile/pod{dir = 4; id = "pod4"; name = "escape pod 4"},/turf/simulated/shuttle/floor,/area/shuttle/pod_4) "bnH" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/pod_4) "bnI" = (/obj/machinery/door/airlock/external{name = "Escape Pod Four"; req_access = null; req_access_txt = "32"},/turf/simulated/floor/plating,/area/maintenance/starboard) -"bnJ" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/maintenance/starboard) +"bnJ" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "AI Chamber Entrance Shutters"; name = "AI Chamber Entrance Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/flasher{id = "AI"; pixel_x = -25; pixel_y = 0},/obj/machinery/door/airlock/highsecurity{icon_state = "door_locked"; locked = 1; name = "AI Chamber"; req_access_txt = "16"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) "bnK" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/construction/hallway{name = "\improper MiniSat Exterior"}) "bnL" = (/obj/machinery/porta_turret{dir = 8},/obj/machinery/flasher{id = "AI"; pixel_x = 0; pixel_y = 21},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/ai) "bnM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) @@ -3457,7 +3457,7 @@ "boy" = (/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/maintcentral{name = "Central Maintenance"}) "boz" = (/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/maintcentral{name = "Central Maintenance"}) "boA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/spawner/window,/turf/simulated/floor/plating,/area/civilian/barber) -"boB" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/computer/card,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) +"boB" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/modular_computer/console/preset/command,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) "boC" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) "boD" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) "boE" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) @@ -3652,7 +3652,7 @@ "bsl" = (/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/central) "bsm" = (/turf/simulated/wall,/area/civilian/barber) "bsn" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating/airless,/area/construction/hallway{name = "\improper MiniSat Exterior"}) -"bso" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{icon = 'icons/obj/doors/Doorengglass.dmi'; name = "Barber Shop"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/civilian/barber) +"bso" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass{name = "Barber Shop"},/turf/simulated/floor/plasteel,/area/civilian/barber) "bsp" = (/turf/simulated/wall,/area/crew_quarters/bar) "bsq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/starboard) "bsr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/maintenance/starboard) @@ -3678,7 +3678,7 @@ "bsL" = (/obj/structure/transit_tube{tag = "icon-D-SW"; icon_state = "D-SW"},/turf/space,/area/space) "bsM" = (/turf/simulated/wall/r_wall,/area/turret_protected/tcomfoyer{name = "\improper MiniSat Teleporter Foyer"}) "bsN" = (/obj/structure/transit_tube{tag = "icon-D-NW"; icon_state = "D-NW"},/turf/space,/area/space) -"bsO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{icon_state = "door_locked"; locked = 1; name = "AI Chamber"; req_access_txt = "16"},/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "AI Chamber Entrance Shutters"; name = "AI Chamber Entrance Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/flasher{id = "AI"; pixel_x = -25; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"bsO" = (/obj/structure/table/reinforced,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "hop"; layer = 3.1; name = "privacy shutters"; opacity = 0},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 1; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; req_access_txt = "57"},/obj/machinery/door/window/northleft{dir = 2; icon_state = "left"; name = "Reception Window"; req_access_txt = "0"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) "bsP" = (/obj/structure/transit_tube{icon_state = "D-SE"; tag = "icon-D-SW"},/obj/structure/lattice,/turf/space,/area/space) "bsQ" = (/obj/structure/transit_tube{icon_state = "E-W-Pass"},/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area/space) "bsR" = (/obj/structure/transit_tube{icon_state = "E-SW"; tag = "icon-E-NW"},/obj/structure/lattice,/turf/space,/area/space) @@ -3730,7 +3730,7 @@ "btL" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable/yellow,/obj/machinery/door/poddoor/preopen{id_tag = "hop"; name = "privacy shutters"},/turf/simulated/floor/plating,/area/crew_quarters/heads) "btM" = (/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/hop,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/heads) "btN" = (/obj/effect/landmark/start{name = "Head of Personnel"},/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/wood,/area/crew_quarters/heads) -"btO" = (/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 0},/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/structure/table/woodentable,/obj/item/weapon/storage/box/ids,/obj/item/weapon/storage/box/ids,/turf/simulated/floor/wood,/area/crew_quarters/heads) +"btO" = (/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 0},/obj/machinery/computer/security/mining,/turf/simulated/floor/wood,/area/crew_quarters/heads) "btP" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/maintcentral{name = "Central Maintenance"}) "btQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) "btR" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 29},/obj/machinery/computer/teleporter,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) @@ -3845,9 +3845,9 @@ "bvW" = (/obj/structure/window/reinforced,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) "bvX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/window{dir = 2; name = "HoP's Desk"; pixel_y = 0; req_access_txt = "57"},/turf/simulated/floor/wood,/area/crew_quarters/heads) "bvY" = (/obj/structure/filingcabinet/chestdrawer{pixel_y = 6},/obj/structure/window/reinforced,/turf/simulated/floor/wood,/area/crew_quarters/heads) -"bvZ" = (/obj/machinery/vending/cart{req_access_txt = "57"},/turf/simulated/floor/wood,/area/crew_quarters/heads) -"bwa" = (/obj/machinery/computer/security/mining,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/heads) -"bwb" = (/obj/machinery/computer/ordercomp,/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bvZ" = (/obj/machinery/vending/cart{req_access_txt = "57"},/obj/item/device/radio/intercom{frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 21},/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bwa" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/obj/structure/stool/bed/dogbed/ian,/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bwb" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/computer/ordercomp,/turf/simulated/floor/wood,/area/crew_quarters/heads) "bwc" = (/obj/structure/closet/secure_closet/hop,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/crew_quarters/heads) "bwd" = (/turf/simulated/wall,/area/crew_quarters/heads) "bwe" = (/obj/structure/window/reinforced,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) @@ -4050,7 +4050,7 @@ "bzT" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bzU" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bzV" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/heads) -"bzW" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/device/radio/intercom{dir = 2; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -28},/obj/machinery/hologram/holopad,/obj/machinery/camera{c_tag = "Head of Personnel's Office"; dir = 1; network = list("SS13")},/turf/simulated/floor/carpet,/area/crew_quarters/heads) +"bzW" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bzX" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bzY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bzZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/carpet,/area/crew_quarters/heads) @@ -4256,7 +4256,7 @@ "bDR" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/toy/cards/deck{pixel_y = 4},/obj/structure/table/woodentable/poker,/turf/simulated/floor/wood,/area/crew_quarters/bar) "bDS" = (/obj/effect/spawner/lootdrop{loot = list(/obj/item/weapon/gun/projectile/revolver/russian,/obj/item/clothing/mask/cigarette/cigar/cohiba,/obj/item/toy/cards/deck/syndicate); name = "gambling valuables spawner"},/obj/structure/table/woodentable/poker,/turf/simulated/floor/wood,/area/crew_quarters/bar) "bDT" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/atmos) -"bDU" = (/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 1; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; req_access_txt = "57"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/window/northleft{dir = 2; icon_state = "left"; name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "hop"; layer = 3.1; name = "privacy shutters"; opacity = 0},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"bDU" = (/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "hopqueue"; name = "HoP Queue Shutters"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "loadingarea"; tag = "loading"},/area/bridge/meeting_room{name = "\improper Command Hallway"}) "bDV" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 28},/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) "bDW" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/obj/machinery/firealarm{pixel_y = 28},/obj/item/weapon/book/manual/security_space_law{pixel_y = 3},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) "bDX" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "Council Chamber"; req_access = null; req_access_txt = "19"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) @@ -4443,9 +4443,9 @@ "bHw" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/wood,/area/library) "bHx" = (/obj/item/weapon/twohanded/required/kirbyplants{tag = "icon-plant-22"; icon_state = "plant-22"},/turf/simulated/floor/wood,/area/library) "bHy" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "council blast"; layer = 2.9; name = "Council Blast Doors"; opacity = 0},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/bridge) -"bHz" = (/obj/machinery/door/poddoor/shutters/preopen{id_tag = "hopqueue"; name = "HoP Queue Shutters"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "loadingarea"; tag = "loading"},/area/bridge/meeting_room{name = "\improper Command Hallway"}) +"bHz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "hopqueue"; name = "HoP Queue Shutters"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "loadingarea"; tag = "loading"},/area/bridge/meeting_room{name = "\improper Command Hallway"}) "bHA" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/bar) -"bHB" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/poddoor/shutters/preopen{id_tag = "hopqueue"; name = "HoP Queue Shutters"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "loadingarea"; tag = "loading"},/area/bridge/meeting_room{name = "\improper Command Hallway"}) +"bHB" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/bridge/meeting_room{name = "\improper Command Hallway"}) "bHC" = (/obj/machinery/atm{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 4},/area/hallway/primary/starboard) "bHD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11},/obj/machinery/door_control{id = "bridge blast"; name = "Bridge Access Blast Door Control"; pixel_x = 24; pixel_y = -24; req_access_txt = "19"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) "bHE" = (/obj/structure/disposalpipe/segment,/obj/item/toy/cards/deck{pixel_y = 4},/obj/structure/table/woodentable/poker,/turf/simulated/floor/wood,/area/crew_quarters/bar) @@ -4741,9 +4741,9 @@ "bNi" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/gateway) "bNj" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "Gateway Atrium"; req_access_txt = "62"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/gateway) "bNk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/gateway) -"bNl" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/gateway) -"bNm" = (/obj/machinery/vending/cigarette,/obj/machinery/newscaster{pixel_x = 0; pixel_y = -29},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/gateway) -"bNn" = (/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/gateway) +"bNl" = (/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/bridge/meeting_room{name = "\improper Command Hallway"}) +"bNm" = (/obj/machinery/vending/cigarette,/obj/machinery/newscaster{pixel_x = 0; pixel_y = -29},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/bridge/meeting_room{name = "\improper Command Hallway"}) +"bNn" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "kitchen"; name = "Serving Hatch"},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "bNo" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;17"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/maintcentral{name = "Central Maintenance"}) "bNp" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11},/turf/simulated/floor/plasteel{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) "bNq" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) @@ -4921,11 +4921,11 @@ "bQG" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "bQH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central) "bQI" = (/turf/simulated/wall,/area/crew_quarters/kitchen) -"bQJ" = (/obj/machinery/door/poddoor/shutters/preopen{id_tag = "kitchen"; name = "Serving Hatch"},/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bQK" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{id_tag = "kitchen"; name = "Serving Hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/reagent_containers/food/snacks/pie,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"bQJ" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "kitchen"; name = "Serving Hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/reagent_containers/food/snacks/pie,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"bQK" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "kitchen"; name = "Serving Hatch"},/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "bQL" = (/obj/machinery/computer/security/telescreen/entertainment,/turf/simulated/wall,/area/crew_quarters/kitchen) -"bQM" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{id_tag = "kitchen"; name = "Serving Hatch"},/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bQN" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{id_tag = "kitchen"; name = "Serving Hatch"},/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"bQM" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "kitchen"; name = "Serving Hatch"},/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"bQN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Pod Bay"},/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals"}) "bQO" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock{icon = 'icons/obj/doors/Doorsilver.dmi'; name = "Kitchen"; req_access_txt = "28"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "bQP" = (/obj/machinery/vending/snack,/obj/machinery/newscaster{pixel_y = -29},/turf/simulated/floor/carpet,/area/crew_quarters/bar) "bQQ" = (/obj/machinery/vending/coffee,/turf/simulated/floor/carpet,/area/crew_quarters/bar) @@ -5245,11 +5245,11 @@ "bWS" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/gateway) "bWT" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 2; initialize_directions = 11},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/gateway) "bWU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/gateway) -"bWV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{icon = 'icons/obj/doors/Doorcomglass.dmi'; name = "Gateway Chamber"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/gateway) +"bWV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/door/airlock/glass{name = "Gateway Chamber"},/turf/simulated/floor/plasteel,/area/gateway) "bWW" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/gateway) "bWX" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/gateway) "bWY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/gateway) -"bWZ" = (/obj/machinery/door/airlock/maintenance{name = "Gateway Maintenance"; req_access_txt = "17"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/gateway) +"bWZ" = (/obj/machinery/door/airlock/maintenance{name = "Gateway Maintenance"; req_access_txt = "62"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/gateway) "bXa" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/maintcentral{name = "Central Maintenance"}) "bXb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) "bXc" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/mint,/obj/item/weapon/reagent_containers/food/condiment/enzyme{layer = 5},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) @@ -5344,7 +5344,7 @@ "bYN" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; on = 1},/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "purplefull"},/area/atmos) "bYO" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 8; frequency = 1441; id = "tox_in"; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) "bYP" = (/obj/machinery/camera{c_tag = "Atmospherics Tank - Toxins"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) -"bYQ" = (/obj/machinery/light/small,/obj/machinery/camera{c_tag = "Telecoms - Server Room - Aft"; dir = 1; network = list("SS13","tcomm")},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bYQ" = (/obj/machinery/light/small,/obj/machinery/camera{c_tag = "Telecoms - Server Room - Aft"; dir = 1; network = list("SS13","tcomm")},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/ntnet_relay,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) "bYR" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating{icon_plating = "warnplate"; icon_state = "warnplate"},/area/maintenance/fpmaint2{name = "Port Maintenance"}) "bYS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "bYT" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/spawner/lootdrop{loot = list(/obj/structure/grille,/obj/structure/grille,/obj/structure/grille,/obj/structure/grille,/obj/structure/grille,/obj/item/weapon/cigbutt,/obj/item/trash/cheesie,/obj/item/trash/candy,/obj/item/trash/chips,/obj/item/trash/pistachios,/obj/item/trash/plate,/obj/item/trash/popcorn,/obj/item/trash/raisins,/obj/item/trash/sosjerky,/obj/item/trash/syndi_cakes); name = "maint grille or trash spawner"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) @@ -5363,20 +5363,20 @@ "bZg" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor/wood,/area/library) "bZh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/central) "bZi" = (/obj/structure/sign/directions/evac,/obj/structure/sign/directions/medical{pixel_y = 8},/obj/structure/sign/directions/science{pixel_y = -8},/turf/simulated/wall,/area/civilian/barber) -"bZj" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{id_tag = "evashutter"; name = "E.V.A. Storage Shutter"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) -"bZk" = (/obj/machinery/door/poddoor/shutters{id_tag = "teleshutter"; name = "Teleporter Access Shutter"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/teleporter{name = "\improper Teleporter Room"}) +"bZj" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "evashutter"; name = "E.V.A. Storage Shutter"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) +"bZk" = (/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "teleshutter"; name = "Teleporter Access Shutter"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/teleporter{name = "\improper Teleporter Room"}) "bZl" = (/turf/simulated/wall/r_wall,/area/blueshield) "bZm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/command{name = "Blueshield's Office"; req_access_txt = "67"},/turf/simulated/floor/wood,/area/blueshield) "bZn" = (/turf/simulated/wall/r_wall,/area/ntrep) "bZo" = (/obj/machinery/door/airlock/command{name = "NT Representative's Office"; req_access_txt = "73"},/turf/simulated/floor/wood,/area/ntrep) "bZp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/ntrep) -"bZq" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{id_tag = "gateshutter"; name = "Gateway Access Shutter"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/gateway) +"bZq" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "gateshutter"; name = "Gateway Access Shutter"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/gateway) "bZr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;17"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/maintcentral{name = "Central Maintenance"}) "bZs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) "bZt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "greencorner"},/area/hallway/primary/central) "bZu" = (/turf/simulated/wall,/area/hallway/primary/central) "bZv" = (/turf/simulated/wall,/area/hydroponics) -"bZw" = (/obj/machinery/door/poddoor/shutters/preopen{id_tag = "kitchenhydro"; name = "Service Shutter"},/obj/machinery/door/airlock/glass_medical{icon = 'icons/obj/doors/Doorglass.dmi'; id_tag = ""; name = "Service Door"; req_access_txt = "0"; req_one_access_txt = "35;28"},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/hydroponics) +"bZw" = (/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "kitchenhydro"; name = "Service Shutter"},/obj/machinery/door/airlock/glass{name = "Service Door"; req_one_access_txt = "35;28"},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/hydroponics) "bZx" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastleft{dir = 1; name = "Kitchen Window"; req_access_txt = "28"; req_one_access_txt = "0"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/paper,/obj/machinery/door/window/eastleft{dir = 2; name = "Hydroponics Window"; req_access_txt = "0"; req_one_access_txt = "30;35"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/hydroponics) "bZy" = (/obj/machinery/smartfridge,/turf/simulated/wall,/area/hydroponics) "bZz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/crew_quarters/kitchen) @@ -5759,7 +5759,7 @@ "cgM" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/hallway/primary/central) "cgN" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/hallway/primary/central) "cgO" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/hallway/primary/central) -"cgP" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{icon = 'icons/obj/doors/Doorglass.dmi'; id_tag = ""; name = "Hydroponics"; req_access_txt = "35"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/hydroponics) +"cgP" = (/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass{name = "Hydroponics"; req_access_txt = "35"},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/hydroponics) "cgQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "green"},/area/hydroponics) "cgR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 6},/area/hydroponics) "cgS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "green"},/area/hydroponics) @@ -6046,7 +6046,7 @@ "cmn" = (/obj/structure/sign/science,/turf/simulated/wall/r_wall,/area/toxins/lab) "cmo" = (/turf/simulated/wall/r_wall,/area/toxins/lab) "cmp" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 5; health = 120; icon_state = "twindow"; reinf = 0},/turf/simulated/floor/plating,/area/toxins/lab) -"cmq" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/machinery/door/poddoor/shutters/preopen{id_tag = "rndshuttersup"; name = "research and development lab shutters"},/obj/machinery/door/firedoor,/obj/machinery/door/window/eastright{dir = 2; name = "Research and Development Desk"; req_access_txt = "7"},/turf/simulated/floor/plating,/area/toxins/lab) +"cmq" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "rndshuttersup"; name = "research and development lab shutters"},/obj/machinery/door/window/eastright{dir = 2; name = "Research and Development Desk"; req_access_txt = "7"},/turf/simulated/floor/plating,/area/toxins/lab) "cmr" = (/obj/structure/sign/directions/science{pixel_y = -8},/turf/simulated/wall/r_wall,/area/toxins/lab) "cms" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor/preopen{id_tag = "Biohazard"; name = "biohazard containment door"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/medical/research{name = "Research Division"}) "cmt" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/poddoor/preopen{id_tag = "Biohazard"; name = "biohazard containment door"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/medical/research{name = "Research Division"}) @@ -6314,7 +6314,7 @@ "crv" = (/obj/structure/closet/firecloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "crw" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1485; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"}) "crx" = (/obj/machinery/vending/medical,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitebluecorner"},/area/medical/medbay{name = "Medbay Central"}) -"cry" = (/obj/structure/stool/bed/roller,/obj/machinery/iv_drip{density = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"},/area/medical/medbay{name = "Medbay Central"}) +"cry" = (/obj/structure/stool/bed/roller,/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"},/area/medical/medbay{name = "Medbay Central"}) "crz" = (/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitebluecorner"},/area/medical/medbay{name = "Medbay Central"}) "crA" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteyellowcorner"},/area/medical/medbay{name = "Medbay Central"}) "crB" = (/turf/simulated/floor/plasteel{dir = 6; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/medbay{name = "Medbay Central"}) @@ -6487,7 +6487,7 @@ "cuM" = (/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cuN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cuO" = (/obj/machinery/power/apc{dir = 4; name = "Surgery APC"; pixel_x = 26; pixel_y = 0},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/structure/closet/secure_closet/medical2,/turf/simulated/floor/plasteel{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/surgery) -"cuP" = (/obj/structure/stool/bed/roller,/obj/machinery/light/small{dir = 8},/obj/machinery/iv_drip{density = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) +"cuP" = (/obj/structure/stool/bed/roller,/obj/machinery/light/small{dir = 8},/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cuQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cuR" = (/obj/structure/stool/bed,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cuS" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable/yellow,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/door/poddoor/preopen{id_tag = "rdprivacy"; name = "privacy shutter"},/turf/simulated/floor/plating,/area/crew_quarters/hor) @@ -6512,7 +6512,7 @@ "cvl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/hallway/primary/aft) "cvm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 4; icon_state = "purple"},/area/hallway/primary/aft) "cvn" = (/turf/simulated/floor/plasteel{icon_state = "purplefull"},/area/hallway/primary/aft) -"cvo" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 4; name = "Research and Development Desk"; req_access_txt = "7"},/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/machinery/door/poddoor/shutters/preopen{id_tag = "rndshutters"; name = "research and development lab shutters"},/obj/machinery/door/firedoor,/obj/item/weapon/pen,/turf/simulated/floor/plating,/area/toxins/lab) +"cvo" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/machinery/door/firedoor,/obj/item/weapon/pen,/obj/machinery/door/poddoor/shutters/preopen{dir = 8; id_tag = "rndshutters"; name = "research and development lab shutters"},/obj/machinery/door/window/eastright{dir = 4; name = "Research and Development Desk"; req_access_txt = "7"},/turf/simulated/floor/plating,/area/toxins/lab) "cvp" = (/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitepurple"},/area/toxins/lab) "cvq" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab) "cvr" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab) @@ -6620,7 +6620,7 @@ "cxp" = (/obj/machinery/computer/operating,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cxq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cxr" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) -"cxs" = (/obj/structure/stool/bed/roller,/obj/machinery/iv_drip{density = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) +"cxs" = (/obj/structure/stool/bed/roller,/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cxt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cxu" = (/obj/machinery/light_switch{pixel_x = 26; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cxv" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/cryo) @@ -6651,7 +6651,7 @@ "cxU" = (/turf/simulated/wall,/area/crew_quarters/hor) "cxV" = (/turf/simulated/wall/r_wall,/area/toxins/storage) "cxW" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/toxins/storage) -"cxX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access_txt = "8"},/obj/machinery/door/poddoor/shutters/preopen{id_tag = "toxins_blastdoor"; name = "biohazard containment shutters"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/toxins/storage) +"cxX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "toxins_blastdoor"; name = "biohazard containment shutters"},/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access_txt = "8"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/toxins/storage) "cxY" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/toxins/explab) "cxZ" = (/obj/structure/closet/radiation,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/toxins/explab) "cya" = (/obj/structure/closet/l3closet/scientist{pixel_x = -2},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/toxins/explab) @@ -6660,7 +6660,7 @@ "cyd" = (/obj/structure/table,/obj/structure/bedsheetbin{pixel_x = 2},/obj/item/clothing/mask/muzzle,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cye" = (/obj/structure/table,/obj/item/weapon/restraints/handcuffs/cable/white,/obj/item/weapon/gun/syringe,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cyf" = (/obj/structure/rack,/obj/item/weapon/hatchet,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) -"cyg" = (/obj/machinery/iv_drip{density = 0},/obj/item/roller,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"cyg" = (/obj/machinery/iv_drip,/obj/item/roller,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cyh" = (/obj/structure/rack,/obj/item/weapon/tank/anesthetic,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cyi" = (/obj/machinery/light_construct/small,/obj/item/toy/cards/deck,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/maintenance/aft{name = "Aft Maintenance"}) "cyj" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plating{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/maintenance/aft{name = "Aft Maintenance"}) @@ -6671,7 +6671,7 @@ "cyo" = (/obj/structure/table,/obj/item/weapon/scalpel{pixel_y = 12},/obj/item/weapon/circular_saw,/obj/structure/window/reinforced/polarized{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cyp" = (/obj/structure/table,/obj/item/weapon/cautery{pixel_x = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/razor{pixel_y = 5},/obj/structure/window/reinforced/polarized{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cyq" = (/obj/structure/cable,/obj/machinery/power/turbine,/turf/simulated/floor/plating/airless,/area/maintenance/incinerator) -"cyr" = (/obj/structure/stool/bed/roller,/obj/machinery/light/small{dir = 8},/obj/structure/sign/nosmoking_2{pixel_x = -28},/obj/machinery/iv_drip{density = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) +"cyr" = (/obj/structure/stool/bed/roller,/obj/machinery/light/small{dir = 8},/obj/structure/sign/nosmoking_2{pixel_x = -28},/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cys" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cyt" = (/turf/simulated/wall,/area/medical/cryo) "cyu" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera{c_tag = "Medbay Hallway Central"; dir = 4; network = list("SS13","Medbay")},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitebluecorner"},/area/medical/medbay{name = "Medbay Central"}) @@ -6718,7 +6718,7 @@ "czj" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "Toxins Storage APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/toxins/storage) "czk" = (/obj/machinery/portable_atmospherics/scrubber/huge,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/toxins/storage) "czl" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/turf/simulated/floor/plating{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/maintenance/aft{name = "Aft Maintenance"}) -"czm" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) +"czm" = (/obj/structure/grille/broken,/turf/space,/area/space) "czn" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/aft{name = "Aft Maintenance"}) "czo" = (/obj/machinery/vending/assist,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/aft{name = "Aft Maintenance"}) "czp" = (/obj/structure/table,/obj/item/weapon/surgicaldrill,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/FixOVein,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 2},/area/medical/surgery) @@ -6842,7 +6842,7 @@ "cBD" = (/obj/machinery/computer/scan_consolenew,/turf/simulated/floor/plasteel{icon_state = "whitebluefull"},/area/medical/genetics) "cBE" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/medical/genetics) "cBF" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/structure/disposalpipe/segment,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 4},/area/medical/genetics) -"cBG" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/obj/machinery/door/firedoor,/obj/machinery/door/window/eastright{dir = 8; name = "Genetics Desk"; req_access_txt = "5;9"},/obj/machinery/door/window/southleft{dir = 4; name = "Outer Window"},/obj/machinery/door/poddoor/shutters/preopen{id_tag = "genetics"; name = "genetics desk shutters"},/turf/simulated/floor/plating,/area/medical/genetics) +"cBG" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{id_tag = "genetics"; name = "genetics desk shutters"},/obj/machinery/door/window/eastright{dir = 8; name = "Genetics Desk"; req_access_txt = "5;9"},/obj/machinery/door/window/southleft{dir = 4; name = "Outer Window"},/turf/simulated/floor/plating,/area/medical/genetics) "cBH" = (/turf/simulated/floor/plasteel{icon_state = "bluefull"},/area/medical/genetics) "cBI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/aft) "cBJ" = (/turf/simulated/wall,/area/assembly/chargebay) @@ -6873,7 +6873,7 @@ "cCi" = (/obj/machinery/light,/obj/machinery/camera{c_tag = "Medbay Surgery"; dir = 1; network = list("SS13","Medbay")},/obj/machinery/body_scanconsole,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cCj" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/surgery) "cCk" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty{pixel_x = -3; pixel_y = -3},/obj/item/weapon/reagent_containers/blood/AMinus,/obj/item/weapon/reagent_containers/blood/BMinus{pixel_x = -4; pixel_y = 4},/obj/item/weapon/reagent_containers/blood/BPlus{pixel_x = 1; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = -2; pixel_y = -1},/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1485; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plasteel,/area/medical/surgery) -"cCl" = (/obj/structure/stool/bed/roller,/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/sign/nosmoking_2{pixel_x = -28},/obj/machinery/iv_drip{density = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) +"cCl" = (/obj/structure/stool/bed/roller,/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/sign/nosmoking_2{pixel_x = -28},/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cCm" = (/obj/machinery/bodyscanner,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cCn" = (/obj/machinery/body_scanconsole,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "cCo" = (/obj/structure/stool/bed,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/weapon/bedsheet/medical,/obj/machinery/newscaster{pixel_x = 0; pixel_y = -32},/obj/machinery/camera{c_tag = "Medbay Recovery Room"; dir = 1; network = list("SS13","Medbay")},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) @@ -6941,7 +6941,7 @@ "cDy" = (/obj/structure/sign/nosmoking_2{pixel_x = 28},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plasteel{dir = 5; icon_state = "blue"},/area/medical/genetics) "cDz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) "cDA" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/aft) -"cDB" = (/obj/machinery/door/poddoor/shutters{id_tag = "Skynet_launch"; name = "Mech Bay"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/assembly/chargebay) +"cDB" = (/obj/machinery/door/poddoor/shutters{dir = 8; id_tag = "Skynet_launch"; name = "Mech Bay"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/assembly/chargebay) "cDC" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/assembly/chargebay) "cDD" = (/turf/simulated/floor/bluegrid{icon_state = "gcircuit"},/area/assembly/chargebay) "cDE" = (/obj/machinery/camera{c_tag = "Mech Bay"; dir = 8; network = list("SS13","RD")},/turf/simulated/floor/bluegrid{icon_state = "gcircuit"},/area/assembly/chargebay) @@ -6981,7 +6981,7 @@ "cEm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{icon_state = "door_closed"; id_tag = "AuxGenetics"; locked = 0; name = "Genetics Access"; req_access_txt = "9"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/medical/genetics) "cEn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/aft) "cEo" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/aft) -"cEp" = (/obj/machinery/door/poddoor/shutters{id_tag = "Skynet_launch"; name = "Mech Bay"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/assembly/chargebay) +"cEp" = (/obj/machinery/door/poddoor/shutters{dir = 8; id_tag = "Skynet_launch"; name = "Mech Bay"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/assembly/chargebay) "cEq" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plasteel,/area/assembly/chargebay) "cEr" = (/turf/simulated/floor/bluegrid,/area/assembly/chargebay) "cEs" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/landmark/start{name = "Roboticist"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/bluegrid,/area/assembly/chargebay) @@ -7100,7 +7100,7 @@ "cGB" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "cGC" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cGD" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) -"cGE" = (/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/poddoor/preopen{id_tag = "toxins_blastdoor"; name = "biohazard containment door"},/obj/machinery/door/airlock/research{name = "Toxins Lab"; req_access_txt = "8"},/obj/machinery/door/poddoor/shutters/preopen{id_tag = "toxins_blastdoor"; name = "biohazard containment shutters"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/toxins/mixing{name = "\improper Toxins Lab"}) +"cGE" = (/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/poddoor/preopen{id_tag = "toxins_blastdoor"; name = "biohazard containment door"},/obj/machinery/door/poddoor/shutters/preopen{dir = 8; id_tag = "toxins_blastdoor"; name = "biohazard containment shutters"},/obj/machinery/door/airlock/research{name = "Toxins Lab"; req_access_txt = "8"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/toxins/mixing{name = "\improper Toxins Lab"}) "cGF" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/mixing{name = "\improper Toxins Lab"}) "cGG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing{name = "\improper Toxins Lab"}) "cGH" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing{name = "\improper Toxins Lab"}) @@ -7158,7 +7158,7 @@ "cHH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing{name = "\improper Toxins Lab"}) "cHI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 2; initialize_directions = 11},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing{name = "\improper Toxins Lab"}) "cHJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/toxins/mixing{name = "\improper Toxins Lab"}) -"cHK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/research{name = "Toxins Launch Room Access"; req_access_txt = "8"},/obj/machinery/door/poddoor/shutters/preopen{id_tag = "toxins_blastdoor"; name = "biohazard containment shutters"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/toxins/mixing{name = "\improper Toxins Lab"}) +"cHK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/poddoor/shutters/preopen{id_tag = "toxins_blastdoor"; name = "biohazard containment shutters"},/obj/machinery/door/airlock/research{name = "Toxins Launch Room Access"; req_access_txt = "8"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/toxins/mixing{name = "\improper Toxins Lab"}) "cHL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/toxins/mixing{name = "\improper Toxins Lab"}) "cHM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/mixing{name = "\improper Toxins Lab"}) "cHN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/toxins/mixing{name = "\improper Toxins Lab"}) @@ -7252,7 +7252,7 @@ "cJx" = (/obj/machinery/mass_driver{dir = 4; id_tag = "toxinsdriver"},/turf/simulated/floor/plating,/area/toxins/mixing{name = "\improper Toxins Lab"}) "cJy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/toxins/mixing{name = "\improper Toxins Lab"}) "cJz" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/toxins/mixing{name = "\improper Toxins Lab"}) -"cJA" = (/obj/machinery/door/poddoor{id_tag = "toxinsdriver"; name = "Toxins Launcher Bay Door"; protected = 0},/turf/simulated/floor/plating,/area/toxins/mixing{name = "\improper Toxins Lab"}) +"cJA" = (/obj/machinery/door/poddoor{id_tag = "toxinsdriver"; name = "Toxins Launcher Bay Door"; protected = 0},/obj/structure/fans/tiny,/turf/simulated/floor/plating,/area/toxins/mixing{name = "\improper Toxins Lab"}) "cJB" = (/turf/simulated/floor/plating/airless{dir = 8; icon_state = "warnplate"},/area/space) "cJC" = (/turf/simulated/floor/plating/airless{dir = 8; icon_state = "warnplate"},/area/toxins/test_area) "cJD" = (/turf/simulated/floor/plating/airless{dir = 4; icon_state = "warnplate"},/area/toxins/test_area) @@ -7266,7 +7266,7 @@ "cJL" = (/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/turf/simulated/floor/plating,/area/toxins/server{name = "\improper Research Division Server Room"}) "cJM" = (/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "Virology APC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/table/glass,/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitegreen"},/area/medical/virology) "cJN" = (/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/table/glass,/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitegreen"},/area/medical/virology) -"cJO" = (/obj/machinery/smartfridge/medbay,/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "whitegreenfull"},/area/medical/virology) +"cJO" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/smartfridge/secure/chemistry/virology,/turf/simulated/floor/plasteel{icon_state = "whitegreenfull"},/area/medical/virology) "cJP" = (/obj/machinery/reagentgrinder{pixel_y = 8},/obj/structure/table/glass,/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitegreen"},/area/medical/virology) "cJQ" = (/obj/item/clothing/gloves/color/latex,/obj/item/device/healthanalyzer,/obj/item/clothing/glasses/hud/health,/obj/structure/reagent_dispensers/virusfood{density = 0; pixel_x = 0; pixel_y = 30},/obj/structure/table/glass,/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitegreen"},/area/medical/virology) "cJR" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) @@ -7294,7 +7294,7 @@ "cKn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/aft) "cKo" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11},/turf/simulated/floor/plasteel{dir = 4; icon_state = "purple"},/area/hallway/primary/aft) "cKp" = (/turf/simulated/floor/plasteel{icon_state = "purplefull"},/area/assembly/robotics) -"cKq" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/obj/machinery/door/window/eastright{dir = 4; name = "Robotics Desk"; req_access_txt = "29"},/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/machinery/door/poddoor/shutters/preopen{id_tag = "robotics"; name = "robotics lab shutters"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/assembly/robotics) +"cKq" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{dir = 8; id_tag = "robotics"; name = "robotics lab shutters"},/obj/machinery/door/window/eastright{dir = 4; name = "Robotics Desk"; req_access_txt = "29"},/turf/simulated/floor/plating,/area/assembly/robotics) "cKr" = (/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/stool/bed/chair/office/light{dir = 8},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/assembly/robotics) "cKs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/assembly/robotics) "cKt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/assembly/robotics) @@ -7378,7 +7378,7 @@ "cLT" = (/obj/structure/sign/biohazard{pixel_y = 32},/obj/machinery/shower{tag = "icon-shower (EAST)"; icon_state = "shower"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/medical/virology) "cLU" = (/obj/structure/sink{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/medical/virology) "cLV" = (/obj/structure/sign/securearea{pixel_x = 0; pixel_y = 32},/obj/machinery/shower{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plasteel{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/medical/virology) -"cLW" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/iv_drip{density = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3{name = "Medbay Aft"}) +"cLW" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3{name = "Medbay Aft"}) "cLX" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/obj/item/device/radio/intercom{frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitegreen"},/area/medical/medbay3{name = "Medbay Aft"}) "cLY" = (/obj/item/weapon/twohanded/required/kirbyplants{icon_state = "plant-21"; layer = 4.1; pixel_x = -3; pixel_y = 3; tag = "icon-plant-21"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreencorner"},/area/medical/medbay3{name = "Medbay Aft"}) "cLZ" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay3{name = "Medbay Aft"}) @@ -7450,7 +7450,7 @@ "cNn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/toxins/server{name = "\improper Research Division Server Room"}) "cNo" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 2; initialize_directions = 11},/turf/simulated/wall/r_wall,/area/toxins/server{name = "\improper Research Division Server Room"}) "cNp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/toxins/mixing{name = "\improper Toxins Lab"}) -"cNq" = (/obj/machinery/door/airlock/maintenance{name = "Toxins Lab Maintenance"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/poddoor/shutters/preopen{id_tag = "toxins_blastdoor"; name = "biohazard containment shutters"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/toxins/mixing{name = "\improper Toxins Lab"}) +"cNq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "toxins_blastdoor"; name = "biohazard containment shutters"},/obj/machinery/door/airlock/maintenance{name = "Toxins Lab Maintenance"; req_access_txt = "8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/toxins/mixing{name = "\improper Toxins Lab"}) "cNr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/wall/r_wall,/area/toxins/mixing{name = "\improper Toxins Lab"}) "cNs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/maintenance/aft{name = "Aft Maintenance"}) "cNt" = (/obj/structure/cable,/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/port) @@ -7521,7 +7521,7 @@ "cOG" = (/obj/structure/closet/l3closet/virology,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/medical/virology) "cOH" = (/obj/structure/sign/biohazard{pixel_x = -32},/turf/space,/area/space) "cOI" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;5;39;6"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) -"cOJ" = (/obj/structure/stool/bed/roller,/obj/structure/stool/bed/roller,/obj/machinery/iv_drip{density = 0},/obj/machinery/iv_drip{density = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/aft{name = "Aft Maintenance"}) +"cOJ" = (/obj/structure/stool/bed/roller,/obj/structure/stool/bed/roller,/obj/machinery/iv_drip,/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/aft{name = "Aft Maintenance"}) "cOK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cOL" = (/obj/item/clothing/gloves/color/latex/nitrile,/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/storage/labcoat,/obj/item/clothing/mask/surgical,/obj/item/clothing/mask/breath/medical,/turf/simulated/floor/plating{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/maintenance/aft{name = "Aft Maintenance"}) "cOM" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) @@ -8034,7 +8034,7 @@ "cYz" = (/obj/machinery/computer/shuttle/science,/turf/simulated/shuttle/floor,/area/shuttle/research) "cYA" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "aftstarboard"; name = "Aft-Starboard Solar Array"},/turf/simulated/floor/plating/airless{icon_state = "solarpanel"},/area/solar/starboard) "cYB" = (/turf/simulated/floor/plating/airless/catwalk,/area/solar/starboard) -"cYC" = (/obj/machinery/door/poddoor{id_tag = "chapelgun"; name = "Chapel Launcher Door"; protected = 0},/turf/simulated/floor/plating,/area/chapel/main) +"cYC" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 8; icon_state = "shutter0"; id_tag = "psychoffice"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/psych) "cYD" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/escape) "cYE" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/escape) "cYF" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/shuttle/plating,/area/shuttle/escape) @@ -8114,7 +8114,9 @@ "dab" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology{name = "\improper Secure Lab"}) "dac" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen #2"; req_access_txt = "55"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/toxins/xenobiology{name = "\improper Secure Lab"}) "dad" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen #2"; req_access_txt = "55"},/obj/machinery/door/poddoor/preopen{id_tag = "xenobio8"; name = "containment blast door"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/toxins/xenobiology{name = "\improper Secure Lab"}) +"dae" = (/obj/machinery/camera{c_tag = "Head of Personnel's Office"; dir = 1; network = list("SS13")},/obj/structure/table/woodentable,/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/obj/item/weapon/storage/box/ids,/turf/simulated/floor/wood,/area/crew_quarters/heads) "daf" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitebluecorner"},/area/medical/research{name = "Research Division"}) +"dag" = (/obj/machinery/door/poddoor{id_tag = "chapelgun"; name = "Chapel Launcher Door"; protected = 0},/obj/structure/fans/tiny,/turf/simulated/floor/plating,/area/chapel/main) "dah" = (/turf/simulated/shuttle/wall{icon_state = "swallc2"; dir = 2},/area/shuttle/escape) "dai" = (/turf/simulated/shuttle/wall{icon_state = "swall0"; dir = 2},/area/shuttle/escape) "daj" = (/obj/structure/sign/nosmoking_2,/turf/simulated/shuttle/wall{icon_state = "swall0"; dir = 2},/area/shuttle/escape) @@ -8312,7 +8314,6 @@ "ded" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/dye_generator,/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/civilian/barber) "dee" = (/obj/machinery/cryopod/right,/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/fitness{name = "\improper Recreation Area"}) "def" = (/obj/machinery/cryopod,/obj/machinery/light{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/fitness{name = "\improper Recreation Area"}) -"deg" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "psychoffice"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/psych) "deh" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/wood,/area/medical/psych) "dei" = (/turf/simulated/floor/wood,/area/medical/psych) "dej" = (/obj/structure/closet/secure_closet/psychiatrist,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/medical/psych) @@ -8390,7 +8391,6 @@ "dfD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door_control{id = "mechpod"; name = "Mechanic's Inner Door Control"; pixel_x = 0; pixel_y = -24; req_access_txt = "70"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/engine/mechanic_workshop) "dfE" = (/obj/structure/closet/emcloset,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/maintenance/starboard) "dfF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; dir = 1; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 32},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/starboard) -"dfG" = (/obj/machinery/door/airlock/glass_engineering{name = "Mechanic Workshop"; req_access_txt = "70"},/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/mechanic_workshop) "dfH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 2; name = "Mechanic Workshop APC"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/engine/mechanic_workshop) "dfI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/engine/mechanic_workshop) "dfJ" = (/obj/effect/decal/warning_stripes/west,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "mechpod"; name = "Mechanic's Workshop Inner Door"; opacity = 0},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) @@ -8416,7 +8416,6 @@ "dgd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/door_control{desc = "A remote control-switch for the pod doors."; id = "mechpodbay"; name = "Pod Door Control"; pixel_x = 0; pixel_y = -24; req_access_txt = "70"},/turf/simulated/floor/engine,/area/engine/mechanic_workshop) "dge" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_x = 3},/obj/item/weapon/folder/white{pixel_x = -4; pixel_y = 2},/obj/item/weapon/book/manual/security_space_law{pixel_x = -4; pixel_y = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = -28},/turf/simulated/shuttle/floor4,/area/shuttle/escape) "dgf" = (/obj/machinery/door_control{desc = "A remote control-switch for the pod doors."; id = "escapepodbay"; name = "Pod Door Control"; pixel_x = -24; pixel_y = 0; req_access_txt = "13"},/turf/simulated/floor/engine,/area/hallway/secondary/entry{name = "Arrivals"}) -"dgg" = (/obj/machinery/door/airlock/glass{name = "Pod 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacZSdbOcZedbPddccZBcZBdaJcZBcZBdbQdbYdbQdbQdbQcZBdbQdbQdbQdbYdbQcZBcZBdccdaiabqcVGcZPcZPcZPcZXcZYcZZdaadabdacdadcZPcZPcZPcVGcOmcfwcOmcOmcfwaaaaaaaaaaaaaaaaaaaaaabqaaacYAcYAcYAcYAcYAabqcYBabqcYAcYAcYAcYAcYAabqarBaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/_maps/map_files/MetaStation/z2.dmm b/_maps/map_files/MetaStation/z2.dmm index a4a3334356a..1d40ab54a3d 100644 --- a/_maps/map_files/MetaStation/z2.dmm +++ b/_maps/map_files/MetaStation/z2.dmm @@ -627,7 +627,7 @@ "mc" = (/turf/unsimulated/wall/abductor{icon_state = "alien4"},/area/abductor_ship) "md" = (/turf/unsimulated/wall/abductor{icon_state = "alien3"},/area/abductor_ship) "me" = (/turf/unsimulated/wall/abductor{icon_state = "alien5"},/area/abductor_ship) -"mf" = (/obj/item/weapon/shard{color = "#008000"; icon_state = "small"},/obj/structure/grille{color = "#008000"; density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/wizard_station) +"mf" = (/obj/item/weapon/shard{color = "#008000"; icon_state = "small"},/obj/structure/grille/broken{color = "#008000"},/turf/simulated/floor/plating/airless,/area/wizard_station) "mg" = (/turf/unsimulated/wall/fakeglass{color = "#008000"; dir = 8; icon_state = "fakewindows2"},/area/wizard_station) "mh" = (/turf/unsimulated/wall/fakeglass{color = "#008000"; dir = 4; icon_state = "fakewindows"},/area/wizard_station) "mi" = (/turf/unsimulated/wall{tag = "icon-uranium2"; icon_state = "uranium2"},/area/wizard_station) @@ -781,7 +781,7 @@ "rm" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) "rn" = (/turf/unsimulated/wall/fakeglass{color = "#008000"; dir = 1; icon_state = "fakewindows2"},/area/wizard_station) "ro" = (/obj/structure/bookcase,/turf/unsimulated/floor{tag = "icon-cult"; icon_state = "cult"},/area/wizard_station) -"rp" = (/obj/structure/grille{color = "#008000"; density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/wizard_station) +"rp" = (/obj/structure/grille/broken{color = "#008000"},/turf/simulated/floor/plating,/area/wizard_station) "rr" = (/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/twohanded/staff/broom,/turf/unsimulated/floor{tag = "icon-cult"; icon_state = "cult"},/area/wizard_station) "rs" = (/obj/effect/decal/cleanable/blood/splatter,/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{tag = "icon-cult"; icon_state = "cult"},/area/wizard_station) "rt" = (/obj/machinery/door/poddoor/preopen,/obj/effect/decal/cleanable/blood/splatter,/obj/effect/decal/cleanable/blood/gibs/body,/turf/simulated/floor/plating/airless,/area/wizard_station) @@ -793,7 +793,7 @@ "rE" = (/obj/machinery/flasher{id = "tdomeflash"; name = "Thunderdome Flash"},/turf/simulated/floor/bluegrid,/area/tdome/arena) "rF" = (/obj/machinery/camera{pixel_x = 12; pixel_y = -10; network = list("thunder"); c_tag = "Green Team"},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) "rG" = (/turf/unsimulated/wall/fakeglass{color = "#008000"},/area/wizard_station) -"rH" = (/obj/item/weapon/shard{color = "#008000"; icon_state = "medium"},/obj/structure/grille{color = "#008000"; density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/wizard_station) +"rH" = (/obj/item/weapon/shard{color = "#008000"; icon_state = "medium"},/obj/structure/grille/broken{color = "#008000"},/turf/simulated/floor/plating,/area/wizard_station) "rI" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{tag = "icon-cultdamage5"; icon_state = "cultdamage5"},/area/wizard_station) "rJ" = (/obj/effect/decal/remains/human,/obj/effect/decal/cleanable/blood/splatter,/turf/unsimulated/floor{tag = "icon-cult"; icon_state = "cult"},/area/wizard_station) "rK" = (/turf/unsimulated/floor{tag = "icon-cult"; icon_state = "cult"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/wizard_station) diff --git a/_maps/map_files/MetaStation/z3.dmm b/_maps/map_files/MetaStation/z3.dmm index 8a4ae534254..a24c4248811 100644 --- a/_maps/map_files/MetaStation/z3.dmm +++ b/_maps/map_files/MetaStation/z3.dmm @@ -3,7 +3,7 @@ "ay" = (/obj/structure/lattice,/turf/space,/area/space) "be" = (/obj/item/trash/cheesie,/turf/space,/area/space) "bj" = (/turf/simulated/floor/plating/airless,/area/space) -"bk" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) +"bk" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/space,/area/space) "bl" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) "bm" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/space) "bn" = (/turf/simulated/wall/r_wall,/area/space) @@ -34,7 +34,7 @@ "bM" = (/obj/structure/table,/turf/simulated/floor/plating/airless,/area/tcommsat/chamber) "bN" = (/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh{name = "Cuban Pete-Meat"},/turf/simulated/floor/plasteel,/area/tcommsat/chamber) "bO" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/tcommsat/chamber) -"bP" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/tcommsat/chamber) +"bP" = (/obj/structure/grille/broken,/turf/simulated/floor/plating/airless,/area/tcommsat/chamber) "bQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/tcommsat/chamber) "bR" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/tcommsat/chamber) "bS" = (/obj/item/stack/cable_coil/cut{amount = 1},/turf/simulated/floor/plating/airless,/area/tcommsat/chamber) @@ -66,7 +66,7 @@ "cs" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plating/airless,/area/tcommsat/chamber) "ct" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/tcommsat/chamber) "cu" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/space) -"cv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/space) +"cv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/grille/broken,/turf/simulated/floor/plating/airless,/area/space) "cw" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space) "cx" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating/airless,/area/space) "cy" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless{icon_state = "dark"},/area/tcommsat/chamber) @@ -127,7 +127,7 @@ "dI" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/space,/area/space) "dJ" = (/obj/structure/lattice,/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "medium"},/turf/space,/area/space) "dK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/tcommsat/chamber) -"dM" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) +"dM" = (/obj/structure/grille/broken,/turf/space,/area/space) "dO" = (/obj/machinery/door/airlock/hatch,/turf/simulated/floor/plasteel,/area/tcommsat/chamber) "dP" = (/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/tcommsat/chamber) "dQ" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/tcommsat/chamber) diff --git a/_maps/map_files/MetaStation/z4.dmm b/_maps/map_files/MetaStation/z4.dmm index 0648d4a8f83..127bdac1692 100644 --- a/_maps/map_files/MetaStation/z4.dmm +++ b/_maps/map_files/MetaStation/z4.dmm @@ -111,7 +111,7 @@ "cg" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light/small,/turf/simulated/floor/plasteel,/area/derelict/solar_control) "ch" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/derelict/solar_control) "ci" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/derelict/solar_control) -"cj" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/space) +"cj" = (/obj/structure/grille/broken,/turf/simulated/floor/plating/airless,/area/space) "ck" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel,/area/derelict/bridge/ai_upload) "cl" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/porta_turret,/turf/simulated/floor/plasteel,/area/derelict/bridge/ai_upload) "cm" = (/obj/machinery/porta_turret,/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload) @@ -296,7 +296,7 @@ "fJ" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plasteel,/area/derelict/bridge) "fK" = (/obj/item/stack/rods,/turf/space,/area/space) "fL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) -"fM" = (/obj/item/weapon/shard,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/plating/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"fM" = (/obj/item/weapon/shard,/obj/structure/grille/broken,/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/plating/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "fN" = (/obj/item/clothing/suit/space/syndicate/black/engie,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "fO" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "fP" = (/obj/item/weapon/shard,/turf/simulated/floor/plating/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) @@ -377,7 +377,7 @@ "hq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "hs" = (/turf/simulated/floor/plating/airless{icon_state = "floorscorched1"},/area/space) "ht" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) -"hu" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) +"hu" = (/obj/structure/grille/broken,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "hv" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) "hw" = (/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "hx" = (/obj/item/weapon/crowbar,/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) @@ -414,7 +414,7 @@ "ie" = (/turf/simulated/wall,/area/derelict/medical) "if" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/medical) "ig" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/medical) -"ih" = (/obj/item/weapon/shard,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/derelict/medical) +"ih" = (/obj/item/weapon/shard,/obj/structure/grille/broken,/turf/simulated/floor/plating/airless,/area/derelict/medical) "ii" = (/turf/simulated/floor/plating/airless,/area/derelict/medical) "ij" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/medical) "ik" = (/obj/machinery/door/airlock/external{name = "External Engineering"},/turf/simulated/floor/plating/airless,/area/space) diff --git a/_maps/map_files/MetaStation/z5.dmm b/_maps/map_files/MetaStation/z5.dmm index 75967b6d744..cdfad4b1cb4 100644 --- a/_maps/map_files/MetaStation/z5.dmm +++ b/_maps/map_files/MetaStation/z5.dmm @@ -742,7 +742,7 @@ "on" = (/turf/simulated/floor/plasteel{icon_state = "warning"},/area/research_outpost/gearstore) "oo" = (/obj/structure/ore_box,/obj/machinery/camera{c_tag = "Research Outpost External Airlock"; dir = 8; network = list("Research Outpost")},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/research_outpost/gearstore) "op" = (/obj/structure/transit_tube{tag = "icon-D-SW"; icon_state = "D-SW"},/turf/simulated/wall/r_wall,/area/mine/dangerous/explored) -"oq" = (/obj/effect/glowshroom,/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) +"oq" = (/obj/structure/glowshroom,/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) "or" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/mine/abandoned) "os" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/mine/abandoned) "ot" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/mine/abandoned) @@ -779,7 +779,7 @@ "oY" = (/obj/structure/alien/weeds/node,/turf/simulated/floor/plating/airless,/area/mine/abandoned) "oZ" = (/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/obj/structure/alien/weeds,/turf/simulated/floor/plating/airless,/area/mine/abandoned) "pa" = (/turf/space,/area/mine/dangerous/explored) -"pb" = (/obj/effect/glowshroom,/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) +"pb" = (/obj/structure/glowshroom,/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) "pc" = (/obj/item/weapon/shard,/obj/structure/lattice,/turf/space,/area/space) "pd" = (/turf/simulated/floor/plating/airless{icon_state = "damaged2"},/area/mine/abandoned) "pe" = (/obj/structure/alien/weeds,/turf/simulated/floor/plating/airless{icon_state = "floorscorched2"},/area/mine/abandoned) @@ -925,7 +925,7 @@ "rO" = (/turf/simulated/floor/plasteel{icon_state = "floorgrime"; temperature = 273.15},/area/mine/laborcamp) "rP" = (/turf/simulated/floor/plating/airless/asteroid{temperature = 273.15},/area/mine/dangerous/explored) "rQ" = (/obj/machinery/door/airlock/external{name = "External Airlock"; req_access_txt = "0"},/turf/simulated/floor/plating/airless{icon_state = "asteroidfloor"},/area/mine/abandoned) -"rR" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/weapon/shard{icon_state = "small"},/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/mine/abandoned) +"rR" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille/broken,/obj/item/weapon/shard{icon_state = "small"},/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/mine/abandoned) "rS" = (/turf/simulated/floor/plating/airless{icon_state = "asteroidwarning"; dir = 10},/area/mine/dangerous/explored) "rT" = (/turf/simulated/floor/plating/airless{icon_state = "asteroidwarning"; dir = 6},/area/mine/dangerous/explored) "rU" = (/turf/simulated/floor/plating/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/dangerous/explored) @@ -961,7 +961,7 @@ "sy" = (/obj/item/device/radio/intercom/locked/prison{dir = 2; name = "Prison Intercom (General)"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "floorgrime"; temperature = 273.15},/area/mine/laborcamp) "sz" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"; temperature = 273.15},/area/mine/laborcamp) "sA" = (/turf/simulated/floor/plasteel{icon_state = "asteroidfloor"; temperature = 273.15},/area/mine/dangerous/explored) -"sB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/stack/rods,/obj/item/weapon/shard,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/abandoned) +"sB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille/broken,/obj/item/stack/rods,/obj/item/weapon/shard,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/abandoned) "sC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/mine/abandoned) "sD" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"; temperature = 273.15},/area/mine/laborcamp) "sE" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=7-Sleeper"; location = "6-Vending"},/mob/living/simple_animal/mouse,/turf/simulated/floor/plasteel{icon_state = "floorgrime"; temperature = 273.15},/area/mine/laborcamp) diff --git a/_maps/map_files/RandomRuins/SpaceRuins/abandonedzoo.dmm b/_maps/map_files/RandomRuins/SpaceRuins/abandonedzoo.dmm index 4dffe913be2..67e6a680f43 100644 --- a/_maps/map_files/RandomRuins/SpaceRuins/abandonedzoo.dmm +++ b/_maps/map_files/RandomRuins/SpaceRuins/abandonedzoo.dmm @@ -89,14 +89,14 @@ "bK" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/space) "bL" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/ruin/unpowered) "bM" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered) -"bN" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/ruin/unpowered) +"bN" = (/obj/structure/grille/broken,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/ruin/unpowered) "bO" = (/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/ruin/unpowered) "bP" = (/obj/structure/lattice,/turf/space,/area/space) "bQ" = (/obj/machinery/shieldwallgen{active = 2; anchored = 1; power = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable,/turf/simulated/floor/plating,/area/ruin/unpowered) "bR" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating,/area/space) "bS" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable,/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/ruin/unpowered) "bT" = (/obj/structure/grille,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/ruin/unpowered) -"bU" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/ruin/unpowered) +"bU" = (/obj/structure/grille/broken,/turf/simulated/floor/plating,/area/ruin/unpowered) "bV" = (/obj/machinery/shieldwallgen,/turf/space,/area/space) "bW" = (/obj/item/weapon/shard,/turf/space,/area/space) diff --git a/_maps/map_files/RandomRuins/SpaceRuins/listeningpost.dmm b/_maps/map_files/RandomRuins/SpaceRuins/listeningpost.dmm new file mode 100644 index 00000000000..07a482523ad --- /dev/null +++ b/_maps/map_files/RandomRuins/SpaceRuins/listeningpost.dmm @@ -0,0 +1,86 @@ +"a" = (/turf/space,/area/space) +"b" = (/turf/simulated/mineral,/area/ruin/powered) +"c" = (/turf/simulated/mineral,/area/ruin/unpowered) +"d" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered) +"e" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/powered) +"f" = (/turf/simulated/wall/r_wall,/area/ruin/powered) +"g" = (/turf/simulated/floor/plating,/area/ruin/powered) +"h" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/turf/simulated/floor/plating,/area/ruin/powered) +"i" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/ruin/powered) +"j" = (/turf/simulated/wall,/area/ruin/powered) +"k" = (/obj/structure/table,/obj/item/weapon/paper/monitorkey,/obj/item/clothing/glasses/regular,/turf/simulated/floor/plasteel,/area/ruin/powered) +"l" = (/obj/structure/table,/obj/item/device/radio/intercom/pirate{name = "listening post intercom"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel,/area/ruin/powered) +"m" = (/turf/simulated/floor/plasteel,/area/ruin/powered) +"n" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/powered) +"o" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/ruin/powered) +"p" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor/plasteel,/area/ruin/powered) +"q" = (/obj/structure/stool/bed/chair{dir = 4},/mob/living/simple_animal/hostile/syndicate{desc = "A weary looking syndicate operative."; environment_smash = 0; faction = "syndicate"},/turf/simulated/floor/plasteel,/area/ruin/powered) +"r" = (/obj/structure/table,/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "november report"},/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/ruin/powered) +"s" = (/obj/structure/table,/obj/item/device/radio/intercom/pirate{name = "listening post intercom"},/turf/simulated/floor/plasteel,/area/ruin/powered) +"t" = (/obj/structure/rack,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/air,/turf/simulated/floor/plasteel,/area/ruin/powered) +"w" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel,/area/ruin/powered) +"x" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/syndicate,/turf/simulated/floor/plasteel,/area/ruin/powered) +"z" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/mineral,/area/ruin/powered) +"A" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/mineral,/area/ruin/powered) +"B" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating/airless,/area/ruin/powered) +"C" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/plasteel,/area/ruin/powered) +"D" = (/obj/structure/table,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/plasteel,/area/ruin/powered) +"E" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel,/area/ruin/powered) +"F" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel,/area/ruin/powered) +"G" = (/obj/structure/disposalpipe/segment,/turf/simulated/mineral,/area/ruin/powered) +"H" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel,/area/ruin/powered) +"I" = (/obj/structure/closet,/obj/item/clothing/gloves/boxing,/turf/simulated/floor/plasteel,/area/ruin/powered) +"J" = (/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "A good start to the operation: intercepted Nanotrasen military communications. A convoy is scheduled to transfer nuclear warheads to a new military base. This is as good a chance as any to get our hands on some heavy weaponry, I suggest we take it."; name = "april report"},/obj/item/weapon/paper{info = "Nothing of real interest to report this month. I have intercepted faint transmissions from what appears to be some sort of pirate radio station. They do not appear to be relevant to my assignment."; name = "may report"},/obj/item/weapon/paper{info = "Nanotrasen communications have been noticably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it."; name = "june report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "july report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "august report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "september report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "october report"},/obj/item/weapon/paper{info = "1 x Stechtkin pistol - $600
1 x silencer - $200
shipping charge - $4360
total - $5160"; name = "receipt"},/turf/simulated/floor/plasteel,/area/ruin/powered) +"K" = (/obj/structure/table,/obj/item/weapon/paper{info = "Mission Details: You have been assigned to a newly constructed listening post constructed within an asteroid in Nanotrasen space to monitor their plasma mining operations. Accurate intel is crucial to the success of our operatives onboard, do not fail us."; name = "mission briefing"},/turf/simulated/floor/plasteel,/area/ruin/powered) +"L" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel,/area/ruin/powered) +"M" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/ruin/powered) +"N" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/mineral,/area/ruin/powered) +"O" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor/plasteel,/area/ruin/powered) +"P" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/powered) +"Q" = (/obj/machinery/shower{tag = "icon-shower (WEST)"; icon_state = "shower"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/powered) +"R" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/powered) +"S" = (/obj/structure/toilet{tag = "icon-toilet00 (WEST)"; icon_state = "toilet00"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/powered) + +(1,1,1) = {" +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aabbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaabbbbaaaaaaaaaaaaaaaaaaaaaaaaccaccaaaa +aaabbbbbaaaaaaaaaaaaaaaaacaaaaccccaaaaaa +aaabbbbbbaaaaaaaaaaaaaabaaaaaaccccaaaaaa +aaaabbbbaaaaaaaaaaaaaaabbbaaaaaaccaaaaaa +aaaaabbbaaaaaaaaaaaaaaabbbbaaaaaaaaacaaa +aaaaaaabbaaaccccaaaaaaaaabbaaaaaaaaaaaaa +aaaaaaaaaacccccccccaaaaaaaaaaaaabbaaaaaa +aaaaaaaaccbbccccccccccaaaaaaaaabbbcaaaaa +aaaaaaadddbbccccccccccccaaaaaaaaabbbaaaa +aaaaaaddeedccbccccccccccbbaaaaaaaabbbaaa +aaaaccccdddccbbbbbffffbbbbbaaaaaaaaaaaaa +aacccccdddcccbbbbbfghfbbbbbbaaaaaaaaaaaa +accccbddddbccbbbfffijffffaabbaaaaaaaaaaa +addccddddcbccbbffklmmnognaaaaaaaaaaaaaaa +aaddddddcccccbbfpqrmmnggnaaaaaaaaaaaaaaa +aaddddddbbccccbffmsmtffffccbaaaaaaaaaaaa +aaddddddccccccccfmwmxfbbbbcccaaaaaaaaaaa +aadddccddccccffffijjjfbzAABaaaaaaaaaaaaa +aaadccccdccbbfCDjmEmFfbGbbbbcaaaaaaaaaaa +aaaddcbddccbbfmmimmmHfbGbbcccaaaaaaaaaaa +aaacccdddccccfIJjKmLMMANbbccaaaaaaaaaaaa +aaaacddccccccfffffOjfbbbbbcaaaaaaaaaaaaa +aaaaaacccccbbbbbbfPQfbbbbccccaaaaaaaaaaa +aaaaaaaccccbbbbbbfRSfbbbbccddaaaaaaaaaaa +aaaaaaaccbbccbbbbffffbbbbcddaaaaaaaaaaaa +aaaaaccccbbccccccccccccdddddaaaaaaaaaaaa +aaaaaacccccccccccccccdddddaaaaaaaaaaaaaa +aaaaaaaacccccccccccdddddaaaaaaaaaaaaaaaa +aacbaaaaaacccccccdddddaaaaaaaaaaaaaaaaaa +aaacbbaaacccbbccddddaaaaaaaaaaaaaaaaaaaa +aacbbcbaaaaaabcdddaaaaaaaaaaaaaaaaaaaaaa +accbaabbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaabbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aabcbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaabbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaabbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaabcaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +"} + diff --git a/_maps/map_files/RandomRuins/SpaceRuins/onehalf.dmm b/_maps/map_files/RandomRuins/SpaceRuins/onehalf.dmm index cd378f27dd9..39faca5f2c3 100644 --- a/_maps/map_files/RandomRuins/SpaceRuins/onehalf.dmm +++ b/_maps/map_files/RandomRuins/SpaceRuins/onehalf.dmm @@ -161,7 +161,7 @@ "df" = (/obj/structure/lattice,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/space,/area/space) "dg" = (/obj/structure/girder/reinforced,/obj/item/stack/sheet/plasteel,/turf/simulated/floor/plating/airless,/area/space) "dh" = (/turf/simulated/floor/plating/airless{broken = 1; icon_state = "platingdmg2"},/area/space) -"di" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless{broken = 1; icon_state = "platingdmg1"},/area/ruin/onehalf/hallway) +"di" = (/obj/structure/grille/broken,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless{broken = 1; icon_state = "platingdmg1"},/area/ruin/onehalf/hallway) "dj" = (/obj/structure/grille,/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/ruin/onehalf/hallway) "dk" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/structure/cable{d2 = 2; icon_state = "0-2"},/obj/structure/cable{d2 = 4; icon_state = "0-4"},/obj/machinery/door/poddoor/preopen{id_tag = "onehalf bridge"; name = "bridge blast door"},/turf/simulated/floor/plating,/area/ruin/onehalf/bridge) "dl" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/door/poddoor/preopen{id_tag = "onehalf bridge"; name = "bridge blast door"},/turf/simulated/floor/plating,/area/ruin/onehalf/bridge) diff --git a/_maps/map_files/RandomRuins/SpaceRuins/spacebar.dmm b/_maps/map_files/RandomRuins/SpaceRuins/spacebar.dmm index 1bab41147dc..2ef82125aae 100644 --- a/_maps/map_files/RandomRuins/SpaceRuins/spacebar.dmm +++ b/_maps/map_files/RandomRuins/SpaceRuins/spacebar.dmm @@ -62,7 +62,7 @@ "bj" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"}) "bk" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"}) "bl" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"}) -"bm" = (/obj/effect/glowshroom/single,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"}) +"bm" = (/obj/structure/glowshroom/single,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"}) "bn" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/powered) "bo" = (/turf/simulated/floor/plating,/area/ruin/powered) "bp" = (/turf/simulated/floor/plating{icon_plating = "warnplate"; icon_state = "warnplate"},/area/ruin/powered) diff --git a/_maps/map_files/RandomZLevels/academy.dmm b/_maps/map_files/RandomZLevels/academy.dmm index de0c82c304c..491938aa3e0 100644 --- a/_maps/map_files/RandomZLevels/academy.dmm +++ b/_maps/map_files/RandomZLevels/academy.dmm @@ -33,30 +33,30 @@ "aG" = (/obj/structure/safe/floor,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "aH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "aI" = (/obj/structure/table/reinforced,/obj/item/device/laser_pointer/upgraded,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"aJ" = (/obj/structure/cult/tome,/obj/item/weapon/twohanded/staff,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) +"aJ" = (/obj/structure/cult/tome,/obj/item/weapon/twohanded/staff,/obj/item/weapon/spellbook/oneuse/charge,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "aK" = (/obj/structure/stool/bed/chair/wood/wings{dir = 8},/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"aL" = (/obj/item/clothing/suit/space/hardsuit/wizard,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) +"aL" = (/obj/item/clothing/suit/space/hardsuit/wizard,/obj/structure/table/woodentable,/obj/item/stack/sheet/mineral/silver{amount = 20},/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "aM" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/briefcase,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "aN" = (/obj/structure/table/reinforced,/obj/item/weapon/coin/plasma,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"aO" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) +"aO" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "aP" = (/obj/structure/lattice,/turf/space,/area/space) "aQ" = (/obj/machinery/door/airlock/gold{locked = 1},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "aR" = (/obj/machinery/door/airlock/gold{locked = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "aS" = (/turf/simulated/mineral/random/high_chance,/area/awaymission/academy) "aT" = (/obj/structure/noticeboard,/turf/simulated/wall,/area/awaymission/academy/headmaster) "aU" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"aV" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) +"aV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "aW" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "aX" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "aY" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"aZ" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) +"aZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall/r_wall,/area/awaymission/academy/headmaster) "ba" = (/obj/structure/table/woodentable,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/item/weapon/pen/red,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "bb" = (/obj/structure/table/woodentable,/obj/item/weapon/twohanded/staff,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "bc" = (/obj/structure/table/woodentable,/obj/item/weapon/hand_labeler,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "bd" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/invisible,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "be" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "bf" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"bg" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) +"bg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "bh" = (/obj/structure/table/woodentable,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/item/weapon/dice/d20,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "bi" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/tea,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "bj" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) @@ -65,7 +65,7 @@ "bm" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "bn" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "bo" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"bp" = (/obj/machinery/door/airlock/gold,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) +"bp" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "bq" = (/obj/machinery/door/airlock/gold,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "br" = (/turf/simulated/floor/plasteel,/area/awaymission/academy/headmaster) "bs" = (/turf/simulated/wall/r_wall,/area/awaymission/academy/classrooms) @@ -233,10 +233,10 @@ "ey" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/awaymission/academy) "ez" = (/obj/machinery/door/airlock/glass,/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms) "eA" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms) -"eB" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms) +"eB" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "eC" = (/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 6},/area/awaymission/academy/classrooms) "eD" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 6},/area/awaymission/academy/classrooms) -"eE" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 6},/area/awaymission/academy/classrooms) +"eE" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "eF" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/awaymission/academy/classrooms) "eG" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/awaymission/academy/classrooms) "eH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/awaymission/academy/classrooms) @@ -385,18 +385,18 @@ "hu" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) "hv" = (/obj/machinery/power/smes/magical,/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) "hw" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) -"hx" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) -"hy" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) -"hz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) -"hA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) -"hB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) -"hC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 8},/area/awaymission/academy/academyaft) +"hx" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) +"hy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) +"hz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) +"hA" = (/obj/machinery/door/airlock/gold,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) +"hB" = (/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/academy/classrooms) +"hC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/classrooms) "hD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel,/area/awaymission/academy/academyaft) -"hE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{tag = "icon-green (EAST)"; icon_state = "green"; dir = 4},/area/awaymission/academy/academyaft) +"hE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/academy/classrooms) "hF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) -"hG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) -"hH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/item/weapon/caution,/turf/simulated/floor/plasteel{tag = "icon-green (EAST)"; icon_state = "green"; dir = 4},/area/awaymission/academy/academyaft) -"hI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) +"hG" = (/obj/machinery/door/airlock/glass,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/awaymission/academy/classrooms) +"hH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor/plating,/area/awaymission/academy/classrooms) +"hI" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms) "hJ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) "hK" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) "hL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) @@ -441,7 +441,7 @@ "iy" = (/obj/structure/rack,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/subspace/filter,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) "iz" = (/obj/structure/toilet{dir = 8},/obj/machinery/light/small{dir = 1},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/awaymission/academy/academyaft) "iA" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/awaymission/academy/academyaft) -"iB" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/rack,/obj/item/stack/sheet/metal,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) +"iB" = (/mob/living/simple_animal/hostile/statue,/turf/simulated/floor/plasteel,/area/awaymission/academy/headmaster) "iC" = (/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) "iD" = (/obj/structure/toilet{dir = 8},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/awaymission/academy/academyaft) "iE" = (/obj/item/weapon/paper,/turf/simulated/floor/wood,/area/awaymission/academy/academyaft) @@ -483,6 +483,7 @@ "jo" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/awaymission/academy/academyaft) "jp" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel/airless{tag = "icon-white (EAST)"; icon_state = "white"; dir = 4},/area/awaymission/academy/academyaft) "jq" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/item/weapon/shard,/turf/simulated/floor/plating/airless,/area/awaymission/academy/academyaft) +"jr" = (/mob/living/simple_animal/hostile/mimic/crate,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/awaymission/academy/classrooms) "js" = (/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 6},/area/awaymission/academy/academyaft) "jt" = (/obj/structure/cult/pylon,/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/awaymission/academy/academyaft) "ju" = (/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/awaymission/academy/academyaft) @@ -503,7 +504,7 @@ "jJ" = (/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 5; icon_state = "yellow"},/area/awaymission/academy/academyaft) "jK" = (/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/awaymission/academy/academyaft) "jL" = (/turf/simulated/floor/plasteel{dir = 5; icon_state = "yellow"},/area/awaymission/academy/academyaft) -"jM" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) +"jM" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms) "jN" = (/obj/machinery/door/airlock/hatch,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) "jO" = (/obj/machinery/door/airlock/hatch,/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) "jP" = (/turf/simulated/wall/r_wall,/area/awaymission/academy/academygate) @@ -541,6 +542,67 @@ "kv" = (/mob/living/simple_animal/hostile/mimic/crate,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/awaymission/academy/classrooms) "kw" = (/mob/living/simple_animal/hostile/mimic/crate,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms) "kx" = (/mob/living/simple_animal/hostile/statue,/turf/simulated/floor/plasteel,/area/awaymission/academy/academyaft) +"ky" = (/mob/living/simple_animal/hostile/creature,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/academy/classrooms) +"kz" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/mineral/gold{amount = 5},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/academy/classrooms) +"kA" = (/obj/structure/bookcase,/obj/item/weapon/spellbook/oneuse/summonitem,/turf/simulated/floor/wood,/area/awaymission/academy/classrooms) +"kB" = (/mob/living/simple_animal/hostile/carp/megacarp{name = "Elmo"},/turf/simulated/mineral/random/high_chance,/area/awaymission/academy) +"kC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/rack,/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) +"kD" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/engine,/area/awaymission/academy/academyaft) +"kE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms) +"kF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/academy/classrooms) +"kG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/awaymission/academy/classrooms) +"kH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/awaymission/academy/classrooms) +"kI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/classrooms) +"kJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/awaymission/academy/classrooms) +"kK" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/classrooms) +"kL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 6},/area/awaymission/academy/classrooms) +"kM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/awaymission/academy/classrooms) +"kN" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 6},/area/awaymission/academy/classrooms) +"kO" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 6},/area/awaymission/academy/classrooms) +"kP" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; layer = 2.4; on = 1},/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 6},/area/awaymission/academy/classrooms) +"kQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 4; icon_state = "chapel"},/area/awaymission/academy/classrooms) +"kR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "chapel"},/area/awaymission/academy/classrooms) +"kS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/classrooms) +"kT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/awaymission/academy/academyaft) +"kU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/academy/academyaft) +"kV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/academy/academyaft) +"kW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) +"kX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/academy/academyaft) +"kY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) +"kZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) +"la" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) +"lb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) +"lc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/door/airlock/maintenance_hatch,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) +"ld" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 8},/area/awaymission/academy/academyaft) +"le" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/academy/academyaft) +"lf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-green (EAST)"; icon_state = "green"; dir = 4},/area/awaymission/academy/academyaft) +"lg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) +"lh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) +"li" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) +"lj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) +"lk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/item/weapon/caution,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-green (EAST)"; icon_state = "green"; dir = 4},/area/awaymission/academy/academyaft) +"ll" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) +"lm" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) +"ln" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) +"lo" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; initialize_directions = 10},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) +"lp" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) +"lq" = (/obj/machinery/atmospherics/binary/valve,/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) +"lr" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft) +"ls" = (/obj/machinery/atmospherics/unary/tank/air{dir = 8},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft) +"lt" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/space) +"lu" = (/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/space) +"lv" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/space) +"lw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) +"lx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel,/area/awaymission/academy/academyaft) +"ly" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/awaymission/academy/academyaft) +"lz" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) +"lA" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft) +"lB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall/r_wall,/area/awaymission/academy/academyaft) +"lC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/grass,/area/awaymission/academy/academygate) +"lD" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/grass,/area/awaymission/academy/academygate) +"lE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/academygate) +"lF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaymission/academy/academygate) +"lG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plating,/area/awaymission/academy/academygate) (1,1,1) = {" aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -572,81 +634,81 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaeaxahasaJaKaFaLasapaxaeacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaajPjTkckckmknkokckckcjTjPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaajPjTjTkckpkqkrkckcjTjTjPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/_maps/map_files/RandomZLevels/beach.dmm b/_maps/map_files/RandomZLevels/beach.dmm index 857fab3d750..55c36a22cf4 100644 --- a/_maps/map_files/RandomZLevels/beach.dmm +++ b/_maps/map_files/RandomZLevels/beach.dmm @@ -2,7 +2,7 @@ "ab" = (/turf/unsimulated/beach/water/deep,/area/awaymission/undersea) "ac" = (/obj/machinery/poolcontroller/seacontroller,/turf/unsimulated/beach/water/deep,/area/awaymission/undersea) "ad" = (/turf/unsimulated/beach/water/deep/rock_wall,/area/awaymission/undersea) -"ae" = (/obj/item/stack/spacecash/c500,/turf/unsimulated/beach/water/deep/sand_floor,/area/awaymission/undersea) +"ae" = (/obj/structure/ladder/dive_point/anchor{id = "pirate"},/turf/unsimulated/beach/water/deep/sand_floor,/area/awaymission/undersea) "af" = (/obj/structure/constructshell,/turf/unsimulated/beach/water/deep/wood_floor,/area/awaymission/undersea) "ag" = (/obj/structure/stool/bed/chair/wood/wings,/turf/unsimulated/beach/water/deep/wood_floor,/area/awaymission/undersea) "ah" = (/turf/unsimulated/beach/water/deep/wood_floor,/area/awaymission/undersea) @@ -46,7 +46,8 @@ "aT" = (/obj/structure/dresser,/turf/unsimulated/beach/water/deep/wood_floor,/area/awaymission/undersea) "aU" = (/obj/structure/ladder/dive_point/anchor,/turf/unsimulated/beach/water/deep/sand_floor,/area/awaymission/undersea) "aV" = (/obj/structure/barricade/wooden,/turf/unsimulated/beach/water/deep/wood_floor,/area/awaymission/undersea) -"aW" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/unsimulated/beach/water/deep/sand_floor,/area/awaymission/undersea) +"aW" = (/obj/structure/grille/broken,/turf/unsimulated/beach/water/deep/sand_floor,/area/awaymission/undersea) +"aX" = (/obj/item/stack/spacecash/c500,/turf/unsimulated/beach/water/deep/sand_floor,/area/awaymission/undersea) "aY" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/turf/unsimulated/beach/water/deep/sand_floor,/area/awaymission/undersea) "aZ" = (/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) "ba" = (/obj/structure/flora/rock,/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) @@ -178,6 +179,64 @@ "dw" = (/turf/unsimulated/beach/water/deep/dense,/area/awaymission/beach) "dx" = (/turf/unsimulated/beach/water/drop/dense,/area/awaymission/beach) "dy" = (/turf/unsimulated/beach/water/edge_drop,/area/awaymission/beach) +"dz" = (/obj/structure/mineral_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/beach/water/deep/sand_floor,/area/awaymission/undersea) +"dA" = (/obj/structure/flora/ausbushes/leafybush,/obj/effect/decal/snow/sand/edge{tag = "icon-gravsnow_corner (NORTHWEST)"; name = "rough sand"; icon_state = "gravsnow_corner"; dir = 9},/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) +"dB" = (/obj/effect/decal/snow/sand/edge{tag = "icon-gravsnow_corner (NORTHEAST)"; name = "rough sand"; icon_state = "gravsnow_corner"; dir = 5},/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) +"dC" = (/obj/effect/decal/snow/sand/edge{tag = "icon-gravsnow_corner (EAST)"; name = "rough sand"; icon_state = "gravsnow_corner"; dir = 4},/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) +"dD" = (/obj/effect/overlay/palmtree_r,/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) +"dE" = (/obj/effect/decal/snow/sand/edge{name = "rough sand"},/obj/structure/flora/ausbushes/leafybush,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dF" = (/obj/structure/flora/ausbushes/genericbush,/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) +"dG" = (/obj/effect/decal/snow/sand/edge{tag = "icon-gravsnow_corner (EAST)"; name = "rough sand"; icon_state = "gravsnow_corner"; dir = 4},/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dH" = (/obj/structure/flora/ausbushes/leafybush,/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) +"dI" = (/obj/structure/table/woodentable,/obj/item/clothing/glasses/eyepatch,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dJ" = (/obj/structure/table/woodentable,/obj/item/clothing/head/bandana,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dK" = (/obj/item/ship_in_a_bottle,/obj/structure/table/woodentable,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dL" = (/mob/living/simple_animal/hostile/pirate/ranged{loot = list(/obj/effect/landmark/mobcorpse/pirate/ranged)},/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dM" = (/obj/structure/table/woodentable,/obj/item/clothing/head/collectable/pirate,/obj/item/stack/sheet/mineral/diamond{amount = 2},/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dN" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/uranium{amount = 20},/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dO" = (/obj/structure/stool/bed/chair/office/light,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dP" = (/obj/structure/mineral_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dQ" = (/obj/structure/stool/bed/chair/office/light,/mob/living/simple_animal/hostile/pirate/ranged{loot = list(/obj/effect/landmark/mobcorpse/pirate/ranged)},/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dR" = (/obj/structure/flora/rock/pile,/obj/structure/flora/ausbushes/palebush,/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) +"dS" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall8"},/area/awaymission/beach) +"dT" = (/turf/unsimulated/beach/sand,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"},/area/awaymission/beach) +"dU" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/floor/plating/airless,/area/awaymission/beach) +"dV" = (/turf/unsimulated/beach/sand,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"},/area/awaymission/beach) +"dW" = (/obj/structure/ladder/dive_point/buoy{id = "pirate"},/turf/unsimulated/beach/water,/area/awaymission/beach) +"dX" = (/obj/structure/closet/crate,/obj/item/weapon/gun/energy/laser/retro,/obj/item/weapon/gun/energy/laser/retro,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dY" = (/obj/effect/decal/snow/sand/edge{tag = "icon-gravsnow_corner (NORTH)"; name = "rough sand"; icon_state = "gravsnow_corner"; dir = 1},/obj/structure/flora/ausbushes/sunnybush,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"dZ" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/awaymission/beach) +"ea" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/awaymission/beach) +"eb" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/awaymission/beach) +"ec" = (/obj/machinery/computer,/turf/simulated/shuttle/floor,/area/awaymission/beach) +"ed" = (/obj/structure/closet/crate,/obj/item/clothing/under/pirate,/obj/item/clothing/under/pirate,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"ee" = (/obj/structure/closet/crate,/obj/item/clothing/suit/pirate_brown,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"ef" = (/obj/effect/overlay/palmtree_r,/obj/structure/flora/ausbushes/sunnybush,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"eg" = (/mob/living/simple_animal/hostile/pirate{loot = list(/obj/effect/landmark/mobcorpse/pirate)},/turf/simulated/shuttle/floor,/area/awaymission/beach) +"eh" = (/turf/simulated/shuttle/floor,/area/awaymission/beach) +"ei" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/awaymission/beach) +"ej" = (/obj/structure/table/woodentable,/obj/item/clothing/suit/pirate_black,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"ek" = (/obj/effect/decal/snow/sand/edge{name = "rough sand"},/obj/structure/flora/ausbushes/sunnybush,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"el" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/awaymission/beach) +"em" = (/obj/item/weapon/paper,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"en" = (/mob/living/simple_animal/hostile/pirate{loot = list(/obj/effect/landmark/mobcorpse/pirate)},/turf/unsimulated/beach/sand,/area/awaymission/beach) +"eo" = (/obj/structure/flora/grass/green,/obj/structure/flora/ausbushes/leafybush,/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) +"ep" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"eq" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/awaymission/beach) +"er" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/awaymission/beach) +"es" = (/obj/item/weapon/stool,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"et" = (/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/awaymission/beach) +"eu" = (/obj/structure/table/woodentable,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"ev" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/pie,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"ew" = (/obj/structure/flora/rock,/obj/structure/flora/ausbushes/leafybush,/turf/unsimulated/beach/sand{density = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow"; name = "rough sand"},/area/awaymission/beach) +"ex" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/simulated/floor/plating/airless,/area/awaymission/beach) +"ey" = (/turf/unsimulated/beach/sand,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"},/area/awaymission/beach) +"ez" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/simulated/floor/plating/airless,/area/awaymission/beach) +"eA" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/floor/plating/airless,/area/awaymission/beach) +"eB" = (/turf/unsimulated/beach/sand,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"},/area/awaymission/beach) +"eC" = (/obj/structure/table/woodentable,/obj/effect/decal/cleanable/blood,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"eD" = (/obj/structure/closet/crate/bin,/turf/unsimulated/beach/sand,/area/awaymission/beach) +"eE" = (/obj/structure/closet/crate,/turf/unsimulated/beach/sand,/area/awaymission/beach) (1,1,1) = {" 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drdrdrdrdrdrdsdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdsdrdrdrdrdrdraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa drdrdrdrdrdrdsdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdrdsdrdrdrdrdrdraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/_maps/map_files/RandomZLevels/blackmarketpackers.dmm b/_maps/map_files/RandomZLevels/blackmarketpackers.dmm index 86d30d99fa3..62e480cd89e 100644 --- a/_maps/map_files/RandomZLevels/blackmarketpackers.dmm +++ b/_maps/map_files/RandomZLevels/blackmarketpackers.dmm @@ -7,20 +7,20 @@ "ag" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/BMPship/Fore) "ah" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"},/area/awaymission/BMPship/Fore) "ai" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/awaymission/BMPship/Fore) -"aj" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship/Fore) -"ak" = (/obj/machinery/porta_turret{dir = 8; emagged = 1; installation = /obj/item/weapon/gun/energy/lasercannon},/turf/simulated/floor/engine,/area/awaymission/BMPship/Fore) +"aj" = (/mob/living/simple_animal/hostile/carp,/turf/space,/area/space) +"ak" = (/obj/machinery/porta_turret{lethal = 1; name = "ship defense turret"},/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) "al" = (/turf/simulated/floor/engine,/area/awaymission/BMPship/Fore) -"am" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/awaymission/BMPship/Fore) -"an" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/awaymission/BMPship/Fore) -"ao" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/awaymission/BMPship/Fore) -"ap" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship/Fore) -"aq" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/awaymission/BMPship/Fore) +"am" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) +"an" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/awaymission/BMPship/Aft) +"ao" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) +"ap" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) +"aq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) "ar" = (/turf/simulated/floor/plating,/area/awaymission/BMPship/Fore) "as" = (/obj/structure/lattice,/turf/space,/area/space) -"at" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship/Fore) -"au" = (/obj/machinery/light/small,/turf/simulated/floor/engine,/area/awaymission/BMPship/Fore) -"av" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"},/area/awaymission/BMPship/Fore) -"aw" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/awaymission/BMPship/Fore) +"at" = (/obj/machinery/light/small,/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) +"au" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc/noalarm{dir = 1; equipment = 0; lighting = 0; locked = 0; operating = 0; pixel_y = 24; req_access = ""},/turf/simulated/floor/plasteel{tag = "icon-carpet"; icon_state = "carpet"},/area/awaymission/BMPship/Fore) +"av" = (/obj/structure/table,/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/BMPship/Midship) +"aw" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc/noalarm{dir = 1; environ = 0; equipment = 3; locked = 0; operating = 0; req_access = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "ax" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/BMPship/Aft) "ay" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"},/area/awaymission/BMPship/Aft) "az" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"},/area/awaymission/BMPship/Aft) @@ -122,8 +122,8 @@ "cr" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship/Aft) "cs" = (/obj/machinery/light/small,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship/Aft) "ct" = (/obj/structure/kitchenspike,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship/Aft) -"cu" = (/obj/structure/closet/crate,/obj/item/stack/spacecash/c1000,/obj/item/stack/spacecash/c500,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship/Aft) -"cv" = (/obj/structure/closet/crate,/obj/item/device/analyzer,/obj/item/stack/spacecash/c10,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship/Aft) +"cu" = (/obj/structure/closet/crate,/obj/item/device/analyzer,/obj/item/stack/spacecash/c10,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship/Aft) +"cv" = (/obj/structure/closet/crate,/obj/item/stack/spacecash/c1000,/obj/item/stack/spacecash/c500,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship/Aft) "cw" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/hugemushroomslice,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship/Aft) "cx" = (/obj/machinery/door_control{id = "packerCargo"; pixel_y = -24},/obj/machinery/light/small,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship/Aft) "cy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship/Aft) @@ -131,7 +131,7 @@ "cA" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/awaymission/BMPship/Fore) "cB" = (/turf/simulated/floor/plasteel{tag = "icon-carpet"; icon_state = "carpet"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/awaymission/BMPship/Fore) "cC" = (/turf/simulated/floor/plasteel{tag = "icon-carpet"; icon_state = "carpet"},/area/awaymission/BMPship/Fore) -"cD" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc/noalarm{dir = 1; locked = 0; pixel_y = 24; req_access = ""},/turf/simulated/floor/plasteel{tag = "icon-carpet"; icon_state = "carpet"},/area/awaymission/BMPship/Fore) +"cD" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/computer/monitor,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaymission/BMPship/Aft) "cE" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/awaymission/BMPship/Midship) "cF" = (/obj/structure/table,/obj/item/weapon/screwdriver,/obj/item/weapon/screwdriver,/obj/item/weapon/paper{info = "The next person who takes one of my screwdrivers gets stabbed with one. They are MINE. - Love, Madsen"; name = "scribbled note"},/obj/item/weapon/screwdriver,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/BMPship/Midship) "cG" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/BMPship/Midship) @@ -188,7 +188,7 @@ "dF" = (/obj/effect/landmark{name = "awaystart"},/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/BMPship/Aft) "dG" = (/obj/item/weapon/crowbar,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/BMPship/Aft) "dH" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaymission/BMPship/Aft) -"dI" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc/noalarm{dir = 1; environ = 0; equipment = 3; locked = 0; req_access = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) +"dI" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/awaymission/BMPship/Aft) "dJ" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/BMPship/Aft) "dK" = (/obj/structure/table,/obj/item/weapon/paper{info = "I'm no scientist, but judging from the design and components, it seems to be some kind of gateway. This thing is gonna be worth a lot of cash to the right man. The boys are excited, as they have every right to be, and I've let them crack into that case of beer we got. I normally wouldn't allow such a thing, but this is a time for celebration! It's not like a couple drinks will hurt anything."; name = "Captain's log entry"},/turf/simulated/floor/plasteel{tag = "icon-carpet6-0 (EAST)"; icon_state = "carpet6-0"; dir = 4},/area/awaymission/BMPship/Fore) "dL" = (/obj/structure/table,/turf/simulated/floor/plasteel{tag = "icon-carpet14-2 (EAST)"; icon_state = "carpet14-2"; dir = 4},/area/awaymission/BMPship/Fore) @@ -204,14 +204,14 @@ "dV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/BMPship/Midship) "dW" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/BMPship/Midship) "dX" = (/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/BMPship/Aft) -"dY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel,/area/awaymission/BMPship/Aft) +"dY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "dZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "ea" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "eb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) -"ec" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/BMPship/Aft) +"ec" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "ed" = (/obj/item/device/multitool,/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) "ee" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel/airless{tag = "icon-engine"; icon_state = "engine"},/area/awaymission/BMPship/Aft) -"ef" = (/obj/structure/closet/crate,/obj/item/stack/spacecash/c10,/turf/simulated/floor/plasteel,/area/awaymission/BMPship/Aft) +"ef" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc/noalarm{dir = 1; locked = 0; operating = 0; req_access = ""},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/BMPship/Midship) "eg" = (/turf/simulated/floor/plasteel{tag = "icon-carpet15-15 (EAST)"; icon_state = "carpet15-15"; dir = 4},/area/awaymission/BMPship/Fore) "eh" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor/plasteel{tag = "icon-carpet5-0 (EAST)"; icon_state = "carpet5-0"; dir = 4},/area/awaymission/BMPship/Fore) "ei" = (/obj/structure/stool,/turf/simulated/floor/plasteel{tag = "icon-carpet13-1 (EAST)"; icon_state = "carpet13-1"; dir = 4},/area/awaymission/BMPship/Fore) @@ -229,7 +229,7 @@ "eu" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaymission/BMPship/Aft) "ev" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel,/area/awaymission/BMPship/Aft) "ew" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) -"ex" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/BMPship/Aft) +"ex" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"; outputting = 0},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "ey" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "ez" = (/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) "eA" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/BMPship/Fore) @@ -240,7 +240,7 @@ "eF" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/BMPship/Midship) "eG" = (/obj/machinery/shieldwallgen,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/awaymission/BMPship/Midship) "eH" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/BMPship/Midship) -"eI" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc/noalarm{dir = 1; locked = 0; req_access = ""},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/BMPship/Midship) +"eI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "eJ" = (/turf/simulated/floor/plasteel{tag = "icon-loadingareadirty2 (EAST)"; icon_state = "loadingareadirty2"; dir = 4},/area/awaymission/BMPship/Midship) "eK" = (/obj/machinery/conveyor{dir = 4; id = "meatConvey1"},/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Midship) "eL" = (/obj/machinery/conveyor{dir = 4; id = "meatConvey1"},/obj/structure/plasticflaps,/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Midship) @@ -253,9 +253,9 @@ "eS" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Aft) "eT" = (/obj/structure/rack,/obj/item/weapon/storage/box/lights,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaymission/BMPship/Aft) "eU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/BMPship/Aft) -"eV" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) +"eV" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"; outputting = 0},/obj/structure/cable,/obj/structure/cable,/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "eW" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) -"eX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/BMPship/Aft) +"eX" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "eY" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/BMPship/Fore) "eZ" = (/obj/structure/table,/turf/simulated/floor/plasteel{tag = "icon-carpet7-3 (EAST)"; icon_state = "carpet7-3"; dir = 4},/area/awaymission/BMPship/Fore) "fa" = (/obj/structure/stool/bed/chair/office{dir = 8},/turf/simulated/floor/plasteel{tag = "icon-carpet11-12 (EAST)"; icon_state = "carpet11-12"; dir = 4},/area/awaymission/BMPship/Fore) @@ -276,7 +276,7 @@ "fp" = (/obj/effect/gibspawner/human,/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Aft) "fq" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Aft) "fr" = (/obj/structure/rack,/obj/item/weapon/storage/belt/utility/full,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaymission/BMPship/Aft) -"fs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/BMPship/Aft) +"fs" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) "ft" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/awaymission/BMPship/Aft) "fu" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel{tag = "icon-carpet15-7 (EAST)"; icon_state = "carpet15-7"; dir = 4},/area/awaymission/BMPship/Fore) "fv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{tag = "icon-carpet15-13 (EAST)"; icon_state = "carpet15-13"; dir = 4},/area/awaymission/BMPship/Fore) @@ -290,7 +290,7 @@ "fD" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Aft) "fE" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Aft) "fF" = (/obj/structure/rack,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaymission/BMPship/Aft) -"fG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/BMPship/Aft) +"fG" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/BMPship/Aft) "fH" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/BMPship/Fore) "fI" = (/turf/simulated/floor/plasteel{tag = "icon-carpetside (SOUTHWEST)"; icon_state = "carpetside"; dir = 10},/area/awaymission/BMPship/Fore) "fJ" = (/turf/simulated/floor/plasteel{tag = "icon-carpetside (SOUTHEAST)"; icon_state = "carpetside"; dir = 6},/area/awaymission/BMPship/Fore) @@ -305,8 +305,8 @@ "fS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/BMPship/Aft) "fT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/BMPship/Aft) "fU" = (/obj/effect/gibspawner/generic,/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Aft) -"fV" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/obj/structure/cable,/obj/structure/cable,/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) -"fW" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/BMPship/Aft) +"fV" = (/obj/machinery/porta_turret{check_synth = 1; lethal = 1; name = "ship defense turret"},/turf/simulated/floor/engine,/area/awaymission/BMPship/Fore) +"fW" = (/obj/structure/closet,/obj/item/clothing/head/bio_hood,/obj/item/clothing/suit/bio_suit,/obj/item/clothing/gloves/color/black,/turf/simulated/floor/plating,/area/awaymission) "fX" = (/obj/effect/decal/cleanable/cobweb,/obj/machinery/power/port_gen/pacman/super,/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) "fY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{tag = "icon-carpet15-15 (EAST)"; icon_state = "carpet15-15"; dir = 4},/area/awaymission/BMPship/Fore) "fZ" = (/obj/structure/closet,/turf/simulated/floor/plasteel{tag = "icon-carpet15-15 (EAST)"; icon_state = "carpet15-15"; dir = 4},/area/awaymission/BMPship/Fore) @@ -332,7 +332,7 @@ "gt" = (/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Aft) "gu" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Aft) "gv" = (/obj/item/stack/cable_coil,/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) -"gw" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/BMPship/Aft) +"gw" = (/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/plating,/area/awaymission) "gx" = (/obj/item/stack/sheet/mineral/uranium{amount = 50},/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) "gy" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/space) "gz" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/awaymission/BMPship/Fore) @@ -360,7 +360,7 @@ "gV" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/meat,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/BMPship/Aft) "gW" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/BMPship/Aft) "gX" = (/obj/structure/reagent_dispensers,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/BMPship/Aft) -"gY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/shuttle/plating,/area/awaymission/BMPship/Aft) +"gY" = (/obj/machinery/porta_turret{check_synth = 1; lethal = 1; name = "ship defense turret"},/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) "gZ" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"},/area/awaymission/BMPship/Aft) "ha" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2; tag = "icon-swall_f10"},/area/awaymission/BMPship/Fore) "hb" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/floor/plating/airless{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/awaymission/BMPship/Fore) @@ -440,18 +440,39 @@ "ix" = (/obj/structure/toilet{dir = 8},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/awaymission/BMPship/Aft) "iy" = (/obj/item/weapon/caution,/turf/simulated/floor/plating/airless,/area/awaymission) "iz" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating/airless,/area/awaymission) +"iA" = (/obj/structure/closet/crate,/obj/item/stack/spacecash/c10,/turf/simulated/floor/plasteel,/area/awaymission/BMPship/Aft) "iB" = (/obj/structure/sink{dir = 2},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/awaymission/BMPship/Aft) "iC" = (/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/awaymission/BMPship/Aft) "iD" = (/obj/item/clothing/gloves/color/yellow,/turf/space,/area/awaymission) "iE" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/awaymission) "iF" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission) -"iG" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship/Fore) -"iH" = (/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/awaymission/BMPship/Fore) -"iI" = (/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating,/area/awaymission/BMPship/Fore) -"iJ" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/awaymission/BMPship/Fore) -"iK" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/awaymission/BMPship/Fore) -"iL" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship/Fore) +"iG" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) +"iH" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) +"iI" = (/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) +"iJ" = (/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating,/area/awaymission/BMPship/Aft) +"iK" = (/turf/simulated/floor/plating,/area/awaymission) +"iL" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/grenade/chem_grenade/drugs,/turf/simulated/floor/plating,/area/awaymission) "iM" = (/turf/simulated/mineral/random/high_chance_clown,/area/awaymission) +"iN" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/plating,/area/awaymission) +"iO" = (/obj/item/ammo_casing{pixel_y = 3},/obj/effect/decal/cleanable/blood/drip,/turf/simulated/floor/plating,/area/awaymission) +"iP" = (/obj/effect/decal/cleanable/blood/drip,/obj/item/clothing/mask/gas/syndicate,/turf/simulated/floor/plating,/area/awaymission) +"iQ" = (/obj/machinery/door/airlock/external{name = "Crackden Airlock"},/turf/simulated/floor/plating,/area/awaymission) +"iR" = (/obj/machinery/door/airlock/external{name = "Plain Airlock"},/turf/simulated/floor/plating,/area/awaymission) +"iS" = (/mob/living/simple_animal/hostile/carp,/turf/simulated/floor/plating/airless/asteroid,/area/awaymission) +"iT" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/awaymission/BMPship/Aft) +"iU" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/plating,/area/awaymission) +"iV" = (/obj/item/ammo_casing{pixel_y = 3},/turf/simulated/floor/plating,/area/awaymission) +"iW" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship/Aft) +"iX" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/drugs/meth,/obj/item/weapon/reagent_containers/glass/beaker/drugs/meth,/obj/item/weapon/reagent_containers/glass/beaker/drugs/meth,/turf/simulated/floor/plating,/area/awaymission) +"iY" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/awaymission) +"iZ" = (/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/simulated/floor/plating,/area/awaymission) +"ja" = (/obj/structure/table,/obj/machinery/kitchen_machine/microwave,/turf/simulated/floor/plating,/area/awaymission) +"jb" = (/obj/machinery/chem_dispenser,/turf/simulated/floor/plating,/area/awaymission) +"jc" = (/obj/machinery/chem_master,/turf/simulated/floor/plating,/area/awaymission) +"jd" = (/obj/machinery/floodlight{in_use = 1},/turf/simulated/floor/plating,/area/awaymission) +"je" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/awaymission) +"jf" = (/turf/space,/area/crew_quarters/bar) +"jg" = (/turf/space,/area/exploration/methlab) (1,1,1) = {" 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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaajgaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/_maps/map_files/RandomZLevels/centcomAway.dmm b/_maps/map_files/RandomZLevels/centcomAway.dmm index 48ea0ad7a39..ead97277ac7 100644 --- a/_maps/map_files/RandomZLevels/centcomAway.dmm +++ b/_maps/map_files/RandomZLevels/centcomAway.dmm @@ -13,7 +13,7 @@ "am" = (/obj/structure/closet/chefcloset,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) "an" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/peppermill,/obj/item/weapon/reagent_containers/food/condiment/saltshaker,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) "ao" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) -"ap" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) +"ap" = (/obj/structure/closet/secure_closet/freezer/fridge,/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) "aq" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) "ar" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/kitchen/rollingpin,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) "as" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) @@ -40,7 +40,7 @@ "aN" = (/turf/simulated/floor/plasteel{icon_state = "green"; dir = 8},/area/awaymission/centcomAway/cafe) "aO" = (/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/awaymission/centcomAway/cafe) "aP" = (/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) -"aQ" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet,/area/awaymission/centcomAway/cafe) +"aQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "bar"; dir = 2},/area/awaymission/centcomAway/cafe) "aR" = (/obj/machinery/door/airlock/centcom,/turf/simulated/floor/carpet,/area/awaymission/centcomAway/cafe) "aS" = (/obj/machinery/door/airlock/centcom,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) "aT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/wall/r_wall,/area/awaymission/centcomAway/maint) @@ -60,7 +60,7 @@ "bh" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "bar"; dir = 2},/area/awaymission/centcomAway/cafe) "bi" = (/obj/machinery/door/airlock/freezer,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"; dir = 2},/area/awaymission/centcomAway/cafe) "bj" = (/obj/machinery/chem_dispenser,/obj/item/weapon/storage/box/beakers,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) -"bk" = (/obj/machinery/chem_master,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) +"bk" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "bar"; dir = 2},/area/awaymission/centcomAway/cafe) "bl" = (/obj/structure/rack,/obj/item/clothing/suit/fire,/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) "bm" = (/obj/structure/lattice,/turf/space,/area/space) "bn" = (/obj/machinery/door/poddoor{id_tag = "XCCHangar1"; name = "XCC Main Hangar"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/awaymission/centcomAway/hangar) @@ -95,14 +95,14 @@ "bQ" = (/obj/structure/disposalpipe/segment,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/awaymission/centcomAway/cafe) "bR" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "green"},/area/awaymission/centcomAway/cafe) "bS" = (/turf/simulated/floor/plasteel{icon_state = "green"; dir = 6},/area/awaymission/centcomAway/cafe) -"bT" = (/obj/machinery/power/solar/fake,/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/awaymission/centcomAway/maint) +"bT" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "centcomawaysolar"; name = "Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/awaymission/centcomAway/maint) "bU" = (/turf/simulated/shuttle/plating,/area/awaymission/centcomAway/hangar) "bV" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/awaymission/centcomAway/hangar) "bW" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/awaymission/centcomAway/hangar) "bX" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) "bY" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/awaymission/centcomAway/hangar) "bZ" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) -"ca" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/fire{pixel_x = -2; pixel_y = 4},/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) +"ca" = (/obj/machinery/hydroponics/constructable,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/cafe) "cb" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 0},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) "cc" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/awaymission/centcomAway/hangar) "cd" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_f10"; layer = 2},/area/awaymission/centcomAway/hangar) @@ -115,8 +115,8 @@ "ck" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/spray/plantbgone{pixel_x = 0; pixel_y = 3},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/centcomAway/cafe) "cl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) "cm" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) -"cn" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating/airless,/area/awaymission/centcomAway/maint) -"co" = (/turf/simulated/floor/plating/airless,/area/awaymission/centcomAway/maint) +"cn" = (/obj/machinery/door/airlock/external,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) +"co" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) "cp" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/awaymission/centcomAway/hangar) "cq" = (/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) "cr" = (/obj/item/weapon/pen,/obj/structure/table,/turf/simulated/floor/plasteel{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/awaymission/centcomAway/cafe) @@ -140,7 +140,7 @@ "cJ" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/centcomAway/cafe) "cK" = (/obj/machinery/biogenerator,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/centcomAway/cafe) "cL" = (/turf/simulated/shuttle/wall{icon_state = "swallc1"; dir = 2},/area/awaymission/centcomAway/hangar) -"cM" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) +"cM" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet,/area/awaymission/centcomAway/cafe) "cN" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) "cO" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) "cP" = (/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) @@ -153,7 +153,7 @@ "cW" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/cafe) "cX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/awaymission/centcomAway/cafe) "cY" = (/obj/machinery/computer/secure_data,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) -"cZ" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) +"cZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) "da" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) "db" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp/granted,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) "dc" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/window/northright,/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) @@ -191,7 +191,7 @@ "dI" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) "dJ" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) "dK" = (/obj/structure/table,/obj/machinery/processor{pixel_x = 0; pixel_y = 10},/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) -"dL" = (/obj/structure/stool/bed,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/awaymission/centcomAway/hangar) +"dL" = (/mob/living/simple_animal/hostile/russian/ranged{loot = list(/obj/effect/landmark/mobcorpse/russian/ranged)},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/awaymission/centcomAway/cafe) "dM" = (/obj/machinery/door/airlock/centcom,/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/awaymission/centcomAway/cafe) "dN" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) "dO" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/awaymission/centcomAway/cafe) @@ -201,7 +201,7 @@ "dS" = (/obj/structure/largecrate,/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHWEST)"; icon_state = "warnplate"; dir = 10},/area/awaymission/centcomAway/hangar) "dT" = (/obj/structure/closet/crate,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/centcomAway/hangar) "dU" = (/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHEAST)"; icon_state = "warnplate"; dir = 6},/area/awaymission/centcomAway/hangar) -"dV" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/awaymission/centcomAway/cafe) +"dV" = (/obj/machinery/door/airlock/external,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/centcomAway/maint) "dW" = (/turf/simulated/floor/plating,/area/awaymission/centcomAway/cafe) "dX" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "101"},/turf/simulated/floor/plating,/area/awaymission/centcomAway/cafe) "dY" = (/turf/simulated/shuttle/wall{icon_state = "swall2"; dir = 2},/area/awaymission/centcomAway/hangar) @@ -229,7 +229,7 @@ "eu" = (/obj/structure/closet/chefcloset,/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) "ev" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/peppermill,/obj/item/weapon/reagent_containers/food/condiment/saltshaker,/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) "ew" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) -"ex" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) +"ex" = (/obj/machinery/light,/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) "ey" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) "ez" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/kitchen/rollingpin,/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) "eA" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) @@ -256,13 +256,13 @@ "eV" = (/obj/structure/table/reinforced,/obj/item/weapon/tank/anesthetic,/obj/item/clothing/mask/breath/medical,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/general) "eW" = (/obj/machinery/implantchair,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/general) "eX" = (/obj/structure/table/reinforced,/obj/item/weapon/extinguisher/mini,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/awaymission/centcomAway/general) -"eY" = (/obj/structure/table/reinforced,/obj/item/clothing/accessory/stethoscope,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/awaymission/centcomAway/general) -"eZ" = (/obj/machinery/clonepod,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/awaymission/centcomAway/general) +"eY" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/hangar) +"eZ" = (/obj/machinery/chem_master,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{tag = "icon-greenfull (NORTH)"; icon_state = "greenfull"; dir = 1},/area/awaymission/centcomAway/cafe) "fa" = (/obj/machinery/computer/cloning,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/awaymission/centcomAway/general) "fb" = (/obj/machinery/dna_scannernew,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/awaymission/centcomAway/general) "fc" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) "fd" = (/obj/machinery/telecomms/relay/preset/ruskie,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/awaymission/centcomAway/general) -"fe" = (/obj/machinery/door/airlock/engineering{name = "Engineering Access"; req_access_txt = "10"},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) +"fe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) "ff" = (/obj/machinery/door/airlock/centcom,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/general) "fg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "fh" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/general) @@ -274,11 +274,11 @@ "fn" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/pen,/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) "fo" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) "fp" = (/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/awaymission/centcomAway/general) -"fq" = (/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/awaymission/centcomAway/general) +"fq" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/awaymission/centcomAway/maint) "fr" = (/obj/structure/table/reinforced,/obj/item/device/t_scanner,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/awaymission/centcomAway/general) "fs" = (/obj/structure/dispenser,/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/awaymission/centcomAway/general) "ft" = (/turf/simulated/floor/plasteel{tag = "icon-blackcorner (NORTH)"; icon_state = "blackcorner"; dir = 1},/area/awaymission/centcomAway/general) -"fu" = (/turf/simulated/floor/plasteel{tag = "icon-blackcorner (EAST)"; icon_state = "blackcorner"; dir = 4},/area/awaymission/centcomAway/general) +"fu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/centcomAway/maint) "fv" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet,/area/awaymission/centcomAway/courtroom) "fw" = (/obj/structure/table,/obj/item/weapon/storage/box/prisoner,/turf/simulated/floor/carpet,/area/awaymission/centcomAway/courtroom) "fx" = (/obj/structure/closet/secure_closet/security,/turf/simulated/floor/carpet,/area/awaymission/centcomAway/courtroom) @@ -286,16 +286,16 @@ "fz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/awaymission/centcomAway/hangar) "fA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/awaymission/centcomAway/hangar) "fB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/awaymission/centcomAway/hangar) -"fC" = (/obj/machinery/power/terminal,/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) +"fC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) "fD" = (/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) -"fE" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "32"},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) +"fE" = (/obj/machinery/power/solar_control{id = "centcomawaysolar"; name = "Solar Control"; track = 1},/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/space) "fF" = (/obj/structure/sign/electricshock,/turf/simulated/wall/r_wall,/area/awaymission/centcomAway/general) "fG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "fH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "fI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "fJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "fK" = (/obj/structure/sign/redcross,/turf/simulated/wall/r_wall,/area/awaymission/centcomAway/general) -"fL" = (/obj/machinery/door/airlock/glass{name = "Med-Sci"; req_access_txt = "9"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/general) +"fL" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"; dir = 2},/area/awaymission/centcomAway/cafe) "fM" = (/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "fN" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "fO" = (/obj/machinery/computer/scan_consolenew,/obj/item/weapon/dnainjector/telemut/darkbundle,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/general) @@ -308,14 +308,14 @@ "fV" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/wood,/area/awaymission/centcomAway/courtroom) "fW" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/wood,/area/awaymission/centcomAway/courtroom) "fX" = (/obj/machinery/door/window/northleft,/turf/simulated/floor/wood,/area/awaymission/centcomAway/courtroom) -"fY" = (/obj/machinery/power/smes,/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) -"fZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) -"ga" = (/obj/machinery/power/smes,/obj/structure/cable,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) -"gb" = (/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/awaymission/centcomAway/general) -"gc" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/awaymission/centcomAway/general) -"gd" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/awaymission/centcomAway/general) -"ge" = (/turf/simulated/floor/plasteel{tag = "icon-purplecorner (EAST)"; icon_state = "purplecorner"; dir = 4},/area/awaymission/centcomAway/general) -"gf" = (/turf/simulated/floor/plasteel{tag = "icon-purple (NORTH)"; icon_state = "purple"; dir = 1},/area/awaymission/centcomAway/general) +"fY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) +"fZ" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/fire{pixel_x = -2; pixel_y = 4},/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) +"ga" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/centcomAway/maint) +"gb" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/awaymission/centcomAway/maint) +"gc" = (/turf/simulated/floor/plating/airless,/obj/structure/cable,/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk1"; icon_state = "catwalk1"},/area/awaymission/centcomAway/maint) +"gd" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) +"ge" = (/obj/machinery/power/apc/noalarm{cell_type = 15000; dir = 4; locked = 0; name = "Maint APC"; pixel_x = 25; req_access = null; start_charge = 100},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable,/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) +"gf" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/awaymission/centcomAway/cafe) "gg" = (/obj/structure/sign/science,/turf/simulated/wall/r_wall,/area/awaymission/centcomAway/general) "gh" = (/obj/machinery/door/window/eastright,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "gi" = (/obj/machinery/door/window/northleft,/obj/structure/stool/bed/chair,/turf/simulated/floor/carpet,/area/awaymission/centcomAway/courtroom) @@ -329,7 +329,7 @@ "gq" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/carpet,/area/awaymission/centcomAway/courtroom) "gr" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/wood,/area/awaymission/centcomAway/courtroom) "gs" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) -"gt" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaymission/centcomAway/general) +"gt" = (/turf/space,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gu" = (/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/awaymission/centcomAway/general) "gv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "gw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) @@ -337,13 +337,13 @@ "gy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "gz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "gA" = (/turf/simulated/floor/plasteel{icon_state = "green"; dir = 8},/area/awaymission/centcomAway/general) -"gB" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/centcomAway/general) +"gB" = (/obj/machinery/power/apc/noalarm{cell_type = 15000; dir = 4; locked = 0; name = "Kitchen APC"; pixel_x = 25; req_access = null; start_charge = 100},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plasteel{icon_state = "bar"; dir = 2},/area/awaymission/centcomAway/cafe) "gC" = (/turf/simulated/floor/wood,/area/awaymission/centcomAway/courtroom) "gD" = (/obj/structure/table,/turf/simulated/floor/wood,/area/awaymission/centcomAway/courtroom) "gE" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/awaymission/centcomAway/courtroom) "gF" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "vault"},/area/awaymission/centcomAway/hangar) "gG" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/awaymission/centcomAway/hangar) -"gH" = (/obj/structure/table,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/centcomAway/hangar) +"gH" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/plating,/area/awaymission/centcomAway/hangar) "gI" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) "gJ" = (/turf/simulated/floor/plasteel{icon_state = "greencorner"; dir = 4},/area/awaymission/centcomAway/general) "gK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) @@ -371,19 +371,19 @@ "hg" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) "hh" = (/obj/item/weapon/reagent_containers/glass/rag,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) "hi" = (/obj/structure/closet/crate/trashcart,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) -"hj" = (/turf/simulated/floor/plasteel{tag = "icon-blackcorner (WEST)"; icon_state = "blackcorner"; dir = 8},/area/awaymission/centcomAway/general) +"hj" = (/obj/machinery/door/airlock/centcom,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "bar"; dir = 2},/area/awaymission/centcomAway/cafe) "hk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "hl" = (/obj/machinery/computer/robotics,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "hm" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "hn" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "ho" = (/obj/machinery/computer/med_data,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) -"hp" = (/turf/simulated/floor/plasteel{tag = "icon-blackcorner"; icon_state = "blackcorner"},/area/awaymission/centcomAway/general) +"hp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/plating,/area/awaymission/centcomAway/hangar) "hq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/carpet,/area/awaymission/centcomAway/courtroom) "hr" = (/obj/machinery/door/airlock/centcom,/turf/simulated/floor/carpet,/area/awaymission/centcomAway/courtroom) "hs" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/hangar) "ht" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 8},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/awaymission/centcomAway/hangar) "hu" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/awaymission/centcomAway/hangar) -"hv" = (/obj/structure/table,/obj/item/weapon/paper/ccaMemo,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) +"hv" = (/mob/living/simple_animal/hostile/russian/ranged{loot = list(/obj/effect/landmark/mobcorpse/russian/ranged)},/turf/simulated/floor/carpet,/area/awaymission/centcomAway/cafe) "hw" = (/obj/item/xenos_claw,/turf/simulated/floor/plasteel{icon_state = "engine"},/area/awaymission/centcomAway/general) "hx" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) "hy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) @@ -395,14 +395,14 @@ "hE" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) "hF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/awaymission/centcomAway/hangar) "hG" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) -"hH" = (/obj/structure/table,/obj/item/stack/cable_coil,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) +"hH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/cafe) "hI" = (/obj/structure/morgue,/turf/simulated/floor/plasteel{icon_state = "engine"},/area/awaymission/centcomAway/general) "hJ" = (/obj/structure/closet/body_bag,/turf/simulated/floor/plasteel{icon_state = "engine"},/area/awaymission/centcomAway/general) "hK" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/awaymission/centcomAway/general) "hL" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/PDAs,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "hM" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/red,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "hN" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) -"hO" = (/obj/machinery/computer/communications,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) +"hO" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/centcomAway/cafe) "hP" = (/obj/machinery/computer/security,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "hQ" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/blue,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "hR" = (/obj/structure/table/reinforced,/obj/item/device/taperecorder,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) @@ -433,7 +433,7 @@ "iq" = (/obj/structure/rack,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/awaymission/centcomAway/hangar) "ir" = (/obj/structure/rack,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) "is" = (/obj/structure/closet,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) -"it" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) +"it" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/hangar) "iu" = (/obj/structure/table,/obj/item/clothing/glasses/welding,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) "iv" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "greencorner"},/area/awaymission/centcomAway/general) "iw" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "green"},/area/awaymission/centcomAway/general) @@ -460,7 +460,7 @@ "iR" = (/obj/structure/rack,/obj/item/clothing/glasses/night,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) "iS" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) "iT" = (/obj/structure/bookcase,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) -"iU" = (/obj/structure/closet/secure_closet/hos,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) +"iU" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) "iV" = (/obj/structure/rack,/obj/item/weapon/storage/secure/briefcase,/obj/item/weapon/storage/belt/utility/full,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) "iW" = (/obj/structure/bookcase,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) "iX" = (/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "XCCsec3"; name = "XCC Main Access Shutters"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/awaymission/centcomAway/general) @@ -495,7 +495,7 @@ "jA" = (/obj/structure/table/woodentable{dir = 9},/obj/item/clothing/mask/cigarette/cigar/havana,/obj/item/weapon/reagent_containers/food/drinks/sillycup,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) "jB" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/lighter/zippo,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) "jC" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/storage/backpack/satchel,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) -"jD" = (/obj/machinery/computer/card/centcom,/obj/item/weapon/card/id/centcom,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) +"jD" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) "jE" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/red,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) "jF" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "XCCsec3"; name = "XCC Shutter 3 Control"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) "jG" = (/turf/simulated/floor/plasteel{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/awaymission/centcomAway/general) @@ -511,15 +511,15 @@ "jQ" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) "jR" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/awaymission/centcomAway/hangar) "jS" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/general) -"jT" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) -"jU" = (/obj/structure/safe/floor,/obj/item/clothing/under/rank/centcom_officer,/obj/item/clothing/suit/storage/det_suit,/obj/item/weapon/gun/projectile/revolver/mateba,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) +"jT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/cafe) +"jU" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/centcomAway/cafe) "jV" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) "jW" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) -"jX" = (/obj/machinery/computer/card,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) +"jX" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHWEST)"; icon_state = "vault"; dir = 9},/area/awaymission/centcomAway/hangar) "jY" = (/obj/item/weapon/stamp/granted,/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/awaymission/centcomAway/general) "jZ" = (/obj/structure/table,/obj/item/weapon/firstaid_arm_assembly,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) "ka" = (/obj/structure/table,/obj/item/device/flash,/obj/item/device/flash,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) -"kb" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) +"kb" = (/obj/structure/stool/bed/chair{dir = 1},/mob/living/simple_animal/hostile/russian/ranged{loot = list(/obj/effect/landmark/mobcorpse/russian/ranged)},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) "kc" = (/obj/structure/table,/obj/item/device/mmi/radio_enabled,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) "kd" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) "ke" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "101"},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) @@ -539,8 +539,8 @@ "ks" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "kt" = (/obj/machinery/door/poddoor/shutters{id_tag = "XCCFerry"; name = "XCC Ferry Hangar"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/awaymission/centcomAway/hangar) "ku" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) -"kv" = (/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 8},/area/awaymission/centcomAway/general) -"kw" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/awaymission/centcomAway/general) +"kv" = (/obj/machinery/gibber,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"; dir = 2},/area/awaymission/centcomAway/cafe) +"kw" = (/obj/structure/closet/secure_closet/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/cafe) "kx" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "ky" = (/obj/machinery/door/airlock/centcom,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/hangar) "kz" = (/obj/structure/table,/obj/item/weapon/paper/pamphlet/ccaInfo,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) @@ -569,20 +569,20 @@ "kW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "kX" = (/obj/structure/table,/obj/item/device/flashlight/flare,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/hangar) "kY" = (/obj/structure/table,/obj/item/device/flashlight/flare,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) -"kZ" = (/obj/structure/table,/obj/item/device/multitool,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) +"kZ" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) "la" = (/obj/structure/table/reinforced,/obj/item/weapon/paper/pamphlet/ccaInfo,/turf/simulated/floor/plasteel{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/awaymission/centcomAway/general) "lb" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "XCCsec1"; name = "XCC Shutter 1 Control"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) "lc" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) "ld" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/awaymission/centcomAway/general) "le" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) -"lf" = (/obj/item/weapon/paper_bin,/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) +"lf" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) "lg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "lh" = (/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/awaymission/centcomAway/general) -"li" = (/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/awaymission/centcomAway/general) +"li" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/general) "lj" = (/obj/machinery/computer/card,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/awaymission/centcomAway/general) "lk" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "ll" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) -"lm" = (/obj/machinery/photocopier,/turf/simulated/floor/plasteel{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/awaymission/centcomAway/general) +"lm" = (/mob/living/simple_animal/hostile/russian/ranged{loot = list(/obj/effect/landmark/mobcorpse/russian/ranged)},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) "ln" = (/obj/item/weapon/clipboard,/obj/structure/table,/obj/item/device/taperecorder,/obj/item/weapon/stamp/granted,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/awaymission/centcomAway/general) "lo" = (/obj/machinery/door/window/northright{icon_state = "right"; dir = 2},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "lp" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "XCCsec2"; name = "XCC Shutter 2 Control"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) @@ -592,10 +592,11 @@ "lt" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "redcorner"},/area/awaymission/centcomAway/general) "lu" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/stamp/granted,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/awaymission/centcomAway/general) "lv" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/awaymission/centcomAway/general) -"lw" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 6},/area/awaymission/centcomAway/general) +"lw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/general) "lx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "ly" = (/obj/structure/table/woodentable,/obj/item/clothing/accessory/medal,/turf/simulated/floor/carpet,/area/awaymission/centcomAway/general) "lz" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/awaymission/centcomAway/general) +"lA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) "lB" = (/obj/structure/table/woodentable,/obj/item/clothing/accessory/medal/gold,/turf/simulated/floor/carpet,/area/awaymission/centcomAway/general) "lC" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) "lD" = (/turf/simulated/wall/r_wall,/area/awaymission/centcomAway/thunderdome) @@ -620,9 +621,10 @@ "lW" = (/turf/simulated/floor/plasteel{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/awaymission/centcomAway/thunderdome) "lX" = (/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/plasteel{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/awaymission/centcomAway/thunderdome) "lY" = (/obj/structure/closet/crate/trashcart,/turf/simulated/floor/plasteel{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/awaymission/centcomAway/thunderdome) -"lZ" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/plasteel{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/awaymission/centcomAway/thunderdome) +"lZ" = (/obj/structure/stool/bed,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/awaymission/centcomAway/hangar) "ma" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/awaymission/centcomAway/thunderdome) "mb" = (/obj/structure/table,/obj/item/weapon/lipstick,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/thunderdome) +"mc" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/awaymission/centcomAway/hangar) "md" = (/obj/machinery/icecream_vat,/turf/simulated/floor/plasteel{tag = "icon-barber (WEST)"; icon_state = "barber"; dir = 8; heat_capacity = 1},/area/awaymission/centcomAway/thunderdome) "me" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/thunderdome) "mf" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/awaymission/centcomAway/thunderdome) @@ -645,13 +647,13 @@ "mw" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/thunderdome) "mx" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/thunderdome) "my" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/thunderdome) -"mz" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/hatchet,/obj/item/weapon/shield/riot,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/thunderdome) +"mz" = (/obj/structure/closet/secure_closet/freezer/fridge,/obj/machinery/light,/turf/simulated/floor/plasteel{tag = "icon-redfull"; icon_state = "redfull"},/area/awaymission/centcomAway/cafe) "mA" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/thunderdome) "mB" = (/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor/plating,/area/awaymission/centcomAway/thunderdome) "mC" = (/turf/simulated/floor/plating,/area/awaymission/centcomAway/thunderdome) "mD" = (/obj/machinery/door/poddoor{id_tag = "XCCtdome"; name = "XCC Thunderdome"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/awaymission/centcomAway/thunderdome) "mE" = (/obj/machinery/igniter,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/thunderdome) -"mF" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/hatchet,/obj/item/weapon/shield/riot,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/thunderdome) +"mF" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) "mG" = (/obj/machinery/door/airlock/centcom,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/thunderdome) "mH" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "redcorner"},/area/awaymission/centcomAway/thunderdome) "mI" = (/turf/simulated/floor/plasteel{icon_state = "red"},/area/awaymission/centcomAway/thunderdome) @@ -679,7 +681,7 @@ "ne" = (/turf/simulated/floor/plasteel{dir = 10; icon_state = "green"},/area/awaymission/centcomAway/thunderdome) "nf" = (/obj/machinery/portable_atmospherics/scrubber/huge,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 6},/area/awaymission/centcomAway/thunderdome) "ng" = (/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/thunderdome) -"nh" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser/retro,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/thunderdome) +"nh" = (/obj/machinery/suit_storage_unit/standard_unit,/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/awaymission/centcomAway/general) "ni" = (/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) "nj" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) "nk" = (/obj/structure/table/woodentable,/obj/item/device/radio/off,/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) @@ -687,18 +689,157 @@ "nm" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome Administration"; opacity = 1; req_access_txt = "102"},/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) "nn" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) "no" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) -"np" = (/obj/structure/table,/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) +"np" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/firstaid/adv,/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/general) "nq" = (/obj/structure/computerframe,/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) "nr" = (/obj/machinery/computer/area_atmos,/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) "ns" = (/obj/structure/closet/secure_closet/bar,/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) "nt" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) -"nu" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/popcorn,/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) +"nu" = (/obj/structure/table/reinforced,/obj/item/clothing/accessory/stethoscope,/obj/item/weapon/storage/firstaid,/obj/item/weapon/storage/firstaid,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/awaymission/centcomAway/general) "nv" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) "nw" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plasteel{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/awaymission/centcomAway/thunderdome) "nx" = (/obj/machinery/door_control{id = "XCCtdomemelee"; name = "XCC Thunderdome Melee!"},/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/thunderdome) "ny" = (/obj/structure/stool/bed/chair/comfy/teal,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/thunderdome) "nz" = (/obj/machinery/door_control{id = "XCCtdomeguns"; name = "XCC Thunderdome Guns!"},/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/thunderdome) "nA" = (/obj/machinery/door_control{id = "XCCtdome"; name = "XCC Thunderdome Go!"},/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/thunderdome) +"nB" = (/obj/machinery/clonepod,/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/awaymission/centcomAway/general) +"nC" = (/obj/machinery/light,/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) +"nD" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) +"nE" = (/obj/structure/table,/obj/item/device/radio/off,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor,/area/awaymission/centcomAway/hangar) +"nF" = (/obj/machinery/door/airlock/glass{name = "Med-Sci"; req_access_txt = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/general) +"nG" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet,/area/awaymission/centcomAway/courtroom) +"nH" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) +"nI" = (/obj/machinery/light,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) +"nJ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) +"nK" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/courtroom) +"nL" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/wood,/area/awaymission/centcomAway/courtroom) +"nM" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/wood,/area/awaymission/centcomAway/courtroom) +"nN" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/hangar) +"nO" = (/mob/living/simple_animal/hostile/russian/ranged{loot = list(/obj/effect/landmark/mobcorpse/russian/ranged)},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/hangar) +"nP" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet,/area/awaymission/centcomAway/courtroom) +"nQ" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/centcomAway/hangar) +"nR" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{tag = "icon-blackcorner (WEST)"; icon_state = "blackcorner"; dir = 8},/area/awaymission/centcomAway/general) +"nS" = (/obj/machinery/door/airlock/engineering{name = "Engineering Access"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/centcomAway/general) +"nT" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/wood,/area/awaymission/centcomAway/courtroom) +"nU" = (/obj/structure/table,/obj/item/weapon/paper/ccaMemo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) +"nV" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/courtroom) +"nW" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/weapon/rcd,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) +"nX" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) +"nY" = (/obj/structure/computerframe,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) +"nZ" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "engine"},/area/awaymission/centcomAway/general) +"oa" = (/mob/living/simple_animal/hostile/russian/ranged{loot = list(/obj/effect/landmark/mobcorpse/russian/ranged)},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) +"ob" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/courtroom) +"oc" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/hangar) +"od" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/light,/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) +"oe" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) +"of" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) +"og" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/centcomAway/general) +"oh" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/awaymission/centcomAway/hangar) +"oi" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) +"oj" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) +"ok" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/hangar) +"ol" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 9},/area/awaymission/centcomAway/general) +"om" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 5},/area/awaymission/centcomAway/general) +"on" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/awaymission/centcomAway/general) +"oo" = (/mob/living/simple_animal/hostile/russian/ranged{loot = list(/obj/effect/landmark/mobcorpse/russian/ranged)},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/general) +"op" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) +"oq" = (/obj/structure/safe/floor,/obj/item/clothing/suit/storage/det_suit,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) +"or" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/centcomAway/general) +"os" = (/obj/machinery/computer/card,/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) +"ot" = (/obj/machinery/light,/turf/simulated/floor/plasteel{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/awaymission/centcomAway/hangar) +"ou" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/light,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) +"ov" = (/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plating,/area/awaymission/centcomAway/hangar) +"ow" = (/obj/machinery/vending/coffee,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 8},/area/awaymission/centcomAway/general) +"ox" = (/obj/machinery/vending/cigarette,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/awaymission/centcomAway/general) +"oy" = (/obj/structure/flora/ausbushes,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "asteroid6"; name = "sand"; tag = "icon-asteroid6"},/area/awaymission/centcomAway/general) +"oz" = (/obj/structure/flora/ausbushes,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{tag = "icon-asteroid"; name = "plating"; icon_state = "asteroid"},/area/awaymission/centcomAway/general) +"oA" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) +"oB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "floor"},/area/awaymission/centcomAway/general) +"oC" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 8},/area/awaymission/centcomAway/general) +"oD" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 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(/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"g" = (/turf/simulated/wall,/area/awaymission/listeningpost) -"h" = (/obj/structure/table,/obj/item/weapon/paper/monitorkey,/obj/item/clothing/glasses/regular,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"i" = (/obj/structure/table,/obj/item/device/radio/intercom/pirate{name = "listening post intercom"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"j" = (/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"k" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/awaymission/listeningpost) -"l" = (/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) -"m" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"n" = (/obj/structure/stool/bed/chair{dir = 4},/mob/living/simple_animal/hostile/syndicate{desc = "A weary looking syndicate operative."; faction = "syndicate"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"o" = (/obj/structure/table,/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "november report"},/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"p" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/syndicate,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"q" = (/obj/machinery/door/airlock,/obj/structure/safe/floor,/obj/item/weapon/paper{info = "I wonder how much longer they will accept my empty reports. They will cancel the case soon without results. When the pickup comes, I will tell them I have lost faith in our cause, and beg them to consider a diplomatic solution. How many nuclear teams have been dispatched with those nukes? I must try and prevent more from ever being sent. If they will not listen to reason, I will detonate the warehouse myself. Maybe some day in the immediate future, space will be peaceful, though I don't intend to live to see it. And that is why I write this down- it is my sacrifice that stabilised your worlds, traveller. Spare a thought for me, and please attempt to prevent nuclear proliferation, should it ever rear it's ugly head again. -Donk Co. Operative #451"; name = "odd report"},/obj/item/weapon/gun/projectile/automatic/pistol,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"r" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/mineral,/area/mine/dangerous/unexplored) -"s" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/mineral,/area/mine/dangerous/unexplored) -"t" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating/airless,/area/space) -"u" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"v" = (/obj/structure/table,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"w" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"x" = (/obj/structure/disposalpipe/segment,/turf/simulated/mineral,/area/mine/dangerous/unexplored) -"y" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"z" = (/obj/structure/closet,/obj/item/clothing/gloves/boxing,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"A" = (/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "A good start to the operation: intercepted Nanotrasen military communications. A convoy is scheduled to transfer nuclear warheads to a new military base. This is as good a chance as any to get our hands on some heavy weaponry, I suggest we take it."; name = "april report"},/obj/item/weapon/paper{info = "Nothing of real interest to report this month. I have intercepted faint transmissions from what appears to be some sort of pirate radio station. They do not appear to be relevant to my assignment."; name = "may report"},/obj/item/weapon/paper{info = "Nanotrasen communications have been noticably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it."; name = "june report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "july report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "august report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "september report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "october report"},/obj/item/weapon/paper{info = "1 x Stechtkin pistol - $600
1 x silencer - $200
shipping charge - $4360
total - $5160"; name = "receipt"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"B" = (/obj/structure/table,/obj/item/weapon/paper{info = "Mission Details: You have been assigned to a newly constructed listening post constructed within an asteroid in Nanotrasen space to monitor their plasma mining operations. Accurate intel is crucial to the success of our operatives onboard, do not fail us."; name = "mission briefing"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"C" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"D" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/awaymission/listeningpost) -"E" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/mineral,/area/mine/dangerous/unexplored) -"F" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost) -"G" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaymission/listeningpost) -"H" = (/obj/machinery/shower{tag = "icon-shower (WEST)"; icon_state = "shower"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaymission/listeningpost) -"I" = (/obj/structure/toilet{tag = "icon-toilet00 (WEST)"; icon_state = "toilet00"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaymission/listeningpost) -"J" = (/turf/simulated/mineral/random/high_chance_clown,/area/mine/dangerous/unexplored) -"K" = (/turf/simulated/shuttle/wall{tag = "icon-wall3"; icon_state = "wall3"},/area/mine/dangerous/explored) -"L" = (/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) -"M" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) -"N" = (/obj/machinery/gateway{tag = "icon-off (NORTH)"; icon_state = "off"; dir = 1},/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) -"O" = (/obj/machinery/gateway{tag = "icon-off (NORTHWEST)"; icon_state = "off"; dir = 9},/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) -"P" = (/obj/machinery/gateway{tag = "icon-off (NORTHEAST)"; icon_state = "off"; dir = 5},/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) -"Q" = (/obj/machinery/gateway/centeraway,/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) -"R" = (/obj/machinery/gateway{tag = "icon-off (WEST)"; icon_state = "off"; dir = 8},/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) -"S" = (/obj/machinery/gateway{tag = "icon-off (EAST)"; icon_state = "off"; dir = 4},/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) -"T" = (/obj/machinery/gateway,/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) -"U" = (/obj/machinery/gateway{tag = "icon-off (SOUTHWEST)"; icon_state = "off"; dir = 10},/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) -"V" = (/obj/machinery/gateway{tag = "icon-off (SOUTHEAST)"; icon_state = "off"; dir = 6},/turf/simulated/floor/plasteel/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/mine/dangerous/explored) - -(1,1,1) = {" -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbaaaaaaaaaaaaabbbbbbbbbbaaaaaaaaaaaa 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-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -"} - diff --git a/_maps/map_files/RandomZLevels/moonoutpost19.dmm b/_maps/map_files/RandomZLevels/moonoutpost19.dmm index e4378e5143a..0bb35cdaab8 100644 --- a/_maps/map_files/RandomZLevels/moonoutpost19.dmm +++ b/_maps/map_files/RandomZLevels/moonoutpost19.dmm @@ -94,8 +94,8 @@ "bP" = (/obj/structure/grille,/obj/structure/window/full/basic,/turf/simulated/floor/plating,/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "bQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/airlock/highsecurity{icon_state = "door_locked"; locked = 1; name = "Gateway"; req_access_txt = "150"},/turf/simulated/floor/plasteel,/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "bR" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/clothing/gloves/color/yellow,/obj/item/device/multitool,/turf/simulated/floor/plating{dir = 9; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) -"bS" = (/obj/machinery/power/smes{charge = 0; input_level = 10000; inputting = 0; output_level = 15000; outputting = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) -"bT" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/computer/monitor,/turf/simulated/floor/plating{dir = 5; icon_state = "warnplate"; tag = "icon-warnplate (NORTHEAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) +"bS" = (/obj/machinery/power/smes{charge = 0; input_level = 10000; inputting = 0; output_level = 15000; outputting = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) +"bT" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/computer/monitor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating{dir = 5; icon_state = "warnplate"; tag = "icon-warnplate (NORTHEAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "bU" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating{dir = 5; icon_state = "warnplate"; tag = "icon-warnplate (NORTHEAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "bV" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/alarm/monitor{frequency = 1439; locked = 1; pixel_y = 23; req_access = "150"},/turf/simulated/floor/plating{dir = 9; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "bW" = (/obj/structure/alien/weeds/node,/mob/living/simple_animal/hostile/alien,/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) @@ -133,7 +133,7 @@ "cC" = (/obj/machinery/mineral/processing_unit{dir = 1; output_dir = 2},/turf/simulated/floor/plating/airless{dir = 4; icon_state = "warnplate"; name = "plating"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "cD" = (/obj/machinery/mineral/processing_unit_console{machinedir = 8},/turf/simulated/wall,/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "cE" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "warning"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) -"cF" = (/obj/structure/grille{density = 0; destroyed = 1; icon_state = "brokengrille"},/obj/item/stack/rods,/obj/item/stack/rods,/obj/item/weapon/shard,/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plating/airless{name = "plating"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) +"cF" = (/obj/structure/grille/broken,/obj/item/stack/rods,/obj/item/stack/rods,/obj/item/weapon/shard,/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plating/airless{name = "plating"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "cG" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel/airless{dir = 4; icon_state = "red"; name = "floor"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "cH" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel/airless{dir = 2; icon_state = "red"; name = "floor"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "cI" = (/turf/simulated/floor/plasteel/airless{dir = 10; icon_state = "red"; name = "floor"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) @@ -207,7 +207,7 @@ "dY" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "dZ" = (/turf/simulated/wall/r_wall/rust,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ea" = (/turf/simulated/wall/r_wall,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"eb" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaybiohazard"; name = "Acid-Proof biohazard containment door"; unacidable = 1},/obj/machinery/door/poddoor{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaybiohazard"; layer = 2.9; name = "Acid-Proof biohazard containment door"; unacidable = 1},/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"eb" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "warning"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) "ec" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ed" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ee" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) @@ -244,27 +244,27 @@ "eJ" = (/turf/simulated/wall,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "eK" = (/turf/simulated/wall/rust,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "eL" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"eM" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"eM" = (/obj/structure/grille,/obj/machinery/door/poddoor{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaybiohazard"; layer = 2.9; name = "Acid-Proof biohazard containment door"; unacidable = 1},/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "eN" = (/obj/machinery/light/small{active_power_usage = 0; dir = 8; icon_state = "bulb-broken"; status = 2},/obj/machinery/camera{c_tag = "Xenobiology"; dir = 4; network = list("MO19","MO19R")},/turf/simulated/floor/plasteel{dir = 6; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "eO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/stool/bed/chair/office/light{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "eP" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "Awaylab"; name = "Containment Chamber Blast Doors"; pixel_x = 4; pixel_y = -2; req_access_txt = "201"},/obj/machinery/ignition_switch{id = "awayxenobio"; pixel_x = 4; pixel_y = 8},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "eQ" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/alien/weeds{desc = "A large mottled egg."; health = 100; icon_state = "egg_hatched"; name = "egg"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "eR" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/effect/decal/cleanable/blood{color = "red"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "eS" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"eT" = (/obj/machinery/power/port_gen/pacman{desc = "A portable generator for emergency backup power."; name = "P.A.C.M.A.N.-type portable generator"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"eU" = (/obj/machinery/space_heater,/obj/machinery/light/small{dir = 1},/obj/structure/sign/poster{icon_state = "poster5_legit"; pixel_x = 0; pixel_y = 32; serial_number = 21; subtype = 1},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"eV" = (/obj/machinery/power/port_gen/pacman/super{desc = "A portable generator for emergency backup power."; name = "S.U.P.E.R.P.A.C.M.A.N.-type portable generator"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg2"; tag = "icon-platingdmg2"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"eW" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes{charge = 1.5e+006; input_level = 10000; inputting = 0; output_level = 15000; outputting = 1},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"eX" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"eY" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"eZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/weapon/newspaper,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 8; icon_state = "ltrails_1"},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"eT" = (/turf/simulated/wall,/area/awaycontent/a7) +"eU" = (/turf/simulated/wall/rust,/area/awaycontent/a7) +"eV" = (/turf/simulated/wall/r_wall,/area/awaycontent/a7) +"eW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"eX" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"eY" = (/obj/machinery/power/port_gen/pacman{desc = "A portable generator for emergency backup power."; name = "P.A.C.M.A.N.-type portable generator"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/awaycontent/a7) +"eZ" = (/obj/machinery/space_heater,/obj/machinery/light/small{dir = 1},/obj/structure/sign/poster{icon_state = "poster5_legit"; pixel_x = 0; pixel_y = 32; serial_number = 21; subtype = 1},/turf/simulated/floor/plating,/area/awaycontent/a7) +"fa" = (/obj/machinery/power/port_gen/pacman/super{desc = "A portable generator for emergency backup power."; name = "S.U.P.E.R.P.A.C.M.A.N.-type portable generator"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg2"; tag = "icon-platingdmg2"},/area/awaycontent/a7) +"fb" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes{charge = 1.5e+006; input_level = 10000; inputting = 0; output_level = 200000; outputting = 0},/turf/simulated/floor/plating,/area/awaycontent/a7) +"fc" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plating,/area/awaycontent/a7) "fd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 5; icon_state = "ltrails_1"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "201"; req_one_access_txt = "0"},/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 8; icon_state = "ltrails_1"},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"ff" = (/obj/structure/sign/securearea{pixel_x = 32},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fg" = (/obj/structure/table,/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/machinery/light/small{active_power_usage = 0; dir = 1; icon_state = "bulb-broken"; status = 2},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"fe" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a7) +"ff" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a7) +"fg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/weapon/newspaper,/turf/simulated/floor/plating,/area/awaycontent/a7) "fh" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fi" = (/obj/structure/closet/crate/freezer,/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/item/clothing/mask/facehugger{icon_state = "facehugger_impregnated"; item_state = "facehugger_impregnated"; stat = 2},/obj/item/xenos_claw,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fj" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/obj/structure/alien/weeds,/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) @@ -275,14 +275,14 @@ "fo" = (/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/door/poddoor/preopen{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaylab"; name = "Acid-Proof containment chamber blast door"; unacidable = 1},/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fp" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/alien/weeds{desc = "A large mottled egg."; health = 100; icon_state = "egg_hatched"; name = "egg"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fq" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/stool/bed/nest,/obj/item/clothing/mask/facehugger{icon_state = "facehugger_impregnated"; item_state = "facehugger_impregnated"; stat = 2},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fr" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fs" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"ft" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fu" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"fr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a7) +"fs" = (/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 8; icon_state = "ltrails_1"},/turf/simulated/floor/plating,/area/awaycontent/a7) +"ft" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "271"; req_one_access_txt = "0"},/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 8; icon_state = "ltrails_1"},/turf/simulated/floor/plating,/area/awaycontent/a7) +"fu" = (/obj/structure/sign/securearea{pixel_x = 32},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"fv" = (/obj/structure/table,/obj/item/stack/sheet/mineral/plasma{amount = 20; layer = 2.9},/obj/machinery/light/small{active_power_usage = 0; dir = 1; icon_state = "bulb-broken"; status = 2},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fw" = (/obj/structure/extinguisher_cabinet{pixel_x = -26},/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; icon_state = "ltrails_2"},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{density = 0; emagged = 1; icon_state = "door_open"; locked = 1; name = "Xenobiology Lab"; opacity = 0; req_access_txt = "201"},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/alien/weeds,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"fx" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a7) +"fy" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/awaycontent/a7) "fz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) @@ -296,35 +296,35 @@ "fJ" = (/obj/machinery/atmospherics/pipe/simple/visible{desc = "A one meter section of pipe. This one has been applied with an acid-proof coating."; dir = 4; name = "Acid-Proof Pipe"; unacidable = 1},/obj/structure/alien/weeds,/obj/structure/alien/resin/wall,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fK" = (/obj/machinery/atmospherics/unary/outlet_injector{desc = "Has a valve and pump attached to it. This one has been applied with an acid-proof coating."; dir = 8; icon_state = "on"; name = "Acid-Proof Air Injector"; on = 1; unacidable = 1},/obj/structure/alien/weeds,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fL" = (/obj/machinery/light{active_power_usage = 0; dir = 4; icon_state = "tube-broken"; status = 2},/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/machinery/camera{c_tag = "Xenobiology Containment East"; dir = 8; network = list("MO19X")},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fM" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fN" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fO" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fP" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fQ" = (/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/effect/decal/cleanable/blood/oil{color = "black"},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fS" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "0"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"fM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a7) +"fN" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a7) +"fO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a7) +"fP" = (/turf/simulated/wall/r_wall/rust,/area/awaycontent/a7) +"fQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{density = 0; emagged = 1; icon_state = "door_open"; locked = 1; name = "Xenobiology Lab"; opacity = 0; req_access_txt = "271"},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"fR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/alien/weeds,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"fS" = (/obj/structure/table,/obj/item/clothing/gloves/color/yellow,/turf/simulated/floor/plating,/area/awaycontent/a7) "fT" = (/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "Entry One — 27/05/2554:
I just arrived, and already I hate my job. I'm stuck on this shithole of an outpost, trying to avoid these damn eggheads running all over the place preparing for god knows what. There's no crimes to stop, no syndies to kill, and I'm not even allowed to beat the fuckin' assistant senseless! They said I was transferred from Space Station 13 for 'good behavior', but this feels more like a punishment than a reward. All I know is that if I don't get some action soon, I'm going to go insane.

Entry Two — 03/06/2554:
Okay, so get this: we got a fuckin' deathsquad coming in today! I thought the day I saw one of them would be the day my employment was 'terminated', if you get my drift. They're escorting some sort of weird alien creature for the eggheads to study. I heard one of the docs telling the chef that this thing killed a whole security force before it was captured. I sure as hell hope that I don't have to fight it.

Entry Three — 08/06/2554:
My first real bit of 'action' today, if you could call it that. Crazy Ivan got in a fight with Kuester today about his Booze-O-Mat. Apparently one of the crewmembers had stolen a couple bottles of booze from the machine after Ivan disabled the ID lock. Tell you the truth, I don't blame the thief. Everyone is going a little stir-crazy in here, and the bartender is being damn stingy with the alcohol. Either way, once they started to pick a fight, I had to take them down. It's a damn shame that we don't have a brig, though. I had to lock Ivan in a fuckin' freezer, for god's sake. Let's hope that we can keep our sanity together, at least for a while.

Entry Four — 10/06/2554:
Jesus fucking Christ riding on a motorbike. These things the scientists are studying are terrifying! Fucking great huge purple bug things as tall as the ceiling, with blades for arms and drooling at the mouth. I don't think my taser will do jack shit against these damn things, but the eggheads say that they're safely contained. If they do, I have a feeling that it's only a matter of time before we're all screwed. These bastards look like walking death.

Entry Five — 18/06/2554:
Finally caught who stole the booze from Kuester. It was that fuckin' loser assistant Steve! He was in the dorms, chugging his worries away. I took one of the bottles back to the barkeep, but no one has to know about this second one. I think I'm gonna enjoy this while watching tomorrow's Thunderdome match.

Entry Six — 19/06/2554:
Oh, great. The chef is still sleeping, so we get Ivan's gruel for breakfast today. I overheard Sano and Douglas saying something about the aliens being restless, so we might get some action today. As long as it happens after the big game, I'm fine with it. I still got one beer to drink before I'm ready to die."; name = "Personal Log — Kenneth Cunningham"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fU" = (/obj/structure/sign/poster{icon_state = "poster21_legit"; pixel_y = 32; serial_number = 21; subtype = 1},/obj/item/device/radio/off,/obj/item/weapon/screwdriver{pixel_y = 10},/turf/simulated/floor/plasteel{dir = 5; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fV" = (/obj/structure/closet/secure_closet{icon_broken = "secbroken"; icon_closed = "sec"; icon_locked = "sec1"; icon_off = "secoff"; icon_opened = "secopen"; icon_state = "sec1"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/obj/item/clothing/suit/armor/vest,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/storage/belt/security,/obj/item/weapon/reagent_containers/food/drinks/cans/beer{pixel_x = -3; pixel_y = -2},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plasteel{dir = 1; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"fV" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a7) "fW" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "fX" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fY" = (/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"fZ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"ga" = (/obj/machinery/door/firedoor,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -29},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"fY" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/awaycontent/a7) +"fZ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a7) +"ga" = (/turf/simulated/floor/plating,/area/awaycontent/a7) "gb" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/closet/l3closet/scientist,/obj/structure/alien/weeds,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gc" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/grille,/obj/machinery/door/poddoor/preopen{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaylab"; name = "Acid-Proof containment chamber blast door"; unacidable = 1},/obj/item/stack/cable_coil/cut{amount = 1; icon_state = "coil_red1"; item_state = "coil_red1"},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gd" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/effect/decal/cleanable/blood{color = "red"},/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ge" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 4; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gf" = (/obj/structure/alien/weeds,/obj/structure/stool/bed/nest,/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 4; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gg" = (/obj/structure/alien/weeds,/obj/structure/stool/bed/nest,/obj/item/clothing/mask/facehugger{icon_state = "facehugger_impregnated"; item_state = "facehugger_impregnated"; stat = 2},/obj/effect/decal/cleanable/blood/gibs{color = "red"; icon_state = "gibdown1_flesh"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gh" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gi" = (/obj/effect/decal/cleanable/blood/oil{color = "black"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gj" = (/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/effect/decal/cleanable/blood/oil{color = "black"},/turf/simulated/floor/plating,/area/awaycontent/a7) +"gi" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "0"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/awaycontent/a7) +"gj" = (/obj/structure/closet/secure_closet{icon_broken = "secbroken"; icon_closed = "sec"; icon_locked = "sec1"; icon_off = "secoff"; icon_opened = "secopen"; icon_state = "sec1"; locked = 1; name = "security officer's locker"; req_access_txt = "271"},/obj/item/clothing/suit/armor/vest,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/storage/belt/security,/obj/item/weapon/reagent_containers/food/drinks/cans/beer{pixel_x = -3; pixel_y = -2},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plasteel{dir = 1; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gk" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = -30; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gl" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gm" = (/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gn" = (/obj/machinery/door/airlock/glass_security{name = "Security Post"; req_access_txt = "201"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"go" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/firealarm{dir = 4; pixel_x = 28},/obj/structure/alien/weeds,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/wall/r_wall/rust,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"go" = (/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gp" = (/obj/structure/alien/weeds/node,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhite"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gq" = (/obj/structure/table,/obj/item/weapon/scalpel{pixel_y = 12},/obj/item/weapon/circular_saw,/obj/item/weapon/razor{pixel_y = 5},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhite"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gr" = (/obj/structure/table,/obj/item/device/mmi,/obj/item/device/mmi,/obj/item/device/mmi,/obj/structure/alien/weeds,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhite"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) @@ -334,29 +334,29 @@ "gv" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/disposalpipe/segment{desc = "An underfloor disposal pipe. This one has been applied with an acid-proof coating."; dir = 4; name = "Acid-Proof disposal pipe"; unacidable = 1},/obj/machinery/door/poddoor/preopen{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaylab"; name = "Acid-Proof containment chamber blast door"; unacidable = 1},/obj/structure/cable,/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gw" = (/obj/structure/disposalpipe/segment{desc = "An underfloor disposal pipe. This one has been applied with an acid-proof coating."; dir = 4; name = "Acid-Proof disposal pipe"; unacidable = 1},/obj/structure/alien/weeds,/obj/structure/alien/resin/wall,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gx" = (/obj/structure/disposalpipe/segment{desc = "An underfloor disposal pipe. This one has been applied with an acid-proof coating."; dir = 2; icon_state = "pipe-c"; name = "Acid-Proof disposal pipe"; unacidable = 1},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gy" = (/obj/structure/table,/obj/effect/decal/cleanable/dirt,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high,/obj/item/device/radio/off,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gz" = (/turf/simulated/mineral/random/labormineral,/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"}) -"gA" = (/obj/machinery/light/small,/obj/structure/closet/toolcloset,/obj/item/clothing/gloves/color/yellow,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gB" = (/obj/structure/table,/obj/item/weapon/paper{info = "Ivan Volodin Stories:

Entry Won — 28/05/2554:
Hello. I am Crazy Ivan. Boss say I must write. I do good job fixing outpost. Is very good job. Much better than mines. Many nice people. I cause no trouble.

Entry Too — 05/06/2554:
I am finding problem with Booze-O-Mat. Is not problem. I solve very easy. Use yellow tool to make purple light go off. I am good engineer! Bartender will be very happy.

Entry Tree — 08/06/2554:
Bartender is not happy. Security man is not happy. Cannot feel legs, is very cold in freezer. Is not good. Table is jammed into door, have no tools. Is very not good. But, on bright side, found meat! Shall chew to keep spirits up.

Entry Fore — 12/06/2554:
Big nasty purple bug looked at me today. Make nervous. Blue wall wire can be broken, then bad thing happens. Very very bad thing. Man in orange spacesuit wave at me today too. He seem nice. Wonder who was?

Entry Fiv — 15/06/2554:
I eat cornflakes today. Is good day. Sun shine for a while. Was nice. I also take ride on disposals chute. Was fun, but tiny. Get clog out of pipes, was vodka bottle. Is empty. This make many sads.

Entry Sex: 19/06/2554:
Purple bugs jumpy today. When waved, get hiss. Maybe very bad. Maybe just ill. Do not know. Is science problem, is not engineer problem. I eat sandwich. Is glorious job. Wish to never end."; name = "Personal Log — Ivan Volodin"},/obj/item/weapon/pickaxe,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gC" = (/obj/machinery/computer/monitor,/obj/structure/cable,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gD" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gB" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gD" = (/obj/machinery/door/firedoor,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -29},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gE" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/newscaster/security_unit{pixel_x = -30; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gF" = (/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "small"},/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 8; icon_state = "ltrails_1"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gG" = (/obj/effect/decal/cleanable/blood/splatter{color = "red"},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gH" = (/obj/structure/grille{density = 0; destroyed = 1; icon_state = "brokengrille"},/obj/item/stack/rods,/obj/item/stack/rods,/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gI" = (/obj/structure/table,/obj/item/weapon/retractor,/obj/item/weapon/hemostat,/obj/structure/alien/weeds,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gH" = (/obj/structure/grille/broken,/obj/item/stack/rods,/obj/item/stack/rods,/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gI" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gJ" = (/obj/structure/table,/obj/machinery/light/small{active_power_usage = 0; dir = 4; icon_state = "bulb-broken"; status = 2},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gK" = (/obj/structure/filingcabinet/filingcabinet,/obj/machinery/light/small{active_power_usage = 0; dir = 8; icon_state = "bulb-broken"; status = 2},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 04/06/2554

Report:
As expected, all that is left of the monkeys we sent in earlier is a group of xenomorph larvae. It is quite clear that the facehuggers are not selective in their hosts, and so far the gestation process has been shown to have a 100% success rate.

The larvae themselves have been behaving very differently from the lone larva we first observed, and despite shying away from humans, they are clearly comfortable with others of their kind. Our previous suspicions on larvae have been confirmed with their demonstration of playfulness: they are not nearly as aggressive nor violent when young, before molting to adulthood.

The majority of the play we observed involved a sort of hide-and-seek, and occasionally wrestling by tangling themselves and struggling out of it. While normally we would write these off as instinctual play for honing their skills when they molt, their growth period is so incredibly fast and they are still such adept killers, that it would serve no practical purpose. The only explanation for this is perhaps to create bonds and friendships with each other, if that is even possible for such an incredibly hostile race. It may be that they are much more reasonable with each other than other life forms.

It had become clear that now was the best time to extract a xenomorph for dissecting, as these were all still larvae and the queen was still attached to its ovipositor and would be immobile. With the approval of the research director, we sent in our medical robot that had been dubbed 'Head Surgeon' into the containment pen, dropping the shields for only a fraction of a second to allow it entry. The larvae were cautious, but the curiosity of one had him within grabbing range of our robot. It was brought out and quickly euthanized through lethal injection, courtesy of our mechanical doctor."; name = "Larva Xenomorph Social Interactions & Capturing Procedure"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 04/06/2554

Report:
I have studied many interesting and diverse life-forms as a xenobiologist, ranging from creatures as large as cows, to specimens too small see with the naked eye. This is by far the largest alien I have ever seen. The alien we were previously studying has molted and has become an absolutely enormous creature. Standing at over 15 feet tall, and weighing in at likely two tons or more, the xenomorph queen is an absolutely breathtakingly large and cruel monster. Its behavior has changed drastically from when it was a drone, having become far more comfortable with sitting and staring at us, rather than smashing at the windows.

The queen, physiologically speaking, is fairly similar to the other xenomorphs, with a few key differences. Its enormous size demands large legs, while the back seems to be always hunched forward. The dorsal tubes on the back have changed to several large spikes, and we observed that the alien now sports a second pair of smaller arms on its chest. The purpose of these secondary arms is still unknown. Finally, the queen's crown has become incredibly large, with what seems to be a retractable slot to hide its head in. The dome appears to be extremely thick near the front, and will likely be able to resist a lot of trauma. Despite the enormous size it has grown to, it is not much slower than it used to be.

After two hours of doing relatively nothing but staring, the queen began to produce an unusually large amount of resin and weeds, quickly shaping up a large nest, that it then hid behind. It then proceeded to smash out all the lights, leaving us with very little to see with our cameras. When we looked through the back cameras, we had discovered that it had grown a large ovipositor, and was releasing large eggs onto the ground. This had us all in agreement that this stage of the life cycle was the queen.

Over the next few hours, the eggs grew to their full sizes, and we provided the subject with new monkey hosts. When they approached the eggs, they opened to release more facehuggers. It seems that we have observed the full cycle of reproduction for this species. We can expect more larvae in the next few hours."; name = "Queen Xenomorph Physiology & Behavior Observation"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 03/06/2554

Report:
The other scientists and I can hardly believe our eyes. The snake-like larva has molted into a 7 foot tall insectoid nightmare in just a few hours. It's obvious now as to why such heavy duty containment was needed. It immediately tried to escape, however, by flinging itself at the window in a flurry of swipes and stabs. It seems its behavior has returned to a state that is very similar to the facehugger, though I doubt with the same intent! Thankfully, our glass and shields have shown to be more than sturdy enough for such a violent creature, and so far, any attempts at the creature escaping have been in vain.

As for its physiology, the creature has an elongated head, with what appears to be have an exoskeleton resembling an external rib-cage on the torso. The alien is also fairly skinny with a lean body. The little amount of meat on the alien appears to be entirely muscle. We assume this makes it deceptively strong, while remaining agile at the same time. One of the most interesting things we have seen is its pharyngeal jaw. It has somewhat of an inner mouth, capable of being fired externally at extremely high speeds. It has already caused many dents in the walls and a few small cracks in the window with it. The alien also has a couple of dorsal tubes on its back, their purpose unknown. Finally, this monster sports a long ridged tail, complete with a large and extremely sharp blade at the tip.

Normally I would be absolutely terrified of something like this, but I'm putting my trust in Nanotrasen with the containment. After all, they wouldn't build a cell that could fail to contain its subject – would they?"; name = "Adult Xenomorph Physiology & Behavior Observation"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 03/06/2554

Report:
When the larva first emerged from the chest of the monkey, it seemed very curious. It would wander around aimlessly for awhile and then sit still. We are unable to determine the gender of the larva, or even determine if it has a gender. After some time had passed, it seemed to lose interest in its surroundings and sat mostly still while occasionally wagging its tail. We decided to throw in a live mouse to see if it would consume it. The larva quickly attacked and ate the mouse, and seemed to get larger very suddenly; this suggests that the larvae are capable of metabolizing and directing all the energy towards growth at previously-thought impossible speeds. It is a shame that we cannot observe the process more closely, as we do not currently know how dangerous or violent this creature is, or will become, as it matures fully.

It is tempting to imagine the possibilities of utilizing such a mechanism. The capability of skipping years of growth time for children, repairing bodily damage in a matter of moments, even its usage in existing cloning technology."; name = "Larva Xenomorph Physiology & Behavior Observation"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 03/06/2554

Report:
The test subject we were provided with truly is alien. It is a small spider-like creature with bony legs, leading to a smooth body. It has a long tail connected to it, and it has shown extremely aggressive behavior by flinging its entire body at the glass and shields to no avail. While doing so, we noticed there was a small pink hole in the middle of the body.

When we sent in a monkey through the crude but effective disposal tube, the alien immediately jumped at its face and latched on. The monkey was quickly suffocated by its constricting tail, unable to pry off the fingers. The monkey at first seemed to be dead, but was observed to be breathing. The recently named alien 'facehugger' fell off, dead, and curled its legs up like a spider moments after it had finished with the monkey's body.

While the monkey appeared to be unharmed, we kept it in the cell for a couple more hours, until we were horrified to discover it screaming out in pain, as a snake-like creature erupted from the monkey's chest! It appears that the 'facehugger' is only the start of this life cycle. The impregnation cycle involving the creatures growing inside the chests of their hosts seems to only be the beginning."; name = "'Facehugger' Xenomorph Physiology & Behavior Observation"},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gL" = (/obj/structure/cable,/obj/machinery/power/apc/noalarm{cell_type = 15000; dir = 4; locked = 0; name = "Worn-out APC"; pixel_x = 25; req_access = null; start_charge = 100},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gL" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/awaycontent/a7) "gM" = (/obj/structure/table/reinforced,/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/item/device/radio/off,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gN" = (/obj/structure/disposalpipe/segment{desc = "An underfloor disposal pipe. This one has been applied with an acid-proof coating."; name = "Acid-Proof disposal pipe"; unacidable = 1},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gO" = (/obj/structure/cable,/obj/machinery/door/poddoor/preopen{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaylab"; name = "Acid-Proof containment chamber blast door"; unacidable = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/item/stack/rods,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gQ" = (/obj/machinery/door_control{id = "Awaybiohazard"; name = "Biohazard Shutter Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "201"},/obj/machinery/light/small{dir = 8},/obj/machinery/computer/security{desc = "Used to access the various cameras on the outpost."; network = list("MO19R","MO19")},/turf/simulated/floor/plasteel{dir = 8; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gP" = (/obj/effect/decal/cleanable/blood/oil{color = "black"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/power/apc/noalarm{cell_type = 15000; dir = 4; locked = 0; name = "Maintenance APC"; pixel_x = 25; req_access = null; start_charge = 100},/obj/structure/cable,/turf/simulated/floor/plating,/area/awaycontent/a7) +"gQ" = (/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a7) "gR" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gS" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gT" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"gU" = (/obj/machinery/light{active_power_usage = 0; dir = 4; icon_state = "tube-broken"; status = 2},/obj/machinery/alarm/monitor{dir = 8; frequency = 1439; locked = 0; pixel_x = 23; pixel_y = 0; req_access = null},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"gU" = (/obj/machinery/door/airlock/glass_security{name = "Security Post"; req_access_txt = "271"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gV" = (/obj/machinery/optable,/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gW" = (/obj/structure/table,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/mask/surgical,/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "gX" = (/obj/structure/filingcabinet/filingcabinet,/obj/item/weapon/paper{info = "Researcher: Dr. Mark Douglas
Date: 17/06/2554

Report:
Earlier today we have observed a new phenomenon with our subjects. While feeding them our last monkey subject and throwing out the box, the aliens merely looked at us, instead of infecting the monkey right away. They looked to be collectively distressed as they would no longer be given hosts, where instead we would move to the next phase of the experiment. When I glanced at the gas tanks and piping leading to their cell, I looked back to see all of them were up against the glass, even the queen! It was as if they all understood what was going to happen, even though we knew only the queen had the cognitive capability to do so.

The only explanation for this is a form of communication between the aliens, but we have seen no such action take place anywhere in the cell until now. We also know that regular drone and hunter xenomorphs have no personality or instinct to survive by themselves. Perhaps the queen has a direct link to them? A form of a commander or overseer that controls their every move? A hivemind?"; name = "The Hivemind Hypothesis"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 08/06/2554

Report:
The xenomorphs we have come to study here are a remarkable species. They are almost universally aggressive across all castes, showing no remorse or guilt or pause before or after acts of violence. They appear to be a species entirely designed to kill. Oddly enough, even their method of reproduction is a brutal two-for-one method of birthing a new xenomorph and killing its host.

The lone xenomorph we studied only five days ago showed little sign of intelligence. Only a simple drone that flung itself at the safety glass and shields repeatedly and thankfully without success. Once the drone molted into a queen, it became much more calm and calculating, merely looking at us and waiting while building its nest. As the hive grew in size and in numbers, so too did the intelligence of the common hunter and drone. We are still researching how they can communicate with one another and the relationship between the different castes and the queen. We will continue to update our research as we learn more about the species."; name = "A Preliminary Study of Alien Behavior"},/obj/item/weapon/paper{info = "Researcher: Dr. Mark Douglas
Date: 06/06/2554

Report:
While observing the growing number of aliens in the containment cell, we began to notice subtle differences that were consistently repeating. Like ants, these creatures clearly have different specialized variations that determine their roles in the hive. We have dubbed the three currently observed castes as Hunters, Drones, and Sentinels.

Hunters have been observed to be by far the most aggressive and agile of the three, constantly running on every surface and frequently swiping at the windows. They are also remarkably good at camouflaging themselves in darkness and on their resin structures, appearing almost invisible to the unwary observer. They are always the first to reach the monkeys we send in leading us to believe that this caste is primarily used for finding and retrieving hosts.

Drones on the other hand are much more docile and seem more shy by comparison, though not any less aggressive than the other castes. They have been observed to have a much wider head and lack dorsal tubes. They have shown to be less agile and visibly more fragile than any other caste. The drone however has never been observed to interact with the monkeys directly and instead preferring maintenance of the hive by building walls of resin and moving eggs around the nest. As far as we know, we have only ever observed a drone become a queen, and we have no way of knowing if the other castes have that capability.

Lastly, we have the Sentinels, which appear at first glance to be the guards of the hive. They have so far been only observed to remain near the queen and the eggs, frequently curled up against the walls. We have only observed one instance where they have interacted with a monkey who strayed too closely to the queen, and was pounced and held down immediately until it was applied with a facehugger. Their lack of movement makes it difficult to determine their exact purpose as guards, sentries, or other role."; name = "The Xenomorph 'Castes'"},/obj/item/weapon/paper{info = "Researcher: Dr. Mark Douglas
Date: 04/06/2554

Report:
After an extremely dangerous, time consuming and costly dissection, we have managed to record and identify several of the organs inside of the first stage of the xenomorph cycle: the larva. This procedure took an extensive amount of time because these creatures have incredibly, almost-comically acidic blood that can melt through almost anything in a few moments. We had to use over a dozen scalpels and retractors to complete the autopsy.

The larva seems to possess far fewer and quite different organs than that of a human. There is a stomach, with no digestive tract, a heart, which seems to lack any blood-oxygen circulation purpose, and an elongated brain, even though its as dumb as any large cat. It also lacks any liver, kidneys, or other basic organs.

We can't determine the exact nature of how these creatures grow, nor if they gain organs as they become adults. The larger breeds of xenomorph are too dangerous to kill and capture to give us an accurate answer to these questions. All that we can conclude is that being able to function with so little and yet be so deadly means that these creatures are highly evolved and likely to be extremely durable to various hazards that would otherwise be lethal to humans."; name = "Larva Xenomorph Autopsy Report"},/obj/structure/alien/weeds,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) @@ -367,40 +367,40 @@ "hc" = (/obj/machinery/light{active_power_usage = 0; dir = 2; icon_state = "tube-broken"; status = 2},/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/machinery/camera{c_tag = "Xenobiology Containment South"; dir = 1; network = list("MO19X")},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hd" = (/obj/machinery/sparker{desc = "A wall-mounted ignition device. This one has been applied with an acid-proof coating."; id = "awayxenobio"; name = "Acid-Proof mounted igniter"; pixel_x = 0; pixel_y = -25; unacidable = 1},/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/alien/resin/wall,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "he" = (/obj/machinery/shieldwallgen{locked = 0; req_access = null},/obj/structure/cable,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hf" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hh" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/firealarm{dir = 4; pixel_x = 28},/obj/structure/alien/weeds,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hg" = (/obj/structure/table,/obj/effect/decal/cleanable/dirt,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high,/obj/item/device/radio/off,/turf/simulated/floor/plating,/area/awaycontent/a7) +"hh" = (/obj/machinery/light/small,/obj/structure/closet/toolcloset,/turf/simulated/floor/plating,/area/awaycontent/a7) "hi" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 10; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hj" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor/plasteel{dir = 6; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hk" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor/plasteel{icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hl" = (/obj/structure/closet/secure_closet{icon_broken = "secureresbroken"; icon_closed = "secureres"; icon_locked = "secureres1"; icon_off = "secureresoff"; icon_opened = "secureresopen"; icon_state = "secureres"; locked = 0; name = "scientist's locker"; req_access_txt = "201"},/obj/item/clothing/suit/storage/labcoat,/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hm" = (/obj/machinery/vending/medical{req_access_txt = "201"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hn" = (/obj/structure/window/reinforced,/obj/structure/closet/secure_closet{icon_broken = "secureresbroken"; icon_closed = "secureres"; icon_locked = "secureres1"; icon_off = "secureresoff"; icon_opened = "secureresopen"; icon_state = "secureres1"; locked = 1; name = "scientist's locker"; req_access_txt = "201"},/obj/item/clothing/suit/storage/labcoat,/obj/item/weapon/tank/air,/obj/item/clothing/mask/gas,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hl" = (/obj/structure/table,/obj/item/weapon/paper{info = "Ivan Volodin Stories:

Entry Won — 28/05/2554:
Hello. I am Crazy Ivan. Boss say I must write. I do good job fixing outpost. Is very good job. Much better than mines. Many nice people. I cause no trouble.

Entry Too — 05/06/2554:
I am finding problem with Booze-O-Mat. Is not problem. I solve very easy. Use yellow tool to make purple light go off. I am good engineer! Bartender will be very happy.

Entry Tree — 08/06/2554:
Bartender is not happy. Security man is not happy. Cannot feel legs, is very cold in freezer. Is not good. Table is jammed into door, have no tools. Is very not good. But, on bright side, found meat! Shall chew to keep spirits up.

Entry Fore — 12/06/2554:
Big nasty purple bug looked at me today. Make nervous. Blue wall wire can be broken, then bad thing happens. Very very bad thing. Man in orange spacesuit wave at me today too. He seem nice. Wonder who was?

Entry Fiv — 15/06/2554:
I eat cornflakes today. Is good day. Sun shine for a while. Was nice. I also take ride on disposals chute. Was fun, but tiny. Get clog out of pipes, was vodka bottle. Is empty. This make many sads.

Entry Sex: 19/06/2554:
Purple bugs jumpy today. When waved, get hiss. Maybe very bad. Maybe just ill. Do not know. Is science problem, is not engineer problem. I eat sandwich. Is glorious job. Wish to never end."; name = "Personal Log — Ivan Volodin"},/obj/item/weapon/pickaxe,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a7) +"hm" = (/obj/machinery/computer/monitor,/obj/structure/cable,/turf/simulated/floor/plating,/area/awaycontent/a7) +"hn" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/awaycontent/a7) "ho" = (/obj/structure/closet/crate/bin,/obj/item/clothing/gloves/color/latex,/obj/item/trash/chips,/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{active_power_usage = 0; dir = 1; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hp" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves{pixel_x = 0; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/effect/decal/cleanable/blood/oil{color = "black"},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hr" = (/obj/structure/closet/secure_closet{icon_broken = "rdsecurebroken"; icon_closed = "rdsecure"; icon_locked = "rdsecure1"; icon_off = "rdsecureoff"; icon_opened = "rdsecureopen"; icon_state = "rdsecure1"; locked = 1; name = "research director's locker"; req_access_txt = "201"},/obj/item/weapon/storage/backpack/satchel_tox,/obj/item/clothing/gloves/color/latex,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hq" = (/obj/structure/cable,/obj/machinery/power/apc/noalarm{cell_type = 15000; dir = 4; locked = 0; name = "Research APC"; pixel_x = 25; req_access = null; start_charge = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hr" = (/obj/structure/table,/obj/item/weapon/retractor,/obj/item/weapon/hemostat,/obj/structure/alien/weeds,/obj/item/stack/cable_coil,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hs" = (/obj/structure/table,/obj/item/weapon/cartridge/signal/toxins,/obj/item/weapon/cartridge/signal/toxins{pixel_x = -4; pixel_y = 2},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ht" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/light/small{active_power_usage = 0; dir = 1; icon_state = "bulb-broken"; status = 2},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/item/weapon/paper{info = "Personal Log for Research Director Gerald Rosswell

Entry One — 17/05/2554:
You know, I can't believe I took this position so suddenly. I saw that corporate needed a research director for one of its outposts and thought it would be a cakewalk; there isn't going to be a lot of research to be done on a tiny outpost. Mainly just running scans on the gas giant we are orbiting or some basic RnD. However, they conveniently forgot to tell me that I and my science staff would have to pull double duty as medical staff, and that there is no one higher up on the chain of command here, so I get to pull triple duty as acting captain as well! This shit is probably allowed in some 3pt. fine print buried underneath the literally thousands of pages of contracts. Well, at least the research will be easy work.

Entry Two — 25/05/2554:
Well, we all expected it at the outpost: CentComm has decided to completely change what research we are doing. They've decided that we should be researching the species known as 'xenomorphs'. They announced this change 4 days ago, and along with it, sadly, the termination of our current science staff, barring me. Not to mention the constant noise made by the construction detail they sent, to staple on a xenobiology lab, ensuring no one has been able to sleep decently ever since they announced the shift. To make matters worse, our current security guard actually died of a heart attack today. Just goes to show, that 75 year old men shouldn't be security guards. Still can't believe that they decided to do this major change less than a month after the outpost was established.

Entry Three — 27/05/2554:
The new security guard arrived today. Apparently transferred here from the research station that also is orbiting the gas giant. He seems to be rather angry about his transfer. Considering the rumors I've heard about the research station, he's probably caught off guard by the fact that Steve hasn't tried to force an IED down his throat.

Entry Four — 06/06/2554:
My requests for additional security and containment measures for the 'xenomorph' has been denied. Does Central Command not notice how dangerous these creatures are? The only thing keeping them in is a force field: a minor problem with the power grid and the entire hive is loose. What would stop them then, the lone security guard with a dinky little taser? Kenneth can barely handle a short-tempered engineer. We are under-equipped and under-staffed, we are inevitably going to be destroyed, unless we get the equipment and staff we need.

Entry Five — 10/06/2554:
Cunningham got a good look at the xenomorph in containment. He was frightened for the rest of the day, rather amusing if it wasn't for the fact that we are all trapped on this scrap heap, with naught but a force field keeping those xenomorphs in.

Entry Six — 17/06/2554:
The reactions from the specimens today have shown that they possess strange mental properties. Mark hypothesizes that they possibly have a sort of hive mind; while nothing is certain, this would explain how xenomorphs seem to have vastly increased intellect when a 'queen' is present. Of course, testing this hypothesis would require many complicated procedures which we will not be able to undertake. Although we do not know the full extend of the xenomorph mind, it may or may not be able to find a way to circumvent our containment system. I will resubmit my request for additional security measures, along with this newfound information."; name = "Personal Log — Gerald Rosswell"},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hu" = (/obj/structure/closet/crate/bin,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hv" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/item/stack/rods,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a7) +"hv" = (/obj/machinery/door_control{id = "Awaybiohazard"; name = "Biohazard Shutter Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "271"},/obj/machinery/light/small{dir = 8},/obj/machinery/computer/security{desc = "Used to access the various cameras on the outpost."; network = list("MO19R","MO19")},/turf/simulated/floor/plasteel{dir = 8; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hw" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hx" = (/obj/structure/grille,/obj/machinery/door/poddoor{id_tag = "AwayRD"; layer = 2.9; name = "privacy shutter"},/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hy" = (/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hz" = (/obj/effect/decal/cleanable/blood/gibs/robot,/obj/effect/decal/cleanable/blood/oil{color = "black"},/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/obj/item/device/healthanalyzer{pixel_x = 6; pixel_y = -5},/obj/item/device/assembly/prox_sensor{pixel_x = -5; pixel_y = -2},/obj/item/robot_parts/l_arm,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hA" = (/obj/structure/grille{density = 0; destroyed = 1; icon_state = "brokengrille"},/obj/item/stack/rods,/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hA" = (/obj/structure/grille/broken,/obj/item/stack/rods,/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hB" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 0; pixel_y = 0},/obj/machinery/firealarm{dir = 4; pixel_x = 28},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hC" = (/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hD" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hE" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{density = 0; emagged = 1; icon_state = "door_open"; locked = 1; name = "Research Director's Office"; opacity = 0; req_access_txt = "201"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hE" = (/obj/machinery/light{active_power_usage = 0; dir = 4; icon_state = "tube-broken"; status = 2},/obj/machinery/alarm/monitor{dir = 8; frequency = 1439; locked = 0; pixel_x = 23; pixel_y = 0; req_access = null},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hF" = (/obj/structure/noticeboard{dir = 1; pixel_y = -32},/obj/machinery/light/small{active_power_usage = 0; dir = 2; icon_state = "bulb-broken"; status = 2},/obj/item/weapon/paper{info = "

In The Event of Xenobiology Breach: Evacuate staff, Lock down Xenobiology, Notify on-site superiors and/or Central Command immediatly.



Current Xenobiology Containment Level:Secure RUN

"; name = "Evacuation Procedure"},/obj/machinery/camera{c_tag = "Research Division"; dir = 1; network = list("MO19","MO19R")},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hG" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hH" = (/obj/machinery/door/airlock/glass_research{name = "Research Storage"; req_access_txt = "201"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hH" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/awaycontent/a7) "hI" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 0; pixel_y = 0},/obj/effect/decal/cleanable/dirt,/obj/machinery/alarm/monitor{dir = 8; frequency = 1439; locked = 0; pixel_x = 23; pixel_y = 0; req_access = null},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hJ" = (/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "hK" = (/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"hL" = (/obj/structure/closet/crate,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"hM" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a7) +"hM" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a7) "hN" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hO" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaybiohazard"; layer = 2.9; name = "Acid-Proof biohazard containment door"; unacidable = 1},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hP" = (/obj/structure/table,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) @@ -411,7 +411,7 @@ "hU" = (/obj/machinery/shower{pixel_y = 16},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "hV" = (/obj/machinery/shower{pixel_y = 16},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "hW" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"hX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"hX" = (/obj/structure/closet/secure_closet{icon_broken = "secureresbroken"; icon_closed = "secureres"; icon_locked = "secureres1"; icon_off = "secureresoff"; icon_opened = "secureresopen"; icon_state = "secureres"; locked = 0; name = "scientist's locker"; req_access_txt = "271"},/obj/item/clothing/suit/storage/labcoat,/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hY" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/folder/white,/obj/item/weapon/stamp/rd{pixel_x = 3; pixel_y = -2},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "hZ" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ia" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for monitoring the research division and the labs within."; name = "research monitor"; network = list("MO19X","MO19R")},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) @@ -419,7 +419,7 @@ "ic" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/circuitboard/teleporter,/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "id" = (/obj/structure/rack,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warnwhite"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ie" = (/obj/structure/rack,/obj/item/device/paicard{pixel_x = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhite"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"if" = (/obj/machinery/door/airlock/glass_medical{glass = 0; icon = 'icons/obj/doors/Doorresearch.dmi'; id_tag = ""; name = "Research Division"; opacity = 1; req_access_txt = "201"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"if" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ig" = (/obj/structure/closet/l3closet/general,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ih" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/machinery/newscaster{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ii" = (/obj/structure/closet/l3closet/general,/obj/machinery/light/small{active_power_usage = 0; dir = 2; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) @@ -430,7 +430,7 @@ "in" = (/obj/item/weapon/soap/nanotrasen,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "io" = (/obj/machinery/shower{dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ip" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"iq" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door_control{id = "Awaybiohazard"; name = "Biohazard Shutter Control"; pixel_x = 0; pixel_y = 8; req_access_txt = "201"},/obj/machinery/door_control{id = "AwayRD"; name = "Privacy Shutter Control"; pixel_x = 0; pixel_y = -2; req_access_txt = "201"},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"iq" = (/obj/structure/window/reinforced,/obj/structure/closet/secure_closet{icon_broken = "secureresbroken"; icon_closed = "secureres"; icon_locked = "secureres1"; icon_off = "secureresoff"; icon_opened = "secureresopen"; icon_state = "secureres1"; locked = 1; name = "scientist's locker"; req_access_txt = "271"},/obj/item/clothing/suit/storage/labcoat,/obj/item/weapon/tank/air,/obj/item/clothing/mask/gas,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ir" = (/obj/structure/stool/bed/chair/office/light{dir = 1; pixel_y = 3},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "is" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "it" = (/obj/item/weapon/storage/secure/safe{pixel_x = 32; pixel_y = 0},/obj/effect/decal/cleanable/blood/splatter,/obj/item/weapon/pen,/obj/item/weapon/paper/crumpled{info = "19 06 2554

I fucking knew it. There was a major breach, that idiotic force field failed, and the xenomorphs rushed out and took out the scientists. I've managed to make it to my office and closed the blast doors. I can hear them trying to pry open the doors. Probably don't have long. I have no clue what has happened to the rest of the crew, for all I know they've been killed to produce more of the fucks."; name = "Hastily Written Note"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) @@ -446,12 +446,12 @@ "iD" = (/obj/structure/table,/obj/item/trash/plate,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "iE" = (/obj/structure/table,/obj/item/trash/raisins,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "iF" = (/obj/machinery/door/airlock{name = "Private Restroom"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"iG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"iG" = (/obj/machinery/vending/medical{req_access_txt = "271"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "iH" = (/obj/structure/sink{pixel_y = 28},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "iI" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = -32},/obj/machinery/light/small{active_power_usage = 0; dir = 2; icon_state = "bulb-broken"; status = 2},/obj/machinery/camera{c_tag = "Research Director's Office"; dir = 1; network = list("MO19","MO19R")},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "iJ" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "iK" = (/obj/structure/table,/obj/item/device/radio/off,/obj/item/device/laser_pointer,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) -"iL" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warnwhite"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"iL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/effect/decal/cleanable/blood/oil{color = "black"},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a7) "iM" = (/obj/structure/table,/obj/item/weapon/storage/secure/briefcase,/obj/item/device/taperecorder{pixel_x = -3},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warnwhite"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "iN" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "iO" = (/obj/structure/sink{dir = 8; icon_state = "sink"; pixel_x = -12; pixel_y = 2},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warnwhite"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) @@ -483,16 +483,16 @@ "jo" = (/obj/effect/decal/cleanable/flour,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jp" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jq" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/machinery/door/poddoor/shutters{dir = 8; id_tag = "awaykitchen"; name = "Serving Hatch"},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"jr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/effect/decal/cleanable/blood/oil{color = "black"},/turf/simulated/floor/plating,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"jr" = (/obj/structure/closet/secure_closet{icon_broken = "rdsecurebroken"; icon_closed = "rdsecure"; icon_locked = "rdsecure1"; icon_off = "rdsecureoff"; icon_opened = "rdsecureopen"; icon_state = "rdsecure1"; locked = 1; name = "research director's locker"; req_access_txt = "271"},/obj/item/weapon/storage/backpack/satchel_tox,/obj/item/clothing/gloves/color/latex,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "js" = (/obj/item/weapon/twohanded/required/kirbyplants{desc = "A plastic potted plant."; layer = 4.1; pixel_y = 3},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; icon_state = "floorscorched1"; tag = "icon-floorscorched1 (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"jt" = (/obj/structure/table,/obj/item/weapon/newspaper,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"jt" = (/obj/structure/closet/crate/bin,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "ju" = (/obj/machinery/vending/snack,/obj/structure/sign/poster{icon_state = "poster14"; pixel_x = 0; pixel_y = 32; serial_number = 14; subtype = 0},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; icon_state = "floorscorched2"; tag = "icon-floorscorched2 (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jv" = (/obj/structure/stool/bed/chair,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jw" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jx" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; icon_state = "floorscorched1"; tag = "icon-floorscorched1 (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jy" = (/obj/structure/sign/science{pixel_x = 0; pixel_y = 32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 9; icon_state = "purple"; tag = "icon-purple (NORTHWEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jz" = (/turf/simulated/floor/plasteel{dir = 5; icon_state = "purple"; tag = "icon-purple (NORTHEAST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"jA" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 1; icon_state = "purple"; tag = "icon-purple (NORTH)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"jA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "jB" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) "jC" = (/obj/structure/alien/weeds,/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) "jD" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/alien/weeds/node,/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) @@ -501,13 +501,13 @@ "jG" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jH" = (/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jI" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"jJ" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc/noalarm{cell_type = 15000; dir = 1; locked = 0; name = "Worn-out APC"; pixel_x = 0; pixel_y = 25; req_access = null; start_charge = 100},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"jJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "jK" = (/obj/structure/noticeboard{pixel_y = 32},/obj/item/weapon/paper{info = "

I Can't Believe It's Not Pasta: Half off on Wednesdays



Burger night every Friday 6PM-10PM, free drinks with purchase of meal!



Premiering Tonight: The comedy stylings of Shoe Snatching Willy! 11AM-7PM

"; name = "Specials This Week"},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; icon_state = "floorscorched1"; tag = "icon-floorscorched1 (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jL" = (/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jM" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jN" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jO" = (/obj/structure/grille,/obj/structure/window/full/basic,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"jP" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"jP" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "jQ" = (/obj/structure/table,/obj/item/weapon/book/manual/barman_recipes{pixel_y = 5},/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jR" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jS" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -515,30 +515,30 @@ "jU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "jW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"jX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"jY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"jZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 1; icon_state = "purplecorner"; tag = "icon-purplecorner (NORTH)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"ka" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plasteel{dir = 4; icon_state = "purplecorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 4; icon_state = "purplecorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"jX" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"jY" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{density = 0; emagged = 1; icon_state = "door_open"; locked = 1; name = "Research Director's Office"; opacity = 0; req_access_txt = "271"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"jZ" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"ka" = (/obj/machinery/door/airlock/glass_research{name = "Research Storage"; req_access_txt = "271"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"kb" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/awaycontent/a7) +"kc" = (/obj/structure/closet/crate,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a7) "kd" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating/airless{name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ke" = (/obj/structure/grille,/turf/simulated/floor/plating/airless{name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel/airless{icon_state = "damaged1"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kh" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"ki" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless{icon_state = "platingdmg1"; name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kk" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kl" = (/obj/machinery/light/small,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"kf" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"kg" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaybiohazard"; layer = 2.9; name = "Acid-Proof biohazard containment door"; unacidable = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"kh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a7) +"ki" = (/obj/machinery/door/airlock/glass_medical{glass = 0; icon = 'icons/obj/doors/Doorresearch.dmi'; id_tag = ""; name = "Research Division"; opacity = 1; req_access_txt = "271"; req_one_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"kj" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door_control{id = "Awaybiohazard"; name = "Biohazard Shutter Control"; pixel_x = 0; pixel_y = 8; req_access_txt = "271"},/obj/machinery/door_control{id = "AwayRD"; name = "Privacy Shutter Control"; pixel_x = 0; pixel_y = -2; req_access_txt = "271"},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) +"kk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a7) +"kl" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/computer/id_upgrader,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warnwhite"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"}) "km" = (/obj/structure/closet/crate/bin,/obj/item/trash/candy,/obj/item/trash/can,/turf/simulated/floor/plasteel{dir = 2; icon_state = "arrival"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kn" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"kn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/effect/decal/cleanable/blood/oil{color = "black"},/turf/simulated/floor/plating,/area/awaycontent/a7) "ko" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kp" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kq" = (/obj/structure/table,/obj/item/weapon/kitchen/rollingpin,/obj/item/weapon/kitchen/knife,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kr" = (/obj/structure/table,/obj/item/weapon/book/manual/chef_recipes{pixel_x = 2; pixel_y = 6},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ks" = (/obj/effect/decal/cleanable/plant_smudge,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kt" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/processor,/obj/machinery/alarm/monitor{dir = 8; frequency = 1439; locked = 0; pixel_x = 23; pixel_y = 0; req_access = null},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"ku" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/item/weapon/reagent_containers/glass/rag{pixel_y = 5},/obj/machinery/door/poddoor/shutters{dir = 8; id_tag = "awaykitchen"; name = "Serving Hatch"},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"ku" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/weapon/newspaper,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kv" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 2; icon_state = "arrival"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kw" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "arrival"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kx" = (/obj/machinery/light/small,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = -32},/obj/machinery/camera{c_tag = "Arrivals North"; dir = 1; network = list("MO19")},/turf/simulated/floor/plasteel{dir = 2; icon_state = "arrival"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -546,8 +546,8 @@ "kz" = (/obj/structure/sign/poster{icon_state = "poster2_legit"; pixel_x = 0; pixel_y = -32; serial_number = 2; subtype = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "arrival"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kA" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kB" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"kC" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 1; icon_state = "purple"; tag = "icon-purple (NORTH)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"kD" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc/noalarm{cell_type = 15000; dir = 1; locked = 0; name = "Habitat APC"; pixel_x = 0; pixel_y = 25; req_access = null; start_charge = 100},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kE" = (/turf/simulated/floor/plating/airless{name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kF" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kG" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -563,10 +563,10 @@ "kQ" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kR" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kS" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kT" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kU" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"kT" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a7) +"kU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kV" = (/obj/machinery/door_control{id = "awaydorm1"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"kW" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_broken = "cabinetdetective_broken"; icon_closed = "cabinetdetective"; icon_locked = "cabinetdetective_locked"; icon_off = "cabinetdetective_broken"; icon_opened = "cabinetdetective_open"; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/suit_jacket/navy,/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"kW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kX" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kY" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "kZ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -578,11 +578,11 @@ "lf" = (/turf/simulated/floor/plating/airless/asteroid,/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lg" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 8; icon_state = "arrival"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lh" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warningcorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"li" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"li" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lj" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lk" = (/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) -"ll" = (/obj/item/stack/rods,/obj/structure/grille{density = 0; destroyed = 1; icon_state = "brokengrille"},/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless{name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"lm" = (/obj/structure/grille{density = 0; destroyed = 1; icon_state = "brokengrille"},/obj/item/stack/rods,/turf/simulated/floor/plating/airless{icon_state = "platingdmg3"; name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"ll" = (/obj/item/stack/rods,/obj/structure/grille/broken,/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless{name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"lm" = (/obj/structure/grille/broken,/obj/item/stack/rods,/turf/simulated/floor/plating/airless{icon_state = "platingdmg3"; name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ln" = (/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lo" = (/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lp" = (/obj/machinery/door/airlock{id_tag = "awaydorm1"; name = "Dorm 1"},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -591,7 +591,7 @@ "ls" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lt" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Bar"; dir = 8; network = list("MO19")},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lu" = (/obj/machinery/door_control{id = "awaykitchen"; name = "Kitchen Shutters Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"lv" = (/obj/machinery/door/airlock{name = "Kitchen Cold Room"; req_access_txt = "201"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"lv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/weapon/cigbutt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lw" = (/obj/structure/sink/kitchen{desc = "A sink used for washing one's hands and face. It looks rusty and home-made"; name = "old sink"; pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lx" = (/turf/simulated/floor/plasteel{icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ly" = (/obj/structure/closet/crate{desc = "It's a storage unit for kitchen clothes and equipment."; name = "Kitchen Crate"},/obj/item/weapon/storage/box/mousetraps,/obj/item/clothing/under/waiter,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -604,8 +604,8 @@ "lF" = (/obj/structure/shuttle/engine/propulsion{dir = 4; icon_state = "burst_r"; tag = "icon-burst_r (WEST)"},/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lG" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lH" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"lI" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "warningcorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"lJ" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "neutralcorner"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"lI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"lJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "purplecorner"; tag = "icon-purplecorner (NORTH)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lK" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless{name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lL" = (/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lM" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -613,7 +613,7 @@ "lO" = (/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lP" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lQ" = (/obj/effect/decal/cleanable/blood/oil{color = "black"},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"lR" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Kitchen"; req_access_txt = "201"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"lR" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "purplecorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lS" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lT" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "lU" = (/obj/structure/table,/obj/effect/decal/cleanable/dirt,/obj/item/clothing/suit/chaplain_hoodie,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -635,19 +635,19 @@ "mk" = (/obj/machinery/portable_atmospherics/canister/air,/obj/effect/decal/cleanable/dirt,/obj/structure/window/basic{dir = 1},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ml" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mm" = (/obj/structure/table,/obj/item/weapon/storage/backpack/satchel/withwallet,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"mn" = (/obj/structure/closet/secure_closet{icon_broken = "fridgebroken"; icon_closed = "fridge"; icon_locked = "fridge1"; icon_off = "fridgeoff"; icon_opened = "fridgeopen"; icon_state = "fridge"; locked = 0; name = "meat fridge"; req_access_txt = "201"},/obj/item/weapon/reagent_containers/food/snacks/meat/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/monkey,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"mo" = (/obj/structure/closet/secure_closet{icon_state = "secure"; locked = 0; name = "kitchen Cabinet"; req_access_txt = "201"},/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/sugar,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"mp" = (/obj/structure/closet/secure_closet{icon_broken = "fridgebroken"; icon_closed = "fridge"; icon_locked = "fridge1"; icon_off = "fridgeoff"; icon_opened = "fridgeopen"; icon_state = "fridge"; locked = 0; name = "refrigerator"; req_access_txt = "201"},/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/storage/fancy/egg_box,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"mn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "purplecorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"mo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"mp" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mq" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/shuttle/floor,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mr" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ms" = (/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mt" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/shuttle/floor,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mu" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark{name = "awaystart"},/turf/simulated/shuttle/floor,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mv" = (/obj/machinery/light/small{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"mw" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"mw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel/airless{icon_state = "damaged1"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mx" = (/obj/structure/grille,/obj/structure/sign/vacuum{desc = "A warning sign which reads 'HOSTILE ATMOSPHERE AHEAD'"; name = "\improper HOSTILE ATMOSPHERE AHEAD"; pixel_x = 0},/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"my" = (/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "neutralcorner"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"mz" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/structure/noticeboard{dir = 8; pixel_x = 32; pixel_y = 0},/obj/item/weapon/paper{info = "

Welcome to Moon Outpost 19! Property of Nanotrasen Inc.


Staff Roster:


Please enjoy your stay, and report any abnormalities to an officer."; name = "Welcome Notice"},/obj/machinery/camera{c_tag = "Arrivals South"; dir = 8; network = list("MO19")},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"my" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"mz" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mA" = (/obj/structure/table/woodentable,/obj/machinery/door_control{id = "awaydorm2"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mB" = (/obj/structure/stool/bed/chair/wood/normal{dir = 8},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mC" = (/obj/machinery/computer/arcade,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -674,16 +674,16 @@ "mX" = (/obj/structure/stool/bed/chair,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mY" = (/turf/simulated/shuttle/wall{icon_state = "swall2"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "mZ" = (/obj/machinery/light/small{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"na" = (/obj/machinery/light/small{dir = 8},/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 9; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "neutralcorner"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"na" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nb" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nc" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/effect/decal/cleanable/blood{color = "red"},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"nd" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_broken = "cabinetdetective_broken"; icon_closed = "cabinetdetective"; icon_locked = "cabinetdetective_locked"; icon_off = "cabinetdetective_broken"; icon_opened = "cabinetdetective_open"; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/assistantformal,/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"nd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating/airless{icon_state = "platingdmg1"; name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ne" = (/turf/simulated/floor/plating/airless/asteroid,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nf" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ng" = (/obj/structure/filingcabinet,/turf/simulated/shuttle/floor,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nh" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/light/small,/turf/simulated/shuttle/floor,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ni" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = -30},/obj/machinery/light/small,/turf/simulated/shuttle/floor,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"nj" = (/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "neutralcorner"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"nj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nk" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nl" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/generic,/obj/structure/window/basic,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nm" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -691,35 +691,36 @@ "no" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "np" = (/obj/structure/sign/vacuum{desc = "A warning sign which reads 'HOSTILE ATMOSPHERE AHEAD'"; name = "\improper HOSTILE ATMOSPHERE AHEAD"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nq" = (/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg2"; tag = "icon-platingdmg2"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"nr" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"nr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ns" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nt" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"nu" = (/obj/structure/grille{density = 0; destroyed = 1; icon_state = "brokengrille"},/obj/item/stack/rods,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"nv" = (/obj/machinery/camera{c_tag = "Dormitories"; dir = 4; network = list("MO19")},/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged1"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"nu" = (/obj/structure/grille/broken,/obj/item/stack/rods,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"nv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nw" = (/turf/simulated/floor/plating/airless/asteroid,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nx" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel/airless{icon_plating = "asteroidplating"; icon_state = "asteroidplating"; name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ny" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced{dir = 4; layer = 2.9},/obj/structure/table,/obj/structure/bedsheetbin,/obj/item/clothing/accessory/black,/obj/item/clothing/under/lawyer/black,/turf/simulated/floor/plasteel/airless{icon_state = "barber"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nz" = (/obj/machinery/washing_machine,/turf/simulated/floor/plasteel/airless{icon_state = "barber"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"nA" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "201"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"nA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nC" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nD" = (/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "small"},/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 4; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) "nE" = (/obj/machinery/alarm/monitor{dir = 8; frequency = 1439; locked = 0; pixel_x = 23; pixel_y = 0; req_access = null},/turf/simulated/floor/plasteel/airless{icon_state = "neutralcorner"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"nF" = (/obj/structure/grille{density = 0; destroyed = 1; icon_state = "brokengrille"},/obj/item/stack/rods,/obj/item/weapon/shard,/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 4; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/plating/airless{icon_state = "platingdmg1"; name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"nF" = (/obj/structure/grille/broken,/obj/item/stack/rods,/obj/item/weapon/shard,/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 4; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/plating/airless{icon_state = "platingdmg1"; name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nG" = (/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 4; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nH" = (/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 4; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/plating/airless{icon_state = "platingdmg3"; name = "plating"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nI" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/door_control{id = "awaydorm3"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/obj/effect/decal/remains/human{desc = "They look like human remains. The skeleton is laid out on its side and there seems to have been no sign of struggle."; layer = 4.1},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nJ" = (/obj/structure/dresser,/obj/item/weapon/paper{info = "Bugs break out. I run to here and lock door. I hear door next to me break open and screams. All nice people here dead now. I no want to be eaten, and bottle always said to be coward way out, but person who say that is stupid. Mira, there is no escape for me, tell Alexis and Elena that father will never come home, and that I love you all."; name = "Note"},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"nK" = (/obj/machinery/light/small,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nL" = (/obj/structure/sign/vacuum{desc = "A warning sign which reads 'HOSTILE ATMOSPHERE AHEAD'"; name = "\improper HOSTILE ATMOSPHERE AHEAD"; pixel_x = -32},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nM" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"nN" = (/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 6; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"nN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nO" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "neutralcorner"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nP" = (/obj/item/weapon/pen,/obj/item/weapon/storage/pill_bottle{pixel_y = 6},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nQ" = (/obj/machinery/door/airlock{icon_state = "door_locked"; id_tag = "awaydorm3"; locked = 1; name = "Dorm 3"},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nR" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nS" = (/obj/structure/closet,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nT" = (/turf/simulated/floor/plasteel/airless{dir = 4; icon_state = "neutral"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) -"nU" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_broken = "cabinetdetective_broken"; icon_closed = "cabinetdetective"; icon_locked = "cabinetdetective_locked"; icon_off = "cabinetdetective_broken"; icon_opened = "cabinetdetective_open"; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/suit_jacket/burgundy,/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"nU" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nV" = (/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nW" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "nX" = (/obj/structure/table,/obj/item/toy/cards/deck,/turf/simulated/floor/plasteel/airless{icon_state = "damaged1"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) @@ -735,9 +736,55 @@ "oh" = (/obj/item/weapon/pickaxe,/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) "oi" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/plating/airless,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "oj" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plasteel/airless{icon_plating = "asteroidplating"; icon_state = "asteroidplating"; name = "plating"},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) +"ok" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "ol" = (/turf/simulated/mineral,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) "om" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) "on" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) +"oo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"op" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oq" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Diner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"or" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"os" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"ot" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/item/weapon/reagent_containers/glass/rag{pixel_y = 5},/obj/machinery/door/poddoor/shutters{dir = 8; id_tag = "awaykitchen"; name = "Serving Hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"ou" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"ov" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"ow" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"ox" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oz" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oA" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_broken = "cabinetdetective_broken"; icon_closed = "cabinetdetective"; icon_locked = "cabinetdetective_locked"; icon_off = "cabinetdetective_broken"; icon_opened = "cabinetdetective_open"; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "271"},/obj/item/clothing/under/suit_jacket/navy,/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oB" = (/obj/structure/table,/obj/item/device/multitool,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oC" = (/obj/item/weapon/cigbutt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oD" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel/airless{dir = 8; 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Welcome to Moon Outpost 19! Property of Nanotrasen Inc.


Staff Roster:


Please enjoy your stay, and report any abnormalities to an officer."; name = "Welcome Notice"},/obj/machinery/camera{c_tag = "Arrivals South"; dir = 8; network = list("MO19")},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oT" = (/obj/machinery/atmospherics/binary/valve,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oU" = (/obj/machinery/light/small{dir = 8},/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 9; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "neutralcorner"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oV" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oW" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oX" = (/obj/machinery/atmospherics/unary/tank/air{dir = 8},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oY" = (/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "neutralcorner"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"}) +"oZ" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. 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(/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaymission/UO71/plaza) -"af" = (/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaymission/UO71/plaza) -"ag" = (/obj/structure/sign/poster{icon_state = "poster2_legit"; pixel_x = 0; pixel_y = 32; serial_number = 2; subtype = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/plaza) -"ah" = (/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/plaza) -"ai" = (/obj/structure/sign/poster{icon_state = "poster2_legit"; pixel_x = 0; pixel_y = 32; serial_number = 2; subtype = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/plaza) -"aj" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = 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d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/awaymission/UO71/centralhall) +"jZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaymission/UO71/centralhall) +"ka" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaymission/UO71/centralhall) +"kb" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaymission/UO71/centralhall) +"kc" = (/obj/machinery/door/poddoor{id_tag = "UO71_Start"; name = "UO71 Sealed Facility"},/turf/simulated/floor/plasteel,/area/awaymission/UO71/gateway) +"kd" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/airlock/command{icon_state = "door_closed"; lockdownbyai = 0; locked = 0; name = "Gateway Chamber"; req_access_txt = "271"},/turf/simulated/floor/plasteel,/area/awaymission/UO71/gateway) +"ke" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'DANGER - LETHAL BIOHAZARDS WITHIN'"; name = "CONTAINMENT AREA"},/turf/simulated/wall,/area/awaymission/UO71/science) "kf" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-whitepurple (NORTHWEST)"; icon_state = "whitepurple"; dir = 9},/area/awaymission/UO71/science) "kg" = (/turf/simulated/floor/plasteel{tag = "icon-whitepurple (NORTHEAST)"; icon_state = "whitepurple"; dir = 5},/area/awaymission/UO71/science) "kh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall/rust,/area/awaymission/UO71/science) -"ki" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/vending/snack,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/science) +"ki" = (/obj/structure/dispenser/oxygen,/turf/simulated/floor/plating,/area/awaymission/UO71/gateway) "kj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) -"kk" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "whitepurple"},/area/awaymission/UO71/science) -"kl" = (/obj/effect/decal/cleanable/dirt,/obj/item/weapon/twohanded/required/kirbyplants{layer = 5},/obj/machinery/light/small{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaymission/UO71/science) +"kk" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/awaymission/UO71/gateway) +"kl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/spider/terrorweb,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/UO71/gateway) "km" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/awaymission/UO71/science) -"kn" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'DANGER - LETHAL BIOHAZARDS WITHIN'"; name = "\improper CONTAINMENT AREA"},/turf/simulated/wall/r_wall,/area/awaymission/UO71/science) +"kn" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'DANGER - LETHAL BIOHAZARDS WITHIN'"; name = "CONTAINMENT AREA"},/turf/simulated/wall/r_wall,/area/awaymission/UO71/science) "ko" = (/obj/effect/decal/cleanable/dirt,/obj/item/weapon/paper/terrorspiders5,/turf/simulated/floor/plasteel{tag = "icon-whitepurple (NORTHWEST)"; icon_state = "whitepurple"; dir = 9},/area/awaymission/UO71/science) "kp" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/turf/simulated/floor/plasteel{tag = "icon-whitepurple (NORTHEAST)"; icon_state = "whitepurple"; dir = 5},/area/awaymission/UO71/science) -"kq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/centralhall) -"kr" = (/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/centralhall) -"ks" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) -"kt" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) -"ku" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) -"kv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) -"kw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; tag = "icon-manifold-r-f (EAST)"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) -"kx" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaymission/UO71/centralhall) -"ky" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaymission/UO71/centralhall) -"kz" = (/obj/structure/closet/crate,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaymission/UO71/centralhall) -"kA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/poddoor{id_tag = "UO71_Start"; name = "UO71 Sealed Facility"},/obj/machinery/door/airlock/research{name = "Gateway Observation"; req_access_txt = "271"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaymission/UO71/gateway) -"kB" = (/obj/machinery/door/poddoor{id_tag = "UO71_Start"; name = "UO71 Sealed Facility"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/gateway) -"kC" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/suit_storage_unit/engine,/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "warning"},/area/awaymission/UO71/gateway) -"kD" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "warning"},/area/awaymission/UO71/gateway) -"kE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "warning"},/area/awaymission/UO71/gateway) -"kF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/gateway) -"kG" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/gateway) -"kH" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "271"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/gateway) +"kq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/spider/cocoon{icon_state = "cocoon_large1"},/obj/structure/spider/terrorweb,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/UO71/gateway) +"kr" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/vending/snack,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/UO71/science) +"ks" = (/obj/effect/decal/cleanable/dirt,/obj/item/weapon/twohanded/required/kirbyplants{layer = 5},/obj/machinery/light/small{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurplecorner"},/area/awaymission/UO71/science) +"kt" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/awaymission/UO71/science) +"ku" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/awaymission/UO71/centralhall) +"kv" = (/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plasteel,/area/awaymission/UO71/centralhall) +"kw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/UO71/centralhall) +"kx" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/UO71/centralhall) +"ky" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/UO71/centralhall) +"kz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; tag = "icon-manifold-r-f (EAST)"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/UO71/centralhall) +"kA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/UO71/centralhall) +"kB" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaymission/UO71/centralhall) +"kC" = (/obj/structure/closet/crate,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/turf/simulated/floor/plating,/area/awaymission/UO71/centralhall) +"kD" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor/plating,/area/awaymission/UO71/centralhall) +"kE" = (/obj/structure/table,/obj/machinery/computer/id_upgrader,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warndark"; tag = "icon-warndark (EAST)"},/area/awaymission/UO71/gateway) +"kF" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaymission/UO71/gateway) +"kG" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/suit_storage_unit/engine,/turf/simulated/floor/plasteel,/area/awaymission/UO71/gateway) +"kH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/awaymission/UO71/gateway) "kI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) "kJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) "kK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/mob/living/simple_animal/hostile/poison/terror_spider/gray,/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) @@ -561,782 +561,783 @@ "kO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) "kP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) "kQ" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "271"},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) -"kR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/science) -"kS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/science) -"kT" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/science) -"kU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/science) -"kV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/gateway) +"kR" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/awaymission/UO71/gateway) +"kS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/UO71/gateway) +"kT" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "271"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/UO71/gateway) +"kU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/UO71/gateway) +"kV" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/UO71/science) "kW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) "kX" = (/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) "kY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) "kZ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) "la" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) "lb" = (/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaymission/UO71/science) -"lc" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaymission/UO71/science) -"ld" = (/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "whitepurple"},/area/awaymission/UO71/science) -"le" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/preopen{id_tag = "UO71_biohazard"; name = "biohazard containment door"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "delivery"; name = "floor"},/area/awaymission/UO71/science) -"lf" = (/obj/structure/sink{pixel_y = 25},/obj/effect/decal/cleanable/dirt,/obj/structure/sign/nosmoking_2{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 9; heat_capacity = 1e+006; icon_state = "warnwhite"},/area/awaymission/UO71/science) -"lg" = (/obj/machinery/shower{pixel_y = 15},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "warnwhite"},/area/awaymission/UO71/science) -"lh" = (/obj/structure/sink{pixel_y = 25},/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "warnwhite"},/area/awaymission/UO71/science) -"li" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 7; tag = "icon-manifold-b-f (WEST)"},/obj/structure/sign/science{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "purplecorner"; tag = "icon-purplecorner (WEST)"},/area/awaymission/UO71/centralhall) -"lj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/centralhall) -"lk" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/centralhall) -"ll" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/centralhall) -"lm" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/centralhall) -"ln" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) -"lo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) -"lp" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) -"lq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/alarm/monitor{dir = 1; frequency = 1439; locked = 0; pixel_y = -23; req_access = null},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) -"lr" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; tag = "icon-manifold-b-f (EAST)"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) -"ls" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/junction,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaymission/UO71/centralhall) +"lc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/UO71/science) +"ld" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/UO71/science) +"le" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/UO71/science) +"lf" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitepurple"},/area/awaymission/UO71/science) +"lg" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurplecorner"},/area/awaymission/UO71/science) +"lh" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/preopen{id_tag = "UO71_biohazard"; name = "biohazard containment door"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/awaymission/UO71/science) +"li" = (/obj/machinery/shower{pixel_y = 15},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhite"},/area/awaymission/UO71/science) +"lj" = (/obj/structure/sink{pixel_y = 25},/obj/effect/decal/cleanable/dirt,/obj/structure/sign/nosmoking_2{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/awaymission/UO71/science) +"lk" = (/obj/structure/sink{pixel_y = 25},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warnwhite"},/area/awaymission/UO71/science) +"ll" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/UO71/centralhall) +"lm" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 7; tag = "icon-manifold-b-f (WEST)"},/obj/structure/sign/science{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "purplecorner"; tag = "icon-purplecorner (WEST)"},/area/awaymission/UO71/centralhall) +"ln" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/UO71/centralhall) +"lo" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel,/area/awaymission/UO71/centralhall) +"lp" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/awaymission/UO71/centralhall) +"lq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/UO71/centralhall) +"lr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/UO71/centralhall) +"ls" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/alarm/monitor{dir = 1; frequency = 1439; locked = 0; pixel_y = -23; req_access = null},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/UO71/centralhall) "lt" = (/turf/simulated/wall/r_wall,/area/awaymission/UO71/eng) -"lu" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "warndark"; tag = "icon-warndark (EAST)"},/area/awaymission/UO71/gateway) -"lv" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/gateway) -"lw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/gateway) -"lx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaymission/UO71/science) -"ly" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/gateway) -"lz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/gateway) -"lA" = (/obj/structure/table,/obj/item/weapon/pickaxe,/obj/item/device/radio/off,/obj/effect/decal/cleanable/dirt,/obj/item/weapon/gun/energy/kinetic_accelerator,/obj/item/borg/upgrade/modkit/damage,/obj/item/borg/upgrade/modkit/chassis_mod/orange,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/mining) -"lB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/gateway) -"lC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaymission/UO71/science) -"lD" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "271"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaymission/UO71/gateway) -"lE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaymission/UO71/science) -"lF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaymission/UO71/science) -"lG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Research Division West"; dir = 1; network = list("UO71")},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaymission/UO71/science) -"lH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; 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name = "Gas Mix Tank Control"; output_tag = "UO71_waste_out"; sensors = list("UO71_waste_sensor" = "Tank")},/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 6},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 6; icon_state = "green"},/area/awaymission/UO71/eng) "tC" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/wall,/area/awaymission/UO71/science) "tD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/awaymission/UO71/science) "tE" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/wall,/area/awaymission/UO71/medical) -"tF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaymission/UO71/medical) -"tG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaymission/UO71/medical) +"tF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 7; tag = "icon-manifold-b-f (WEST)"},/turf/simulated/floor/plating,/area/awaymission/UO71/science) +"tG" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/awaymission/UO71/science) "tH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/awaymission/UO71/medical) "tI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/rust,/area/awaymission/UO71/medical) -"tJ" = (/obj/machinery/light/small{dir = 4},/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; 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name = "O2 Outlet Pump"; on = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaymission/UO71/eng) -"ue" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Unfiltered to Mix"; on = 1},/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaymission/UO71/eng) +"tJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaymission/UO71/science) +"tK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitehall"},/area/awaymission/UO71/medical) +"tL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 4; 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External Airlock"; req_access_txt = "271"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/awaymission/UO71/queen) +"zC" = (/obj/structure/spider/cocoon{icon_state = "cocoon_large1"},/obj/structure/spider/terrorweb,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/awaymission/UO71/queen) "zD" = (/turf/simulated/floor/plating/airless/asteroid,/area/awaymission/UO71/queen) "zE" = (/obj/machinery/door/airlock/external{name = "Mining External Airlock"; req_access_txt = "271"},/turf/simulated/wall/rust,/area/awaymission/UO71/queen) -"zF" = (/mob/living/simple_animal/hostile/poison/terror_spider/green,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaymission/UO71/queen) -"zG" = (/obj/machinery/door/poddoor{id_tag = "UO71_Caves"; name = "Caves Lockdown Door"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaymission/UO71/queen) -"zH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 7; tag = "icon-manifold-b-f (WEST)"},/obj/effect/spider/terrorweb,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaymission/UO71/queen) -"zI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaymission/UO71/queen) -"zJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; icon_state = "weld"; id_tag = "UO71_waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0; welded = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaymission/UO71/queen) -"zK" = (/obj/effect/spider/terrorweb,/obj/effect/spider/terrorweb,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = 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(/obj/structure/spider/terrorweb,/obj/structure/spider/terrorweb,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/awaymission/UO71/queen) +"zK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/spider/terrorweb,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/awaymission/UO71/queen) +"zL" = (/obj/structure/table,/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/awaymission/UO71/queen) "zM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/mineral/random/labormineral,/area/awaymission/UO71/queen) -"zN" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 7; tag = "icon-manifold-b-f (WEST)"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaymission/UO71/queen) -"zO" = (/obj/structure/table,/obj/machinery/light,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaymission/UO71/queen) -"zP" = (/turf/simulated/wall/mineral/wood,/area/awaymission/UO71/queen) -"zQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall/mineral/wood,/area/awaymission/UO71/queen) +"zN" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/awaymission/UO71/queen) "zR" = (/obj/machinery/door/poddoor{id_tag = "UO71_Queen"; name = "Caves Lockdown Door"},/turf/simulated/floor/wood,/area/awaymission/UO71/queen) "zS" = (/turf/simulated/floor/wood,/area/awaymission/UO71/queen) "zT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/awaymission/UO71/queen) @@ -1355,9 +1356,6 @@ "Ag" = (/obj/structure/stool/bed/chair/wood/normal{dir = 8},/obj/machinery/light,/turf/simulated/floor/wood,/area/awaymission/UO71/queen) "Ah" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/awaymission/UO71/queen) "Ai" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/turf/simulated/wall,/area/awaymission/UO71/science) -"Aj" = (/obj/structure/table,/obj/item/weapon/defibrillator,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "whitecorner"},/area/awaymission/UO71/medical) -"Ak" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaymission/UO71/medical) -"Al" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/poddoor{id_tag = "UO71_Start"; name = "UO71 Sealed Facility"},/obj/machinery/door/airlock/command{icon_state = "door_closed"; lockdownbyai = 0; locked = 0; 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name = "UO45 Central Hall"}) "al" = (/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "am" = (/turf/simulated/wall/r_wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"an" = (/obj/machinery/light/small{active_power_usage = 0; dir = 8; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; icon_state = "floorscorched2"; tag = "icon-floorscorched2 (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ao" = (/turf/simulated/floor/plasteel{broken = 1; dir = 8; icon_state = "damaged4"; tag = "icon-damaged4 (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ap" = (/turf/simulated/floor/plasteel{ icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"an" = (/obj/machinery/light/small{active_power_usage = 0; dir = 8; icon_state = 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= "UO45 Central Hall"}) "au" = (/turf/simulated/floor/plasteel{tag = "icon-darkblue (SOUTHEAST)"; icon_state = "darkblue"; dir = 6},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "av" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swallc3"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "aw" = (/turf/simulated/shuttle/wall{icon_state = "swall8"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ax" = (/obj/machinery/door/poddoor{id_tag = "UO45_Elevator"; name = "Elevator Door"},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ay" = (/obj/machinery/door/poddoor{id_tag = "UO45_Elevator"; name = "Elevator Door"},/turf/simulated/floor/plasteel{ icon_state = "delivery"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ax" = (/obj/machinery/door/poddoor{id_tag = "UO45_Elevator"; name = "Elevator Door"},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ay" = (/obj/machinery/door/poddoor{id_tag = "UO45_Elevator"; name = "Elevator Door"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "az" = (/turf/simulated/shuttle/wall{icon_state = "swall4"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "aA" = (/turf/simulated/shuttle/wall{tag = "icon-swallc4"; icon_state = "swallc4"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "aB" = (/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "aC" = (/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aD" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"aE" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/turf/simulated/floor/plasteel{ icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aD" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aE" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "aF" = (/obj/machinery/door_control{desc = "A remote control-switch to call the elevator to your level."; id = "UO45_useless"; name = "Call Elevator"; pixel_x = -6; pixel_y = 24; req_access_txt = "0"},/obj/machinery/door_control{desc = "A remote control-switch for the elevator 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4},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "ck" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; initialize_directions = 14; tag = "icon-manifold-b-f (NORTH)"},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"cl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg2"; tag = "icon-platingdmg2"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"cm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"cn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"cl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg2"; tag = "icon-platingdmg2"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"cm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"cn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "co" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) @@ -131,11 +131,11 @@ "cA" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 7; tag = "icon-manifold-b-f (WEST)"},/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_broken = "cabinetdetective_broken"; icon_closed = "cabinetdetective"; icon_locked = "cabinetdetective_locked"; icon_off = "cabinetdetective_broken"; icon_opened = "cabinetdetective_open"; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/suit_jacket/female,/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/woodentable,/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cC" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/stool/bed/chair/wood/normal{tag = "icon-wooden_chair (EAST)"; icon_state = "wooden_chair"; dir = 4},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"cD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"cD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cE" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"cF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/grille,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"cF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/grille,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cG" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"cH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg2"; tag = "icon-platingdmg2"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"cH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg2"; tag = "icon-platingdmg2"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/structure/stool/bed/chair/wood/normal{tag = "icon-wooden_chair (NORTH)"; icon_state = "wooden_chair"; dir = 1},/obj/machinery/door_control{id = "awaydorm2"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cK" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) @@ -143,11 +143,11 @@ "cM" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/door_control{id = "awaydorm1"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5; level = 2},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"cP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"cP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"cT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"cT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "cW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; level = 1},/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) @@ -158,132 +158,132 @@ "db" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock{id_tag = "awaydorm1"; name = "Dorm 1"},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/closet,/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"de" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; initialize_directions = 14; tag = "icon-manifold-b-f (NORTH)"},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"de" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; initialize_directions = 14; tag = "icon-manifold-b-f (NORTH)"},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "df" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/stack/rods,/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "di" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"dj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"dk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"dj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"dk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"dm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"dm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dn" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "do" = (/obj/machinery/firealarm{dir = 2; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"dp" = (/obj/item/weapon/twohanded/required/kirbyplants{layer = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 2; icon_state = "greencorner"; tag = "icon-greencorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"dp" = (/obj/item/weapon/twohanded/required/kirbyplants{layer = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 2; icon_state = "greencorner"; tag = "icon-greencorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"dr" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/plasteel{dir = 1; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"ds" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/structure/sign/deathsposal{desc = "A warning sign which reads 'DISPOSAL: LEADS TO EXTERIOR'"; name = "\improper DISPOSAL: LEADS TO EXTERIOR"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"dt" = (/obj/machinery/vending/hydroseeds{slogan_delay = 700},/turf/simulated/floor/plasteel{dir = 1; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"du" = (/obj/machinery/biogenerator,/turf/simulated/floor/plasteel{dir = 4; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"dv" = (/obj/machinery/seed_extractor,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 4; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"dr" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/plasteel{dir = 1; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ds" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/structure/sign/deathsposal{desc = "A warning sign which reads 'DISPOSAL: LEADS TO EXTERIOR'"; name = "\improper DISPOSAL: LEADS TO EXTERIOR"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"dt" = (/obj/machinery/vending/hydroseeds{slogan_delay = 700},/turf/simulated/floor/plasteel{dir = 1; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"du" = (/obj/machinery/biogenerator,/turf/simulated/floor/plasteel{dir = 4; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"dv" = (/obj/machinery/seed_extractor,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 4; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; 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name = "UO45 Central Hall"}) @@ -292,275 +292,275 @@ "fF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "fG" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "fH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plasteel,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"fI" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/sign/poster{icon_state = "poster14"; pixel_x = 32; pixel_y = 0; serial_number = 14; subtype = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 4; icon_state = "greencorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"fI" = (/obj/structure/disposalpipe/segment{dir = 2; 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name = "UO45 Gateway"}) "kJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) "kK" = (/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) "kL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) "kM" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "201"},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) -"kN" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plasteel{ icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"kO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor/plasteel{ icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"kP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{ icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"kQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{ icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"kN" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"kO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"kP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"kQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "kR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "kS" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "kT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) @@ -568,78 +568,78 @@ "kV" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "kW" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "kX" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"kY" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitepurple"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"kZ" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/preopen{id_tag = "UO45_biohazard"; name = "biohazard containment door"},/turf/simulated/floor/plasteel{ icon_state = "delivery"; name = "floor"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"la" = (/obj/machinery/shower{pixel_y = 15},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhite"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"lb" = (/obj/structure/sink{pixel_y = 25},/obj/effect/decal/cleanable/dirt,/obj/structure/sign/nosmoking_2{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/space) -"lc" = (/obj/structure/sink{pixel_y = 25},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warnwhite"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"kY" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitepurple"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"kZ" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/preopen{id_tag = "UO45_biohazard"; name = "biohazard containment door"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"la" = (/obj/machinery/shower{pixel_y = 15},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhite"},/area/awaycontent/a5{has_gravity = 1; 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tag = "icon-manifold-b-f (WEST)"},/obj/structure/sign/science{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "purplecorner"; tag = "icon-purplecorner (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "lf" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "lg" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "lh" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) -"li" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{ icon_state = "bar"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) -"lj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/newscaster{pixel_x = 0; 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name = "privacy shutters"},/turf/simulated/floor/plating,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"ml" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurplecorner"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mm" = (/obj/structure/closet/firecloset,/obj/machinery/light/small,/obj/structure/sign/securearea{pixel_x = 0; pixel_y = -32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mn" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warnwhite"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mo" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{dir = 6; icon_state = "warnwhite"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "purplecorner"; tag = "icon-purplecorner (NORTH)"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) -"mq" = (/obj/structure/table,/obj/item/weapon/newspaper,/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) -"mr" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) +"ml" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurplecorner"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mm" = (/obj/structure/closet/firecloset,/obj/machinery/light/small,/obj/structure/sign/securearea{pixel_x = 0; pixel_y = -32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mn" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warnwhite"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mo" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{dir = 6; icon_state = "warnwhite"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "purplecorner"; tag = "icon-purplecorner (NORTH)"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) +"mq" = (/obj/structure/table,/obj/item/weapon/newspaper,/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) +"mr" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "ms" = (/obj/structure/table/woodentable,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/carpet,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "mt" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "mu" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/carpet,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) @@ -647,28 +647,28 @@ "mw" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_broken = "cabinetdetective_broken"; icon_closed = "cabinetdetective"; icon_locked = "cabinetdetective_locked"; icon_off = "cabinetdetective_broken"; icon_opened = "cabinetdetective_open"; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/pj/red,/turf/simulated/floor/carpet,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "mx" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/structure/stool/bed/chair/wood/normal{dir = 8},/turf/simulated/floor/carpet,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "my" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) -"mz" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) +"mz" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "mA" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "mB" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plating,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"mC" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warndarkcorners"; tag = "icon-warndarkcorners (WEST)"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) -"mD" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -28},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/jetpack/carbondioxide,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warndark"; tag = "icon-warndark (NORTH)"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) -"mE" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warndark"; tag = "icon-warndark (NORTH)"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) -"mF" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warndark"; tag = "icon-warndark (NORTH)"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) -"mG" = (/obj/structure/cable,/obj/machinery/power/apc/noalarm{cell_type = 15000; dir = 2; locked = 0; name = "UO45 Gateway APC"; pixel_x = 0; pixel_y = -25; req_access = null; start_charge = 100},/obj/machinery/light/small,/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warndark"; tag = "icon-warndark (NORTH)"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) -"mH" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warndark"; tag = "icon-warndark (NORTH)"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) -"mI" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warndark"; tag = "icon-warndark (NORTH)"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) +"mC" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) +"mD" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -28},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/jetpack/carbondioxide,/turf/simulated/floor/plating,/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) +"mE" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/turf/simulated/floor/plating,/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) +"mF" = (/obj/structure/cable,/obj/machinery/power/apc/noalarm{cell_type = 15000; dir = 2; locked = 0; name = "UO45 Gateway APC"; pixel_x = 0; pixel_y = -25; req_access = null; start_charge = 100},/obj/machinery/light/small,/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/turf/simulated/floor/plating,/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) +"mG" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) +"mH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"}) +"mI" = (/obj/structure/closet/secure_closet{icon_broken = "rdsecurebroken"; icon_closed = "rdsecure"; icon_locked = "rdsecure1"; icon_off = "rdsecureoff"; icon_opened = "rdsecureopen"; icon_state = "rdsecure1"; locked = 1; name = "research director's locker"; req_access_txt = "201"},/obj/item/weapon/storage/backpack/satchel_tox,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/suit/storage/labcoat/science,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "mJ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "mK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall/rust,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "mL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/maintenance{name = "Research Maintenance"; req_access_txt = "201"},/turf/simulated/floor/plating,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mM" = (/obj/structure/closet/secure_closet{icon_broken = "rdsecurebroken"; icon_closed = "rdsecure"; icon_locked = "rdsecure1"; icon_off = "rdsecureoff"; icon_opened = "rdsecureopen"; icon_state = "rdsecure1"; locked = 1; name = "research director's locker"; req_access_txt = "201"},/obj/item/weapon/storage/backpack/satchel_tox,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/suit/storage/labcoat/science,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mO" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mP" = (/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mR" = (/obj/effect/decal/cleanable/dirt,/obj/item/weapon/twohanded/required/kirbyplants{layer = 5},/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mS" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor/plasteel{dir = 1; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mT" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/plasteel{dir = 9; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"mU" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mM" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mN" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mO" = (/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mQ" = (/obj/effect/decal/cleanable/dirt,/obj/item/weapon/twohanded/required/kirbyplants{layer = 5},/turf/simulated/floor/plasteel{dir = 5; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mR" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor/plasteel{dir = 1; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mS" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/plasteel{dir = 9; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mT" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"mU" = (/obj/machinery/vending/cola,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 9; icon_state = "neutral"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "mV" = (/turf/simulated/floor/plasteel{tag = "icon-whitepurplecorner (EAST)"; icon_state = "whitepurplecorner"; dir = 4},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "mW" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/glass{name = "Dormitories"},/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "mX" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Dormitories"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) @@ -677,271 +677,271 @@ "na" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/carpet,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "nb" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "nc" = (/obj/machinery/door_control{id = "awaydorm7"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet,/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) -"nd" = (/obj/machinery/vending/cola,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 9; icon_state = "neutral"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) -"ne" = (/obj/structure/table/woodentable,/turf/simulated/floor/plasteel{dir = 1; 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name = "UO45 Engineering"}) @@ -1022,52 +1022,52 @@ "tH" = (/obj/machinery/meter{frequency = 1443; id = "UO45_wloop_atm_meter"; name = "Waste Loop"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "tI" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2 Outlet Pump"; on = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "tJ" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "O2 Outlet Pump"; on = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"tK" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Unfiltered to Mix"; on = 1},/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"tK" = (/obj/structure/cable{d1 = 4; 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name = "UO45 Research"}) +"uN" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"uO" = (/obj/structure/stool/bed/chair{tag = "icon-chair (WEST)"; icon_state = "chair"; dir = 8},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg2"; tag = "icon-platingdmg2"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "uP" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"uQ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{burnt = 1; 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name = "UO45 Crew Quarters"}) -"vs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 10; icon_state = "brown"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) -"vt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/computer/atmos_alert,/turf/simulated/floor/plasteel{dir = 8; icon_state = "caution"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/computer/atmos_alert,/turf/simulated/floor/plasteel{dir = 8; icon_state = "caution"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vv" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; initialize_directions = 14; tag = "icon-manifold-b-f (NORTH)"},/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"vy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"vz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vy" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/noticeboard{dir = 1; pixel_y = -27},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/engineering{name = "Engineering"; req_access_txt = "201"},/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"vC" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/computer/station_alert,/turf/simulated/floor/plasteel{dir = 10; icon_state = "caution"; tag = "icon-caution (SOUTHWEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vD" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vE" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "UO45_n2_sensor"},/obj/machinery/light/small,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 10000; oxygen = 0},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vF" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 10000; oxygen = 0},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) @@ -1132,30 +1132,30 @@ "vN" = (/obj/machinery/door/airlock/maintenance{name = "Mining Maintenance"; req_access_txt = "201"},/turf/simulated/floor/plating,/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) "vO" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/glass_mining{name = "Mining Foyer"; req_access_txt = "201"},/turf/simulated/floor/plasteel,/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) "vP" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass_mining{name = "Mining Foyer"; req_access_txt = "201"},/turf/simulated/floor/plasteel,/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) -"vQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/noticeboard{dir = 1; pixel_y = -27},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"vR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/computer/station_alert,/turf/simulated/floor/plasteel{dir = 10; icon_state = "caution"; tag = "icon-caution (SOUTHWEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/machinery/vending/engivend{req_access_txt = "0"},/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 1; network = list("UO45")},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"vT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"vU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/machinery/vending/engivend{req_access_txt = "0"},/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 1; network = list("UO45")},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/vending/tool,/obj/structure/sign/poster{icon_state = "poster5_legit"; pixel_x = 0; pixel_y = -32; serial_number = 21; subtype = 1},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; icon_state = "floorscorched2"; tag = "icon-floorscorched2 (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"vW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"vX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/vending/tool,/obj/structure/sign/poster{icon_state = "poster5_legit"; pixel_x = 0; pixel_y = -32; serial_number = 21; subtype = 1},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; icon_state = "floorscorched2"; tag = "icon-floorscorched2 (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vW" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vX" = (/obj/structure/closet/firecloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "vY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"vZ" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"wa" = (/obj/structure/closet/firecloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"wb" = (/obj/structure/closet/firecloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"vZ" = (/obj/structure/closet/firecloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"wa" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/twohanded/required/kirbyplants{layer = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) +"wb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; icon_state = "floorscorched1"; tag = "icon-floorscorched1 (WEST)"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) "wc" = (/obj/machinery/light/small{dir = 1},/obj/structure/stool/bed/chair/wood/normal{dir = 8},/turf/simulated/floor/carpet,/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) "wd" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) "we" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet,/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) "wf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) -"wg" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/weapon/twohanded/required/kirbyplants{layer = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) -"wh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; icon_state = "floorscorched1"; tag = "icon-floorscorched1 (WEST)"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) +"wg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) +"wh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "201"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "wi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; tag = "icon-manifold-r-f (EAST)"},/turf/simulated/floor/plasteel,/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) -"wj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"}) +"wj" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/sign/deathsposal{desc = "A warning sign which reads 'DISPOSAL: LEADS TO EXTERIOR'"; name = "\improper DISPOSAL: LEADS TO EXTERIOR"; pixel_x = -32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "wk" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/turf/simulated/floor/plating/airless/asteroid,/area/awaycontent/a7{always_unpowered = 1; has_gravity = 1; name = "UO45 Caves"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) "wl" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "wm" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) -"wn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "201"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) +"wn" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"}) "wo" = (/turf/simulated/wall/rust,/area/awaycontent/a3{has_gravity = 1; 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aaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacfofofofoylevevevylfofofofofofoacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaa aaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacfofofofofofofofofofofofofofoacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaa aaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacfofofofofofofofofofofofoacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaa diff --git a/_maps/map_files/RandomZLevels/wildwest.dmm b/_maps/map_files/RandomZLevels/wildwest.dmm index 7d7001dc385..bb057f10cee 100644 --- a/_maps/map_files/RandomZLevels/wildwest.dmm +++ b/_maps/map_files/RandomZLevels/wildwest.dmm @@ -107,7 +107,7 @@ "cc" = (/obj/structure/window/reinforced{tag = "icon-fwindow (EAST)"; icon_state = "fwindow"; dir = 4},/obj/structure/window/reinforced{tag = "icon-fwindow (WEST)"; icon_state = "fwindow"; dir = 8},/obj/structure/grille,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwgov) "cd" = (/obj/item/weapon/paper{info = " The miners in the town have become sick and almost all production has stopped. They, in a fit of delusion, tossed all of their mining equipment into the furnaces. They all claimed the same thing. A voice beckoning them to lay down their arms. Stupid miners."; name = "Planer Saul's Journal: Page 4"},/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaymission/wwmines) "ce" = (/obj/structure/table/woodentable,/obj/machinery/light/small{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/obj/item/weapon/kitchen/knife/butcher,/turf/simulated/floor/wood,/area/awaymission/wwmines) -"cf" = (/obj/structure/mineral_door/wood{tag = "icon-woodopening"; icon_state = "woodopening"},/turf/simulated/floor/wood,/area/awaymission/wwmines) +"cf" = (/obj/structure/mineral_door/wood,/turf/simulated/floor/wood,/area/awaymission/wwmines) "cg" = (/obj/structure/stool,/turf/simulated/floor/carpet,/area/awaymission/wwmines) "ch" = (/obj/item/ammo_box/c10mm,/turf/simulated/floor/carpet,/area/awaymission/wwmines) "ci" = (/obj/structure/stool,/turf/simulated/floor/wood,/area/awaymission/wwmines) @@ -137,7 +137,7 @@ "cG" = (/obj/item/toy/sword,/turf/simulated/floor/wood,/area/awaymission/wwgov) "cH" = (/obj/effect/landmark/corpse/miner/hardsuit,/turf/simulated/floor/wood,/area/awaymission/wwgov) "cI" = (/mob/living/simple_animal/hostile/creature,/turf/simulated/floor/wood,/area/awaymission/wwgov) -"cJ" = (/obj/structure/mineral_door/wood{tag = "icon-woodopening"; icon_state = "woodopening"},/turf/simulated/floor/wood,/area/awaymission/wwgov) +"cJ" = (/obj/structure/mineral_door/wood,/turf/simulated/floor/wood,/area/awaymission/wwgov) "cK" = (/mob/living/simple_animal/hostile/creature,/turf/simulated/floor/carpet,/area/awaymission/wwgov) "cL" = (/obj/structure/window/reinforced{tag = "icon-fwindow (WEST)"; icon_state = "fwindow"; dir = 8},/obj/structure/window/reinforced{tag = "icon-fwindow (EAST)"; icon_state = "fwindow"; dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{tag = "icon-fwindow"; icon_state = "fwindow"},/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwgov) "cM" = (/obj/structure/stool/bed/chair/wood/wings{dir = 4},/turf/simulated/floor/wood,/area/awaymission/wwgov) @@ -157,8 +157,8 @@ "da" = (/obj/effect/landmark/corpse/syndicatecommando{mobname = "Syndicate Commando"},/turf/simulated/floor/carpet,/area/awaymission/wwgov) "db" = (/obj/machinery/mineral/mint,/turf/simulated/floor/plating,/area/awaymission/wwrefine) "dc" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/wood,/area/awaymission/wwmines) -"dd" = (/obj/structure/mineral_door/wood{tag = "icon-woodopening"; icon_state = "woodopening"},/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) -"de" = (/obj/structure/mineral_door/wood{tag = "icon-woodopening"; icon_state = "woodopening"},/obj/effect/decal/cleanable/blood/tracks,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) +"dd" = (/obj/structure/mineral_door/wood,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) +"de" = (/obj/structure/mineral_door/wood,/obj/effect/decal/cleanable/blood/tracks,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwmines) "df" = (/obj/structure/window/reinforced{dir = 4},/turf/space,/area/space) "dg" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood,/area/awaymission/wwgov) "dh" = (/obj/item/weapon/reagent_containers/food/drinks/bottle/wine,/turf/simulated/floor/plasteel{tag = "icon-stage_bleft"; icon_state = "stage_bleft"},/area/awaymission/wwgov) @@ -174,7 +174,7 @@ "dr" = (/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand14"; icon_state = "ironsand14"},/area/awaymission/wwgov) "ds" = (/obj/structure/toilet,/mob/living/simple_animal/hostile/creature,/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/awaymission/wwgov) "dt" = (/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand9"; icon_state = "ironsand9"},/area/awaymission/wwgov) -"du" = (/obj/structure/mineral_door/wood{tag = "icon-woodopening"; icon_state = "woodopening"},/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwgov) +"du" = (/obj/structure/mineral_door/wood,/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand1"; icon_state = "ironsand1"},/area/awaymission/wwgov) "dv" = (/obj/structure/largecrate,/turf/simulated/floor/wood,/area/awaymission/wwmines) "dw" = (/turf/simulated/floor/plating/ironsand{tag = "icon-ironsand7"; icon_state = "ironsand7"},/area/awaymission/wwgov) "dx" = (/obj/machinery/washing_machine,/turf/simulated/floor/plasteel{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaymission/wwmines) diff --git a/_maps/map_files/cyberiad/cyberiad.dmm b/_maps/map_files/cyberiad/cyberiad.dmm index ab50e7404a2..c92b7a15630 100644 --- a/_maps/map_files/cyberiad/cyberiad.dmm +++ b/_maps/map_files/cyberiad/cyberiad.dmm @@ -625,11 +625,11 @@ "ama" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/securehallway) "amb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 5},/area/security/securehallway) "amc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/turf/simulated/wall,/area/security/podbay) -"amd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/table/reinforced,/obj/item/clothing/suit/jacket/pilot,/obj/item/clothing/head/beret/sec,/obj/machinery/light_switch{pixel_x = -25},/obj/item/device/spacepod_key{id = 100000},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/podbay) +"amd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/table/reinforced,/obj/item/clothing/suit/jacket/pilot,/obj/item/clothing/head/beret/sec,/obj/machinery/light_switch{pixel_x = -25},/obj/item/device/spacepod_key{id = 100000},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/item/device/gps,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/podbay) "ame" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/podbay) "amf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/podbay) "amg" = (/obj/structure/closet/secure_closet/security,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/item/device/spacepod_equipment/weaponry/laser,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/podbay) -"amh" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area/space) +"amh" = (/obj/structure/grille/broken,/obj/structure/lattice,/turf/space,/area/space) "ami" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox) "amj" = (/obj/item/clothing/head/collectable/xenom,/obj/item/clothing/head/chicken,/obj/item/weapon/aiModule/syndicate,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox) "amk" = (/obj/item/stack/spacecash/c1000,/obj/item/stack/spacecash/c500,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox) @@ -792,7 +792,7 @@ "apl" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/red{pixel_y = 3},/turf/simulated/floor/plasteel,/area/security/main) "apm" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/main) "apn" = (/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/main) -"apo" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) +"apo" = (/obj/structure/grille/broken,/turf/space,/area/space) "app" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) "apq" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/auxstarboard) "apr" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) @@ -1156,7 +1156,7 @@ "awl" = (/turf/simulated/wall,/area/maintenance/fsmaint) "awm" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 8},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/pod_3) "awn" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/pod_3) -"awo" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "security_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/space) +"awo" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area/space) "awp" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite) "awq" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (NORTH)"; icon_state = "propulsion_r"; dir = 1},/turf/space,/area/shuttle/syndicate_elite) "awr" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (NORTH)"; icon_state = "propulsion"; dir = 1},/turf/space,/area/shuttle/syndicate_elite) @@ -1202,7 +1202,7 @@ "axf" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/security/detectives_office) "axg" = (/obj/effect/decal/cleanable/fungus,/turf/simulated/wall/r_wall,/area/maintenance/fsmaint) "axh" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"axi" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "security_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"axi" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) "axj" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "wall3"},/area/shuttle/syndicate_elite) "axk" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite) "axl" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "wall3"},/area/shuttle/syndicate_sit) @@ -1252,9 +1252,9 @@ "ayd" = (/obj/structure/rack{dir = 1},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "aye" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "ayf" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"ayg" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/portables_connector{layer = 2},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"ayh" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "security_airlock"; pixel_x = -25; req_access_txt = "13"; tag_airpump = "security_pump"; tag_chamber_sensor = "security_sensor"; tag_exterior_door = "security_outer"; tag_interior_door = "security_inner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"ayi" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) +"ayg" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) +"ayh" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1450; master_tag = "bar_maint"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/turf/simulated/floor/plating/airless/catwalk,/area/maintenance/fsmaint) +"ayi" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/space,/area/space) "ayj" = (/obj/effect/landmark{name = "Syndicate-Commando-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite) "ayk" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_sit) "ayl" = (/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_sit) @@ -1297,12 +1297,12 @@ "ayW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/detectives_office) "ayX" = (/obj/structure/table/woodentable,/obj/machinery/requests_console{name = "Detective Requests Console"; pixel_x = 30},/obj/item/device/camera{name = "detectives camera"; desc = "A one use - polaroid camera. 30 photos left."; pixel_x = 0; pixel_y = 0; pictures_left = 30},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/detectives_office) "ayY" = (/obj/effect/decal/cleanable/blood/oil/streak,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"ayZ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "security_airlock"; name = "interior access button"; pixel_x = 20; pixel_y = 20; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aza" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "security_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"azb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "security_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "security_sensor"; pixel_x = 22; pixel_y = 25},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ayZ" = (/turf/simulated/floor/plating/airless/catwalk,/area/maintenance/fsmaint) +"aza" = (/obj/machinery/door/airlock/external{frequency = 1450; icon_state = "door_locked"; id_tag = "bar_maint_outer"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"azb" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1450; id_tag = "bar_pump"},/obj/machinery/airlock_sensor{frequency = 1450; id_tag = "bar_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1450; id_tag = "bar_maint"; pixel_x = 25; req_access_txt = "13"; tag_airpump = "bar_pump"; tag_chamber_sensor = "bar_sensor"; tag_exterior_door = "bar_maint_outer"; tag_interior_door = "bar_maint_inner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "azc" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk13"; icon_state = "catwalk13"},/area/solar/auxstarboard) -"azd" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk6"; icon_state = "catwalk6"},/area/solar/auxstarboard) -"aze" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk13"; icon_state = "catwalk13"},/area/solar/auxstarboard) +"azd" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; initialize_directions = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aze" = (/obj/machinery/door/airlock/external{frequency = 1450; icon_state = "door_locked"; id_tag = "bar_maint_inner"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "azf" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite) "azg" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite) "azh" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite) @@ -1334,7 +1334,7 @@ "azH" = (/obj/structure/stool/bed,/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/prison/cell_block/A) "azI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/lobby) "azJ" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/security/lobby) -"azK" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"azK" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/firedoor{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "azL" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/security/lobby) "azM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/wall,/area/security/processing) "azN" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel,/area/security/processing) @@ -1352,9 +1352,9 @@ "azZ" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "aAa" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "aAb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/solar/auxstarboard) -"aAc" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk7"; icon_state = "catwalk7"},/area/solar/auxstarboard) -"aAd" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxstarboard) -"aAe" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk11"; icon_state = "catwalk11"},/area/solar/auxstarboard) +"aAc" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1450; master_tag = "bar_maint"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aAd" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air{filled = 0.1},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aAe" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "aAf" = (/turf/simulated/wall,/area/maintenance/abandonedbar) "aAg" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/abandonedbar) "aAh" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite) @@ -1403,10 +1403,10 @@ "aAY" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/visible{dir = 10},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area/maintenance/fsmaint) "aAZ" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk5"; icon_state = "catwalk5"},/area/solar/auxstarboard) "aBa" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk9"; icon_state = "catwalk9"},/area/solar/auxstarboard) -"aBb" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk5"; icon_state = "catwalk5"},/area/solar/auxstarboard) -"aBc" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk14"; icon_state = "catwalk14"},/area/solar/auxstarboard) +"aBb" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aBc" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "aBd" = (/obj/structure/stool/bed/chair/wood/wings{tag = "icon-wooden_chair_wings (EAST)"; icon_state = "wooden_chair_wings"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/abandonedbar) -"aBe" = (/obj/structure/table/woodentable,/obj/item/toy/cards/deck/black,/turf/simulated/floor/wood,/area/maintenance/abandonedbar) +"aBe" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/space) "aBf" = (/obj/structure/stool/bed/chair/wood/wings{tag = "icon-wooden_chair_wings (WEST)"; icon_state = "wooden_chair_wings"; dir = 8},/turf/simulated/floor/wood{broken = 1; icon_state = "wood-broken"},/area/maintenance/abandonedbar) "aBg" = (/turf/simulated/floor/wood,/area/maintenance/abandonedbar) "aBh" = (/obj/item/stack/tile/wood,/turf/simulated/floor/plating,/area/maintenance/abandonedbar) @@ -1458,7 +1458,7 @@ "aCb" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/courtroom) "aCc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/courtroom) "aCd" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/item/device/megaphone,/turf/simulated/floor/plasteel{dir = 2; icon_state = "carpet"},/area/crew_quarters/courtroom) -"aCe" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/machinery/camera{c_tag = "Courtroom Judge Committee"; dir = 8; network = list("Toxins","Research","SS13")},/turf/simulated/floor/plasteel{dir = 2; icon_state = "carpet"},/area/crew_quarters/courtroom) +"aCe" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/machinery/camera{c_tag = "Courtroom Judge Committee"; dir = 8; network = list("SS13")},/turf/simulated/floor/plasteel{dir = 2; icon_state = "carpet"},/area/crew_quarters/courtroom) "aCf" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/security/prison/cell_block/B) "aCg" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 8; id = "Cell 5"; name = "Cell 5"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel,/area/security/prison/cell_block/B) "aCh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison/cell_block/B) @@ -1568,7 +1568,7 @@ "aEh" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; initialize_directions = 10},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aEi" = (/turf/simulated/wall/r_wall,/area/hallway/primary/fore) "aEj" = (/turf/simulated/wall,/area/hallway/primary/fore) -"aEk" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Courtroom"},/turf/simulated/floor/plasteel{icon_state = "wood"},/area/clownoffice) +"aEk" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Courtroom"},/turf/simulated/floor/plasteel{icon_state = "wood"},/area/crew_quarters/courtroom) "aEl" = (/turf/simulated/wall,/area/crew_quarters/courtroom) "aEm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/crew_quarters/courtroom) "aEn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/crew_quarters/courtroom) @@ -1713,8 +1713,8 @@ "aGW" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aGX" = (/turf/simulated/wall,/area/maintenance/fsmaint2) "aGY" = (/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aGZ" = (/turf/simulated/floor/plating{icon_state = "panelscorched"},/area/maintenance/fsmaint2) -"aHa" = (/turf/simulated/wall/rust,/area/maintenance/fsmaint2) +"aGZ" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aHa" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "aHb" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aHc" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aHd" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) @@ -1760,9 +1760,9 @@ "aHR" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/turf/simulated/floor/plating/airless/catwalk,/area/space) "aHS" = (/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aHT" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aHU" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/canister/air{filled = 0.1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aHV" = (/obj/machinery/atmospherics/trinary/filter{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aHW" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aHU" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aHV" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxstarboard) +"aHW" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk7"; icon_state = "catwalk7"},/area/solar/auxstarboard) "aHX" = (/obj/machinery/camera{c_tag = "Fore Port Solar Control"; dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "west bump Engineering"; pixel_x = -24; shock_proof = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aHY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aHZ" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes{charge = 0},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) @@ -1793,18 +1793,18 @@ "aIy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/wood,/area/crew_quarters/mrchangs) "aIz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/wood,/area/crew_quarters/mrchangs) "aIA" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{dir = 2; icon_state = "barber"},/area/civilian/barber) -"aIB" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1450; master_tag = "bar_maint"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/turf/simulated/floor/plating/airless/catwalk,/area/space) +"aIB" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk11"; icon_state = "catwalk11"},/area/solar/auxstarboard) "aIC" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "west bump Engineering"; pixel_x = -24; shock_proof = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aID" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aIE" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1; network = list("SS13")},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes{charge = 0},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aIF" = (/turf/simulated/wall/r_wall,/area/maintenance/fsmaint2) -"aIG" = (/obj/structure/closet/wardrobe/mixed,/obj/item/clothing/shoes/jackboots,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aIH" = (/obj/effect/spawner/window,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aIG" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aIH" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "aII" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aIJ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aIK" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aIL" = (/obj/machinery/atmospherics/unary/portables_connector{layer = 2},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aIM" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aIM" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless/catwalk{icon_state = "catwalk14"; tag = "icon-catwalk13"},/area/solar/auxstarboard) "aIN" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Port Solar Access"; req_access_txt = "10"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aIO" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarport) "aIP" = (/obj/structure/closet/secure_closet/clown,/turf/simulated/floor/wood,/area/clownoffice) @@ -1851,16 +1851,16 @@ "aJE" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aJF" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aJG" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aJH" = (/obj/machinery/door/airlock/external{frequency = 1450; icon_state = "door_locked"; id_tag = "bar_maint_outer"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aJH" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk9"; icon_state = "catwalk9"},/area/solar/auxstarboard) "aJI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access_txt = "10"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aJJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) -"aJK" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aJL" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aJK" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{icon_state = "catwalk12"; tag = "icon-catwalk14"},/area/solar/auxstarboard) +"aJL" = (/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/fsmaint) "aJM" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aJN" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aJO" = (/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/coin/gold,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aJP" = (/obj/machinery/slot_machine,/obj/item/weapon/coin/iron,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aJQ" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aJN" = (/obj/structure/table/woodentable,/obj/item/toy/cards/deck/black,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/wood,/area/maintenance/abandonedbar) +"aJO" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aJP" = (/obj/structure/stool/bed/chair,/obj/structure/stool/bed/chair,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aJQ" = (/obj/structure/computerframe,/obj/structure/computerframe,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aJR" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/pod_1) "aJS" = (/obj/structure/window/full/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/pod_1) "aJT" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/pod_1) @@ -1870,16 +1870,16 @@ "aJX" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aJY" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aJZ" = (/obj/machinery/atmospherics/binary/valve{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aKa" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aKb" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aKc" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aKd" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aKa" = (/obj/machinery/iv_drip,/obj/structure/sign/poster{pixel_y = 32},/obj/machinery/iv_drip,/obj/structure/sign/poster{pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aKb" = (/obj/structure/stool/bed/chair,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/effect/decal/cleanable/cobweb2,/obj/structure/stool/bed/chair,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aKc" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/space,/area/space) +"aKd" = (/obj/structure/rack,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aKe" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aKf" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aKg" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aKh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aKi" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aKj" = (/obj/structure/lattice,/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) +"aKj" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aKk" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Clown"},/turf/simulated/floor/wood,/area/clownoffice) "aKl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/bananalamp,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/wood,/area/clownoffice) "aKm" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/clownoffice) @@ -1913,17 +1913,17 @@ "aKO" = (/turf/simulated/wall,/area/crew_quarters/fitness) "aKP" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aKQ" = (/turf/simulated/floor/engine{name = "Holodeck Projector Floor"},/area/holodeck/alphadeck) -"aKR" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1450; id_tag = "bar_pump"},/obj/machinery/airlock_sensor{frequency = 1450; id_tag = "bar_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1450; id_tag = "bar_maint"; pixel_x = 25; req_access_txt = "13"; tag_airpump = "bar_pump"; tag_chamber_sensor = "bar_sensor"; tag_exterior_door = "bar_maint_outer"; tag_interior_door = "bar_maint_inner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aKS" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; initialize_directions = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aKT" = (/obj/structure/table,/obj/effect/decal/cleanable/cobweb,/obj/effect/spawner/lootdrop/maintenance{lootcount = 8; name = "8maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aKR" = (/obj/structure/mirror{icon_state = "mirror_broke"; pixel_y = 28},/obj/item/weapon/shard{icon_state = "medium"},/obj/item/weapon/circuitboard/operating,/obj/structure/mirror{icon_state = "mirror_broke"; pixel_y = 28},/obj/item/weapon/shard{icon_state = "medium"},/obj/item/weapon/circuitboard/operating,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aKS" = (/obj/machinery/optable,/obj/machinery/optable,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aKT" = (/obj/item/weapon/wrench,/obj/item/weapon/wrench,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aKU" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aKV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aKW" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aKX" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aKY" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aKZ" = (/obj/structure/table,/obj/item/weapon/pen,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aLa" = (/obj/item/weapon/coin/gold,/obj/item/weapon/coin/iron,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aLb" = (/obj/structure/closet,/obj/item/weapon/coin/iron,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aKY" = (/obj/machinery/sleeper{dir = 4},/obj/machinery/sleeper{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aKZ" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/space) +"aLa" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aLb" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aLc" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aLd" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry) "aLe" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/pod_1) @@ -1933,14 +1933,14 @@ "aLi" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "arrivals_pump"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "arrivals_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "arrivals_pump"; tag_exterior_door = "arrivals_outer"; frequency = 1379; id_tag = "arrivals_airlock"; tag_interior_door = "arrivals_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "arrivals_sensor"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aLj" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; initialize_directions = 10},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aLk" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aLl" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/wall,/area/maintenance/fpmaint2) -"aLm" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/wall,/area/maintenance/fpmaint2) -"aLn" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/fpmaint2) -"aLo" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aLp" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aLq" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aLl" = (/obj/structure/table,/obj/item/weapon/restraints/handcuffs/cable/pink,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aLm" = (/obj/item/stack/tape_roll,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aLn" = (/obj/effect/landmark{name = "blobstart"},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aLo" = (/mob/living/simple_animal/mouse,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aLp" = (/obj/structure/table/glass,/obj/item/weapon/storage/bag/trash,/obj/structure/table/glass,/obj/item/weapon/storage/bag/trash,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aLq" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/space) "aLr" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aLs" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aLs" = (/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/fsmaint2) "aLt" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aLu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aLv" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/camera{c_tag = "Clown's Office"; dir = 4; network = list("SS13")},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24; shock_proof = 0},/turf/simulated/floor/wood,/area/clownoffice) @@ -1982,14 +1982,14 @@ "aMf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/closet/lasertag/red,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) "aMg" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "station intercom (General)"; pixel_y = 25},/obj/structure/closet/lasertag/blue,/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aMh" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) -"aMi" = (/obj/machinery/door/airlock/external{frequency = 1450; icon_state = "door_locked"; id_tag = "bar_maint_inner"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aMi" = (/obj/structure/sign/poster{pixel_x = 32},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aMj" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) -"aMk" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aMk" = (/obj/machinery/light/small{dir = 1},/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aMl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aMm" = (/obj/structure/door_assembly/door_assembly_mai,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aMn" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aMo" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aMp" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/donut,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aMp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/space) "aMq" = (/turf/simulated/wall,/area/maintenance/electrical) "aMr" = (/turf/simulated/wall,/area/space) "aMs" = (/turf/simulated/wall,/area/hallway/secondary/entry) @@ -1999,7 +1999,7 @@ "aMw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Holodeck Door"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aMx" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aMy" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aMz" = (/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aMz" = (/turf/simulated/wall/rust,/area/maintenance/fsmaint2) "aMA" = (/turf/simulated/wall,/area/maintenance/fpmaint) "aMB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Mime"},/turf/simulated/floor/wood,/area/mimeoffice) "aMC" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/wood,/area/mimeoffice) @@ -2030,10 +2030,10 @@ "aNb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aNc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aNd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; initialize_directions = 10; level = 1},/obj/machinery/camera{c_tag = "Fitness Rooms North"; dir = 2; network = list("SS13")},/obj/machinery/computer/mob_battle_terminal/red,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) -"aNe" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1450; master_tag = "bar_maint"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aNf" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air{filled = 0.1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aNg" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aNh" = (/obj/machinery/door_control{id = "maint3"; name = "Blast Door Control C"; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aNe" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"aNf" = (/obj/structure/closet/wardrobe/white,/obj/item/clothing/shoes/jackboots,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/food/drinks/cans/badminbrew,/obj/structure/closet/wardrobe/white,/obj/item/clothing/shoes/jackboots,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/food/drinks/cans/badminbrew,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aNg" = (/obj/structure/table/glass,/obj/item/weapon/restraints/handcuffs/cable/zipties,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/structure/table/glass,/obj/item/weapon/restraints/handcuffs/cable/zipties,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aNh" = (/obj/structure/table/glass,/obj/item/weapon/hemostat,/obj/item/weapon/lighter/random,/obj/structure/table/glass,/obj/item/weapon/hemostat,/obj/item/weapon/lighter/random,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aNi" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aNj" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aNk" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/electrical) @@ -2054,11 +2054,11 @@ "aNz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air{filled = 0.1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aNA" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aNB" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aNC" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/space) -"aND" = (/obj/item/weapon/paper/crumpled,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/space) +"aNC" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aND" = (/obj/structure/stool/bed,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aNE" = (/obj/machinery/atmospherics/binary/valve,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aNF" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aNG" = (/obj/structure/grille,/obj/structure/window/basic,/obj/structure/window/basic{dir = 1},/obj/structure/window/basic{dir = 8},/obj/structure/window/basic{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aNG" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aNH" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aNI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32},/turf/space,/area/space) "aNJ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless/catwalk,/area/maintenance/fpmaint) @@ -2108,11 +2108,11 @@ "aOB" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "station intercom (General)"; pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aOC" = (/obj/machinery/camera{c_tag = "Holodeck"; network = list("SS13")},/obj/machinery/alarm{pixel_y = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aOD" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aOE" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aOE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aOF" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aOG" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aOG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; initialize_directions = 10; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aOH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aOI" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aOI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/electrical) "aOJ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aOK" = (/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/electrical) "aOL" = (/turf/simulated/floor/plating,/area/maintenance/electrical) @@ -2123,15 +2123,15 @@ "aOQ" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry) "aOR" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/hallway/secondary/entry) "aOS" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aOT" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aOU" = (/obj/structure/mirror{icon_state = "mirror_broke"; pixel_y = 28},/obj/machinery/iv_drip,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aOV" = (/obj/structure/computerframe,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aOW" = (/obj/structure/mirror{icon_state = "mirror_broke"; pixel_y = 28},/obj/item/weapon/shard{icon_state = "medium"},/obj/item/weapon/circuitboard/operating,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aOX" = (/obj/structure/stool/bed/chair,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aOY" = (/obj/structure/lattice,/obj/structure/closet,/turf/space,/area/space) -"aOZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aPa" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aPb" = (/obj/machinery/atmospherics/unary/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aOT" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aOU" = (/obj/structure/closet/crate,/obj/item/weapon/lighter/random,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aOV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6; level = 1},/turf/simulated/floor/plating,/area/maintenance/electrical) +"aOW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aOX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aOY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aOZ" = (/obj/structure/closet,/obj/item/weapon/paper,/obj/effect/spawner/lootdrop/maintenance{lootcount = 4; name = "4maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aPa" = (/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aPb" = (/obj/structure/closet,/obj/item/weapon/table_parts,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aPc" = (/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/fpmaint2) "aPd" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless/catwalk,/area/maintenance/fpmaint) "aPe" = (/obj/machinery/light/small,/obj/effect/decal/cleanable/dirt,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fpmaint) @@ -2169,12 +2169,12 @@ "aPK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) "aPL" = (/obj/machinery/computer/HolodeckControl,/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aPM" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) -"aPN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint3"; name = "Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aPO" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint3"; name = "Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aPN" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance{lootcount = 4; name = "4maintenance loot spawner"},/obj/machinery/light/small{dir = 1},/obj/item/stack/spacecash/c10,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aPO" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aPP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aPQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/maintenance/electrical) -"aPR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/maintenance/electrical) -"aPS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/electrical) +"aPQ" = (/obj/machinery/door/airlock/engineering{name = "Electrical Maintenance"; req_access_txt = "11"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/electrical) +"aPR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/electrical) +"aPS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aPT" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plating,/area/maintenance/electrical) "aPU" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "north bump Engineering"; pixel_x = 0; pixel_y = 24; shock_proof = 1},/turf/simulated/floor/plating,/area/maintenance/electrical) "aPV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/electrical) @@ -2184,10 +2184,10 @@ "aPZ" = (/obj/machinery/door/airlock/external{name = "Escape Pod"},/turf/simulated/floor/plating,/area/hallway/secondary/entry) "aQa" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/hallway/secondary/entry) "aQb" = (/obj/item/weapon/wrench,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aQc" = (/obj/machinery/optable,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aQd" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/space) +"aQc" = (/obj/structure/table/glass,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aQd" = (/turf/simulated,/area/maintenance/fsmaint2) "aQe" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aQf" = (/obj/structure/stool,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aQf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aQg" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aQh" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aQi" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/fpmaint) @@ -2217,17 +2217,17 @@ "aQG" = (/obj/structure/disposalpipe/segment,/obj/structure/stool,/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aQH" = (/obj/structure/table,/obj/item/weapon/paper/holodeck,/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aQI" = (/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aQJ" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aQK" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aQJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/turf/simulated/floor/plating,/area/maintenance/electrical) +"aQK" = (/obj/item/stack/rods{amount = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aQL" = (/obj/structure/girder,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aQM" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aQN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door_control{id = "maint2"; name = "Blast Control Door B"; pixel_x = -28; pixel_y = 4},/obj/machinery/door_control{id = "maint1"; name = "Blast Control Door A"; pixel_x = -28; pixel_y = -6},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aQO" = (/obj/structure/janitorialcart,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aQP" = (/obj/structure/table/glass,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aQQ" = (/obj/structure/table/glass,/obj/item/weapon/pen,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aQM" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aQN" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aQO" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aQP" = (/obj/structure/table/glass,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aQQ" = (/obj/structure/table/glass,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aQR" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aQS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aQT" = (/obj/machinery/door/airlock/engineering{name = "Electrical Maintenance"; req_access_txt = "11"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/electrical) +"aQT" = (/obj/effect/decal/remains/human,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "aQU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/electrical) "aQV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor/plating,/area/maintenance/electrical) "aQW" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/electrical) @@ -2242,10 +2242,10 @@ "aRf" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "arrival"},/area/hallway/secondary/entry) "aRg" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "arrival"},/area/hallway/secondary/entry) "aRh" = (/turf/simulated/floor/plasteel{icon_state = "arrival"; dir = 5},/area/hallway/secondary/entry) -"aRi" = (/obj/machinery/sleeper{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aRj" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aRk" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aRl" = (/obj/structure/table/glass,/obj/item/weapon/storage/bag/trash,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aRi" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aRj" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aRk" = (/obj/machinery/atmospherics/trinary/mixer{density = 0; dir = 8; req_access = null},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aRl" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 9},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aRm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aRn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aRo" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) @@ -2283,10 +2283,10 @@ "aRU" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/hallway/secondary/entry) "aRV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light/small,/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aRW" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) -"aRX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aRY" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/maintenance/electrical) -"aRZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/maintenance/electrical) -"aSa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/electrical) +"aRX" = (/obj/structure/rack,/obj/item/stack/spacecash/c200,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aRY" = (/obj/item/weapon/broken_bottle,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"aRZ" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"aSa" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "aSb" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plating,/area/maintenance/electrical) "aSc" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/maintenance/electrical) "aSd" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry) @@ -2301,9 +2301,9 @@ "aSm" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry) "aSn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry) "aSo" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plasteel{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry) -"aSp" = (/obj/structure/closet/wardrobe/white,/obj/item/clothing/shoes/jackboots,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/food/drinks/cans/badminbrew,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aSq" = (/obj/structure/table/glass,/obj/item/weapon/hemostat,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aSr" = (/obj/structure/table/glass,/obj/item/weapon/restraints/handcuffs/cable/zipties,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aSp" = (/obj/structure/closet,/obj/item/weapon/shard{icon_state = "small"},/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aSq" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aSr" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aSs" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aSt" = (/turf/simulated/wall/r_wall,/area/maintenance/fpmaint2) "aSu" = (/turf/simulated/wall/r_wall,/area/maintenance/fpmaint) @@ -2344,8 +2344,8 @@ "aTd" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/fitness) "aTe" = (/obj/machinery/computer/mob_battle_terminal/blue,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) "aTf" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aTg" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aTh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aTg" = (/obj/structure/grille/broken,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aTh" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aTi" = (/obj/machinery/power/terminal,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/electrical) "aTj" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/electrical) "aTk" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/electrical) @@ -2359,7 +2359,7 @@ "aTs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry) "aTt" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plasteel{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry) "aTu" = (/turf/simulated/wall,/area/hallway/secondary/construction{name = "\improper Garden"}) -"aTv" = (/obj/effect/decal/cleanable/generic,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aTv" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aTw" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/gateway) "aTx" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/gateway) "aTy" = (/obj/machinery/gateway{dir = 1},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/gateway) @@ -2391,12 +2391,12 @@ "aTY" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "aTZ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 6; initialize_directions = 6; level = 2},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aUa" = (/obj/machinery/atmospherics/unary/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aUb" = (/obj/structure/closet,/obj/effect/decal/cleanable/cobweb,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aUc" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aUd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint2"; name = "Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aUe" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint2"; name = "Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aUf" = (/obj/structure/closet,/obj/item/weapon/reagent_containers/food/drinks/cans/badminbrew,/obj/effect/landmark{name = "blobstart"},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aUg" = (/obj/effect/spawner/window,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aUb" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aUc" = (/obj/structure/rack,/obj/item/device/flashlight/flare,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aUd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aUe" = (/obj/machinery/door_control{id = "maint4"; name = "Blast Door Control"; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aUf" = (/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aUg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint4"; name = "Blast Door"; opacity = 0},/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aUh" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes{charge = 0},/turf/simulated/floor/plating,/area/maintenance/electrical) "aUi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/wall,/area/maintenance/electrical) "aUj" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/computer/monitor{name = "Backup Power Monitoring Console"},/turf/simulated/floor/plating,/area/maintenance/electrical) @@ -2437,9 +2437,9 @@ "aUS" = (/turf/simulated/wall,/area/crew_quarters/bar) "aUT" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aUU" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8; initialize_directions = 11; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aUV" = (/obj/structure/closet,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aUV" = (/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint4"; name = "Blast Door"; opacity = 0},/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aUW" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aUX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aUX" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint4"; name = "Blast Door"; opacity = 0},/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aUY" = (/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/electrical) "aUZ" = (/turf/space,/area/hallway/secondary/entry) "aVa" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry) @@ -2482,11 +2482,11 @@ "aVL" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aVM" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aVN" = (/obj/machinery/atmospherics/binary/valve,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aVO" = (/obj/effect/decal/cleanable/blood/oil/streak,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aVP" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aVQ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/window/basic{dir = 4},/obj/structure/window/basic,/turf/simulated/floor/plating{icon_state = "panelscorched"},/area/maintenance/fsmaint2) -"aVR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint1"; name = "Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aVS" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint1"; name = "Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aVO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aVP" = (/obj/structure/barricade/wooden,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aVQ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/floor/plating{dir = 10},/area/maintenance/fpmaint2) +"aVR" = (/obj/structure/barricade/wooden,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aVS" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/fpmaint2) "aVT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main) "aVU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main) "aVV" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/arrival/station) @@ -2528,7 +2528,7 @@ "aWF" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) "aWG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ai_monitored/storage/eva) "aWH" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aWI" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_command{name = "Xeno Hardsuits"; req_access_txt = "18"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ai_monitored/storage/eva) +"aWI" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port) "aWJ" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/hallway/primary/fore) "aWK" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutral"},/area/crew_quarters/fitness) "aWL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) @@ -2542,11 +2542,11 @@ "aWT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aWU" = (/obj/machinery/door/airlock/maintenance{name = "Bar Office Maintenance"; req_access_txt = "25"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aWV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/sortjunction{sortType = 19},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aWW" = (/obj/item/stack/rods{amount = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aWX" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 5; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aWY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; level = 2},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aWW" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/fpmaint2) +"aWX" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aWY" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aWZ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10; initialize_directions = 10; level = 2},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aXa" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aXa" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/obj/item/weapon/lighter/random,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aXb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aXc" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aXd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) @@ -2603,7 +2603,7 @@ "aYc" = (/obj/structure/table/reinforced,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) "aYd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ai_monitored/storage/eva) "aYe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/table/reinforced,/obj/item/weapon/book/manual/evaguide,/obj/item/stack/tape_roll,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) -"aYf" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/weapon/tank/nitrogen,/obj/item/clothing/suit/space/eva/vox,/obj/item/clothing/mask/breath/vox,/obj/item/clothing/head/helmet/space/eva/vox,/turf/simulated/floor/plasteel{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/ai_monitored/storage/eva) +"aYf" = (/obj/item/stack/sheet/metal,/obj/structure/table,/obj/item/stack/sheet/glass{pixel_x = 4; pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration) "aYg" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) "aYh" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/hallway/primary/fore) "aYi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/crew_quarters/sleep) @@ -2621,7 +2621,7 @@ "aYu" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aYv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aYw" = (/obj/effect/decal/cleanable/fungus,/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/fsmaint2) -"aYx" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aYx" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/fpmaint2) "aYy" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aYz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aYA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) @@ -2637,7 +2637,7 @@ "aYK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/chapel/office) "aYL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/wall,/area/chapel/office) "aYM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/driver_button{id_tag = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 25},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main) -"aYN" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"aYN" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/fpmaint2) "aYO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/chapel/main) "aYP" = (/turf/simulated/wall,/area/chapel/main) "aYQ" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/chapel/main) @@ -2707,18 +2707,18 @@ "bac" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bad" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = 20; tag = "icon-pipe-j1s (EAST)"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bae" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"baf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"baf" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint5"; name = "Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bag" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bah" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bai" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"baj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/wall,/area/maintenance/fsmaint2) +"baj" = (/obj/structure/closet/crate,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bak" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"bal" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"bam" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"ban" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"bao" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/lattice,/turf/space,/area/space) -"bap" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"baq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"bal" = (/obj/structure/girder/displaced,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"bam" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/fpmaint2) +"ban" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"bao" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/fpmaint2) +"bap" = (/obj/machinery/door/airlock/maintenance,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"baq" = (/obj/effect/decal/cleanable/blood/old,/obj/effect/decal/remains/human,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "bar" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/wall,/area/library) "bas" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/wall,/area/library) "bat" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) @@ -2759,7 +2759,7 @@ "bbc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = null; req_access_txt = "1"},/turf/simulated/floor/plasteel,/area/security/checkpoint2) "bbd" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/hallway/primary/port) "bbe" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/secondary/entry) -"bbf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 8},/area/maintenance/fpmaint2) +"bbf" = (/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "bbg" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "\improper Garden"}) "bbh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/landmark/start{name = "Civilian"},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "\improper Garden"}) "bbi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/table/glass,/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/spray/pestspray,/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez,/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/hallway/secondary/construction{name = "\improper Garden"}) @@ -2806,18 +2806,18 @@ "bbX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Kitchen Maintenance"; req_access_txt = "28"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bbY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery"; location = "Kitchen"},/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/maintenance/fsmaint2) "bbZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"bca" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"bca" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/stack/rods{amount = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint4"; name = "Blast Door"; opacity = 0},/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "bcb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bcc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bcd" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = 21; tag = "icon-pipe-j1s (EAST)"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bce" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"bcf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 17},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"bcg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hydroponics) -"bch" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/wall,/area/hydroponics) -"bci" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hydroponics) -"bcj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/wall,/area/hydroponics) -"bck" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hydroponics) -"bcl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{level = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"bcf" = (/obj/machinery/door_control{id = "maint5"; name = "Blast Door Control"; pixel_y = 24},/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"bcg" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"bch" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"bci" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"bcj" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"bck" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"bcl" = (/obj/structure/closet,/obj/item/stack/spacecash/c10,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bcm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/library) "bcn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/wall,/area/library) "bco" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/library) @@ -2957,7 +2957,7 @@ "beS" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel,/area/storage/primary) "beT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Primary Tool Storage"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/storage/primary) "beU" = (/obj/effect/spawner/window/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/storage/primary) -"beV" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/firedoor,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port) +"beV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/stool/bed/dogbed/ian,/mob/living/simple_animal/pet/corgi/Ian,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) "beW" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "Gateway Access"; req_access_txt = "62"},/turf/simulated/floor/plasteel,/area/gateway) "beX" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "stationawaygate"; name = "Gateway Access Shutters"},/turf/simulated/floor/plasteel,/area/gateway) "beY" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/hallway/primary/port) @@ -3434,7 +3434,7 @@ "bob" = (/obj/machinery/computer/shuttle/labor,/turf/simulated/floor/plasteel{dir = 10; icon_state = "blue"},/area/bridge) "boc" = (/obj/machinery/computer/communications,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) "bod" = (/obj/machinery/computer/shuttle/mining,/turf/simulated/floor/plasteel{dir = 6; icon_state = "blue"},/area/bridge) -"boe" = (/obj/machinery/computer/card,/turf/simulated/floor/plasteel{dir = 10; icon_state = "green"},/area/bridge) +"boe" = (/obj/machinery/modular_computer/console/preset/command,/turf/simulated/floor/plasteel{dir = 10; icon_state = "green"},/area/bridge) "bof" = (/obj/machinery/computer/crew,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 0; icon_state = "green"},/area/bridge) "bog" = (/obj/machinery/computer/med_data,/turf/simulated/floor/plasteel{dir = 6; icon_state = "green"},/area/bridge) "boh" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/emergency,/obj/item/weapon/wrench,/obj/item/device/assembly/timer,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/turf/simulated/floor/plasteel,/area/bridge) @@ -3487,7 +3487,7 @@ "bpc" = (/obj/structure/closet/wardrobe/mixed,/obj/item/device/radio/intercom{dir = 0; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) "bpd" = (/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) "bpe" = (/obj/structure/sign/poster/legit{pixel_x = 32},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) -"bpf" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/port) +"bpf" = (/obj/structure/grille/broken,/turf/simulated/floor/plating,/area/maintenance/port) "bpg" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/table,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plating,/area/storage/emergency2) "bph" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/storage/emergency2) "bpi" = (/obj/machinery/portable_atmospherics/canister/air,/obj/effect/decal/warning_stripes/white/hollow,/turf/simulated/floor/plating,/area/storage/emergency2) @@ -4123,7 +4123,7 @@ "bBo" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/quartermaster/office) "bBp" = (/obj/structure/table,/obj/machinery/light{dir = 4},/obj/machinery/recharger,/turf/simulated/floor/plasteel{icon_state = "arrival"; dir = 4},/area/quartermaster/office) "bBq" = (/obj/machinery/atm{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central/west) -"bBr" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/structure/table,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bBr" = (/obj/item/device/assembly/timer,/obj/structure/table,/obj/item/stack/packageWrap,/obj/item/weapon/hand_labeler,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bBs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/bridge/meeting_room) "bBt" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room) "bBu" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom/command,/turf/simulated/floor/carpet,/area/bridge/meeting_room) @@ -4805,9 +4805,9 @@ "bOu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel,/area/hallway/primary/central/sw) "bOv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/turf/simulated/floor/plasteel{dir = 2; icon_state = "redcorner"},/area/hallway/primary/central/sw) "bOw" = (/obj/machinery/computer/secure_data,/obj/machinery/flasher_button{id = "hopflash"; pixel_x = 6; pixel_y = 36},/obj/machinery/door_control{id = "hopqueue"; name = "Queue Privacy Shutters Control"; pixel_x = -4; pixel_y = 25; req_access_txt = "28"},/obj/machinery/door_control{id = "hop"; name = "Privacy Shutters Control"; pixel_x = 6; pixel_y = 25; req_access_txt = "28"},/obj/machinery/light_switch{pixel_x = -4; pixel_y = 36},/turf/simulated/floor/plasteel{dir = 9; icon_state = "blue"},/area/crew_quarters/heads) -"bOx" = (/obj/structure/table,/obj/machinery/newscaster/security_unit{pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/stack/packageWrap,/obj/item/weapon/hand_labeler,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"bOx" = (/obj/structure/table,/obj/machinery/newscaster/security_unit{pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/skills{req_access_txt = "57"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) "bOy" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/recharger/wallcharger{pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bOz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/photocopier,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"bOz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bOA" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) "bOB" = (/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/gravitygenerator) "bOC" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/gravitygenerator) @@ -4890,7 +4890,7 @@ "bQb" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/hallway/primary/central/sw) "bQc" = (/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/flasher{id = "hopflash"; pixel_y = 28},/obj/machinery/door/poddoor/shutters{density = 0; dir = 8; icon_state = "shutter0"; id_tag = "hop"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 4; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; req_access_txt = "57"},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Head of Personnel's Desk"; req_access_txt = "0"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) "bQd" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/crew_quarters/heads) -"bQe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"bQe" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bQf" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bQg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bQh" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/sign/poster/legit{pixel_x = 32},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) @@ -4989,9 +4989,9 @@ "bRW" = (/turf/simulated/floor/plasteel{icon_state = "bot"},/area/hallway/primary/central/sw) "bRX" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/door/poddoor/shutters{density = 0; dir = 8; icon_state = "shutter0"; id_tag = "hop"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/crew_quarters/heads) "bRY" = (/obj/machinery/computer/card,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 10},/area/crew_quarters/heads) -"bRZ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"bRZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bSa" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/crew_quarters/heads) -"bSb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/mob/living/simple_animal/pet/corgi/Ian,/turf/simulated/floor/carpet,/area/crew_quarters/heads) +"bSb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/photocopier,/turf/simulated/floor/carpet,/area/crew_quarters/heads) "bSc" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) "bSd" = (/obj/structure/table,/obj/item/weapon/paper,/obj/item/weapon/pen,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24; shock_proof = 0},/turf/simulated/floor/plasteel,/area/engine/gravitygenerator) "bSe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/engine/gravitygenerator) @@ -5054,8 +5054,8 @@ "bTj" = (/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration) "bTk" = (/obj/machinery/door/poddoor/preopen{id_tag = "adminshuttleblast"; name = "Blast Doors"; req_access_txt = "101"},/obj/machinery/door/airlock/centcom{id_tag = "adminshuttle"; name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration) "bTl" = (/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration) -"bTm" = (/obj/item/stack/sheet/metal,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration) -"bTn" = (/obj/item/stack/sheet/glass,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration) +"bTm" = (/obj/structure/table,/obj/item/pod_parts/core,/obj/item/weapon/circuitboard/mecha/pod,/obj/item/clothing/glasses/welding{pixel_y = 12},/obj/item/device/gps,/turf/simulated/floor/plasteel,/area/engine/mechanic_workshop) +"bTn" = (/obj/item/weapon/table_parts,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "bTo" = (/obj/machinery/door/airlock/external{id_tag = "s_docking_airlock"; name = "Shuttle Hatch"; req_access_txt = "31"},/turf/simulated/shuttle/floor,/area/shuttle/supply) "bTp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/server) "bTq" = (/turf/simulated/floor/plating,/area/quartermaster/storage) @@ -5070,9 +5070,9 @@ "bTz" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/central/sw) "bTA" = (/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/obj/machinery/door/poddoor/shutters{density = 0; dir = 8; icon_state = "shutter0"; id_tag = "hop"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/crew_quarters/heads) "bTB" = (/obj/structure/closet/secure_closet/hop,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bTC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"bTC" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "bTD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/pdapainter,/turf/simulated/floor/carpet,/area/crew_quarters/heads) -"bTE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/crew_quarters/heads) +"bTE" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/obj/item/stack/spacecash/c100,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "bTF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) "bTG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/wall/r_wall,/area/crew_quarters/heads) "bTH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/wall/r_wall,/area/server) @@ -6110,7 +6110,7 @@ "cnz" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "cnA" = (/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access_txt = "26"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "cnB" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24; shock_proof = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"cnC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cnC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/grille/broken,/turf/simulated/floor/plating,/area/maintenance/asmaint) "cnD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/maintenance{name = "Paramedic Maintenance"; req_access_txt = "66"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "cnE" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "scansep"; name = "Scanning Room Separation Shutters"; opacity = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) "cnF" = (/obj/structure/sign/nosmoking_2,/turf/simulated/wall,/area/medical/sleeper) @@ -6293,7 +6293,7 @@ "cra" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint) "crb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "crc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/asmaint) -"crd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"crd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/grille/broken,/turf/simulated/floor/plating,/area/maintenance/asmaint) "cre" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) "crf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) "crg" = (/obj/machinery/navbeacon{codes_txt = "delivery"; dir = 4; location = "Medbay"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/maintenance/asmaint) @@ -6511,7 +6511,7 @@ "cvk" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/apmaint) "cvl" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plating,/area/maintenance/apmaint) "cvm" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/apmaint) -"cvn" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/apmaint) +"cvn" = (/obj/structure/grille/broken,/turf/simulated/floor/plating,/area/maintenance/apmaint) "cvo" = (/turf/simulated/wall,/area/maintenance/consarea) "cvp" = (/turf/simulated/wall/r_wall,/area/maintenance/apmaint) "cvq" = (/turf/simulated/wall/r_wall,/area/storage/tech) @@ -6647,10 +6647,10 @@ "cxQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/toxins/xenobiology) "cxR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/binary/valve,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "cxS" = (/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/asmaint2) -"cxT" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"cxU" = (/obj/machinery/light/small{dir = 1},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cxT" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"cxU" = (/obj/structure/sign/poster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "cxV" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"cxW" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/rack{dir = 1},/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cxW" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "cxX" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/incinerator) "cxY" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/plating/airless,/area/space) "cxZ" = (/obj/effect/spawner/window/reinforced,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/plating,/area/maintenance/incinerator) @@ -6731,9 +6731,9 @@ "czw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "czx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/visible/universal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "czy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"czz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"czA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"czB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/remains/robot,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"czz" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d2 = 4; icon_state = "0-4"},/obj/structure/cable{d2 = 2; icon_state = "0-2"},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"czA" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"czB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "czC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "czD" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "czE" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet{dir = 8},/turf/simulated/floor/plating/airless,/area/space) @@ -6803,7 +6803,7 @@ "cAQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/wall/r_wall,/area/toxins/misc_lab) "cAR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/wall/r_wall,/area/toxins/misc_lab) "cAS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"cAT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cAT" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 32},/obj/machinery/light/small{dir = 1},/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "cAU" = (/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "cAV" = (/obj/machinery/door/poddoor{id_tag = "disvent"; name = "Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) "cAW" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) @@ -6871,8 +6871,8 @@ "cCg" = (/obj/machinery/chem_master,/obj/item/device/radio/intercom{dir = 1; name = "station intercom (General)"; pixel_y = 25},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/toxins/misc_lab) "cCh" = (/obj/machinery/newscaster{pixel_y = 34},/obj/machinery/light{dir = 1; on = 1},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/toxins/misc_lab) "cCi" = (/obj/machinery/chem_heater,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/toxins/misc_lab) -"cCj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"cCk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cCj" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"cCk" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "cCl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/wall/r_wall,/area/maintenance/asmaint2) "cCm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/space) "cCn" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"; req_access_txt = "0"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/toxins/test_area) @@ -7050,7 +7050,7 @@ "cFD" = (/obj/structure/table/glass,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/obj/machinery/door_control{id = "medprivacyb"; name = "Privacy Shutters"; pixel_y = -30},/turf/simulated/floor/plasteel{dir = 6; icon_state = "whitered"},/area/medical/patient_b) "cFE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/medical/patients_rooms) "cFF" = (/turf/simulated/wall/r_wall,/area/medical/patients_rooms) -"cFG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cFG" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "cFH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/light,/obj/effect/decal/warning_stripes/southeastcorner,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) "cFI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/decal/warning_stripes/south,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) "cFJ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/effect/decal/warning_stripes/southwestcorner,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) @@ -7343,7 +7343,7 @@ "cLk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft) "cLl" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft) "cLm" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/aft) -"cLn" = (/obj/structure/table,/obj/item/pod_parts/core,/obj/item/weapon/circuitboard/mecha/pod,/obj/item/clothing/glasses/welding{pixel_y = 12},/turf/simulated/floor/plasteel,/area/engine/mechanic_workshop) +"cLn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "cLo" = (/obj/machinery/door_control{id = "mechpod"; name = "Mechanic's Inner Door Control"; pixel_x = 0; pixel_y = -24; req_access_txt = "70"},/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/mineral/plasma{amount = 30},/turf/simulated/floor/plasteel,/area/engine/mechanic_workshop) "cLp" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/spod_part_fabricator,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/engine/mechanic_workshop) "cLq" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/window/reinforced{dir = 8},/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/mechanic_workshop) @@ -7396,8 +7396,8 @@ "cMl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/engine,/area/toxins/test_chamber) "cMm" = (/mob/living/carbon/human/monkey,/turf/simulated/floor/engine,/area/toxins/test_chamber) "cMn" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/toxins/test_chamber) -"cMo" = (/obj/structure/table,/obj/item/stack/sheet/cardboard,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"cMp" = (/obj/effect/decal/cleanable/fungus,/turf/simulated/wall/r_wall,/area/maintenance/asmaint2) +"cMo" = (/obj/machinery/light/small{dir = 1},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/fpmaint2) +"cMp" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "cMq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/aft) "cMr" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/aft) "cMs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/aft) @@ -7490,7 +7490,7 @@ "cOb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) "cOc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint) "cOd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"cOe" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cOe" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/fpmaint2) "cOf" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/medical/patients_rooms) "cOg" = (/obj/machinery/door/airlock/maintenance{name = "Medbay Maintenance"; req_access_txt = "5"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "cOh" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/toxins/xenobiology) @@ -7506,7 +7506,7 @@ "cOr" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/engine,/area/toxins/test_chamber) "cOs" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor/engine,/area/toxins/test_chamber) "cOt" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/engine,/area/toxins/test_chamber) -"cOu" = (/obj/structure/rack{dir = 1},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cOu" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "cOv" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/port) "cOw" = (/obj/effect/spawner/window/reinforced,/turf/simulated/wall,/area/maintenance/aft) "cOx" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft) @@ -7557,7 +7557,7 @@ "cPq" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/engine,/area/toxins/test_chamber) "cPr" = (/obj/structure/table/reinforced,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/clothing/mask/gas,/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor/engine,/area/toxins/test_chamber) "cPs" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/item/weapon/clipboard,/obj/item/weapon/hand_labeler,/turf/simulated/floor/engine,/area/toxins/test_chamber) -"cPt" = (/obj/effect/spawner/lootdrop/maintenance,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cPt" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "maint5"; name = "Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "cPu" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plating,/area/maintenance/aft) "cPv" = (/obj/structure/closet,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/assembly/assembly_line) "cPw" = (/turf/simulated/floor/plasteel,/area/assembly/assembly_line) @@ -7784,7 +7784,7 @@ "cTJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = -32; req_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) "cTK" = (/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher{pixel_x = 4; pixel_y = 4},/obj/structure/table/glass,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/sign/deathsposal{pixel_y = -32},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) "cTL" = (/obj/structure/rack,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"cTM" = (/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk0"; icon_state = "catwalk0"},/area/space) +"cTM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "cTN" = (/turf/simulated/floor/plating/airless,/obj/machinery/power/tracker,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk4"; icon_state = "catwalk4"},/area/solar/port) "cTO" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/port) "cTP" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/port) @@ -8122,7 +8122,7 @@ "daj" = (/obj/structure/table,/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitegreencorner"},/area/medical/virology) "dak" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreencorner"},/area/medical/virology) "dal" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitegreencorner"},/area/medical/virology) -"dam" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dam" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "dan" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk1"; icon_state = "catwalk1"},/area/solar/port) "dao" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "dap" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) @@ -8292,11 +8292,11 @@ "ddx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "ddy" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/asmaint) "ddz" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"ddA" = (/obj/structure/sign/biohazard{pixel_y = 32},/turf/space,/area/space) +"ddA" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "ddB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"ddC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"ddD" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"ddE" = (/obj/structure/table,/obj/item/weapon/folder,/obj/item/weapon/folder,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ddC" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/window/reinforced{dir = 4},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"ddD" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"ddE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "ddF" = (/obj/structure/lattice,/obj/docking_port/stationary{dir = 8; dwidth = 3; height = 5; id = "sit_engshuttle"; name = "Cyberiad Eng Shuttle"; width = 11},/turf/space,/area/space) "ddG" = (/obj/machinery/field/generator,/turf/simulated/floor/plating,/area/storage/secure) "ddH" = (/obj/machinery/field/generator,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/storage/secure) @@ -8370,8 +8370,8 @@ "deX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) "deY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint) "deZ" = (/obj/machinery/door/airlock/maintenance,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint) -"dfa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall/r_wall,/area/maintenance/asmaint2) -"dfb" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dfa" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"dfb" = (/obj/structure/stool/bed/chair/sofa/corner,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "dfc" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dfd" = (/turf/simulated/wall/r_wall,/area/maintenance/engi_shuttle) "dfe" = (/obj/machinery/pipedispenser/disposal,/turf/simulated/floor/plating,/area/storage/secure) @@ -8409,8 +8409,8 @@ "dfK" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) "dfL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/asmaint) "dfM" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"dfN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/maintenance/asmaint2) -"dfO" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dfN" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 32},/obj/structure/stool/bed/chair/sofa/right,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"dfO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "dfP" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dfQ" = (/obj/docking_port/stationary{dir = 2; dwidth = 2; height = 18; id = "skipjack_sw"; name = "southwest of SS13"; width = 19},/turf/space,/area/space) "dfR" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/constructionsite) @@ -8427,7 +8427,7 @@ "dgc" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "engineering_east_pump"; tag_exterior_door = "engineering_east_outer"; frequency = 1379; id_tag = "engineering_east_airlock"; tag_interior_door = "engineering_east_inner"; pixel_x = -25; req_access_txt = "10;13"; tag_chamber_sensor = "engineering_east_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "engineering_east_sensor"; pixel_x = -25; pixel_y = 12},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering) "dgd" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "engineering_east_pump"},/turf/simulated/floor/plating,/area/engine/engineering) "dge" = (/obj/machinery/camera{c_tag = "Atmospherics South-West"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plasteel,/area/atmos) -"dgf" = (/obj/structure/table,/obj/item/pipe,/obj/item/device/radio{pixel_x = -6; pixel_y = 4},/obj/item/device/radio{pixel_x = 6; pixel_y = 4},/obj/item/device/radio,/turf/simulated/floor/plasteel,/area/atmos) +"dgf" = (/obj/structure/table,/obj/item/device/radio{pixel_x = -6; pixel_y = 4},/obj/item/device/radio{pixel_x = 6; pixel_y = 4},/obj/item/device/radio,/turf/simulated/floor/plasteel,/area/atmos) "dgg" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{level = 2},/turf/simulated/floor/plasteel,/area/atmos) "dgh" = (/obj/machinery/atmospherics/unary/portables_connector,/turf/simulated/floor/plasteel,/area/atmos) "dgi" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8; initialize_directions = 11; level = 2},/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) @@ -8438,9 +8438,9 @@ "dgn" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/maintenance/asmaint) "dgo" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/maintenance/asmaint) "dgp" = (/obj/structure/closet/l3closet,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint) -"dgq" = (/obj/item/stack/sheet/cardboard,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dgr" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dgs" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dgq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/stack/rods{amount = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"dgr" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/fsmaint2) +"dgs" = (/obj/structure/stool/bed/chair/sofa{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "dgt" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/area/shuttle/constructionsite) "dgu" = (/turf/simulated/shuttle/wall,/area/shuttle/constructionsite) "dgv" = (/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite) @@ -8515,13 +8515,13 @@ "dhM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_y = 32},/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plating,/area/maintenance/turbine) "dhN" = (/obj/machinery/power/smes{capacity = 9e+006; charge = 10000},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/turbine) "dhO" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"dhP" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dhP" = (/obj/structure/grille/broken,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint) "dhQ" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/asmaint) "dhR" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint2) -"dhS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dhT" = (/obj/machinery/door/airlock/maintenance,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dhU" = (/obj/structure/rack,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dhV" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dhS" = (/obj/structure/grille/broken,/obj/structure/window/basic{dir = 4},/obj/structure/window/basic,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating{icon_state = "panelscorched"},/area/maintenance/fsmaint2) +"dhT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"dhU" = (/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/fsmaint2) +"dhV" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "dhW" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite) "dhX" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite) "dhY" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"; dir = 2},/area/shuttle/constructionsite) @@ -8545,20 +8545,20 @@ "diq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/maintenance/asmaint) "dir" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint) "dis" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) -"dit" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"diu" = (/obj/structure/stool/bed/chair,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"div" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"diw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/wall,/area/maintenance/asmaint2) -"dix" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"diy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/asmaint2) -"diz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/wall,/area/maintenance/asmaint2) -"diA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"diB" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dit" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 5; level = 2},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"diu" = (/obj/structure/stool/bed/chair/sofa/left{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"div" = (/obj/item/stack/sheet/wood,/obj/item/weapon/paper,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"diw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"dix" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"diy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"diz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"diA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"diB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "diC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"diD" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"diE" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"diF" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"diG" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"diD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"diE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/space,/area/space) +"diF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"diG" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "diH" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "diI" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/constructionsite) "diJ" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/constructionsite) @@ -8593,7 +8593,7 @@ "djm" = (/obj/structure/closet/firecloset,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/asmaint) "djn" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/asmaint) "djo" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"djp" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"djp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 8},/area/hallway/secondary/construction{name = "\improper Garden"}) "djq" = (/obj/machinery/camera{c_tag = "Aft Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "djr" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "djs" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/storage/secure) @@ -8618,7 +8618,7 @@ "djL" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/asmaint) "djM" = (/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/maintenance/asmaint) "djN" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/cigbutt/roach,/turf/simulated/floor/plating,/area/maintenance/asmaint) -"djO" = (/obj/structure/disposalpipe/segment,/obj/structure/closet,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"djO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "djP" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "djQ" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) "djR" = (/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access_txt = "10"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) @@ -8650,7 +8650,7 @@ "dkr" = (/obj/machinery/portable_atmospherics/canister,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint) "dks" = (/obj/machinery/door/airlock/maintenance{name = "Biohazard Disposals"; req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/asmaint) "dkt" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/asmaint) -"dku" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/maintenance/asmaint2) +"dku" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "dkv" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dkw" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "west bump Engineering"; pixel_x = -24; shock_proof = 1},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "dkx" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) @@ -8680,8 +8680,8 @@ "dkV" = (/obj/machinery/door/airlock/external{frequency = 1450; icon_state = "door_locked"; id_tag = "south_maint_inner"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) "dkW" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1450; id_tag = "south_pump"},/obj/machinery/airlock_sensor{frequency = 1450; id_tag = "south_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1450; id_tag = "south_maint"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"; tag_airpump = "south_pump"; tag_chamber_sensor = "south_sensor"; tag_exterior_door = "south_maint_outer"; tag_interior_door = "south_maint_inner"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "dkX" = (/obj/machinery/door/airlock/external{frequency = 1450; icon_state = "door_locked"; id_tag = "south_maint_outer"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"dkY" = (/obj/structure/disposalpipe/segment,/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dkZ" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dkY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 17},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"dkZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/wall,/area/hydroponics) "dla" = (/obj/structure/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "dlb" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "dlc" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) @@ -8702,13 +8702,13 @@ "dlr" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-y"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/asmaint) "dls" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) "dlt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1450; master_tag = "south_maint"; name = "exterior access button"; pixel_x = -25; pixel_y = 8; req_access_txt = "13"},/turf/simulated/floor/plating/airless/catwalk,/area/space) -"dlu" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dlv" = (/obj/effect/decal/warning_stripes/west,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dlw" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dlx" = (/obj/effect/decal/cleanable/blood/gibs/robot,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dly" = (/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hydroponics) +"dlv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hydroponics) +"dlw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{level = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"dlx" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dly" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/apmaint) "dlz" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dlA" = (/obj/machinery/door/airlock/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlA" = (/obj/structure/girder/displaced,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dlB" = (/obj/machinery/power/solar_control{id = "starboardsolar"; name = "Aft Starboard Solar Control"; track = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "dlC" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "10;13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "dlD" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) @@ -8725,8 +8725,8 @@ "dlO" = (/obj/structure/stool,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint) "dlP" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/obj/item/weapon/clipboard,/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/asmaint) "dlQ" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/asmaint) -"dlR" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/cleanable/ash,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dlS" = (/obj/effect/decal/warning_stripes/west,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlR" = (/obj/structure/closet/l3closet,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dlS" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dlT" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "dlU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "dlV" = (/obj/machinery/light/small{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32},/turf/simulated/floor/plating,/area/engine/engineering) @@ -8739,9 +8739,9 @@ "dmc" = (/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2 (EAST)"; icon_state = "pipe-j2"; dir = 4},/obj/machinery/atmospherics/binary/pump{name = "Waste Out"; on = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) "dmd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "dme" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/asmaint) -"dmf" = (/obj/effect/decal/warning_stripes/west,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dmg" = (/obj/structure/table,/obj/item/weapon/weldingtool,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dmh" = (/obj/structure/disposalpipe/segment,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dmf" = (/obj/structure/sign/nosmoking_2{pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dmg" = (/obj/structure/grille,/obj/structure/window/plasmareinforced{dir = 1},/obj/structure/window/plasmareinforced{dir = 4},/obj/structure/window/plasmareinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dmh" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "dmi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "dmj" = (/obj/item/device/radio,/turf/simulated/floor/plating/airless,/area/engine/engineering) "dmk" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/engine/engineering) @@ -8766,8 +8766,8 @@ "dmD" = (/turf/simulated/wall/r_wall/coated,/area/space) "dmE" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"},/obj/structure/cable,/obj/machinery/power/compressor{comp_id = "incineratorturbine"; dir = 1},/turf/simulated/floor/engine,/area/maintenance/turbine) "dmF" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space) -"dmG" = (/obj/effect/decal/warning_stripes/northeast,/obj/structure/table/glass,/obj/item/weapon/wirerod,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dmH" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/space) +"dmG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dmH" = (/obj/structure/grille,/obj/structure/window/plasmareinforced{dir = 4},/obj/structure/window/plasmareinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dmI" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/starboard) "dmJ" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) "dmK" = (/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) @@ -8793,9 +8793,9 @@ "dne" = (/obj/structure/cable,/obj/machinery/power/turbine,/turf/simulated/floor/engine,/area/maintenance/turbine) "dnf" = (/obj/item/weapon/wrench,/turf/simulated/floor/plating/airless/catwalk,/area/space) "dng" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1},/turf/simulated/floor/plating/airless,/area/maintenance/asmaint) -"dnh" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1450; master_tag = "sci_maint"; name = "interior access button"; pixel_x = -28; pixel_y = -5; req_access_txt = "13"},/obj/effect/decal/warning_stripes/west,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dni" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) -"dnj" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area/space) +"dnh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dni" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dnj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/asmaint2) "dnk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/starboard) "dnl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engineering) "dnm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) @@ -8811,7 +8811,7 @@ "dnw" = (/obj/machinery/atmospherics/unary/vent_pump{on = 0},/obj/effect/decal/warning_stripes/north,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) "dnx" = (/obj/structure/sign/fire,/turf/simulated/wall/r_wall/coated,/area/maintenance/turbine) "dny" = (/obj/machinery/door/poddoor{id_tag = "turbinevent"; name = "Turbine Vent"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/turbine) -"dnz" = (/obj/machinery/door/airlock/external{frequency = 1450; icon_state = "door_locked"; id_tag = "sci_inner"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dnz" = (/obj/structure/grille,/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 4},/obj/structure/window/plasmareinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dnA" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/starboard) "dnB" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) "dnC" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) @@ -8819,7 +8819,7 @@ "dnE" = (/obj/machinery/door/airlock/external{name = "MiniSat External Access"; req_access = null; req_access_txt = "75;13"},/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) "dnF" = (/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) "dnG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) -"dnH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dnH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dnI" = (/turf/simulated/floor/plating/airless,/obj/structure/cable,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/starboard) "dnJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) "dnK" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/engine/engineering) @@ -8832,7 +8832,7 @@ "dnR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4; level = 2},/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) "dnS" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/light/small,/obj/machinery/camera/motion{c_tag = "Mini Satellite Antechamber North"; dir = 1; network = list("SS13","MiniSat")},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4; level = 2},/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) "dnT" = (/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9; tag = "icon-intact-y (NORTHWEST)"},/turf/simulated/floor/plating,/area/turret_protected/aisat_interior) -"dnU" = (/obj/machinery/airlock_sensor{frequency = 1450; id_tag = "sci_sensor"; pixel_x = -25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1450; id_tag = "sci_pump"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1450; id_tag = "sci_maint"; pixel_x = -25; pixel_y = -6; req_access_txt = "13"; tag_airpump = "sci_pump"; tag_chamber_sensor = "sci_sensor"; tag_exterior_door = "sci_outer"; tag_interior_door = "sci_inner"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dnU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/maintenance/asmaint2) "dnV" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/starboard) "dnW" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/starboard) "dnX" = (/obj/machinery/door/airlock/external{name = "Escape Pod"},/turf/simulated/floor/plating,/area/engine/engineering) @@ -8843,7 +8843,7 @@ "doc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/turret_protected/aisat_interior) "dod" = (/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating/airless,/area/turret_protected/aisat_interior) "doe" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 8; frequency = 1441; id = "co2_in"; pixel_y = 1},/turf/simulated/floor/plating/airless,/area/turret_protected/aisat_interior) -"dof" = (/obj/machinery/door/airlock/external{frequency = 1450; icon_state = "door_locked"; id_tag = "sci_outer"; locked = 1; name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dof" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/asmaint2) "dog" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk4"; icon_state = "catwalk4"},/area/solar/starboard) "doh" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/starboard) "doi" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/starboard) @@ -8857,7 +8857,7 @@ "doq" = (/obj/machinery/light/small{dir = 1},/obj/structure/table,/obj/item/weapon/folder,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/item/weapon/pen/multi,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) "dor" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) "dos" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light/small{dir = 1},/obj/structure/rack,/obj/item/weapon/screwdriver,/obj/item/device/radio,/obj/machinery/light_switch{pixel_y = 27},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/turret_protected/aisat_interior) -"dot" = (/turf/space,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1450; master_tag = "sci_maint"; name = "exterior access button"; pixel_x = 8; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk0"; icon_state = "catwalk0"},/area/space) +"dot" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dou" = (/turf/space,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk0"; icon_state = "catwalk0"},/area/space) "dov" = (/obj/structure/cable,/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/starboard) "dow" = (/obj/docking_port/mobile/pod{dir = 4; id = "pod4"; name = "escape pod 4"},/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"; name = "Escape Pod Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/pod_4) @@ -8973,6 +8973,8 @@ "dqC" = (/obj/machinery/door/poddoor{id_tag = "toxinsdriver"; name = "Toxins Launcher Bay Door"; protected = 0},/obj/structure/fans/tiny,/turf/simulated/floor/plating,/area/toxins/launch{name = "Toxins Launch Room"}) "dqD" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) "dqE" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "AI Satellite Exterior West"; dir = 8; network = list("SS13","MiniSat")},/turf/space,/area/aisat) +"dqF" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dqG" = (/obj/effect/decal/cleanable/vomit,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dqH" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/porta_turret{dir = 4; installation = /obj/item/weapon/gun/energy/gun; name = "hallway turret"},/turf/simulated/floor/bluegrid,/area/aisat{name = "\improper AI Satellite Hallway"}) "dqI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat{name = "\improper AI Satellite Hallway"}) "dqJ" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) @@ -8995,6 +8997,7 @@ "dra" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/bluegrid,/area/aisat{name = "\improper AI Satellite Hallway"}) "drb" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/turf/simulated/floor/plating,/area/aisat{name = "\improper AI Satellite Hallway"}) "drc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat{name = "\improper AI Satellite Hallway"}) +"drd" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dre" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/device/radio/intercom/locked/ai_private{broadcasting = 1; listening = 0; pixel_x = -29; pixel_y = -29},/turf/simulated/floor/plasteel{dir = 5; icon_state = "dark"; tag = "icon-vault (NORTHEAST)"},/area/aisat{name = "\improper AI Satellite Hallway"}) "drf" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai) "drg" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/turret_protected/ai) @@ -9028,7 +9031,7 @@ "drI" = (/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "drJ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/turretid/lethal{check_synth = 1; name = "AI Chamber Turret Control"; pixel_x = 5; pixel_y = -24; req_access_txt = "75"},/obj/machinery/flasher{id = "AI"; pixel_x = -8; pixel_y = -24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "drK" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/door/window/southright{dir = 1; name = "AI Core Door"; req_access = null; req_access_txt = "16"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"drL" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/camera/motion{c_tag = "AI Core"; dir = 1; network = list("SS13","MiniSat")},/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "south bump Important Area"; pixel_y = -24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"drL" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/camera/motion{c_tag = "AI Core"; dir = 1; network = list("SS13","MiniSat"); start_active = 1},/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "south bump Important Area"; pixel_y = -24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "drM" = (/obj/machinery/porta_turret{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "drN" = (/turf/simulated/wall,/area/turret_protected/ai) "drO" = (/obj/item/device/radio/intercom/custom{pixel_x = -28; pixel_y = -10},/obj/item/device/radio/intercom/private{pixel_x = 28; pixel_y = -10},/obj/item/device/radio/intercom{dir = 1; name = "station intercom (General)"; pixel_y = -28},/obj/machinery/requests_console{department = "AI"; departmentType = 5; name = "AI Requests Console"; pixel_x = 32; pixel_y = -32},/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = -32},/obj/effect/landmark/start{name = "AI"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) @@ -9053,7 +9056,9 @@ "dsh" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = null; name = "Shuttle Cargo Hatch"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) "dsi" = (/obj/structure/noticeboard,/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape) "dsj" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"dsk" = (/obj/structure/closet,/obj/item/toy/plushie/orange_fox,/turf/simulated/floor/plating,/area/maintenance/asmaint2) "dsl" = (/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) +"dsm" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "dsn" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) "dso" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) "dsp" = (/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = "0"},/obj/structure/stool/bed/roller,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) @@ -9065,6 +9070,138 @@ "dsv" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/escape) "dsw" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/shuttle/escape) "dsx" = (/obj/machinery/sleeper{tag = "icon-sleeper (NORTH)"; icon_state = "sleeper"; dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape) +"dsy" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsz" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsA" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsB" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsC" = (/obj/item/weapon/book/manual/evaguide,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dsD" = (/obj/structure/bookcase,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dsE" = (/obj/item/stack/cable_coil,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dsF" = (/obj/structure/closet/crate,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsG" = (/obj/effect/decal/cleanable/generic,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsH" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsI" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsJ" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dsK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsL" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsM" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsN" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 2},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsO" = (/obj/structure/table,/obj/item/robot_parts/l_arm,/obj/item/robot_parts/r_leg,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsP" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsQ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dsR" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsS" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; initialize_directions = 10; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsT" = (/obj/effect/decal/cleanable/ash,/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/asmaint2) +"dsU" = (/obj/structure/stool/bed,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsV" = (/obj/item/stack/rods{amount = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsW" = (/obj/item/weapon/pen/multi,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsX" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsY" = (/obj/structure/closet,/obj/item/weapon/canvas/twentythreeXtwentythree,/obj/item/weapon/canvas/twentythreeXnineteen,/obj/item/weapon/canvas/nineteenXnineteen,/obj/item/weapon/storage/fancy/cigarettes/cigpack_random,/obj/item/weapon/lighter/random,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dsZ" = (/obj/structure/easel,/obj/item/weapon/canvas,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dta" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"dtb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dte" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtg" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dth" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/sign/poster{pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dti" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtl" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtn" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dto" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtp" = (/obj/machinery/atmospherics/binary/valve{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtq" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dts" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtt" = (/obj/structure/table,/obj/item/stack/cable_coil,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtu" = (/obj/machinery/atmospherics/unary/tank/oxygen{dir = 8; volume = 3200},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtv" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 6; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtw" = (/obj/machinery/atmospherics/unary/portables_connector{layer = 2},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; initialize_directions = 10; level = 1},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dty" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtz" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtA" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 5},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtB" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "gas pump"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtE" = (/obj/machinery/space_heater,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/asmaint2) +"dtF" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "gas pump"; on = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtG" = (/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/asmaint2) +"dtH" = (/obj/structure/sign/biohazard{pixel_y = 32},/obj/structure/lattice,/turf/space,/area/space) +"dtI" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtL" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/asmaint2) +"dtM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/barricade/wooden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/barricade/wooden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtO" = (/obj/structure/table,/obj/item/weapon/lighter/random,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtP" = (/obj/structure/sign/poster{pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtQ" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtR" = (/obj/item/weapon/table_parts/glass,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtT" = (/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtU" = (/obj/structure/stool/bed/chair/wheelchair,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtV" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtW" = (/obj/structure/stool/bed/chair,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtX" = (/obj/structure/table,/obj/item/weapon/kitchen/utensil/fork,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtY" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/window/reinforced,/obj/item/weapon/shard{icon_state = "medium"},/obj/item/stack/rods{amount = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dtZ" = (/obj/structure/girder,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dua" = (/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dub" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duc" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space) +"dud" = (/obj/item/weapon/wirecutters,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"due" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dug" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/asmaint2) +"duh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dui" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/asmaint2) +"duj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duk" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/asmaint2) +"dul" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5; level = 1},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dum" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dun" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dup" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dur" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/asmaint2) +"dus" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dut" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"dux" = (/obj/structure/window/reinforced{dir = 1; layer = 2.9},/obj/structure/lattice,/turf/space,/area/space) +"duy" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/space) +"duz" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/space) +"duA" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/space) +"duB" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duC" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/item/stack/rods{amount = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duD" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/space) +"duE" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/space) +"duF" = (/obj/structure/disposalpipe/segment,/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duG" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duH" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/pen/red,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duI" = (/obj/structure/table,/obj/structure/windoor_assembly,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duJ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/item/weapon/phone,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duK" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duL" = (/turf/simulated/floor/plating,/area/space) +"duM" = (/obj/structure/table/glass,/obj/item/weapon/book/manual/sop_general,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duN" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/obj/item/weapon/storage/fancy/cigarettes/cigpack_random,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duP" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duQ" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duR" = (/obj/structure/closet/crate/freezer,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/obj/item/weapon/clipboard,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duS" = (/obj/structure/table/glass,/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duT" = (/obj/machinery/door/window/westleft,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duU" = (/obj/structure/closet/crate/internals,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duV" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/asmaint2) +"duW" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"duX" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area/maintenance/asmaint2) +"duY" = (/obj/structure/cable,/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/space) +"duZ" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_locked"; locked = 1; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) (1,1,1) = 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadrjaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadqmdqXdrfdrfdrkdrldrmdrndrodrfdrfdqXdqmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/_maps/map_files/cyberiad/z2.dmm b/_maps/map_files/cyberiad/z2.dmm index 64462b9f731..9a0255b509d 100644 --- a/_maps/map_files/cyberiad/z2.dmm +++ b/_maps/map_files/cyberiad/z2.dmm @@ -1494,7 +1494,7 @@ rErErErErErErErErErErErErErErEaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaqaqaqaqaqaqaqaqaq rErErErErErErErErErErErErErErEaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNnjacaeabababaNaNaNaNaNaNaNaNaNaUabababacamnjnjqXnjbdnjiwagiHagiHagnjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN rErErErErErErErErErErErErErErEaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaNaNaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNnjabababababaNaNaNaNaNaNaNaNaNalabababaonjnjoHoIjtoOnjnjnjnjnjnjnjnjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN rErErErErErErErErErErErErErErEaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNnjabababababaNaNaNaNaNaNaNaNaNalaeabadaonjaLoOoOoOoOfZoQoRnjfYjMmgnjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN -rErErErErErErErErErErErErErErEaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNnjabosabababaiaNaNaNaNaNaNaNaiababababjsnjpaoOmfmfpcoOpdpepWpXpXganjnjnjnjnjnjnjnjnjnjnjnjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN +rErErErErErErErErErErErErErErEaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNnjabacabababaiaNaNaNaNaNaNaNaiababababjsnjpaoOmfmfpcoOpdpepWpXpXganjnjnjnjnjnjnjnjnjnjnjnjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN rErErErErErErErHrErErErErErErEaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNnjabababababababaNaNaNaNaNiwagagagagiHamnjplmfpmjNmfoOmkppnjpXggnjnjghgjgigxgxhggxgxhxhGnjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN rErErErErErErErErErErErErErErEaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNnjabababaeabababaNaNaNaNaNpupvpvpvpvpvoCnjmhmfpwpxmfoOmkppnjnjnjnjnjgjgiiuotiviFivouiGhxnjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN rErErErErErErErErErErErErErErEaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaqaNbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWbWaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNnjacabaiaNaNaNaNaNaNaNaNaNpypzpApzpzpzpzpCoOJboOoOoOoOmkppnjnjnjnjnjgjiIotiviJiSiKivouiTnjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN diff --git a/_maps/map_files/cyberiad/z3.dmm b/_maps/map_files/cyberiad/z3.dmm index 165e5e245be..a37392eb029 100644 --- a/_maps/map_files/cyberiad/z3.dmm +++ b/_maps/map_files/cyberiad/z3.dmm @@ -5,6 +5,7 @@ "ae" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1381; master_tag = "telecoms_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "61"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/tcommsat/powercontrol) "af" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1381; master_tag = "telecoms_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "61"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/tcommsat/powercontrol) "ag" = (/obj/item/stack/spacecash,/turf/simulated/floor/engine,/area/tcommsat/computer) +"ah" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/ntnet_relay,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/chamber) "aT" = (/obj/structure/lattice,/turf/space,/area/space) "ba" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/space) "bb" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/space) @@ -27,7 +28,7 @@ "bY" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/space) "bZ" = (/obj/machinery/power/solar,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/space) "ca" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/space) -"cb" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) +"cb" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/space,/area/space) "cc" = (/obj/machinery/camera{c_tag = "Telecomms North Solars"; dir = 8; network = list("Telecomms")},/turf/space,/area/space) "cd" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/space) "ce" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/space) @@ -504,7 +505,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaaaaaaaaaaaaaTaaaaaaaaaTaaaaaaaaaafocefqcncpcscscseffrfsdHftfufvfwevevfxevevegfzfAfBdHfCfDfEfFflfGfHcpcnfIceePaaaaaaaaaaaTaaaaaaaaaTaaaaaaaaaaaabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaaaaaaaaaaaaaTaaaaaaaaaTaaaaaaaaaachaacrcncpctcsctcVfrdadHevfJfKeBeBfLeVfMeBeBfNfOevdHcVfdfPfQflfRfScpcncraachaaaaaaaaaaaTaaaaaaaaaTaaaaaaaaaaaabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaadXdXdXdXdXdXdXdXdXdXdXdXdXdXdXdXchaacrcncpctcsctcVfddadHeveBeBeBeBeBeVeBeBeBeBeBevdHcVfddafQfTfUfVcpcncraachdXdXdXdXdXdXdXdXdXdXdXdXdXdXdXdXaabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaaeDeEeEeEeEeEeEeEeEeEeEeEeEeEeEeEcgaacrcncpctcsctcVdSdadHevfWfXeBeBeBeJeBeBeBgagbevdHcVfddafQfQfQcpcncncraTcdeOeOeOeOeOeOeOeOeOeOeOeOeOeOeOePaTbWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaaeDeEeEeEeEeEeEeEeEeEeEeEeEeEeEeEcgaacrcncpctcsctcVdSdadHevfWfXeBeBeBaheBeBeBgagbevdHcVfddafQfQfQcpcncncraTcdeOeOeOeOeOeOeOeOeOeOeOeOeOeOeOePaTbWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaTdZdZdZdZdZdZdZdZdZdZdZdZdZdZdZdZaaaacrcncpctcsctcVdSdadHevevevevevevgdevevevevevevdHcVfddactcsctcpcncicmaaaTdZdZdZdZdZdZdZdZdZdZdZdZdZdZdZdZaabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWcrcncpcseecseffdcNdHdHdHdHdHdHdHgfdHdHdHdHdHdHdHeffdcNcseecscpcncrbWbWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWbWbWbWbWbWbWbWbWbWbWbWcbbWbWbWbWbWbWbWcrcncpctcsctcVggghgidldlgjgkglgmgngogpgqgjdldlgrgsfddactcsctcpcncrbWbWbWbWbWbWcbbWbWbWbWbWbWbWbWbWbWcbbWbWbWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/_maps/map_files/cyberiad/z5.dmm b/_maps/map_files/cyberiad/z5.dmm index 378418b3c61..86b225e0d1b 100644 --- a/_maps/map_files/cyberiad/z5.dmm +++ b/_maps/map_files/cyberiad/z5.dmm @@ -827,7 +827,7 @@ "pU" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/engine,/area/mine/podbay) "pV" = (/obj/structure/spacepoddoor,/obj/machinery/door/poddoor/multi_tile/three_tile_ver{id_tag = "minepodbay"; req_one_access_txt = "48;70"},/turf/simulated/floor/engine,/area/mine/podbay) "pW" = (/obj/structure/transit_tube{tag = "icon-D-SW"; icon_state = "D-SW"},/turf/simulated/wall/r_wall,/area/mine/dangerous/explored) -"pX" = (/obj/effect/glowshroom,/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) +"pX" = (/obj/structure/glowshroom,/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) "pY" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"},/area/mine/abandoned) "pZ" = (/obj/item/clothing/suit/space/syndicate/black/red,/obj/item/clothing/head/helmet/space/syndicate/black/red,/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"},/area/mine/abandoned) "qa" = (/obj/machinery/door/airlock/external{name = "Mining Bridge"; req_access_txt = "65"},/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/research_outpost/gearstore) @@ -842,7 +842,7 @@ "qj" = (/obj/structure/transit_tube{tag = "icon-W-NE"; icon_state = "W-NE"},/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor/plasteel/airless,/area/mine/dangerous/explored) "qk" = (/obj/structure/transit_tube/station,/obj/effect/decal/warning_stripes/yellow/hollow,/turf/simulated/floor/plasteel/airless,/area/mine/dangerous/explored) "ql" = (/obj/machinery/door/airlock/external{name = "External Airlock"; req_access_txt = "0"},/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) -"qm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/weapon/shard{icon_state = "small"},/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/mine/abandoned) +"qm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille/broken,/obj/item/weapon/shard{icon_state = "small"},/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/mine/abandoned) "qn" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 1},/turf/space,/area/mine/dangerous/explored) "qo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/mine/dangerous/explored) "qp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"; tag = ""},/area/mine/dangerous/explored) @@ -850,7 +850,7 @@ "qr" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'VACUUM'"; icon_state = "space"; layer = 4; name = "VACUUM"; pixel_x = -32; pixel_y = -32},/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) "qs" = (/obj/effect/decal/warning_stripes/north,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/mine/podbay) "qt" = (/obj/machinery/door/window/westleft{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"; tag = ""},/area/mine/dangerous/explored) -"qu" = (/obj/effect/glowshroom,/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) +"qu" = (/obj/structure/glowshroom,/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) "qv" = (/obj/machinery/light_construct/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/dangerous/explored) "qw" = (/turf/simulated/floor/plasteel/airless{tag = "icon-asteroidwarning (SOUTHWEST)"; icon_state = "asteroidwarning"; dir = 10},/area/mine/dangerous/unexplored) "qx" = (/turf/simulated/floor/plasteel/airless{tag = "icon-asteroidwarning (SOUTHEAST)"; icon_state = "asteroidwarning"; dir = 6},/area/mine/dangerous/unexplored) @@ -859,7 +859,7 @@ "qA" = (/turf/simulated/floor/plasteel/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/abandoned) "qB" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plasteel/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/abandoned) "qC" = (/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"; tag = ""},/area/mine/dangerous/unexplored) -"qD" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/stack/rods,/obj/item/weapon/shard,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"; tag = ""},/area/mine/abandoned) +"qD" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille/broken,/obj/item/stack/rods,/obj/item/weapon/shard,/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"; tag = ""},/area/mine/abandoned) "qE" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"; tag = ""},/area/mine/dangerous/explored) "qF" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"; tag = ""},/area/mine/dangerous/explored) "qG" = (/turf/simulated/floor/plasteel{icon_plating = "asteroid"; icon_state = "asteroid"; name = "Asteroid"},/area/mine/dangerous/explored) diff --git a/_maps/map_files/cyberiad/z6.dmm b/_maps/map_files/cyberiad/z6.dmm index 6daef696e40..5a9b4dafcb3 100644 --- a/_maps/map_files/cyberiad/z6.dmm +++ b/_maps/map_files/cyberiad/z6.dmm @@ -211,7 +211,7 @@ "ec" = (/obj/structure/table,/obj/item/weapon/screwdriver,/turf/simulated/floor/plasteel,/area/derelict/bridge) "ed" = (/obj/item/stack/rods,/turf/space,/area/space) "ee" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) -"ef" = (/obj/item/weapon/shard,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"ef" = (/obj/item/weapon/shard,/obj/structure/grille/broken,/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "eg" = (/obj/item/clothing/suit/space/syndicate/black/engie,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "eh" = (/obj/structure/shuttle/engine/propulsion{dir = 4; icon_state = "propulsion_l"; tag = "icon-propulsion_l (WEST)"},/turf/space,/area/space) "ei" = (/obj/item/weapon/shard,/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) @@ -297,7 +297,7 @@ "fK" = (/obj/machinery/door/window{dir = 2},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "fL" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/space) "fM" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) -"fN" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) +"fN" = (/obj/structure/grille/broken,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "fO" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) "fP" = (/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "fQ" = (/obj/item/weapon/crowbar,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) @@ -333,7 +333,7 @@ "gu" = (/turf/simulated/wall,/area/derelict/medical) "gv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/medical) "gw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/medical) -"gx" = (/obj/item/weapon/shard,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/derelict/medical) +"gx" = (/obj/item/weapon/shard,/obj/structure/grille/broken,/turf/simulated/floor/plating/airless,/area/derelict/medical) "gy" = (/turf/simulated/floor/plating/airless,/area/derelict/medical) "gz" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/medical) "gA" = (/obj/machinery/door/airlock/external{name = "External Engineering"},/turf/simulated/floor/plating/airless,/area/space) diff --git a/_maps/test_away_missions.dm b/_maps/test_away_missions.dm index e5c1f0d192e..e960cd3b065 100644 --- a/_maps/test_away_missions.dm +++ b/_maps/test_away_missions.dm @@ -2,7 +2,6 @@ #if !defined(MAP_FILE) #include "map_files\RandomZLevels\beach.dmm" - #include "map_files\RandomZLevels\listeningpost.dmm" #include "map_files\RandomZLevels\moonoutpost19.dmm" #include "map_files\RandomZLevels\undergroundoutpost45.dmm" #include "map_files\RandomZLevels\academy.dmm" diff --git a/code/ATMOSPHERICS/atmospherics.dm b/code/ATMOSPHERICS/atmospherics.dm index 0fe1a291b31..80086cd75f9 100644 --- a/code/ATMOSPHERICS/atmospherics.dm +++ b/code/ATMOSPHERICS/atmospherics.dm @@ -43,6 +43,8 @@ Pipelines + Other Objects -> Pipe network if(!pipe_color_check(pipe_color)) pipe_color = null + // No need for a tween worldstart roundstart handler - pipenet creation is + // handled there /obj/machinery/atmospherics/initialize() ..() @@ -215,7 +217,7 @@ Pipelines + Other Objects -> Pipe network qdel(src) -/obj/machinery/atmospherics/construction(D, P, C) +/obj/machinery/atmospherics/on_construction(D, P, C) if(C) color = C dir = D diff --git a/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm b/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm index eabeccb641f..08febf1c572 100644 --- a/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm @@ -337,8 +337,8 @@ welded = 0 update_icon() else - to_chat(user, "The welding tool needs to be on to start this task.") + return 1 else to_chat(user, "You need more welding fuel to complete this task.") return 1 @@ -355,7 +355,7 @@ if(do_after(user, 20 * W.toolspeed, target = src)) playsound(loc, W.usesound, 100, 1) open = 1 - user.visible_message("[user] screwdrivers the vent shut.", "You screwdriver the vent shut.", "You hear a screwdriver.") + user.visible_message("[user] screwdrivers the vent open.", "You screwdriver the vent open.", "You hear a screwdriver.") return if(istype(W, /obj/item/weapon/paper)) if(!welded) @@ -366,7 +366,7 @@ to_chat(user, "You can't shove that down there when it is closed") else to_chat(user, "The vent is welded.") - return + return 1 if(istype(W, /obj/item/device/multitool)) update_multitool_menu(user) return 1 diff --git a/code/LINDA/LINDA_system.dm b/code/LINDA/LINDA_system.dm index 3c2d0cd34a7..cbb3c546990 100644 --- a/code/LINDA/LINDA_system.dm +++ b/code/LINDA/LINDA_system.dm @@ -35,10 +35,10 @@ atom/movable/proc/CanAtmosPass() return 1 -atom/proc/CanPass(atom/movable/mover, turf/target, height=1.5, air_group = 0) - return (!density || !height || air_group) +atom/proc/CanPass(atom/movable/mover, turf/target, height=1.5) + return (!density || !height) -turf/CanPass(atom/movable/mover, turf/target, height=1.5,air_group=0) +turf/CanPass(atom/movable/mover, turf/target, height=1.5) if(!target) return 0 if(istype(mover)) // turf/Enter(...) will perform more advanced checks @@ -49,10 +49,10 @@ turf/CanPass(atom/movable/mover, turf/target, height=1.5,air_group=0) return 0 for(var/obj/obstacle in src) - if(!obstacle.CanPass(mover, target, height, air_group)) + if(!obstacle.CanPass(mover, target, height)) return 0 for(var/obj/obstacle in target) - if(!obstacle.CanPass(mover, src, height, air_group)) + if(!obstacle.CanPass(mover, src, height)) return 0 return 1 diff --git a/code/__DEFINES/clothing.dm b/code/__DEFINES/clothing.dm index 6e1934a77ae..1d87f8845c8 100644 --- a/code/__DEFINES/clothing.dm +++ b/code/__DEFINES/clothing.dm @@ -71,6 +71,13 @@ #define THERMAL_PROTECTION_HAND_LEFT 0.025 #define THERMAL_PROTECTION_HAND_RIGHT 0.025 +//flags for covering body parts +#define GLASSESCOVERSEYES 1 +#define MASKCOVERSEYES 2 // get rid of some of the other retardation in these flags +#define HEADCOVERSEYES 4 // feel free to realloc these numbers for other purposes +#define MASKCOVERSMOUTH 8 // on other items, these are just for mask/head +#define HEADCOVERSMOUTH 16 + // Suit sensor levels #define SUIT_SENSOR_OFF 0 #define SUIT_SENSOR_BINARY 1 diff --git a/code/__DEFINES/construction.dm b/code/__DEFINES/construction.dm new file mode 100644 index 00000000000..ce1003d33a8 --- /dev/null +++ b/code/__DEFINES/construction.dm @@ -0,0 +1,7 @@ +/*ALL DEFINES RELATED TO CONSTRUCTION, CONSTRUCTING THINGS, OR CONSTRUCTED OBJECTS GO HERE*/ + +//Defines for construction states + +//plastic flaps construction states +#define PLASTIC_FLAPS_NORMAL 0 +#define PLASTIC_FLAPS_DETACHED 1 diff --git a/code/__DEFINES/flags.dm b/code/__DEFINES/flags.dm index a4d9ca87384..1cba02075a7 100644 --- a/code/__DEFINES/flags.dm +++ b/code/__DEFINES/flags.dm @@ -8,17 +8,12 @@ #define ABSTRACT 64 // for all things that are technically items but used for various different stuff, made it 128 because it could conflict with other flags other way #define ON_BORDER 128 // item has priority to check when entering or leaving -#define GLASSESCOVERSEYES 1024 -#define MASKCOVERSEYES 1024 // get rid of some of the other retardation in these flags -#define HEADCOVERSEYES 1024 // feel free to realloc these numbers for other purposes -#define MASKCOVERSMOUTH 2048 // on other items, these are just for mask/head -#define HEADCOVERSMOUTH 2048 - -#define HEADBANGPROTECT 4096 #define EARBANGPROTECT 1024 #define NOSLIP 1024 //prevents from slipping on wet floors, in space etc +#define HEADBANGPROTECT 4096 + #define OPENCONTAINER 4096 // is an open container for chemistry purposes #define BLOCK_GAS_SMOKE_EFFECT 8192 // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY! diff --git a/code/__DEFINES/machines.dm b/code/__DEFINES/machines.dm index c95c3bb5b55..23b44679a9d 100644 --- a/code/__DEFINES/machines.dm +++ b/code/__DEFINES/machines.dm @@ -31,4 +31,43 @@ // multitool_topic() shit #define MT_ERROR -1 #define MT_UPDATE 1 -#define MT_REINIT 2 \ No newline at end of file +#define MT_REINIT 2 + +//Modular computer/NTNet defines + +//Modular computer part defines +#define MC_CPU "CPU" +#define MC_HDD "HDD" +#define MC_SDD "SDD" +#define MC_CARD "CARD" +#define MC_NET "NET" +#define MC_PRINT "PRINT" +#define MC_CELL "CELL" +#define MC_CHARGE "CHARGE" +#define MC_AI "AI" + +//NTNet stuff, for modular computers + // NTNet module-configuration values. Do not change these. If you need to add another use larger number (5..6..7 etc) +#define NTNET_SOFTWAREDOWNLOAD 1 // Downloads of software from NTNet +#define NTNET_PEERTOPEER 2 // P2P transfers of files between devices +#define NTNET_COMMUNICATION 3 // Communication (messaging) +#define NTNET_SYSTEMCONTROL 4 // Control of various systems, RCon, air alarm control, etc. + +//NTNet transfer speeds, used when downloading/uploading a file/program. +#define NTNETSPEED_LOWSIGNAL 0.5 // GQ/s transfer speed when the device is wirelessly connected and on Low signal +#define NTNETSPEED_HIGHSIGNAL 1 // GQ/s transfer speed when the device is wirelessly connected and on High signal +#define NTNETSPEED_ETHERNET 2 // GQ/s transfer speed when the device is using wired connection + +//Caps for NTNet logging. Less than 10 would make logging useless anyway, more than 500 may make the log browser too laggy. Defaults to 100 unless user changes it. +#define MAX_NTNET_LOGS 300 +#define MIN_NTNET_LOGS 10 + +//Program bitflags +#define PROGRAM_ALL 7 +#define PROGRAM_CONSOLE 1 +#define PROGRAM_LAPTOP 2 +#define PROGRAM_TABLET 4 +//Program states +#define PROGRAM_STATE_KILLED 0 +#define PROGRAM_STATE_BACKGROUND 1 +#define PROGRAM_STATE_ACTIVE 2 diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index 75f953f6c79..b3263a93425 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -58,6 +58,16 @@ #define COLOR_WHITE "#FFFFFF" #define COLOR_GRAY "#808080" +//FONTS: +// Used by Paper and PhotoCopier (and PaperBin once a year). +// Used by PDA's Notekeeper. +// Used by NewsCaster and NewsPaper. +// Used by Modular Computers +#define PEN_FONT "Verdana" +#define CRAYON_FONT "Comic Sans MS" +#define PRINTER_FONT "Times New Roman" +#define SIGNFONT "Times New Roman" + //some arbitrary defines to be used by self-pruning global lists. (see master_controller) #define PROCESS_KILL 26 //Used to trigger removal from a processing list diff --git a/code/__DEFINES/role_preferences.dm b/code/__DEFINES/role_preferences.dm index 667c7152e85..1b848686bc3 100644 --- a/code/__DEFINES/role_preferences.dm +++ b/code/__DEFINES/role_preferences.dm @@ -8,6 +8,7 @@ //then you MUST update the database! // If you're adding a new role, remember to update modules/admin/topic.dm, so admins can dish out // justice if someone's abusing your role +#define ROLE_SYNDICATE "Syndicate" #define ROLE_TRAITOR "traitor" #define ROLE_OPERATIVE "operative" #define ROLE_CHANGELING "changeling" @@ -37,7 +38,7 @@ #define ROLE_MORPH "morph" #define ROLE_ERT "emergency response team" #define ROLE_NYMPH "Dionaea" -#define ROLE_GSPIDER "giant spider" +#define ROLE_GSPIDER "giant spider" //Missing assignment means it's not a gamemode specific role, IT'S NOT A BUG OR ERROR. diff --git a/code/__HELPERS/logging.dm b/code/__HELPERS/logging.dm index 3dd0f9235bd..de827703443 100644 --- a/code/__HELPERS/logging.dm +++ b/code/__HELPERS/logging.dm @@ -78,6 +78,10 @@ if(config.log_pda) diary << "\[[time_stamp()]]PDA: [text][log_end]" +/proc/log_chat(text) + if (config.log_pda) + diary << "\[[time_stamp()]]CHAT: [text]" + /proc/log_misc(text) diary << "\[[time_stamp()]]MISC: [text][log_end]" @@ -98,7 +102,7 @@ /proc/log_after_setup(var/message) if(ticker && ticker.current_state > GAME_STATE_SETTING_UP) to_chat(world, "[message]") - log_to_dd(message) + log_to_dd(message) // Helper procs for building detailed log lines diff --git a/code/__HELPERS/qdel.dm b/code/__HELPERS/qdel.dm new file mode 100644 index 00000000000..14b1f9d9594 --- /dev/null +++ b/code/__HELPERS/qdel.dm @@ -0,0 +1,2 @@ +#define QDEL_IN(item, time) addtimer(GLOBAL_PROC, "qdel", time, FALSE, item) +#define QDEL_NULL(item) qdel(item); item = null \ No newline at end of file diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm index 84c8ec3656e..b5171ef1144 100644 --- a/code/__HELPERS/text.dm +++ b/code/__HELPERS/text.dm @@ -64,6 +64,14 @@ /proc/strip_html(var/t,var/limit=MAX_MESSAGE_LEN) return copytext((sanitize(strip_html_simple(t))),1,limit) +// Used to get a properly sanitized multiline input, of max_length +/proc/stripped_multiline_input(mob/user, message = "", title = "", default = "", max_length=MAX_MESSAGE_LEN, no_trim=FALSE) + var/name = input(user, message, title, default) as message|null + if(no_trim) + return copytext(html_encode(name), 1, max_length) + else + return trim(html_encode(name), max_length) + //Runs byond's sanitization proc along-side strip_html_simple //I believe strip_html_simple() is required to run first to prevent '<' from displaying as '<' that html_encode() would cause /proc/adminscrub(var/t,var/limit=MAX_MESSAGE_LEN) @@ -448,7 +456,7 @@ proc/checkhtml(var/t) // Pencode -/proc/pencode_to_html(text, mob/user, var/obj/item/weapon/pen/P = null, deffont = "Verdana", signfont = "Times New Roman", crayonfont = "Comic Sans MS") +/proc/pencode_to_html(text, mob/user, obj/item/weapon/pen/P = null, sign = 1, fields = 1, deffont = PEN_FONT, signfont = SIGNFONT, crayonfont = CRAYON_FONT) text = replacetext(text, "\n", "
") text = replacetext(text, "\[center\]", "
") text = replacetext(text, "\[/center\]", "
") @@ -461,8 +469,10 @@ proc/checkhtml(var/t) text = replacetext(text, "\[/u\]", "") text = replacetext(text, "\[large\]", "") text = replacetext(text, "\[/large\]", "") - text = replacetext(text, "\[sign\]", "[user ? user.real_name : "Anonymous"]") - text = replacetext(text, "\[field\]", "") + if(sign) + text = replacetext(text, "\[sign\]", "[user ? user.real_name : "Anonymous"]") + if(fields) + text = replacetext(text, "\[field\]", "") text = replacetext(text, "\[h1\]", "

") text = replacetext(text, "\[/h1\]", "

") @@ -539,3 +549,4 @@ proc/checkhtml(var/t) text = replacetext(text, "", "\[cell\]") text = replacetext(text, "", "\[logo\]") return text + diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index eb2305cfdb2..82b2ea8b419 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -1347,19 +1347,19 @@ Standard way to write links -Sayu /proc/get_location_accessible(mob/M, location) var/covered_locations = 0 //based on body_parts_covered var/face_covered = 0 //based on flags_inv - var/eyesmouth_covered = 0 //based on flags + var/eyesmouth_covered = 0 //based on flags_cover if(iscarbon(M)) var/mob/living/carbon/C = M for(var/obj/item/clothing/I in list(C.back, C.wear_mask)) covered_locations |= I.body_parts_covered face_covered |= I.flags_inv - eyesmouth_covered |= I.flags + eyesmouth_covered |= I.flags_cover if(ishuman(C)) var/mob/living/carbon/human/H = C for(var/obj/item/I in list(H.wear_suit, H.w_uniform, H.shoes, H.belt, H.gloves, H.glasses, H.head, H.r_ear, H.l_ear)) covered_locations |= I.body_parts_covered face_covered |= I.flags_inv - eyesmouth_covered |= I.flags + eyesmouth_covered |= I.flags_cover switch(location) if("head") diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index 4d9a578b19a..4639f5d93cf 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -28,7 +28,7 @@ var/global/list/alt_heads_list = list() //stores /datum/sprite_accessory/alt_hea var/static/list/scarySounds = list('sound/weapons/thudswoosh.ogg','sound/weapons/Taser.ogg','sound/weapons/armbomb.ogg','sound/voice/hiss1.ogg','sound/voice/hiss2.ogg', \ 'sound/voice/hiss3.ogg','sound/voice/hiss4.ogg','sound/voice/hiss5.ogg','sound/voice/hiss6.ogg','sound/effects/Glassbr1.ogg','sound/effects/Glassbr2.ogg','sound/effects/Glassbr3.ogg', \ -'sound/items/Welder.ogg','sound/items/Welder2.ogg','sound/machines/airlock.ogg','sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg') +'sound/items/Welder.ogg','sound/items/Welder2.ogg','sound/machines/airlock_open.ogg','sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg') // Reference list for disposal sort junctions. Set the sortType variable on disposal sort junctions to // the index of the sort department that you want. For example, sortType set to 2 will reroute all packages @@ -70,4 +70,4 @@ var/global/list/numbers_as_words = list("One", "Two", "Three", "Four", #define DBACKPACK "Department Backpack" #define DSATCHEL "Department Satchel" #define DDUFFLEBAG "Department Dufflebag" -var/global/list/backbaglist = list(DBACKPACK, DSATCHEL, DDUFFLEBAG, GBACKPACK, GSATCHEL, GDUFFLEBAG, LSATCHEL) \ No newline at end of file +var/global/list/backbaglist = list(DBACKPACK, DSATCHEL, DDUFFLEBAG, GBACKPACK, GSATCHEL, GDUFFLEBAG, LSATCHEL) diff --git a/code/_globalvars/lists/objects.dm b/code/_globalvars/lists/objects.dm index 41588a7b07a..f4fad058068 100644 --- a/code/_globalvars/lists/objects.dm +++ b/code/_globalvars/lists/objects.dm @@ -30,7 +30,7 @@ var/global/list/deliverybeacons = list() //list of all MULEbot delivery beacon var/global/list/deliverybeacontags = list() //list of all tags associated with delivery beacons. var/global/list/beacons = list() -var/global/list/shuttle_caller_list = list() //list of all communication consoles and AIs, for automatic shuttle calls when there are none. +var/global/list/shuttle_caller_list = list() //list of all communication consoles, comms consoles circuit and AIs, for automatic shuttle calls when there are none. var/global/list/tracked_implants = list() //list of all current implants that are tracked to work out what sort of trek everyone is on. Sadly not on lavaworld not implemented... var/global/list/pinpointer_list = list() //list of all pinpointers. Used to change stuff they are pointing to all at once. var/global/list/abductor_equipment = list() //list of all abductor equipment diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm index a20efc98a06..0090dd654fd 100644 --- a/code/_onclick/hud/alert.dm +++ b/code/_onclick/hud/alert.dm @@ -3,15 +3,18 @@ //PUBLIC - call these wherever you want -/mob/proc/throw_alert(category, type, severity, obj/new_master) +/mob/proc/throw_alert(category, type, severity, obj/new_master, override = FALSE) -/* Proc to create or update an alert. Returns the alert if the alert is new or updated, 0 if it was thrown already +/* + Proc to create or update an alert. Returns the alert if the alert is new or updated, 0 if it was thrown already category is a text string. Each mob may only have one alert per category; the previous one will be replaced path is a type path of the actual alert type to throw severity is an optional number that will be placed at the end of the icon_state for this alert For example, high pressure's icon_state is "highpressure" and can be serverity 1 or 2 to get "highpressure1" or "highpressure2" new_master is optional and sets the alert's icon state to "template" in the ui_style icons with the master as an overlay. - Clicks are forwarded to master */ + Clicks are forwarded to master + Override makes it so the alert is not replaced until cleared by a clear_alert with clear_override, and it's used for hallucinations. + */ if(!category) return @@ -19,6 +22,8 @@ var/obj/screen/alert/alert if(alerts[category]) alert = alerts[category] + if(alert.override_alerts) + return 0 if(new_master && new_master != alert.master) WARNING("[src] threw alert [category] with new_master [new_master] while already having that alert with master [alert.master]") clear_alert(category) @@ -33,7 +38,10 @@ else //no need to update return 0 else - alert = new type + alert = new type() + alert.override_alerts = override + if(override) + alert.timeout = null if(new_master) var/old_layer = new_master.layer @@ -63,10 +71,12 @@ return alert // Proc to clear an existing alert. -/mob/proc/clear_alert(category) +/mob/proc/clear_alert(category, clear_override = FALSE) var/obj/screen/alert/alert = alerts[category] if(!alert) return 0 + if(alert.override_alerts && !clear_override) + return 0 alerts -= category if(client && hud_used) @@ -83,6 +93,7 @@ var/timeout = 0 //If set to a number, this alert will clear itself after that many deciseconds var/severity = 0 var/alerttooltipstyle = "" + var/override_alerts = FALSE //If it is overriding other alerts of the same type /obj/screen/alert/MouseEntered(location,control,params) @@ -197,12 +208,12 @@ The box in your backpack has an oxygen tank and gas mask in it." name = "High Pressure" desc = "The air around you is hazardously thick. A fire suit would protect you." icon_state = "highpressure" - + /obj/screen/alert/lightexposure name = "Light Exposure" desc = "You're exposed to light." icon_state = "lightexposure" - + /obj/screen/alert/nolight name = "No Light" desc = "You're not exposed to any light." diff --git a/code/controllers/Processes/shuttles.dm b/code/controllers/Processes/shuttles.dm index 9c01974a1a9..b6b078323e9 100644 --- a/code/controllers/Processes/shuttles.dm +++ b/code/controllers/Processes/shuttles.dm @@ -182,6 +182,8 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 var/obj/machinery/computer/communications/C = thing if(C.stat & BROKEN) continue + else if(istype(thing, /datum/computer_file/program/comm) || istype(thing, /obj/item/weapon/circuitboard/communications)) + continue var/turf/T = get_turf(thing) if(T && is_station_level(T.z)) diff --git a/code/datums/cache/apc.dm b/code/datums/cache/apc.dm index 4271886ac4b..29a2574f6e0 100644 --- a/code/datums/cache/apc.dm +++ b/code/datums/cache/apc.dm @@ -1,8 +1,8 @@ var/global/datum/repository/apc/apc_repository = new() -/datum/repository/apc/proc/apc_data(var/obj/machinery/computer/monitor/powermonitor) +/datum/repository/apc/proc/apc_data(datum/powernet/powernet) var/apcData[0] - + var/datum/cache_entry/cache_entry = cache_data if(!cache_entry) cache_entry = new/datum/cache_entry @@ -10,10 +10,10 @@ var/global/datum/repository/apc/apc_repository = new() if(world.time < cache_entry.timestamp) return cache_entry.data - - if(powermonitor && !isnull(powermonitor.powernet)) + + if(powernet) var/list/L = list() - for(var/obj/machinery/power/terminal/term in powermonitor.powernet.nodes) + for(var/obj/machinery/power/terminal/term in powernet.nodes) if(istype(term.master, /obj/machinery/power/apc)) var/obj/machinery/power/apc/A = term.master L += A @@ -24,5 +24,5 @@ var/global/datum/repository/apc/apc_repository = new() apcData[++apcData.len] = list("Name" = html_encode(A.area.name), "Equipment" = Status[A.equipment+1], "Lights" = Status[A.lighting+1], "Environment" = Status[A.environ+1], "CellPct" = A.cell ? round(A.cell.percent(),1) : "M", "CellStatus" = A.cell ? chg[A.charging+1] : "M", "Load" = round(A.lastused_total,1)) cache_entry.timestamp = world.time + 5 SECONDS - cache_entry.data = apcData + cache_entry.data = apcData return apcData \ No newline at end of file diff --git a/code/datums/mind.dm b/code/datums/mind.dm index e6a43aae6b9..80ffd082f68 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -593,7 +593,7 @@ new_objective.explanation_text = "Absorb [target_number] compatible genomes." if("blood") new_objective = new /datum/objective/blood - new_objective.explanation_text = "Accumulate atleast [target_number] units of blood in total." + new_objective.explanation_text = "Accumulate at least [target_number] total units of blood." new_objective.owner = src new_objective.target_amount = target_number @@ -713,7 +713,7 @@ if(src in ticker.mode.head_revolutionaries) ticker.mode.head_revolutionaries -= src ticker.mode.update_rev_icons_removed(src) - to_chat(current, "\red Revolution has been disappointed of your leader traits! You are a regular revolutionary now!") + to_chat(current, "\red Revolution has been disappointed of your leadership traits! You are a regular revolutionary now!") else if(!(src in ticker.mode.revolutionaries)) to_chat(current, "\red You are now a revolutionary! Help your cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them kill the heads to win the revolution!") else @@ -728,7 +728,7 @@ if(src in ticker.mode.revolutionaries) ticker.mode.revolutionaries -= src ticker.mode.update_rev_icons_removed(src) - to_chat(current, "\red You have proved your devotion to revoltion! Yea are a head revolutionary now!") + to_chat(current, "\red You have proven your devotion to revolution! You are a head revolutionary now!") else if(!(src in ticker.mode.head_revolutionaries)) to_chat(current, "\blue You are a member of the revolutionaries' leadership now!") else @@ -857,7 +857,7 @@ special_role = SPECIAL_ROLE_WIZARD //ticker.mode.learn_basic_spells(current) ticker.mode.update_wiz_icons_added(src) - to_chat(current, "You are the Space Wizard!") + to_chat(current, "You are a Space Wizard!") current.faction = list("wizard") log_admin("[key_name(usr)] has wizarded [key_name(current)]") message_admins("[key_name_admin(usr)] has wizarded [key_name_admin(current)]") @@ -875,7 +875,7 @@ message_admins("[key_name_admin(usr)] has allowed wizard [key_name_admin(current)] to name themselves") if("autoobjectives") ticker.mode.forge_wizard_objectives(src) - to_chat(usr, "\blue The objectives for wizard [key] have been generated. You can edit them and anounce manually.") + to_chat(usr, "\blue The objectives for wizard [key] have been generated. You can edit them and announce manually.") log_admin("[key_name(usr)] has automatically forged wizard objectives for [key_name(current)]") message_admins("[key_name_admin(usr)] has automatically forged wizard objectives for [key_name_admin(current)]") @@ -898,13 +898,13 @@ ticker.mode.grant_changeling_powers(current) ticker.mode.update_change_icons_added(src) special_role = SPECIAL_ROLE_CHANGELING - to_chat(current, "Your powers are awoken. A flash of memory returns to us...we are a changeling!") + to_chat(current, "Your powers have awoken. A flash of memory returns to us... we are a changeling!") log_admin("[key_name(usr)] has changelinged [key_name(current)]") message_admins("[key_name_admin(usr)] has changelinged [key_name_admin(current)]") if("autoobjectives") ticker.mode.forge_changeling_objectives(src) - to_chat(usr, "\blue The objectives for changeling [key] have been generated. You can edit them and anounce manually.") + to_chat(usr, "\blue The objectives for changeling [key] have been generated. You can edit them and announce manually.") log_admin("[key_name(usr)] has automatically forged objectives for [key_name(current)]") message_admins("[key_name_admin(usr)] has automatically forged objectives for [key_name_admin(current)]") @@ -942,7 +942,7 @@ slaved.masters += src som = slaved //we MIGT want to mindslave someone special_role = SPECIAL_ROLE_VAMPIRE - to_chat(current, "Your powers are awoken. Your lust for blood grows... You are a Vampire!") + to_chat(current, "Your powers have awoken. Your lust for blood grows... You are a Vampire!") log_admin("[key_name(usr)] has vampired [key_name(current)]") message_admins("[key_name_admin(usr)] has vampired [key_name_admin(current)]") @@ -1061,7 +1061,7 @@ if("autoobjectives") ticker.mode.forge_traitor_objectives(src) - to_chat(usr, "\blue The objectives for traitor [key] have been generated. You can edit them and anounce manually.") + to_chat(usr, "\blue The objectives for traitor [key] have been generated. You can edit them and announce manually.") log_admin("[key_name(usr)] has automatically forged objectives for [key_name(current)]") message_admins("[key_name_admin(usr)] has automatically forged objectives for [key_name_admin(current)]") @@ -1360,7 +1360,7 @@ to_chat(H, "A tome, a message from your new master, appears in your [where].") if(!ticker.mode.equip_cultist(current)) - to_chat(H, "Spawning an amulet from your Master failed.") + to_chat(H, "Summoning an amulet from your Master failed.") /datum/mind/proc/make_Rev() if(ticker.mode.head_revolutionaries.len>0) diff --git a/code/datums/outfits/outfit_admin.dm b/code/datums/outfits/outfit_admin.dm index 9c5448f40c6..8dea043eea5 100644 --- a/code/datums/outfits/outfit_admin.dm +++ b/code/datums/outfits/outfit_admin.dm @@ -18,6 +18,771 @@ I.icon_state = special_icon /datum/outfit/admin + +/datum/outfit/admin/syndicate + name = "Syndicate Agent" + + uniform = /obj/item/clothing/under/syndicate + back = /obj/item/weapon/storage/backpack + belt = /obj/item/weapon/storage/belt/utility/full/multitool + gloves = /obj/item/clothing/gloves/combat + shoes = /obj/item/clothing/shoes/combat + l_ear = /obj/item/device/radio/headset/syndicate + id = /obj/item/weapon/card/id/syndicate + r_pocket = /obj/item/device/radio/uplink + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/device/flashlight = 1, + /obj/item/weapon/card/emag = 1, + /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1 + ) + + var/id_icon = "syndie" + var/id_access = "Syndicate Operative" + var/uplink_uses = 20 + +/datum/outfit/admin/syndicate/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_syndicate_access(id_access), name, id_icon) + + var/obj/item/device/radio/uplink/U = H.r_store + if(istype(U)) + U.hidden_uplink.uplink_owner = "[H.key]" + U.hidden_uplink.uses = uplink_uses + + var/obj/item/device/radio/R = H.l_ear + if(istype(R)) + R.set_frequency(SYND_FREQ) + +/datum/outfit/admin/syndicate/infiltrator + name = "Syndicate Infiltrator" + + uniform = /obj/item/clothing/under/chameleon + glasses = /obj/item/clothing/glasses/hud/security/chameleon + shoes = /obj/item/clothing/shoes/syndigaloshes + r_pocket = null + pda = /obj/item/device/pda + + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/device/flashlight = 1, + /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1 + ) + +/datum/outfit/admin/syndicate/infiltrator/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + if(H.gloves) + H.gloves.name = "black gloves" + + var/obj/item/weapon/implant/uplink/U = new /obj/item/weapon/implant/uplink(H) + U.implant(H) + U.hidden_uplink.uses = uplink_uses + + var/obj/item/weapon/implant/dust/D = new /obj/item/weapon/implant/dust(H) + D.implant(H) + +/datum/outfit/admin/syndicate/operative + name = "Syndicate Nuclear Operative" + + suit = /obj/item/clothing/suit/space/hardsuit/syndi + belt = /obj/item/weapon/storage/belt/military + head = /obj/item/clothing/head/helmet/space/hardsuit/syndi + mask = /obj/item/clothing/mask/gas/syndicate + l_ear = /obj/item/device/radio/headset/syndicate/alt + glasses = /obj/item/clothing/glasses/night + l_pocket = /obj/item/weapon/pinpointer/advpinpointer + l_hand = /obj/item/weapon/tank/jetpack/oxygen/harness + + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/weapon/reagent_containers/food/pill/initropidril = 1, + /obj/item/weapon/gun/projectile/automatic/pistol = 1, + /obj/item/ammo_box/magazine/m10mm = 1, + /obj/item/weapon/crowbar/red = 1, + /obj/item/weapon/grenade/plastic/c4 = 1, + /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1, + /obj/item/device/flashlight = 1, + ) + +/datum/outfit/admin/syndicate/operative/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/implant/explosive/E = new(H) + E.implant(H) + +/datum/outfit/admin/syndicate_strike_team + name = "Syndicate Strike Team" + +/datum/outfit/admin/syndicate_strike_team/equip(mob/living/carbon/human/H, visualsOnly = FALSE) + return H.equip_syndicate_commando() + +/datum/outfit/admin/syndicate/officer + name = "Syndicate Officer" + + belt = /obj/item/weapon/gun/projectile/automatic/pistol/deagle/camo + l_ear = /obj/item/device/radio/headset/syndicate/alt + l_pocket = /obj/item/weapon/pinpointer/advpinpointer + + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/weapon/reagent_containers/food/pill/initropidril = 1, + /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1, + /obj/item/ammo_box/magazine/m50 = 2) + + id_icon = "commander" + id_access = "Syndicate Operative Leader" + uplink_uses = 500 + +/datum/outfit/admin/syndicate/officer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/implant/uplink/U = new /obj/item/weapon/implant/uplink(H) + U.implant(H) + U.hidden_uplink.uses = 500//a measly 1000 TC along with the uplink in the pocket + + var/obj/item/weapon/implant/dust/D = new(H) + D.implant(H) + +/datum/outfit/admin/syndicate/bomber + name = "Syndicate Bomber" + + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/device/flashlight = 1, + /obj/item/weapon/card/emag = 1, + /obj/item/device/radio/beacon/syndicate/bomb = 2, + /obj/item/device/syndicatedetonator = 1, + /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1 + ) + +/datum/outfit/admin/nt_vip + name = "VIP Guest" + + uniform = /obj/item/clothing/under/suit_jacket/really_black + back = /obj/item/weapon/storage/backpack/satchel + gloves = /obj/item/clothing/gloves/color/black + shoes = /obj/item/clothing/shoes/black + head = /obj/item/clothing/head/that + l_ear = /obj/item/device/radio/headset/ert + id = /obj/item/weapon/card/id/centcom + pda = /obj/item/device/pda + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1 + ) + +/datum/outfit/admin/nt_vip/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_centcom_access("VIP Guest"), "VIP Guest") + +/datum/outfit/admin/nt_navy_officer + name = "NT Navy Officer" + + uniform = /obj/item/clothing/under/rank/centcom/officer + back = /obj/item/weapon/storage/backpack/satchel + belt = /obj/item/weapon/gun/energy/pulse/pistol + gloves = /obj/item/clothing/gloves/color/white + shoes = /obj/item/clothing/shoes/centcom + head = /obj/item/clothing/head/beret/centcom/officer + l_ear = /obj/item/device/radio/headset/centcom + glasses = /obj/item/clothing/glasses/hud/security/sunglasses + id = /obj/item/weapon/card/id/centcom + pda = /obj/item/device/pda/centcom + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/weapon/implanter/dust = 1, + /obj/item/weapon/implanter/death_alarm = 1 + ) + +/datum/outfit/admin/nt_navy_officer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_centcom_access("Nanotrasen Navy Officer"), "Nanotrasen Navy Officer") + + var/obj/item/weapon/implant/L = new /obj/item/weapon/implant/loyalty(H) + L.imp_in = H + L.implanted = 1 + H.sec_hud_set_implants() + + +/datum/outfit/admin/nt_special_ops_officer + name = "NT Special Ops Officer" + + uniform = /obj/item/clothing/under/syndicate/combat + suit = /obj/item/clothing/suit/space/deathsquad/officer + back = /obj/item/weapon/storage/backpack/security + belt = /obj/item/weapon/gun/energy/pulse/pistol/m1911 + gloves = /obj/item/clothing/gloves/combat + shoes = /obj/item/clothing/shoes/combat + head = /obj/item/clothing/head/helmet/space/deathsquad/beret + mask = /obj/item/clothing/mask/cigarette/cigar/cohiba + l_ear = /obj/item/device/radio/headset/centcom + glasses = /obj/item/clothing/glasses/thermal/cyber + id = /obj/item/weapon/card/id/centcom + r_pocket = /obj/item/weapon/storage/box/matches + pda = /obj/item/device/pda/centcom + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/weapon/tank/emergency_oxygen/double/full = 1, + /obj/item/weapon/implanter/dust = 1, + /obj/item/weapon/implanter/death_alarm = 1, + /obj/item/weapon/twohanded/dualsaber/red = 1, + /obj/item/weapon/pinpointer/advpinpointer = 1, + /obj/item/weapon/reagent_containers/hypospray/combat/nanites = 1, + /obj/item/weapon/storage/box/zipties = 1, + /obj/item/clothing/shoes/magboots/advance = 1, + /obj/item/weapon/implanter/loyalty = 1, + ) + +/datum/outfit/admin/nt_special_ops_officer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_centcom_access("Special Operations Officer"), "Special Operations Officer") + +/datum/outfit/admin/nt_special_ops_formal + name = "NT Special Ops Formal" + + uniform = /obj/item/clothing/under/rank/centcom/captain + back = /obj/item/weapon/storage/backpack/satchel + belt = /obj/item/weapon/gun/energy/pulse/pistol/m1911 + gloves = /obj/item/clothing/gloves/combat + shoes = /obj/item/clothing/shoes/combat + head = /obj/item/clothing/head/helmet/space/deathsquad/beret + mask = /obj/item/clothing/mask/cigarette/cigar/cohiba + l_ear = /obj/item/device/radio/headset/centcom + glasses = /obj/item/clothing/glasses/thermal/cyber + id = /obj/item/weapon/card/id/centcom + r_pocket = /obj/item/weapon/storage/box/matches + pda = /obj/item/device/pda/centcom + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/weapon/melee/classic_baton/telescopic = 1, + /obj/item/weapon/implanter/dust = 1, + /obj/item/weapon/implanter/death_alarm = 1 + ) + +/datum/outfit/admin/nt_special_ops_formal/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/device/pda/PDA = H.wear_pda + if(istype(PDA)) + PDA.owner = H.real_name + PDA.ownjob = "Special Operations Officer" + PDA.icon_state = "pda-syndi" + PDA.name = "PDA-[H.real_name] ([PDA.ownjob])" + PDA.desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition designed for military field work." + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_centcom_access("Special Operations Officer"), "Special Operations Officer") + +/datum/outfit/admin/nt_navy_captain + name = "NT Navy Captain" + + uniform = /obj/item/clothing/under/rank/centcom/captain + back = /obj/item/weapon/storage/backpack/satchel + belt = /obj/item/weapon/gun/energy/pulse/pistol + gloves = /obj/item/clothing/gloves/color/white + shoes = /obj/item/clothing/shoes/centcom + head = /obj/item/clothing/head/beret/centcom/captain + l_ear = /obj/item/device/radio/headset/centcom + glasses = /obj/item/clothing/glasses/hud/security/sunglasses + id = /obj/item/weapon/card/id/centcom + pda = /obj/item/device/pda/centcom + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/weapon/implanter/dust = 1, + /obj/item/weapon/implanter/death_alarm = 1 + ) + +/datum/outfit/admin/nt_navy_captain/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_centcom_access("Nanotrasen Navy Captain"), "Nanotrasen Navy Captain") + + var/obj/item/weapon/implant/L = new /obj/item/weapon/implant/loyalty(H) + L.imp_in = H + L.implanted = 1 + H.sec_hud_set_implants() + +/datum/outfit/admin/nt_diplomat + name = "NT Diplomat" + + uniform = /obj/item/clothing/under/rank/centcom/diplomatic + back = /obj/item/weapon/storage/backpack/satchel + gloves = /obj/item/clothing/gloves/color/white + shoes = /obj/item/clothing/shoes/centcom + l_ear = /obj/item/device/radio/headset/centcom + id = /obj/item/weapon/card/id/centcom + r_pocket = /obj/item/weapon/lighter/zippo/nt_rep + l_pocket = /obj/item/weapon/storage/fancy/cigarettes/dromedaryco + pda = /obj/item/device/pda/centcom + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1, + /obj/item/weapon/implanter/dust = 1, + /obj/item/weapon/implanter/death_alarm = 1, + ) + +/datum/outfit/admin/nt_diplomat/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_centcom_access("Nanotrasen Navy Representative"), "Nanotrasen Diplomat") + +/datum/outfit/admin/death_commando + name = "NT Death Commando" + +/datum/outfit/admin/death_commando/equip(mob/living/carbon/human/H, visualsOnly = FALSE) + return H.equip_death_commando() + +/datum/outfit/admin/pirate + name = "Space Pirate" + + uniform = /obj/item/clothing/under/pirate + back = /obj/item/weapon/storage/backpack/satchel + shoes = /obj/item/clothing/shoes/brown + id = /obj/item/weapon/card/id + r_hand = /obj/item/weapon/melee/energy/sword/pirate + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1 + ) + +/datum/outfit/admin/pirate/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, list(access_maint_tunnels), name) + +/datum/outfit/admin/pirate/first_mate + name = "Space Pirate First Mate" + + glasses = /obj/item/clothing/glasses/eyepatch + head = /obj/item/clothing/head/bandana + +/datum/outfit/admin/pirate/captain + name = "Space Pirate Captain" + + suit = /obj/item/clothing/suit/pirate_black + head = /obj/item/clothing/head/pirate + +/datum/outfit/admin/vox + name = "Vox Raider" + uniform = /obj/item/clothing/under/vox/vox_robes + suit = /obj/item/clothing/suit/space/vox/carapace + back = /obj/item/weapon/storage/backpack + gloves = /obj/item/clothing/gloves/color/yellow/vox + shoes = /obj/item/clothing/shoes/magboots/vox + head = /obj/item/clothing/head/helmet/space/vox/carapace + mask = /obj/item/clothing/mask/gas/syndicate + l_ear = /obj/item/device/radio/headset/syndicate + glasses = /obj/item/clothing/glasses/thermal/monocle + id = /obj/item/weapon/card/id/syndicate/vox + l_pocket = /obj/item/weapon/melee/classic_baton/telescopic + r_pocket = /obj/item/weapon/tank/emergency_oxygen/vox + backpack_contents = list( + /obj/item/device/flashlight = 1, + /obj/item/weapon/restraints/handcuffs/cable/zipties = 1, + /obj/item/device/flash = 1, + /obj/item/weapon/gun/energy/noisecannon = 1 + ) + +/datum/outfit/admin/vox/equip(mob/living/carbon/human/H, visualsOnly = FALSE) + if(H.get_species() == "Vox Armalis") + . = ..() + else + H.equip_vox_raider() + H.regenerate_icons() + +/datum/outfit/admin/vox/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_all_accesses(), "Vox Armalis", "syndie") + +/datum/outfit/admin/tunnel_clown + name = "Tunnel Clown" + + uniform = /obj/item/clothing/under/rank/clown + suit = /obj/item/clothing/suit/hooded/chaplain_hoodie + back = /obj/item/weapon/storage/backpack + belt = /obj/item/weapon/storage/belt/utility/full/multitool + gloves = /obj/item/clothing/gloves/color/black + shoes = /obj/item/clothing/shoes/clown_shoes + mask = /obj/item/clothing/mask/gas/clown_hat + l_ear = /obj/item/device/radio/headset + glasses = /obj/item/clothing/glasses/thermal/monocle + id = /obj/item/weapon/card/id + l_pocket = /obj/item/weapon/reagent_containers/food/snacks/grown/banana + r_pocket = /obj/item/weapon/bikehorn + r_hand = /obj/item/weapon/twohanded/fireaxe + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1, + /obj/item/device/flashlight = 1 + ) + +/datum/outfit/admin/tunnel_clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, list(access_clown, access_theatre, access_maint_tunnels), "Tunnel Clown") + +/datum/outfit/admin/mime_assassin + name = "Mime Assassin" + + uniform = /obj/item/clothing/under/mime + suit = /obj/item/clothing/suit/suspenders + back = /obj/item/weapon/storage/backpack/mime + belt = /obj/item/weapon/storage/belt/utility/full/multitool + gloves = /obj/item/clothing/gloves/color/white + shoes = /obj/item/clothing/shoes/black + head = /obj/item/clothing/head/beret + mask = /obj/item/clothing/mask/gas/mime + l_ear = /obj/item/device/radio/headset + glasses = /obj/item/clothing/glasses/thermal/monocle + id = /obj/item/weapon/card/id/syndicate + pda = /obj/item/device/pda/mime + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1, + /obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing = 1, + /obj/item/weapon/storage/box/syndie_kit/caneshotgun = 1, + /obj/item/toy/crayon/mime = 1, + /obj/item/weapon/gun/projectile/automatic/pistol = 1, + /obj/item/weapon/suppressor = 1, + /obj/item/ammo_casing/shotgun/incendiary/dragonsbreath = 2, + /obj/item/weapon/pen/sleepy = 1, + /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1, + /obj/item/device/flashlight = 1 + ) + +/datum/outfit/admin/mime_assassin/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(H.gender == FEMALE) + uniform = /obj/item/clothing/under/sexymime + suit = /obj/item/clothing/mask/gas/sexymime + +/datum/outfit/admin/mime_assassin/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/device/pda/PDA = H.wear_pda + if(istype(PDA)) + PDA.owner = H.real_name + PDA.ownjob = "Mime" + PDA.name = "PDA-[H.real_name] ([PDA.ownjob])" + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, list(access_mime, access_theatre, access_maint_tunnels), "Mime") + +/datum/outfit/admin/greytide + name = "Greytide" + + uniform = /obj/item/clothing/under/color/grey + back = /obj/item/weapon/storage/backpack + shoes = /obj/item/clothing/shoes/brown + mask = /obj/item/clothing/mask/gas + l_ear = /obj/item/device/radio/headset + id = /obj/item/weapon/card/id + l_hand = /obj/item/weapon/storage/toolbox/mechanical + r_hand = /obj/item/flag/grey + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1, + /obj/item/device/flashlight = 1 + ) + +/datum/outfit/admin/greytide/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, list(access_maint_tunnels), "Greytide") + +/datum/outfit/admin/greytide/leader + name = "Greytide Leader" + + belt = /obj/item/weapon/storage/belt/utility/full/multitool + gloves = /obj/item/clothing/gloves/color/yellow + + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1, + /obj/item/clothing/head/welding = 1, + /obj/item/device/flashlight = 1 + ) + +/datum/outfit/admin/greytide/leader/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..(H, TRUE) + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, list(access_maint_tunnels), "Greytide Leader") + +/datum/outfit/admin/greytide/xeno + name = "Greytide Xeno" + + uniform = /obj/item/clothing/under/color/black + suit = /obj/item/clothing/suit/xenos + back = /obj/item/weapon/storage/backpack/satchel + belt = /obj/item/weapon/storage/belt/utility/full/multitool + gloves = /obj/item/clothing/gloves/color/yellow + shoes = /obj/item/clothing/shoes/black + head = /obj/item/clothing/head/xenos + glasses = /obj/item/clothing/glasses/thermal + l_pocket = /obj/item/weapon/tank/emergency_oxygen/double/full + r_pocket = /obj/item/toy/toy_xeno + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1, + /obj/item/clothing/head/welding = 1, + /obj/item/device/flashlight = 1 + ) + +/datum/outfit/admin/greytide/xeno/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..(H, TRUE) + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, list(access_maint_tunnels), "Legit Xenomorph") + +/datum/outfit/admin/soviet + uniform = /obj/item/clothing/under/soviet + back = /obj/item/weapon/storage/backpack/satchel + head = /obj/item/clothing/head/ushanka + id = /obj/item/weapon/card/id + +/datum/outfit/admin/soviet/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_all_accesses(), name) + +/datum/outfit/admin/soviet/tourist + name = "Soviet Tourist" + + gloves = /obj/item/clothing/gloves/color/black + shoes = /obj/item/clothing/shoes/black + l_ear = /obj/item/device/radio/headset + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1 + ) + +/datum/outfit/admin/soviet/soldier + name = "Soviet Soldier" + + gloves = /obj/item/clothing/gloves/combat + shoes = /obj/item/clothing/shoes/combat + l_ear = /obj/item/device/radio/headset/syndicate + glasses = /obj/item/clothing/glasses/sunglasses + + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/weapon/card/emag = 1, + /obj/item/device/flashlight = 1, + /obj/item/weapon/grenade/plastic/c4 = 2, + /obj/item/weapon/gun/projectile/revolver/mateba = 1, + /obj/item/ammo_box/a357 = 3 + ) + +/datum/outfit/admin/soviet/admiral + name = "Soviet Admiral" + + suit = /obj/item/clothing/suit/hgpirate + belt = null + gloves = /obj/item/clothing/gloves/combat + shoes = /obj/item/clothing/shoes/combat + head = /obj/item/clothing/head/hgpiratecap + mask = null + l_ear = /obj/item/device/radio/headset/syndicate + r_ear = null + glasses = /obj/item/clothing/glasses/thermal/eyepatch + id = null + l_pocket = null + r_pocket = null + suit_store = null + l_hand = null + r_hand = null + pda = null + + backpack_contents = list( + /obj/item/weapon/storage/box/engineer = 1, + /obj/item/weapon/gun/projectile/revolver/mateba = 1, + /obj/item/ammo_box/a357 = 3 + ) + +/datum/outfit/admin/solgov_rep + name = "Solar Federation Representative" + + uniform = /obj/item/clothing/under/solgov/rep + back = /obj/item/weapon/storage/backpack/satchel + gloves = /obj/item/clothing/gloves/color/white + shoes = /obj/item/clothing/shoes/centcom + l_ear = /obj/item/device/radio/headset + id = /obj/item/weapon/card/id/silver + r_pocket = /obj/item/weapon/lighter/zippo/blue + l_pocket = /obj/item/weapon/storage/fancy/cigarettes/cigpack_robustgold + pda = /obj/item/device/pda + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1, + /obj/item/weapon/implanter/dust = 1, + /obj/item/weapon/implanter/death_alarm = 1, + ) + +/datum/outfit/admin/solgov_rep/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_centcom_access("VIP Guest"), "Solar Federation Representative") + + +/datum/outfit/admin/solgov + name = "Solar Federation Marine" + + uniform = /obj/item/clothing/under/solgov + back = /obj/item/weapon/storage/backpack/security + head = /obj/item/clothing/head/soft/solgov + gloves = /obj/item/clothing/gloves/combat + shoes = /obj/item/clothing/shoes/combat + id = /obj/item/weapon/card/id + l_hand = /obj/item/weapon/gun/projectile/automatic/ar + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1, + /obj/item/weapon/kitchen/knife/combat = 1, + /obj/item/ammo_box/magazine/m556 = 3) + + +/datum/outfit/admin/solgov/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_centcom_access("VIP Guest"), name) + +/datum/outfit/admin/solgov/lieutenant + name = "Solar Federation Lieutenant" + + uniform = /obj/item/clothing/under/solgov/command + head = /obj/item/clothing/head/soft/solgov/command + back = /obj/item/weapon/storage/backpack/satchel + l_hand = null + belt = /obj/item/weapon/gun/projectile/automatic/pistol/deagle + backpack_contents = list( + /obj/item/weapon/storage/box/survival = 1, + /obj/item/weapon/kitchen/knife/combat = 1, + /obj/item/weapon/melee/classic_baton/telescopic = 1, + /obj/item/ammo_box/magazine/m50 = 2) + +/datum/outfit/admin/janitorial_ert + name = "Janitorial ERT member" + + uniform = /obj/item/clothing/under/syndicate + suit = /obj/item/clothing/suit/space/hardsuit/ert/janitor + back = /obj/item/weapon/storage/backpack/ert/janitor + belt = /obj/item/weapon/storage/belt/janitor/full + gloves = /obj/item/clothing/gloves/color/yellow + shoes = /obj/item/clothing/shoes/galoshes + head = /obj/item/clothing/head/helmet/space/hardsuit/ert/janitor + l_ear = /obj/item/device/radio/headset/centcom + glasses = /obj/item/clothing/glasses/sunglasses + id = /obj/item/weapon/card/id/centcom + pda = /obj/item/device/pda/centcom + backpack_contents = list( + /obj/item/weapon/caution = 2, + /obj/item/weapon/reagent_containers/spray/cleaner = 1, + /obj/item/weapon/storage/bag/trash = 1, + /obj/item/weapon/storage/box/lights/mixed = 1, + /obj/item/weapon/holosign_creator = 1) + +/datum/outfit/admin/janitorial_ert/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_centcom_access("Emergency Response Team Member"), "Emergency Response Team Member") + + var/obj/item/weapon/implant/L = new /obj/item/weapon/implant/loyalty(H) + L.imp_in = H + L.implanted = 1 + H.sec_hud_set_implants() + +/datum/outfit/admin/chrono + name = "Chrono Legionnaire" + + uniform = /obj/item/clothing/under/syndicate + suit = /obj/item/clothing/suit/space/chronos + back = /obj/item/weapon/chrono_eraser + gloves = /obj/item/clothing/gloves/combat + shoes = /obj/item/clothing/shoes/combat + head = /obj/item/clothing/head/helmet/space/chronos + mask = /obj/item/clothing/mask/gas/syndicate + glasses = /obj/item/clothing/glasses/night + id = /obj/item/weapon/card/id/syndicate + suit_store = /obj/item/weapon/tank/emergency_oxygen/double/full + +/datum/outfit/admin/chrono/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + . = ..() + if(visualsOnly) + return + + var/obj/item/weapon/card/id/I = H.wear_id + if(istype(I)) + apply_to_card(I, H, get_all_accesses() + get_all_centcom_access(), name, "syndie") + /datum/outfit/admin/spacegear name = "Standard Space Gear" @@ -44,8 +809,6 @@ if(istype(I)) apply_to_card(I, H, get_all_accesses(), "Space Explorer") - - /datum/outfit/admin/hardsuit back = /obj/item/weapon/tank/jetpack/oxygen mask = /obj/item/clothing/mask/breath @@ -161,131 +924,6 @@ if(istype(R)) R.reagents.add_reagent("water", 70) - - -/datum/outfit/admin/pirate - name = "Pirate" - - uniform = /obj/item/clothing/under/pirate - back = /obj/item/weapon/storage/backpack/satchel - shoes = /obj/item/clothing/shoes/brown - head = /obj/item/clothing/head/bandana - glasses = /obj/item/clothing/glasses/eyepatch - id = /obj/item/weapon/card/id - r_hand = /obj/item/weapon/melee/energy/sword/pirate - backpack_contents = list( - /obj/item/weapon/storage/box/survival = 1 - ) - -/datum/outfit/admin/pirate/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, list(access_maint_tunnels), "Pirate") - -/datum/outfit/admin/pirate/space - name = "Space Pirate" - - suit = /obj/item/clothing/suit/space/pirate - head = /obj/item/clothing/head/helmet/space/pirate - -/datum/outfit/admin/pirate/space/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..(H, TRUE) - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, list(access_maint_tunnels), "Space Pirate") - - - -/datum/outfit/admin/tunnel_clown - name = "Tunnel Clown" - - uniform = /obj/item/clothing/under/rank/clown - suit = /obj/item/clothing/suit/hooded/chaplain_hoodie - back = /obj/item/weapon/storage/backpack - belt = /obj/item/weapon/storage/belt/utility/full/multitool - gloves = /obj/item/clothing/gloves/color/black - shoes = /obj/item/clothing/shoes/clown_shoes - mask = /obj/item/clothing/mask/gas/clown_hat - l_ear = /obj/item/device/radio/headset - glasses = /obj/item/clothing/glasses/thermal/monocle - id = /obj/item/weapon/card/id - l_pocket = /obj/item/weapon/reagent_containers/food/snacks/grown/banana - r_pocket = /obj/item/weapon/bikehorn - r_hand = /obj/item/weapon/twohanded/fireaxe - backpack_contents = list( - /obj/item/weapon/storage/box/survival = 1, - /obj/item/device/flashlight = 1 - ) - -/datum/outfit/admin/tunnel_clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, list(access_clown, access_theatre, access_maint_tunnels), "Tunnel Clown") - - - -/datum/outfit/admin/mime_assassin - name = "Mime Assassin" - - uniform = /obj/item/clothing/under/mime - suit = /obj/item/clothing/suit/suspenders - back = /obj/item/weapon/storage/backpack/mime - belt = /obj/item/weapon/storage/belt/utility/full/multitool - gloves = /obj/item/clothing/gloves/color/white - shoes = /obj/item/clothing/shoes/black - head = /obj/item/clothing/head/beret - mask = /obj/item/clothing/mask/gas/mime - l_ear = /obj/item/device/radio/headset - glasses = /obj/item/clothing/glasses/thermal/monocle - id = /obj/item/weapon/card/id/syndicate - pda = /obj/item/device/pda/mime - backpack_contents = list( - /obj/item/weapon/storage/box/survival = 1, - /obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing = 1, - /obj/item/weapon/storage/box/syndie_kit/caneshotgun = 1, - /obj/item/toy/crayon/mime = 1, - /obj/item/weapon/gun/projectile/automatic/pistol = 1, - /obj/item/weapon/suppressor = 1, - /obj/item/ammo_casing/shotgun/incendiary/dragonsbreath = 2, - /obj/item/weapon/pen/sleepy = 1, - /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1, - /obj/item/device/flashlight = 1 - ) - -/datum/outfit/admin/mime_assassin/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(H.gender == FEMALE) - uniform = /obj/item/clothing/under/sexymime - suit = /obj/item/clothing/mask/gas/sexymime - -/datum/outfit/admin/mime_assassin/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/device/pda/PDA = H.wear_pda - if(istype(PDA)) - PDA.owner = H.real_name - PDA.ownjob = "Mime" - PDA.name = "PDA-[H.real_name] ([PDA.ownjob])" - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, list(access_mime, access_theatre, access_maint_tunnels), "Mime") - - - /datum/outfit/admin/survivor name = "Survivor" @@ -313,84 +951,6 @@ if(istype(I)) apply_to_card(I, H, list(access_maint_tunnels), "Survivor") - - -/datum/outfit/admin/greytide - name = "Greytide" - - uniform = /obj/item/clothing/under/color/grey - back = /obj/item/weapon/storage/backpack - shoes = /obj/item/clothing/shoes/brown - mask = /obj/item/clothing/mask/gas - l_ear = /obj/item/device/radio/headset - id = /obj/item/weapon/card/id - l_hand = /obj/item/weapon/storage/toolbox/mechanical - r_hand = /obj/item/flag/grey - backpack_contents = list( - /obj/item/weapon/storage/box/survival = 1, - /obj/item/device/flashlight = 1 - ) - -/datum/outfit/admin/greytide/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, list(access_maint_tunnels), "Greytide") - -/datum/outfit/admin/greytide/leader - name = "Greytide Leader" - - belt = /obj/item/weapon/storage/belt/utility/full/multitool - gloves = /obj/item/clothing/gloves/color/yellow - - backpack_contents = list( - /obj/item/weapon/storage/box/survival = 1, - /obj/item/clothing/head/welding = 1, - /obj/item/device/flashlight = 1 - ) - -/datum/outfit/admin/greytide/leader/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..(H, TRUE) - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, list(access_maint_tunnels), "Greytide Leader") - -/datum/outfit/admin/greytide/xeno - name = "Greytide Xeno" - - uniform = /obj/item/clothing/under/color/black - suit = /obj/item/clothing/suit/xenos - back = /obj/item/weapon/storage/backpack/satchel - belt = /obj/item/weapon/storage/belt/utility/full/multitool - gloves = /obj/item/clothing/gloves/color/yellow - shoes = /obj/item/clothing/shoes/black - head = /obj/item/clothing/head/xenos - glasses = /obj/item/clothing/glasses/thermal - l_pocket = /obj/item/weapon/tank/emergency_oxygen/double/full - r_pocket = /obj/item/toy/toy_xeno - backpack_contents = list( - /obj/item/weapon/storage/box/survival = 1, - /obj/item/clothing/head/welding = 1, - /obj/item/device/flashlight = 1 - ) - -/datum/outfit/admin/greytide/xeno/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..(H, TRUE) - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, list(access_maint_tunnels), "Legit Xenomorph") - - - /datum/outfit/admin/masked_killer name = "Masked Killer" @@ -426,39 +986,30 @@ if(istype(I)) apply_to_card(I, H, list(access_maint_tunnels), "Masked Killer", "syndie") +/datum/outfit/admin/singuloth_knight + name = "Singuloth Knight" + uniform = /obj/item/clothing/under/syndicate/combat + suit = /obj/item/clothing/suit/space/hardsuit/singuloth + back = /obj/item/weapon/twohanded/knighthammer + belt = /obj/item/weapon/claymore/ceremonial + gloves = /obj/item/clothing/gloves/combat + shoes = /obj/item/clothing/shoes/magboots + head = /obj/item/clothing/head/helmet/space/hardsuit/singuloth + mask = /obj/item/clothing/mask/breath + l_ear = /obj/item/device/radio/headset/ert + glasses = /obj/item/clothing/glasses/meson/cyber + id = /obj/item/weapon/card/id + suit_store = /obj/item/weapon/tank/oxygen -/datum/outfit/admin/dark_lord - name = "Dark Lord" - - uniform = /obj/item/clothing/under/color/black - suit = /obj/item/clothing/suit/hooded/chaplain_hoodie - back = /obj/item/weapon/storage/backpack - gloves = /obj/item/clothing/gloves/color/black - shoes = /obj/item/clothing/shoes/black - l_ear = /obj/item/device/radio/headset/syndicate - id = /obj/item/weapon/card/id/syndicate - l_hand = /obj/item/weapon/twohanded/dualsaber/red - backpack_contents = list( - /obj/item/weapon/storage/box/survival = 1, - /obj/item/device/flashlight = 1, - ) - -/datum/outfit/admin/dark_lord/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/admin/singuloth_knight/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) . = ..() if(visualsOnly) return - var/obj/item/clothing/suit/hooded/chaplain_hoodie/C = H.wear_suit - if(istype(C)) - C.name = "dark lord robes" - C.hood.name = "dark lord hood" - var/obj/item/weapon/card/id/I = H.wear_id if(istype(I)) - apply_to_card(I, H, get_all_accesses(), "Dark Lord", "syndie") - - + apply_to_card(I, H, get_all_accesses(), "Singuloth Knight") /datum/outfit/admin/assassin name = "Assassin" @@ -514,8 +1065,6 @@ if(istype(I)) apply_to_card(I, H, get_all_accesses(), "Reaper", "syndie") - - /datum/outfit/admin/spy name = "Spy" @@ -560,373 +1109,35 @@ if(istype(I)) apply_to_card(I, H, list(access_maint_tunnels), "Spy", "syndie") +/datum/outfit/admin/dark_lord + name = "Dark Lord" - -/datum/outfit/admin/vox - name = "Vox" - uniform = /obj/item/clothing/under/vox/vox_robes - suit = /obj/item/clothing/suit/space/vox/carapace + uniform = /obj/item/clothing/under/color/black + suit = /obj/item/clothing/suit/hooded/chaplain_hoodie back = /obj/item/weapon/storage/backpack - gloves = /obj/item/clothing/gloves/color/yellow/vox - shoes = /obj/item/clothing/shoes/magboots/vox - head = /obj/item/clothing/head/helmet/space/vox/carapace - mask = /obj/item/clothing/mask/gas/syndicate - l_ear = /obj/item/device/radio/headset/syndicate - glasses = /obj/item/clothing/glasses/thermal/monocle - id = /obj/item/weapon/card/id/syndicate/vox - l_pocket = /obj/item/weapon/melee/classic_baton/telescopic - r_pocket = /obj/item/weapon/tank/emergency_oxygen/vox - backpack_contents = list( - /obj/item/device/flashlight = 1, - /obj/item/weapon/restraints/handcuffs/cable/zipties = 1, - /obj/item/device/flash = 1, - /obj/item/weapon/gun/energy/noisecannon = 1 - ) - -/datum/outfit/admin/vox/equip(mob/living/carbon/human/H, visualsOnly = FALSE) - if(H.get_species() == "Vox Armalis") - . = ..() - else - H.equip_vox_raider() - H.regenerate_icons() - -/datum/outfit/admin/vox/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, get_all_accesses(), "Vox Armalis", "syndie") - - - -/datum/outfit/admin/death_commando - name = "Death Commando" - -/datum/outfit/admin/death_commando/equip(mob/living/carbon/human/H, visualsOnly = FALSE) - return H.equip_death_commando() - - - -/datum/outfit/admin/syndicate - name = "Syndicate Agent" - - uniform = /obj/item/clothing/under/syndicate - back = /obj/item/weapon/storage/backpack - belt = /obj/item/weapon/storage/belt/utility/full/multitool - gloves = /obj/item/clothing/gloves/combat - shoes = /obj/item/clothing/shoes/combat - l_ear = /obj/item/device/radio/headset/syndicate - id = /obj/item/weapon/card/id/syndicate - r_pocket = /obj/item/device/radio/uplink - backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1, - /obj/item/device/flashlight = 1, - /obj/item/weapon/card/emag = 1, - /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1 - ) - - var/id_icon = "syndie" - var/uplink_uses = 20 - -/datum/outfit/admin/syndicate/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, get_syndicate_access("Syndicate Operative"), name, id_icon) - - var/obj/item/device/radio/uplink/U = H.r_store - if(istype(U)) - U.hidden_uplink.uplink_owner = "[H.key]" - U.hidden_uplink.uses = uplink_uses - - var/obj/item/device/radio/R = H.l_ear - if(istype(R)) - R.set_frequency(SYND_FREQ) - -/datum/outfit/admin/syndicate/bomber - name = "Syndicate Bomber" - - backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1, - /obj/item/device/flashlight = 1, - /obj/item/weapon/card/emag = 1, - /obj/item/device/radio/beacon/syndicate/bomb = 2, - /obj/item/device/syndicatedetonator = 1, - /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1 - ) - -/datum/outfit/admin/syndicate/operative - name = "Syndicate Operative" - - suit = /obj/item/clothing/suit/space/hardsuit/syndi - belt = /obj/item/weapon/storage/belt/military - head = /obj/item/clothing/head/helmet/space/hardsuit/syndi - mask = /obj/item/clothing/mask/gas/syndicate - l_ear = /obj/item/device/radio/headset/syndicate/alt - glasses = /obj/item/clothing/glasses/night - l_pocket = /obj/item/weapon/pinpointer/advpinpointer - - backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1, - /obj/item/weapon/reagent_containers/food/pill/initropidril = 1, - /obj/item/weapon/gun/projectile/automatic/pistol = 1, - /obj/item/ammo_box/magazine/m10mm = 1, - /obj/item/weapon/crowbar/red = 1, - /obj/item/weapon/grenade/plastic/c4 = 1, - /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1, - /obj/item/device/flashlight = 1, - /obj/item/weapon/tank/jetpack/oxygen/harness = 1, - ) - -/datum/outfit/admin/syndicate/operative/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/implant/explosive/E = new(H) - E.implant(H) - -/datum/outfit/admin/syndicate_strike_team - name = "Syndicate Strike Team" - -/datum/outfit/admin/syndicate_strike_team/equip(mob/living/carbon/human/H, visualsOnly = FALSE) - return H.equip_syndicate_commando() - -/datum/outfit/admin/syndicate/officer - name = "Syndicate Officer" - - suit = /obj/item/clothing/suit/space/syndicate/black/red/strike - belt = /obj/item/weapon/storage/belt/military - head = /obj/item/clothing/head/helmet/space/syndicate/black/red/strike - mask = /obj/item/clothing/mask/gas/syndicate - l_ear = /obj/item/device/radio/headset/syndicate/alt - glasses = /obj/item/clothing/glasses/thermal - l_pocket = /obj/item/weapon/pinpointer/advpinpointer - - backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1, - /obj/item/weapon/reagent_containers/food/pill/initropidril = 1, - /obj/item/weapon/reagent_containers/food/snacks/syndidonkpocket = 1, - /obj/item/weapon/tank/jetpack/oxygen/harness = 1 - ) - - id_icon = "commander" - uplink_uses = 50 - -/datum/outfit/admin/syndicate/officer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/implant/dust/D = new(H) - D.implant(H) - - - -/datum/outfit/admin/nt_vip - name = "NT VIP Guest" - - uniform = /obj/item/clothing/under/suit_jacket/really_black - back = /obj/item/weapon/storage/backpack/satchel gloves = /obj/item/clothing/gloves/color/black shoes = /obj/item/clothing/shoes/black - head = /obj/item/clothing/head/that - l_ear = /obj/item/device/radio/headset/ert - id = /obj/item/weapon/card/id/centcom - pda = /obj/item/device/pda + l_ear = /obj/item/device/radio/headset/syndicate + id = /obj/item/weapon/card/id/syndicate + l_hand = /obj/item/weapon/twohanded/dualsaber/red backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1 + /obj/item/weapon/storage/box/survival = 1, + /obj/item/device/flashlight = 1, ) -/datum/outfit/admin/nt_vip/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) +/datum/outfit/admin/dark_lord/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) . = ..() if(visualsOnly) return - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, get_centcom_access("VIP Guest"), "VIP Guest") - -/datum/outfit/admin/nt_navy_officer - name = "NT Navy Officer" - - uniform = /obj/item/clothing/under/rank/centcom/officer - back = /obj/item/weapon/storage/backpack/satchel - belt = /obj/item/weapon/gun/energy/pulse/pistol - gloves = /obj/item/clothing/gloves/color/white - shoes = /obj/item/clothing/shoes/centcom - head = /obj/item/clothing/head/beret/centcom/officer - l_ear = /obj/item/device/radio/headset/centcom - glasses = /obj/item/clothing/glasses/hud/security/sunglasses - id = /obj/item/weapon/card/id/centcom - pda = /obj/item/device/pda/centcom - backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1, - /obj/item/weapon/implanter/dust = 1, - /obj/item/weapon/implanter/death_alarm = 1 - ) - -/datum/outfit/admin/nt_navy_officer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return + var/obj/item/clothing/suit/hooded/chaplain_hoodie/C = H.wear_suit + if(istype(C)) + C.name = "dark lord robes" + C.hood.name = "dark lord hood" var/obj/item/weapon/card/id/I = H.wear_id if(istype(I)) - apply_to_card(I, H, get_centcom_access("Nanotrasen Navy Officer"), "Nanotrasen Navy Officer") - - var/obj/item/weapon/implant/L = new /obj/item/weapon/implant/loyalty(H) - L.imp_in = H - L.implanted = 1 - H.sec_hud_set_implants() - -/datum/outfit/admin/nt_navy_captain - name = "NT Navy Captain" - - uniform = /obj/item/clothing/under/rank/centcom/captain - back = /obj/item/weapon/storage/backpack/satchel - belt = /obj/item/weapon/gun/energy/pulse/pistol - gloves = /obj/item/clothing/gloves/color/white - shoes = /obj/item/clothing/shoes/centcom - head = /obj/item/clothing/head/beret/centcom/captain - l_ear = /obj/item/device/radio/headset/centcom - glasses = /obj/item/clothing/glasses/hud/security/sunglasses - id = /obj/item/weapon/card/id/centcom - pda = /obj/item/device/pda/centcom - backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1, - /obj/item/weapon/implanter/dust = 1, - /obj/item/weapon/implanter/death_alarm = 1 - ) - -/datum/outfit/admin/nt_navy_captain/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, get_centcom_access("Nanotrasen Navy Captain"), "Nanotrasen Navy Captain") - - var/obj/item/weapon/implant/L = new /obj/item/weapon/implant/loyalty(H) - L.imp_in = H - L.implanted = 1 - H.sec_hud_set_implants() - -/datum/outfit/admin/nt_special_ops_officer - name = "NT Special Ops Officer" - - uniform = /obj/item/clothing/under/syndicate/combat - suit = /obj/item/clothing/suit/space/deathsquad/officer - back = /obj/item/weapon/storage/backpack/security - belt = /obj/item/weapon/gun/energy/pulse/pistol/m1911 - gloves = /obj/item/clothing/gloves/combat - shoes = /obj/item/clothing/shoes/combat - head = /obj/item/clothing/head/helmet/space/deathsquad/beret - mask = /obj/item/clothing/mask/cigarette/cigar/cohiba - l_ear = /obj/item/device/radio/headset/centcom - glasses = /obj/item/clothing/glasses/thermal/cyber - id = /obj/item/weapon/card/id/centcom - r_pocket = /obj/item/weapon/storage/box/matches - pda = /obj/item/device/pda/centcom - backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1, - /obj/item/weapon/tank/emergency_oxygen/double/full = 1, - /obj/item/weapon/implanter/dust = 1, - /obj/item/weapon/implanter/death_alarm = 1, - /obj/item/clothing/mask/gas/sechailer/swat = 1, - /obj/item/weapon/twohanded/dualsaber/red = 1, - /obj/item/weapon/pinpointer/advpinpointer = 1, - /obj/item/weapon/reagent_containers/hypospray/combat/nanites = 1, - /obj/item/weapon/storage/box/flashbangs = 1, - /obj/item/weapon/storage/box/zipties = 1, - /obj/item/clothing/shoes/magboots/advance = 1, - /obj/item/weapon/implanter/loyalty = 1, - ) - -/datum/outfit/admin/nt_special_ops_officer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, get_centcom_access("Special Operations Officer"), "Special Operations Officer") - - - -/datum/outfit/admin/nt_special_ops_formal - name = "NT Special Ops Formal" - - uniform = /obj/item/clothing/under/rank/centcom/captain - back = /obj/item/weapon/storage/backpack/satchel - belt = /obj/item/weapon/gun/energy/pulse/pistol/m1911 - gloves = /obj/item/clothing/gloves/combat - shoes = /obj/item/clothing/shoes/combat - head = /obj/item/clothing/head/helmet/space/deathsquad/beret - mask = /obj/item/clothing/mask/cigarette/cigar/cohiba - l_ear = /obj/item/device/radio/headset/centcom - glasses = /obj/item/clothing/glasses/thermal/cyber - id = /obj/item/weapon/card/id/centcom - r_pocket = /obj/item/weapon/storage/box/matches - pda = /obj/item/device/pda/centcom - backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1, - /obj/item/weapon/melee/classic_baton/telescopic = 1, - /obj/item/weapon/implanter/dust = 1, - /obj/item/weapon/implanter/death_alarm = 1 - ) - -/datum/outfit/admin/nt_special_ops_formal/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/device/pda/PDA = H.wear_pda - if(istype(PDA)) - PDA.owner = H.real_name - PDA.ownjob = "Special Operations Officer" - PDA.icon_state = "pda-syndi" - PDA.name = "PDA-[H.real_name] ([PDA.ownjob])" - PDA.desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition designed for military field work." - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, get_centcom_access("Special Operations Officer"), "Special Operations Officer") - - - -/datum/outfit/admin/singuloth_knight - name = "Singuloth Knight" - - uniform = /obj/item/clothing/under/syndicate/combat - suit = /obj/item/clothing/suit/space/hardsuit/singuloth - back = /obj/item/weapon/twohanded/knighthammer - belt = /obj/item/weapon/claymore/ceremonial - gloves = /obj/item/clothing/gloves/combat - shoes = /obj/item/clothing/shoes/magboots - head = /obj/item/clothing/head/helmet/space/hardsuit/singuloth - mask = /obj/item/clothing/mask/breath - l_ear = /obj/item/device/radio/headset/ert - glasses = /obj/item/clothing/glasses/meson/cyber - id = /obj/item/weapon/card/id - suit_store = /obj/item/weapon/tank/oxygen - -/datum/outfit/admin/singuloth_knight/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, get_all_accesses(), "Singuloth Knight") - - + apply_to_card(I, H, get_all_accesses(), "Dark Lord", "syndie") /datum/outfit/admin/wizard uniform = /obj/item/clothing/under/color/lightpurple @@ -968,99 +1179,3 @@ suit = /obj/item/clothing/suit/wizrobe/marisa shoes = /obj/item/clothing/shoes/sandal/marisa head = /obj/item/clothing/head/wizard/marisa - - - -/datum/outfit/admin/soviet - uniform = /obj/item/clothing/under/soviet - back = /obj/item/weapon/storage/backpack/satchel - head = /obj/item/clothing/head/ushanka - id = /obj/item/weapon/card/id - - -/datum/outfit/admin/soviet/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, get_all_accesses(), name) - -/datum/outfit/admin/soviet/tourist - name = "Soviet Tourist" - - gloves = /obj/item/clothing/gloves/color/black - shoes = /obj/item/clothing/shoes/black - l_ear = /obj/item/device/radio/headset - backpack_contents = list( - /obj/item/weapon/storage/box/survival = 1 - ) - -/datum/outfit/admin/soviet/soldier - name = "Soviet Soldier" - - gloves = /obj/item/clothing/gloves/combat - shoes = /obj/item/clothing/shoes/combat - l_ear = /obj/item/device/radio/headset/syndicate - glasses = /obj/item/clothing/glasses/sunglasses - - backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1, - /obj/item/weapon/card/emag = 1, - /obj/item/device/flashlight = 1, - /obj/item/weapon/grenade/plastic/c4 = 2, - /obj/item/weapon/gun/projectile/revolver/mateba = 1, - /obj/item/ammo_box/a357 = 3 - ) - -/datum/outfit/admin/soviet/admiral - name = "Soviet Admiral" - - suit = /obj/item/clothing/suit/hgpirate - belt = null - gloves = /obj/item/clothing/gloves/combat - shoes = /obj/item/clothing/shoes/combat - head = /obj/item/clothing/head/hgpiratecap - mask = null - l_ear = /obj/item/device/radio/headset/syndicate - r_ear = null - glasses = /obj/item/clothing/glasses/thermal/eyepatch - id = null - l_pocket = null - r_pocket = null - suit_store = null - l_hand = null - r_hand = null - pda = null - - backpack_contents = list( - /obj/item/weapon/storage/box/engineer = 1, - /obj/item/weapon/gun/projectile/revolver/mateba = 1, - /obj/item/ammo_box/a357 = 3 - ) - - - -/datum/outfit/admin/chrono - name = "Chrono Legionnaire" - - uniform = /obj/item/clothing/under/syndicate - suit = /obj/item/clothing/suit/space/chronos - back = /obj/item/weapon/chrono_eraser - gloves = /obj/item/clothing/gloves/combat - shoes = /obj/item/clothing/shoes/combat - head = /obj/item/clothing/head/helmet/space/chronos - mask = /obj/item/clothing/mask/gas/syndicate - glasses = /obj/item/clothing/glasses/night - id = /obj/item/weapon/card/id/syndicate - suit_store = /obj/item/weapon/tank/emergency_oxygen/double/full - -/datum/outfit/admin/chrono/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - . = ..() - if(visualsOnly) - return - - var/obj/item/weapon/card/id/I = H.wear_id - if(istype(I)) - apply_to_card(I, H, get_all_accesses() + get_all_centcom_access(), name, "syndie") diff --git a/code/datums/ruins/space.dm b/code/datums/ruins/space.dm index 45b0f5302f7..792dc4ea462 100644 --- a/code/datums/ruins/space.dm +++ b/code/datums/ruins/space.dm @@ -99,6 +99,13 @@ treasure in this disused warehouse, launch it into space, and then \ ignore it. Forever." +/datum/map_template/ruin/space/listeningpost + id = "listeningpost" + suffix = "listeningpost.dmm" + name = "Syndie Listening Post" + description = "What happens to Nuclear Operatives that fail in their mission? \ + Certainly not assignment to a backwater listening post..." + /datum/map_template/ruin/space/empty_shell id = "empty-shell" suffix = "emptyshell.dmm" diff --git a/code/datums/spells/rod_form.dm b/code/datums/spells/rod_form.dm index 004daf8969e..e51a994b7d2 100644 --- a/code/datums/spells/rod_form.dm +++ b/code/datums/spells/rod_form.dm @@ -11,10 +11,13 @@ invocation_type = "shout" action_icon_state = "immrod" + sound = 'sound/effects/whoosh.ogg' + var/rod_delay = 2 + /obj/effect/proc_holder/spell/targeted/rod_form/cast(list/targets,mob/user = usr) for(var/mob/living/M in targets) var/turf/start = get_turf(M) - var/obj/effect/immovablerod/wizard/W = new(start, get_ranged_target_turf(M, M.dir, (15 + spell_level * 3))) + var/obj/effect/immovablerod/wizard/W = new(start, get_ranged_target_turf(M, M.dir, (15 + spell_level * 3)), rod_delay) W.wizard = M W.max_distance += spell_level * 3 //You travel farther when you upgrade the spell W.start_turf = start diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index ff754661c19..e4eda250cf9 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -1173,7 +1173,7 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine /datum/supply_packs/materials/plastic30 name = "30 Plastic Sheets Crate" - contains = list(/obj/item/stack/sheet/mineral/plastic) + contains = list(/obj/item/stack/sheet/plastic) amount = 30 cost = 25 containername = "plastic sheets crate" diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm index 495dc0938cd..3f0b51bf1e0 100644 --- a/code/datums/uplink_item.dm +++ b/code/datums/uplink_item.dm @@ -319,7 +319,7 @@ var/list/uplink_items = list() cost = 6 job = list("Life Support Specialist") -/datum/uplink_item/dangerous/energizedfireaxe +/datum/uplink_item/jobspecific/energizedfireaxe name = "Energized Fire Axe" desc = "A fire axe with a massive electrical charge built into it. It can release this charge on its first victim and will be rather plain after that." reference = "EFA" diff --git a/code/datums/wires/airlock.dm b/code/datums/wires/airlock.dm index b935b68168b..29bcf5a2160 100644 --- a/code/datums/wires/airlock.dm +++ b/code/datums/wires/airlock.dm @@ -11,52 +11,44 @@ var/const/AIRLOCK_WIRE_IDSCAN = 1 var/const/AIRLOCK_WIRE_MAIN_POWER1 = 2 -var/const/AIRLOCK_WIRE_MAIN_POWER2 = 4 -var/const/AIRLOCK_WIRE_DOOR_BOLTS = 8 -var/const/AIRLOCK_WIRE_BACKUP_POWER1 = 16 -var/const/AIRLOCK_WIRE_BACKUP_POWER2 = 32 -var/const/AIRLOCK_WIRE_OPEN_DOOR = 64 -var/const/AIRLOCK_WIRE_AI_CONTROL = 128 -var/const/AIRLOCK_WIRE_ELECTRIFY = 256 -var/const/AIRLOCK_WIRE_SAFETY = 512 -var/const/AIRLOCK_WIRE_SPEED = 1024 -var/const/AIRLOCK_WIRE_LIGHT = 2048 +var/const/AIRLOCK_WIRE_DOOR_BOLTS = 4 +var/const/AIRLOCK_WIRE_BACKUP_POWER1 = 8 +var/const/AIRLOCK_WIRE_OPEN_DOOR = 16 +var/const/AIRLOCK_WIRE_AI_CONTROL = 32 +var/const/AIRLOCK_WIRE_ELECTRIFY = 64 +var/const/AIRLOCK_WIRE_SAFETY = 128 +var/const/AIRLOCK_WIRE_SPEED = 256 +var/const/AIRLOCK_WIRE_LIGHT = 512 /datum/wires/airlock/GetWireName(index) switch(index) if(AIRLOCK_WIRE_IDSCAN) return "ID Scan" - + if(AIRLOCK_WIRE_MAIN_POWER1) return "Primary Power" - - if(AIRLOCK_WIRE_MAIN_POWER2) - return "Secondary Power" - + if(AIRLOCK_WIRE_DOOR_BOLTS) return "Door Bolts" - + if(AIRLOCK_WIRE_BACKUP_POWER1) return "Primary Backup Power" - - if(AIRLOCK_WIRE_BACKUP_POWER2) - return "Secondary Backup Power" - + if(AIRLOCK_WIRE_OPEN_DOOR) return "Door State" - + if(AIRLOCK_WIRE_AI_CONTROL) return "AI Control" - + if(AIRLOCK_WIRE_ELECTRIFY) return "Electrification" - + if(AIRLOCK_WIRE_ELECTRIFY) return "Door Safeties" - + if(AIRLOCK_WIRE_ELECTRIFY) return "Door Timing" - + if(AIRLOCK_WIRE_ELECTRIFY) return "Bolt Lights" @@ -89,7 +81,7 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048 switch(index) if(AIRLOCK_WIRE_IDSCAN) A.aiDisabledIdScanner = !mended - if(AIRLOCK_WIRE_MAIN_POWER1, AIRLOCK_WIRE_MAIN_POWER2) + if(AIRLOCK_WIRE_MAIN_POWER1) if(!mended) //Cutting either one disables the main door power, but unless backup power is also cut, the backup power re-powers the door in 10 seconds. While unpowered, the door may be crowbarred open, but bolts-raising will not work. Cutting these wires may electocute the user. @@ -99,7 +91,7 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048 A.regainMainPower() A.shock(usr, 50) - if(AIRLOCK_WIRE_BACKUP_POWER1, AIRLOCK_WIRE_BACKUP_POWER2) + if(AIRLOCK_WIRE_BACKUP_POWER1) if(!mended) //Cutting either one disables the backup door power (allowing it to be crowbarred open, but disabling bolts-raising), but may electocute the user. @@ -165,7 +157,7 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048 if(A.emergency) A.emergency = 0 A.update_icon() - if(AIRLOCK_WIRE_MAIN_POWER1 || AIRLOCK_WIRE_MAIN_POWER2) + if(AIRLOCK_WIRE_MAIN_POWER1) //Sending a pulse through either one causes a breaker to trip, disabling the door for 10 seconds if backup power is connected, or 1 minute if not (or until backup power comes back on, whichever is shorter). A.loseMainPower() if(AIRLOCK_WIRE_DOOR_BOLTS) @@ -176,7 +168,7 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048 else A.unlock() - if(AIRLOCK_WIRE_BACKUP_POWER1 || AIRLOCK_WIRE_BACKUP_POWER2) + if(AIRLOCK_WIRE_BACKUP_POWER1) //two wires for backup power. Sending a pulse through either one causes a breaker to trip, but this does not disable it unless main power is down too (in which case it is disabled for 1 minute or however long it takes main power to come back, whichever is shorter). A.loseBackupPower() if(AIRLOCK_WIRE_AI_CONTROL) diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index 32f8b22f9f0..e814bc9081f 100644 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -1039,7 +1039,7 @@ var/list/ghostteleportlocs = list() /area/bridge/meeting_room name = "\improper Heads of Staff Meeting Room" - icon_state = "bridge" + icon_state = "meeting" music = null /area/crew_quarters/captain @@ -2470,11 +2470,6 @@ area/security/podbay /area/awaymission/spacebattle/secret name = "\improper Hidden Chamber" -/area/awaymission/listeningpost - name = "\improper Listening Post" - icon_state = "away" - requires_power = 0 - /area/awaymission/beach name = "Beach" icon_state = "beach" diff --git a/code/game/asteroid.dm b/code/game/asteroid.dm index dd68e1a2f6e..25e9f43b588 100644 --- a/code/game/asteroid.dm +++ b/code/game/asteroid.dm @@ -124,7 +124,7 @@ var/global/max_secret_rooms = 6 treasureitems = list(/obj/item/weapon/gun/energy/floragun=1,/obj/item/seeds/ambrosia/deus=2,/obj/item/seeds/tomato/blue/bluespace=2,/obj/item/seeds/tomato/blue=2, /obj/item/seeds/coffee/robusta=2, /obj/item/seeds/tobacco/space=2) fluffitems = list(/obj/item/weapon/twohanded/required/kirbyplants=1,/obj/structure/table/reinforced=2,/obj/machinery/hydroponics=1, - /obj/effect/glowshroom/single=2,/obj/item/weapon/reagent_containers/syringe/charcoal=2, + /obj/structure/glowshroom/single=2,/obj/item/weapon/reagent_containers/syringe/charcoal=2, /obj/item/weapon/reagent_containers/glass/bottle/diethylamine=3,/obj/item/weapon/reagent_containers/glass/bottle/ammonia=3) /*if("poly") @@ -194,7 +194,7 @@ var/global/max_secret_rooms = 6 A.fullUpdateMineralOverlays() T = pick(emptyturfs) if(T) - new /obj/effect/glowshroom/single(T) //Just to make it a little more visible + new /obj/structure/glowshroom/single(T) //Just to make it a little more visible var/surprise = null surprise = pickweight(treasureitems) new surprise(T)//here's the prize diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm index 16f98927e17..336d66b8df8 100644 --- a/code/game/gamemodes/blob/blob.dm +++ b/code/game/gamemodes/blob/blob.dm @@ -135,7 +135,7 @@ var/list/blob_nodes = list() else if(blob_client && location) burst++ C.gib() - var/obj/effect/blob/core/core = new(location, 200, blob_client, blob_point_rate) + var/obj/structure/blob/core/core = new(location, 200, blob_client, blob_point_rate) if(core.overmind && core.overmind.mind) core.overmind.mind.name = blob.name infected_crew -= blob diff --git a/code/game/gamemodes/blob/blob_report.dm b/code/game/gamemodes/blob/blob_report.dm index b937c16e74c..e1ac73a36ed 100644 --- a/code/game/gamemodes/blob/blob_report.dm +++ b/code/game/gamemodes/blob/blob_report.dm @@ -81,8 +81,10 @@ for(var/obj/O in T.contents) if(istype(O, /obj/structure/window)) src.window += 1 - else if(istype(O, /obj/structure/grille) && (!O:destroyed)) - src.grille += 1 + else if(istype(O, /obj/structure/grille)) + var/obj/structure/grille/GR = O + if(!GR.broken) + grille += 1 else if(istype(O, /obj/machinery/door)) src.door += 1 else if(istype(O, /obj/machinery)) diff --git a/code/game/gamemodes/blob/blobs/blob_mobs.dm b/code/game/gamemodes/blob/blobs/blob_mobs.dm index 67229b51a1a..71a6b5be37f 100644 --- a/code/game/gamemodes/blob/blobs/blob_mobs.dm +++ b/code/game/gamemodes/blob/blobs/blob_mobs.dm @@ -37,7 +37,7 @@ attacktext = "hits" attack_sound = 'sound/weapons/genhit1.ogg' speak_emote = list("pulses") - var/obj/effect/blob/factory/factory = null + var/obj/structure/blob/factory/factory = null var/list/human_overlays = list() var/is_zombie = 0 gold_core_spawnable = CHEM_MOB_SPAWN_HOSTILE @@ -48,11 +48,11 @@ /mob/living/simple_animal/hostile/blob/blobspore/CanPass(atom/movable/mover, turf/target, height=0) - if(istype(mover, /obj/effect/blob)) + if(istype(mover, /obj/structure/blob)) return 1 return ..() -/mob/living/simple_animal/hostile/blob/blobspore/New(loc, var/obj/effect/blob/factory/linked_node) +/mob/living/simple_animal/hostile/blob/blobspore/New(loc, var/obj/structure/blob/factory/linked_node) if(istype(linked_node)) factory = linked_node factory.spores += src diff --git a/code/game/gamemodes/blob/blobs/core.dm b/code/game/gamemodes/blob/blobs/core.dm index 0142d198cc3..9dcb5b7e3eb 100644 --- a/code/game/gamemodes/blob/blobs/core.dm +++ b/code/game/gamemodes/blob/blobs/core.dm @@ -1,4 +1,4 @@ -/obj/effect/blob/core +/obj/structure/blob/core name = "blob core" icon = 'icons/mob/blob.dmi' icon_state = "blank_blob" @@ -11,7 +11,7 @@ var/is_offspring = null var/selecting = 0 -/obj/effect/blob/core/New(loc, var/h = 200, var/client/new_overmind = null, var/new_rate = 2, offspring) +/obj/structure/blob/core/New(loc, var/h = 200, var/client/new_overmind = null, var/new_rate = 2, offspring) blob_cores += src processing_objects.Add(src) poi_list |= src @@ -26,7 +26,7 @@ ..(loc, h) -/obj/effect/blob/core/adjustcolors(var/a_color) +/obj/structure/blob/core/adjustcolors(var/a_color) overlays.Cut() color = null var/image/I = new('icons/mob/blob.dmi', "blob") @@ -36,7 +36,7 @@ overlays += C -/obj/effect/blob/core/Destroy() +/obj/structure/blob/core/Destroy() blob_cores -= src if(overmind) overmind.blob_core = null @@ -45,10 +45,10 @@ poi_list.Remove(src) return ..() -/obj/effect/blob/core/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) +/obj/structure/blob/core/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) return -/obj/effect/blob/core/update_icon() +/obj/structure/blob/core/update_icon() if(health <= 0) qdel(src) return @@ -57,10 +57,10 @@ overmind.update_health() return -/obj/effect/blob/core/RegenHealth() +/obj/structure/blob/core/RegenHealth() return // Don't regen, we handle it in Life() -/obj/effect/blob/core/Life() +/obj/structure/blob/core/Life() if(!overmind) create_overmind() else @@ -79,9 +79,9 @@ for(var/b_dir in alldirs) if(!prob(5)) continue - var/obj/effect/blob/normal/B = locate() in get_step(src, b_dir) + var/obj/structure/blob/normal/B = locate() in get_step(src, b_dir) if(B) - B.change_to(/obj/effect/blob/shield) + B.change_to(/obj/structure/blob/shield) if(B && overmind) B.color = overmind.blob_reagent_datum.color else @@ -90,7 +90,7 @@ ..() -/obj/effect/blob/core/proc/create_overmind(var/client/new_overmind, var/override_delay) +/obj/structure/blob/core/proc/create_overmind(var/client/new_overmind, var/override_delay) if(overmind_get_delay > world.time && !override_delay) return diff --git a/code/game/gamemodes/blob/blobs/factory.dm b/code/game/gamemodes/blob/blobs/factory.dm index 5ea20b49e58..81d3ab47493 100644 --- a/code/game/gamemodes/blob/blobs/factory.dm +++ b/code/game/gamemodes/blob/blobs/factory.dm @@ -1,4 +1,4 @@ -/obj/effect/blob/factory +/obj/structure/blob/factory name = "factory blob" icon = 'icons/mob/blob.dmi' icon_state = "blob_factory" @@ -9,18 +9,18 @@ var/spore_delay = 0 var/mob/camera/blob/overmind -/obj/effect/blob/factory/update_icon() +/obj/structure/blob/factory/update_icon() if(health <= 0) qdel(src) -/obj/effect/blob/factory/Destroy() +/obj/structure/blob/factory/Destroy() for(var/mob/living/simple_animal/hostile/blob/blobspore/spore in spores) if(spore.factory == src) spore.factory = null spores = null return ..() -/obj/effect/blob/factory/run_action() +/obj/structure/blob/factory/run_action() if(spores.len >= max_spores) return 0 if(spore_delay > world.time) diff --git a/code/game/gamemodes/blob/blobs/node.dm b/code/game/gamemodes/blob/blobs/node.dm index f9a89391ee7..232511744ea 100644 --- a/code/game/gamemodes/blob/blobs/node.dm +++ b/code/game/gamemodes/blob/blobs/node.dm @@ -1,4 +1,4 @@ -/obj/effect/blob/node +/obj/structure/blob/node name = "blob node" icon = 'icons/mob/blob.dmi' icon_state = "blank_blob" @@ -6,12 +6,12 @@ fire_resist = 2 var/mob/camera/blob/overmind -/obj/effect/blob/node/New(loc, var/h = 100) +/obj/structure/blob/node/New(loc, var/h = 100) blob_nodes += src processing_objects.Add(src) ..(loc, h) -/obj/effect/blob/node/adjustcolors(var/a_color) +/obj/structure/blob/node/adjustcolors(var/a_color) overlays.Cut() color = null var/image/I = new('icons/mob/blob.dmi', "blob") @@ -20,15 +20,15 @@ var/image/C = new('icons/mob/blob.dmi', "blob_node_overlay") src.overlays += C -/obj/effect/blob/node/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) +/obj/structure/blob/node/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) return -/obj/effect/blob/node/Destroy() +/obj/structure/blob/node/Destroy() blob_nodes -= src processing_objects.Remove(src) return ..() -/obj/effect/blob/node/Life() +/obj/structure/blob/node/Life() if(overmind) for(var/i = 1; i < 8; i += i) Pulse(5, i, overmind.blob_reagent_datum.color) @@ -38,7 +38,7 @@ health = min(initial(health), health + 1) color = null -/obj/effect/blob/node/update_icon() +/obj/structure/blob/node/update_icon() if(health <= 0) qdel(src) return diff --git a/code/game/gamemodes/blob/blobs/resource.dm b/code/game/gamemodes/blob/blobs/resource.dm index d5b867e96c0..f5d838fd0a2 100644 --- a/code/game/gamemodes/blob/blobs/resource.dm +++ b/code/game/gamemodes/blob/blobs/resource.dm @@ -1,4 +1,4 @@ -/obj/effect/blob/resource +/obj/structure/blob/resource name = "resource blob" icon = 'icons/mob/blob.dmi' icon_state = "blob_resource" @@ -7,11 +7,11 @@ var/mob/camera/blob/overmind = null var/resource_delay = 0 -/obj/effect/blob/resource/update_icon() +/obj/structure/blob/resource/update_icon() if(health <= 0) qdel(src) -/obj/effect/blob/resource/run_action() +/obj/structure/blob/resource/run_action() if(resource_delay > world.time) return 0 diff --git a/code/game/gamemodes/blob/blobs/shield.dm b/code/game/gamemodes/blob/blobs/shield.dm index 1c145f4404f..5ae1a040ab6 100644 --- a/code/game/gamemodes/blob/blobs/shield.dm +++ b/code/game/gamemodes/blob/blobs/shield.dm @@ -1,4 +1,4 @@ -/obj/effect/blob/shield +/obj/structure/blob/shield name = "strong blob" icon = 'icons/mob/blob.dmi' icon_state = "blob_idle" @@ -7,15 +7,15 @@ fire_resist = 2 -/obj/effect/blob/shield/update_icon() +/obj/structure/blob/shield/update_icon() if(health <= 0) qdel(src) return return -/obj/effect/blob/shield/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) +/obj/structure/blob/shield/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) return -/obj/effect/blob/shield/CanPass(atom/movable/mover, turf/target, height=0) +/obj/structure/blob/shield/CanPass(atom/movable/mover, turf/target, height=0) if(istype(mover) && mover.checkpass(PASSBLOB)) return 1 return 0 diff --git a/code/game/gamemodes/blob/blobs/storage.dm b/code/game/gamemodes/blob/blobs/storage.dm index b6c993f82fe..f29fb9af405 100644 --- a/code/game/gamemodes/blob/blobs/storage.dm +++ b/code/game/gamemodes/blob/blobs/storage.dm @@ -1,4 +1,4 @@ -/obj/effect/blob/storage +/obj/structure/blob/storage name = "storage blob" icon = 'icons/mob/blob.dmi' icon_state = "blob_resource" @@ -6,11 +6,11 @@ fire_resist = 2 var/mob/camera/blob/overmind = null -/obj/effect/blob/storage/update_icon() +/obj/structure/blob/storage/update_icon() if(health <= 0) overmind.max_blob_points -= 50 qdel(src) -/obj/effect/blob/storage/proc/update_max_blob_points(var/new_point_increase) +/obj/structure/blob/storage/proc/update_max_blob_points(var/new_point_increase) if(overmind) overmind.max_blob_points += new_point_increase \ No newline at end of file diff --git a/code/game/gamemodes/blob/overmind.dm b/code/game/gamemodes/blob/overmind.dm index e6bb0e76be9..87d2fd2b99c 100644 --- a/code/game/gamemodes/blob/overmind.dm +++ b/code/game/gamemodes/blob/overmind.dm @@ -11,7 +11,7 @@ pass_flags = PASSBLOB faction = list("blob") - var/obj/effect/blob/core/blob_core = null // The blob overmind's core + var/obj/structure/blob/core/blob_core = null // The blob overmind's core var/blob_points = 0 var/max_blob_points = 100 var/last_attack = 0 @@ -117,7 +117,7 @@ stat(null, "Power Stored: [blob_points]/[max_blob_points]") /mob/camera/blob/Move(var/NewLoc, var/Dir = 0) - var/obj/effect/blob/B = locate() in range("3x3", NewLoc) + var/obj/structure/blob/B = locate() in range("3x3", NewLoc) if(B) loc = NewLoc else diff --git a/code/game/gamemodes/blob/powers.dm b/code/game/gamemodes/blob/powers.dm index cfd72f71a7e..dfae19f5135 100644 --- a/code/game/gamemodes/blob/powers.dm +++ b/code/game/gamemodes/blob/powers.dm @@ -27,7 +27,7 @@ for(var/i = 1; i <= blob_nodes.len; i++) nodes["Blob Node #[i]"] = blob_nodes[i] var/node_name = input(src, "Choose a node to jump to.", "Node Jump") in nodes - var/obj/effect/blob/node/chosen_node = nodes[node_name] + var/obj/structure/blob/node/chosen_node = nodes[node_name] if(chosen_node) src.loc = chosen_node.loc @@ -41,13 +41,13 @@ /mob/camera/blob/proc/create_shield(var/turf/T) - var/obj/effect/blob/B = (locate(/obj/effect/blob) in T) + var/obj/structure/blob/B = (locate(/obj/structure/blob) in T) if(!B)//We are on a blob to_chat(src, "There is no blob here!") return - if(!istype(B, /obj/effect/blob/normal)) + if(!istype(B, /obj/structure/blob/normal)) to_chat(src, "Unable to use this blob, find a normal one.") return @@ -55,7 +55,7 @@ return B.color = blob_reagent_datum.color - B.change_to(/obj/effect/blob/shield) + B.change_to(/obj/structure/blob/shield) return @@ -72,17 +72,17 @@ if(!T) return - var/obj/effect/blob/B = (locate(/obj/effect/blob) in T) + var/obj/structure/blob/B = (locate(/obj/structure/blob) in T) if(!B)//We are on a blob to_chat(src, "There is no blob here!") return - if(!istype(B, /obj/effect/blob/normal)) + if(!istype(B, /obj/structure/blob/normal)) to_chat(src, "Unable to use this blob, find a normal one.") return - for(var/obj/effect/blob/resource/blob in orange(4, T)) + for(var/obj/structure/blob/resource/blob in orange(4, T)) to_chat(src, "There is a resource blob nearby, move more than 4 tiles away from it!") return @@ -90,8 +90,8 @@ return B.color = blob_reagent_datum.color - B.change_to(/obj/effect/blob/resource) - var/obj/effect/blob/resource/R = locate() in T + B.change_to(/obj/structure/blob/resource) + var/obj/structure/blob/resource/R = locate() in T if(R) R.overmind = src @@ -108,25 +108,25 @@ if(!T) return - var/obj/effect/blob/B = (locate(/obj/effect/blob) in T) + var/obj/structure/blob/B = (locate(/obj/structure/blob) in T) if(!B)//We are on a blob to_chat(src, "There is no blob here!") return - if(!istype(B, /obj/effect/blob/normal)) + if(!istype(B, /obj/structure/blob/normal)) to_chat(src, "Unable to use this blob, find a normal one.") return - for(var/obj/effect/blob/node/blob in orange(5, T)) + for(var/obj/structure/blob/node/blob in orange(5, T)) to_chat(src, "There is another node nearby, move more than 5 tiles away from it!") return if(!can_buy(60)) return - B.change_to(/obj/effect/blob/node) - var/obj/effect/blob/node/R = locate() in T + B.change_to(/obj/structure/blob/node) + var/obj/structure/blob/node/R = locate() in T if(R) R.adjustcolors(blob_reagent_datum.color) R.overmind = src @@ -144,25 +144,25 @@ if(!T) return - var/obj/effect/blob/B = locate(/obj/effect/blob) in T + var/obj/structure/blob/B = locate(/obj/structure/blob) in T if(!B) to_chat(src, "You must be on a blob!") return - if(!istype(B, /obj/effect/blob/normal)) + if(!istype(B, /obj/structure/blob/normal)) to_chat(src, "Unable to use this blob, find a normal one.") return - for(var/obj/effect/blob/factory/blob in orange(7, T)) + for(var/obj/structure/blob/factory/blob in orange(7, T)) to_chat(src, "There is a factory blob nearby, move more than 7 tiles away from it!") return if(!can_buy(60)) return - B.change_to(/obj/effect/blob/factory) + B.change_to(/obj/structure/blob/factory) B.color = blob_reagent_datum.color - var/obj/effect/blob/factory/R = locate() in T + var/obj/structure/blob/factory/R = locate() in T if(R) R.overmind = src return @@ -178,12 +178,12 @@ if(!T) return - var/obj/effect/blob/B = locate(/obj/effect/blob) in T + var/obj/structure/blob/B = locate(/obj/structure/blob) in T if(!B) to_chat(src, "You must be on a blob!") return - if(!istype(B, /obj/effect/blob/factory)) + if(!istype(B, /obj/structure/blob/factory)) to_chat(src, "Unable to use this blob, find a factory blob.") return @@ -210,7 +210,7 @@ if(!T) return - var/obj/effect/blob/node/B = locate(/obj/effect/blob/node) in T + var/obj/structure/blob/node/B = locate(/obj/structure/blob/node) in T if(!B) to_chat(src, "You must be on a blob node!") return @@ -234,12 +234,12 @@ if(!T) return - var/obj/effect/blob/B = locate(/obj/effect/blob) in T + var/obj/structure/blob/B = locate(/obj/structure/blob) in T if(!B) to_chat(src, "You must be on a blob!") return - if(istype(B, /obj/effect/blob/core)) + if(istype(B, /obj/structure/blob/core)) to_chat(src, "Unable to remove this blob.") return @@ -261,12 +261,12 @@ if(!can_attack()) return - var/obj/effect/blob/B = locate() in T + var/obj/structure/blob/B = locate() in T if(B) to_chat(src, "There is a blob here!") return - var/obj/effect/blob/OB = locate() in circlerange(T, 1) + var/obj/structure/blob/OB = locate() in circlerange(T, 1) if(!OB) to_chat(src, "There is no blob adjacent to you.") return @@ -319,7 +319,7 @@ if(!blob_nodes || !blob_nodes.len) to_chat(src, "A node is required to birth your offspring...") return - var/obj/effect/blob/node/N = locate(/obj/effect/blob) in blob_nodes + var/obj/structure/blob/node/N = locate(/obj/structure/blob) in blob_nodes if(!N) to_chat(src, "A node is required to birth your offspring...") return @@ -328,7 +328,7 @@ return verbs -= /mob/camera/blob/verb/split_consciousness //we've used our split_consciousness - new /obj/effect/blob/core/ (get_turf(N), 200, null, blob_core.point_rate, "offspring") + new /obj/structure/blob/core/ (get_turf(N), 200, null, blob_core.point_rate, "offspring") qdel(N) if(ticker && ticker.mode.name == "blob") @@ -362,17 +362,17 @@ if(!T) return - var/obj/effect/blob/B = (locate(/obj/effect/blob) in T) + var/obj/structure/blob/B = (locate(/obj/structure/blob) in T) if(!B)//We are on a blob to_chat(src, "There is no blob here!") return - if(!istype(B, /obj/effect/blob/normal)) + if(!istype(B, /obj/structure/blob/normal)) to_chat(src, "Unable to use this blob, find a normal one.") return - for(var/obj/effect/blob/storage/blob in orange(3, T)) + for(var/obj/structure/blob/storage/blob in orange(3, T)) to_chat(src, "There is a storage blob nearby, move more than 4 tiles away from it!") return @@ -380,8 +380,8 @@ return B.color = blob_reagent_datum.color - B.change_to(/obj/effect/blob/storage) - var/obj/effect/blob/storage/R = locate() in T + B.change_to(/obj/structure/blob/storage) + var/obj/structure/blob/storage/R = locate() in T if(R) R.overmind = src R.update_max_blob_points(50) @@ -400,7 +400,7 @@ var/datum/reagent/blob/B = pick((subtypesof(/datum/reagent/blob) - blob_reagent_datum.type)) blob_reagent_datum = new B - for(var/obj/effect/blob/BL in blobs) + for(var/obj/structure/blob/BL in blobs) BL.adjustcolors(blob_reagent_datum.color) for(var/mob/living/simple_animal/hostile/blob/BLO) diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm index 1de939c40e7..8cedac7c5ae 100644 --- a/code/game/gamemodes/blob/theblob.dm +++ b/code/game/gamemodes/blob/theblob.dm @@ -1,5 +1,5 @@ //I will need to recode parts of this but I am way too tired atm -/obj/effect/blob +/obj/structure/blob name = "blob" icon = 'icons/mob/blob.dmi' light_range = 3 @@ -13,7 +13,7 @@ var/fire_resist = 1 -/obj/effect/blob/New(loc) +/obj/structure/blob/New(loc) blobs += src src.dir = pick(1, 2, 4, 8) src.update_icon() @@ -23,37 +23,40 @@ return -/obj/effect/blob/Destroy() +/obj/structure/blob/Destroy() blobs -= src if(isturf(loc)) //Necessary because Expand() is retarded and spawns a blob and then deletes it playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) return ..() -/obj/effect/blob/CanPass(atom/movable/mover, turf/target, height=0) +/obj/structure/blob/CanPass(atom/movable/mover, turf/target, height=0) if(height==0) return 1 if(istype(mover) && mover.checkpass(PASSBLOB)) return 1 return 0 -/obj/effect/blob/CanAStarPass(ID, dir, caller) +/obj/structure/blob/CanAStarPass(ID, dir, caller) . = 0 if(ismovableatom(caller)) var/atom/movable/mover = caller . = . || mover.checkpass(PASSBLOB) -/obj/effect/blob/process() +/obj/structure/blob/process() Life() return -/obj/effect/blob/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) +/obj/structure/blob/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) ..() var/damage = Clamp(0.01 * exposed_temperature, 0, 4) take_damage(damage, BURN) -/obj/effect/blob/proc/Life() +/obj/structure/blob/blob_act() return -/obj/effect/blob/proc/RegenHealth() +/obj/structure/blob/proc/Life() + return + +/obj/structure/blob/proc/RegenHealth() // All blobs heal over time when pulsed, but it has a cool down if(health_timestamp > world.time) return 0 @@ -63,7 +66,7 @@ health_timestamp = world.time + 10 // 1 seconds -/obj/effect/blob/proc/Pulse(var/pulse = 0, var/origin_dir = 0, var/a_color)//Todo: Fix spaceblob expand +/obj/structure/blob/proc/Pulse(var/pulse = 0, var/origin_dir = 0, var/a_color)//Todo: Fix spaceblob expand set background = BACKGROUND_ENABLED @@ -83,7 +86,7 @@ var/dirn = pick(dirs) dirs.Remove(dirn) var/turf/T = get_step(src, dirn) - var/obj/effect/blob/B = (locate(/obj/effect/blob) in T) + var/obj/structure/blob/B = (locate(/obj/structure/blob) in T) if(!B) expand(T,1,a_color)//No blob here so try and expand return @@ -94,11 +97,11 @@ return -/obj/effect/blob/proc/run_action() +/obj/structure/blob/proc/run_action() return 0 -/obj/effect/blob/proc/expand(var/turf/T = null, var/prob = 1, var/a_color) +/obj/structure/blob/proc/expand(var/turf/T = null, var/prob = 1, var/a_color) if(prob && !prob(health)) return if(istype(T, /turf/space) && prob(75)) return if(!T) @@ -107,11 +110,11 @@ var/dirn = pick(dirs) dirs.Remove(dirn) T = get_step(src, dirn) - if(!(locate(/obj/effect/blob) in T)) break + if(!(locate(/obj/structure/blob) in T)) break else T = null if(!T) return 0 - var/obj/effect/blob/normal/B = new /obj/effect/blob/normal(src.loc, min(src.health, 30)) + var/obj/structure/blob/normal/B = new /obj/structure/blob/normal(src.loc, min(src.health, 30)) B.color = a_color B.density = 1 if(T.Enter(B,src))//Attempt to move into the tile @@ -126,22 +129,22 @@ A.blob_act() return 1 -/obj/effect/blob/ex_act(severity) +/obj/structure/blob/ex_act(severity) ..() var/damage = 150 - 20 * severity take_damage(damage, BRUTE) -/obj/effect/blob/bullet_act(var/obj/item/projectile/Proj) +/obj/structure/blob/bullet_act(var/obj/item/projectile/Proj) ..() take_damage(Proj.damage, Proj.damage_type) return 0 -/obj/effect/blob/Crossed(var/mob/living/L) +/obj/structure/blob/Crossed(var/mob/living/L) ..() L.blob_act() -/obj/effect/blob/attackby(var/obj/item/weapon/W, var/mob/living/user, params) +/obj/structure/blob/attackby(var/obj/item/weapon/W, var/mob/living/user, params) user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1) @@ -150,7 +153,7 @@ playsound(src.loc, 'sound/items/Welder.ogg', 100, 1) take_damage(W.force, W.damtype) -/obj/effect/blob/attack_animal(mob/living/simple_animal/M as mob) +/obj/structure/blob/attack_animal(mob/living/simple_animal/M as mob) M.changeNext_move(CLICK_CD_MELEE) M.do_attack_animation(src) playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1) @@ -159,7 +162,7 @@ take_damage(damage, BRUTE) return -/obj/effect/blob/attack_alien(mob/living/carbon/alien/humanoid/M as mob) +/obj/structure/blob/attack_alien(mob/living/carbon/alien/humanoid/M as mob) M.changeNext_move(CLICK_CD_MELEE) M.do_attack_animation(src) playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1) @@ -168,7 +171,7 @@ take_damage(damage, BRUTE) return -/obj/effect/blob/proc/take_damage(damage, damage_type) +/obj/structure/blob/proc/take_damage(damage, damage_type) if(!damage || damage_type == STAMINA) // Avoid divide by zero errors return switch(damage_type) @@ -179,38 +182,38 @@ health -= damage update_icon() -/obj/effect/blob/proc/change_to(var/type) +/obj/structure/blob/proc/change_to(var/type) if(!ispath(type)) error("[type] is an invalid type for the blob.") - var/obj/effect/blob/B = new type(src.loc) - if(!istype(type, /obj/effect/blob/core) || !istype(type, /obj/effect/blob/node)) + var/obj/structure/blob/B = new type(src.loc) + if(!istype(type, /obj/structure/blob/core) || !istype(type, /obj/structure/blob/node)) B.color = color else B.adjustcolors(color) qdel(src) -/obj/effect/blob/proc/adjustcolors(var/a_color) +/obj/structure/blob/proc/adjustcolors(var/a_color) if(a_color) color = a_color return -/obj/effect/blob/examine(mob/user) +/obj/structure/blob/examine(mob/user) ..(user) to_chat(user, "It looks like it's of a [get_chem_name()] kind.") -/obj/effect/blob/proc/get_chem_name() +/obj/structure/blob/proc/get_chem_name() for(var/mob/camera/blob/B in mob_list) if(lowertext(B.blob_reagent_datum.color) == lowertext(src.color)) // Goddamit why we use strings for these return B.blob_reagent_datum.name return "unknown" -/obj/effect/blob/normal +/obj/structure/blob/normal icon_state = "blob" light_range = 0 health = 21 -/obj/effect/blob/normal/update_icon() +/obj/structure/blob/normal/update_icon() if(health <= 0) qdel(src) else if(health <= 15) diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index 1e67760322c..5c3f94a44a3 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -108,11 +108,11 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon" if(identity_theft.target && identity_theft.target.current) identity_theft.target_real_name = kill_objective.target.current.real_name //Whoops, forgot this. var/mob/living/carbon/human/H = identity_theft.target.current - if(check_species_absorb(H.species)) // For species that can't be absorbed - should default to an escape objective - return - else + if(can_absorb_species(H.species)) // For species that can't be absorbed - should default to an escape objective identity_theft.explanation_text = "Escape on the shuttle or an escape pod with the identity of [identity_theft.target_real_name], the [identity_theft.target.assigned_role] while wearing their identification card." - changeling.objectives += identity_theft + changeling.objectives += identity_theft + else + qdel(identity_theft) if(!(locate(/datum/objective/escape) in changeling.objectives)) if(prob(70)) @@ -316,5 +316,5 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon" return 1 -/proc/check_species_absorb(datum/species/S) +/proc/can_absorb_species(datum/species/S) return !(S.flags & NO_DNA) diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm index 4219032fb96..9a6438853c0 100644 --- a/code/game/gamemodes/changeling/powers/mutations.dm +++ b/code/game/gamemodes/changeling/powers/mutations.dm @@ -279,7 +279,7 @@ name = "flesh mass" icon_state = "lingspacehelmet" desc = "A covering of pressure and temperature-resistant organic tissue with a glass-like chitin front." - flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | NODROP + flags = BLOCKHAIR | STOPSPRESSUREDMAGE | NODROP armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0) /obj/item/clothing/head/helmet/space/changeling/dropped() @@ -330,7 +330,7 @@ name = "chitinous mass" desc = "A tough, hard covering of black chitin with transparent chitin in front." icon_state = "lingarmorhelmet" - flags = HEADCOVERSEYES | BLOCKHAIR | NODROP + flags = BLOCKHAIR | NODROP armor = list(melee = 30, bullet = 30, laser = 40, energy = 20, bomb = 10, bio = 4, rad = 0) flags_inv = HIDEEARS diff --git a/code/game/gamemodes/changeling/powers/panacea.dm b/code/game/gamemodes/changeling/powers/panacea.dm index 4b8e002d576..8ae82a0e788 100644 --- a/code/game/gamemodes/changeling/powers/panacea.dm +++ b/code/game/gamemodes/changeling/powers/panacea.dm @@ -14,7 +14,7 @@ var/mob/living/simple_animal/borer/B = user.has_brain_worms() if(B) if(B.controlling) - B.detatch() + B.detach() B.leave_host() if(iscarbon(user)) var/mob/living/carbon/C = user diff --git a/code/game/gamemodes/changeling/powers/spiders.dm b/code/game/gamemodes/changeling/powers/spiders.dm index 135fd92479c..348924c7d7b 100644 --- a/code/game/gamemodes/changeling/powers/spiders.dm +++ b/code/game/gamemodes/changeling/powers/spiders.dm @@ -9,7 +9,7 @@ //Makes some spiderlings. Good for setting traps and causing general trouble. /obj/effect/proc_holder/changeling/spiders/sting_action(var/mob/user) for(var/i=0, i<2, i++) - var/obj/effect/spider/spiderling/S = new(user.loc) + var/obj/structure/spider/spiderling/S = new(user.loc) S.grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/hunter feedback_add_details("changeling_powers","SI") diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 3af75d1f14d..bce324ade0c 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -176,8 +176,8 @@ var/global/list/all_cults = list() var/datum/action/innate/cultcomm/C = new() C.Grant(cult_mind.current) cult_mind.current.create_attack_log("Has been converted to the cult!") - if(jobban_isbanned(cult_mind.current, ROLE_CULTIST)) - replace_jobbaned_player(cult_mind.current, ROLE_CULTIST) + if(jobban_isbanned(cult_mind.current, ROLE_CULTIST) || jobban_isbanned(cult_mind.current, ROLE_SYNDICATE)) + replace_jobbanned_player(cult_mind.current, ROLE_CULTIST) update_cult_icons_added(cult_mind) if(GAMEMODE_IS_CULT) var/datum/game_mode/cult/cult_mode = ticker.mode @@ -339,10 +339,10 @@ var/global/list/all_cults = list() if("harvest") if(harvested > harvest_target) - explanation = "Offer [harvest_target] humans for [ticker.mode.cultdat.entity_name]'s first meal of the day. ([harvested] eaten) Success!" + explanation = "Offer [harvest_target] humans for [ticker.mode.cultdat.entity_name]'s first meal of the day. ([harvested] sacrificed) Success!" feedback_add_details("cult_objective","cult_harvest|SUCCESS") else - explanation = "Offer [harvest_target] humans for [ticker.mode.cultdat.entity_name]'s first meal of the day. ([harvested] eaten) Fail!" + explanation = "Offer [harvest_target] humans for [ticker.mode.cultdat.entity_name]'s first meal of the day. ([harvested] sacrificed) Fail!" feedback_add_details("cult_objective","cult_harvest|FAIL") if("hijack") diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index f7bdc478466..e5c11ac387d 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -64,7 +64,7 @@ icon_state = "culthood" desc = "A hood worn by the followers of a cult." flags_inv = HIDEFACE - flags = HEADCOVERSEYES + flags_cover = HEADCOVERSEYES armor = list(melee = 30, bullet = 10, laser = 5, energy = 5, bomb = 0, bio = 0, rad = 0) cold_protection = HEAD min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT @@ -96,8 +96,9 @@ icon_state = "magus" item_state = "magus" desc = "A helm worn by the followers of Nar-Sie." + flags = BLOCKHAIR flags_inv = HIDEFACE - flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH armor = list(melee = 30, bullet = 30, laser = 30, energy = 20, bomb = 0, bio = 0, rad = 0) /obj/item/clothing/suit/magusred @@ -145,8 +146,9 @@ icon_state = "cult_hoodalt" armor = list(melee = 50, bullet = 40, laser = 50, energy = 30, bomb = 50, bio = 30, rad = 30) body_parts_covered = HEAD + flags = NODROP flags_inv = HIDEFACE - flags = NODROP | HEADCOVERSEYES + flags_cover = HEADCOVERSEYES /obj/item/clothing/suit/hooded/cultrobes/cult_shield/equipped(mob/living/user, slot) ..() @@ -186,7 +188,7 @@ desc = "Blood-soaked garb infused with dark magic; allows the user to move at inhuman speeds, but at the cost of increased damage." icon_state = "culthood" flags_inv = HIDEFACE - flags = HEADCOVERSEYES + flags_cover = HEADCOVERSEYES armor = list(melee = -100, bullet = -100, laser = -100, energy = -100, bomb = -100, bio = -100, rad = -100) /obj/item/weapon/whetstone/cult @@ -298,7 +300,7 @@ var/turf/mobloc = get_turf(C) var/list/turfs = new/list() for(var/turf/T in range(user, outer_tele_radius)) - if(!is_teleport_allowed(T)) + if(!is_teleport_allowed(T.z)) continue if(get_dir(C, T) != C.dir) continue @@ -331,4 +333,4 @@ playsound(destination, "sparks", 50, 1) else - to_chat(C, "The veil cannot be torn here!") \ No newline at end of file + to_chat(C, "The veil cannot be torn here!") diff --git a/code/game/gamemodes/cult/cult_objectives.dm b/code/game/gamemodes/cult/cult_objectives.dm index 2fe00023c20..4b30bbd37b0 100644 --- a/code/game/gamemodes/cult/cult_objectives.dm +++ b/code/game/gamemodes/cult/cult_objectives.dm @@ -145,6 +145,19 @@ message_admins("Last Cult Objective: [last_objective]") log_admin("Last Cult Objective: [last_objective]") +/datum/game_mode/cult/proc/get_possible_sac_targets() + var/list/possible_sac_targets = list() + for(var/mob/living/carbon/human/player in player_list) + if(player.mind && !is_convertable_to_cult(player.mind) && (player.stat != DEAD)) + possible_sac_targets += player.mind + if(!possible_sac_targets.len) + //There are no living Unconvertables on the station. Looking for a Sacrifice Target among the ordinary crewmembers + for(var/mob/living/carbon/human/player in player_list) + if(is_secure_level(player.z)) //We can't sacrifice people that are on the centcom z-level + continue + if(player.mind && !(player.mind in cult) && (player.stat != DEAD))//make DAMN sure they are not dead + possible_sac_targets += player.mind + return possible_sac_targets /datum/game_mode/cult/proc/pick_objective() var/list/possible_objectives = list() @@ -153,19 +166,7 @@ possible_objectives |= "bloodspill" if(!sacrificed.len) - var/list/possible_targets = list() - for(var/mob/living/carbon/human/player in player_list) - if(player.mind && !is_convertable_to_cult(player.mind) && (player.stat != DEAD)) - possible_targets += player.mind - - if(!possible_targets.len) - //There are no living Unconvertables on the station. Looking for a Sacrifice Target among the ordinary crewmembers - for(var/mob/living/carbon/human/player in player_list) - if(is_secure_level(player.z)) //We can't sacrifice people that are on the centcom z-level - continue - if(player.mind && !(player.mind in cult) && (player.stat != DEAD))//make DAMN sure they are not dead - possible_targets += player.mind - + var/list/possible_targets = get_possible_sac_targets() if(possible_targets.len > 0) sacrifice_target = pick(possible_targets) possible_objectives |= "sacrifice" diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 28600fff695..15fdfc6f61c 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -427,6 +427,9 @@ var/list/teleport_runes = list() if(is_sacrifice_target(T.mind)) sacrifice_fulfilled = 1 new /obj/effect/overlay/temp/cult/sac(loc) + if(ticker && ticker.mode && ticker.mode.name == "cult") + var/datum/game_mode/cult/cult_mode = ticker.mode + cult_mode.harvested++ for(var/M in invokers) if(sacrifice_fulfilled) to_chat(M, "\"Yes! This is the one I desire! You have done well.\"") @@ -949,7 +952,7 @@ var/list/teleport_runes = list() return list() var/list/ghosts_on_rune = list() for(var/mob/dead/observer/O in get_turf(src)) - if(O.client && !jobban_isbanned(O, ROLE_CULTIST)) + if(O.client && !jobban_isbanned(O, ROLE_CULTIST) && !jobban_isbanned(O, ROLE_SYNDICATE)) ghosts_on_rune |= O if(!ghosts_on_rune.len) to_chat(user, "There are no spirits near [src]!") @@ -962,7 +965,7 @@ var/list/teleport_runes = list() var/mob/living/user = invokers[1] var/list/ghosts_on_rune = list() for(var/mob/dead/observer/O in get_turf(src)) - if(O.client && !jobban_isbanned(O, ROLE_CULTIST)) + if(O.client && !jobban_isbanned(O, ROLE_CULTIST) && !jobban_isbanned(O, ROLE_SYNDICATE)) ghosts_on_rune |= O var/mob/dead/observer/ghost_to_spawn = pick(ghosts_on_rune) var/mob/living/carbon/human/dummy/new_human = new(get_turf(src)) diff --git a/code/game/gamemodes/cult/talisman.dm b/code/game/gamemodes/cult/talisman.dm index b518ce7887e..9e86a091625 100644 --- a/code/game/gamemodes/cult/talisman.dm +++ b/code/game/gamemodes/cult/talisman.dm @@ -59,6 +59,7 @@ dat += "Please choose the chant to be imbued into the fabric of reality.
" dat += "
" dat += "N'ath reth sh'yro eth d'raggathnor! - Summons an arcane tome, used to scribe runes and communicate with other cultists.
" + dat += "Bar'tea eas! - Provides 5 runed metal.
" dat += "Sas'so c'arta forbici! - Allows you to move to a selected teleportation rune.
" dat += "Ta'gh fara'qha fel d'amar det! - Allows you to destroy technology in a short range.
" dat += "Fuu ma'jin! - Allows you to stun a person by attacking them with the talisman.
" @@ -79,6 +80,12 @@ if("newtome") var/obj/item/weapon/tome/T = new(usr) usr.put_in_hands(T) + if("metal") + if(istype(src, /obj/item/weapon/paper/talisman/supply/weak)) + usr.visible_message("Lesser supply talismans lack the strength to materialize runed metal!") + return + var/obj/item/stack/sheet/runed_metal/R = new(usr,5) + usr.put_in_hands(R) if("teleport") var/obj/item/weapon/paper/talisman/teleport/T = new(usr) usr.put_in_hands(T) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 2a9c9851478..59f4b79c84d 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -440,7 +440,7 @@ proc/get_nt_opposed() nukecode = bomb.r_code return nukecode -/datum/game_mode/proc/replace_jobbaned_player(mob/living/M, role_type) +/datum/game_mode/proc/replace_jobbanned_player(mob/living/M, role_type) var/list/mob/dead/observer/candidates = pollCandidates("Do you want to play as a [role_type]?", role_type, 0, 100) var/mob/dead/observer/theghost = null if(candidates.len) diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index 8067aabe719..006c0642202 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -259,12 +259,16 @@ var/round_start_time = 0 else //nuke kills everyone on z-level 1 to prevent "hurr-durr I survived" for(var/mob/M in mob_list) M.buckled = temp_buckle - if(M.client) - M.client.screen += cinematic if(M.stat != DEAD) var/turf/T = get_turf(M) - if(T && is_station_level(T.z)) - M.death(0) //no mercy + if(T && is_station_level(T.z) && !istype(M.loc, /obj/structure/closet/secure_closet/freezer)) + var/mob/ghost = M.ghostize() + M.dust() //no mercy + if(ghost && ghost.client) //Play the victims an uninterrupted cinematic. + ghost.client.screen += cinematic + CHECK_TICK + if(M && M.client) //Play the survivors a cinematic. + M.client.screen += cinematic //Now animate the cinematic switch(station_missed) @@ -472,7 +476,7 @@ var/round_start_time = 0 // Declare the completion of the station goals mode.declare_station_goal_completion() - + //Ask the event manager to print round end information event_manager.RoundEnd() diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm index a41f86020d5..e644af03f3c 100644 --- a/code/game/gamemodes/malfunction/Malf_Modules.dm +++ b/code/game/gamemodes/malfunction/Malf_Modules.dm @@ -163,9 +163,7 @@ D.hostile_lockdown(src) addtimer(D, "disable_lockdown", 900) - var/obj/machinery/computer/communications/C = locate() in machines - if(C) - C.post_status("alert", "lockdown") + post_status("alert", "lockdown") verbs -= /mob/living/silicon/ai/proc/lockdown minor_announcement.Announce("Hostile runtime detected in door controllers. Isolation lockdown protocols are now in effect. Please remain calm.", "Network Alert") diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm index e634a47c590..4377a0038eb 100644 --- a/code/game/gamemodes/meteor/meteors.dm +++ b/code/game/gamemodes/meteor/meteors.dm @@ -133,7 +133,7 @@ playsound(src.loc, meteorsound, 40, 1) get_hit() -/obj/effect/meteor/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/obj/effect/meteor/CanPass(atom/movable/mover, turf/target, height=0) return istype(mover, /obj/effect/meteor) ? 1 : ..() /obj/effect/meteor/proc/ram_turf(var/turf/T) diff --git a/code/game/gamemodes/miniantags/abduction/abduction.dm b/code/game/gamemodes/miniantags/abduction/abduction.dm index ab41b7c24b8..13a9e4ec814 100644 --- a/code/game/gamemodes/miniantags/abduction/abduction.dm +++ b/code/game/gamemodes/miniantags/abduction/abduction.dm @@ -116,6 +116,8 @@ H.mind.abductor.agent = 1 H.mind.abductor.team = team_number H.real_name = team_name + " Agent" + H.reagents.add_reagent("mutadone", 1) //No fat/blind/colourblind/epileptic/whatever ayys. + H.overeatduration = 0 equip_common(H,team_number) equip_agent(H,team_number) greet_agent(agent,team_number) @@ -130,6 +132,8 @@ H.mind.abductor.scientist = 1 H.mind.abductor.team = team_number H.real_name = team_name + " Scientist" + H.reagents.add_reagent("mutadone", 1) //No fat/blind/colourblind/epileptic/whatever ayys. + H.overeatduration = 0 equip_common(H,team_number) equip_scientist(H,team_number) greet_scientist(scientist,team_number) @@ -223,6 +227,7 @@ var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/alt(agent) R.set_frequency(radio_freq) + R.name = "alien headset" agent.equip_to_slot_or_del(R, slot_l_ear) agent.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(agent), slot_shoes) agent.equip_to_slot_or_del(new /obj/item/clothing/under/color/grey(agent), slot_w_uniform) //they're greys gettit @@ -287,7 +292,7 @@ var/datum/objective/objective = team_objectives[team_number] var/team_name = team_names[team_number] if(console.experiment.points >= objective.target_amount) - to_chat(world, "[team_name] team fullfilled its mission!") + to_chat(world, "[team_name] team fulfilled its mission!") else to_chat(world, "[team_name] team failed its mission.") ..() diff --git a/code/game/gamemodes/miniantags/abduction/gland.dm b/code/game/gamemodes/miniantags/abduction/gland.dm index b59f1fd8454..d3e60b2fb98 100644 --- a/code/game/gamemodes/miniantags/abduction/gland.dm +++ b/code/game/gamemodes/miniantags/abduction/gland.dm @@ -165,7 +165,7 @@ /obj/item/organ/internal/gland/spiderman/activate() to_chat(owner, "You feel something crawling in your skin.") owner.faction |= "spiders" - new /obj/effect/spider/spiderling(owner.loc) + new /obj/structure/spider/spiderling(owner.loc) /obj/item/organ/internal/gland/egg origin_tech = "materials=4;biotech=6;abductor=3" diff --git a/code/game/gamemodes/miniantags/borer/borer.dm b/code/game/gamemodes/miniantags/borer/borer.dm index 4cd285b5887..b16a1f3a3d0 100644 --- a/code/game/gamemodes/miniantags/borer/borer.dm +++ b/code/game/gamemodes/miniantags/borer/borer.dm @@ -2,7 +2,7 @@ name = "host brain" real_name = "host brain" -/mob/living/captive_brain/say(var/message) +/mob/living/captive_brain/say(message) if(client) if(client.prefs.muted & MUTE_IC) @@ -43,7 +43,7 @@ to_chat(B.host, "You feel the captive mind of [src] begin to resist your control.") var/delay = (rand(350,450) + B.host.brainloss) - addtimer(src, "return_control", delay) + addtimer(src, "return_control", delay, FALSE, B) /mob/living/captive_brain/proc/return_control(mob/living/simple_animal/borer/B) if(!B || !B.controlling) @@ -53,7 +53,7 @@ to_chat(src, "With an immense exertion of will, you regain control of your body!") to_chat(B.host, "You feel control of the host brain ripped from your grasp, and retract your probosci before the wild neural impulses can damage you.") - B.detatch() + B.detach() /mob/living/simple_animal/borer name = "cortical borer" @@ -145,7 +145,7 @@ if(client.statpanel == "Status") stat("Chemicals", chemicals) -/mob/living/simple_animal/borer/say(message) +/mob/living/simple_animal/borer/say(var/message) var/datum/language/dialect = parse_language(message) if(!dialect) dialect = get_default_language() @@ -558,7 +558,7 @@ if(!host) return if(controlling) - detatch() + detach() GrantBorerActions() RemoveInfestActions() forceMove(get_turf(host)) @@ -702,7 +702,7 @@ if(B && B.host_brain) to_chat(src, "You withdraw your probosci, releasing control of [B.host_brain]") - B.detatch() + B.detach() else log_runtime(EXCEPTION("Missing borer or missing host brain upon borer release."), src) @@ -739,7 +739,7 @@ to_chat(src, "You need 100 chemicals to reproduce!") return -/mob/living/simple_animal/borer/proc/detatch() +/mob/living/simple_animal/borer/proc/detach() if(!host || !controlling) return @@ -815,7 +815,7 @@ to_chat(src, "You are a cortical borer!") to_chat(src, "You are a brain slug that worms its way into the head of its victim. Use stealth, persuasion and your powers of mind control to keep you, your host and your eventual spawn safe and warm.") to_chat(src, "Sugar nullifies your abilities, avoid it at all costs!") - to_chat(src, "You can speak to your fellow borers by prefixing your messages with ':x'. Check out your Borer tab to see your abilities.") + to_chat(src, "You can speak to your fellow borers by prefixing your messages with ':bo'. Check out your Borer tab to see your abilities.") /proc/create_borer_mind(key) var/datum/mind/M = new /datum/mind(key) diff --git a/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm b/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm index 70b5f82172f..a3ac5a9da6f 100644 --- a/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm +++ b/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm @@ -269,7 +269,7 @@ resources++ do_attack_animation(target) changeNext_move(CLICK_CD_MELEE) - var/obj/effect/swarmer/integrate/I = new /obj/effect/swarmer/integrate(get_turf(target)) + var/obj/structure/swarmer/integrate/I = new /obj/structure/swarmer/integrate(get_turf(target)) I.pixel_x = target.pixel_x I.pixel_y = target.pixel_y if(istype(target, /obj/item/stack)) @@ -283,7 +283,7 @@ return /mob/living/simple_animal/hostile/swarmer/proc/DisIntegrate(var/atom/movable/target) - new /obj/effect/swarmer/disintegration(get_turf(target)) + new /obj/structure/swarmer/disintegration(get_turf(target)) do_attack_animation(target) changeNext_move(CLICK_CD_MELEE) target.ex_act(3) @@ -317,7 +317,7 @@ /mob/living/simple_animal/hostile/swarmer/proc/DismantleMachine(var/obj/machinery/target) do_attack_animation(target) to_chat(src, "We begin to dismantle this machine. We will need to be uninterrupted.") - var/obj/effect/swarmer/dismantle/D = new /obj/effect/swarmer/dismantle(get_turf(target)) + var/obj/structure/swarmer/dismantle/D = new /obj/structure/swarmer/dismantle(get_turf(target)) D.pixel_x = target.pixel_x D.pixel_y = target.pixel_y if(do_mob(src, target, 100)) @@ -330,7 +330,7 @@ if(target.component_parts && target.component_parts.len) for(var/obj/item/I in target.component_parts) I.forceMove(M.loc) - var/obj/effect/swarmer/disintegration/N = new /obj/effect/swarmer/disintegration(get_turf(target)) + var/obj/structure/swarmer/disintegration/N = new /obj/structure/swarmer/disintegration(get_turf(target)) N.pixel_x = target.pixel_x N.pixel_y = target.pixel_y target.dropContents() @@ -342,74 +342,72 @@ -/obj/effect/swarmer //Default swarmer effect object visual feedback +/obj/structure/swarmer //Default swarmer effect object visual feedback name = "swarmer ui" desc = null gender = NEUTER icon = 'icons/mob/swarmer.dmi' icon_state = "ui_light" - mouse_opacity = 0 - layer = 4 + layer = MOB_LAYER + anchored = 1 unacidable = 1 - -/obj/effect/swarmer/disintegration - icon_state = "disintegrate" - -/obj/effect/swarmer/disintegration/New() - playsound(src.loc, "sparks", 100, 1) - spawn(10) - qdel(src) - -/obj/effect/swarmer/dismantle - icon_state = "dismantle" - -/obj/effect/swarmer/dismantle/New() - spawn(25) - qdel(src) - -/obj/effect/swarmer/integrate - icon_state = "integrate" - -/obj/effect/swarmer/integrate/New() - spawn(5) - qdel(src) - -/obj/effect/swarmer/destructible //Default destroyable object for swarmer constructions light_range = 1 mouse_opacity = 1 var/health = 30 -/obj/effect/swarmer/destructible/proc/TakeDamage(damage) +/obj/structure/swarmer/disintegration + icon_state = "disintegrate" + +/obj/structure/swarmer/disintegration/New() + playsound(src.loc, "sparks", 100, 1) + spawn(10) + qdel(src) + +/obj/structure/swarmer/dismantle + icon_state = "dismantle" + +/obj/structure/swarmer/dismantle/New() + spawn(25) + qdel(src) + +/obj/structure/swarmer/integrate + icon_state = "integrate" + +/obj/structure/swarmer/integrate/New() + spawn(5) + qdel(src) + +/obj/structure/swarmer/proc/TakeDamage(damage) health -= damage if(health <= 0) qdel(src) -/obj/effect/swarmer/destructible/bullet_act(obj/item/projectile/Proj) +/obj/structure/swarmer/bullet_act(obj/item/projectile/Proj) if(Proj.damage) if((Proj.damage_type == BRUTE || Proj.damage_type == BURN)) TakeDamage(Proj.damage) ..() -/obj/effect/swarmer/destructible/attackby(obj/item/weapon/I, mob/living/user, params) +/obj/structure/swarmer/attackby(obj/item/weapon/I, mob/living/user, params) if(istype(I, /obj/item/weapon)) user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) TakeDamage(I.force) return -/obj/effect/swarmer/destructible/ex_act() +/obj/structure/swarmer/ex_act() qdel(src) return -/obj/effect/swarmer/destructible/blob_act() +/obj/structure/swarmer/blob_act() qdel(src) return -/obj/effect/swarmer/destructible/emp_act() +/obj/structure/swarmer/emp_act() qdel(src) return -/obj/effect/swarmer/destructible/attack_animal(mob/living/user) +/obj/structure/swarmer/attack_animal(mob/living/user) if(isanimal(user)) var/mob/living/simple_animal/S = user S.do_attack_animation(src) @@ -418,24 +416,14 @@ TakeDamage(rand(S.melee_damage_lower, S.melee_damage_upper)) return -/mob/living/simple_animal/hostile/swarmer/proc/CreateTrap() - set name = "Create trap" - set category = "Swarmer" - set desc = "Creates a simple trap that will non-lethally electrocute anything that steps on it. Costs 5 resources" - if(/obj/effect/swarmer/destructible/trap in loc) - to_chat(src, "There is already a trap here. Aborting.") - return - Fabricate(/obj/effect/swarmer/destructible/trap, 5) - return - -/obj/effect/swarmer/destructible/trap +/obj/structure/swarmer/trap name = "swarmer trap" desc = "A quickly assembled trap that electrifies living beings and overwhelms machine sensors. Will not retain its form if damaged enough." icon_state = "trap" light_range = 1 health = 10 -/obj/effect/swarmer/destructible/trap/Crossed(var/atom/movable/AM) +/obj/structure/swarmer/trap/Crossed(var/atom/movable/AM) if(isliving(AM)) var/mob/living/L = AM if(!istype(L, /mob/living/simple_animal/hostile/swarmer)) @@ -446,21 +434,29 @@ qdel(src) ..() +/mob/living/simple_animal/hostile/swarmer/proc/CreateTrap() + set name = "Create trap" + set category = "Swarmer" + set desc = "Creates a simple trap that will non-lethally electrocute anything that steps on it. Costs 5 resources" + if(locate(/obj/structure/swarmer/trap) in loc) + to_chat(src, "There is already a trap here. Aborting.") + return + Fabricate(/obj/structure/swarmer/trap, 5) + /mob/living/simple_animal/hostile/swarmer/proc/CreateBarricade() set name = "Create barricade" set category = "Swarmer" set desc = "Creates a barricade that will stop anything but swarmers and disabler beams from passing through." - if(/obj/effect/swarmer/destructible/blockade in loc) + if(locate(/obj/structure/swarmer/blockade) in loc) to_chat(src, "There is already a blockade here. Aborting.") return if(resources < 5) to_chat(src, "We do not have the resources for this!") return if(do_mob(src, src, 10)) - Fabricate(/obj/effect/swarmer/destructible/blockade, 5) - return + Fabricate(/obj/structure/swarmer/blockade, 5) -/obj/effect/swarmer/destructible/blockade +/obj/structure/swarmer/blockade name = "swarmer blockade" desc = "A quickly assembled energy blockade. Will not retain its form if damaged enough, but disabler beams and swarmers pass right through." icon_state = "barricade" @@ -469,7 +465,7 @@ density = 1 anchored = 1 -/obj/effect/swarmer/destructible/blockade/CanPass(atom/movable/O) +/obj/structure/swarmer/blockade/CanPass(atom/movable/O) if(isswarmer(O)) return 1 if(istype(O, /obj/item/projectile/beam/disabler)) diff --git a/code/game/gamemodes/miniantags/revenant/revenant.dm b/code/game/gamemodes/miniantags/revenant/revenant.dm index f263d658f6b..4a2a629c1d2 100644 --- a/code/game/gamemodes/miniantags/revenant/revenant.dm +++ b/code/game/gamemodes/miniantags/revenant/revenant.dm @@ -17,8 +17,8 @@ invisibility = INVISIBILITY_REVENANT health = INFINITY //Revenants don't use health, they use essence instead maxHealth = INFINITY - see_invisible = INVISIBILITY_REVENANT see_in_dark = 8 + see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING universal_understand = 1 response_help = "passes through" response_disarm = "swings at" @@ -29,7 +29,6 @@ harm_intent_damage = 0 friendly = "touches" status_flags = 0 - see_in_dark = 8 wander = 0 density = 0 flying = 1 diff --git a/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm b/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm index 85560dda620..3504ada2a94 100644 --- a/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm +++ b/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm @@ -110,6 +110,8 @@ message = "You toggle your night vision." action_icon_state = "r_nightvision" action_background_icon_state = "bg_revenant" + non_night_vision = INVISIBILITY_REVENANT + night_vision = SEE_INVISIBLE_OBSERVER_NOLIGHTING //Transmit: the revemant's only direct way to communicate. Sends a single message silently to a single mob /obj/effect/proc_holder/spell/targeted/revenant_transmit diff --git a/code/game/gamemodes/miniantags/slaughter/slaughter.dm b/code/game/gamemodes/miniantags/slaughter/slaughter.dm index 6988d2b16dd..62c3a9a00b0 100644 --- a/code/game/gamemodes/miniantags/slaughter/slaughter.dm +++ b/code/game/gamemodes/miniantags/slaughter/slaughter.dm @@ -104,9 +104,7 @@ speed = 0 boost = world.time + 60 - - - +// Cult slaughter demon /mob/living/simple_animal/slaughter/cult //Summoned as part of the cult objective "Bring the Slaughter" name = "harbringer of the slaughter" real_name = "harbringer of the Slaughter" @@ -154,17 +152,18 @@ /mob/living/simple_animal/slaughter/cult/New() ..() spawn(5) - var/list/demon_candidates = get_candidates(ROLE_CULTIST) + var/list/demon_candidates = pollCandidates("Do you want to play as a slaughter demon?", ROLE_DEMON, 1, 100) if(!demon_candidates.len) visible_message("[src] disappears in a flash of red light!") qdel(src) return 0 - var/client/C = pick(demon_candidates) + var/mob/M = pick(demon_candidates) var/mob/living/simple_animal/slaughter/cult/S = src - if(!C) + if(!M || !M.client) visible_message("[src] disappears in a flash of red light!") qdel(src) return 0 + var/client/C = M.client S.key = C.key S.mind.assigned_role = "Harbringer of the Slaughter" @@ -181,7 +180,7 @@ ////////////////////The Powers -//Paradise Port:I added this cuase..SPOOPY DEMON IN YOUR BRAIN +//Paradise Port: I added this because..SPOOPY DEMON IN YOUR BRAIN /datum/action/innate/demon/whisper diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index ce0f01c5261..7ea2cdd700c 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -145,11 +145,10 @@ proc/issyndicate(mob/living/M as mob) var/mob/living/carbon/human/M = synd_mind.current var/obj/item/organ/external/head/head_organ = M.get_organ("head") - M.mutations = list() - M.disabilities = 0 - M.overeatduration = 0 M.set_species("Human",1) M.dna.ready_dna(M) // Quadriplegic Nuke Ops won't be participating in the paralympics + M.reagents.add_reagent("mutadone", 1) //No fat/blind/colourblind/epileptic/whatever ops. + M.overeatduration = 0 var/hair_c = pick("#8B4513","#000000","#FF4500","#FFD700") // Brown, black, red, blonde var/eye_c = pick("#000000","#8B4513","1E90FF") // Black, brown, blue diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 5b912908046..6dabdcf49d6 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -177,8 +177,8 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) \ /datum/objective/hijack martyr_compatible = 0 //Technically you won't get both anyway. - explanation_text = "Hijack the shuttle by escaping on it with no loyalist NanoTrasen crew on board and alive. \ - Syndicate agents, other enemies of NanoTrasen, cyborgs, and pets may be allowed to escape alive." + explanation_text = "Hijack the shuttle by escaping on it with no loyalist Nanotrasen crew on board and alive. \ + Syndicate agents, other enemies of Nanotrasen, cyborgs, and pets may be allowed to escape alive." /datum/objective/hijack/check_completion() if(!owner.current || owner.current.stat) @@ -195,7 +195,7 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) \ return shuttle_master.emergency.is_hijacked() /datum/objective/hijackclone - explanation_text = "Hijack the emergency shuttle by ensuring only you (or your copies) escape." + explanation_text = "Hijack the shuttle by ensuring only you (or your copies) escape." martyr_compatible = 0 /datum/objective/hijackclone/check_completion() @@ -489,7 +489,7 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) \ /datum/objective/blood/proc/gen_amount_goal(low = 150, high = 400) target_amount = rand(low,high) target_amount = round(round(target_amount/5)*5) - explanation_text = "Accumulate atleast [target_amount] units of blood in total." + explanation_text = "Accumulate at least [target_amount] total units of blood." return target_amount /datum/objective/blood/check_completion() diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 1a42ae58d61..08fbf0d4cc7 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -248,8 +248,8 @@ rev_mind.current.create_attack_log("Has been converted to the revolution!") rev_mind.special_role = SPECIAL_ROLE_REV update_rev_icons_added(rev_mind) - if(jobban_isbanned(rev_mind.current, ROLE_REV)) - replace_jobbaned_player(rev_mind.current, ROLE_REV) + if(jobban_isbanned(rev_mind.current, ROLE_REV) || jobban_isbanned(rev_mind.current, ROLE_SYNDICATE)) + replace_jobbanned_player(rev_mind.current, ROLE_REV) return 1 ////////////////////////////////////////////////////////////////////////////// //Deals with players being converted from the revolution (Not a rev anymore)// // Modified to handle borged MMIs. Accepts another var if the target is being borged at the time -- Polymorph. diff --git a/code/game/gamemodes/shadowling/shadowling.dm b/code/game/gamemodes/shadowling/shadowling.dm index 10dac6414d2..97f609ca9ff 100644 --- a/code/game/gamemodes/shadowling/shadowling.dm +++ b/code/game/gamemodes/shadowling/shadowling.dm @@ -162,8 +162,8 @@ Made by Xhuis to_chat(new_thrall_mind.current, "Your body has been irreversibly altered. The attentive can see this - you may conceal it by wearing a mask.") to_chat(new_thrall_mind.current, "Though not nearly as powerful as your masters, you possess some weak powers. These can be found in the Thrall Abilities tab.") to_chat(new_thrall_mind.current, "You may communicate with your allies by speaking in the Shadowling Hivemind (:8).") - if(jobban_isbanned(new_thrall_mind.current, ROLE_SHADOWLING)) - replace_jobbaned_player(new_thrall_mind.current, ROLE_SHADOWLING) + if(jobban_isbanned(new_thrall_mind.current, ROLE_SHADOWLING) || jobban_isbanned(new_thrall_mind.current, ROLE_SYNDICATE)) + replace_jobbanned_player(new_thrall_mind.current, ROLE_SHADOWLING) return 1 diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm index 6bcc43f97af..fd63864442d 100644 --- a/code/game/gamemodes/shadowling/shadowling_abilities.dm +++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm @@ -109,7 +109,7 @@ charge_counter = charge_max return to_chat(user, "You silently disable all nearby lights.") - for(var/obj/effect/glowshroom/G in orange(2, user)) //Why the fuck was this in the loop below? + for(var/obj/structure/glowshroom/G in orange(2, user)) //Why the fuck was this in the loop below? G.visible_message("\The [G] withers away!") qdel(G) for(var/turf/T in targets) diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm index 2a72f32bedf..2f0e9ab849a 100644 --- a/code/game/jobs/access.dm +++ b/code/game/jobs/access.dm @@ -74,6 +74,7 @@ /var/const/access_magistrate = 74 /var/const/access_minisat = 75 /var/const/access_mineral_storeroom = 76 +/var/const/access_network = 77 /var/const/access_weapons = 99 //Weapon authorization for secbots @@ -244,7 +245,7 @@ var/const/access_trade_sol = 160 access_theatre, access_research, access_mining, access_mailsorting, access_heads_vault, access_mining_station, access_xenobiology, access_ce, access_hop, access_hos, access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_paramedic, access_blueshield, access_mechanic,access_weapons, - access_pilot, access_ntrep, access_magistrate, access_mineral_storeroom, access_minisat) + access_pilot, access_ntrep, access_magistrate, access_mineral_storeroom, access_minisat, access_network) /proc/get_all_centcom_access() return list(access_cent_general, access_cent_living, access_cent_medical, access_cent_security, access_cent_storage, access_cent_shuttles, access_cent_telecomms, access_cent_teleporter, access_cent_specops, access_cent_specops_commander, access_cent_blackops, access_cent_thunder, access_cent_bridge, access_cent_commander) @@ -269,7 +270,7 @@ var/const/access_trade_sol = 160 if(REGION_MEDBAY) //medbay return list(access_medical, access_genetics, access_morgue, access_chemistry, access_psychiatrist, access_virology, access_surgery, access_cmo, access_paramedic) if(REGION_RESEARCH) //research - return list(access_research, access_tox, access_tox_storage, access_genetics, access_robotics, access_xenobiology, access_xenoarch, access_minisat, access_rd) + return list(access_research, access_tox, access_tox_storage, access_genetics, access_robotics, access_xenobiology, access_xenoarch, access_minisat, access_rd, access_network) if(REGION_ENGINEERING) //engineering and maintenance return list(access_construction, access_maint_tunnels, access_engine, access_engine_equip, access_external_airlocks, access_tech_storage, access_atmospherics, access_minisat, access_ce, access_mechanic) if(REGION_SUPPLY) //supply @@ -429,6 +430,8 @@ var/const/access_trade_sol = 160 return "Keycode Auth. Device" if(access_tcomsat) return "Telecommunications" + if(access_network) + return "Network Access" if(access_gateway) return "Gateway" if(access_sec_doors) diff --git a/code/game/jobs/job/engineering.dm b/code/game/jobs/job/engineering.dm index b855c1d671f..8d3c4d65165 100644 --- a/code/game/jobs/job/engineering.dm +++ b/code/game/jobs/job/engineering.dm @@ -32,6 +32,7 @@ head = /obj/item/clothing/head/hardhat/white l_ear = /obj/item/device/radio/headset/heads/ce id = /obj/item/weapon/card/id/ce + l_pocket = /obj/item/device/t_scanner pda = /obj/item/device/pda/heads/ce backpack_contents = list( /obj/item/weapon/melee/classic_baton/telescopic = 1 @@ -56,6 +57,8 @@ minimal_access = list(access_eva, access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_external_airlocks, access_construction, access_mineral_storeroom) alt_titles = list("Maintenance Technician","Engine Technician","Electrician") minimal_player_age = 7 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW outfit = /datum/outfit/job/engineer /datum/outfit/job/engineer @@ -91,6 +94,8 @@ minimal_access = list(access_eva, access_atmospherics, access_maint_tunnels, access_external_airlocks, access_emergency_storage, access_construction, access_mineral_storeroom) alt_titles = list("Atmospheric Technician") minimal_player_age = 7 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW outfit = /datum/outfit/job/atmos /datum/outfit/job/atmos diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm index 01acc3a0d53..4d0b4d51dd3 100644 --- a/code/game/jobs/job/job.dm +++ b/code/game/jobs/job/job.dm @@ -228,13 +228,17 @@ var/datum/job/J = job_master.GetJobType(jobtype) if(!J) J = job_master.GetJob(H.job) + + var/alt_title + if(H.mind) + alt_title = H.mind.role_alt_title var/obj/item/weapon/card/id/C = H.wear_id if(istype(C)) C.access = J.get_access() C.registered_name = H.real_name C.rank = J.title - C.assignment = J.title + C.assignment = alt_title ? alt_title : J.title C.sex = capitalize(H.gender) C.age = H.age C.name = "[C.registered_name]'s ID Card ([C.assignment])" diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm index 3c6d6f7fe01..25a37f69496 100644 --- a/code/game/jobs/job/medical.dm +++ b/code/game/jobs/job/medical.dm @@ -52,6 +52,8 @@ minimal_access = list(access_medical, access_morgue, access_surgery, access_maint_tunnels) alt_titles = list("Surgeon","Nurse","Coroner") minimal_player_age = 3 + exp_requirements = 180 + exp_type = EXP_TYPE_CREW outfit = /datum/outfit/job/doctor /datum/outfit/job/doctor @@ -115,6 +117,8 @@ minimal_access = list(access_medical, access_chemistry, access_maint_tunnels, access_mineral_storeroom) alt_titles = list("Pharmacist","Pharmacologist") minimal_player_age = 7 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW outfit = /datum/outfit/job/chemist /datum/outfit/job/chemist @@ -145,6 +149,8 @@ access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics, access_research, access_mineral_storeroom) minimal_access = list(access_medical, access_morgue, access_genetics, access_research, access_maint_tunnels) minimal_player_age = 3 + exp_requirements = 180 + exp_type = EXP_TYPE_CREW outfit = /datum/outfit/job/geneticist /datum/outfit/job/geneticist @@ -177,6 +183,8 @@ minimal_access = list(access_medical, access_virology, access_maint_tunnels, access_mineral_storeroom) alt_titles = list("Pathologist","Microbiologist") minimal_player_age = 7 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW outfit = /datum/outfit/job/virologist /datum/outfit/job/virologist @@ -245,6 +253,8 @@ access = list(access_paramedic, access_medical, access_sec_doors, access_maint_tunnels, access_external_airlocks, access_morgue) minimal_access=list(access_paramedic, access_medical, access_sec_doors, access_maint_tunnels, access_external_airlocks, access_morgue) minimal_player_age = 3 + exp_requirements = 180 + exp_type = EXP_TYPE_CREW outfit = /datum/outfit/job/paramedic /datum/outfit/job/paramedic diff --git a/code/game/jobs/job/science.dm b/code/game/jobs/job/science.dm index 2701589b2db..bfab5c736ec 100644 --- a/code/game/jobs/job/science.dm +++ b/code/game/jobs/job/science.dm @@ -1,28 +1,28 @@ /datum/job/rd - title = "Research Director" - flag = RD - department_flag = MEDSCI - total_positions = 1 - spawn_positions = 1 - is_science = 1 - supervisors = "the captain" - selection_color = "#ffddff" + title = "Research Director" + flag = RD + department_flag = MEDSCI + total_positions = 1 + spawn_positions = 1 + is_science = 1 + supervisors = "the captain" + selection_color = "#ffddff" req_admin_notify = 1 - access = list(access_rd, access_heads, access_tox, access_genetics, access_morgue, + access = list(access_rd, access_heads, access_tox, access_genetics, access_morgue, access_tox_storage, access_tech_storage, access_teleporter, access_sec_doors, access_research, access_robotics, access_xenobiology, access_ai_upload, - access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_minisat, access_mineral_storeroom) - minimal_access = list(access_eva, access_rd, access_heads, access_tox, access_genetics, access_morgue, + access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_minisat, access_mineral_storeroom, access_network) + minimal_access = list(access_eva, access_rd, access_heads, access_tox, access_genetics, access_morgue, access_tox_storage, access_tech_storage, access_teleporter, access_sec_doors, access_research, access_robotics, access_xenobiology, access_ai_upload, - access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_minisat, access_maint_tunnels, access_mineral_storeroom) - minimal_player_age = 21 - exp_requirements = 600 - exp_type = EXP_TYPE_CREW - - // All science-y guys get bonuses for maxing out their tech. + access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_minisat, access_maint_tunnels, access_mineral_storeroom, access_network) + minimal_player_age = 21 + exp_requirements = 600 + exp_type = EXP_TYPE_CREW + + // All science-y guys get bonuses for maxing out their tech. required_objectives = list( - /datum/job_objective/further_research + /datum/job_objective/further_research ) outfit = /datum/outfit/job/rd @@ -46,24 +46,25 @@ satchel = /obj/item/weapon/storage/backpack/satchel_tox dufflebag = /obj/item/weapon/storage/backpack/duffel/science - -/datum/job/scientist - title = "Scientist" - flag = SCIENTIST - department_flag = MEDSCI - total_positions = 6 - spawn_positions = 6 - is_science = 1 - supervisors = "the research director" - selection_color = "#ffeeff" - access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch, access_mineral_storeroom) - minimal_access = list(access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch, access_maint_tunnels, access_mineral_storeroom) - alt_titles = list("Xenoarcheologist", "Anomalist", "Plasma Researcher", "Xenobiologist", "Chemical Researcher") - minimal_player_age = 3 - - // All science-y guys get bonuses for maxing out their tech. + +/datum/job/scientist + title = "Scientist" + flag = SCIENTIST + department_flag = MEDSCI + total_positions = 6 + spawn_positions = 6 + is_science = 1 + supervisors = "the research director" + selection_color = "#ffeeff" + access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch, access_mineral_storeroom) + minimal_access = list(access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch, access_maint_tunnels, access_mineral_storeroom) + alt_titles = list("Xenoarcheologist", "Anomalist", "Plasma Researcher", "Xenobiologist", "Chemical Researcher") + minimal_player_age = 3 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW + // All science-y guys get bonuses for maxing out their tech. required_objectives = list( - /datum/job_objective/further_research + /datum/job_objective/further_research ) outfit = /datum/outfit/job/scientist @@ -84,23 +85,25 @@ dufflebag = /obj/item/weapon/storage/backpack/duffel/science -/datum/job/roboticist - title = "Roboticist" - flag = ROBOTICIST - department_flag = MEDSCI - total_positions = 2 - spawn_positions = 2 - is_science = 1 - supervisors = "the research director" - selection_color = "#ffeeff" - access = list(access_robotics, access_tox, access_tox_storage, access_tech_storage, access_morgue, access_research, access_mineral_storeroom) //As a job that handles so many corpses, it makes sense for them to have morgue access. - minimal_access = list(access_robotics, access_tech_storage, access_morgue, access_research, access_maint_tunnels, access_mineral_storeroom) //As a job that handles so many corpses, it makes sense for them to have morgue access. - alt_titles = list("Biomechanical Engineer","Mechatronic Engineer") - minimal_player_age = 3 - +/datum/job/roboticist + title = "Roboticist" + flag = ROBOTICIST + department_flag = MEDSCI + total_positions = 2 + spawn_positions = 2 + is_science = 1 + supervisors = "the research director" + selection_color = "#ffeeff" + access = list(access_robotics, access_tox, access_tox_storage, access_tech_storage, access_morgue, access_research, access_mineral_storeroom) //As a job that handles so many corpses, it makes sense for them to have morgue access. + minimal_access = list(access_robotics, access_tech_storage, access_morgue, access_research, access_maint_tunnels, access_mineral_storeroom) //As a job that handles so many corpses, it makes sense for them to have morgue access. + alt_titles = list("Biomechanical Engineer","Mechatronic Engineer") + minimal_player_age = 3 + exp_requirements = 180 + exp_type = EXP_TYPE_CREW + required_objectives = list( - /datum/job_objective/make_cyborg, - /datum/job_objective/make_ripley + /datum/job_objective/make_cyborg, + /datum/job_objective/make_ripley ) outfit = /datum/outfit/job/roboticist diff --git a/code/game/machinery/Freezer.dm b/code/game/machinery/Freezer.dm index 0c207c8217e..244b3b04977 100644 --- a/code/game/machinery/Freezer.dm +++ b/code/game/machinery/Freezer.dm @@ -44,7 +44,7 @@ min_temperature = max(0,T0C - (170 + (T*15))) current_heat_capacity = 1000 * ((H - 1) ** 2) -/obj/machinery/atmospherics/unary/cold_sink/freezer/construction() +/obj/machinery/atmospherics/unary/cold_sink/freezer/on_construction() ..(dir,dir) /obj/machinery/atmospherics/unary/cold_sink/freezer/attackby(obj/item/I, mob/user, params) @@ -193,7 +193,7 @@ component_parts += new /obj/item/stack/cable_coil(src, 1) RefreshParts() -/obj/machinery/atmospherics/unary/heat_reservoir/heater/construction() +/obj/machinery/atmospherics/unary/heat_reservoir/heater/on_construction() ..(dir,dir) /obj/machinery/atmospherics/unary/heat_reservoir/heater/RefreshParts() diff --git a/code/game/machinery/OpTable.dm b/code/game/machinery/OpTable.dm index 0b053831b49..7cae113f0ba 100644 --- a/code/game/machinery/OpTable.dm +++ b/code/game/machinery/OpTable.dm @@ -61,8 +61,8 @@ qdel(src) return -/obj/machinery/optable/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 +/obj/machinery/optable/CanPass(atom/movable/mover, turf/target, height=0) + if(height==0) return 1 if(istype(mover) && mover.checkpass(PASSTABLE)) return 1 diff --git a/code/game/machinery/ai_slipper.dm b/code/game/machinery/ai_slipper.dm index 6ad0d3f3ecf..742a253015c 100644 --- a/code/game/machinery/ai_slipper.dm +++ b/code/game/machinery/ai_slipper.dm @@ -51,7 +51,7 @@ /obj/machinery/ai_slipper/attack_ai(mob/user) return attack_hand(user) - + /obj/machinery/ai_slipper/attack_ghost(mob/user) return attack_hand(user) @@ -93,7 +93,7 @@ if(cooldown_on || disabled) return else - new /obj/effect/effect/foam(loc) + new /obj/structure/foam(loc) uses-- cooldown_on = 1 cooldown_time = world.timeofday + 100 diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm index 083b2317b00..24bc3e0a2b6 100644 --- a/code/game/machinery/autolathe.dm +++ b/code/game/machinery/autolathe.dm @@ -37,7 +37,7 @@ var/datum/material_container/materials - var/list/categories = list("Communication", "Construction", "Electronics", "Imported", "Medical", "Miscellaneous", "Security", "Tools") + var/list/categories = list("Tools", "Electronics", "Construction", "Communication", "Security", "Machinery", "Medical", "Miscellaneous", "Dinnerware", "Imported") /obj/machinery/autolathe/New() ..() diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index fa17c5a9c67..f98c84c61ac 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -28,7 +28,7 @@ var/alarm_on = 0 var/busy = 0 var/emped = 0 //Number of consecutive EMP's on this camera - + var/toggle_message = 'sound/items/Wirecutter.ogg' /obj/machinery/camera/New() @@ -47,6 +47,7 @@ ..() if(is_station_level(z) && prob(3) && !start_active) toggle_cam() + wires.CutAll() /obj/machinery/camera/Destroy() toggle_cam(null, 0) //kick anyone viewing out @@ -109,7 +110,7 @@ /obj/machinery/camera/blob_act() qdel(src) return - + /obj/machinery/camera/attack_ghost(mob/user) if(panel_open) wires.Interact(user) diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm index aa834941d78..71cc831bfdb 100644 --- a/code/game/machinery/computer/HolodeckControl.dm +++ b/code/game/machinery/computer/HolodeckControl.dm @@ -516,7 +516,7 @@ visible_message("[user] dunks [W] into the [src]!") return -/obj/structure/holohoop/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/obj/structure/holohoop/CanPass(atom/movable/mover, turf/target, height=0) if(istype(mover,/obj/item) && mover.throwing) var/obj/item/I = mover if(istype(I, /obj/item/projectile)) @@ -528,7 +528,7 @@ visible_message("\The [I] bounces off of \the [src]'s rim!") return 0 else - return ..(mover, target, height, air_group) + return ..(mover, target, height) /obj/machinery/readybutton name = "Ready Declaration Device" diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 6087bc68d08..2b3d461da4c 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -69,8 +69,8 @@ feedback_inc("alert_comms_green",1) if(SEC_LEVEL_BLUE) feedback_inc("alert_comms_blue",1) - tmp_alertlevel = 0 - + tmp_alertlevel = 0 + /obj/machinery/computer/communications/Topic(href, href_list) if(..(href, href_list)) return 1 @@ -196,9 +196,9 @@ var/text = messagetext[id] messagetitle.Remove(title) messagetext.Remove(text) - if(currmsg == id) + if(currmsg == id) currmsg = 0 - if(aicurrmsg == id) + if(aicurrmsg == id) aicurrmsg = 0 setMenuState(usr,COMM_SCREEN_MESSAGES) @@ -210,11 +210,11 @@ display_type=href_list["statdisp"] switch(display_type) if("message") - post_status("message", stat_msg1, stat_msg2) + post_status("message", stat_msg1, stat_msg2, usr) if("alert") - post_status("alert", href_list["alert"]) + post_status("alert", href_list["alert"], user = usr) else - post_status(href_list["statdisp"]) + post_status(href_list["statdisp"], user = usr) setMenuState(usr,COMM_SCREEN_STAT) if("setmsg1") @@ -378,7 +378,7 @@ list("id" = SEC_LEVEL_BLUE, "name" = "Blue"), //SEC_LEVEL_RED = list("name"="Red"), ) - + var/list/msg_data = list() for(var/i = 1; i <= messagetext.len; i++) msg_data.Add(list(list("title" = messagetitle[i], "body" = messagetext[i], "id" = i))) @@ -499,7 +499,7 @@ message_admins("[key_name_admin(user)] has recalled the shuttle - [formatJumpTo(user)].", 1) return -/obj/machinery/computer/communications/proc/post_status(var/command, var/data1, var/data2) +/proc/post_status(command, data1, data2, mob/user = null) var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435) @@ -514,7 +514,7 @@ if("message") status_signal.data["msg1"] = data1 status_signal.data["msg2"] = data2 - log_admin("STATUS: [src.fingerprintslast] set status screen message with [src]: [data1] [data2]") + log_admin("STATUS: [user] set status screen message with [src]: [data1] [data2]") //message_admins("STATUS: [user] set status screen with [PDA]. Message: [data1] [data2]") if("alert") status_signal.data["picture_state"] = data1 @@ -527,35 +527,30 @@ shuttle_master.autoEvac() return ..() +/obj/item/weapon/circuitboard/communications/New() + shuttle_caller_list += src + ..() + /obj/item/weapon/circuitboard/communications/Destroy() - - for(var/obj/machinery/computer/communications/commconsole in world) - if(istype(commconsole.loc,/turf)) - return ..() - - for(var/obj/item/weapon/circuitboard/communications/commboard in world) - if((istype(commboard.loc,/turf) || istype(commboard.loc,/obj/item/weapon/storage)) && commboard != src) - return ..() - - for(var/mob/living/silicon/ai/shuttlecaller in player_list) - if(!shuttlecaller.stat && shuttlecaller.client && istype(shuttlecaller.loc,/turf)) - return ..() - - if(GAMEMODE_IS_REVOLUTION || sent_strike_team) - return ..() - - shuttle_master.emergency.request(null, 0.3, null, "All communication consoles, boards, and AI's have been destroyed.") - log_game("All the AI's, communication consoles and boards are destroyed. Shuttle called.") - message_admins("All the AI's, communication consoles and boards are destroyed. Shuttle called.", 1) - + shuttle_caller_list -= src + shuttle_master.autoEvac() return ..() - + /proc/print_command_report(text = "", title = "Central Command Update") - for(var/obj/machinery/computer/communications/C in machines) + for(var/obj/machinery/computer/communications/C in shuttle_caller_list) if(!(C.stat & (BROKEN|NOPOWER)) && is_station_contact(C.z)) var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(C.loc) P.name = "paper- '[title]'" P.info = text + P.update_icon() C.messagetitle.Add("[title]") C.messagetext.Add(text) - P.update_icon() \ No newline at end of file + for(var/datum/computer_file/program/comm/P in shuttle_caller_list) + var/turf/T = get_turf(P.computer) + if(T && P.program_state != PROGRAM_STATE_KILLED && is_station_contact(T.z)) + if(P.computer) + var/obj/item/weapon/computer_hardware/printer/printer = P.computer.all_components[MC_PRINT] + if(printer) + printer.print_text(text, "paper- '[title]'") + P.messagetitle.Add("[title]") + P.messagetext.Add(text) \ No newline at end of file diff --git a/code/game/machinery/computer/computer.dm b/code/game/machinery/computer/computer.dm index 11778503e9d..955ed3b7e56 100644 --- a/code/game/machinery/computer/computer.dm +++ b/code/game/machinery/computer/computer.dm @@ -19,6 +19,12 @@ overlay_layer = layer ..() +/obj/machinery/computer/Destroy() + if(circuit) + qdel(circuit) + circuit = null + return ..() + /obj/machinery/computer/initialize() ..() power_change() diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm index 79696fe1c9d..7c2df327285 100644 --- a/code/game/machinery/computer/medical.dm +++ b/code/game/machinery/computer/medical.dm @@ -234,7 +234,6 @@ screen = MED_DATA_MAIN if(authenticated) - var/incapable = (usr.stat || usr.restrained() || (!in_range(src, usr) && !issilicon(usr))) if(href_list["logout"]) authenticated = null screen = null @@ -281,7 +280,7 @@ setTemp("

Are you sure you wish to delete all records?

", buttons) if(href_list["field"]) - if(incapable) + if(..()) return 1 var/a1 = active1 var/a2 = active2 @@ -289,7 +288,7 @@ if("fingerprint") if(istype(active1, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please input fingerprint hash:", "Med. records", active1.fields["fingerprint"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active1 != a1) + if(!t1 || ..() || active1 != a1) return 1 active1.fields["fingerprint"] = t1 if("sex") @@ -301,61 +300,61 @@ if("age") if(istype(active1, /datum/data/record)) var/t1 = input("Please input age:", "Med. records", active1.fields["age"], null) as num - if(!t1 || incapable || active1 != a1) + if(!t1 || ..() || active1 != a1) return 1 active1.fields["age"] = t1 if("mi_dis") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please input minor disabilities list:", "Med. records", active2.fields["mi_dis"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["mi_dis"] = t1 if("mi_dis_d") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please summarize minor dis.:", "Med. records", active2.fields["mi_dis_d"], null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["mi_dis_d"] = t1 if("ma_dis") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please input major diabilities list:", "Med. records", active2.fields["ma_dis"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["ma_dis"] = t1 if("ma_dis_d") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please summarize major dis.:", "Med. records", active2.fields["ma_dis_d"], null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["ma_dis_d"] = t1 if("alg") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please state allergies:", "Med. records", active2.fields["alg"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["alg"] = t1 if("alg_d") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please summarize allergies:", "Med. records", active2.fields["alg_d"], null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["alg_d"] = t1 if("cdi") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please state diseases:", "Med. records", active2.fields["cdi"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["cdi"] = t1 if("cdi_d") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please summarize diseases:", "Med. records", active2.fields["cdi_d"], null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["cdi_d"] = t1 if("notes") if(istype(active2, /datum/data/record)) var/t1 = copytext(html_encode(trim(input("Please summarize notes:", "Med. records", html_decode(active2.fields["notes"]), null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["notes"] = t1 if("p_stat") @@ -390,21 +389,21 @@ if("b_dna") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please input DNA hash:", "Med. records", active2.fields["b_dna"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["b_dna"] = t1 if("vir_name") var/datum/data/record/v = locate(href_list["edit_vir"]) if(v) var/t1 = copytext(trim(sanitize(input("Please input pathogen name:", "VirusDB", v.fields["name"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active1 != a1) + if(!t1 || ..() || active1 != a1) return 1 v.fields["name"] = t1 if("vir_desc") var/datum/data/record/v = locate(href_list["edit_vir"]) if(v) var/t1 = copytext(trim(sanitize(input("Please input information about pathogen:", "VirusDB", v.fields["description"], null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active1 != a1) + if(!t1 || ..() || active1 != a1) return 1 v.fields["description"] = t1 @@ -454,7 +453,7 @@ return 1 var/a2 = active2 var/t1 = copytext(trim(sanitize(input("Add Comment:", "Med. records", null, null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["comments"] += "Made by [authenticated] ([rank]) on [current_date_string] [worldtime2text()]
[t1]" @@ -465,7 +464,7 @@ if(href_list["search"]) var/t1 = input("Search String: (Name, DNA, or ID)", "Med. records", null, null) as text - if(!t1 || incapable) + if(!t1 || ..()) return 1 active1 = null active2 = null diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index bdb1110379d..6fdb90575ea 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -120,7 +120,7 @@ else security["empty"] = 1 return data - + /obj/machinery/computer/secure_data/Topic(href, href_list) if(..()) return 1 @@ -139,10 +139,12 @@ if("del_all2") for(var/datum/data/record/R in data_core.security) qdel(R) + update_all_mob_security_hud() setTemp("

All records deleted.

") if("del_r2") if(active2) qdel(active2) + update_all_mob_security_hud() if("del_rg2") if(active1) for(var/datum/data/record/R in data_core.medical) @@ -153,6 +155,7 @@ if(active2) qdel(active2) active2 = null + update_all_mob_security_hud() screen = SEC_DATA_R_LIST if("criminal") if(active2) @@ -168,8 +171,7 @@ if("released") active2.fields["criminal"] = "Released" - for(var/mob/living/carbon/human/H in mob_list) - H.sec_hud_set_security_status() + update_all_mob_security_hud() if("rank") if(active1) active1.fields["rank"] = temp_href[2] @@ -208,7 +210,6 @@ screen = SEC_DATA_R_LIST if(authenticated) - var/incapable = (usr.stat || usr.restrained() || (!in_range(src, usr) && !issilicon(usr))) if(href_list["logout"]) authenticated = null screen = null @@ -247,24 +248,6 @@ active2 = M screen = SEC_DATA_RECORD - /*else if("s_fingerprint") - var/t1 = input("Search String: (Fingerprint)", "Secure. records", null, null) as text - if(!t1 || usr.stat || !authenticated || usr.restrained() || (!in_range(src, usr) && (!issilicon(usr))) - return - active1 = null - active2 = null - t1 = lowertext(t1) - for(var/datum/data/record/R in data_core.general) - if(lowertext(R.fields["fingerprint"]) == t1) - active1 = R - if(!active1) - setTemp("Could not locate record [t1].") - else - for(var/datum/data/record/E in data_core.security) - if((E.fields["name"] == active1.fields["name"] && E.fields["id"] == active1.fields["id"])) - active2 = E - screen = SEC_DATA_RECORD */ - else if(href_list["del_all"]) var/list/buttons = list() buttons[++buttons.len] = list("name" = "Yes", "icon" = "check", "href" = "del_all2=1", "status" = null) @@ -363,7 +346,7 @@ if(istype(active2, /datum/data/record)) var/a2 = active2 var/t1 = copytext(trim(sanitize(input("Add Comment:", "Secure. records", null, null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["comments"] += "Made by [authenticated] ([rank]) on [current_date_string] [worldtime2text()]
[t1]" @@ -373,7 +356,7 @@ active2.fields["comments"] -= active2.fields["comments"][index] if(href_list["field"]) - if(incapable) + if(..()) return 1 var/a1 = active1 var/a2 = active2 @@ -381,7 +364,7 @@ if("name") if(istype(active1, /datum/data/record)) var/t1 = reject_bad_name(input("Please input name:", "Secure. records", active1.fields["name"], null) as text) - if(!t1 || !length(trim(t1)) || incapable || active1 != a1) + if(!t1 || !length(trim(t1)) || ..() || active1 != a1) return 1 active1.fields["name"] = t1 if(istype(active2, /datum/data/record)) @@ -389,7 +372,7 @@ if("id") if(istype(active1, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please input id:", "Secure. records", active1.fields["id"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active1 != a1) + if(!t1 || ..() || active1 != a1) return 1 active1.fields["id"] = t1 if(istype(active2, /datum/data/record)) @@ -397,7 +380,7 @@ if("fingerprint") if(istype(active1, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please input fingerprint hash:", "Secure. records", active1.fields["fingerprint"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active1 != a1) + if(!t1 || ..() || active1 != a1) return 1 active1.fields["fingerprint"] = t1 if("sex") @@ -409,37 +392,37 @@ if("age") if(istype(active1, /datum/data/record)) var/t1 = input("Please input age:", "Secure. records", active1.fields["age"], null) as num - if(!t1 || incapable || active1 != a1) + if(!t1 || ..() || active1 != a1) return 1 active1.fields["age"] = t1 if("mi_crim") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please input minor crimes list:", "Secure. records", active2.fields["mi_crim"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["mi_crim"] = t1 if("mi_crim_d") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please summarize minor crimes:", "Secure. records", active2.fields["mi_crim_d"], null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["mi_crim_d"] = t1 if("ma_crim") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please input major crimes list:", "Secure. records", active2.fields["ma_crim"], null) as text)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["ma_crim"] = t1 if("ma_crim_d") if(istype(active2, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please summarize major crimes:", "Secure. records", active2.fields["ma_crim_d"], null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["ma_crim_d"] = t1 if("notes") if(istype(active2, /datum/data/record)) var/t1 = copytext(html_encode(trim(input("Please summarize notes:", "Secure. records", html_decode(active2.fields["notes"]), null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active2 != a2) + if(!t1 || ..() || active2 != a2) return 1 active2.fields["notes"] = t1 if("criminal") @@ -464,13 +447,17 @@ if("species") if(istype(active1, /datum/data/record)) var/t1 = copytext(trim(sanitize(input("Please enter race:", "General records", active1.fields["species"], null) as message)), 1, MAX_MESSAGE_LEN) - if(!t1 || incapable || active1 != a1) + if(!t1 || ..() || active1 != a1) return 1 active1.fields["species"] = t1 return 1 /obj/machinery/computer/secure_data/proc/setTemp(text, list/buttons = list()) temp = list("text" = text, "buttons" = buttons, "has_buttons" = buttons.len > 0) + +/obj/machinery/computer/secure_data/proc/update_all_mob_security_hud() + for(var/mob/living/carbon/human/H in mob_list) + H.sec_hud_set_security_status() /obj/machinery/computer/secure_data/proc/create_record_photo(datum/data/record/R) // basically copy-pasted from the camera code but different enough that it has to be redone diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index 99b53415e5b..a714e24febc 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -147,7 +147,7 @@ if(component_check) playsound(src.loc, P.usesound, 50, 1) var/obj/machinery/new_machine = new src.circuit.build_path(src.loc) - new_machine.construction() + new_machine.on_construction() for(var/obj/O in new_machine.component_parts) qdel(O) new_machine.component_parts = list() diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm index de5d69c2bbc..55e1e2ba5eb 100644 --- a/code/game/machinery/cryo.dm +++ b/code/game/machinery/cryo.dm @@ -52,7 +52,7 @@ component_parts += new /obj/item/stack/cable_coil(null, 1) RefreshParts() -/obj/machinery/atmospherics/unary/cryo_cell/construction() +/obj/machinery/atmospherics/unary/cryo_cell/on_construction() ..(dir,dir) /obj/machinery/atmospherics/unary/cryo_cell/RefreshParts() diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index 50489a93a2d..d5ca725c9d2 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -29,14 +29,14 @@ var/allow_items = 1 /obj/machinery/computer/cryopod/attack_ai() - src.attack_hand() + attack_hand() /obj/machinery/computer/cryopod/attack_hand(mob/user = usr) if(stat & (NOPOWER|BROKEN)) return user.set_machine(src) - src.add_fingerprint(usr) + add_fingerprint(usr) var/dat @@ -60,7 +60,7 @@ var/mob/user = usr - src.add_fingerprint(user) + add_fingerprint(user) if(href_list["log"]) @@ -120,7 +120,7 @@ I.loc = get_turf(src) frozen_items -= I - src.updateUsrDialog() + updateUsrDialog() return /obj/item/weapon/circuitboard/cryopodcontrol @@ -230,8 +230,8 @@ // Don't send messages unless we *need* the computer, and less than five minutes have passed since last time we messaged if(!control_computer && urgent && last_no_computer_message + 5*60*10 < world.time) - log_admin("Cryopod in [src.loc.loc] could not find control computer!") - message_admins("Cryopod in [src.loc.loc] could not find control computer!") + log_admin("Cryopod in [loc.loc] could not find control computer!") + message_admins("Cryopod in [loc.loc] could not find control computer!") last_no_computer_message = world.time return control_computer != null @@ -296,7 +296,7 @@ cloner.records.Remove(R) //Delete all items not on the preservation list. - var/list/items = src.contents + var/list/items = contents items -= occupant // Don't delete the occupant items -= announce // or the autosay radio. @@ -322,7 +322,19 @@ control_computer.frozen_items += W W.loc = null else - W.loc = src.loc + W.loc = loc + + // Skip past any cult sacrifice objective using this person + if(GAMEMODE_IS_CULT && is_sacrifice_target(occupant.mind)) + var/datum/game_mode/cult/cult_mode = ticker.mode + var/list/p_s_t = cult_mode.get_possible_sac_targets() + if(p_s_t.len) + cult_mode.sacrifice_target = pick(p_s_t) + for(var/datum/mind/H in ticker.mode.cult) + if(H.current) + to_chat(H.current, "[ticker.mode.cultdat.entity_name] murmurs, [occupant] is beyond your reach. Sacrifice [cult_mode.sacrifice_target.current] instead...") + else + cult_mode.bypass_phase() //Update any existing objectives involving this mob. for(var/datum/objective/O in all_objectives) @@ -444,7 +456,7 @@ if(do_after(user, 20, target = G:affecting)) if(!M || !G || !G:affecting) return - if(src.occupant) + if(occupant) to_chat(user, "\The [src] is in use.") return @@ -480,7 +492,7 @@ message_admins("[key_name_admin(M)] has entered a stasis pod. (JMP)") //Despawning occurs when process() is called with an occupant without a client. - src.add_fingerprint(M) + add_fingerprint(M) /obj/machinery/cryopod/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob) @@ -531,6 +543,9 @@ willing = 1 if(willing) + if(!Adjacent(L)) + to_chat(user, "You're not close enough to \the [src].") + return if(L == user) visible_message("[user] starts climbing into the cryo pod.") else @@ -539,7 +554,7 @@ if(do_after(user, 20, target = L)) if(!L) return - if(src.occupant) + if(occupant) to_chat(user, "\The [src] is in use.") return L.forceMove(src) @@ -571,7 +586,7 @@ message_admins("[key_name_admin(L)] has entered a stasis pod.") //Despawning occurs when process() is called with an occupant without a client. - src.add_fingerprint(L) + add_fingerprint(L) return @@ -593,14 +608,14 @@ icon_state = base_icon_state //Eject any items that aren't meant to be in the pod. - var/list/items = src.contents + var/list/items = contents if(occupant) items -= occupant if(announce) items -= announce for(var/obj/item/W in items) W.loc = get_turf(src) - src.go_out() + go_out() add_fingerprint(usr) name = initial(name) @@ -614,7 +629,7 @@ if(usr.stat != 0 || !check_occupant_allowed(usr)) return - if(src.occupant) + if(occupant) to_chat(usr, "\The [src] is in use.") return @@ -630,13 +645,13 @@ if(!usr || !usr.client) return - if(src.occupant) + if(occupant) to_chat(usr, "\The [src] is in use.") return usr.stop_pulling() usr.forceMove(src) - src.occupant = usr + occupant = usr time_till_despawn = initial(time_till_despawn) / willing_time_divisor if(orient_right) @@ -649,7 +664,7 @@ occupant = usr time_entered = world.time - src.add_fingerprint(usr) + add_fingerprint(usr) name = "[name] ([usr.name])" return diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm index c20d8a8bd57..3ba162678ea 100644 --- a/code/game/machinery/deployable.dm +++ b/code/game/machinery/deployable.dm @@ -115,8 +115,8 @@ for reference: qdel(src) return -/obj/structure/barricade/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)//So bullets will fly over and stuff. - if(air_group || (height==0)) +/obj/structure/barricade/CanPass(atom/movable/mover, turf/target, height=0)//So bullets will fly over and stuff. + if(height==0) return 1 if(istype(mover) && mover.checkpass(PASSTABLE)) return 1 @@ -257,8 +257,8 @@ for reference: src.explode() return - CanPass(atom/movable/mover, turf/target, height=0, air_group=0)//So bullets will fly over and stuff. - if(air_group || (height==0)) + CanPass(atom/movable/mover, turf/target, height=0)//So bullets will fly over and stuff. + if(height==0) return 1 if(istype(mover) && mover.checkpass(PASSTABLE)) return 1 diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 3c2c13254cf..ecc76137b48 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -53,8 +53,8 @@ var/frozen = 0 //special condition for airlocks that are frozen shut, this will look weird on not normal airlocks because of a lack of special overlays. autoclose = 1 explosion_block = 1 - var/doorOpen = 'sound/machines/airlock.ogg' - var/doorClose = 'sound/machines/airlock.ogg' + var/doorOpen = 'sound/machines/airlock_open.ogg' + var/doorClose = 'sound/machines/airlock_close.ogg' var/doorDeni = 'sound/machines/DeniedBeep.ogg' // i'm thinkin' Deni's var/boltUp = 'sound/machines/BoltsUp.ogg' var/boltDown = 'sound/machines/BoltsDown.ogg' @@ -89,6 +89,8 @@ name = "External Airlock" icon = 'icons/obj/doors/Doorext.dmi' assembly_type = /obj/structure/door_assembly/door_assembly_ext + doorOpen = 'sound/machines/airlock_ext_open.ogg' + doorClose = 'sound/machines/airlock_ext_close.ogg' /obj/machinery/door/airlock/welded welded = 1 @@ -268,8 +270,11 @@ name = "Tranquillite Airlock" icon = 'icons/obj/doors/Doorfreezer.dmi' mineral = "tranquillite" - doorOpen = null + doorOpen = null // it's silent! doorClose = null + doorDeni = null + boltUp = null + boltDown = null /obj/machinery/door/airlock/sandstone name = "Sandstone Airlock" @@ -367,7 +372,7 @@ About the new airlock wires panel: return else /*if(src.justzap)*/ return - else if(user.hallucination > 50 && prob(10) && src.operating == 0) + else if(user.hallucination > 50 && prob(10) && !operating) to_chat(user, "You feel a powerful shock course through your body!") user.adjustStaminaLoss(50) user.AdjustStunned(5) @@ -415,10 +420,10 @@ About the new airlock wires panel: return 0 /obj/machinery/door/airlock/proc/mainPowerCablesCut() - return src.isWireCut(AIRLOCK_WIRE_MAIN_POWER1) || src.isWireCut(AIRLOCK_WIRE_MAIN_POWER2) + return src.isWireCut(AIRLOCK_WIRE_MAIN_POWER1) /obj/machinery/door/airlock/proc/backupPowerCablesCut() - return src.isWireCut(AIRLOCK_WIRE_BACKUP_POWER1) || src.isWireCut(AIRLOCK_WIRE_BACKUP_POWER2) + return src.isWireCut(AIRLOCK_WIRE_BACKUP_POWER1) /obj/machinery/door/airlock/proc/loseMainPower() main_power_lost_until = mainPowerCablesCut() ? -1 : world.time + SecondsToTicks(60) @@ -642,7 +647,7 @@ About the new airlock wires panel: if(user) src.attack_ai(user) -/obj/machinery/door/airlock/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/obj/machinery/door/airlock/CanPass(atom/movable/mover, turf/target, height=0) if(src.isElectrified()) if(istype(mover, /obj/item)) var/obj/item/i = mover @@ -683,7 +688,7 @@ About the new airlock wires panel: if(!issilicon(user) && !isobserver(user)) return STATUS_CLOSE - if(operating < 0) //emagged + if(emagged) to_chat(user, "Unable to interface: Internal error.") return STATUS_CLOSE if(!canAIControl() && !isobserver(user)) @@ -805,7 +810,7 @@ About the new airlock wires panel: return add_fingerprint(user) - if((istype(C, /obj/item/weapon/weldingtool) && !( operating ) && density)) + if((istype(C, /obj/item/weapon/weldingtool) && !operating && density)) var/obj/item/weapon/weldingtool/W = C if(W.remove_fuel(0,user)) if(frozen) @@ -836,7 +841,7 @@ About the new airlock wires panel: beingcrowbarred = 1 //derp, Agouri else beingcrowbarred = 0 - if( beingcrowbarred && p_open && (operating == -1 || (density && welded && operating != 1 && !arePowerSystemsOn() && !locked)) ) + if( beingcrowbarred && p_open && (emagged || (density && welded && (!operating || emagged) && !arePowerSystemsOn() && !locked)) ) playsound(loc, C.usesound, 100, 1) user.visible_message("[user] removes the electronics from the airlock assembly.", "You start to remove electronics from the airlock assembly.") if(do_after(user, 40 * C.toolspeed, target = src)) @@ -867,20 +872,17 @@ About the new airlock wires panel: ae = electronics electronics = null ae.loc = loc - if(operating == -1) + if(emagged) ae.icon_state = "door_electronics_smoked" operating = 0 qdel(src) return - else if(istype(C, /obj/item/weapon/crowbar/power)) + if(istype(C, /obj/item/weapon/crowbar/power) && density) if(isElectrified()) shock(user, 100)//it's like sticking a fork in a power socket return - if(!density)//already open - return - if(locked) to_chat(user, "The bolts are down, it won't budge!") return @@ -891,12 +893,17 @@ About the new airlock wires panel: if(arePowerSystemsOn()) var/obj/item/weapon/crowbar/power/P = C - playsound(src, 'sound/machines/airlock_alien_prying.ogg',100,1) //is it aliens or just the CE being a dick? + playsound(src, 'sound/machines/airlock_alien_prying.ogg', 100, 1) //is it aliens or just the CE being a dick? + user.visible_message("[user] starts forcing [src] with \the [P]...", \ + "You begin forcing [src] with \the [P]...") if(do_after(user, P.airlock_open_time, target = src)) + user.visible_message("[user] forces [src] with \the [P].", \ + "You force [src] with \the [P].") open(2) if(density && !open(2)) to_chat(user, "Despite your attempts, the [src] refuses to open.") - else if(arePowerSystemsOn()) + return + if(arePowerSystemsOn()) to_chat(user, "\blue The airlock's motors resist your efforts to force it.") else if(locked) to_chat(user, "\blue The airlock's bolts prevent it from being forced.") @@ -931,7 +938,7 @@ About the new airlock wires panel: ..() /obj/machinery/door/airlock/open(var/forced=0) - if( operating || welded || locked ) + if(operating || welded || locked || emagged) return 0 if(!forced) if( !arePowerSystemsOn() || isWireCut(AIRLOCK_WIRE_OPEN_DOOR) ) @@ -946,7 +953,7 @@ About the new airlock wires panel: return ..() /obj/machinery/door/airlock/close(var/forced=0, var/override = 0) - if((operating & !override) || welded || locked) + if((operating & !override) || welded || locked || emagged) return if(!forced) //despite the name, this wire is for general door control. @@ -1049,7 +1056,7 @@ About the new airlock wires panel: return add_fingerprint(user) - if((istype(C, /obj/item/weapon/weldingtool) && !( operating > 0 ) && density)) + if((istype(C, /obj/item/weapon/weldingtool) && !operating && density)) var/obj/item/weapon/weldingtool/W = C if(W.remove_fuel(0,user)) if(frozen) @@ -1074,7 +1081,7 @@ About the new airlock wires panel: return add_fingerprint(user) - if((istype(C, /obj/item/weapon/weldingtool) && !( operating > 0 ) && density)) + if((istype(C, /obj/item/weapon/weldingtool) && !operating && density)) var/obj/item/weapon/weldingtool/W = C if(W.remove_fuel(0,user)) if(frozen) @@ -1108,6 +1115,8 @@ About the new airlock wires panel: update_icon() /obj/machinery/door/airlock/proc/prison_open() + if(emagged) + return if(arePowerSystemsOn()) unlock() open() diff --git a/code/game/machinery/doors/airlock_control.dm b/code/game/machinery/doors/airlock_control.dm index 4904c8795fa..84ce7aeab50 100644 --- a/code/game/machinery/doors/airlock_control.dm +++ b/code/game/machinery/doors/airlock_control.dm @@ -26,7 +26,7 @@ obj/machinery/door/airlock/receive_signal(datum/signal/signal) execute_current_command() obj/machinery/door/airlock/proc/execute_current_command() - if(operating) + if(operating || emagged) return //emagged or busy doing something else if(!cur_command) diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm index 66547ff0759..ecdd959f717 100644 --- a/code/game/machinery/doors/brigdoors.dm +++ b/code/game/machinery/doors/brigdoors.dm @@ -37,6 +37,7 @@ Radio = new /obj/item/device/radio(src) Radio.listening = 0 Radio.config(list("Security" = 0)) + Radio.follow_target = src pixel_x = ((dir & 3)? (0) : (dir == 4 ? 32 : -32)) pixel_y = ((dir & 3)? (dir ==1 ? 24 : -32) : (0)) diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index e1532051632..2a42b71e7f2 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -39,7 +39,15 @@ else layer = open_layer + update_dir() + update_freelook_sight() + airlocks += src +/obj/machinery/door/setDir(newdir) + ..() + update_dir() + +/obj/machinery/door/proc/update_dir() if(width > 1) if(dir in list(EAST, WEST)) bound_width = width * world.icon_size @@ -48,10 +56,6 @@ bound_width = world.icon_size bound_height = width * world.icon_size - update_freelook_sight() - airlocks += src - return - /obj/machinery/door/initialize() air_update_turf(1) ..() @@ -67,7 +71,8 @@ return ..() /obj/machinery/door/Bumped(atom/AM) - if(p_open || operating) return + if(p_open || operating || emagged) + return if(isliving(AM)) var/mob/living/M = AM if(world.time - M.last_bumped <= 10) return //Can bump-open one airlock per second. This is to prevent shock spam. @@ -87,8 +92,7 @@ return -/obj/machinery/door/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group) return 0 +/obj/machinery/door/CanPass(atom/movable/mover, turf/target, height=0) if(istype(mover) && mover.checkpass(PASSGLASS)) return !opacity return !density @@ -96,14 +100,14 @@ /obj/machinery/door/CanAtmosPass() return !density -/obj/machinery/door/proc/bumpopen(mob/user as mob) +/obj/machinery/door/proc/bumpopen(mob/user) if(operating) return add_fingerprint(user) if(!requiresID()) user = null - if(density) + if(density && !emagged) if(allowed(user) || emergency == 1) open() if(istype(user, /mob/living/simple_animal/bot)) @@ -132,11 +136,12 @@ if(istype(I, /obj/item/device/detective_scanner)) return - if(operating || isrobot(user)) + if(isrobot(user)) return //borgs can't attack doors open because it conflicts with their AI-like interaction with them. add_fingerprint(user) - + if(operating || emagged) + return if(density && (istype(I, /obj/item/weapon/card/emag) || istype(I, /obj/item/weapon/melee/energy/blade))) emag_act(user) return 1 @@ -151,12 +156,12 @@ if(density) do_animate("deny") -/obj/machinery/door/emag_act(user as mob) +/obj/machinery/door/emag_act(mob/user) if(density) flick("door_spark", src) sleep(6) open() - operating = -1 + emagged = 1 return 1 /obj/machinery/door/blob_act() @@ -213,11 +218,11 @@ /obj/machinery/door/proc/open() if(!density) return 1 - if(operating > 0) + if(operating) return if(!ticker) return 0 - if(!operating) operating = 1 + operating = 1 do_animate("opening") set_opacity(0) @@ -240,7 +245,7 @@ /obj/machinery/door/proc/close() if(density) return 1 - if(operating > 0) + if(operating) return operating = 1 diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 63fed84088a..dbbe53055a4 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -37,6 +37,14 @@ return ..() return 0 +/obj/machinery/door/firedoor/ex_act(severity) + switch(severity) + if(1.0) + qdel(src) + if(2.0) + if(prob(50)) + qdel(src) + /obj/machinery/door/firedoor/power_change() if(powered(power_channel)) stat &= ~NOPOWER @@ -93,7 +101,6 @@ user.visible_message("[user] forces \the [src] with [C].", "You force \the [src] with [C].") if(density) - autoclose = TRUE open() else close() @@ -103,6 +110,7 @@ return add_fingerprint(user) + user.changeNext_move(CLICK_CD_MELEE) if(can_force && (!glass || user.a_intent != I_HELP)) user.visible_message("[user] begins forcing \the [src].", \ @@ -110,10 +118,8 @@ if(do_after(user, force_open_time, target = src)) user.visible_message("[user] forces \the [src].", \ "You force \the [src].") - autoclose = TRUE open() else if(glass) - user.changeNext_move(CLICK_CD_MELEE) user.visible_message("[user] bangs on \the [src].", "You bang on \the [src].") playsound(get_turf(src), 'sound/effects/Glassknock.ogg', 10, 1) @@ -136,8 +142,10 @@ switch(animation) if("opening") flick("door_opening", src) + playsound(src, 'sound/machines/airlock_ext_open.ogg', 30, 1) if("closing") flick("door_closing", src) + playsound(src, 'sound/machines/airlock_ext_close.ogg', 30, 1) /obj/machinery/door/firedoor/update_icon() overlays.Cut() @@ -160,9 +168,12 @@ active_alarm = FALSE update_icon() -/obj/machinery/door/firedoor/open() +/obj/machinery/door/firedoor/open(auto_close = TRUE) . = ..() - latetoggle() + latetoggle(auto_close) + + if(auto_close) + autoclose = TRUE /obj/machinery/door/firedoor/close() . = ..() @@ -174,26 +185,26 @@ if(active_alarm) . = ..() -/obj/machinery/door/firedoor/proc/latetoggle() +/obj/machinery/door/firedoor/proc/latetoggle(auto_close = TRUE) if(operating || stat & NOPOWER || !nextstate) return switch(nextstate) if(OPEN) nextstate = null - open() + open(auto_close) if(CLOSED) nextstate = null close() -/obj/machinery/door/firedoor/proc/forcetoggle(magic = FALSE) +/obj/machinery/door/firedoor/proc/forcetoggle(magic = FALSE, auto_close = TRUE) if(!magic && (operating || stat & NOPOWER)) return if(density) - open() + open(auto_close) else close() -/obj/machinery/door/firedoor/proc/deconstruct(disassembled = TRUE) +/obj/machinery/door/firedoor/deconstruct(disassembled = TRUE) if(can_deconstruct) var/obj/structure/firelock_frame/F = new assembly_type(get_turf(src)) if(disassembled) diff --git a/code/game/machinery/doors/poddoor.dm b/code/game/machinery/doors/poddoor.dm index de3c4514bb5..dc156972f6e 100644 --- a/code/game/machinery/doors/poddoor.dm +++ b/code/game/machinery/doors/poddoor.dm @@ -46,25 +46,25 @@ src.add_fingerprint(user) if(!( istype(C, /obj/item/weapon/crowbar) || (istype(C, /obj/item/weapon/twohanded/fireaxe) && C:wielded == 1) )) return - if((src.density && (stat & NOPOWER) && !( src.operating ))) + if((src.density && (stat & NOPOWER) && !operating)) spawn( 0 ) - src.operating = 1 + operating = 1 flick("pdoorc0", src) src.icon_state = "pdoor0" src.set_opacity(0) sleep(15) src.density = 0 - src.operating = 0 + operating = 0 return return /obj/machinery/door/poddoor/open() - if(src.operating == 1) //doors can still open when emag-disabled + if(operating || emagged) //doors can still open when emag-disabled return if(!ticker) return 0 - if(!src.operating) //in case of emag - src.operating = 1 + if(!operating) //in case of emag + operating = 1 flick("pdoorc0", src) src.icon_state = "pdoor0" src.set_opacity(0) @@ -74,17 +74,17 @@ air_update_turf(1) update_freelook_sight() - if(operating == 1) //emag again - src.operating = 0 + if(operating) //emag again + operating = 0 if(autoclose) spawn(150) autoclose() return 1 /obj/machinery/door/poddoor/close() - if(src.operating) + if(operating) return - src.operating = 1 + operating = 1 flick("pdoorc1", src) src.icon_state = "pdoor1" src.set_opacity(initial(opacity)) @@ -95,7 +95,7 @@ src.density = 1 sleep(5) - src.operating = 0 + operating = 0 return /obj/machinery/door/poddoor/multi_tile // Whoever wrote the old code for multi-tile spesspod doors needs to burn in hell. diff --git a/code/game/machinery/doors/shutters.dm b/code/game/machinery/doors/shutters.dm index 5375e9fe084..08f67863760 100644 --- a/code/game/machinery/doors/shutters.dm +++ b/code/game/machinery/doors/shutters.dm @@ -30,7 +30,7 @@ return /obj/machinery/door/poddoor/shutters/open() - if(operating == 1) //doors can still open when emag-disabled + if(operating || emagged) //doors can still open when emag-disabled return if(!ticker) return 0 @@ -44,7 +44,7 @@ air_update_turf(1) update_freelook_sight() - if(operating == 1) //emag again + if(operating) //emag again operating = 0 if(autoclose) spawn(150) diff --git a/code/game/machinery/doors/unpowered.dm b/code/game/machinery/doors/unpowered.dm index 90e71dc7b83..a8236f0817c 100644 --- a/code/game/machinery/doors/unpowered.dm +++ b/code/game/machinery/doors/unpowered.dm @@ -3,20 +3,18 @@ var/locked = 0 explosion_block = 1 - Bumped(atom/AM) - if(src.locked) - return - ..() +/obj/machinery/door/unpowered/Bumped(atom/AM) + if(locked) return + ..() - attackby(obj/item/I as obj, mob/user as mob, params) - if(istype(I, /obj/item/weapon/card/emag)||istype(I, /obj/item/weapon/melee/energy/blade)) return - if(src.locked) return - ..() +/obj/machinery/door/unpowered/attackby(obj/item/I, mob/user, params) + if(istype(I, /obj/item/weapon/card/emag) || istype(I, /obj/item/weapon/melee/energy/blade)) return - - + if(locked) + return + return ..() /obj/machinery/door/unpowered/shuttle icon = 'icons/turf/shuttle.dmi' diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 44af5be4cb0..d29b9d78c87 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -97,7 +97,7 @@ return 1 /obj/machinery/door/window/open(var/forced=0) - if(operating == 1) //doors can still open when emag-disabled + if(operating) //doors can still open when emag-disabled return 0 if(!ticker) return 0 @@ -119,7 +119,7 @@ air_update_turf(1) update_freelook_sight() - if(operating == 1) //emag again + if(operating) //emag again operating = 0 return 1 @@ -192,7 +192,7 @@ /obj/machinery/door/window/attack_ai(mob/user) return attack_hand(user) - + /obj/machinery/door/window/attack_ghost(mob/user) if(user.can_advanced_admin_interact()) return attack_hand(user) @@ -228,10 +228,11 @@ return attackby(user, user) /obj/machinery/door/window/emag_act(mob/user, obj/weapon) - if(density) - operating = -1 + if(!operating && density && !emagged) + operating = 1 flick("[base_state]spark", src) sleep(6) + operating = 0 desc += "
Its access panel is smoking slightly." if(istype(weapon, /obj/item/weapon/melee/energy/blade)) var/obj/item/weapon/melee/energy/blade/B diff --git a/code/game/machinery/firealarm.dm b/code/game/machinery/firealarm.dm index b40263599f5..19400444fb8 100644 --- a/code/game/machinery/firealarm.dm +++ b/code/game/machinery/firealarm.dm @@ -44,7 +44,7 @@ FIRE ALARM icon_state = "firex" else if(stat & NOPOWER) icon_state = "firep" - else if(!src.detecting) + else if(!detecting) icon_state = "fire1" else icon_state = "fire0" @@ -61,15 +61,15 @@ FIRE ALARM if(!emagged && detecting && temperature > T0C + 200) alarm() // added check of detector status here -/obj/machinery/firealarm/attack_ai(mob/user as mob) - src.add_hiddenprint(user) - return src.attack_hand(user) +/obj/machinery/firealarm/attack_ai(mob/user) + add_hiddenprint(user) + return attack_hand(user) -/obj/machinery/firealarm/attack_ghost(mob/user as mob) - return src.attack_hand(user) +/obj/machinery/firealarm/attack_ghost(mob/user) + ui_interact(user) /obj/machinery/firealarm/bullet_act(BLAH) - return src.alarm() + return alarm() /obj/machinery/firealarm/emp_act(severity) @@ -77,8 +77,8 @@ FIRE ALARM alarm(rand(30/severity, 60/severity)) ..() -/obj/machinery/firealarm/attackby(obj/item/W as obj, mob/user as mob, params) - src.add_fingerprint(user) +/obj/machinery/firealarm/attackby(obj/item/W, mob/user, params) + add_fingerprint(user) if(istype(W, /obj/item/weapon/screwdriver) && buildstage == 2) wiresexposed = !wiresexposed @@ -97,7 +97,7 @@ FIRE ALARM else if(istype(W, /obj/item/weapon/wirecutters)) // cutting the wires out to_chat(user, "You cut the wires!") - playsound(src.loc, W.usesound, 50, 1) + playsound(loc, W.usesound, 50, 1) var/obj/item/stack/cable_coil/new_coil = new /obj/item/stack/cable_coil() new_coil.amount = 5 new_coil.loc = user.loc @@ -165,7 +165,7 @@ FIRE ALARM stat |= NOPOWER update_icon() -/obj/machinery/firealarm/attack_hand(mob/user as mob) +/obj/machinery/firealarm/attack_hand(mob/user) if(stat & (NOPOWER|BROKEN) || buildstage != 2) return 1 @@ -221,10 +221,10 @@ FIRE ALARM else if(href_list["tp"]) var/tp = text2num(href_list["tp"]) time += tp - time = min(max(round(src.time), 0), 120) + time = min(max(round(time), 0), 120) /obj/machinery/firealarm/proc/reset() - if(!( src.working )) + if(!( working )) return var/area/A = get_area(src) A.fire_reset() @@ -233,23 +233,23 @@ FIRE ALARM return /obj/machinery/firealarm/proc/alarm(var/duration = 0) - if(!( src.working)) + if(!( working)) return var/area/A = get_area(src) for(var/obj/machinery/firealarm/FA in A) fire_alarm.triggerAlarm(loc, FA, duration) update_icon() - //playsound(src.loc, 'sound/ambience/signal.ogg', 75, 0) + //playsound(loc, 'sound/ambience/signal.ogg', 75, 0) return -/obj/machinery/firealarm/New(loc, dir, building) +/obj/machinery/firealarm/New(location, direction, building) ..() - if(loc) - src.loc = loc + if(location) + loc = location - if(dir) - src.dir = dir + if(direction) + dir = direction if(building) buildstage = 0 @@ -257,11 +257,11 @@ FIRE ALARM pixel_x = (dir & 3)? 0 : (dir == 4 ? -24 : 24) pixel_y = (dir & 3)? (dir ==1 ? -24 : 24) : 0 - if(is_station_contact(src.z)) + if(is_station_contact(z)) if(security_level) - src.overlays += image('icons/obj/monitors.dmi', "overlay_[get_security_level()]") + overlays += image('icons/obj/monitors.dmi', "overlay_[get_security_level()]") else - src.overlays += image('icons/obj/monitors.dmi', "overlay_green") + overlays += image('icons/obj/monitors.dmi', "overlay_green") update_icon() @@ -302,7 +302,7 @@ Just a object used in constructing fire alarms return master_area=A -/obj/machinery/partyalarm/attack_hand(mob/user as mob) +/obj/machinery/partyalarm/attack_hand(mob/user) if((user.stat && !isobserver(user)) || stat & (NOPOWER|BROKEN)) return diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index 9e4e8d5745c..636b36cc416 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -3,7 +3,6 @@ icon = 'icons/obj/iv_drip.dmi' icon_state = "iv_drip" anchored = 0 - density = 1 var/mob/living/carbon/human/attached = null var/mode = 1 // 1 is injecting, 0 is taking blood. var/obj/item/weapon/reagent_containers/beaker = null diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index 90c4d82befe..e5f4b3fc71f 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -396,15 +396,18 @@ Class Procs: /obj/machinery/proc/default_deconstruction_crowbar(var/obj/item/weapon/crowbar/C, var/ignore_panel = 0) if(istype(C) && (panel_open || ignore_panel)) playsound(loc, C.usesound, 50, 1) - spawn_frame() - for(var/obj/item/I in component_parts) - if(I.reliability != 100 && crit_fail) - I.crit_fail = 1 - I.forceMove(loc) - qdel(src) + deconstruct() return 1 return 0 +/obj/machinery/proc/deconstruct(disassembled = TRUE) + on_deconstruction() + spawn_frame() + for(var/obj/item/I in component_parts) + if(I.reliability != 100 && crit_fail) + I.crit_fail = 1 + I.forceMove(loc) + qdel(src) /obj/machinery/proc/spawn_frame() var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(loc) @@ -490,18 +493,6 @@ Class Procs: if(user.research_scanner && component_parts) display_parts(user) -/obj/machinery/proc/dismantle() - playsound(loc, 'sound/items/Crowbar.ogg', 50, 1) - var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(loc) - M.state = 2 - M.icon_state = "box_1" - for(var/obj/I in component_parts) - if(I.reliability != 100 && crit_fail) - I.crit_fail = 1 - I.loc = loc - qdel(src) - return 1 - /obj/machinery/proc/on_assess_perp(mob/living/carbon/human/perp) return 0 @@ -573,7 +564,10 @@ Class Procs: return 0 //called on machinery construction (i.e from frame to machinery) but not on initialization -/obj/machinery/proc/construction() +/obj/machinery/proc/on_construction() + return + +/obj/machinery/proc/on_deconstruction() return /obj/machinery/proc/can_be_overridden() diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 428a9eeb8e9..cf9f97ee6bb 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -156,7 +156,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co update_icon() /obj/machinery/newscaster/attack_ghost(mob/user) - return attack_hand(user) + ui_interact(user) /obj/machinery/newscaster/attack_hand(mob/user) if(..()) diff --git a/code/game/machinery/overview.dm b/code/game/machinery/overview.dm index 734bb09f60b..e98c4e90c30 100644 --- a/code/game/machinery/overview.dm +++ b/code/game/machinery/overview.dm @@ -258,7 +258,7 @@ else colour = rgb(255,128,128) - //if(istype(AM, /obj/effect/blob)) + //if(istype(AM, /obj/structure/blob)) // colour = rgb(255,0,255) var/area/A = T.loc diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index ef42de6ca60..9af2e836ef9 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -153,11 +153,11 @@ src.pipe_type = PIPE_OMNI_FILTER else if(istype(make_from, /obj/machinery/atmospherics/binary/circulator)) src.pipe_type = PIPE_CIRCULATOR - + var/obj/machinery/atmospherics/trinary/triP = make_from if(istype(triP) && triP.flipped) src.flipped = 1 - + var/obj/machinery/atmospherics/binary/circulator/circP = make_from if(istype(circP) && circP.side == circP.CIRC_RIGHT) src.flipped = 1 @@ -282,7 +282,7 @@ PIPE_INSULATED_BENT, \ PIPE_SUPPLY_BENT, \ PIPE_SCRUBBERS_BENT) - + // rotate the pipe item clockwise /obj/item/pipe/verb/rotate() @@ -292,7 +292,7 @@ if( usr.stat || usr.restrained() ) return - + if(pipe_type == PIPE_CIRCULATOR) flip() return @@ -302,7 +302,7 @@ fixdir() return - + /obj/item/pipe/verb/flip() set category = "Object" set name = "Flip Pipe" @@ -342,11 +342,11 @@ /obj/item/pipe/proc/get_pipe_dir() if(!dir) return 0 - + var/direct = dir if(flipped) - direct = turn(dir, 45) - + direct = turn(dir, 45) + var/flip = turn(direct, 180) var/cw = turn(direct, -90) var/acw = turn(direct, 90) @@ -415,7 +415,7 @@ return dir else return 0 - + /obj/item/pipe/proc/unflip(var/direction) if(!(direction in cardinal)) return turn(direction, 45) @@ -440,12 +440,12 @@ if(!istype(W, /obj/item/weapon/wrench)) return ..() - + if(!isturf(src.loc)) return 1 fixdir() - + var/pipe_dir = get_pipe_dir() for(var/obj/machinery/atmospherics/M in src.loc) @@ -456,79 +456,79 @@ switch(pipe_type) //What kind of heartless person thought of doing this? if(PIPE_SIMPLE_STRAIGHT, PIPE_SIMPLE_BENT) var/obj/machinery/atmospherics/pipe/simple/P = new( src.loc ) - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) if(PIPE_SUPPLY_STRAIGHT, PIPE_SUPPLY_BENT) var/obj/machinery/atmospherics/pipe/simple/hidden/supply/P = new( src.loc ) - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) if(PIPE_SCRUBBERS_STRAIGHT, PIPE_SCRUBBERS_BENT) var/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers/P = new( src.loc ) - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) if(PIPE_UNIVERSAL) var/obj/machinery/atmospherics/pipe/simple/hidden/universal/P = new( src.loc ) - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) if(PIPE_HE_STRAIGHT, PIPE_HE_BENT) var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/P = new ( src.loc ) P.initialize_directions_he = pipe_dir - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) if(PIPE_CONNECTOR) // connector var/obj/machinery/atmospherics/unary/portables_connector/C = new( src.loc ) if(pipename) C.name = pipename - C.construction(dir, pipe_dir, color) + C.on_construction(dir, pipe_dir, color) if(PIPE_MANIFOLD) //manifold var/obj/machinery/atmospherics/pipe/manifold/M = new( src.loc ) - M.construction(dir, pipe_dir, color) + M.on_construction(dir, pipe_dir, color) if(PIPE_SUPPLY_MANIFOLD) //manifold var/obj/machinery/atmospherics/pipe/manifold/hidden/supply/M = new( src.loc ) - M.construction(dir, pipe_dir, color) + M.on_construction(dir, pipe_dir, color) if(PIPE_SCRUBBERS_MANIFOLD) //manifold var/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers/M = new( src.loc ) - M.construction(dir, pipe_dir, color) + M.on_construction(dir, pipe_dir, color) if(PIPE_MANIFOLD4W) //4-way manifold var/obj/machinery/atmospherics/pipe/manifold4w/M = new( src.loc ) - M.construction(dir, pipe_dir, color) - + M.on_construction(dir, pipe_dir, color) + if(PIPE_SUPPLY_MANIFOLD4W) //4-way manifold var/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply/M = new( src.loc ) - M.construction(dir, pipe_dir, color) + M.on_construction(dir, pipe_dir, color) if(PIPE_SCRUBBERS_MANIFOLD4W) //4-way manifold var/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers/M = new( src.loc ) - M.construction(dir, pipe_dir, color) + M.on_construction(dir, pipe_dir, color) if(PIPE_JUNCTION) var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction/P = new ( src.loc ) P.initialize_directions_he = src.get_hdir() - P.construction(dir, get_pdir(), color) + P.on_construction(dir, get_pdir(), color) if(PIPE_UVENT) //unary vent var/obj/machinery/atmospherics/unary/vent_pump/V = new( src.loc ) - V.construction(dir, pipe_dir, color) + V.on_construction(dir, pipe_dir, color) if(PIPE_MVALVE) //manual valve var/obj/machinery/atmospherics/binary/valve/V = new( src.loc) if(pipename) V.name = pipename - V.construction(dir, get_pdir(), color) - + V.on_construction(dir, get_pdir(), color) + if(PIPE_DVALVE) var/obj/machinery/atmospherics/binary/valve/digital/V = new( src.loc ) if(pipename) V.name = pipename - V.construction(dir, get_pdir(), color) - + V.on_construction(dir, get_pdir(), color) + if(PIPE_PUMP) //gas pump var/obj/machinery/atmospherics/binary/pump/P = new(src.loc) - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) if(PIPE_GAS_FILTER, PIPE_GAS_MIXER, PIPE_TVALVE, PIPE_DTVALVE) var/obj/machinery/atmospherics/trinary/P @@ -544,81 +544,81 @@ P.flipped = flipped if(pipename) P.name = pipename - P.construction(unflip(dir), pipe_dir, color) - + P.on_construction(unflip(dir), pipe_dir, color) + if(PIPE_CIRCULATOR) //circulator var/obj/machinery/atmospherics/binary/circulator/C = new(src.loc) if(flipped) C.side = C.CIRC_RIGHT if(pipename) C.name = pipename - C.construction(C.dir, C.initialize_directions, color) + C.on_construction(C.dir, C.initialize_directions, color) if(PIPE_SCRUBBER) //scrubber var/obj/machinery/atmospherics/unary/vent_scrubber/S = new(src.loc) if(pipename) S.name = pipename - S.construction(dir, pipe_dir, color) + S.on_construction(dir, pipe_dir, color) if(PIPE_INSULATED_STRAIGHT, PIPE_INSULATED_BENT) var/obj/machinery/atmospherics/pipe/simple/insulated/P = new( src.loc ) - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) if(PIPE_CAP) var/obj/machinery/atmospherics/pipe/cap/C = new(src.loc) - C.construction(dir, pipe_dir, color) + C.on_construction(dir, pipe_dir, color) if(PIPE_SUPPLY_CAP) var/obj/machinery/atmospherics/pipe/cap/hidden/supply/C = new(src.loc) - C.construction(dir, pipe_dir, color) + C.on_construction(dir, pipe_dir, color) if(PIPE_SCRUBBERS_CAP) var/obj/machinery/atmospherics/pipe/cap/hidden/scrubbers/C = new(src.loc) - C.construction(dir, pipe_dir, color) + C.on_construction(dir, pipe_dir, color) if(PIPE_PASSIVE_GATE) //passive gate var/obj/machinery/atmospherics/binary/passive_gate/P = new(src.loc) if(pipename) P.name = pipename - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) if(PIPE_VOLUME_PUMP) //volume pump var/obj/machinery/atmospherics/binary/volume_pump/P = new(src.loc) if(pipename) P.name = pipename - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) if(PIPE_HEAT_EXCHANGE) // heat exchanger var/obj/machinery/atmospherics/unary/heat_exchanger/C = new( src.loc ) if(pipename) C.name = pipename - C.construction(dir, pipe_dir, color) + C.on_construction(dir, pipe_dir, color) if(PIPE_INJECTOR) // air injector var/obj/machinery/atmospherics/unary/outlet_injector/P = new( src.loc ) if(pipename) P.name = pipename - P.construction(dir, pipe_dir, color) - + P.on_construction(dir, pipe_dir, color) + if(PIPE_DP_VENT) var/obj/machinery/atmospherics/binary/dp_vent_pump/P = new(src.loc) if(pipename) P.name = pipename - P.construction(dir, pipe_dir, color) - + P.on_construction(dir, pipe_dir, color) + if(PIPE_PASV_VENT) var/obj/machinery/atmospherics/unary/passive_vent/P = new(src.loc) if(pipename) P.name = pipename - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) if(PIPE_OMNI_MIXER) var/obj/machinery/atmospherics/omni/mixer/P = new(loc) - P.construction(dir, pipe_dir, color) - + P.on_construction(dir, pipe_dir, color) + if(PIPE_OMNI_FILTER) var/obj/machinery/atmospherics/omni/filter/P = new(loc) - P.construction(dir, pipe_dir, color) + P.on_construction(dir, pipe_dir, color) playsound(src.loc, W.usesound, 50, 1) user.visible_message( \ diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm index fad1ae8de2d..339d28ce80c 100644 --- a/code/game/machinery/shieldgen.dm +++ b/code/game/machinery/shieldgen.dm @@ -29,8 +29,8 @@ ..() move_update_air(T) -/obj/machinery/shield/CanPass(atom/movable/mover, turf/target, height, air_group) - if(!height || air_group) return 0 +/obj/machinery/shield/CanPass(atom/movable/mover, turf/target, height) + if(!height) return 0 else return ..() /obj/machinery/shield/CanAtmosPass(var/turf/T) @@ -600,8 +600,8 @@ return -/obj/machinery/shieldwall/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 +/obj/machinery/shieldwall/CanPass(atom/movable/mover, turf/target, height=0) + if(height==0) return 1 if(istype(mover) && mover.checkpass(PASSGLASS)) return prob(20) diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 183bd35da56..071b24dd6d6 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -1162,13 +1162,6 @@ /obj/item/weapon/screwdriver = 5,/obj/item/weapon/crowbar = 5) //everything after the power cell had no amounts, I improvised. -Sayu - -/obj/machinery/vending/eva - name = "\improper Hardsuit Kits" - desc = "Conversion kits for your alien hardsuit needs." - products = list(/obj/item/device/modkit = 6,/obj/item/device/modkit/tajaran = 6,/obj/item/device/modkit/unathi = 6,/obj/item/device/modkit/skrell = 6,/obj/item/device/modkit/vox = 6) - - /obj/machinery/vending/sustenance name = "\improper Sustenance Vendor" desc = "A vending machine which vends food, as required by section 47-C of the NT's Prisoner Ethical Treatment Agreement." diff --git a/code/game/mecha/combat/phazon.dm b/code/game/mecha/combat/phazon.dm index 205fb4497cd..5f66ad3a85c 100644 --- a/code/game/mecha/combat/phazon.dm +++ b/code/game/mecha/combat/phazon.dm @@ -28,18 +28,18 @@ ME = new /obj/item/mecha_parts/mecha_equipment/gravcatapult ME.attach(src) -/obj/mecha/combat/phazon/Bump(var/atom/obstacle) - if(phasing && get_charge() >= phasing_energy_drain) - spawn() - if(can_move) - can_move = 0 - flick("phazon-phase", src) - forceMove(get_step(src, dir)) - use_power(phasing_energy_drain) - sleep(step_in * 3) - can_move = 1 - else - . = ..() +/obj/mecha/combat/phazon/mechstep(direction) + . = ..() + if(!. && phasing && get_charge() >= phasing_energy_drain) + if(can_move) + can_move = 0 + flick("phazon-phase", src) + forceMove(get_step(src, direction)) + use_power(phasing_energy_drain) + playsound(src,stepsound,40,1) + sleep(step_in * 3) + can_move = 1 + return 1 /obj/mecha/combat/phazon/click_action(atom/target,mob/user) if(phasing) @@ -62,7 +62,7 @@ if("Torch") damtype = "fire" occupant_message("A torch tip extends from your exosuit's hand, glowing red.") - if("Toxic injector") + if("Toxic Injector") damtype = "tox" occupant_message("A bone-chillingly thick plasteel needle protracts from the exosuit's palm.") playsound(src, 'sound/mecha/mechmove01.ogg', 50, 1) diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm index 3da5587b2a4..a3ed3ee1534 100644 --- a/code/game/mecha/mech_fabricator.dm +++ b/code/game/mecha/mech_fabricator.dm @@ -262,13 +262,13 @@ return 1 return interact(user) -/obj/machinery/mecha_part_fabricator/interact(mob/user as mob) +/obj/machinery/mecha_part_fabricator/interact(mob/user) var/dat, left_part if(..()) return user.set_machine(src) var/turf/exit = get_step(src,SOUTH) - if(exit.density) + if(isliving(user) && exit.density) visible_message("[bicon(src)] \The [src] beeps, \"Error! Part outlet is obstructed.\"") return if(temp) diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 78ff22723d9..85e4376c3eb 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -334,7 +334,7 @@ else if(istype(obstacle, /obj/structure/grille/)) var/obj/structure/grille/G = obstacle G.health = (0.25*initial(G.health)) - G.destroyed = 1 + G.broken = 1 G.icon_state = "[initial(G.icon_state)]-b" G.density = 0 new /obj/item/stack/rods(get_turf(G.loc)) diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index 3da7bb372d4..2f3995c1a8d 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -337,8 +337,8 @@ steam.start() -- spawns the effect return -/obj/effect/effect/bad_smoke/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 +/obj/effect/effect/bad_smoke/CanPass(atom/movable/mover, turf/target, height=0) + if(height==0) return 1 if(istype(mover, /obj/item/projectile/beam)) var/obj/item/projectile/beam/B = mover B.damage = (B.damage/2) @@ -877,21 +877,22 @@ steam.start() -- spawns the effect // Similar to smoke, but spreads out more // metal foams leave behind a foamed metal wall -/obj/effect/effect/foam +/obj/structure/foam name = "foam" + icon = 'icons/effects/effects.dmi' icon_state = "foam" opacity = 0 anchored = 1 density = 0 layer = OBJ_LAYER + 0.9 mouse_opacity = 0 + animate_movement = 0 var/amount = 3 var/expand = 1 - animate_movement = 0 var/metal = 0 -/obj/effect/effect/foam/New(loc, var/ismetal=0) +/obj/structure/foam/New(loc, var/ismetal=0) ..(loc) icon_state = "[ismetal ? "m":""]foam" if(!ismetal && reagents) @@ -918,11 +919,11 @@ steam.start() -- spawns the effect flick("[icon_state]-disolve", src) sleep(5) - delete() + qdel(src) return // on delete, transfer any reagents to the floor -/obj/effect/effect/foam/Destroy() +/obj/structure/foam/Destroy() if(!metal && reagents) reagents.handle_reactions() for(var/atom/A in oview(1, src)) @@ -933,7 +934,7 @@ steam.start() -- spawns the effect reagents.reaction(A, TOUCH, fraction) return ..() -/obj/effect/effect/foam/process() +/obj/structure/foam/process() if(--amount < 0) return @@ -948,11 +949,11 @@ steam.start() -- spawns the effect if(!T.Enter(src)) continue - var/obj/effect/effect/foam/F = locate() in T + var/obj/structure/foam/F = locate() in T if(F) continue - F = new /obj/effect/effect/foam(T, metal) + F = new /obj/structure/foam(T, metal) F.amount = amount if(!metal) F.create_reagents(15) @@ -963,15 +964,15 @@ steam.start() -- spawns the effect // foam disolves when heated // except metal foams -/obj/effect/effect/foam/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) +/obj/structure/foam/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) if(!metal && prob(max(0, exposed_temperature - 475))) flick("[icon_state]-disolve", src) spawn(5) - delete() + qdel(src) -/obj/effect/effect/foam/Crossed(var/atom/movable/AM) +/obj/structure/foam/Crossed(var/atom/movable/AM) if(metal) return @@ -1016,13 +1017,13 @@ steam.start() -- spawns the effect /datum/effect/system/foam_spread/start() spawn(0) - var/obj/effect/effect/foam/F = locate() in location + var/obj/structure/foam/F = locate() in location if(F) F.amount += amount F.amount = min(F.amount, 27) return - F = new /obj/effect/effect/foam(location, metal) + F = new /obj/structure/foam(location, metal) F.amount = amount if(!metal) // don't carry other chemicals if a metal foam @@ -1124,8 +1125,7 @@ steam.start() -- spawns the effect M.visible_message("[M] tears apart \the [src]!"); qdel(src) -/obj/structure/foamedmetal/CanPass(atom/movable/mover, turf/target, height=1.5, air_group = 0) - if(air_group) return 0 +/obj/structure/foamedmetal/CanPass(atom/movable/mover, turf/target, height=1.5) return !density /obj/structure/foamedmetal/CanAtmosPass() diff --git a/code/game/objects/effects/glowshroom.dm b/code/game/objects/effects/glowshroom.dm index 21ff80df749..4df0c51ed4d 100644 --- a/code/game/objects/effects/glowshroom.dm +++ b/code/game/objects/effects/glowshroom.dm @@ -1,6 +1,6 @@ //separate dm since hydro is getting bloated already -/obj/effect/glowshroom +/obj/structure/glowshroom name = "glowshroom" desc = "Mycena Bregprox, a species of mushroom that glows in the dark." anchored = 1 @@ -10,30 +10,55 @@ icon_state = "glowshroom" //replaced in New layer = 2.1 var/endurance = 30 - var/potency = 30 var/delay = 1200 var/floor = 0 - var/yield = 3 var/generation = 1 var/spreadIntoAdjacentChance = 60 - light_color = "#006622" + var/obj/item/seeds/myseed = /obj/item/seeds/glowshroom -obj/effect/glowshroom/glowcap +/obj/structure/glowshroom/glowcap name = "glowcap" + desc = "Mycena Ruthenia, a species of mushroom that, while it does glow in the dark, is not actually bioluminescent." icon_state = "glowcap" - light_color = "#8E0300" + myseed = /obj/item/seeds/glowshroom/glowcap -/obj/effect/glowshroom/single - yield = 0 +/obj/structure/glowshroom/shadowshroom + name = "shadowshroom" + desc = "Mycena Umbra, a species of mushroom that emits shadow instead of light." + icon_state = "shadowshroom" + myseed = /obj/item/seeds/glowshroom/shadowshroom -/obj/effect/glowshroom/examine(mob/user) +/obj/structure/glowshroom/single/Spread() + return + +/obj/structure/glowshroom/examine(mob/user) . = ..() to_chat(user, "This is a [generation]\th generation [name]!") -/obj/effect/glowshroom/New() +/obj/structure/glowshroom/Destroy() + if(myseed) + qdel(myseed) + myseed = null + return ..() + +/obj/structure/glowshroom/New(loc, obj/item/seeds/newseed, mutate_stats) ..() - set_light(round(potency/10)) - dir = CalcDir() + if(newseed) + myseed = newseed.Copy() + myseed.forceMove(src) + else + myseed = new myseed(src) + if(mutate_stats) //baby mushrooms have different stats :3 + myseed.adjust_potency(rand(-3,6)) + myseed.adjust_yield(rand(-1,2)) + myseed.adjust_production(rand(-3,6)) + myseed.adjust_endurance(rand(-3,6)) + delay = delay - myseed.production * 100 //So the delay goes DOWN with better stats instead of up. :I + endurance = myseed.endurance + if(myseed.get_gene(/datum/plant_gene/trait/glow)) + var/datum/plant_gene/trait/glow/G = myseed.get_gene(/datum/plant_gene/trait/glow) + set_light(G.glow_range(myseed), G.glow_power(myseed), G.glow_color) + setDir(CalcDir()) var/base_icon_state = initial(icon_state) if(!floor) switch(dir) //offset to make it be on the wall rather than on the floor @@ -49,10 +74,12 @@ obj/effect/glowshroom/glowcap else //if on the floor, glowshroom on-floor sprite icon_state = "[base_icon_state]f" - addtimer(src, "Spread", delay) + addtimer(src, "Spread", delay, FALSE) -/obj/effect/glowshroom/proc/Spread() - for(var/i = 1 to yield) +/obj/structure/glowshroom/proc/Spread() + var/turf/ownturf = get_turf(src) + var/shrooms_planted = 0 + for(var/i in 1 to myseed.yield) if(prob(1/(generation * generation) * 100))//This formula gives you diminishing returns based on generation. 100% with 1st gen, decreasing to 25%, 11%, 6, 4, 2... var/list/possibleLocs = list() var/spreadsIntoAdjacent = FALSE @@ -61,7 +88,9 @@ obj/effect/glowshroom/glowcap spreadsIntoAdjacent = TRUE for(var/turf/simulated/floor/earth in view(3,src)) - if(spreadsIntoAdjacent || !locate(/obj/effect/glowshroom) in view(1,earth)) + if(!ownturf.CanAtmosPass(earth)) + continue + if(spreadsIntoAdjacent || !locate(/obj/structure/glowshroom) in view(1,earth)) possibleLocs += earth CHECK_TICK @@ -72,7 +101,7 @@ obj/effect/glowshroom/glowcap var/shroomCount = 0 //hacky var/placeCount = 1 - for(var/obj/effect/glowshroom/shroom in newLoc) + for(var/obj/structure/glowshroom/shroom in newLoc) shroomCount++ for(var/wallDir in cardinal) var/turf/isWall = get_step(newLoc,wallDir) @@ -81,16 +110,18 @@ obj/effect/glowshroom/glowcap if(shroomCount >= placeCount) continue - var/obj/effect/glowshroom/child = new type(newLoc)//The baby mushrooms have different stats :3 - child.potency = max(potency + rand(-3,6), 0) - child.yield = max(yield + rand(-1,2), 0) - child.delay = max(delay + rand(-30,60), 0) - child.endurance = max(endurance + rand(-3,6), 1) + var/obj/structure/glowshroom/child = new type(newLoc, myseed, TRUE) child.generation = generation + 1 + shrooms_planted++ CHECK_TICK + else + shrooms_planted++ //if we failed due to generation, don't try to plant one later + if(shrooms_planted < myseed.yield) //if we didn't get all possible shrooms planted, try again later + myseed.yield -= shrooms_planted + addtimer(src, "Spread", delay, FALSE) -/obj/effect/glowshroom/proc/CalcDir(turf/location = loc) +/obj/structure/glowshroom/proc/CalcDir(turf/location = loc) var/direction = 16 for(var/wallDir in cardinal) @@ -98,7 +129,7 @@ obj/effect/glowshroom/glowcap if(newTurf.density) direction |= wallDir - for(var/obj/effect/glowshroom/shroom in location) + for(var/obj/structure/glowshroom/shroom in location) if(shroom == src) continue if(shroom.floor) //special @@ -122,13 +153,13 @@ obj/effect/glowshroom/glowcap floor = 1 return 1 -/obj/effect/glowshroom/attackby(obj/item/I, mob/user) +/obj/structure/glowshroom/attackby(obj/item/I, mob/user) ..() if(I.damtype != STAMINA) endurance -= I.force CheckEndurance() -/obj/effect/glowshroom/ex_act(severity) +/obj/structure/glowshroom/ex_act(severity) switch(severity) if(1) qdel(src) @@ -139,11 +170,11 @@ obj/effect/glowshroom/glowcap if(prob(5)) qdel(src) -/obj/effect/glowshroom/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) +/obj/structure/glowshroom/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) if(exposed_temperature > 300) endurance -= 5 CheckEndurance() -/obj/effect/glowshroom/proc/CheckEndurance() +/obj/structure/glowshroom/proc/CheckEndurance() if(endurance <= 0) - qdel(src) \ No newline at end of file + qdel(src) diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm index c3facb6ccbe..17029920dd3 100644 --- a/code/game/objects/effects/mines.dm +++ b/code/game/objects/effects/mines.dm @@ -6,6 +6,7 @@ icon = 'icons/obj/weapons.dmi' icon_state = "uglyminearmed" var/triggered = 0 + var/faction = "syndicate" /obj/effect/mine/proc/mineEffect(mob/living/victim) to_chat(victim, "*click*") @@ -15,6 +16,8 @@ return if(isanimal(AM)) var/mob/living/simple_animal/SA = AM + if(faction && (faction in SA.faction)) + return if(!SA.flying) triggermine(SA) else diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm index dd92901537f..5972d75f3dd 100644 --- a/code/game/objects/effects/spawners/lootdrop.dm +++ b/code/game/objects/effects/spawners/lootdrop.dm @@ -121,6 +121,7 @@ /obj/item/weapon/wirecutters = 10, /obj/item/weapon/wrench = 40, /obj/item/weapon/relic = 35, + /obj/item/weaponcrafting/receiver = 20, /obj/item/clothing/shoes/brown = 30, /obj/item/seeds/ambrosia/deus = 10, /obj/item/seeds/ambrosia = 20, @@ -148,7 +149,7 @@ /obj/item/weapon/implanter/storage = 1, /obj/item/toy/cards/deck/syndicate = 2, /obj/item/weapon/storage/secure/briefcase/syndie = 2, - "" = 90 + "" = 70 ) /obj/effect/spawner/lootdrop/crate_spawner // for ruins diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index 80cbb208c76..8ed8d045de4 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -1,5 +1,5 @@ //generic procs copied from obj/effect/alien -/obj/effect/spider +/obj/structure/spider name = "web" desc = "it's stringy and sticky" icon = 'icons/effects/effects.dmi' @@ -8,7 +8,7 @@ var/health = 15 //similar to weeds, but only barfed out by nurses manually -/obj/effect/spider/ex_act(severity) +/obj/structure/spider/ex_act(severity) switch(severity) if(1.0) qdel(src) @@ -20,7 +20,7 @@ qdel(src) return -/obj/effect/spider/attackby(var/obj/item/weapon/W, var/mob/user, params) +/obj/structure/spider/attackby(var/obj/item/weapon/W, var/mob/user, params) if(W.attack_verb.len) visible_message("[user] has [pick(W.attack_verb)] \the [src] with \the [W]!") else @@ -38,29 +38,29 @@ health -= damage healthcheck() -/obj/effect/spider/bullet_act(var/obj/item/projectile/Proj) +/obj/structure/spider/bullet_act(var/obj/item/projectile/Proj) ..() health -= Proj.damage healthcheck() -/obj/effect/spider/proc/healthcheck() +/obj/structure/spider/proc/healthcheck() if(health <= 0) qdel(src) -/obj/effect/spider/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) +/obj/structure/spider/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) if(exposed_temperature > 300) health -= 5 healthcheck() -/obj/effect/spider/stickyweb +/obj/structure/spider/stickyweb icon_state = "stickyweb1" -/obj/effect/spider/stickyweb/New() +/obj/structure/spider/stickyweb/New() if(prob(50)) icon_state = "stickyweb2" -/obj/effect/spider/stickyweb/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 +/obj/structure/spider/stickyweb/CanPass(atom/movable/mover, turf/target, height=0) + if(height==0) return 1 if(istype(mover, /mob/living/simple_animal/hostile/poison/giant_spider)) return 1 else if(istype(mover, /mob/living)) @@ -71,7 +71,7 @@ return prob(30) return 1 -/obj/effect/spider/eggcluster +/obj/structure/spider/eggcluster name = "egg cluster" desc = "They seem to pulse slightly with an inner life" icon_state = "eggs" @@ -80,24 +80,24 @@ var/faction = list() var/master_commander = null -/obj/effect/spider/eggcluster/New() +/obj/structure/spider/eggcluster/New() pixel_x = rand(3,-3) pixel_y = rand(3,-3) processing_objects.Add(src) -/obj/effect/spider/eggcluster/process() +/obj/structure/spider/eggcluster/process() amount_grown += rand(0,2) if(amount_grown >= 100) var/num = rand(3,12) for(var/i=0, i[src] dies!") new /obj/effect/decal/cleanable/spiderling_remains(src.loc) qdel(src) -/obj/effect/spider/spiderling/healthcheck() +/obj/structure/spider/spiderling/healthcheck() if(health <= 0) die() -/obj/effect/spider/spiderling/process() +/obj/structure/spider/spiderling/process() if(travelling_in_vent) if(istype(src.loc, /turf)) travelling_in_vent = 0 @@ -217,16 +217,16 @@ icon_state = "greenshatter" anchored = 1 -/obj/effect/spider/cocoon +/obj/structure/spider/cocoon name = "cocoon" desc = "Something wrapped in silky spider web" icon_state = "cocoon1" health = 60 -/obj/effect/spider/cocoon/New() +/obj/structure/spider/cocoon/New() icon_state = pick("cocoon1","cocoon2","cocoon3") -/obj/effect/spider/cocoon/Destroy() +/obj/structure/spider/cocoon/Destroy() src.visible_message("\The [src] splits open.") for(var/atom/movable/A in contents) A.loc = src.loc diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 6c9f7fe1feb..4a7155aa6cb 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -55,7 +55,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d var/strip_delay = DEFAULT_ITEM_STRIP_DELAY var/put_on_delay = DEFAULT_ITEM_PUTON_DELAY var/breakouttime = 0 - + var/flags_cover = 0 //for flags such as GLASSESCOVERSEYES var/flags_size = 0 //flag, primarily used for clothing to determine if a fatty can wear something or not. var/block_chance = 0 @@ -432,9 +432,9 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d var/mob/living/carbon/human/H = M if(istype(H) && ( \ - (H.head && H.head.flags & HEADCOVERSEYES) || \ - (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) || \ - (H.glasses && H.glasses.flags & GLASSESCOVERSEYES) \ + (H.head && H.head.flags_cover & HEADCOVERSEYES) || \ + (H.wear_mask && H.wear_mask.flags_cover & MASKCOVERSEYES) || \ + (H.glasses && H.glasses.flags_cover & GLASSESCOVERSEYES) \ )) // you can't stab someone in the eyes wearing a mask! to_chat(user, "You're going to need to remove that mask/helmet/glasses first!") diff --git a/code/game/objects/items/dehy_carp.dm b/code/game/objects/items/dehy_carp.dm index 991d04fbd63..3125c24837a 100644 --- a/code/game/objects/items/dehy_carp.dm +++ b/code/game/objects/items/dehy_carp.dm @@ -8,6 +8,11 @@ var/mob/owner = null // Carp doesn't attack owner, set when using in hand var/owned = 1 // Boolean, no owner to begin with + +/obj/item/toy/carpplushie/dehy_carp/Destroy() + owner = null + return ..() + // Attack self /obj/item/toy/carpplushie/dehy_carp/attack_self(mob/user as mob) src.add_fingerprint(user) // Anyone can add their fingerprints to it with this diff --git a/code/game/objects/items/devices/autopsy.dm b/code/game/objects/items/devices/autopsy.dm index 81e0f05258a..faa697ad8bd 100644 --- a/code/game/objects/items/devices/autopsy.dm +++ b/code/game/objects/items/devices/autopsy.dm @@ -1,14 +1,10 @@ - -//moved these here from code/defines/obj/weapon.dm -//please preference put stuff where it's easy to find - C - /obj/item/weapon/autopsy_scanner name = "autopsy scanner" desc = "Extracts information on wounds." icon = 'icons/obj/autopsy_scanner.dmi' icon_state = "" flags = CONDUCT - w_class = 1 + w_class = WEIGHT_CLASS_TINY origin_tech = "materials=1;biotech=1" var/list/datum/autopsy_data_scanner/wdata = list() var/list/datum/autopsy_data_scanner/chemtraces = list() @@ -28,28 +24,23 @@ var/hits = 0 var/time_inflicted = 0 - proc/copy() - var/datum/autopsy_data/W = new() - W.weapon = weapon - W.pretend_weapon = pretend_weapon - W.damage = damage - W.hits = hits - W.time_inflicted = time_inflicted - return W +/datum/autopsy_data/proc/copy() + var/datum/autopsy_data/W = new() + W.weapon = weapon + W.pretend_weapon = pretend_weapon + W.damage = damage + W.hits = hits + W.time_inflicted = time_inflicted + return W -/obj/item/weapon/autopsy_scanner/proc/add_data(var/obj/item/organ/external/O) - if(!O.autopsy_data.len && !O.trace_chemicals.len) return +/obj/item/weapon/autopsy_scanner/proc/add_data(obj/item/organ/external/O) + if(!O.autopsy_data.len && !O.trace_chemicals.len) + return for(var/V in O.autopsy_data) var/datum/autopsy_data/W = O.autopsy_data[V] if(!W.pretend_weapon) - /* - // the more hits, the more likely it is that we get the right weapon type - if(prob(50 + W.hits * 10 + W.damage)) - */ - - // Buffing this stuff up for now! if(1) W.pretend_weapon = W.weapon else @@ -76,10 +67,11 @@ chemtraces += V /obj/item/weapon/autopsy_scanner/verb/print_data() - set src in view(usr, 1) set name = "Print Data" - if(usr.stat || !(istype(usr,/mob/living/carbon/human))) - to_chat(usr, "No.") + set category = "Object" + set src in oview(1) + + if(usr.incapacitated()) return var/scan_data = "" @@ -101,8 +93,10 @@ var/wname = W.pretend_weapon - if(wname in weapon_chances) weapon_chances[wname] += W.damage - else weapon_chances[wname] = max(W.damage, 1) + if(wname in weapon_chances) + weapon_chances[wname] += W.damage + else + weapon_chances[wname] = max(W.damage, 1) total_score+=W.damage @@ -126,7 +120,8 @@ if(30 to 1000) damage_desc = "severe" - if(!total_score) total_score = D.organs_scanned.len + if(!total_score) + total_score = D.organs_scanned.len scan_data += "Weapon #[n]
" if(damaging_weapon) @@ -148,8 +143,7 @@ scan_data += chemID scan_data += "
" - for(var/mob/O in viewers(usr)) - O.show_message("\red \the [src] rattles and prints out a sheet of paper.", 1) + usr.visible_message("[src] rattles and prints out a sheet of paper.") playsound(loc, 'sound/goonstation/machines/printer_thermal.ogg', 50, 1) sleep(10) @@ -159,24 +153,9 @@ P.info = "[scan_data]" P.overlays += "paper_words" - if(istype(usr,/mob/living/carbon)) - // place the item in the usr's hand if possible - if(!usr.r_hand) - P.loc = usr - usr.r_hand = P - P.layer = 20 - P.plane = HUD_PLANE - else if(!usr.l_hand) - P.loc = usr - usr.l_hand = P - P.layer = 20 - P.plane = HUD_PLANE + usr.put_in_hands(P) - if(istype(usr,/mob/living/carbon/human)) - usr:update_inv_l_hand() - usr:update_inv_r_hand() - -/obj/item/weapon/autopsy_scanner/attack(mob/living/carbon/human/M as mob, mob/living/carbon/user as mob) +/obj/item/weapon/autopsy_scanner/attack(mob/living/carbon/human/M, mob/living/carbon/user) if(!istype(M)) return @@ -185,23 +164,18 @@ if(target_name != M.name) target_name = M.name - src.wdata = list() - src.chemtraces = list() - src.timeofdeath = null - to_chat(user, "\red A new patient has been registered.. Purging data for previous patient.") + wdata.Cut() + chemtraces.Cut() + timeofdeath = null + to_chat(user, "A new patient has been registered. Purging data for previous patient.") - src.timeofdeath = M.timeofdeath + timeofdeath = M.timeofdeath var/obj/item/organ/external/S = M.get_organ(user.zone_sel.selecting) if(!S) - to_chat(usr, "You can't scan this body part.") + to_chat(user, "You can't scan this body part.") return - if(!S.open) - to_chat(usr, "You have to cut the limb open first!") - return - for(var/mob/O in viewers(M)) - O.show_message("\red [user.name] scans the wounds on [M.name]'s [S.name] with \the [src.name]", 1) + M.visible_message("[user] scans the wounds on [M]'s [S] with [src]") - src.add_data(S) - - return 1 + add_data(S) + return 1 \ No newline at end of file diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 216c37e7a51..9ac4897c8f3 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -35,6 +35,7 @@ return 0 on = !on + playsound(user, 'sound/weapons/empty.ogg', 100, 1) update_brightness(user) for(var/X in actions) var/datum/action/A = X @@ -54,8 +55,8 @@ return var/mob/living/carbon/human/H = M //mob has protective eyewear - if(istype(H) && ((H.head && H.head.flags & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) || (H.glasses && H.glasses.flags & GLASSESCOVERSEYES))) - to_chat(user, "You're going to need to remove that [(H.head && H.head.flags & HEADCOVERSEYES) ? "helmet" : (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) ? "mask" : "glasses"] first.") + if(istype(H) && ((H.head && H.head.flags_cover & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags_cover & MASKCOVERSEYES) || (H.glasses && H.glasses.flags_cover & GLASSESCOVERSEYES))) + to_chat(user, "You're going to need to remove that [(H.head && H.head.flags_cover & HEADCOVERSEYES) ? "helmet" : (H.wear_mask && H.wear_mask.flags_cover & MASKCOVERSEYES) ? "mask" : "glasses"] first.") return if(M == user) //they're using it on themselves diff --git a/code/game/objects/items/devices/modkit.dm b/code/game/objects/items/devices/modkit.dm deleted file mode 100644 index a81f96a1efc..00000000000 --- a/code/game/objects/items/devices/modkit.dm +++ /dev/null @@ -1,87 +0,0 @@ -#define MODKIT_HELMET 1 -#define MODKIT_SUIT 2 -#define MODKIT_FULL 3 - -/obj/item/device/modkit - name = "hardsuit modification kit" - desc = "A kit containing all the needed tools and parts to modify a hardsuit for another user." - icon_state = "modkit" - var/parts = MODKIT_FULL - var/target_species = "Human" - - var/list/permitted_types = list( - /obj/item/clothing/head/helmet/space/hardsuit, - /obj/item/clothing/suit/space/hardsuit - ) - -/obj/item/device/modkit/afterattack(obj/item/O, mob/user as mob, proximity) - if(!proximity) - return - - if(!target_species) - return //it shouldn't be null, okay? - - if(!parts) - to_chat(user, "This kit has no parts for this modification left.") - user.unEquip(src) - qdel(src) - return - - var/allowed = 0 - for(var/permitted_type in permitted_types) - if(istype(O, permitted_type)) - allowed = 1 - - var/obj/item/clothing/I = O - if(!istype(I) || !allowed) - to_chat(user, "[src] is unable to modify that.") - return - - var/excluding = ("exclude" in I.species_restricted) - var/in_list = (target_species in I.species_restricted) - if(excluding ^ in_list) - to_chat(user, "[I] is already modified.") - return - - if(!isturf(O.loc)) - to_chat(user, "[O] must be safely placed on the ground for modification.") - return - - playsound(user.loc, O.usesound, 100, 1) - - user.visible_message("\red [user] opens \the [src] and modifies \the [O].","\red You open \the [src] and modify \the [O].") - - I.refit_for_species(target_species) - - if(istype(I, /obj/item/clothing/head/helmet)) - parts &= ~MODKIT_HELMET - if(istype(I, /obj/item/clothing/suit)) - parts &= ~MODKIT_SUIT - - if(!parts) - user.unEquip(src) - qdel(src) - -/obj/item/device/modkit/examine(mob/user) - ..(user) - to_chat(user, "It looks as though it modifies hardsuits to fit [target_species] users.") - -/obj/item/device/modkit/tajaran - name = "Tajaran hardsuit modification kit" - desc = "A kit containing all the needed tools and parts to modify a hardsuit for another user. This one looks like it's meant for Tajaran." - target_species = "Tajaran" - -/obj/item/device/modkit/unathi - name = "Unathi hardsuit modification kit" - desc = "A kit containing all the needed tools and parts to modify a hardsuit for another species. This one looks like it's meant for Unathi." - target_species = "Unathi" - -/obj/item/device/modkit/skrell - name = "Skrell hardsuit modification kit" - desc = "A kit containing all the needed tools and parts to modify a hardsuit for another species. This one looks like it's meant for Skrell." - target_species = "Skrell" - -/obj/item/device/modkit/vox - name = "Vox hardsuit modification kit" - desc = "A kit containing all the needed tools and parts to modify a hardsuit for another species. This one looks like it's meant for Vox." - target_species = "Vox" \ No newline at end of file diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm index e734f22b97f..4483a920355 100644 --- a/code/game/objects/items/devices/multitool.dm +++ b/code/game/objects/items/devices/multitool.dm @@ -32,6 +32,9 @@ // Syndicate device disguised as a multitool; it will turn red when an AI camera is nearby. +/obj/item/device/multitool/Destroy() + buffer = null + return ..() /obj/item/device/multitool/ai_detect var/track_cooldown = 0 @@ -56,7 +59,7 @@ multitool_detect() icon_state = "[initial(icon_state)][detect_state]" track_cooldown = world.time + track_delay - + /obj/item/device/multitool/ai_detect/proc/multitool_detect() var/turf/our_turf = get_turf(src) for(var/mob/living/silicon/ai/AI in ai_list) @@ -76,7 +79,7 @@ if(get_dist(our_turf, detect_turf) < rangewarning) detect_state = PROXIMITY_NEAR break - + /obj/item/device/multitool/ai_detect/admin desc = "Used for pulsing wires to test which to cut. Not recommended by doctors. Has a strange tag that says 'Grief in Safety'" //What else should I say for a meme item? track_delay = 5 diff --git a/code/game/objects/items/devices/powersink.dm b/code/game/objects/items/devices/powersink.dm index 25e975fa920..a0d997362ac 100644 --- a/code/game/objects/items/devices/powersink.dm +++ b/code/game/objects/items/devices/powersink.dm @@ -27,6 +27,8 @@ /obj/item/device/powersink/Destroy() processing_objects.Remove(src) processing_power_items.Remove(src) + PN = null + attached = null return ..() /obj/item/device/powersink/attackby(var/obj/item/I, var/mob/user) diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 8703926c13c..429ef47970a 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -315,7 +315,7 @@ var/global/list/default_medbay_channels = list( actually transmit large mass. Headsets are the only radio devices capable of sending subspace transmissions to the Communications Satellite. - A headset sends a signal to a subspace listener/reciever elsewhere in space, + A headset sends a signal to a subspace listener/receiver elsewhere in space, the signal gets processed and logged, and an audible transmission gets sent to each individual headset. */ diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 7c65242ff06..5d597961650 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -253,7 +253,7 @@ REAGENT SCANNER if(H.gene_stability < 40) user.show_message("Subject's genes are quickly breaking down!") else if(H.gene_stability < 70) - user.show_message("Subject's genes are showing signs of spontenous breakdown.") + user.show_message("Subject's genes are showing signs of spontaneous breakdown.") else if(H.gene_stability < 85) user.show_message("Subject's genes are showing minor signs of instability.") else @@ -279,7 +279,7 @@ REAGENT SCANNER else to_chat(user, "You install the upgrade in the [src].") overlays += "advanced" - playsound(src.loc, usesound, 50, 1) + playsound(loc, W.usesound, 50, 1) upgraded = 1 qdel(W) @@ -531,5 +531,5 @@ REAGENT SCANNER user.show_message("Possible mutations: [T.slime_mutation[1]], [T.slime_mutation[2]], [T.slime_mutation[3]], [T.slime_mutation[4]]", 1) user.show_message("Genetic destability: [T.mutation_chance]% chance of mutation on splitting", 1) if(T.cores > 1) - user.show_message("Anomalious slime core amount detected", 1) + user.show_message("Anomalous slime core amount detected", 1) user.show_message("Growth progress: [T.amount_grown]/10", 1) diff --git a/code/game/objects/items/policetape.dm b/code/game/objects/items/policetape.dm index 907be15d850..914ade24178 100644 --- a/code/game/objects/items/policetape.dm +++ b/code/game/objects/items/policetape.dm @@ -147,9 +147,9 @@ var/list/tape_roll_applications = list() tape_roll_applications[F] |= direction return -/obj/item/tape/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/obj/item/tape/CanPass(atom/movable/mover, turf/target, height=0) if(!density) return 1 - if(air_group || (height==0)) return 1 + if(height==0) return 1 if((mover.pass_flags & PASSTABLE || istype(mover, /obj/effect/meteor) || mover.throwing == 1) ) return 1 diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 1555e9a697f..4c2bbfa3bcd 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -175,7 +175,7 @@ heal_burn = 12 -//Splits// +//Splints// /obj/item/stack/medical/splint @@ -203,14 +203,14 @@ to_chat(user, "You remove the splint from [H]'s [limb].") return if(M == user) - user.visible_message("[user] starts to apply [src] to [H]'s [limb].", \ - "You start to apply [src] to [H]'s [limb].", \ + user.visible_message("[user] starts to apply [src] to their [limb].", \ + "You start to apply [src] to your [limb].", \ "You hear something being wrapped.") if(!do_mob(user, H, self_delay)) return else - user.visible_message("[user] applies [src] to their [limb].", \ - "You apply [src] to your [limb].", \ + user.visible_message("[user] applies [src] to [H]'s [limb].", \ + "You apply [src] to [H]'s [limb].", \ "You hear something being wrapped.") affecting.status |= ORGAN_SPLINTED diff --git a/code/game/objects/items/stacks/rods.dm b/code/game/objects/items/stacks/rods.dm index aadf2d0b8fe..1b63eaae7f0 100644 --- a/code/game/objects/items/stacks/rods.dm +++ b/code/game/objects/items/stacks/rods.dm @@ -1,3 +1,7 @@ +var/global/list/datum/stack_recipe/rod_recipes = list ( \ + new/datum/stack_recipe("grille", /obj/structure/grille, 2, time = 10, one_per_turf = 1, on_floor = 1), \ + ) + /obj/item/stack/rods name = "metal rod" desc = "Some rods. Can be used for building, or something." @@ -11,7 +15,7 @@ throw_speed = 3 throw_range = 7 materials = list(MAT_METAL=1000) - max_amount = 60 + max_amount = 50 attack_verb = list("hit", "bludgeoned", "whacked") hitsound = 'sound/weapons/grenadelaunch.ogg' toolspeed = 1 @@ -20,9 +24,9 @@ /obj/item/stack/rods/cyborg materials = list() -/obj/item/stack/rods/New(var/loc, var/amount=null) +/obj/item/stack/rods/New(loc, amount=null) ..() - + recipes = rod_recipes update_icon() /obj/item/stack/rods/update_icon() @@ -32,12 +36,12 @@ else icon_state = "rods" -/obj/item/stack/rods/attackby(obj/item/W as obj, mob/user as mob, params) +/obj/item/stack/rods/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W if(get_amount() < 2) - to_chat(user, "You need at least two rods to do this.") + to_chat(user, "You need at least two rods to do this!") return if(WT.remove_fuel(0,user)) @@ -47,9 +51,9 @@ // stack was moved into another one on the pile new_item = locate() in user.loc - user.visible_message("[user.name] shaped [src] into metal with the weldingtool.", \ - "You shaped [src] into metal with the weldingtool.", \ - "You hear welding.") + user.visible_message("[user.name] shape [src] into metal with the welding tool.", \ + "You shape [src] into metal with the welding tool.", \ + "You hear welding.") var/replace = user.get_inactive_hand() == src use(2) @@ -59,34 +63,3 @@ user.put_in_hands(new_item) return ..() - - -/obj/item/stack/rods/attack_self(mob/user as mob) - src.add_fingerprint(user) - - if(!istype(user.loc,/turf)) return 0 - - if(locate(/obj/structure/grille, usr.loc)) - for(var/obj/structure/grille/G in usr.loc) - if(G.destroyed) - G.health = 10 - G.density = 1 - G.destroyed = 0 - G.icon_state = "grille" - use(1) - else - return 1 - else - if(amount < 2) - to_chat(user, "\blue You need at least two rods to do this.") - return - to_chat(usr, "\blue Assembling grille...") - - if(!do_after(usr, 10, target = user)) - return - - var /obj/structure/grille/F = new /obj/structure/grille/ ( usr.loc ) - to_chat(usr, "\blue You assemble a grille") - F.add_fingerprint(usr) - use(2) - return diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 5e25834f53f..17658103fec 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -22,6 +22,7 @@ origin_tech = "materials=1" var/created_window = /obj/structure/window/basic var/full_window = /obj/structure/window/full/basic + merge_type = /obj/item/stack/sheet/glass /obj/item/stack/sheet/glass/fifty amount = 50 @@ -155,6 +156,7 @@ origin_tech = "materials=2" var/created_window = /obj/structure/window/reinforced var/full_window = /obj/structure/window/full/reinforced + merge_type = /obj/item/stack/sheet/rglass /obj/item/stack/sheet/rglass/cyborg materials = list() diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index e77c665f040..ef9781f9a0d 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -5,7 +5,6 @@ Mineral Sheets - Diamond - Uranium - Plasma - - Plastic - Gold - Silver - Bananium @@ -77,23 +76,6 @@ var/global/list/datum/stack_recipe/plasma_recipes = list ( \ new/datum/stack_recipe("Xenomorph Statue", /obj/structure/statue/plasma/xeno, 5, one_per_turf = 1, on_floor = 1), \ ) -var/global/list/datum/stack_recipe/plastic_recipes = list ( \ - new/datum/stack_recipe("plastic crate", /obj/structure/closet/crate/plastic, 10, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("plastic ashtray", /obj/item/ashtray/plastic, 2, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("plastic fork", /obj/item/weapon/kitchen/utensil/pfork, 1, on_floor = 1), \ - new/datum/stack_recipe("plastic spoon", /obj/item/weapon/kitchen/utensil/pspoon, 1, on_floor = 1), \ - new/datum/stack_recipe("plastic knife", /obj/item/weapon/kitchen/knife/plastic, 1, on_floor = 1), \ - new/datum/stack_recipe("plastic bag", /obj/item/weapon/storage/bag/plasticbag, 3, on_floor = 1), \ - new/datum/stack_recipe("bear mould", /obj/item/weapon/kitchen/mould/bear, 1, on_floor = 1), \ - new/datum/stack_recipe("worm mould", /obj/item/weapon/kitchen/mould/worm, 1, on_floor = 1), \ - new/datum/stack_recipe("bean mould", /obj/item/weapon/kitchen/mould/bean, 1, on_floor = 1), \ - new/datum/stack_recipe("ball mould", /obj/item/weapon/kitchen/mould/ball, 1, on_floor = 1), \ - new/datum/stack_recipe("cane mould", /obj/item/weapon/kitchen/mould/cane, 1, on_floor = 1), \ - new/datum/stack_recipe("cash mould", /obj/item/weapon/kitchen/mould/cash, 1, on_floor = 1), \ - new/datum/stack_recipe("coin mould", /obj/item/weapon/kitchen/mould/coin, 1, on_floor = 1), \ - new/datum/stack_recipe("sucker mould", /obj/item/weapon/kitchen/mould/loli, 1, on_floor = 1), \ - ) - var/global/list/datum/stack_recipe/bananium_recipes = list ( \ new/datum/stack_recipe("bananium tile", /obj/item/stack/tile/mineral/bananium, 1, 4, 20), \ null, \ @@ -196,19 +178,6 @@ var/global/list/datum/stack_recipe/abductor_recipes = list ( \ atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, amount*10) qdel(src) -/obj/item/stack/sheet/mineral/plastic - name = "Plastic" - icon_state = "sheet-plastic" - origin_tech = "materials=3" - -/obj/item/stack/sheet/mineral/plastic/New() - ..() - recipes = plastic_recipes - -/obj/item/stack/sheet/mineral/plastic/cyborg - name = "plastic sheets" - icon_state = "sheet-plastic" - /obj/item/stack/sheet/mineral/gold name = "gold" icon_state = "sheet-gold" diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index a28c216da76..fd7d10c6612 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -4,7 +4,9 @@ * Plasteel * Wood * Cloth + * Plastic * Cardboard + * Runed Metal (cult) */ /* @@ -20,6 +22,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list( new /datum/stack_recipe("barber chair", /obj/structure/stool/bed/chair/barber, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("wheelchair", /obj/structure/stool/bed/chair/wheelchair, 15, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("bed", /obj/structure/stool/bed, 2, one_per_turf = 1, on_floor = 1), + new /datum/stack_recipe("psychiatrist bed", /obj/structure/stool/psychbed, 5, one_per_turf = 1, on_floor = 1), null, new /datum/stack_recipe_list("office chairs",list( new /datum/stack_recipe("dark office chair", /obj/structure/stool/bed/chair/office/dark, 5, one_per_turf = 1, on_floor = 1), @@ -47,9 +50,10 @@ var/global/list/datum/stack_recipe/metal_recipes = list( new /datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = 1, on_floor = 1), null, new /datum/stack_recipe("floor tile", /obj/item/stack/tile/plasteel, 1, 4, 20), - new /datum/stack_recipe/rods("metal rod", /obj/item/stack/rods, 1, 2, 60), + new /datum/stack_recipe/rods("metal rod", /obj/item/stack/rods, 1, 2, 50), null, new /datum/stack_recipe("computer frame", /obj/structure/computerframe, 5, time = 25, one_per_turf = 1, on_floor = 1), + new /datum/stack_recipe("modular console", /obj/machinery/modular_computer/console/buildable/, 10, time = 25, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("machine frame", /obj/machinery/constructable_frame/machine_frame, 5, time = 25, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, time = 25, one_per_turf = 1, on_floor = 1), @@ -97,6 +101,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list( throwforce = 10.0 flags = CONDUCT origin_tech = "materials=1" + merge_type = /obj/item/stack/sheet/metal /obj/item/stack/sheet/metal/cyborg materials = list() @@ -133,6 +138,7 @@ var/global/list/datum/stack_recipe/plasteel_recipes = list( throwforce = 10.0 flags = CONDUCT origin_tech = "materials=2" + merge_type = /obj/item/stack/sheet/plasteel /obj/item/stack/sheet/plasteel/New(var/loc, var/amount=null) recipes = plasteel_recipes @@ -149,13 +155,15 @@ var/global/list/datum/stack_recipe/wood_recipes = list( new /datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("bookcase", /obj/structure/bookcase, 5, time = 50, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying_rack, 10, time = 15, one_per_turf = 1, on_floor = 1), + new /datum/stack_recipe("dog bed", /obj/structure/stool/bed/dogbed, 10, time = 10, one_per_turf = 1, on_floor = 1), \ new /datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40), new /datum/stack_recipe("wooden door", /obj/structure/mineral_door/wood, 10, time = 20, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("easel", /obj/structure/easel, 3, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("wooden buckler", /obj/item/weapon/shield/riot/buckler, 20, time = 40), new /datum/stack_recipe("apiary", /obj/structure/beebox, 40, time = 50), - new /datum/stack_recipe("honey frame", /obj/item/honey_frame, 5, time = 10) + new /datum/stack_recipe("honey frame", /obj/item/honey_frame, 5, time = 10), + new /datum/stack_recipe("baseball bat", /obj/item/weapon/melee/baseball_bat, 5, time = 15) ) /obj/item/stack/sheet/wood @@ -166,6 +174,7 @@ var/global/list/datum/stack_recipe/wood_recipes = list( icon_state = "sheet-wood" origin_tech = "materials=1;biotech=1" burn_state = FLAMMABLE + merge_type = /obj/item/stack/sheet/wood /obj/item/stack/sheet/wood/New(var/loc, var/amount=null) recipes = wood_recipes @@ -203,6 +212,7 @@ var/global/list/datum/stack_recipe/cloth_recipes = list ( \ burn_state = FLAMMABLE force = 0 throwforce = 0 + merge_type = /obj/item/stack/sheet/cloth /obj/item/stack/sheet/cloth/New(loc, amount=null) recipes = cloth_recipes @@ -235,6 +245,7 @@ var/global/list/datum/stack_recipe/cardboard_recipes = list ( icon_state = "sheet-card" origin_tech = "materials=1" burn_state = FLAMMABLE + merge_type = /obj/item/stack/sheet/cardboard /obj/item/stack/sheet/cardboard/New(var/loc, var/amt = null) recipes = cardboard_recipes @@ -260,6 +271,7 @@ var/global/list/datum/stack_recipe/runed_metal_recipes = list ( \ icon_state = "sheet-runed" icon = 'icons/obj/items.dmi' sheettype = "runed" + merge_type = /obj/item/stack/sheet/runed_metal /obj/item/stack/sheet/runed_metal/attack_self(mob/living/user) if(!iscultist(user)) @@ -289,3 +301,40 @@ var/global/list/datum/stack_recipe/runed_metal_recipes = list ( \ throw_speed = 1 throw_range = 3 origin_tech = "materials=2;biotech=2" + +var/global/list/datum/stack_recipe/plastic_recipes = list ( \ + new/datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = 1, on_floor = 1, time = 40), \ + new/datum/stack_recipe("plastic crate", /obj/structure/closet/crate/plastic, 10, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("plastic ashtray", /obj/item/ashtray/plastic, 2, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("plastic fork", /obj/item/weapon/kitchen/utensil/pfork, 1, on_floor = 1), \ + new/datum/stack_recipe("plastic spoon", /obj/item/weapon/kitchen/utensil/pspoon, 1, on_floor = 1), \ + new/datum/stack_recipe("plastic knife", /obj/item/weapon/kitchen/knife/plastic, 1, on_floor = 1), \ + new/datum/stack_recipe("plastic bag", /obj/item/weapon/storage/bag/plasticbag, 3, on_floor = 1), \ + new/datum/stack_recipe("bear mould", /obj/item/weapon/kitchen/mould/bear, 1, on_floor = 1), \ + new/datum/stack_recipe("worm mould", /obj/item/weapon/kitchen/mould/worm, 1, on_floor = 1), \ + new/datum/stack_recipe("bean mould", /obj/item/weapon/kitchen/mould/bean, 1, on_floor = 1), \ + new/datum/stack_recipe("ball mould", /obj/item/weapon/kitchen/mould/ball, 1, on_floor = 1), \ + new/datum/stack_recipe("cane mould", /obj/item/weapon/kitchen/mould/cane, 1, on_floor = 1), \ + new/datum/stack_recipe("cash mould", /obj/item/weapon/kitchen/mould/cash, 1, on_floor = 1), \ + new/datum/stack_recipe("coin mould", /obj/item/weapon/kitchen/mould/coin, 1, on_floor = 1), \ + new/datum/stack_recipe("sucker mould", /obj/item/weapon/kitchen/mould/loli, 1, on_floor = 1), \ + ) + +/obj/item/stack/sheet/plastic + name = "plastic" + desc = "Compress dinosaur over millions of years, then refine, split and mold, and voila! You have plastic." + singular_name = "plastic sheet" + icon_state = "sheet-plastic" + throwforce = 7 + origin_tech = "materials=1;biotech=1" + merge_type = /obj/item/stack/sheet/plastic + +/obj/item/stack/sheet/plastic/New() + recipes = plastic_recipes + . = ..() + +/obj/item/stack/sheet/plastic/fifty + amount = 50 + +/obj/item/stack/sheet/plastic/five + amount = 5 diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 852be314b1c..d4d4ae7f48c 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -14,11 +14,14 @@ var/singular_name var/amount = 1 var/max_amount //also see stack recipes initialisation, param "max_res_amount" must be equal to this max_amount + var/merge_type = null // This path and its children should merge with this stack, defaults to src.type /obj/item/stack/New(var/loc, var/amt = null) ..() if(amt != null) //Allow for stacks with the amount=0 amount = amt + if(!merge_type) + merge_type = type /obj/item/stack/Destroy() if(usr && usr.machine == src) @@ -232,7 +235,7 @@ /obj/item/stack/attackby(obj/item/W, mob/user, params) ..() - if(istype(W, type)) + if(istype(W, merge_type)) var/obj/item/stack/S = W if(S.amount >= max_amount) return 1 diff --git a/code/game/objects/items/stacks/tiles/tile_mineral.dm b/code/game/objects/items/stacks/tiles/tile_mineral.dm index 7f9c6b6535b..8e830f27407 100644 --- a/code/game/objects/items/stacks/tiles/tile_mineral.dm +++ b/code/game/objects/items/stacks/tiles/tile_mineral.dm @@ -17,6 +17,10 @@ mineralType = "uranium" materials = list(MAT_URANIUM=500) +var/global/list/datum/stack_recipe/gold_tile_recipes = list ( \ + new/datum/stack_recipe("fancy gold tile", /obj/item/stack/tile/mineral/gold/fancy, max_res_amount = 20), \ + ) + /obj/item/stack/tile/mineral/gold name = "gold tile" singular_name = "gold floor tile" @@ -26,6 +30,26 @@ mineralType = "gold" materials = list(MAT_GOLD=500) +/obj/item/stack/tile/mineral/gold/New(loc, amount=null) + ..() + recipes = gold_tile_recipes + +var/global/list/datum/stack_recipe/goldfancy_tile_recipes = list ( \ + new/datum/stack_recipe("regular gold tile", /obj/item/stack/tile/mineral/gold, max_res_amount = 20), \ + ) + +/obj/item/stack/tile/mineral/gold/fancy + icon_state = "tile_goldfancy" + turf_type = /turf/simulated/floor/mineral/gold/fancy + +/obj/item/stack/tile/mineral/gold/fancy/New(loc, amount=null) + ..() + recipes = goldfancy_tile_recipes + +var/global/list/datum/stack_recipe/silver_tile_recipes = list ( \ + new/datum/stack_recipe("fancy silver tile", /obj/item/stack/tile/mineral/silver/fancy, max_res_amount = 20), \ + ) + /obj/item/stack/tile/mineral/silver name = "silver tile" singular_name = "silver floor tile" @@ -35,6 +59,22 @@ mineralType = "silver" materials = list(MAT_SILVER=500) +/obj/item/stack/tile/mineral/silver/New(loc, amount=null) + ..() + recipes = silver_tile_recipes + +var/global/list/datum/stack_recipe/silverfancy_tile_recipes = list ( \ + new/datum/stack_recipe("regular silver tile", /obj/item/stack/tile/mineral/silver, max_res_amount = 20), \ + ) + +/obj/item/stack/tile/mineral/silver/fancy + icon_state = "tile_silverfancy" + turf_type = /turf/simulated/floor/mineral/silver/fancy + +/obj/item/stack/tile/mineral/silver/fancy/New(loc, amount=null) + ..() + recipes = silverfancy_tile_recipes + /obj/item/stack/tile/mineral/diamond name = "diamond tile" singular_name = "diamond floor tile" diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index afa38da7721..b8078bfebcb 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -136,6 +136,7 @@ icon_state = "tile_space" turf_type = /turf/simulated/floor/fakespace burn_state = FLAMMABLE + merge_type = /obj/item/stack/tile/fakespace /obj/item/stack/tile/fakespace/loaded amount = 30 @@ -148,6 +149,7 @@ icon_state = "tile_noslip" turf_type = /turf/simulated/floor/noslip origin_tech = "materials=3" + merge_type = /obj/item/stack/tile/noslip /obj/item/stack/tile/noslip/loaded amount = 20 diff --git a/code/game/objects/items/weapons/RCL.dm b/code/game/objects/items/weapons/RCL.dm new file mode 100644 index 00000000000..524fd38eb80 --- /dev/null +++ b/code/game/objects/items/weapons/RCL.dm @@ -0,0 +1,151 @@ +/obj/item/weapon/twohanded/rcl + name = "rapid cable layer (RCL)" + desc = "A device used to rapidly deploy cables. It has screws on the side which can be removed to slide off the cables." + icon = 'icons/obj/tools.dmi' + icon_state = "rcl-0" + item_state = "rcl-0" + opacity = 0 + force = 5 //Plastic is soft + throwforce = 5 + throw_speed = 1 + throw_range = 7 + w_class = WEIGHT_CLASS_NORMAL + origin_tech = "engineering=4;materials=4" + var/max_amount = 90 + var/active = 0 + var/obj/structure/cable/last = null + var/obj/item/stack/cable_coil/loaded = null + +/obj/item/weapon/twohanded/rcl/attackby(obj/item/weapon/W, mob/user) + if(istype(W, /obj/item/stack/cable_coil)) + var/obj/item/stack/cable_coil/C = W + if(!loaded) + if(user.drop_item()) + loaded = W + loaded.forceMove(src) + loaded.max_amount = max_amount //We store a lot. + else + to_chat(user, "[user.get_active_hand()] is stuck to your hand!") + return + else + if(loaded.amount < max_amount) + var/amount = min(loaded.amount + C.amount, max_amount) + C.use(amount - loaded.amount) + loaded.amount = amount + else + return + update_icon() + to_chat(user, "You add the cables to the [src]. It now contains [loaded.amount].") + else if(isscrewdriver(W)) + if(!loaded) + return + to_chat(user, "You loosen the securing screws on the side, allowing you to lower the guiding edge and retrieve the wires.") + while(loaded.amount > 30) //There are only two kinds of situations: "nodiff" (60,90), or "diff" (31-59, 61-89) + var/diff = loaded.amount % 30 + if(diff) + loaded.use(diff) + new /obj/item/stack/cable_coil(user.loc, diff) + else + loaded.use(30) + new /obj/item/stack/cable_coil(user.loc, 30) + loaded.max_amount = initial(loaded.max_amount) + loaded.forceMove(user.loc) + user.put_in_hands(loaded) + loaded = null + update_icon() + else + ..() + +/obj/item/weapon/twohanded/rcl/examine(mob/user) + ..() + if(loaded) + to_chat(user, "It contains [loaded.amount]/[max_amount] cables.") + +/obj/item/weapon/twohanded/rcl/Destroy() + if(loaded) + qdel(loaded) + loaded = null + last = null + active = 0 + return ..() + +/obj/item/weapon/twohanded/rcl/update_icon() + if(!loaded) + icon_state = "rcl-0" + item_state = "rcl-0" + return + switch(loaded.amount) + if(61 to INFINITY) + icon_state = "rcl-30" + item_state = "rcl" + if(31 to 60) + icon_state = "rcl-20" + item_state = "rcl" + if(1 to 30) + icon_state = "rcl-10" + item_state = "rcl" + else + icon_state = "rcl-0" + item_state = "rcl-0" + +/obj/item/weapon/twohanded/rcl/proc/is_empty(mob/user, loud = 1) + update_icon() + if(!loaded || !loaded.amount) + if(loud) + to_chat(user, "The last of the cables unreel from [src].") + if(loaded) + qdel(loaded) + loaded = null + unwield(user) + active = wielded + return 1 + return 0 + +/obj/item/weapon/twohanded/rcl/dropped(mob/wearer) + ..() + active = 0 + last = null + +/obj/item/weapon/twohanded/rcl/attack_self(mob/user) + ..() + active = wielded + if(!active) + last = null + else if(!last) + for(var/obj/structure/cable/C in get_turf(user)) + if(C.d1 == 0 || C.d2 == 0) + last = C + break + +/obj/item/weapon/twohanded/rcl/moved(mob/user, turf/old_loc, direct) + if(active) + trigger(user) + +/obj/item/weapon/twohanded/rcl/proc/trigger(mob/user) + if(is_empty(user, 0)) + to_chat(user, "\The [src] is empty!") + return + if(last) + if(get_dist(last, user) == 1) //hacky, but it works + var/turf/T = get_turf(user) + if(!isturf(T) || T.intact || !T.can_have_cabling()) + last = null + return + if(get_dir(last, user) == last.d2) + //Did we just walk backwards? Well, that's the one direction we CAN'T complete a stub. + last = null + return + loaded.cable_join(last, user) + if(is_empty(user)) + return //If we've run out, display message and exit + else + last = null + last = loaded.place_turf(get_turf(loc), user, turn(user.dir, 180)) + is_empty(user) //If we've run out, display message + +/obj/item/weapon/twohanded/rcl/pre_loaded/New() //Comes preloaded with cable, for testing stuff + ..() + loaded = new() + loaded.max_amount = max_amount + loaded.amount = max_amount + update_icon() \ No newline at end of file diff --git a/code/game/objects/items/weapons/cash.dm b/code/game/objects/items/weapons/cash.dm index c0a9f47fcaf..507b19d9f7a 100644 --- a/code/game/objects/items/weapons/cash.dm +++ b/code/game/objects/items/weapons/cash.dm @@ -12,6 +12,7 @@ burn_state = FLAMMABLE singular_name = "credit" max_amount = 1000000 + merge_type = /obj/item/stack/spacecash /obj/item/stack/spacecash/New(loc, amt = null) ..() diff --git a/code/game/objects/items/weapons/cigs.dm b/code/game/objects/items/weapons/cigs.dm index f0c4f1e60d6..810b5a95749 100644 --- a/code/game/objects/items/weapons/cigs.dm +++ b/code/game/objects/items/weapons/cigs.dm @@ -48,6 +48,7 @@ LIGHTERS ARE IN LIGHTERS.DM /obj/item/clothing/mask/cigarette/Destroy() if(reagents) qdel(reagents) + reagents = null processing_objects -= src return ..() diff --git a/code/game/objects/items/weapons/clown_items.dm b/code/game/objects/items/weapons/clown_items.dm index db6035bddbe..dc1a9536357 100644 --- a/code/game/objects/items/weapons/clown_items.dm +++ b/code/game/objects/items/weapons/clown_items.dm @@ -13,7 +13,7 @@ var/mob/living/carbon/M = AM M.slip("soap", 4, 2) -/obj/item/weapon/soap/afterattack(atom/target, mob/user as mob, proximity) +/obj/item/weapon/soap/afterattack(atom/target, mob/user, proximity) if(!proximity) return //I couldn't feasibly fix the overlay bugs caused by cleaning items we are wearing. //So this is a workaround. This also makes more sense from an IC standpoint. ~Carn @@ -37,6 +37,9 @@ var/obj/effect/decal/cleanable/C = locate() in target qdel(C) target.clean_blood() + if(istype(target, /turf/simulated)) + var/turf/simulated/T = target + T.dirt = 0 return /obj/item/weapon/soap/attack(mob/target as mob, mob/user as mob) diff --git a/code/game/objects/items/weapons/dnascrambler.dm b/code/game/objects/items/weapons/dnascrambler.dm index 24c977ddb2d..e691fce0961 100644 --- a/code/game/objects/items/weapons/dnascrambler.dm +++ b/code/game/objects/items/weapons/dnascrambler.dm @@ -22,16 +22,22 @@ if(src.used) return + if(ishuman(M)) + var/mob/living/carbon/human/H = M + if(H.species.flags & NO_DNA) + to_chat(user, "You failed to inject [M], as they have no DNA to scramble, nor flesh to inject.") + return + if(M == user) - user.visible_message("[user.name] injects \himself with [src]!") + user.visible_message("[user] injects \himself with [src]!") src.injected(user,user) else - user.visible_message("[user.name] is trying to inject [M.name] with [src]!") + user.visible_message("[user] is trying to inject [M] with [src]!") if(do_mob(user,M,30)) - user.visible_message("[user.name] injects [M.name] with [src].") + user.visible_message("[user] injects [M] with [src].") src.injected(M, user) else - to_chat(user, "\red You failed to inject [M.name].") + to_chat(user, "You failed to inject [M].") proc/injected(var/mob/living/carbon/target, var/mob/living/carbon/user) scramble(1, target, 100) diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index bd6a18b73c1..bc006ed48f0 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -18,10 +18,11 @@ ..() /obj/item/weapon/grenade/plastic/Destroy() - qdel(nadeassembly) - nadeassembly = null + if(nadeassembly) + qdel(nadeassembly) + nadeassembly = null target = null - ..() + return ..() /obj/item/weapon/grenade/plastic/attackby(obj/item/I, mob/user, params) if(!nadeassembly && istype(I, /obj/item/device/assembly_holder)) diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm index 71dafff99ff..5e3baf381c8 100644 --- a/code/game/objects/items/weapons/flamethrower.dm +++ b/code/game/objects/items/weapons/flamethrower.dm @@ -34,6 +34,7 @@ if(ptank) qdel(ptank) ptank = null + previousturf = null return ..() diff --git a/code/game/objects/items/weapons/garrote.dm b/code/game/objects/items/weapons/garrote.dm index a48bc19d512..196b0d269a0 100644 --- a/code/game/objects/items/weapons/garrote.dm +++ b/code/game/objects/items/weapons/garrote.dm @@ -13,6 +13,10 @@ var/improvised = 0 var/garrote_time +/obj/item/weapon/twohanded/garrote/Destroy() + strangling = null + return ..() + /obj/item/weapon/twohanded/garrote/update_icon() if(strangling) // If we're strangling someone we want our icon to stay wielded icon_state = "garrot_unwrap" @@ -70,7 +74,7 @@ to_chat(user, "You cannot use [src] on [M] from that angle!") return - if(improvised && ((M.head && (M.head.flags & HEADCOVERSMOUTH)) || (M.wear_mask && (M.wear_mask.flags & MASKCOVERSMOUTH)))) // Improvised garrotes are blocked by mouth-covering items. + if(improvised && ((M.head && (M.head.flags_cover & HEADCOVERSMOUTH)) || (M.wear_mask && (M.wear_mask.flags_cover & MASKCOVERSMOUTH)))) // Improvised garrotes are blocked by mouth-covering items. to_chat(user, "[M]'s neck is blocked by something they're wearing!") if(strangling) diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index 6ca1d53e5db..85f9374bc7c 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -26,6 +26,14 @@ payload_name += " " // formatting, ignore me update_icon() +/obj/item/weapon/grenade/chem_grenade/Destroy() + if(nadeassembly) + qdel(nadeassembly) + nadeassembly = null + for(var/thing in beakers) + qdel(thing) + beakers.Cut() + return ..() /obj/item/weapon/grenade/chem_grenade/examine(mob/user) ..(user) diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm index 4241c9c5c0c..3b82b972663 100644 --- a/code/game/objects/items/weapons/grenades/flashbang.dm +++ b/code/game/objects/items/weapons/grenades/flashbang.dm @@ -12,7 +12,7 @@ for(var/mob/living/M in hearers(7, flashbang_turf)) bang(get_turf(M), M) - for(var/obj/effect/blob/B in hear(8,flashbang_turf)) //Blob damage here + for(var/obj/structure/blob/B in hear(8,flashbang_turf)) //Blob damage here var/damage = round(30/(get_dist(B,get_turf(src))+1)) B.health -= damage B.update_icon() diff --git a/code/game/objects/items/weapons/grenades/smokebomb.dm b/code/game/objects/items/weapons/grenades/smokebomb.dm index b5838839cba..798565e63fd 100644 --- a/code/game/objects/items/weapons/grenades/smokebomb.dm +++ b/code/game/objects/items/weapons/grenades/smokebomb.dm @@ -30,7 +30,7 @@ sleep(10) src.smoke.start() - for(var/obj/effect/blob/B in view(8,src)) + for(var/obj/structure/blob/B in view(8,src)) var/damage = round(30/(get_dist(B,src)+1)) B.health -= damage B.update_icon() diff --git a/code/game/objects/items/weapons/holosign.dm b/code/game/objects/items/weapons/holosign.dm index dac93f9cb04..1a5542b5ef5 100644 --- a/code/game/objects/items/weapons/holosign.dm +++ b/code/game/objects/items/weapons/holosign.dm @@ -13,6 +13,12 @@ var/list/signs = list() var/max_signs = 20 +/obj/item/weapon/holosign_creator/Destroy() + for(var/sign in signs) + qdel(sign) + signs.Cut() + return ..() + /obj/item/weapon/holosign_creator/afterattack(atom/target, mob/user, flag) if(flag) var/turf/T = get_turf(target) diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm index d82ec9fdf00..68d75f1e7bb 100644 --- a/code/game/objects/items/weapons/holy_weapons.dm +++ b/code/game/objects/items/weapons/holy_weapons.dm @@ -3,7 +3,7 @@ desc = "A rod of pure obsidian, its very presence disrupts and dampens the powers of Nar-Sie's followers." icon_state = "nullrod" item_state = "nullrod" - force = 18 + force = 15 throw_speed = 3 throw_range = 4 throwforce = 10 @@ -197,7 +197,7 @@ item_state = "hfrequency1" desc = "Bad references are the DNA of the soul." attack_verb = list("chopped", "sliced", "cut", "zandatsu'd") - + /obj/item/weapon/nullrod/scythe/spellblade icon_state = "spellblade" item_state = "spellblade" @@ -328,7 +328,7 @@ icon = 'icons/obj/toy.dmi' icon_state = "carpplushie" item_state = "carp_plushie" - force = 15 + force = 13 attack_verb = list("bitten", "eaten", "fin slapped") hitsound = 'sound/weapons/bite.ogg' var/used_blessing = FALSE @@ -346,7 +346,7 @@ name = "monk's staff" desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, now used to harass the clown." w_class = 4 - force = 15 + force = 13 block_chance = 40 slot_flags = SLOT_BACK sharp = 0 diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm index 06bb11dd59e..4495f637e56 100644 --- a/code/game/objects/items/weapons/mop.dm +++ b/code/game/objects/items/weapons/mop.dm @@ -18,6 +18,7 @@ var/mopspeed = 30 /obj/item/weapon/mop/New() + ..() create_reagents(mopcap) janitorial_equipment += src @@ -28,6 +29,7 @@ /obj/item/weapon/mop/proc/clean(turf/simulated/A) if(reagents.has_reagent("water", 1) || reagents.has_reagent("cleaner", 1) || reagents.has_reagent("holywater", 1)) A.clean_blood() + A.dirt = 0 for(var/obj/effect/O in A) if(is_cleanable(O)) qdel(O) diff --git a/code/game/objects/items/weapons/shards.dm b/code/game/objects/items/weapons/shards.dm index 4e5de260926..0ba245af4e6 100644 --- a/code/game/objects/items/weapons/shards.dm +++ b/code/game/objects/items/weapons/shards.dm @@ -35,6 +35,24 @@ else ..() +/obj/item/weapon/shard/afterattack(atom/movable/AM, mob/user, proximity) + if(!proximity || !(src in user)) + return + if(isturf(AM)) + return + if(istype(AM, /obj/item/weapon/storage)) + return + if(ishuman(user)) + var/mob/living/carbon/human/H = user + if(!H.gloves) + var/obj/item/organ/external/affecting = H.get_organ("[user.hand ? "l" : "r" ]_hand") + if(affecting.status & ORGAN_ROBOT) + return + to_chat(H, "[src] cuts into your hand!") + if(affecting.take_damage(force*0.5)) + H.UpdateDamageIcon() + H.updatehealth() + /obj/item/weapon/shard/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = I diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index 793e5761b26..c84c6a84de8 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -423,11 +423,15 @@ desc = "A box for containing construction permits, used to officially declare built rooms as additions to the station." icon_state = "id" -/obj/item/weapon/storage/box/permits/New() //There's only a few, so blueprints are still useful beyond setting every room's name to PRIMARY FART STORAGE +/obj/item/weapon/storage/box/permits/New() ..() new /obj/item/areaeditor/permit(src) new /obj/item/areaeditor/permit(src) new /obj/item/areaeditor/permit(src) + new /obj/item/areaeditor/permit(src) + new /obj/item/areaeditor/permit(src) + new /obj/item/areaeditor/permit(src) + new /obj/item/areaeditor/permit(src) /obj/item/weapon/storage/box/ids diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm index f2bd9cafedf..c3995876136 100644 --- a/code/game/objects/items/weapons/stunbaton.dm +++ b/code/game/objects/items/weapons/stunbaton.dm @@ -201,11 +201,17 @@ stunforce = 5 hitcost = 3750 slot_flags = SLOT_BACK - var/obj/item/device/assembly/igniter/sparkler = 0 + var/obj/item/device/assembly/igniter/sparkler = null /obj/item/weapon/melee/baton/cattleprod/New() ..() - sparkler = new (src) + sparkler = new(src) + +/obj/item/weapon/melee/baton/cattleprod/Destroy() + if(sparkler) + qdel(sparkler) + sparkler = null + return ..() /obj/item/weapon/melee/baton/cattleprod/baton_stun() if(sparkler.activate()) diff --git a/code/game/objects/items/weapons/tanks/watertank.dm b/code/game/objects/items/weapons/tanks/watertank.dm index 9068460ae80..00dc66e1b94 100644 --- a/code/game/objects/items/weapons/tanks/watertank.dm +++ b/code/game/objects/items/weapons/tanks/watertank.dm @@ -301,7 +301,7 @@ if(!Adj|| !istype(target, /turf)) return if(metal_synthesis_cooldown < 5) - var/obj/effect/effect/foam/F = new /obj/effect/effect/foam(get_turf(target), 1) + var/obj/structure/foam/F = new /obj/structure/foam(get_turf(target), 1) F.amount = 0 metal_synthesis_cooldown++ spawn(100) diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 5679ca7f02d..3b1c08c5042 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -28,12 +28,12 @@ origin_tech = "materials=1;engineering=1" attack_verb = list("bashed", "battered", "bludgeoned", "whacked") toolspeed = 1 - + /obj/item/weapon/wrench/suicide_act(mob/user) - user.visible_message("[user] is beating themself to death with [src]! It looks like they're trying to commit suicide!") + user.visible_message("[user] is beating themselves to death with [src]! It looks like they're trying to commit suicide!") playsound(loc, 'sound/weapons/genhit.ogg', 50, 1, -1) return (BRUTELOSS) - + /obj/item/weapon/wrench/cyborg name = "automatic wrench" desc = "An advanced robotic wrench. Can be found in construction cyborgs." @@ -44,7 +44,7 @@ desc = "A brass wrench. It's faintly warm to the touch." icon_state = "wrench_brass" toolspeed = 0.5 - + /obj/item/weapon/wrench/abductor name = "alien wrench" desc = "A polarized wrench. It causes anything placed between the jaws to turn." @@ -55,7 +55,7 @@ origin_tech = "materials=5;engineering=5;abductor=3" /obj/item/weapon/wrench/power - name = "Hand Drill" + name = "hand drill" desc = "A simple powered drill with a bolt bit." icon_state = "drill_bolt" item_state = "drill" @@ -162,7 +162,7 @@ if((CLUMSY in user.mutations) && prob(50)) M = user return eyestab(M,user) - + /obj/item/weapon/screwdriver/brass name = "brass screwdriver" desc = "A screwdriver made of brass. The handle feels freezing cold." @@ -178,7 +178,7 @@ toolspeed = 0.1 /obj/item/weapon/screwdriver/power - name = "Hand Drill" + name = "hand drill" desc = "A simple hand drill with a screwdriver bit attached." icon_state = "drill_screw" item_state = "drill" @@ -249,7 +249,7 @@ return else ..() - + /obj/item/weapon/wirecutters/suicide_act(mob/user) user.visible_message("[user] is cutting at their arteries with [src]! It looks like they're trying to commit suicide!") playsound(loc, usesound, 50, 1, -1) @@ -275,12 +275,12 @@ toolspeed = 0.5 /obj/item/weapon/wirecutters/power - name = "Jaws of Life" + name = "jaws of life" desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a cutting head." icon_state = "jaws_cutter" item_state = "jawsoflife" origin_tech = "materials=2;engineering=2" - materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) + materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_GOLD=25) usesound = 'sound/items/jaws_cut.ogg' toolspeed = 0.25 @@ -388,7 +388,7 @@ location = get_turf(M) if(isturf(location)) location.hotspot_expose(700, 5) - + /obj/item/weapon/weldingtool/attackby(obj/item/I, mob/user, params) if(isscrewdriver(I)) flamethrower_screwdriver(I, user) @@ -495,7 +495,7 @@ //Switches the welder on /obj/item/weapon/weldingtool/proc/switched_on(mob/user) if(!status) - to_chat(user, "span class='warning'>[src] can't be turned on while unsecured!") + to_chat(user, "[src] can't be turned on while unsecured!") return welding = !welding if(welding) @@ -578,7 +578,7 @@ /obj/item/weapon/weldingtool/mini/flamethrower_screwdriver() return - + /obj/item/weapon/weldingtool/abductor name = "alien welding tool" desc = "An alien welding tool. Whatever fuel it uses, it never runs out." @@ -589,7 +589,7 @@ change_icons = 0 origin_tech = "plasmatech=5;engineering=5;abductor=3" can_off_process = 1 - + /obj/item/weapon/weldingtool/abductor/process() if(get_fuel() <= max_fuel) reagents.add_reagent("fuel", 1) @@ -617,7 +617,7 @@ light_intensity = 1 toolspeed = 0.5 var/last_gen = 0 - + /obj/item/weapon/weldingtool/experimental/brass name = "brass welding tool" desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." @@ -651,12 +651,14 @@ obj/item/weapon/weldingtool/experimental/process() /obj/item/weapon/crowbar/red icon_state = "crowbar_red" + item_state = "crowbar_red" force = 8 - + /obj/item/weapon/crowbar/brass name = "brass crowbar" desc = "A brass crowbar. It feels faintly warm to the touch." icon_state = "crowbar_brass" + item_state = "crowbar_brass" toolspeed = 0.5 /obj/item/weapon/crowbar/abductor @@ -670,16 +672,16 @@ obj/item/weapon/weldingtool/experimental/process() /obj/item/weapon/crowbar/large name = "crowbar" - desc = "It's a big crowbar. It doesn't fit in your pockets, because it's big." + desc = "It's a big crowbar. It doesn't fit in your pockets, because its too big." force = 12 w_class = WEIGHT_CLASS_NORMAL throw_speed = 3 throw_range = 3 materials = list(MAT_METAL=70) icon_state = "crowbar_large" - item_state = "crowbar" + item_state = "crowbar_large" toolspeed = 0.5 - + /obj/item/weapon/crowbar/cyborg name = "hydraulic crowbar" desc = "A hydraulic prying tool, compact but powerful. Designed to replace crowbar in construction cyborgs." @@ -688,11 +690,11 @@ obj/item/weapon/weldingtool/experimental/process() toolspeed = 0.5 /obj/item/weapon/crowbar/power - name = "Jaws of Life" - desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a prying head" + name = "jaws of life" + desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a prying head." icon_state = "jaws_pry" item_state = "jawsoflife" - materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) + materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_DIAMOND=25) origin_tech = "materials=2;engineering=2" usesound = 'sound/items/jaws_pry.ogg' force = 15 @@ -714,7 +716,7 @@ obj/item/weapon/weldingtool/experimental/process() // Conversion kit /obj/item/weapon/conversion_kit name = "\improper Revolver Conversion Kit" - desc = "A professional conversion kit used to convert any knock off revolver into the real deal capable of shooting lethal .357 rounds without the possibility of catastrophic failure" + desc = "A professional conversion kit used to convert any knock off revolver into the real deal capable of shooting lethal .357 rounds without the possibility of catastrophic failure." icon = 'icons/obj/weapons.dmi' icon_state = "kit" flags = CONDUCT diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index 3c8a25ca739..d5b679fde56 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -138,4 +138,67 @@ obj/item/weapon/wirerod/attackby(obj/item/I, mob/user, params) icon_state = "kidanspear" item_state = "kidanspear" force = 10 - throwforce = 15 \ No newline at end of file + throwforce = 15 + +/obj/item/weapon/melee/baseball_bat + name = "baseball bat" + desc = "There ain't a skull in the league that can withstand a swatter." + icon = 'icons/obj/items.dmi' + icon_state = "baseball_bat" + item_state = "baseball_bat" + force = 10 + throwforce = 12 + attack_verb = list("beat", "smacked") + w_class = WEIGHT_CLASS_HUGE + var/homerun_ready = 0 + var/homerun_able = 0 + +/obj/item/weapon/melee/baseball_bat/homerun + name = "home run bat" + desc = "This thing looks dangerous... Dangerously good at baseball, that is." + homerun_able = 1 + +/obj/item/weapon/melee/baseball_bat/attack_self(mob/user) + if(!homerun_able) + ..() + return + if(homerun_ready) + to_chat(user, "You're already ready to do a home run!") + ..() + return + to_chat(user, "You begin gathering strength...") + playsound(get_turf(src), 'sound/magic/lightning_chargeup.ogg', 65, 1) + if(do_after(user, 90, target = src)) + to_chat(user, "You gather power! Time for a home run!") + homerun_ready = 1 + ..() + +/obj/item/weapon/melee/baseball_bat/attack(mob/living/target, mob/living/user) + . = ..() + var/atom/throw_target = get_edge_target_turf(target, user.dir) + if(homerun_ready) + user.visible_message("It's a home run!") + target.throw_at(throw_target, rand(8,10), 14, user) + target.ex_act(2) + playsound(get_turf(src), 'sound/weapons/HOMERUN.ogg', 100, 1) + homerun_ready = 0 + return + else + target.throw_at(throw_target, rand(1,2), 7, user) + +/obj/item/weapon/melee/baseball_bat/ablative + name = "metal baseball bat" + desc = "This bat is made of highly reflective, highly armored material." + icon_state = "baseball_bat_metal" + item_state = "baseball_bat_metal" + force = 12 + throwforce = 15 + +/obj/item/weapon/melee/baseball_bat/ablative/IsReflect()//some day this will reflect thrown items instead of lasers + var/picksound = rand(1,2) + var/turf = get_turf(src) + if(picksound == 1) + playsound(turf, 'sound/weapons/effects/batreflect1.ogg', 50, 1) + if(picksound == 2) + playsound(turf, 'sound/weapons/effects/batreflect2.ogg', 50, 1) + return 1 diff --git a/code/game/objects/structures/artstuff.dm b/code/game/objects/structures/artstuff.dm index 045f58d577d..eb904d41bd7 100644 --- a/code/game/objects/structures/artstuff.dm +++ b/code/game/objects/structures/artstuff.dm @@ -19,6 +19,11 @@ burntime = 15 var/obj/item/weapon/canvas/painting = null +/obj/structure/easel/Destroy() + if(painting) + qdel(painting) + painting = null + return ..() //Adding canvases /obj/structure/easel/attackby(var/obj/item/I, var/mob/user, params) diff --git a/code/game/objects/structures/coathanger.dm b/code/game/objects/structures/coathanger.dm index 3c68792fece..0a30a914063 100644 --- a/code/game/objects/structures/coathanger.dm +++ b/code/game/objects/structures/coathanger.dm @@ -28,7 +28,7 @@ to_chat(user, "You cannot hang [W] on [src]") return ..() -/obj/structure/coatrack/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/obj/structure/coatrack/CanPass(atom/movable/mover, turf/target, height=0) var/can_hang = 0 for(var/T in allowed) if(istype(mover,T)) diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 4b3a5d6896c..db3a57dce0f 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -34,8 +34,8 @@ /obj/structure/closet/alter_health() return get_turf(src) -/obj/structure/closet/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0 || wall_mounted)) return 1 +/obj/structure/closet/CanPass(atom/movable/mover, turf/target, height=0) + if(height==0 || wall_mounted) return 1 return (!density) /obj/structure/closet/proc/can_open() @@ -262,7 +262,8 @@ return if(isrobot(user)) return - if(!usr.drop_item()) + if(!user.drop_item()) //couldn't drop the item + to_chat(user, "\The [W] is stuck to your hand, you cannot put it in \the [src]!") return if(W) W.forceMove(loc) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm index 395b3b47cce..b0e7c0e00cb 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm @@ -1,4 +1,5 @@ /obj/structure/closet/secure_closet/freezer + desc = "It's a card-locked refrigerative storage unit. This one is lead-lined." /obj/structure/closet/secure_closet/freezer/update_icon() if(broken) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm index cf7c2eec052..04444a18a8f 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm @@ -78,7 +78,9 @@ to_chat(user, "The locker is too small to stuff [W:affecting] into!") if(isrobot(user)) return - user.drop_item() + if(!user.drop_item()) //couldn't drop the item + to_chat(user, "\The [W] is stuck to your hand, you cannot put it in \the [src]!") + return if(W) W.forceMove(loc) else if((istype(W, /obj/item/weapon/card/emag)||istype(W, /obj/item/weapon/melee/energy/blade)) && !broken) diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm index 2ced72cbcfe..4ff25d9da47 100644 --- a/code/game/objects/structures/displaycase.dm +++ b/code/game/objects/structures/displaycase.dm @@ -22,6 +22,15 @@ var/global/list/captain_display_cases = list() var/obj/item/device/assembly/prox_sensor/sensor = null var/state = DISPLAYCASE_FRAME_CIRCUIT +/obj/structure/displaycase_frame/Destroy() + if(circuit) + qdel(circuit) + circuit = null + if(sensor) + qdel(sensor) + sensor = null + return ..() + /obj/structure/displaycase_frame/attackby(obj/item/weapon/W as obj, mob/user as mob, params) var/pstate = state var/turf/T = get_turf(src) diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index ec9fd4968b9..316e011a190 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -17,6 +17,12 @@ /obj/structure/door_assembly/New() update_state() +/obj/structure/door_assembly/Destroy() + if(electronics) + qdel(electronics) + electronics = null + return ..() + /obj/structure/door_assembly/door_assembly_com base_icon_state = "com" base_name = "Command Airlock" @@ -94,7 +100,7 @@ base_name = "Maintenance Hatch" airlock_type = "/maintenance_hatch" glass = -1 - + /obj/structure/door_assembly/door_assembly_highsecurity // Borrowing this until WJohnston makes sprites for the assembly base_icon_state = "highsec" base_name = "High Security Airlock" @@ -103,7 +109,7 @@ /obj/structure/door_assembly/door_assembly_shuttle base_icon_state = "shuttle" - base_name = "shuttle airlock" + base_name = "Shuttle Airlock" airlock_type = "/shuttle" glass = -1 @@ -115,12 +121,6 @@ airlock_type = "/multi_tile/glass" glass = -1 //To prevent bugs in deconstruction process. -/obj/structure/door_assembly/door_assembly_cult - base_name = "cult airlock assembly" - icon = 'icons/obj/doors/Doorcult.dmi' - base_icon_state ="construction" - airlock_type = "/cult" - /obj/structure/door_assembly/multi_tile/New() if(dir in list(EAST, WEST)) bound_width = width * world.icon_size @@ -146,7 +146,6 @@ airlock_type = "/cult" glass = -1 - /obj/structure/door_assembly/door_assembly_cultruned icon = 'icons/obj/doors/Doorcultruned.dmi' base_icon_state = "construction" @@ -154,7 +153,6 @@ airlock_type = "/cult/runed" glass = -1 - /obj/structure/door_assembly/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/pen)) var/t = copytext(stripped_input(user, "Enter the name for the door.", src.name, src.created_name),1,MAX_NAME_LEN) @@ -183,10 +181,10 @@ new /obj/item/stack/sheet/rglass(src.loc) glass = 0 else if(!anchored) - user.visible_message("[user] dissassembles the airlock assembly.", "You start to dissassemble the airlock assembly.") + user.visible_message("[user] disassembles the airlock assembly.", "You start to disassemble the airlock assembly.") if(do_after(user, 40 * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return - to_chat(user, "\blue You dissasembled the airlock assembly!") + to_chat(user, "\blue You disassembled the airlock assembly!") new /obj/item/stack/sheet/metal(src.loc, 4) qdel(src) else @@ -220,8 +218,9 @@ if(do_after(user, 40 * W.toolspeed, target = src)) if(!src) return - to_chat(user, "\blue You cut the airlock wires.!") - new/obj/item/stack/cable_coil(src.loc, 1) + to_chat(user, "\blue You cut the airlock's wires!") + if(state == 1) + new/obj/item/stack/cable_coil(src.loc, 1) src.state = 0 else if(istype(W, /obj/item/weapon/airlock_electronics) && state == 1 && W:icon_state != "door_electronics_smoked") @@ -292,6 +291,7 @@ else path = text2path("/obj/machinery/door/airlock[airlock_type]") var/obj/machinery/door/airlock/door = new path(src.loc) + door.setDir(dir) door.assembly_type = type door.electronics = src.electronics if(src.electronics.one_access) diff --git a/code/game/objects/structures/engicart.dm b/code/game/objects/structures/engicart.dm index 594139f8d70..98ce429bea4 100644 --- a/code/game/objects/structures/engicart.dm +++ b/code/game/objects/structures/engicart.dm @@ -14,6 +14,33 @@ var/obj/item/weapon/storage/toolbox/emergency/myredtoolbox = null var/obj/item/taperoll/engineering/myengitape = null +/obj/structure/engineeringcart/Destroy() + if(myglass) + qdel(myglass) + myglass = null + if(mymetal) + qdel(mymetal) + mymetal = null + if(myplasteel) + qdel(myplasteel) + myplasteel = null + if(myflashlight) + qdel(myflashlight) + myflashlight = null + if(mybluetoolbox) + qdel(mybluetoolbox) + mybluetoolbox = null + if(myyellowtoolbox) + qdel(myyellowtoolbox) + myyellowtoolbox = null + if(myredtoolbox) + qdel(myredtoolbox) + myredtoolbox = null + if(myengitape) + qdel(myengitape) + myengitape = null + return ..() + /obj/structure/engineeringcart/proc/put_in_cart(obj/item/I, mob/user) user.drop_item() I.loc = src diff --git a/code/game/objects/structures/extinguisher.dm b/code/game/objects/structures/extinguisher.dm index e5a89aa1fad..0f39494d361 100644 --- a/code/game/objects/structures/extinguisher.dm +++ b/code/game/objects/structures/extinguisher.dm @@ -8,6 +8,11 @@ var/obj/item/weapon/extinguisher/has_extinguisher = new/obj/item/weapon/extinguisher var/opened = 0 +/obj/structure/extinguisher_cabinet/Destroy() + if(has_extinguisher) + qdel(has_extinguisher) + has_extinguisher = null + return ..() /obj/structure/extinguisher_cabinet/attackby(obj/item/O, mob/user, params) if(isrobot(user) || isalien(user)) diff --git a/code/game/objects/structures/fullwindow.dm b/code/game/objects/structures/fullwindow.dm index ac6e57a4135..48b2268d8cc 100644 --- a/code/game/objects/structures/fullwindow.dm +++ b/code/game/objects/structures/fullwindow.dm @@ -6,7 +6,7 @@ /obj/structure/window/full/CheckExit(atom/movable/O as mob|obj, target as turf) return 1 -/obj/structure/window/full/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/obj/structure/window/full/CanPass(atom/movable/mover, turf/target, height=0) if(istype(mover) && mover.checkpass(PASSGLASS)) return 1 return 0 diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index 3d88b9ecc8f..df1309b3d03 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -7,11 +7,16 @@ anchored = 1 flags = CONDUCT pressure_resistance = 5*ONE_ATMOSPHERE - layer = 2.9 - var/health = 10 - var/destroyed = 0 + layer = BELOW_OBJ_LAYER level = 3 - + var/health = 10 + var/broken = 0 + var/can_deconstruct = TRUE + var/rods_type = /obj/item/stack/rods + var/rods_amount = 2 + var/rods_broken = 1 + var/grille_type = null + var/broken_type = /obj/structure/grille/broken /obj/structure/grille/fence/ var/width = 3 @@ -26,7 +31,6 @@ bound_width = world.icon_size bound_height = width * world.icon_size - /obj/structure/grille/fence/east_west //width=80 //height=42 @@ -38,19 +42,23 @@ icon='icons/fence-ns.dmi' /obj/structure/grille/ex_act(severity) - qdel(src) + switch(severity) + if(1) + qdel(src) + else + take_damage(rand(5,10), BRUTE, 0) /obj/structure/grille/blob_act() - qdel(src) + if(!broken) + obj_break() /obj/structure/grille/Bumped(atom/user) - if(ismob(user)) shock(user, 70) + if(ismob(user)) + shock(user, 70) - -/obj/structure/grille/attack_hand(mob/living/user as mob) +/obj/structure/grille/attack_hand(mob/living/user) user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) - playsound(loc, 'sound/effects/grillehit.ogg', 80, 1) user.visible_message("[user] kicks [src].", \ "You kick [src].", \ "You hear twisting metal.") @@ -58,26 +66,23 @@ if(shock(user, 70)) return if(HULK in user.mutations) - health -= 5 + take_damage(5) else - health -= 1 - healthcheck() + take_damage(rand(1,2)) -/obj/structure/grille/attack_alien(mob/living/user as mob) - if(istype(user, /mob/living/carbon/alien/larva)) return +/obj/structure/grille/attack_alien(mob/living/user) + if(istype(user, /mob/living/carbon/alien/larva)) + return user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) - playsound(loc, 'sound/effects/grillehit.ogg', 80, 1) user.visible_message("[user] mangles [src].", \ "You mangle [src].", \ "You hear twisting metal.") if(!shock(user, 70)) - health -= 5 - healthcheck() - return + take_damage(5) -/obj/structure/grille/attack_slime(mob/living/user as mob) +/obj/structure/grille/attack_slime(mob/living/user) user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) var/mob/living/carbon/slime/S = user @@ -89,12 +94,11 @@ "You smash against [src].", \ "You hear twisting metal.") - health -= rand(2,3) - healthcheck() - return + take_damage(rand(1,2)) -/obj/structure/grille/attack_animal(var/mob/living/simple_animal/M as mob) - if(M.melee_damage_upper == 0) return +/obj/structure/grille/attack_animal(mob/living/simple_animal/M) + if(M.melee_damage_upper == 0 || (M.melee_damage_type != BRUTE && M.melee_damage_type != BURN)) + return M.changeNext_move(CLICK_CD_MELEE) M.do_attack_animation(src) playsound(loc, 'sound/effects/grillehit.ogg', 80, 1) @@ -102,18 +106,15 @@ "You smash against [src].", \ "You hear twisting metal.") - health -= M.melee_damage_upper - healthcheck() - return + take_damage(rand(M.melee_damage_lower,M.melee_damage_upper), M.melee_damage_type) /obj/structure/grille/mech_melee_attack(obj/mecha/M) if(..()) - playsound(loc, 'sound/effects/grillehit.ogg', 80, 1) - health -= M.force * 0.5 - healthcheck() + take_damage(M.force * 0.5, M.damtype) -/obj/structure/grille/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 +/obj/structure/grille/CanPass(atom/movable/mover, turf/target, height=0) + if(height==0) + return 1 if(istype(mover) && mover.checkpass(PASSGRILLE)) return 1 else @@ -128,118 +129,144 @@ var/atom/movable/mover = caller . = . || mover.checkpass(PASSGRILLE) -/obj/structure/grille/bullet_act(var/obj/item/projectile/Proj) - if(!Proj) - return - ..() - if((Proj.damage_type != STAMINA)) //Grilles can't be exhausted to death - src.health -= Proj.damage*0.3 - healthcheck() - return +/obj/structure/grille/bullet_act(obj/item/projectile/Proj) + . = ..() + take_damage(Proj.damage*0.3, Proj.damage_type) -/obj/structure/grille/attackby(obj/item/weapon/W as obj, mob/user as mob, params) +/obj/structure/grille/attackby(obj/item/weapon/W, mob/user, params) user.changeNext_move(CLICK_CD_MELEE) + add_fingerprint(user) if(iswirecutter(W)) if(!shock(user, 100)) playsound(loc, W.usesound, 100, 1) - if(!destroyed) - new /obj/item/stack/rods(loc, 2) - else - new /obj/item/stack/rods(loc) - qdel(src) + deconstruct() else if((isscrewdriver(W)) && (istype(loc, /turf/simulated) || anchored)) if(!shock(user, 90)) playsound(loc, W.usesound, 100, 1) anchored = !anchored - user.visible_message("[user] [anchored ? "fastens" : "unfastens"] the grille.", \ - "You have [anchored ? "fastened the grille to" : "unfastened the grill from"] the floor.") + user.visible_message("[user] [anchored ? "fastens" : "unfastens"] [src].", \ + "You [anchored ? "fasten [src] to" : "unfasten [src] from"] the floor.") + return + else if(istype(W, /obj/item/stack/rods) && broken) + var/obj/item/stack/rods/R = W + if(!shock(user, 90)) + user.visible_message("[user] rebuilds the broken grille.", \ + "You rebuild the broken grille.") + new grille_type(loc) + R.use(1) + qdel(src) return //window placing begin - else if( istype(W,/obj/item/stack/sheet/rglass) || istype(W,/obj/item/stack/sheet/glass) || istype(W,/obj/item/stack/sheet/plasmaglass) || istype(W,/obj/item/stack/sheet/plasmarglass) ) - var/dir_to_set = 1 - if(loc == user.loc) - dir_to_set = user.dir - else - if( ( x == user.x ) || (y == user.y) ) //Only supposed to work for cardinal directions. - if( x == user.x ) - if( y > user.y ) - dir_to_set = 2 - else - dir_to_set = 1 - else if( y == user.y ) - if( x > user.x ) - dir_to_set = 8 - else - dir_to_set = 4 - else - to_chat(user, "You can't reach.") - return //Only works for cardinal direcitons, diagonals aren't supposed to work like this. - for(var/obj/structure/window/WINDOW in loc) - if(WINDOW.dir == dir_to_set) - to_chat(user, "There is already a window facing this way there.") + else if(istype(W,/obj/item/stack/sheet/rglass) || istype(W,/obj/item/stack/sheet/glass) || istype(W,/obj/item/stack/sheet/plasmaglass) || istype(W,/obj/item/stack/sheet/plasmarglass)) + if(!broken) + var/obj/item/stack/ST = W + if (ST.get_amount() < 1) + to_chat(user, "You need at least one sheet of glass for that!") return - to_chat(user, "You start placing the window.") - if(do_after(user, 20 * W.toolspeed, target = src)) - if(!src) return //Grille destroyed while waiting + var/dir_to_set = NORTH + if(!anchored) + to_chat(user, "[src] needs to be fastened to the floor first!") + return + if(loc == user.loc) + dir_to_set = user.dir + else + if((x == user.x) || (y == user.y)) //Only supposed to work for cardinal directions. + if(x == user.x) + if(y > user.y) + dir_to_set = SOUTH + else + dir_to_set = NORTH + else if(y == user.y) + if(x > user.x) + dir_to_set = WEST + else + dir_to_set = EAST + else + to_chat(user, "You can't reach.") + return //Only works for cardinal direcitons, diagonals aren't supposed to work like this. for(var/obj/structure/window/WINDOW in loc) - if(WINDOW.dir == dir_to_set)//checking this for a 2nd time to check if a window was made while we were waiting. + if(WINDOW.dir == dir_to_set) to_chat(user, "There is already a window facing this way there.") return - var/obj/structure/window/WD - if(istype(W,/obj/item/stack/sheet/rglass)) - WD = new/obj/structure/window/reinforced(loc) //reinforced window - else if(istype(W,/obj/item/stack/sheet/glass)) - WD = new/obj/structure/window/basic(loc) //normal window - else if(istype(W,/obj/item/stack/sheet/plasmaglass)) - WD = new/obj/structure/window/plasmabasic(loc) //basic plasma window - else - WD = new/obj/structure/window/plasmareinforced(loc) //reinforced plasma window - WD.dir = dir_to_set - WD.ini_dir = dir_to_set - WD.anchored = 0 - WD.state = 0 - var/obj/item/stack/ST = W - ST.use(1) - to_chat(user, "You place the [WD] on [src].") - WD.update_icon() - return + to_chat(user, "You start placing the window...") + if(do_after(user, 20 * W.toolspeed, target = src)) + if(!loc || !anchored) //Grille destroyed or unanchored while waiting + return + for(var/obj/structure/window/WINDOW in loc) + if(WINDOW.dir == dir_to_set)//checking this for a 2nd time to check if a window was made while we were waiting. + to_chat(user, "There is already a window facing this way there.") + return + var/obj/structure/window/WD + if(istype(W,/obj/item/stack/sheet/rglass)) + WD = new/obj/structure/window/reinforced(loc) //reinforced window + else if(istype(W,/obj/item/stack/sheet/glass)) + WD = new/obj/structure/window/basic(loc) //normal window + else if(istype(W,/obj/item/stack/sheet/plasmaglass)) + WD = new/obj/structure/window/plasmabasic(loc) //basic plasma window + else + WD = new/obj/structure/window/plasmareinforced(loc) //reinforced plasma window + WD.setDir(dir_to_set) + WD.ini_dir = dir_to_set + WD.anchored = 0 + WD.state = 0 + ST.use(1) + to_chat(user, "You place the [WD] on [src].") + WD.update_icon() + return //window placing end + else if(istype(W, /obj/item/weapon/shard) || !shock(user, 70)) + return attacked_by(W, user) - else if(istype(W, /obj/item/weapon/shard)) - health -= W.force * 0.1 - else if(!shock(user, 70)) - playsound(loc, 'sound/effects/grillehit.ogg', 80, 1) - switch(W.damtype) - if("fire") - health -= W.force - if("brute") - health -= W.force * 0.1 - healthcheck() - ..() - return +/obj/structure/grille/proc/attacked_by(obj/item/I, mob/living/user) + user.changeNext_move(CLICK_CD_MELEE) + user.do_attack_animation(src) + if(!(I.flags&NOBLUDGEON)) + if(I.force) + visible_message("[user] has hit [src] with [I]!") + take_damage(I.force * 0.3, I.damtype) +/obj/structure/grille/proc/deconstruct(disassembled = TRUE) + if(!loc) //if already qdel'd somehow, we do nothing + return + if(can_deconstruct) + var/obj/R = new rods_type(loc, rods_amount) + transfer_fingerprints_to(R) + qdel(src) -/obj/structure/grille/proc/healthcheck() +/obj/structure/grille/proc/obj_break() + if(!broken && can_deconstruct) + new broken_type(loc) + var/obj/R = new rods_type(loc, rods_broken) + transfer_fingerprints_to(R) + qdel(src) + +/obj/structure/grille/proc/take_damage(damage, damage_type = BRUTE, sound_effect = 1) + switch(damage_type) + if(BURN) + if(sound_effect) + playsound(loc, 'sound/items/welder.ogg', 80, 1) + if(BRUTE) + if(sound_effect) + if(damage) + playsound(loc, 'sound/effects/grillehit.ogg', 80, 1) + else + playsound(loc, 'sound/weapons/tap.ogg', 50, 1) + else + return + health -= damage if(health <= 0) - if(!destroyed) - icon_state = "brokengrille" - density = 0 - destroyed = 1 - new /obj/item/stack/rods(loc) - + if(!broken) + obj_break() else if(health <= -6) - new /obj/item/stack/rods(loc) - qdel(src) - return - return + deconstruct() // shock user with probability prb (if all connections & power are working) // returns 1 if shocked, 0 otherwise -/obj/structure/grille/proc/shock(mob/user as mob, prb) - if(!anchored || destroyed) // deanchored/destroyed grilles are never connected +/obj/structure/grille/proc/shock(mob/user, prb) + if(!anchored || broken) // unanchored/broken grilles are never connected return 0 if(!prob(prb)) return 0 @@ -258,8 +285,35 @@ return 0 /obj/structure/grille/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) - if(!destroyed) + if(!broken) if(exposed_temperature > T0C + 1500) - health -= 1 - healthcheck() + take_damage(1) ..() + +/obj/structure/grille/hitby(atom/movable/AM) + ..() + var/tforce = 0 + if(ismob(AM)) + tforce = 5 + else if(isobj(AM)) + if(prob(50)) + var/obj/item/I = AM + tforce = max(0, I.throwforce * 0.5) + else if(anchored && !broken) + var/turf/T = get_turf(src) + var/obj/structure/cable/C = T.get_cable_node() + if(C) + playsound(loc, 'sound/magic/LightningShock.ogg', 100, 1, extrarange = 5) + tesla_zap(src, 3, C.powernet.avail * 0.01) //Zap for 1/100 of the amount of power. At a million watts in the grid, it will be as powerful as a tesla revolver shot. + C.powernet.load += C.powernet.avail * 0.0375 // you can gain up to 3.5 via the 4x upgrades power is halved by the pole so thats 2x then 1X then .5X for 3.5x the 3 bounces shock. + take_damage(tforce) + +/obj/structure/grille/broken // Pre-broken grilles for map placement + icon_state = "brokengrille" + density = 0 + health = 0 + broken = 1 + rods_amount = 1 + rods_broken = 0 + grille_type = /obj/structure/grille + broken_type = null diff --git a/code/game/objects/structures/inflatable.dm b/code/game/objects/structures/inflatable.dm index aee81bdf7f8..fa8a5144e2a 100644 --- a/code/game/objects/structures/inflatable.dm +++ b/code/game/objects/structures/inflatable.dm @@ -33,7 +33,7 @@ air_update_turf(1) return ..() -/obj/structure/inflatable/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/obj/structure/inflatable/CanPass(atom/movable/mover, turf/target, height=0) return 0 /obj/structure/inflatable/CanAtmosPass(turf/T) @@ -178,9 +178,7 @@ /obj/structure/inflatable/door/attack_hand(mob/user as mob) return TryToSwitchState(user) -/obj/structure/inflatable/door/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group) - return state +/obj/structure/inflatable/door/CanPass(atom/movable/mover, turf/target, height=0) if(istype(mover, /obj/effect/beam)) return !opacity return !density diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm index 614af2d4ff4..d3f766aac3b 100644 --- a/code/game/objects/structures/janicart.dm +++ b/code/game/objects/structures/janicart.dm @@ -19,12 +19,24 @@ /obj/structure/janitorialcart/New() + ..() create_reagents(100) janitorial_equipment += src - /obj/structure/janitorialcart/Destroy() janitorial_equipment -= src + if(mybag) + qdel(mybag) + mybag = null + if(mymop) + qdel(mymop) + mymop = null + if(myspray) + qdel(myspray) + myspray = null + if(myreplacer) + qdel(myreplacer) + myreplacer = null return ..() /obj/structure/janitorialcart/proc/wet_mop(obj/item/weapon/mop, mob/user) diff --git a/code/game/objects/structures/mineral_doors.dm b/code/game/objects/structures/mineral_doors.dm index 7c32823ec17..43d08cccee9 100644 --- a/code/game/objects/structures/mineral_doors.dm +++ b/code/game/objects/structures/mineral_doors.dm @@ -1,8 +1,6 @@ -//NOT using the existing /obj/machinery/door type, since that has some complications on its own, mainly based on its -//machineryness - +//NOT using the existing /obj/machinery/door type, since that has some complications on its own, mainly based on its machineryness /obj/structure/mineral_door - name = "mineral door" + name = "metal door" density = 1 anchored = 1 opacity = 1 @@ -10,16 +8,21 @@ icon = 'icons/obj/doors/mineral_doors.dmi' icon_state = "metal" - var/mineralType = "metal" + var/initial_state var/state = 0 //closed, 1 == open var/isSwitchingStates = 0 + var/close_delay = -1 //-1 if does not auto close. + var/hardness = 1 - var/oreAmount = 7 + var/sheetType = /obj/item/stack/sheet/metal + var/sheetAmount = 7 + var/openSound = 'sound/effects/stonedoor_openclose.ogg' + var/closeSound = 'sound/effects/stonedoor_openclose.ogg' + var/damageSound = null /obj/structure/mineral_door/New(location) ..() - icon_state = mineralType - name = "[mineralType] door" + initial_state = icon_state /obj/structure/mineral_door/initialize() ..() @@ -39,32 +42,38 @@ ..() if(!state) return TryToSwitchState(user) - return -/obj/structure/mineral_door/attack_ai(mob/user as mob) //those aren't machinery, they're just big fucking slabs of a mineral +/obj/structure/mineral_door/attack_ai(mob/user) //those aren't machinery, they're just big fucking slabs of a mineral if(isAI(user)) //so the AI can't open it return - else if(isrobot(user)) //but cyborgs can - if(get_dist(user,src) <= 1) //not remotely though - return TryToSwitchState(user) + else if(isrobot(user) && Adjacent(user)) //but cyborgs can, but not remotely + return TryToSwitchState(user) -/obj/structure/mineral_door/attack_hand(mob/user as mob) +/obj/structure/mineral_door/attack_hand(mob/user) return TryToSwitchState(user) -/obj/structure/mineral_door/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group) return 0 +/obj/structure/mineral_door/attack_animal(mob/user) + return TryToSwitchState(user) + +/obj/structure/mineral_door/attack_ghost(mob/user) + if(user.can_advanced_admin_interact()) + SwitchState() + +/obj/structure/mineral_door/CanPass(atom/movable/mover, turf/target, height = 0) if(istype(mover, /obj/effect/beam)) return !opacity return !density -/obj/structure/mineral_door/CanAtmosPass() +/obj/structure/mineral_door/CanAtmosPass(turf/T) return !density /obj/structure/mineral_door/proc/TryToSwitchState(atom/user) - if(isSwitchingStates) return - if(ismob(user)) - var/mob/M = user - if(world.time - user.last_bumped <= 60) return //NOTE do we really need that? + if(isSwitchingStates) + return + if(isliving(user)) + var/mob/living/M = user + if(world.time - user.last_bumped <= 60) + return //NOTE do we really need that? if(M.client) if(iscarbon(M)) var/mob/living/carbon/C = M @@ -83,211 +92,175 @@ /obj/structure/mineral_door/proc/Open() isSwitchingStates = 1 - playsound(loc, 'sound/effects/stonedoor_openclose.ogg', 100, 1) - flick("[mineralType]opening",src) + playsound(loc, openSound, 100, 1) + flick("[initial_state]opening",src) sleep(10) density = 0 opacity = 0 state = 1 + air_update_turf(1) update_icon() isSwitchingStates = 0 - air_update_turf(1) + + if(close_delay != -1) + spawn(close_delay) + Close() /obj/structure/mineral_door/proc/Close() + if(isSwitchingStates || state != 1) + return + var/turf/T = get_turf(src) + for(var/mob/living/L in T) + return isSwitchingStates = 1 - playsound(loc, 'sound/effects/stonedoor_openclose.ogg', 100, 1) - flick("[mineralType]closing",src) + playsound(loc, closeSound, 100, 1) + flick("[initial_state]closing",src) sleep(10) density = 1 opacity = 1 state = 0 + air_update_turf(1) update_icon() isSwitchingStates = 0 - air_update_turf(1) /obj/structure/mineral_door/update_icon() if(state) - icon_state = "[mineralType]open" + icon_state = "[initial_state]open" else - icon_state = mineralType + icon_state = initial_state -/obj/structure/mineral_door/attackby(obj/item/weapon/W as obj, mob/user as mob, params) - if(istype(W,/obj/item/weapon/pickaxe)) +/obj/structure/mineral_door/attackby(obj/item/weapon/W, mob/user, params) + if(istype(W, /obj/item/weapon/pickaxe)) var/obj/item/weapon/pickaxe/digTool = W - to_chat(user, "You start digging the [name].") - if(do_after(user,digTool.digspeed * hardness, target = src) && src) - to_chat(user, "You finished digging.") - Dismantle() - else if(istype(W,/obj/item/weapon)) //not sure, can't not just weapons get passed to this proc? - hardness -= W.force/100 - to_chat(user, "You hit the [name] with your [W.name]!") - CheckHardness() - else + to_chat(user, "You start digging \the [src].") + if(do_after(user, digTool.digspeed * hardness, target = src) && src) + to_chat(user, "You finished digging.") + deconstruct(TRUE) + else if(user.a_intent != I_HARM) attack_hand(user) - return + else + attacked_by(W, user) + +/obj/structure/mineral_door/proc/attacked_by(obj/item/I, mob/user) + if(I.damtype != STAMINA) + user.changeNext_move(CLICK_CD_MELEE) + user.do_attack_animation(src) + visible_message("[user] hits \the [src] with \the [I].") + if(damageSound) + playsound(loc, damageSound, 100, 1) + else + playsound(loc, I.hitsound, 100, 1) + hardness -= I.force / 100 + CheckHardness() /obj/structure/mineral_door/proc/CheckHardness() if(hardness <= 0) - Dismantle(1) + deconstruct(FALSE) -/obj/structure/mineral_door/proc/Dismantle(devastated = 0) - if(!devastated) - if(mineralType == "metal") - var/ore = /obj/item/stack/sheet/metal - for(var/i = 1, i <= oreAmount, i++) - new ore(get_turf(src)) +/obj/structure/mineral_door/proc/deconstruct(disassembled = TRUE) + var/turf/T = get_turf(src) + if(sheetType) + if(disassembled) + new sheetType(T, sheetAmount) else - var/ore = text2path("/obj/item/stack/sheet/mineral/[mineralType]") - for(var/i = 1, i <= oreAmount, i++) - new ore(get_turf(src)) - else - if(mineralType == "metal") - var/ore = /obj/item/stack/sheet/metal - for(var/i = 3, i <= oreAmount, i++) - new ore(get_turf(src)) - else - var/ore = text2path("/obj/item/stack/sheet/mineral/[mineralType]") - for(var/i = 3, i <= oreAmount, i++) - new ore(get_turf(src)) + new sheetType(T, max(sheetAmount - 2, 1)) qdel(src) /obj/structure/mineral_door/ex_act(severity = 1) switch(severity) if(1) - Dismantle(1) + deconstruct(FALSE) if(2) if(prob(20)) - Dismantle(1) + deconstruct(FALSE) else hardness-- CheckHardness() if(3) hardness -= 0.1 CheckHardness() - return /obj/structure/mineral_door/iron - mineralType = "metal" hardness = 3 /obj/structure/mineral_door/silver - mineralType = "silver" + name = "silver door" + icon_state = "silver" + sheetType = /obj/item/stack/sheet/mineral/silver hardness = 3 /obj/structure/mineral_door/gold - mineralType = "gold" + name = "gold door" + icon_state = "gold" + sheetType = /obj/item/stack/sheet/mineral/gold /obj/structure/mineral_door/uranium - mineralType = "uranium" + name = "uranium door" + icon_state = "uranium" + sheetType = /obj/item/stack/sheet/mineral/uranium hardness = 3 light_range = 2 /obj/structure/mineral_door/sandstone - mineralType = "sandstone" + name = "sandstone door" + icon_state = "sandstone" + sheetType = /obj/item/stack/sheet/mineral/sandstone hardness = 0.5 /obj/structure/mineral_door/transparent opacity = 0 - Close() - ..() - set_opacity(0) +/obj/structure/mineral_door/transparent/Close() + ..() + set_opacity(0) /obj/structure/mineral_door/transparent/plasma - mineralType = "plasma" + name = "plasma door" + icon_state = "plasma" + sheetType = /obj/item/stack/sheet/mineral/plasma - attackby(obj/item/weapon/W as obj, mob/user as mob) - if(is_hot(W)) - message_admins("Plasma mineral door ignited by [key_name_admin(user)] in ([x],[y],[z] - JMP)",0,1) - log_game("Plasma mineral door ignited by [key_name(user)] in ([x],[y],[z])") - TemperatureAct(100) - ..() +/obj/structure/mineral_door/transparent/plasma/attackby(obj/item/weapon/W, mob/user) + if(is_hot(W)) + message_admins("Plasma mineral door ignited by [key_name_admin(user)] in ([x], [y], [z] - JMP)", 0, 1) + log_game("Plasma mineral door ignited by [key_name(user)] in ([x], [y], [z])") + TemperatureAct(100) + else + return ..() - temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) - if(exposed_temperature > 300) - TemperatureAct(exposed_temperature) +/obj/structure/mineral_door/transparent/plasma/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) + if(exposed_temperature > 300) + TemperatureAct(exposed_temperature) - proc/TemperatureAct(temperature) - atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 500) - hardness = 0 - CheckHardness() +/obj/structure/mineral_door/transparent/plasma/proc/TemperatureAct(temperature) + atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 500) + deconstruct(FALSE) /obj/structure/mineral_door/transparent/diamond - mineralType = "diamond" + name = "diamond door" + icon_state = "diamond" + sheetType = /obj/item/stack/sheet/mineral/diamond hardness = 10 /obj/structure/mineral_door/wood - mineralType = "wood" + name = "wood door" + icon_state = "wood" + openSound = 'sound/effects/doorcreaky.ogg' + closeSound = 'sound/effects/doorcreaky.ogg' + sheetType = /obj/item/stack/sheet/wood hardness = 1 burn_state = FLAMMABLE burntime = 30 - Open() - isSwitchingStates = 1 - playsound(loc, 'sound/effects/doorcreaky.ogg', 100, 1) - flick("[mineralType]opening",src) - sleep(10) - density = 0 - set_opacity(0) - state = 1 - update_icon() - isSwitchingStates = 0 - - Close() - isSwitchingStates = 1 - playsound(loc, 'sound/effects/doorcreaky.ogg', 100, 1) - flick("[mineralType]closing",src) - sleep(10) - density = 1 - set_opacity(1) - state = 0 - update_icon() - isSwitchingStates = 0 - - Dismantle(devastated = 0) - if(!devastated) - for(var/i = 1, i <= oreAmount, i++) - new/obj/item/stack/sheet/wood(get_turf(src)) - qdel(src) - /obj/structure/mineral_door/resin - mineralType = "resin" + name = "resin door" + icon_state = "resin" hardness = 1.5 - var/close_delay = 100 + close_delay = 100 + openSound = 'sound/effects/attackblob.ogg' + closeSound = 'sound/effects/attackblob.ogg' + damageSound = 'sound/effects/attackblob.ogg' + sheetType = null - TryToSwitchState(atom/user) - if(isalien(user)) - return ..() - - Open() - isSwitchingStates = 1 - playsound(loc, 'sound/effects/attackblob.ogg', 100, 1) - flick("[mineralType]opening",src) - sleep(10) - density = 0 - set_opacity(0) - state = 1 - update_icon() - isSwitchingStates = 0 - - spawn(close_delay) - if(!isSwitchingStates && state == 1) - Close() - - Close() - isSwitchingStates = 1 - playsound(loc, 'sound/effects/attackblob.ogg', 100, 1) - flick("[mineralType]closing",src) - sleep(10) - density = 1 - set_opacity(1) - state = 0 - update_icon() - isSwitchingStates = 0 - - Dismantle(devastated = 0) - qdel(src) - - CheckHardness() - playsound(loc, 'sound/effects/attackblob.ogg', 100, 1) - ..() +/obj/structure/mineral_door/resin/TryToSwitchState(atom/user) + if(isalien(user)) + return ..() diff --git a/code/game/objects/structures/misc.dm b/code/game/objects/structures/misc.dm index 437a32dba85..910981974d0 100644 --- a/code/game/objects/structures/misc.dm +++ b/code/game/objects/structures/misc.dm @@ -84,22 +84,28 @@ var/active = FALSE var/ghost_alert_delay = 30 SECONDS var/last_ghost_alert + var/alert_title = "Ethereal Beacon Active!" + var/atom/attack_atom /obj/structure/ghost_beacon/initialize() . = ..() last_ghost_alert = world.time + attack_atom = src if(active) processing_objects.Add(src) /obj/structure/ghost_beacon/Destroy() if(active) processing_objects.Remove(src) + attack_atom = null return ..() /obj/structure/ghost_beacon/attack_ghost(mob/dead/observer/user) if(user.can_advanced_admin_interact()) attack_hand(user) + else if(attack_atom != src) + attack_atom.attack_ghost(user) /obj/structure/ghost_beacon/attack_hand(mob/user) if(!is_admin(user)) @@ -113,5 +119,5 @@ /obj/structure/ghost_beacon/process() if(last_ghost_alert + ghost_alert_delay < world.time) - notify_ghosts("[src] active in [get_area(src)].", 'sound/effects/ghost2.ogg', source = src) + notify_ghosts("[src] active in [get_area(src)].", 'sound/effects/ghost2.ogg', title = alert_title, source = attack_atom, action = (attack_atom == src ? NOTIFY_JUMP : NOTIFY_ATTACK)) last_ghost_alert = world.time diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm index 49175dfa9e3..e7f29ccd78a 100644 --- a/code/game/objects/structures/mop_bucket.dm +++ b/code/game/objects/structures/mop_bucket.dm @@ -8,6 +8,7 @@ var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite /obj/structure/mopbucket/New() + ..() create_reagents(100) janitorial_equipment += src diff --git a/code/game/objects/structures/statues.dm b/code/game/objects/structures/statues.dm index e1c42feb07c..6e1ba7eb742 100644 --- a/code/game/objects/structures/statues.dm +++ b/code/game/objects/structures/statues.dm @@ -58,16 +58,18 @@ qdel(src) else if(iswelder(W) && !anchored) - playsound(loc, W.usesound, 40, 1) - user.visible_message("[user] is slicing apart the [name].", \ - "You are slicing apart the [name]...") - if(do_after(user, 40 * W.toolspeed, target = src)) - if(!loc) - return - playsound(loc, W.usesound, 50, 1) - user.visible_message("[user] slices apart the [name].", \ - "You slice apart the [name]!") - Dismantle(TRUE) + var/obj/item/weapon/weldingtool/WT = W + if(WT.remove_fuel(0, user)) + playsound(loc, W.usesound, 40, 1) + user.visible_message("[user] is slicing apart the [name].", \ + "You are slicing apart the [name]...") + if(do_after(user, 40 * W.toolspeed, target = src)) + if(!loc) + return + playsound(loc, W.usesound, 50, 1) + user.visible_message("[user] slices apart the [name].", \ + "You slice apart the [name]!") + Dismantle(TRUE) else hardness -= W.force/100 ..() diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index c5a3b2f15ba..1835a1bb31a 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -15,6 +15,7 @@ buckle_lying = 1 burn_state = FLAMMABLE burntime = 30 + buildstackamount = 2 var/movable = 0 // For mobility checks /obj/structure/stool/bed/MouseDrop(atom/over_object) @@ -24,23 +25,38 @@ name = "psych bed" desc = "For prime comfort during psychiatric evaluations." icon_state = "psychbed" + buildstackamount = 5 can_buckle = 1 buckle_lying = 1 +/obj/structure/stool/bed/dogbed + name = "dog bed" + icon_state = "dogbed" + desc = "A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off." + anchored = 0 + buildstackamount = 10 + buildstacktype = /obj/item/stack/sheet/wood + +/obj/structure/stool/bed/dogbed/ian + name = "Ian's bed" + desc = "Ian's bed! Looks comfy." + anchored = 1 + /obj/structure/stool/bed/alien name = "resting contraption" - desc = "This looks similar to contraptions from earth. Could aliens be stealing our technology?" + desc = "This looks similar to contraptions from Earth. Could aliens be stealing our technology?" icon_state = "abed" /obj/structure/stool/bed/proc/handle_rotation() return -/obj/structure/stool/bed/attack_animal(var/mob/living/simple_animal/M)//No more buckling hostile mobs to chairs to render them immobile forever - if(M.environment_smash) - new /obj/item/stack/sheet/metal(src.loc) +/obj/structure/stool/bed/attack_animal(mob/living/simple_animal/user) + if(user.environment_smash) + user.do_attack_animation(src) + visible_message("[user] smashes [src] apart!") + new buildstacktype(loc, buildstackamount) qdel(src) - /* * Roller beds */ @@ -56,7 +72,7 @@ if(buckled_mob) user_unbuckle_mob(user) else - user.visible_message("[user] collapses \the [src.name].", "You collapse \the [src.name].") + user.visible_message("[user] collapses \the [name].", "You collapse \the [name].") new/obj/item/roller(get_turf(src)) qdel(src) return @@ -72,7 +88,6 @@ M.pixel_x = M.get_standard_pixel_x_offset(M.lying) M.pixel_y = M.get_standard_pixel_y_offset(M.lying) - /obj/item/roller name = "roller bed" desc = "A collapsed roller bed that can be carried around." @@ -80,7 +95,6 @@ icon_state = "folded" w_class = 4 // Can't be put in backpacks. - /obj/item/roller/attack_self(mob/user) var/obj/structure/stool/bed/roller/R = new /obj/structure/stool/bed/roller(user.loc) R.add_fingerprint(user) @@ -90,8 +104,8 @@ if(istype(W, /obj/item/roller_holder)) var/obj/item/roller_holder/RH = W if(!RH.held) - user.visible_message("[user] collects \the [src.name].", "You collect \the [src.name].") - src.forceMove(RH) + user.visible_message("[user] collects \the [name].", "You collect \the [name].") + forceMove(RH) RH.held = src /obj/structure/stool/bed/roller/MouseDrop(over_object, src_location, over_location) @@ -101,13 +115,11 @@ return if(buckled_mob) return 0 - usr.visible_message("[usr] collapses \the [src.name].", "You collapse \the [src.name].") + usr.visible_message("[usr] collapses \the [name].", "You collapse \the [name].") new/obj/item/roller(get_turf(src)) qdel(src) return - - /obj/item/roller_holder name = "roller bed rack" desc = "A rack for carrying a collapsed roller bed." diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm index b2581112ea7..2b8cdd9e3ba 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm @@ -4,6 +4,7 @@ icon_state = "chair" buckle_lying = 0 //you sit in a chair, not lay burn_state = FIRE_PROOF + buildstackamount = 1 var/propelled = 0 // Check for fire-extinguisher-driven chairs @@ -82,6 +83,8 @@ /obj/structure/stool/bed/chair/wood burn_state = FLAMMABLE burntime = 20 + buildstackamount = 3 + buildstacktype = /obj/item/stack/sheet/wood // TODO: Special ash subtype that looks like charred chair legs /obj/structure/stool/bed/chair/wood/narsie_act() @@ -97,16 +100,6 @@ name = "wooden chair" desc = "Old is never too old to not be in fashion." -/obj/structure/stool/bed/chair/wood/attackby(obj/item/weapon/W as obj, mob/user as mob, params) - if(istype(W, /obj/item/weapon/wrench)) - playsound(src.loc, W.usesound, 50, 1) - new /obj/item/stack/sheet/wood(get_turf(src)) - new /obj/item/stack/sheet/wood(get_turf(src)) - new /obj/item/stack/sheet/wood(get_turf(src)) - qdel(src) - else - ..() - /obj/structure/stool/bed/chair/comfy name = "comfy chair" desc = "It looks comfy." @@ -114,6 +107,7 @@ color = rgb(255,255,255) burn_state = FLAMMABLE burntime = 30 + buildstackamount = 2 var/image/armrest = null /obj/structure/stool/bed/chair/comfy/New() @@ -158,15 +152,7 @@ /obj/structure/stool/bed/chair/office anchored = 0 movable = 1 - -/obj/structure/stool/bed/chair/comfy/attackby(obj/item/weapon/W, mob/user, params) - if(iswrench(W)) - playsound(loc, W.usesound, 50, 1) - new /obj/item/stack/sheet/metal(get_turf(src)) - new /obj/item/stack/sheet/metal(get_turf(src)) - qdel(src) - else - ..() + buildstackamount = 5 /obj/structure/stool/bed/chair/office/Bump(atom/A) ..() @@ -196,11 +182,13 @@ /obj/structure/stool/bed/chair/barber icon_state = "barber_chair" + buildstackamount = 1 /obj/structure/stool/bed/chair/sofa name = "old ratty sofa" icon_state = "sofamiddle" anchored = 1 + buildstackamount = 1 /obj/structure/stool/bed/chair/sofa/left icon_state = "sofaend_left" diff --git a/code/game/objects/structures/stool_bed_chair_nest/stools.dm b/code/game/objects/structures/stool_bed_chair_nest/stools.dm index 09b92f00ac4..6de3c88981d 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/stools.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/stools.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/objects.dmi' icon_state = "stool" anchored = 1.0 + var/buildstackamount = 1 + var/buildstacktype = /obj/item/stack/sheet/metal /obj/structure/stool/ex_act(severity) switch(severity) @@ -12,25 +14,25 @@ return if(2.0) if(prob(70)) - new /obj/item/stack/sheet/metal(src.loc) + new buildstacktype(loc, buildstackamount) qdel(src) return if(3.0) if(prob(50)) - new /obj/item/stack/sheet/metal(src.loc) + new buildstacktype(loc, buildstackamount) qdel(src) return return /obj/structure/stool/blob_act() if(prob(75)) - new /obj/item/stack/sheet/metal(src.loc) + new buildstacktype(loc, buildstackamount) qdel(src) /obj/structure/stool/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/wrench)) - playsound(src.loc, W.usesound, 50, 1) - new /obj/item/stack/sheet/metal(src.loc) + playsound(loc, W.usesound, 50, 1) + new buildstacktype(loc, buildstackamount) qdel(src) /obj/structure/stool/MouseDrop(atom/over_object, src_location, over_location, src_control, over_control, params, skip_fucking_stool_shit = 0) @@ -41,7 +43,7 @@ if(H==usr && !H.restrained() && !H.stat && in_range(src, over_object)) var/obj/item/weapon/stool/S = new/obj/item/weapon/stool() S.origin = src - src.loc = S + loc = S H.put_in_hands(S) H.visible_message("[H] grabs [src] from the floor!", "You grab [src] from the floor!") diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 2d46b2bffb9..5c710d8da23 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -126,8 +126,8 @@ /obj/structure/table/attack_tk() // no telehulk sorry return -/obj/structure/table/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 +/obj/structure/table/CanPass(atom/movable/mover, turf/target, height=0) + if(height==0) return 1 if(istype(mover,/obj/item/projectile)) return (check_cover(mover,target)) if(ismob(mover)) @@ -557,8 +557,8 @@ qdel(src) return -/obj/structure/rack/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 +/obj/structure/rack/CanPass(atom/movable/mover, turf/target, height=0) + if(height==0) return 1 if(src.density == 0) //Because broken racks -Agouri |TODO: SPRITE!| return 1 if(istype(mover) && mover.checkpass(PASSTABLE)) diff --git a/code/game/objects/structures/target_stake.dm b/code/game/objects/structures/target_stake.dm index 504b2abfa80..1a4b1595b42 100644 --- a/code/game/objects/structures/target_stake.dm +++ b/code/game/objects/structures/target_stake.dm @@ -8,45 +8,50 @@ flags = CONDUCT var/obj/item/target/pinned_target // the current pinned target - Move() - ..() - // Move the pinned target along with the stake - if(pinned_target in view(3, src)) - pinned_target.loc = loc +/obj/structure/target_stake/Destroy() + if(pinned_target) + qdel(pinned_target) + pinned_target = null + return ..() - else // Sanity check: if the pinned target can't be found in immediate view - pinned_target = null - density = 1 +/obj/structure/target_stake/Move() + ..() + // Move the pinned target along with the stake + if(pinned_target in view(3, src)) + pinned_target.loc = loc - attackby(obj/item/W as obj, mob/user as mob, params) - // Putting objects on the stake. Most importantly, targets - if(pinned_target) - return // get rid of that pinned target first! + else // Sanity check: if the pinned target can't be found in immediate view + pinned_target = null + density = 1 - if(istype(W, /obj/item/target)) - density = 0 - W.density = 1 - user.drop_item(src) - W.loc = loc - W.layer = 3.1 - pinned_target = W - to_chat(user, "You slide the target into the stake.") - return +/obj/structure/target_stake/attackby(obj/item/W, mob/user, params) + // Putting objects on the stake. Most importantly, targets + if(pinned_target) + return // get rid of that pinned target first! - attack_hand(mob/user as mob) - // taking pinned targets off! - if(pinned_target) - density = 1 - pinned_target.density = 0 - pinned_target.layer = OBJ_LAYER + if(istype(W, /obj/item/target)) + density = 0 + W.density = 1 + user.drop_item(src) + W.loc = loc + W.layer = 3.1 + pinned_target = W + to_chat(user, "You slide the target into the stake.") - pinned_target.loc = user.loc - if(ishuman(user)) - if(!user.get_active_hand()) - user.put_in_hands(pinned_target) - to_chat(user, "You take the target out of the stake.") - else - pinned_target.loc = get_turf(user) +/obj/structure/target_stake/attack_hand(mob/user) + // taking pinned targets off! + if(pinned_target) + density = 1 + pinned_target.density = 0 + pinned_target.layer = OBJ_LAYER + + pinned_target.loc = user.loc + if(ishuman(user)) + if(!user.get_active_hand()) + user.put_in_hands(pinned_target) to_chat(user, "You take the target out of the stake.") + else + pinned_target.loc = get_turf(user) + to_chat(user, "You take the target out of the stake.") - pinned_target = null \ No newline at end of file + pinned_target = null \ No newline at end of file diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 26d97a52671..fa59fdc3cd1 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -14,9 +14,13 @@ /obj/structure/toilet/New() + ..() open = round(rand(0, 1)) update_icon() +/obj/structure/toilet/Destroy() + swirlie = null + return ..() /obj/structure/toilet/attack_hand(mob/living/user) if(swirlie) diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm index 5aa14e66adf..2da2d982ac2 100644 --- a/code/game/objects/structures/windoor_assembly.dm +++ b/code/game/objects/structures/windoor_assembly.dm @@ -34,6 +34,9 @@ obj/structure/windoor_assembly/New(dir=NORTH) obj/structure/windoor_assembly/Destroy() density = 0 + if(electronics) + qdel(electronics) + electronics = null air_update_turf(1) return ..() @@ -45,11 +48,10 @@ obj/structure/windoor_assembly/Destroy() /obj/structure/windoor_assembly/update_icon() icon_state = "[facing]_[secure ? "secure_" : ""]windoor_assembly[state]" -/obj/structure/windoor_assembly/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/obj/structure/windoor_assembly/CanPass(atom/movable/mover, turf/target, height=0) if(istype(mover) && mover.checkpass(PASSGLASS)) return 1 if(get_dir(loc, target) == dir) //Make sure looking at appropriate border - if(air_group) return 0 return !density else return 1 diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index ec457101b16..a9df1514c78 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -90,7 +90,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f return !density return 1 -/obj/structure/window/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/obj/structure/window/CanPass(atom/movable/mover, turf/target, height=0) if(istype(mover) && mover.checkpass(PASSGLASS)) return 1 if(dir == SOUTHWEST || dir == SOUTHEAST || dir == NORTHWEST || dir == NORTHEAST) @@ -108,21 +108,22 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f return 1 -/obj/structure/window/hitby(AM as mob|obj) - ..() - var/tforce = 0 - if(isobj(AM)) - var/obj/item/I = AM - tforce = I.throwforce - if(reinf) tforce *= 0.25 - playsound(loc, 'sound/effects/Glasshit.ogg', 100, 1) - health = max(0, health - tforce) - if(health <= 7 && !reinf) - anchored = 0 - update_nearby_icons() - step(src, get_dir(AM, src)) - if(health <= 0) - destroy() +/obj/structure/window/hitby(atom/movable/AM) + if(!CanPass(AM, get_step(src, AM.dir))) //So thrown objects that cross a tile with non-full windows will no longer hit the window even if it isn't visually obstructing the path. + ..() + var/tforce = 0 + if(isobj(AM)) + var/obj/item/I = AM + tforce = I.throwforce + if(reinf) tforce *= 0.25 + playsound(loc, 'sound/effects/Glasshit.ogg', 100, 1) + health = max(0, health - tforce) + if(health <= 7 && !reinf) + anchored = 0 + update_nearby_icons() + step(src, get_dir(AM, src)) + if(health <= 0) + destroy() /obj/structure/window/attack_hand(mob/user as mob) diff --git a/code/game/response_team.dm b/code/game/response_team.dm index 592a97671a8..e0264e61949 100644 --- a/code/game/response_team.dm +++ b/code/game/response_team.dm @@ -160,6 +160,8 @@ var/ert_request_answered = 0 M.set_species("Human",1) M.dna.ready_dna(M) + M.reagents.add_reagent("mutadone", 1) //No fat/blind/colourblind/epileptic/whatever ERT. + M.overeatduration = 0 var/hair_c = pick("#8B4513","#000000","#FF4500","#FFD700") // Brown, black, red, blonde var/eye_c = pick("#000000","#8B4513","1E90FF") // Black, brown, blue diff --git a/code/game/shuttle_engines.dm b/code/game/shuttle_engines.dm index 820103eb2d4..3072fd2a264 100644 --- a/code/game/shuttle_engines.dm +++ b/code/game/shuttle_engines.dm @@ -16,8 +16,8 @@ opacity = 0 anchored = 1 - CanPass(atom/movable/mover, turf/target, height, air_group) - if(!height || air_group) return 0 + CanPass(atom/movable/mover, turf/target, height) + if(!height) return 0 else return ..() CanAtmosPass(turf/T) diff --git a/code/game/smoothwall.dm b/code/game/smoothwall.dm index 48d150dfb85..20dea8de7b0 100644 --- a/code/game/smoothwall.dm +++ b/code/game/smoothwall.dm @@ -83,7 +83,7 @@ // JESUS WHY for(var/direction in cardinal) - for(var/obj/effect/glowshroom/shroom in get_step(src,direction)) + for(var/obj/structure/glowshroom/shroom in get_step(src,direction)) if(!shroom.floor) //shrooms drop to the floor shroom.floor = 1 shroom.icon_state = "glowshroomf" diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm index d81d6fdec54..e0a2aa87008 100644 --- a/code/game/turfs/simulated/floor.dm +++ b/code/game/turfs/simulated/floor.dm @@ -47,7 +47,7 @@ var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3"," return ..() -//turf/simulated/floor/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +//turf/simulated/floor/CanPass(atom/movable/mover, turf/target, height=0) // if((istype(mover, /obj/machinery/vehicle) && !(src.burnt))) // if(!( locate(/obj/machinery/mass_driver, src) )) // return 0 @@ -138,24 +138,11 @@ var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3"," return 1 if(..()) return 1 - if(intact && istype(C, /obj/item/weapon/crowbar)) - if(broken || burnt) - broken = 0 - burnt = 0 - to_chat(user, "You remove the broken plating.") - else - if(istype(src, /turf/simulated/floor/wood)) - to_chat(user, "You forcefully pry off the planks, destroying them in the process.") - else if(!builtin_tile) - to_chat(user, "You are unable to pry up \the [src] with a crowbar.") - return 1 - else - to_chat(user, "You remove \the [builtin_tile.singular_name].") - builtin_tile.loc = src - builtin_tile = null //deassociate tile, it no longer belongs to this turf - make_plating() - playsound(src, C.usesound, 80, 1) + if(intact && iscrowbar(C)) + pry_tile(C, user) return 1 + if(intact && istype(C, /obj/item/stack/tile)) + try_replace_tile(C, user, params) if(istype(C, /obj/item/pipe)) var/obj/item/pipe/P = C if(P.pipe_type != -1) // ANY PIPE @@ -181,6 +168,37 @@ var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3"," return 1 return 0 +/turf/simulated/floor/proc/try_replace_tile(obj/item/stack/tile/T, mob/user, params) + if(T.turf_type == type) + return + var/obj/item/weapon/crowbar/CB + if(iscrowbar(user.get_inactive_hand())) + CB = user.get_inactive_hand() + if(!CB) + return + var/turf/simulated/floor/plating/P = pry_tile(CB, user, TRUE) + if(!istype(P)) + return + P.attackby(T, user, params) + +/turf/simulated/floor/proc/pry_tile(obj/item/C, mob/user, silent = FALSE) + playsound(src, C.usesound, 80, 1) + return remove_tile(user, silent) + +/turf/simulated/floor/proc/remove_tile(mob/user, silent = FALSE, make_tile = TRUE) + if(broken || burnt) + broken = 0 + burnt = 0 + if(user && !silent) + to_chat(user, "You remove the broken plating.") + else + if(user && !silent) + to_chat(user, "You remove the floor tile.") + if(builtin_tile && make_tile) + builtin_tile.forceMove(src) + builtin_tile = null + return make_plating() + /turf/simulated/floor/singularity_pull(S, current_size) if(current_size == STAGE_THREE) if(prob(30)) diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm index add026866be..94dc68b51f2 100644 --- a/code/game/turfs/simulated/floor/fancy_floor.dm +++ b/code/game/turfs/simulated/floor/fancy_floor.dm @@ -11,15 +11,48 @@ /turf/simulated/floor/wood/attackby(obj/item/C, mob/user, params) if(..()) return - if(istype(C, /obj/item/weapon/screwdriver)) - if(broken || burnt) - return - to_chat(user, "You unscrew the planks.") - new floor_tile(src) - make_plating() - playsound(src, C.usesound, 80, 1) + if(isscrewdriver(C)) + pry_tile(C, user) return +/turf/simulated/floor/wood/try_replace_tile(obj/item/stack/tile/T, mob/user, params) + if(T.turf_type == type) + return + var/obj/item/weapon/tool + if(isscrewdriver(user.get_inactive_hand())) + tool = user.get_inactive_hand() + if(!tool && iscrowbar(user.get_inactive_hand())) + tool = user.get_inactive_hand() + if(!tool) + return + var/turf/simulated/floor/plating/P = pry_tile(tool, user, TRUE) + if(!istype(P)) + return + P.attackby(T, user, params) + +/turf/simulated/floor/wood/pry_tile(obj/item/C, mob/user, silent = FALSE) + var/is_screwdriver = isscrewdriver(C) + playsound(src, C.usesound, 80, 1) + return remove_tile(user, silent, make_tile = is_screwdriver) + +/turf/simulated/floor/wood/remove_tile(mob/user, silent = FALSE, make_tile = TRUE) + if(broken || burnt) + broken = 0 + burnt = 0 + if(user && !silent) + to_chat(user, "You remove the broken planks.") + else + if(make_tile) + if(user && !silent) + to_chat(user, "You unscrew the planks.") + if(builtin_tile) + builtin_tile.forceMove(src) + builtin_tile = null + else + if(user && !silent) + to_chat(user, "You forcefully pry off the planks, destroying them in the process.") + return make_plating() + /turf/simulated/floor/grass name = "grass patch" icon_state = "grass1" @@ -45,7 +78,7 @@ to_chat(user, "You shovel the grass.") playsound(src, 'sound/effects/shovel_dig.ogg', 50, 1) make_plating() - + // NEEDS TO BE UPDATED /turf/simulated/floor/basalt //By your powers combined, I am captain planet name = "volcanic floor" @@ -54,7 +87,7 @@ oxygen = 14 nitrogen = 23 temperature = 300 - + /turf/simulated/floor/basalt/attackby(obj/item/W, mob/user, params) if(..()) return diff --git a/code/game/turfs/simulated/floor/mineral.dm b/code/game/turfs/simulated/floor/mineral.dm index 5af7cf30673..eb15d3f9e63 100644 --- a/code/game/turfs/simulated/floor/mineral.dm +++ b/code/game/turfs/simulated/floor/mineral.dm @@ -58,6 +58,11 @@ floor_tile = /obj/item/stack/tile/mineral/gold icons = list("gold","gold_dam") +/turf/simulated/floor/mineral/gold/fancy + icon_state = "goldfancy" + floor_tile = /obj/item/stack/tile/mineral/gold/fancy + icons = list("goldfancy","goldfancy_dam") + //SILVER /turf/simulated/floor/mineral/silver name = "silver floor" @@ -65,6 +70,11 @@ floor_tile = /obj/item/stack/tile/mineral/silver icons = list("silver","silver_dam") +/turf/simulated/floor/mineral/silver/fancy + icon_state = "silverfancy" + floor_tile = /obj/item/stack/tile/mineral/silver/fancy + icons = list("silverfancy","silverfancy_dam") + //BANANIUM /turf/simulated/floor/mineral/bananium name = "bananium floor" diff --git a/code/game/turfs/simulated/walls_reinforced.dm b/code/game/turfs/simulated/walls_reinforced.dm index 2cc77fc46b8..dca0d24742c 100644 --- a/code/game/turfs/simulated/walls_reinforced.dm +++ b/code/game/turfs/simulated/walls_reinforced.dm @@ -313,4 +313,3 @@ else smooth = SMOOTH_TRUE icon_state = "" - diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 69b0df22ae3..a5e4190d6ea 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -386,15 +386,25 @@ if(ticker) cameranet.updateVisibility(src) -/turf/attackby(obj/item/C, mob/user, params) - if(can_lay_cable() && istype(C, /obj/item/stack/cable_coil)) - var/obj/item/stack/cable_coil/coil = C - for(var/obj/structure/cable/LC in src) - if((LC.d1==0)||(LC.d2==0)) - LC.attackby(C,user) - return - coil.place_turf(src, user) - return 1 +/turf/attackby(obj/item/I, mob/user, params) + if(can_lay_cable()) + if(istype(I, /obj/item/stack/cable_coil)) + var/obj/item/stack/cable_coil/C = I + for(var/obj/structure/cable/LC in src) + if(LC.d1 == 0 || LC.d2==0) + LC.attackby(C,user) + return + C.place_turf(src, user) + return 1 + else if(istype(I, /obj/item/weapon/twohanded/rcl)) + var/obj/item/weapon/twohanded/rcl/R = I + if(R.loaded) + for(var/obj/structure/cable/LC in src) + if(LC.d1 == 0 || LC.d2==0) + LC.attackby(R, user) + return + R.loaded.place_turf(src, user) + R.is_empty(user) return 0 diff --git a/code/game/verbs/who.dm b/code/game/verbs/who.dm index 4e822710cd0..dd8123b2876 100644 --- a/code/game/verbs/who.dm +++ b/code/game/verbs/who.dm @@ -77,9 +77,9 @@ for(var/client/C in admins) if(check_rights(R_ADMIN, 0, C.mob)) - if(C.holder.fakekey && !check_rights(R_ADMIN, 0)) //Mentors/Mods can't see stealthmins + if(C.holder.fakekey && !check_rights(R_ADMIN, 0)) //Mentors can't see stealthmins continue - + if(C.holder.big_brother && !check_rights(R_PERMISSIONS, 0)) // normal admins can't see BB continue @@ -126,5 +126,5 @@ modmsg += "\t[C] is a [C.holder.rank]\n" num_mods_online++ - msg = "Current Admins ([num_admins_online]):\n" + msg + "\nCurrent Mods/Mentors ([num_mods_online]):\n" + modmsg + msg = "Current Admins ([num_admins_online]):\n" + msg + "\nCurrent Mentors ([num_mods_online]):\n" + modmsg to_chat(src, msg) diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index a029e529856..e0d58017b67 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -2,6 +2,7 @@ var/list/admin_verbs_default = list( /client/proc/deadmin_self, /*destroys our own admin datum so we can play as a regular player*/ /client/proc/hide_verbs, /*hides all our adminverbs*/ + /client/proc/toggleadminhelpsound, /*toggles whether we hear bwoinks*/ /client/proc/cmd_mentor_check_new_players, /client/proc/cmd_mentor_check_player_exp /* shows players by playtime */ ) @@ -88,7 +89,8 @@ var/list/admin_verbs_sounds = list( /client/proc/play_local_sound, /client/proc/play_sound, /client/proc/play_server_sound, - /client/proc/play_intercomm_sound + /client/proc/play_intercomm_sound, + /client/proc/stop_global_admin_sounds ) var/list/admin_verbs_event = list( /client/proc/object_talk, @@ -552,7 +554,7 @@ var/list/admin_verbs_snpc = list( var/turf/epicenter = mob.loc var/list/choices = list("Small Bomb", "Medium Bomb", "Big Bomb", "Custom Bomb") - var/choice = input("What size explosion would you like to produce?") in choices + var/choice = input("What size explosion would you like to produce?") as null|anything in choices switch(choice) if(null) return 0 @@ -988,12 +990,12 @@ var/list/admin_verbs_snpc = list( verbs -= admin_verbs_snpc verbs += /client/proc/show_snpc_verbs to_chat(src, "SNPC verbs have been toggled off.") - + /client/proc/toggle_advanced_interaction() set name = "Toggle Advanced Admin Interaction" set category = "Admin" set desc = "Allows you to interact with atoms such as buttons and doors, on top of regular machinery interaction." - + if(!check_rights(R_ADMIN)) return diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 1f76781b90d..0be92ce25af 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -536,7 +536,8 @@ for(var/mob/living/simple_animal/hostile/poison/terror_spider/S in ts_spiderlist) if(S.ckey) spider_minds += S.mind - dat += check_role_table("Terror Spiders", spider_minds) + if(spider_minds.len) + dat += check_role_table("Terror Spiders", spider_minds) if(ticker.mode.ert.len) dat += check_role_table("ERT", ticker.mode.ert) diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm index 972406bbdb3..bf6575b6659 100644 --- a/code/modules/admin/verbs/adminhelp.dm +++ b/code/modules/admin/verbs/adminhelp.dm @@ -109,13 +109,13 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey"," switch(selected_type) if("Mentorhelp") - msg = "[selected_type]: [key_name(src, 1, 1, selected_type)] (?) (PP) (VV) (SM) ([admin_jump_link(mob)]) (CA) (REJT) [ai_found ? " (CL)" : ""] (PP) (TAKE) : [msg]" + msg = "[selected_type]: [key_name(src, 1, 1, selected_type)] (?) (PP) (VV) (SM) ([admin_jump_link(mob)]) (CA) (REJT) [ai_found ? " (CL)" : ""] (TAKE) : [msg]" for(var/client/X in mentorholders + modholders + adminholders) if(X.prefs.sound & SOUND_ADMINHELP) X << 'sound/effects/adminhelp.ogg' to_chat(X, msg) if("Adminhelp") - msg = "[selected_type]: [key_name(src, 1, 1, selected_type)] (?) (PP) (VV) (SM) ([admin_jump_link(mob)]) (CA) (REJT) [ai_found ? " (CL)" : ""] (PP) (TAKE) : [msg]" + msg = "[selected_type]: [key_name(src, 1, 1, selected_type)] (?) (PP) (VV) (SM) ([admin_jump_link(mob)]) (CA) (REJT) [ai_found ? " (CL)" : ""] (TAKE) : [msg]" for(var/client/X in modholders + adminholders) if(X.prefs.sound & SOUND_ADMINHELP) X << 'sound/effects/adminhelp.ogg' diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm index 5de3178e7ff..ea58ff4a149 100644 --- a/code/modules/admin/verbs/adminpm.dm +++ b/code/modules/admin/verbs/adminpm.dm @@ -162,8 +162,8 @@ C.ckey_last_pm = ckey*/ //play the recieving admin the adminhelp sound (if they have them enabled) - //non-admins shouldn't be able to disable this - if(C.prefs.sound & SOUND_ADMINHELP) + //non-admins always hear the sound, as they cannot toggle it + if((!C.holder) || (C.prefs.sound & SOUND_ADMINHELP)) C << 'sound/effects/adminhelp.ogg' log_admin("PM: [key_name(src)]->[key_name(C)]: [msg]") diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm index 957070eae8e..69093944f67 100644 --- a/code/modules/admin/verbs/playsound.dm +++ b/code/modules/admin/verbs/playsound.dm @@ -1,5 +1,18 @@ var/list/sounds_cache = list() +/client/proc/stop_global_admin_sounds() + set category = "Event" + set name = "Stop Global Admin Sounds" + if(!check_rights(R_SOUNDS)) + return + + var/sound/awful_sound = sound(null, repeat = 0, wait = 0, channel = 777) + + log_admin("[key_name(src)] stopped admin sounds.") + message_admins("[key_name_admin(src)] stopped admin sounds.", 1) + for(var/mob/M in player_list) + M << awful_sound + /client/proc/play_sound(S as sound) set category = "Event" set name = "Play Global Sound" diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 351b7845205..a19901fa6fc 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -549,9 +549,11 @@ Traitors and the like can also be revived with the previous role mostly intact. var/type = input(usr, "Pick a type of report to send", "Report Type", "") as anything in MsgType var/input = input(usr, "Please enter anything you want. Anything. Serious.", "What?", "") as message|null - var/customname = input(usr, "Pick a title for the report.", "Title") as text|null if(!input) return + var/customname = input(usr, "Pick a title for the report.", "Title") as text|null + if(!customname) + return if(type == "Enemy Communications") if(!customname) @@ -560,11 +562,13 @@ Traitors and the like can also be revived with the previous role mostly intact. var/from = input(usr, "What kind of report? Example: Syndicate Communique", "From") as text|null if(!from) from = "Syndicate Communique" - switch(alert("Should this be announced to the general population?",,"Yes","No")) + switch(alert("Should this be announced to the general population?",,"Yes","No", "Cancel")) if("Yes") communications_announcement.Announce(input, customname, , , , from); - if("No") + else if("No") to_chat(world, "[from] available at all communications consoles.") + else + return print_command_report(input, from) @@ -918,4 +922,4 @@ Traitors and the like can also be revived with the previous role mostly intact. for(var/datum/station_goal/S in ticker.mode.station_goals) dat += "[S.name] - Announce | Remove
" dat += "
Add New Goal" - usr << browse(dat, "window=goals;size=400x400") \ No newline at end of file + usr << browse(dat, "window=goals;size=400x400") diff --git a/code/modules/alarm/alarm_handler.dm b/code/modules/alarm/alarm_handler.dm index 9878a4b5e5e..cd09ebe4427 100644 --- a/code/modules/alarm/alarm_handler.dm +++ b/code/modules/alarm/alarm_handler.dm @@ -47,6 +47,11 @@ existing.clear(source) return check_alarm_cleared(existing) +/datum/alarm_handler/proc/has_major_alarms() + if(alarms && alarms.len) + return 1 + return 0 + /datum/alarm_handler/proc/major_alarms() return alarms diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm index 0ce52543909..9a76869d339 100644 --- a/code/modules/assembly/signaler.dm +++ b/code/modules/assembly/signaler.dm @@ -61,7 +61,7 @@ if(!flag1) dat += {" Send Signal
- Reciever is [receiving?"on":"off"]
+ Receiver is [receiving?"on":"off"]
"} dat += {" Frequency/Code for signaler:
diff --git a/code/modules/awaymissions/map_rng.dm b/code/modules/awaymissions/map_rng.dm index 147d41171c4..64350c99737 100644 --- a/code/modules/awaymissions/map_rng.dm +++ b/code/modules/awaymissions/map_rng.dm @@ -18,6 +18,11 @@ template_name = tname if(template_name) template = map_templates[template_name] + // Catches the interim-zone of worldstart and roundstart + // I want both the ticker to exist (so mapped-in maploaders don't trip this) + // but also not have started yet (since the zlevel system would handle this on its own otherwise) + if((ticker && ticker.current_state < GAME_STATE_PLAYING)) + attempt_init() /obj/effect/landmark/map_loader/initialize() ..() diff --git a/code/modules/awaymissions/mission_code/centcomAway.dm b/code/modules/awaymissions/mission_code/centcomAway.dm index 06f36c5bf44..8f86980e276 100644 --- a/code/modules/awaymissions/mission_code/centcomAway.dm +++ b/code/modules/awaymissions/mission_code/centcomAway.dm @@ -3,9 +3,8 @@ /area/awaymission/centcomAway name = "XCC-P5831" icon_state = "away" - requires_power = 0 report_alerts = 0 - + /area/awaymission/centcomAway/general name = "XCC-P5831" music = "music/ambigen3.ogg" diff --git a/code/modules/awaymissions/mission_code/spacehotel.dm b/code/modules/awaymissions/mission_code/spacehotel.dm index d1e9a9555be..357b0ca519e 100644 --- a/code/modules/awaymissions/mission_code/spacehotel.dm +++ b/code/modules/awaymissions/mission_code/spacehotel.dm @@ -92,8 +92,8 @@ icon = 'icons/obj/doors/Doorsand.dmi' icon_state = "door_closed" autoclose = 1 - var/doorOpen = 'sound/machines/airlock.ogg' - var/doorClose = 'sound/machines/airlock.ogg' + var/doorOpen = 'sound/machines/airlock_open.ogg' + var/doorClose = 'sound/machines/airlock_close.ogg' var/doorDeni = 'sound/machines/DeniedBeep.ogg' var/id // the room number, eg 101 var/obj/item/weapon/card/hotel_card/card// room's key card diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm index d340fc6a651..50b09d72788 100644 --- a/code/modules/awaymissions/zlevel.dm +++ b/code/modules/awaymissions/zlevel.dm @@ -70,6 +70,7 @@ var/global/list/potentialRandomZlevels = generateMapList(filename = "config/away log_startup_progress(" No away missions found.") return + /proc/createALLZlevels() if(awaydestinations.len) //crude, but it saves another var! return diff --git a/code/modules/client/asset_cache.dm b/code/modules/client/asset_cache.dm index e02a1a8d810..72534169e6d 100644 --- a/code/modules/client/asset_cache.dm +++ b/code/modules/client/asset_cache.dm @@ -225,6 +225,29 @@ proc/getFilesSlow(var/client/client, var/list/files, var/register_asset = TRUE) "boardui.js" = 'html/browser/boardui.js' ) +/datum/asset/simple/headers + assets = list( + "alarm_green.gif" = 'icons/program_icons/alarm_green.gif', + "alarm_red.gif" = 'icons/program_icons/alarm_red.gif', + "batt_5.gif" = 'icons/program_icons/batt_5.gif', + "batt_20.gif" = 'icons/program_icons/batt_20.gif', + "batt_40.gif" = 'icons/program_icons/batt_40.gif', + "batt_60.gif" = 'icons/program_icons/batt_60.gif', + "batt_80.gif" = 'icons/program_icons/batt_80.gif', + "batt_100.gif" = 'icons/program_icons/batt_100.gif', + "charging.gif" = 'icons/program_icons/charging.gif', + "downloader_finished.gif" = 'icons/program_icons/downloader_finished.gif', + "downloader_running.gif" = 'icons/program_icons/downloader_running.gif', + "ntnrc_idle.gif" = 'icons/program_icons/ntnrc_idle.gif', + "ntnrc_new.gif" = 'icons/program_icons/ntnrc_new.gif', + "power_norm.gif" = 'icons/program_icons/power_norm.gif', + "power_warn.gif" = 'icons/program_icons/power_warn.gif', + "sig_high.gif" = 'icons/program_icons/sig_high.gif', + "sig_low.gif" = 'icons/program_icons/sig_low.gif', + "sig_lan.gif" = 'icons/program_icons/sig_lan.gif', + "sig_none.gif" = 'icons/program_icons/sig_none.gif', + ) + /datum/asset/nanoui var/list/common = list() diff --git a/code/modules/client/preference/loadout/loadout_shoes.dm b/code/modules/client/preference/loadout/loadout_shoes.dm index ec32e30d661..ead7257bba1 100644 --- a/code/modules/client/preference/loadout/loadout_shoes.dm +++ b/code/modules/client/preference/loadout/loadout_shoes.dm @@ -7,6 +7,14 @@ display_name = "sandals, wooden" path = /obj/item/clothing/shoes/sandal +/datum/gear/shoes/winterboots + display_name = "winter boots" + path = /obj/item/clothing/shoes/winterboots + +/datum/gear/shoes/workboots + display_name = "work boots" + path = /obj/item/clothing/shoes/workboots + /datum/gear/shoes/fancysandals display_name = "sandals, fancy" cost = 5 diff --git a/code/modules/client/preference/loadout/loadout_uniform.dm b/code/modules/client/preference/loadout/loadout_uniform.dm index d7df4da720b..b7b768561d9 100644 --- a/code/modules/client/preference/loadout/loadout_uniform.dm +++ b/code/modules/client/preference/loadout/loadout_uniform.dm @@ -36,7 +36,7 @@ /datum/gear/uniform/skirt/job/atmos display_name = "skirt, atmos" path = /obj/item/clothing/under/rank/atmospheric_technician/skirt - allowed_roles = list("Chief Engineer","Atmospheric Technician") + allowed_roles = list("Chief Engineer","Life Support Specialist") /datum/gear/uniform/skirt/job/eng display_name = "skirt, engineer" diff --git a/code/modules/client/preference/preferences.dm b/code/modules/client/preference/preferences.dm index a849b2576f4..700b5e0f542 100644 --- a/code/modules/client/preference/preferences.dm +++ b/code/modules/client/preference/preferences.dm @@ -268,9 +268,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts dat += "" dat += "
" dat += "Slot [slot_name] - " - dat += "Load slot - " - dat += "Save slot - " - dat += "Reload slot" + dat += "Load slot - " + dat += "Save slot - " + dat += "Reload slot" dat += "
" dat += "" dat += "" + HTML += "
\[[GetPlayerAltTitle(job)]\]" HTML += "" continue /* @@ -674,7 +674,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts HTML += "[prefLevelLabel]" if(job.alt_titles) - HTML += "
\[[GetPlayerAltTitle(job)]\]" + HTML += "
\[[GetPlayerAltTitle(job)]\]" HTML += "" @@ -812,12 +812,8 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts /datum/preferences/proc/SetDisabilities(mob/user) var/HTML = "" + HTML += "
" - // AUTOFIXED BY fix_string_idiocy.py - // C:\Users\Rob\Documents\Projects\vgstation13\code\modules\client\preferences.dm:474: HTML += "
" - HTML += {"
- Choose disabilities
    "} - // END AUTOFIX HTML += ShowDisabilityState(user,DISABILITY_FLAG_NEARSIGHTED,"Needs Glasses") HTML += ShowDisabilityState(user,DISABILITY_FLAG_FAT,"Obese") HTML += ShowDisabilityState(user,DISABILITY_FLAG_EPILEPTIC,"Seizures") @@ -827,50 +823,46 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts HTML += ShowDisabilityState(user,DISABILITY_FLAG_MUTE,"Mute") - // AUTOFIXED BY fix_string_idiocy.py - // C:\Users\Rob\Documents\Projects\vgstation13\code\modules\client\preferences.dm:481: HTML += "
" HTML += {" \[Done\] \[Reset\]
"} - // END AUTOFIX - user << browse(null, "window=preferences") - user << browse(HTML, "window=disabil;size=350x300") - return + + var/datum/browser/popup = new(user, "disabil", "
Choose Disabilities
", 350, 300) + popup.set_content(HTML) + popup.open(0) /datum/preferences/proc/SetRecords(mob/user) var/HTML = "" HTML += "
" - HTML += "Set Character Records
" - HTML += "Medical Records
" + HTML += "Medical Records
" if(lentext(med_record) <= 40) HTML += "[med_record]" else HTML += "[copytext(med_record, 1, 37)]..." - HTML += "

Employment Records
" + HTML += "
Employment Records
" if(lentext(gen_record) <= 40) HTML += "[gen_record]" else HTML += "[copytext(gen_record, 1, 37)]..." - HTML += "

Security Records
" + HTML += "
Security Records
" if(lentext(sec_record) <= 40) HTML += "[sec_record]
" else HTML += "[copytext(sec_record, 1, 37)]...
" - HTML += "
" - HTML += "\[Done\]" + HTML += "\[Done\]" HTML += "
" - user << browse(null, "window=preferences") - user << browse(HTML, "window=records;size=350x300") - return + var/datum/browser/popup = new(user, "records", "
Character Records
", 350, 300) + popup.set_content(HTML) + popup.open(0) /datum/preferences/proc/GetPlayerAltTitle(datum/job/job) return player_alt_titles.Find(job.title) > 0 \ @@ -1433,7 +1425,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts h_style = new_h_style if("headaccessory") - if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine")) //Species with head accessories. + if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine", "Kidan")) //Species with head accessories. var/input = "Choose the colour of your your character's head accessory:" var/new_head_accessory = input(user, input, "Character Preference", rgb(r_headacc, g_headacc, b_headacc)) as color|null if(new_head_accessory) @@ -1442,7 +1434,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts b_headacc = color2B(new_head_accessory) if("ha_style") - if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine")) //Species with head accessories. + if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine", "Kidan")) //Species with head accessories. var/list/valid_head_accessory_styles = list() for(var/head_accessory_style in head_accessory_styles_list) var/datum/sprite_accessory/H = head_accessory_styles_list[head_accessory_style] @@ -2236,7 +2228,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts dat += "[name]
" dat += "
" - dat += "Close
" + dat += "Close
" dat += "
" // user << browse(dat, "window=saves;size=300x390") var/datum/browser/popup = new(user, "saves", "
Character Saves
", 300, 390) diff --git a/code/modules/client/preference/preferences_toggles.dm b/code/modules/client/preference/preferences_toggles.dm index 10f6c58982f..b922706fd61 100644 --- a/code/modules/client/preference/preferences_toggles.dm +++ b/code/modules/client/preference/preferences_toggles.dm @@ -36,8 +36,8 @@ to_chat(usr, "You will [(prefs.toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from radios or speakers") feedback_add_details("admin_verb","THR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! -/client/verb/toggleadminhelpsound() - set name = "Hear/Silence Adminhelps" +/client/proc/toggleadminhelpsound() + set name = "Hear/Silence Admin Bwoinks" set category = "Preferences" set desc = "Toggle hearing a notification when admin PMs are recieved" if(!holder) return diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 6c6af907ba5..ac5ef057b83 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -14,7 +14,7 @@ var/list/sprite_sheets_refit = null lefthand_file = 'icons/mob/inhands/clothing_lefthand.dmi' righthand_file = 'icons/mob/inhands/clothing_righthand.dmi' - + var/alt_desc = null var/flash_protect = 0 //What level of bright light protection item has. 1 = Flashers, Flashes, & Flashbangs | 2 = Welding | -1 = OH GOD WELDING BURNT OUT MY RETINAS var/tint = 0 //Sets the item's level of visual impairment tint, normally set to the same as flash_protect var/up = 0 //but seperated to allow items to protect but not impair vision, like space helmets @@ -146,7 +146,7 @@ name = "glasses" icon = 'icons/obj/clothing/glasses.dmi' w_class = 2 - flags = GLASSESCOVERSEYES + flags_cover = GLASSESCOVERSEYES slot_flags = SLOT_EYES materials = list(MAT_GLASS = 250) var/vision_flags = 0 @@ -201,7 +201,7 @@ BLIND // can't see anything /obj/item/clothing/gloves/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/weapon/wirecutters)) if(!clipped) - playsound(src.loc, W>usesound, 100, 1) + playsound(src.loc, W.usesound, 100, 1) user.visible_message("[user] snips the fingertips off [src].","You snip the fingertips off [src].") clipped = 1 name = "mangled [name]" @@ -312,10 +312,11 @@ BLIND // can't see anything if(initial(flags_inv) & HIDEFACE) //If the mask is one that hides the face and can be adjusted yet lost that trait when it was adjusted, make it hide the face again. flags_inv |= HIDEFACE if(flags != initial(flags)) - if(initial(flags) & MASKCOVERSMOUTH) //If the mask covers the mouth when it's down and can be adjusted yet lost that trait when it was adjusted, make it cover the mouth again. - flags |= MASKCOVERSMOUTH if(initial(flags) & AIRTIGHT) //If the mask is airtight and thus, one that you'd be able to run internals from yet can't because it was adjusted, make it airtight again. flags |= AIRTIGHT + if(flags_cover != initial(flags_cover)) + if(initial(flags_cover) & MASKCOVERSMOUTH) //If the mask covers the mouth when it's down and can be adjusted yet lost that trait when it was adjusted, make it cover the mouth again. + flags_cover |= MASKCOVERSMOUTH if(H.head == src && flags_inv == HIDEFACE) //Means that only things like bandanas and balaclavas will be affected since they obscure the identity of the wearer. if(H.l_hand && H.r_hand) //If both hands are occupied, drop the object on the ground. user.unEquip(src) @@ -338,8 +339,8 @@ BLIND // can't see anything if(flags_inv & HIDEFACE) //Means that only things like bandanas and balaclavas will be affected since they obscure the identity of the wearer. flags_inv &= ~HIDEFACE /*Done after the above to avoid having to do a check for initial(src.flags_inv == HIDEFACE). This reveals the user's face since the bandana will now be going on their head.*/ - if(flags & MASKCOVERSMOUTH) //Mask won't cover the mouth any more since it's been pushed out of the way. Allows for CPRing with adjusted masks. - flags &= ~MASKCOVERSMOUTH + if(flags_cover & MASKCOVERSMOUTH) //Mask won't cover the mouth any more since it's been pushed out of the way. Allows for CPRing with adjusted masks. + flags_cover &= ~MASKCOVERSMOUTH if(flags & AIRTIGHT) //If the mask was airtight, it won't be anymore since you just pushed it off your face. flags &= ~AIRTIGHT if(user.wear_mask == src && initial(flags_inv) == HIDEFACE) //Means that you won't have to take off and put back on simple things like breath masks which, realistically, can just be pulled down off your face. @@ -521,7 +522,8 @@ BLIND // can't see anything name = "Space helmet" icon_state = "space" desc = "A special helmet designed for work in a hazardous, low-pressure environment." - flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL + flags = BLOCKHAIR | STOPSPRESSUREDMAGE | THICKMATERIAL + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH item_state = "s_helmet" permeability_coefficient = 0.01 armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 50) diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm index 140b5f1a999..d8037901c2a 100644 --- a/code/modules/clothing/glasses/glasses.dm +++ b/code/modules/clothing/glasses/glasses.dm @@ -75,6 +75,7 @@ icon_state = "cybereye-green" item_state = "eyepatch" flags = NODROP + flags_cover = null prescription_upgradable = 0 /obj/item/clothing/glasses/science @@ -167,6 +168,7 @@ icon_state = "cybereye-blue" item_state = "eyepatch" flags = NODROP + flags_cover = null /obj/item/clothing/glasses/regular name = "prescription glasses" @@ -284,7 +286,7 @@ /obj/item/clothing/glasses/sunglasses/lasers desc = "A peculiar set of sunglasses; they have various chips and other panels attached to the sides of the frames." name = "high-tech sunglasses" - flags = GLASSESCOVERSEYES | NODROP + flags = NODROP /obj/item/clothing/glasses/sunglasses/lasers/equipped(mob/user, slot) //grant them laser eyes upon equipping it. if(slot == slot_glasses) @@ -312,7 +314,7 @@ /obj/item/clothing/glasses/welding/proc/toggle() if(up) up = !up - flags |= GLASSESCOVERSEYES + flags_cover |= GLASSESCOVERSEYES flags_inv |= HIDEEYES icon_state = initial(icon_state) to_chat(usr, "You flip the [src] down to protect your eyes.") @@ -320,7 +322,7 @@ tint = initial(tint) //better than istype else up = !up - flags &= ~GLASSESCOVERSEYES + flags_cover &= ~GLASSESCOVERSEYES flags_inv &= ~HIDEEYES icon_state = "[initial(icon_state)]up" to_chat(usr, "You push the [src] up out of your face.") @@ -397,7 +399,7 @@ name = "Thermoncle" desc = "A monocle thermal." icon_state = "thermoncle" - flags = null //doesn't protect eyes because it's a monocle, duh + flags_cover = null //doesn't protect eyes because it's a monocle, duh /obj/item/clothing/glasses/thermal/eyepatch name = "Optical Thermal Eyepatch" @@ -478,6 +480,7 @@ darkness_view = 8 scan_reagents = 1 flags = NODROP + flags_cover = null invis_view = SEE_INVISIBLE_MINIMUM /obj/item/clothing/glasses/godeye/attackby(obj/item/weapon/W as obj, mob/user as mob, params) diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index cb5faac3eda..cbee11c290a 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -2,7 +2,8 @@ name = "helmet" desc = "Standard Security gear. Protects the head from impacts." icon_state = "helmetmaterials" - flags = HEADCOVERSEYES | HEADBANGPROTECT + flags = HEADBANGPROTECT + flags_cover = HEADCOVERSEYES item_state = "helmetmaterials" armor = list(melee = 30, bullet = 25, laser = 25, energy = 10, bomb = 25, bio = 0, rad = 0) flags_inv = HIDEEARS|HIDEEYES @@ -79,9 +80,9 @@ desc = "It's a helmet specifically designed to protect against close range attacks." icon_state = "riot" item_state = "helmet" - flags = HEADCOVERSEYES | HEADCOVERSMOUTH | HEADBANGPROTECT armor = list(melee = 41, bullet = 15, laser = 5, energy = 5, bomb = 5, bio = 2, rad = 0) flags_inv = HIDEEARS + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH strip_delay = 80 /obj/item/clothing/head/helmet/riot/knight @@ -89,7 +90,7 @@ desc = "A classic metal helmet." icon_state = "knight_green" item_state = "knight_green" - flags = BLOCKHAIR|HEADCOVERSEYES|HEADCOVERSMOUTH + flags = BLOCKHAIR flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE /obj/item/clothing/head/helmet/justice @@ -115,9 +116,9 @@ name = "\improper SWAT helmet" desc = "They're often used by highly trained Swat Members." icon_state = "swat" - flags = HEADCOVERSEYES item_state = "swat" armor = list(melee = 40, bullet = 30, laser = 30, energy = 30, bomb = 50, bio = 90, rad = 20) + flags = null flags_inv = HIDEEARS|HIDEEYES cold_protection = HEAD min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT @@ -135,7 +136,7 @@ name = "\improper Thunderdome helmet" desc = "'Let the battle commence!'" icon_state = "thunderdome" - flags = HEADCOVERSEYES + flags = null item_state = "thunderdome" armor = list(melee = 40, bullet = 30, laser = 25, energy = 10, bomb = 25, bio = 10, rad = 0) cold_protection = HEAD @@ -147,7 +148,7 @@ /obj/item/clothing/head/helmet/roman name = "roman helmet" desc = "An ancient helmet made of bronze and leather." - flags = HEADCOVERSEYES + flags = null armor = list(melee = 25, bullet = 0, laser = 25, energy = 10, bomb = 10, bio = 0, rad = 0) icon_state = "roman" item_state = "roman" @@ -163,7 +164,7 @@ name = "gladiator helmet" desc = "Ave, Imperator, morituri te salutant." icon_state = "gladiator" - flags = HEADCOVERSEYES | BLOCKHAIR + flags = BLOCKHAIR item_state = "gladiator" flags_inv = HIDEMASK|HIDEEARS|HIDEEYES toggle_message = "You attach the face shield to the" @@ -177,7 +178,7 @@ obj/item/clothing/head/helmet/redtaghelm name = "red laser tag helmet" desc = "They have chosen their own end." icon_state = "redtaghelm" - flags = HEADCOVERSEYES + flags = null item_state = "redtaghelm" armor = list(melee = 15, bullet = 10, laser = 20, energy = 10, bomb = 20, bio = 0, rad = 0) // Offer about the same protection as a hardhat. @@ -187,7 +188,7 @@ obj/item/clothing/head/helmet/bluetaghelm name = "blue laser tag helmet" desc = "They'll need more men." icon_state = "bluetaghelm" - flags = HEADCOVERSEYES + flags = null item_state = "bluetaghelm" armor = list(melee = 15, bullet = 10, laser = 20, energy = 10, bomb = 20, bio = 0, rad = 0) // Offer about the same protection as a hardhat. @@ -198,8 +199,8 @@ obj/item/clothing/head/blob desc = "A collectible hat handed out at the latest Blob Family Reunion." icon_state = "blobhat" item_state = "blobhat" - flags = HEADCOVERSEYES|HEADCOVERSMOUTH flags_inv = HIDEMASK|HIDEEARS|HIDEEYES + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH species_fit = list("Vox") sprite_sheets = list( "Vox" = 'icons/mob/species/vox/helmet.dmi' @@ -222,7 +223,7 @@ obj/item/clothing/head/blob desc = "Deus Vult." icon_state = "knight_templar" item_state = "knight_templar" - + armor = list(melee = 20, bullet = 7, laser = 2, energy = 2, bomb = 2, bio = 2, rad = 0) //Commander /obj/item/clothing/head/helmet/ert/command @@ -248,7 +249,7 @@ obj/item/clothing/head/blob desc = "A set of armor worn by medical members of the NanoTrasen Emergency Response Team. Has red and white highlights." icon_state = "erthelmet_med" -//Medical +//Janitorial /obj/item/clothing/head/helmet/ert/janitor name = "emergency response team janitor helmet" desc = "A set of armor worn by janitorial members of the NanoTrasen Emergency Response Team. Has red and white highlights." diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm index 9eeb7136221..5d6dde79848 100644 --- a/code/modules/clothing/head/jobs.dm +++ b/code/modules/clothing/head/jobs.dm @@ -43,14 +43,16 @@ name = "chaplain's hood" desc = "It's hood that covers the head. It keeps you warm during the space winters." icon_state = "chaplain_hood" - flags = HEADCOVERSEYES | BLOCKHAIR + flags = BLOCKHAIR + flags_cover = HEADCOVERSEYES //Chaplain /obj/item/clothing/head/nun_hood name = "nun hood" desc = "Maximum piety in this star system." icon_state = "nun_hood" - flags = HEADCOVERSEYES | BLOCKHAIR + flags = BLOCKHAIR + flags_cover = HEADCOVERSEYES /obj/item/clothing/head/det_hat name = "hat" diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm index 6cfce8c0051..220781a8bfb 100644 --- a/code/modules/clothing/head/misc.dm +++ b/code/modules/clothing/head/misc.dm @@ -60,7 +60,8 @@ name = "hastur's hood" desc = "It's unspeakably stylish" icon_state = "hasturhood" - flags = HEADCOVERSEYES | BLOCKHAIR + flags = BLOCKHAIR + flags_cover = HEADCOVERSEYES /obj/item/clothing/head/nursehat name = "nurse's hat" @@ -80,16 +81,18 @@ desc = "A large, featureless white orb meant to be worn on your head. How do you even see out of this thing?" icon_state = "cueball" item_state = "cueball" - flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR + flags = BLOCKHAIR flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH /obj/item/clothing/head/snowman name = "snowman head" desc = "A ball of white styrofoam. So festive." icon_state = "snowman_h" item_state = "snowman_h" - flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR + flags = BLOCKHAIR flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH /obj/item/clothing/head/that name = "sturdy top-hat" @@ -111,7 +114,8 @@ desc = "Fight for what's righteous!" icon_state = "justicered" item_state = "justicered" - flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR + flags = BLOCKHAIR + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH /obj/item/clothing/head/justice/blue icon_state = "justiceblue" diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm index 4d9970adba3..aa5a81c2063 100644 --- a/code/modules/clothing/head/misc_special.dm +++ b/code/modules/clothing/head/misc_special.dm @@ -15,7 +15,7 @@ name = "welding helmet" desc = "A head-mounted face cover designed to protect the wearer completely from space-arc eye." icon_state = "welding" - flags = HEADCOVERSEYES | HEADCOVERSMOUTH + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH item_state = "welding" materials = list(MAT_METAL=1750, MAT_GLASS=400) flash_protect = 2 @@ -53,7 +53,7 @@ /obj/item/clothing/head/welding/proc/toggle() if(up) up = !up - flags |= (HEADCOVERSEYES | HEADCOVERSMOUTH) + flags_cover |= (HEADCOVERSEYES | HEADCOVERSMOUTH) flags_inv |= (HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE) icon_state = initial(icon_state) to_chat(usr, "You flip the [src] down to protect your eyes.") @@ -61,7 +61,7 @@ tint = 2 else up = !up - flags &= ~(HEADCOVERSEYES | HEADCOVERSMOUTH) + flags_cover &= ~(HEADCOVERSEYES | HEADCOVERSMOUTH) flags_inv &= ~(HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE) icon_state = "[initial(icon_state)]up" to_chat(usr, "You push the [src] up out of your face.") @@ -84,7 +84,7 @@ name = "cake-hat" desc = "It's tasty looking!" icon_state = "cake0" - flags = HEADCOVERSEYES + flags_cover = HEADCOVERSEYES var/onfire = 0.0 var/status = 0 var/fire_resist = T0C+1300 //this is the max temp it can stand before you start to cook. although it might not burn away, you take damage @@ -150,8 +150,9 @@ icon_state = "hardhat0_pumpkin"//Could stand to be renamed item_state = "hardhat0_pumpkin" item_color = "pumpkin" - flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR + flags = BLOCKHAIR flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0) brightness_on = 2 //luminosity when on @@ -220,8 +221,8 @@ desc = "A helmet made out of a box." icon_state = "cardborg_h" item_state = "cardborg_h" - flags = HEADCOVERSEYES | HEADCOVERSMOUTH flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH species_disguise = "High-tech robot" /obj/item/clothing/head/cardborg/equipped(mob/living/user, slot) diff --git a/code/modules/clothing/head/soft_caps.dm b/code/modules/clothing/head/soft_caps.dm index 8727065fb5b..93d420f8ede 100644 --- a/code/modules/clothing/head/soft_caps.dm +++ b/code/modules/clothing/head/soft_caps.dm @@ -6,6 +6,10 @@ item_color = "cargo" var/flipped = 0 actions_types = list(/datum/action/item_action/flip_cap) + species_fit = list("Vox") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/head.dmi' + ) /obj/item/clothing/head/soft/dropped() icon_state = "[item_color]soft" @@ -102,3 +106,15 @@ desc = "It's baseball hat in corpotate colours." icon_state = "corpsoft" item_color = "corp" + +/obj/item/clothing/head/soft/solgov + name = "Sol Federation marine cap" + desc = "A soft cap worn by marines of the Sol Federation." + icon_state = "solgovsoft" + item_color = "solgov" + +/obj/item/clothing/head/soft/solgov/command + name = "Sol Federation Lieutenant's cap" + desc = "A soft cap worn by marines of the Sol Federation. The insignia signifies the wearer bears the rank of a Lieutenant." + icon_state = "solgovcsoft" + item_color = "solgovc" diff --git a/code/modules/clothing/masks/breath.dm b/code/modules/clothing/masks/breath.dm index 295ec84c4af..c0ebe33a796 100644 --- a/code/modules/clothing/masks/breath.dm +++ b/code/modules/clothing/masks/breath.dm @@ -3,7 +3,8 @@ name = "breath mask" icon_state = "breath" item_state = "breath" - flags = MASKCOVERSMOUTH | AIRTIGHT + flags = AIRTIGHT + flags_cover = MASKCOVERSMOUTH w_class = 2 gas_transfer_coefficient = 0.10 permeability_coefficient = 0.50 diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm index ccf9552a5e6..1983e5094b9 100644 --- a/code/modules/clothing/masks/gasmask.dm +++ b/code/modules/clothing/masks/gasmask.dm @@ -2,8 +2,9 @@ name = "gas mask" desc = "A face-covering mask that can be connected to an air supply." icon_state = "gas_alt" - flags = MASKCOVERSMOUTH | MASKCOVERSEYES | BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT + flags = BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT flags_inv = HIDEEARS|HIDEEYES|HIDEFACE + flags_cover = MASKCOVERSMOUTH | MASKCOVERSEYES w_class = 3 item_state = "gas_alt" gas_transfer_coefficient = 0.01 @@ -38,7 +39,7 @@ /obj/item/clothing/mask/gas/welding/proc/toggle() if(up) up = !src.up - flags |= (MASKCOVERSEYES) + flags_cover |= (MASKCOVERSEYES) flags_inv |= (HIDEEYES) icon_state = initial(icon_state) to_chat(usr, "You flip the [src] down to protect your eyes.") @@ -46,7 +47,7 @@ tint = 2 else up = !up - flags &= ~(MASKCOVERSEYES) + flags_cover &= ~(MASKCOVERSEYES) flags_inv &= ~(HIDEEYES) icon_state = "[initial(icon_state)]up" to_chat(usr, "You push the [src] up out of your face.") @@ -65,8 +66,9 @@ name = "bane mask" desc = "Only when the station is in flames, do you have my permission to robust." icon_state = "bane_mask" - flags = MASKCOVERSMOUTH | MASKCOVERSEYES | BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT + flags = BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT flags_inv = HIDEEARS|HIDEEYES|HIDEFACE + flags_cover = MASKCOVERSMOUTH | MASKCOVERSEYES w_class = 3 item_state = "bane_mask" gas_transfer_coefficient = 0.01 @@ -97,7 +99,7 @@ desc = "A true prankster's facial attire. A clown is incomplete without his wig and mask." icon_state = "clown" item_state = "clown_hat" - flags = MASKCOVERSMOUTH | MASKCOVERSEYES | BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT | BLOCKHAIR + flags = BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT | BLOCKHAIR burn_state = FLAMMABLE /obj/item/clothing/mask/gas/clown_hat/attack_self(mob/user) @@ -121,7 +123,7 @@ desc = "Some pranksters are truly magical." icon_state = "wizzclown" item_state = "wizzclown" - flags = MASKCOVERSMOUTH | MASKCOVERSEYES | BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT | BLOCKHAIR + flags = BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT | BLOCKHAIR /obj/item/clothing/mask/gas/virusclown_hat name = "clown wig and mask" @@ -172,12 +174,11 @@ name = "owl mask" desc = "Twoooo!" icon_state = "owl" - flags = MASKCOVERSMOUTH | MASKCOVERSEYES | BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT burn_state = FLAMMABLE actions_types = list(/datum/action/item_action/hoot) /obj/item/clothing/mask/gas/owl_mask/super_hero - flags = MASKCOVERSMOUTH | MASKCOVERSEYES | BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT | NODROP + flags = BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT | NODROP /obj/item/clothing/mask/gas/owl_mask/attack_self() hoot() diff --git a/code/modules/clothing/masks/miscellaneous.dm b/code/modules/clothing/masks/miscellaneous.dm index 427cc071eda..8d031476931 100644 --- a/code/modules/clothing/masks/miscellaneous.dm +++ b/code/modules/clothing/masks/miscellaneous.dm @@ -3,7 +3,7 @@ desc = "To stop that awful noise." icon_state = "muzzle" item_state = "muzzle" - flags = MASKCOVERSMOUTH + flags_cover = MASKCOVERSMOUTH w_class = 2 gas_transfer_coefficient = 0.90 put_on_delay = 20 @@ -60,7 +60,7 @@ icon_state = "sterile" item_state = "sterile" w_class = 1 - flags = MASKCOVERSMOUTH + flags_cover = MASKCOVERSMOUTH gas_transfer_coefficient = 0.90 permeability_coefficient = 0.01 armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 25, rad = 0) @@ -108,7 +108,7 @@ desc = "A blue neck scarf." icon_state = "blueneckscarf" item_state = "blueneckscarf" - flags = MASKCOVERSMOUTH + flags_cover = MASKCOVERSMOUTH w_class = 2 gas_transfer_coefficient = 0.90 @@ -117,7 +117,7 @@ desc = "A red and white checkered neck scarf." icon_state = "redwhite_scarf" item_state = "redwhite_scarf" - flags = MASKCOVERSMOUTH + flags_cover = MASKCOVERSMOUTH w_class = 2 gas_transfer_coefficient = 0.90 @@ -126,7 +126,7 @@ desc = "A green neck scarf." icon_state = "green_scarf" item_state = "green_scarf" - flags = MASKCOVERSMOUTH + flags_cover = MASKCOVERSMOUTH w_class = 2 gas_transfer_coefficient = 0.90 @@ -135,7 +135,7 @@ desc = "A stealthy, dark scarf." icon_state = "ninja_scarf" item_state = "ninja_scarf" - flags = MASKCOVERSMOUTH + flags_cover = MASKCOVERSMOUTH w_class = 2 gas_transfer_coefficient = 0.90 @@ -190,8 +190,8 @@ user.real_name = originalname /obj/item/clothing/mask/face - flags = MASKCOVERSMOUTH flags_inv = HIDEFACE + flags_cover = MASKCOVERSMOUTH /obj/item/clothing/mask/face/rat name = "rat mask" @@ -255,14 +255,14 @@ icon_state = "pennywise_mask" item_state = "pennywise_mask" species_fit = list("Vox") - flags = MASKCOVERSMOUTH | MASKCOVERSEYES | BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT | BLOCKHAIR + flags = BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT | BLOCKHAIR // Bandanas /obj/item/clothing/mask/bandana name = "bandana" desc = "A colorful bandana." - flags = MASKCOVERSMOUTH flags_inv = HIDEFACE + flags_cover = MASKCOVERSMOUTH w_class = 1 slot_flags = SLOT_MASK adjusted_flags = SLOT_HEAD @@ -340,7 +340,8 @@ icon_override = 'icons/goonstation/mob/clothing/mask.dmi' lefthand_file = 'icons/goonstation/mob/inhands/clothing_lefthand.dmi' righthand_file = 'icons/goonstation/mob/inhands/clothing_righthand.dmi' - flags = NODROP | AIRTIGHT | MASKCOVERSMOUTH + flags = NODROP | AIRTIGHT + flags_cover = MASKCOVERSMOUTH /obj/item/clothing/mask/cursedclown/equipped(mob/user, slot) ..() diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index 702c47d13ed..49c3c3d2392 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -103,6 +103,16 @@ can_cut_open = 1 icon_state = "workboots" +/obj/item/clothing/shoes/winterboots + name = "winter boots" + desc = "Boots lined with 'synthetic' animal fur." + can_cut_open = 1 + icon_state = "winterboots" + cold_protection = FEET|LEGS + min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT + heat_protection = FEET|LEGS + max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT + /obj/item/clothing/shoes/cult name = "boots" desc = "A pair of boots worn by the followers of Nar-Sie." diff --git a/code/modules/clothing/spacesuits/alien.dm b/code/modules/clothing/spacesuits/alien.dm index 95fba0a1a48..33e08206fd1 100644 --- a/code/modules/clothing/spacesuits/alien.dm +++ b/code/modules/clothing/spacesuits/alien.dm @@ -88,7 +88,8 @@ /obj/item/clothing/head/helmet/space/vox armor = list(melee = 40, bullet = 40, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30) - flags = HEADCOVERSEYES|STOPSPRESSUREDMAGE + flags = STOPSPRESSUREDMAGE + flags_cover = HEADCOVERSEYES icon = 'icons/obj/clothing/species/vox/hats.dmi' species_restricted = list("Vox","Vox Armalis") sprite_sheets = list( @@ -235,26 +236,3 @@ ..(user) if(magpulse) to_chat(user, "It would be hard to take these off without relaxing your grip first.")//theoretically this message should only be seen by the wearer when the claws are equipped. - - -/obj/item/clothing/suit/space/eva/vox - name = "Vox EVA Suit" - icon_state = "voxspace" - item_state = "voxspace" - icon = 'icons/obj/clothing/species/vox/suits.dmi' - species_restricted = list("Vox", "Vox Armalis") - sprite_sheets = list( - "Vox" = 'icons/mob/species/vox/suit.dmi', - "Vox Armalis" = 'icons/mob/species/armalis/suit.dmi', - ) - -/obj/item/clothing/head/helmet/space/eva/vox - name = "Vox EVA Suit" - icon_state = "voxspace" - item_state = "voxspace" - icon = 'icons/obj/clothing/species/vox/hats.dmi' - species_restricted = list("Vox","Vox Armalis") - sprite_sheets = list( - "Vox" = 'icons/mob/species/vox/head.dmi', - "Vox Armalis" = 'icons/mob/species/armalis/head.dmi', - ) diff --git a/code/modules/clothing/spacesuits/breaches.dm b/code/modules/clothing/spacesuits/breaches.dm index 37c88241173..86c1d2503b0 100644 --- a/code/modules/clothing/spacesuits/breaches.dm +++ b/code/modules/clothing/spacesuits/breaches.dm @@ -175,7 +175,7 @@ var/global/list/breach_burn_descriptors = list( //Handles repairs (and also upgrades). /obj/item/clothing/suit/space/attackby(obj/item/W as obj, mob/user as mob, params) - if(istype(W,/obj/item/stack/sheet/mineral/plastic) || istype(W,/obj/item/stack/sheet/metal)) + if(istype(W,/obj/item/stack/sheet/plastic) || istype(W,/obj/item/stack/sheet/metal)) if(istype(src.loc,/mob/living)) to_chat(user, "\red How do you intend to patch a hardsuit while someone is wearing it?") @@ -188,10 +188,10 @@ var/global/list/breach_burn_descriptors = list( var/obj/item/stack/sheet/P = W if(P.amount < 3) P.use(P.amount) - repair_breaches(BURN, ( istype(P,/obj/item/stack/sheet/mineral/plastic) ? P.amount : (P.amount*2) ), user) + repair_breaches(BURN, ( istype(P,/obj/item/stack/sheet/plastic) ? P.amount : (P.amount*2) ), user) else P.use(3) - repair_breaches(BURN, ( istype(P,/obj/item/stack/sheet/mineral/plastic) ? 3 : 5), user) + repair_breaches(BURN, ( istype(P,/obj/item/stack/sheet/plastic) ? 3 : 5), user) return else if(istype(W, /obj/item/weapon/weldingtool)) diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index ce6b5ebd410..ab601821ef8 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -289,7 +289,6 @@ icon_state = "hardsuit0-mining" item_state = "mining_helm" item_color = "mining" - flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 50) /obj/item/clothing/suit/space/hardsuit/mining @@ -305,13 +304,15 @@ /obj/item/clothing/head/helmet/space/hardsuit/syndi name = "blood-red hardsuit helmet" desc = "A dual-mode advanced helmet designed for work in special operations. It is in travel mode. Property of Gorlex Marauders." + alt_desc = "A dual-mode advanced helmet designed for work in special operations. It is in combat mode. Property of Gorlex Marauders." icon_state = "hardsuit1-syndi" item_state = "syndie_helm" item_color = "syndi" armor = list(melee = 40, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50) on = 1 - flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL actions_types = list(/datum/action/item_action/toggle_helmet_mode) + flags = BLOCKHAIR | STOPSPRESSUREDMAGE | THICKMATERIAL + visor_flags_inv = HIDEMASK|HIDEEYES|HIDEFACE /obj/item/clothing/head/helmet/space/hardsuit/syndi/update_icon() icon_state = "hardsuit[on]-[item_color]" @@ -320,20 +321,22 @@ on = !on if(on) to_chat(user, "You switch your helmet to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed and armor.") - name = "blood-red hardsuit helmet" - desc = "A dual-mode advanced helmet designed for work in special operations. It is in travel mode. Property of Gorlex Marauders." - flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL | NODROP - flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE - cold_protection = HEAD + name = initial(name) + desc = initial(desc) set_light(brightness_on) + flags = BLOCKHAIR | STOPSPRESSUREDMAGE | THICKMATERIAL | NODROP + flags_cover |= HEADCOVERSEYES | HEADCOVERSMOUTH + flags_inv |= visor_flags_inv + cold_protection |= HEAD else to_chat(user, "You switch your helmet to combat mode. You will take damage in zero pressure environments, but you are more suited for a fight.") name = "blood-red hardsuit helmet (combat)" - desc = "A dual-mode advanced helmet designed for work in special operations. It is in combat mode. Property of Gorlex Marauders." - flags = BLOCKHAIR | THICKMATERIAL | NODROP - flags_inv = HIDEEARS - cold_protection = null + desc = alt_desc set_light(0) + flags = BLOCKHAIR | THICKMATERIAL | NODROP + flags_cover &= ~(HEADCOVERSEYES | HEADCOVERSMOUTH) + flags_inv &= ~visor_flags_inv + cold_protection &= ~HEAD update_icon() playsound(src.loc, 'sound/mecha/mechmove03.ogg', 50, 1) diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm index b9256a656f9..54aa39a305e 100644 --- a/code/modules/clothing/spacesuits/miscellaneous.dm +++ b/code/modules/clothing/spacesuits/miscellaneous.dm @@ -76,6 +76,7 @@ desc = "An armored beret commonly used by special operations officers." icon_state = "beret_officer" armor = list(melee = 65, bullet = 55, laser = 35, energy = 20, bomb = 30, bio = 30, rad = 30) + flags = HEADCOVERSEYES | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL //idfk /obj/item/clothing/suit/space/deathsquad/officer name = "officer jacket" @@ -92,7 +93,8 @@ name = "Santa's hat" desc = "Ho ho ho. Merrry X-mas!" icon_state = "santahat" - flags = HEADCOVERSEYES | BLOCKHAIR | STOPSPRESSUREDMAGE + flags = BLOCKHAIR | STOPSPRESSUREDMAGE + flags_cover = HEADCOVERSEYES /obj/item/clothing/suit/space/santa name = "Santa's suit" @@ -111,7 +113,8 @@ icon_state = "pirate" item_state = "pirate" armor = list(melee = 30, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30) - flags = HEADCOVERSEYES | BLOCKHAIR | STOPSPRESSUREDMAGE + flags = BLOCKHAIR | STOPSPRESSUREDMAGE + flags_cover = HEADCOVERSEYES strip_delay = 40 put_on_delay = 20 @@ -133,22 +136,26 @@ desc = "A paramedic EVA helmet. Used in the recovery of bodies from space." icon_state = "paramedic-eva-helmet" item_state = "paramedic-eva-helmet" - species_restricted = list("exclude","Diona","Wryn") species_fit = list("Vox") sprite_sheets = list( "Vox" = 'icons/mob/species/vox/helmet.dmi' ) + sprite_sheets_obj = list( + "Vox" = 'icons/obj/clothing/species/vox/hats.dmi' + ) /obj/item/clothing/suit/space/eva/paramedic name = "Paramedic EVA suit" icon_state = "paramedic-eva" item_state = "paramedic-eva" desc = "A paramedic EVA suit. Used in the recovery of bodies from space." - species_restricted = list("exclude","Diona","Wryn") species_fit = list("Vox") sprite_sheets = list( "Vox" = 'icons/mob/species/vox/suit.dmi' ) + sprite_sheets_obj = list( + "Vox" = 'icons/obj/clothing/species/vox/suits.dmi' + ) /obj/item/clothing/suit/space/eva name = "EVA suit" @@ -156,6 +163,20 @@ item_state = "s_suit" desc = "A lightweight space suit with the basic ability to protect the wearer from the vacuum of space during emergencies." armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 20) + species_restricted = list("exclude", "Diona", "Wryn") + species_fit = list("Tajaran", "Unathi", "Vox", "Vulpkanin") + sprite_sheets = list( + "Tajaran" = 'icons/mob/species/tajaran/suit.dmi', + "Unathi" = 'icons/mob/species/unathi/suit.dmi', + "Vox" = 'icons/mob/species/vox/suit.dmi', + "Vulpkanin" = 'icons/mob/species/vulpkanin/suit.dmi', + ) + sprite_sheets_obj = list( + "Tajaran" = 'icons/obj/clothing/species/tajaran/suits.dmi', + "Unathi" = 'icons/obj/clothing/species/unathi/suits.dmi', + "Vox" = 'icons/obj/clothing/species/vox/suits.dmi', + "Vulpkanin" = 'icons/obj/clothing/species/vulpkanin/suits.dmi' + ) /obj/item/clothing/head/helmet/space/eva name = "EVA helmet" @@ -165,6 +186,18 @@ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 20) flash_protect = 0 + species_restricted = list("exclude", "Diona", "Wryn") + species_fit = list("Tajaran", "Unathi", "Vox", "Vulpkanin") + sprite_sheets = list( + "Tajaran" = 'icons/mob/species/tajaran/helmet.dmi', + "Unathi" = 'icons/mob/species/unathi/helmet.dmi', + "Vox" = 'icons/mob/species/vox/helmet.dmi', + "Vulpkanin" = 'icons/mob/species/vulpkanin/helmet.dmi' + ) + sprite_sheets_obj = list( + "Vox" = 'icons/obj/clothing/species/vox/hats.dmi', + "Vulpkanin" = 'icons/obj/clothing/species/vulpkanin/hats.dmi' + ) //Mime's Hardsuit /obj/item/clothing/head/helmet/space/eva/mime @@ -173,6 +206,10 @@ desc = ". . ." icon_state = "spacemimehelmet" item_state = "spacemimehelmet" + species_restricted = list("exclude","Diona","Vox","Wryn") + species_fit = null + sprite_sheets = null + sprite_sheets_obj = null /obj/item/clothing/suit/space/eva/mime name = "mime eva suit" @@ -180,6 +217,10 @@ desc = ". . ." icon_state = "spacemime_suit" item_state = "spacemime_items" + species_restricted = list("exclude","Diona","Vox","Wryn") + species_fit = null + sprite_sheets = null + sprite_sheets_obj = null /obj/item/clothing/head/helmet/space/eva/clown name = "clown eva helmet" @@ -187,6 +228,10 @@ desc = "An EVA helmet specifically designed for the clown. SPESSHONK!" icon_state = "clownhelmet" item_state = "clownhelmet" + species_restricted = list("exclude","Diona","Vox","Wryn") + species_fit = null + sprite_sheets = null + sprite_sheets_obj = null /obj/item/clothing/suit/space/eva/clown name = "clown eva suit" @@ -194,6 +239,10 @@ desc = "An EVA suit specifically designed for the clown. SPESSHONK!" icon_state = "spaceclown_suit" item_state = "spaceclown_items" + species_restricted = list("exclude","Diona","Vox","Wryn") + species_fit = null + sprite_sheets = null + sprite_sheets_obj = null /obj/item/clothing/head/helmet/space/freedom name = "eagle helmet" diff --git a/code/modules/clothing/spacesuits/rig/rig_pieces.dm b/code/modules/clothing/spacesuits/rig/rig_pieces.dm index 0480490c0ca..ff3b80af1cb 100644 --- a/code/modules/clothing/spacesuits/rig/rig_pieces.dm +++ b/code/modules/clothing/spacesuits/rig/rig_pieces.dm @@ -4,7 +4,7 @@ /obj/item/clothing/head/helmet/space/new_rig name = "helmet" - flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | THICKMATERIAL | NODROP + flags = BLOCKHAIR | THICKMATERIAL | NODROP flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEMASK body_parts_covered = HEAD heat_protection = HEAD diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 29cdc893cdc..c9d3ccac27b 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -122,7 +122,7 @@ /obj/item/clothing/suit/armor/hos/alt name = "armored trenchoat" - desc = "A trenchcoat enchanced with a special lightweight kevlar. The epitome of tactical plainclothes." + desc = "A trenchcoat enhanced with a special lightweight kevlar. The epitome of tactical plainclothes." icon_state = "hostrench_open" item_state = "hostrench_open" flags_inv = 0 @@ -142,7 +142,7 @@ /obj/item/clothing/suit/armor/vest/warden name = "Warden's armored jacket" - desc = "An armoured jacket with silver rank pips and livery." + desc = "An armored jacket with silver rank pips and livery." icon_state = "warden_jacket" item_state = "armor" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS @@ -166,7 +166,7 @@ /obj/item/clothing/suit/armor/vest/capcarapace/alt name = "captain's parade jacket" - desc = "For when an armoured vest isn't fashionable enough." + desc = "For when an armored vest isn't fashionable enough." icon_state = "capformal" item_state = "capspacesuit" @@ -209,6 +209,7 @@ icon_state = "knight_templar" item_state = "knight_templar" allowed = list(/obj/item/weapon/nullrod/claymore) + armor = list(melee = 25, bullet = 5, laser = 5, energy = 5, bomb = 0, bio = 0, rad = 0) /obj/item/clothing/suit/armor/bulletproof name = "Bulletproof Vest" @@ -411,13 +412,13 @@ /obj/item/clothing/suit/armor/tdome/red name = "Red Thunderdome Armor" - desc = "Armor worn by the red Thunderodome team" + desc = "Armor worn by the red Thunderdome team." icon_state = "tdred" item_state = "tdred" /obj/item/clothing/suit/armor/tdome/green name = "Green Thunderdome Armor" - desc = "Armor worn by the green Thunderodome team" + desc = "Armor worn by the green Thunderdome team." icon_state = "tdgreen" item_state = "tdgreen" diff --git a/code/modules/clothing/suits/bio.dm b/code/modules/clothing/suits/bio.dm index 4286064262f..f0fbfca0cbd 100644 --- a/code/modules/clothing/suits/bio.dm +++ b/code/modules/clothing/suits/bio.dm @@ -4,7 +4,8 @@ icon_state = "bio" desc = "A hood that protects the head and face from biological comtaminants." permeability_coefficient = 0.01 - flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR | THICKMATERIAL + flags = BLOCKHAIR | THICKMATERIAL + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 20) flags_inv = HIDEMASK|HIDEEARS|HIDEEYES burn_state = FIRE_PROOF diff --git a/code/modules/clothing/suits/hood.dm b/code/modules/clothing/suits/hood.dm index 0683394ce9f..23ba6f522a3 100644 --- a/code/modules/clothing/suits/hood.dm +++ b/code/modules/clothing/suits/hood.dm @@ -10,7 +10,9 @@ ..() /obj/item/clothing/suit/hooded/Destroy() - qdel(hood) + if(hood) + qdel(hood) + hood = null return ..() /obj/item/clothing/suit/hooded/proc/MakeHood() diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index 77c486590c1..2c7272f92d0 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -727,7 +727,8 @@ icon_state = "mercy_hood" item_state = "mercy_hood" permeability_coefficient = 0.01 - flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR + flags = BLOCKHAIR + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 20) flags_inv = HIDEMASK|HIDEEARS|HIDEEYES diff --git a/code/modules/clothing/suits/utility.dm b/code/modules/clothing/suits/utility.dm index cae5fbd28f0..81cc172d0e2 100644 --- a/code/modules/clothing/suits/utility.dm +++ b/code/modules/clothing/suits/utility.dm @@ -64,9 +64,10 @@ name = "bomb hood" desc = "Use in case of bomb." icon_state = "bombsuit" - flags = HEADCOVERSEYES | HEADCOVERSMOUTH | BLOCKHAIR | THICKMATERIAL + flags = BLOCKHAIR | THICKMATERIAL armor = list(melee = 20, bullet = 0, laser = 20, energy = 10, bomb = 100, bio = 0, rad = 0) flags_inv = HIDEMASK|HIDEEARS|HIDEEYES + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH cold_protection = HEAD min_cold_protection_temperature = HELMET_MIN_TEMP_PROTECT heat_protection = HEAD @@ -125,7 +126,8 @@ name = "Radiation Hood" icon_state = "rad" desc = "A hood with radiation protective properties. Label: Made with lead, do not eat insulation" - flags = HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR|THICKMATERIAL + flags = BLOCKHAIR|THICKMATERIAL + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 60, rad = 100) strip_delay = 60 put_on_delay = 60 diff --git a/code/modules/clothing/under/accessories/accessory.dm b/code/modules/clothing/under/accessories/accessory.dm index 93952434d2a..141af2712d8 100644 --- a/code/modules/clothing/under/accessories/accessory.dm +++ b/code/modules/clothing/under/accessories/accessory.dm @@ -243,7 +243,7 @@ to_chat(user, "Waving around a badge before swiping an ID would be pretty pointless.") return if(isliving(user)) - user.visible_message("\red [user] displays their NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.","\red You display your NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.") + user.visible_message("\red [user] displays their Nanotrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.","\red You display your Nanotrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.") /obj/item/clothing/accessory/holobadge/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/weapon/card/id) || istype(O, /obj/item/device/pda)) @@ -361,16 +361,19 @@ //However, these 3 don't have corgi versions of their sprites /obj/item/clothing/accessory/stripedredscarf name = "striped red scarf" + desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks." icon_state = "stripedredscarf" item_color = "stripedredscarf" /obj/item/clothing/accessory/stripedgreenscarf name = "striped green scarf" + desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks." icon_state = "stripedgreenscarf" item_color = "stripedgreenscarf" /obj/item/clothing/accessory/stripedbluescarf name = "striped blue scarf" + desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks." icon_state = "stripedbluescarf" item_color = "stripedbluescarf" diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index c7128ae8bf1..10376b48ba8 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -67,6 +67,27 @@ item_state = "gy_suit" item_color = "vice" +/obj/item/clothing/under/solgov + name = "Sol Federation marine uniform" + desc = "A comfortable and durable combat uniform worn by Sol Federation Marine Forces." + icon_state = "solgov" + item_state = "ro_suit" + item_color = "solgov" + armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0) + displays_id = 0 + +/obj/item/clothing/under/solgov/command + name = "Sol Federation Lieutenant's uniform" + desc = "A comfortable and durable combat uniform worn by Sol Federation Marine Forces. This one has additional insignia on its shoulders." + icon_state = "solgovc" + item_color = "solgovc" + +/obj/item/clothing/under/solgov/rep + name = "Sol Federation representative's uniform" + desc = "A formal uniform worn by the diplomatic representatives of the Sol Federation." + icon_state = "solgovr" + item_color = "solgovr" + /obj/item/clothing/under/rank/centcom_officer desc = "It's a jumpsuit worn by CentComm Officers." name = "\improper CentComm officer's jumpsuit" diff --git a/code/modules/crafting/craft.dm b/code/modules/crafting/craft.dm index ebd37b4b9e1..e1ea3f4dc5c 100644 --- a/code/modules/crafting/craft.dm +++ b/code/modules/crafting/craft.dm @@ -2,6 +2,8 @@ var/busy var/viewing_category = 1 //typical powergamer starting on the Weapons tab var/list/categories = list(CAT_WEAPON,CAT_AMMO,CAT_ROBOT,CAT_FOOD,CAT_MISC,CAT_PRIMAL) + var/display_craftable_only = FALSE + var/display_compact = TRUE @@ -34,8 +36,8 @@ else continue return 0 - for(var/A in R.chem_catalists) - if(contents[A] < R.chem_catalists[A]) + for(var/A in R.chem_catalysts) + if(contents[A] < R.chem_catalysts[A]) return 0 return 1 @@ -225,68 +227,70 @@ Deletion.Cut(Deletion.len) qdel(DL) -/datum/personal_crafting/proc/craft(mob/user) - if(user.incapacitated() || user.lying || istype(user.loc, /obj/mecha)) - return +/datum/personal_crafting/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1, datum/topic_state/state = not_incapacitated_turf_state) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "personal_crafting.tmpl", "Crafting Menu", 700, 800, state = state) + ui.open() + +/datum/personal_crafting/ui_data(mob/user) + var/list/data = list() + var/cur_category = categories[viewing_category] + data["busy"] = busy + data["prev_cat"] = categories[prev_cat()] + data["category"] = cur_category + data["next_cat"] = categories[next_cat()] + data["display_craftable_only"] = display_craftable_only + data["display_compact"] = display_compact + var/list/surroundings = get_surroundings(user) - var/dat = "

Crafting menu

" - if(busy) - dat += "
Crafting in progress...
" - else - dat += "<--" - dat += " [categories[prev_cat()]] |" - dat += " [categories[viewing_category]] " - dat += "| [categories[next_cat()]] " - dat += "-->

" - - dat += "
" - - //Filter the recipes we can craft to the top - var/list/can_craft = list() - var/list/cant_craft = list() - for(var/datum/crafting_recipe/R in crafting_recipes) - if(R.category != categories[viewing_category]) - continue - if(check_contents(R, surroundings)) - can_craft += R - else - cant_craft += R - - for(var/datum/crafting_recipe/R in can_craft) - dat += build_recipe_text(R, surroundings) - for(var/datum/crafting_recipe/R in cant_craft) - dat += build_recipe_text(R, surroundings) - - - dat += "
" - - var/datum/browser/popup = new(user, "crafting", "Crafting", 500, 500) - popup.set_content(dat) - popup.open() - return + var/list/can_craft = list() + var/list/cant_craft = list() + for(var/rec in crafting_recipes) + var/datum/crafting_recipe/R = rec + if(R.category != cur_category) + continue + if(check_contents(R, surroundings)) + can_craft += list(build_recipe_data(R)) + else + cant_craft += list(build_recipe_data(R)) + data["can_craft"] = can_craft + data["cant_craft"] = cant_craft + return data /datum/personal_crafting/Topic(href, href_list) - if(usr.stat || usr.lying) + if(..()) return + if(href_list["make"]) var/datum/crafting_recipe/TR = locate(href_list["make"]) busy = 1 - craft(usr) + nanomanager.update_uis(src) var/fail_msg = construct_item(usr, TR) if(!fail_msg) - usr << "[TR.name] constructed." + to_chat(usr, "[TR.name] constructed.") else - usr << "Construction failed[fail_msg]" + to_chat(usr, "Construction failed[fail_msg]") busy = 0 - craft(usr) + nanomanager.update_uis(src) if(href_list["forwardCat"]) viewing_category = next_cat() - usr << "Category is now [categories[viewing_category]]." - craft(usr) + to_chat(usr, "Category is now [categories[viewing_category]].") + . = TRUE if(href_list["backwardCat"]) viewing_category = prev_cat() - usr << "Category is now [categories[viewing_category]]." - craft(usr) + to_chat(usr, "Category is now [categories[viewing_category]].") + . = TRUE + if(href_list["toggle_recipes"]) + display_craftable_only = !display_craftable_only + to_chat(usr, "You will now [display_craftable_only ? "only see recipes you can craft":"see all recipes"].") + . = TRUE + if(href_list["toggle_compact"]) + display_compact = !display_compact + to_chat(usr, "Crafting menu is now [display_compact? "compact" : "full size"].") + . = TRUE + + nanomanager.update_uis(src) //Next works nicely with modular arithmetic /datum/personal_crafting/proc/next_cat() @@ -301,39 +305,32 @@ if(. <= 0) . = categories.len -/datum/personal_crafting/proc/build_recipe_text(datum/crafting_recipe/R, list/contents) - . = "" - var/name_text = "" +/datum/personal_crafting/proc/build_recipe_data(datum/crafting_recipe/R) + var/list/data = list() + data["name"] = R.name + data["ref"] = "\ref[R]" var/req_text = "" var/tool_text = "" - var/catalist_text = "" - if(check_contents(R, contents)) - name_text ="[R.name]" + var/catalyst_text = "" - else - name_text = "[R.name]" + for(var/a in R.reqs) + //We just need the name, so cheat-typecast to /atom for speed (even tho Reagents are /datum they DO have a "name" var) + //Also these are typepaths so sadly we can't just do "[a]" + var/atom/A = a + req_text += " [R.reqs[A]] [initial(A.name)]," + req_text = replacetext(req_text, ",", "", -1) + data["req_text"] = req_text - if(name_text) - for(var/A in R.reqs) - if(ispath(A, /obj)) - var/obj/O = A - req_text += " [R.reqs[A]] [initial(O.name)]" - else if(ispath(A, /datum/reagent)) - var/datum/reagent/RE = A - req_text += " [R.reqs[A]] [initial(RE.name)]" + for(var/a in R.chem_catalysts) + var/atom/A = a //cheat-typecast + catalyst_text += " [R.chem_catalysts[A]] [initial(A.name)]," + catalyst_text = replacetext(catalyst_text, ",", "", -1) + data["catalyst_text"] = catalyst_text - if(R.chem_catalists.len) - catalist_text += ", Catalysts:" - for(var/C in R.chem_catalists) - if(ispath(C, /datum/reagent)) - var/datum/reagent/RE = C - catalist_text += " [R.chem_catalists[C]] [initial(RE.name)]" + for(var/a in R.tools) + var/atom/A = a //cheat-typecast + tool_text += " [R.tools[A]] [initial(A.name)]," + tool_text = replacetext(tool_text, ",", "", -1) + data["tool_text"] = tool_text - if(R.tools.len) - tool_text += ", Tools:" - for(var/O in R.tools) - if(ispath(O, /obj)) - var/obj/T = O - tool_text += " [R.tools[O]] [initial(T.name)]" - - . = "[name_text][req_text][tool_text][catalist_text]
" + return data \ No newline at end of file diff --git a/code/modules/crafting/recipes.dm b/code/modules/crafting/recipes.dm index d8111a3fed0..ae964af74a8 100644 --- a/code/modules/crafting/recipes.dm +++ b/code/modules/crafting/recipes.dm @@ -5,7 +5,7 @@ var/tools[] = list() //type paths of items needed but not consumed var/time = 30 //time in deciseconds var/parts[] = list() //type paths of items that will be placed in the result - var/chem_catalists[] = list() //like tools but for reagents + var/chem_catalysts[] = list() //like tools but for reagents var/category = CAT_MISC // Recipe category /datum/crafting_recipe/proc/AdjustChems(var/obj/resultobj as obj) @@ -286,7 +286,7 @@ time = 150 reqs = list(/obj/item/stack/rods = 3, /obj/item/stack/cable_coil = 10, - /obj/item/stack/sheet/mineral/plastic = 3, + /obj/item/stack/sheet/plastic = 3, /obj/item/stack/sheet/wood = 5) tools = list(/obj/item/weapon/weldingtool, /obj/item/weapon/screwdriver) diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm index 6f51d07ca04..c58d932bf29 100644 --- a/code/modules/customitems/item_defines.dm +++ b/code/modules/customitems/item_defines.dm @@ -625,7 +625,8 @@ icon = 'icons/obj/custom_items.dmi' icon_state = "chronx_hood" item_state = "chronx_hood" - flags = HEADCOVERSEYES | BLOCKHAIR + flags = BLOCKHAIR + flags_cover = HEADCOVERSEYES actions_types = list(/datum/action/item_action/toggle) var/adjusted = 0 @@ -696,3 +697,51 @@ name = "Voxcaster" desc = "Battered, Sol-made military radio backpack that had its speakers fried from playing Vox opera. The words 'Swift-Talon' are crudely scratched onto its side." icon_state = "voxcaster_fluff" + +/obj/item/clothing/head/wizard/fake/fluff/dreamy //phantasmicdream : Dreamy Rockwall + name = "strange witch hat" + desc = "A shapeshifting witch hat. A strange aura comes from it..." + icon = 'icons/obj/custom_items.dmi' + icon_state = "classic_witch" + item_state = "classic_witch" + +/obj/item/clothing/head/wizard/fake/fluff/dreamy/attack_self(mob/user) + var/list/options = list() + options["Classic"] = "classic_witch" + options["Good"] = "good_witch" + options["Dark"] = "dark_witch" + options["Steampunk"] ="steampunk_witch" + options["Healer"] = "healer_witch" + options["Cute"] = "cutie_witch" + options["Shy"] = "shy_witch" + options["Sexy"] ="sexy_witch" + options["Bunny"] = "bunny_witch" + options["Potions"] = "potions_witch" + options["Syndicate"] = "syndie_witch" + options["Nanotrasen"] ="nt_witch" + + var/choice = input(user, "To what form do you wish to Shapeshift this hat?", "Shapeshift Hat") as null|anything in options + + if(choice && !user.stat && in_range(user, src)) + icon_state = options[choice] + to_chat(user, "Your strange witch hat has now shapeshifted into it's [choice] form!") + return 1 + +/obj/item/weapon/reagent_containers/food/drinks/bottle/fluff/moonshine //nethiafins : Serhij Zozulia + name = "Cloudy Bottle" + desc = "The contents of this bottle are vile. You should only drink it when you hit rock bottom." + icon = 'icons/obj/custom_items.dmi' + icon_state = "questionable_liquid" + item_state = "questionable_liquid" + amount_per_transfer_from_this = 5 + list_reagents = list("moonshine" = 100) + +/obj/item/weapon/storage/box/fluff/moonshine_kit //nethiafins : Serhij Zozulia + name = "Moonshine Serving box" + +/obj/item/weapon/storage/box/fluff/moonshine_kit/New() + ..() + new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass/shotglass(src) + new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass/shotglass(src) + new /obj/item/weapon/reagent_containers/food/drinks/bottle/fluff/moonshine(src) + diff --git a/code/modules/economy/ATM.dm b/code/modules/economy/ATM.dm index a1e00546ed4..e1852cf9cfd 100644 --- a/code/modules/economy/ATM.dm +++ b/code/modules/economy/ATM.dm @@ -118,6 +118,9 @@ log transactions to_chat(user, "Artificial unit recognized. Artificial units do not currently receive monetary compensation, as per Nanotrasen regulation #1005.") return ui_interact(user) + +/obj/machinery/atm/attack_ghost(mob/user) + ui_interact(user) /obj/machinery/atm/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) user.set_machine(src) diff --git a/code/modules/events/blob.dm b/code/modules/events/blob.dm index 3432b7215d4..ef5a816d2ff 100644 --- a/code/modules/events/blob.dm +++ b/code/modules/events/blob.dm @@ -1,7 +1,7 @@ /datum/event/blob announceWhen = 60 endWhen = 120 - var/obj/effect/blob/core/Blob + var/obj/structure/blob/core/Blob /datum/event/blob/announce() event_announcement.Announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/AI/outbreak5.ogg') @@ -14,7 +14,7 @@ var/mob/C if(candidates.len) C = pick(candidates) - Blob = new /obj/effect/blob/core(T, new_overmind=C.client) + Blob = new /obj/structure/blob/core(T, new_overmind=C.client) for(var/i in 1 to 5) Blob.process() else diff --git a/code/modules/events/infestation.dm b/code/modules/events/infestation.dm index 8e4a5834ba2..c5a5873afa0 100644 --- a/code/modules/events/infestation.dm +++ b/code/modules/events/infestation.dm @@ -77,7 +77,7 @@ max_number = 6 vermstring = "lizards" if(VERM_SPIDERS) - spawn_types = list(/obj/effect/spider/spiderling) + spawn_types = list(/obj/structure/spider/spiderling) max_number = 3 vermstring = "spiders" @@ -89,7 +89,7 @@ num-- if(vermin == VERM_SPIDERS) - var/obj/effect/spider/spiderling/S = new(T) + var/obj/structure/spider/spiderling/S = new(T) S.amount_grown = -1 else var/spawn_type = pick(spawn_types) diff --git a/code/modules/events/spacevine.dm b/code/modules/events/spacevine.dm index d0599fa7ebc..9008edcec70 100644 --- a/code/modules/events/spacevine.dm +++ b/code/modules/events/spacevine.dm @@ -6,7 +6,7 @@ /datum/event/spacevine/start() var/list/turfs = list() //list of all the empty floor turfs in the hallway areas - var/obj/effect/spacevine/SV = new() + var/obj/structure/spacevine/SV = new() for(var/area/hallway/A in world) for(var/turf/F in A) @@ -17,7 +17,19 @@ if(turfs.len) //Pick a turf to spawn at if we can var/turf/T = pick(turfs) - new/obj/effect/spacevine_controller(T) //spawn a controller at turf + var/obj/structure/spacevine_controller/SC = new /obj/structure/spacevine_controller(T, , rand(30,70),rand(5,2)) //spawn a controller at turf + + // Make the event start fun - give the vine a random hostile mutation + if(SC.vines.len) + SV = SC.vines[1] + var/list/mutations = SC.mutations_list.Copy() + while(mutations.len) + var/datum/spacevine_mutation/SM = pick_n_take(mutations) + if(SM.quality == NEGATIVE && !SM.nofun) + SM.add_mutation_to_vinepiece(SV) + break + mutations.Cut() + mutations = null /datum/spacevine_mutation @@ -25,51 +37,62 @@ var/severity = 1 var/hue var/quality + // For stuff that isn't fun as a random-event vine + var/nofun = FALSE -/datum/spacevine_mutation/proc/add_mutation_to_vinepiece(obj/effect/spacevine/holder) +/datum/spacevine_mutation/proc/add_mutation_to_vinepiece(obj/structure/spacevine/holder) holder.mutations |= src holder.color = hue -/datum/spacevine_mutation/proc/process_mutation(obj/effect/spacevine/holder) +/datum/spacevine_mutation/proc/remove_mutation_from_vinepiece(obj/structure/spacevine/holder) + holder.mutations -= src + var/datum/spacevine_mutation/oldmutation + if(holder.mutations.len) + oldmutation = pick(holder.mutations) + holder.color = oldmutation.hue + else + holder.color = "" + +/datum/spacevine_mutation/proc/process_mutation(obj/structure/spacevine/holder) return -/datum/spacevine_mutation/proc/process_temperature(obj/effect/spacevine/holder, temp, volume) +/datum/spacevine_mutation/proc/process_temperature(obj/structure/spacevine/holder, temp, volume) return -/datum/spacevine_mutation/proc/on_birth(obj/effect/spacevine/holder) +/datum/spacevine_mutation/proc/on_birth(obj/structure/spacevine/holder) return -/datum/spacevine_mutation/proc/on_grow(obj/effect/spacevine/holder) +/datum/spacevine_mutation/proc/on_grow(obj/structure/spacevine/holder) return -/datum/spacevine_mutation/proc/on_death(obj/effect/spacevine/holder) +/datum/spacevine_mutation/proc/on_death(obj/structure/spacevine/holder) return -/datum/spacevine_mutation/proc/on_deletion(obj/effect/spacevine/holder) +/datum/spacevine_mutation/proc/on_deletion(obj/structure/spacevine/holder) return -/datum/spacevine_mutation/proc/on_hit(obj/effect/spacevine/holder, mob/hitter, obj/item/I, expected_damage) +/datum/spacevine_mutation/proc/on_hit(obj/structure/spacevine/holder, mob/hitter, obj/item/I, expected_damage) . = expected_damage -/datum/spacevine_mutation/proc/on_cross(obj/effect/spacevine/holder, mob/crosser) +/datum/spacevine_mutation/proc/on_cross(obj/structure/spacevine/holder, mob/crosser) return -/datum/spacevine_mutation/proc/on_chem(obj/effect/spacevine/holder, datum/reagent/R) +/datum/spacevine_mutation/proc/on_chem(obj/structure/spacevine/holder, datum/reagent/R) return -/datum/spacevine_mutation/proc/on_eat(obj/effect/spacevine/holder, mob/living/eater) +/datum/spacevine_mutation/proc/on_eat(obj/structure/spacevine/holder, mob/living/eater) return -/datum/spacevine_mutation/proc/on_spread(obj/effect/spacevine/holder, turf/target) +/datum/spacevine_mutation/proc/on_spread(obj/structure/spacevine/holder, turf/target) return -/datum/spacevine_mutation/proc/on_buckle(obj/effect/spacevine/holder, mob/living/buckled) +/datum/spacevine_mutation/proc/on_buckle(obj/structure/spacevine/holder, mob/living/buckled) return -/datum/spacevine_mutation/proc/on_explosion(severity, obj/effect/spacevine/holder) +/datum/spacevine_mutation/proc/on_explosion(severity, obj/structure/spacevine/holder) return -/datum/spacevine_mutation/proc/on_search(severity, obj/effect/spacevine/holder) +/datum/spacevine_mutation/proc/on_search(severity, obj/structure/spacevine/holder) return @@ -117,7 +140,7 @@ /turf/simulated/floor/vines/ChangeTurf(turf/open/floor/T) . = ..() //Do this *after* the turf has changed as qdel in spacevines will call changeturf again if it hasn't - for(var/obj/effect/spacevine/SV in src) + for(var/obj/structure/spacevine/SV in src) SV.wither() /datum/spacevine_mutation/space_covering @@ -133,17 +156,22 @@ /turf/space/transit )) -/datum/spacevine_mutation/space_covering/on_grow(obj/effect/spacevine/holder) +/datum/spacevine_mutation/space_covering/on_grow(obj/structure/spacevine/holder) process_mutation(holder) -/datum/spacevine_mutation/space_covering/process_mutation(obj/effect/spacevine/holder) +/datum/spacevine_mutation/space_covering/on_spread(obj/structure/spacevine/holder, turf/target) + if(target.type == /turf/space && !locate(/obj/structure/spacevine) in target) + holder.master.spawn_spacevine_piece(target, holder) + . = TRUE + +/datum/spacevine_mutation/space_covering/process_mutation(obj/structure/spacevine/holder) var/turf/T = get_turf(holder) if(is_type_in_typecache(T, coverable_turfs)) var/currtype = T.type T.ChangeTurf(/turf/simulated/floor/vines) T.baseturf = currtype -/datum/spacevine_mutation/space_covering/on_deletion(obj/effect/spacevine/holder) +/datum/spacevine_mutation/space_covering/on_deletion(obj/structure/spacevine/holder) var/turf/T = get_turf(holder) if(istype(T, /turf/simulated/floor/vines)) T.ChangeTurf(T.baseturf) @@ -153,9 +181,14 @@ hue = "#3333ff" quality = MINOR_NEGATIVE -/datum/spacevine_mutation/bluespace/on_spread(obj/effect/spacevine/holder, turf/target) - if(holder.energy > 1 && !locate(/obj/effect/spacevine) in target) +/datum/spacevine_mutation/bluespace/on_spread(obj/structure/spacevine/holder, turf/target) + if(holder.energy > 1 && !locate(/obj/structure/spacevine) in target) + // Lose bluespace upon piercing a single tile, and drop it from our own mutations too + // Representing a loss in "high potential" + // also conveniently prevents this from spreading too crazily + remove_mutation_from_vinepiece(holder) holder.master.spawn_spacevine_piece(target, holder) + playsound(holder, 'sound/misc/interference.ogg', 50, 1) . = TRUE /datum/spacevine_mutation/light @@ -164,7 +197,7 @@ quality = POSITIVE severity = 4 -/datum/spacevine_mutation/light/on_grow(obj/effect/spacevine/holder) +/datum/spacevine_mutation/light/on_grow(obj/structure/spacevine/holder) if(holder.energy) holder.set_light(severity) @@ -174,14 +207,14 @@ severity = 10 quality = NEGATIVE -/datum/spacevine_mutation/toxicity/on_cross(obj/effect/spacevine/holder, mob/living/crosser) +/datum/spacevine_mutation/toxicity/on_cross(obj/structure/spacevine/holder, mob/living/crosser) if(issilicon(crosser)) return if(prob(severity) && istype(crosser) && !isvineimmune(crosser)) to_chat(crosser, "You accidently touch the vine and feel a strange sensation.") crosser.adjustToxLoss(5) -/datum/spacevine_mutation/toxicity/on_eat(obj/effect/spacevine/holder, mob/living/eater) +/datum/spacevine_mutation/toxicity/on_eat(obj/structure/spacevine/holder, mob/living/eater) if(!isvineimmune(eater)) eater.adjustToxLoss(5) @@ -190,8 +223,10 @@ hue = "#ff0000" quality = NEGATIVE severity = 2 + // kaboom events aren't fun + nofun = TRUE -/datum/spacevine_mutation/explosive/on_explosion(explosion_severity, obj/effect/spacevine/holder) +/datum/spacevine_mutation/explosive/on_explosion(explosion_severity, obj/structure/spacevine/holder) if(explosion_severity < 3) qdel(holder) else @@ -199,7 +234,7 @@ spawn(5) holder.wither() -/datum/spacevine_mutation/explosive/on_death(obj/effect/spacevine/holder, mob/hitter, obj/item/I) +/datum/spacevine_mutation/explosive/on_death(obj/structure/spacevine/holder, mob/hitter, obj/item/I) explosion(holder.loc, 0, 0, severity, 0, 0) /datum/spacevine_mutation/fire_proof @@ -207,10 +242,10 @@ hue = "#ff8888" quality = MINOR_NEGATIVE -/datum/spacevine_mutation/fire_proof/process_temperature(obj/effect/spacevine/holder, temp, volume) +/datum/spacevine_mutation/fire_proof/process_temperature(obj/structure/spacevine/holder, temp, volume) return 1 -/datum/spacevine_mutation/fire_proof/on_hit(obj/effect/spacevine/holder, mob/hitter, obj/item/I, expected_damage) +/datum/spacevine_mutation/fire_proof/on_hit(obj/structure/spacevine/holder, mob/hitter, obj/item/I, expected_damage) if(I && I.damtype == "fire") . = 0 else @@ -221,8 +256,8 @@ hue = "#ff7700" quality = MINOR_NEGATIVE -/datum/spacevine_mutation/vine_eating/on_spread(obj/effect/spacevine/holder, turf/target) - var/obj/effect/spacevine/prey = locate() in target +/datum/spacevine_mutation/vine_eating/on_spread(obj/structure/spacevine/holder, turf/target) + var/obj/structure/spacevine/prey = locate() in target if(prey && !prey.mutations.Find(src)) //Eat all vines that are not of the same origin prey.wither() . = TRUE @@ -233,11 +268,20 @@ severity = 3 quality = NEGATIVE -/datum/spacevine_mutation/aggressive_spread/on_spread(obj/effect/spacevine/holder, turf/target) +/datum/spacevine_mutation/aggressive_spread/on_spread(obj/structure/spacevine/holder, turf/target) + if(istype(target, /turf/simulated/wall/r_wall)) + // Too tough to pierce - should lead to interesting spread patterns + return + // Bust through windows or other stuff blocking the way + if(!target.Enter(holder)) + for(var/atom/movable/AM in target) + if(istype(AM, /obj/structure/spacevine) || !AM.density) + continue + AM.ex_act(severity) target.ex_act(severity) // vine immunity handled at /mob/ex_act . = TRUE -/datum/spacevine_mutation/aggressive_spread/on_buckle(obj/effect/spacevine/holder, mob/living/buckled) +/datum/spacevine_mutation/aggressive_spread/on_buckle(obj/structure/spacevine/holder, mob/living/buckled) buckled.ex_act(severity) /datum/spacevine_mutation/transparency @@ -245,7 +289,7 @@ hue = "" quality = POSITIVE -/datum/spacevine_mutation/transparency/on_grow(obj/effect/spacevine/holder) +/datum/spacevine_mutation/transparency/on_grow(obj/structure/spacevine/holder) holder.set_opacity(0) holder.alpha = 125 @@ -255,13 +299,13 @@ severity = 10 quality = NEGATIVE -/datum/spacevine_mutation/thorns/on_cross(obj/effect/spacevine/holder, mob/living/crosser) +/datum/spacevine_mutation/thorns/on_cross(obj/structure/spacevine/holder, mob/living/crosser) if(prob(severity) && istype(crosser) && !isvineimmune(holder)) var/mob/living/M = crosser M.adjustBruteLoss(5) to_chat(M, "You cut yourself on the thorny vines.") -/datum/spacevine_mutation/thorns/on_hit(obj/effect/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage) +/datum/spacevine_mutation/thorns/on_hit(obj/structure/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage) if(prob(severity) && istype(hitter) && !isvineimmune(holder)) var/mob/living/M = hitter M.adjustBruteLoss(5) @@ -273,13 +317,13 @@ hue = "#997700" quality = NEGATIVE -/datum/spacevine_mutation/woodening/on_grow(obj/effect/spacevine/holder) +/datum/spacevine_mutation/woodening/on_grow(obj/structure/spacevine/holder) if(holder.energy) holder.density = 1 holder.maxhealth = 100 holder.health = holder.maxhealth -/datum/spacevine_mutation/woodening/on_hit(obj/effect/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage) +/datum/spacevine_mutation/woodening/on_hit(obj/structure/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage) if(!is_sharp(I)) . = expected_damage * 0.5 else @@ -291,11 +335,11 @@ quality = NEGATIVE severity = 10 -/datum/spacevine_mutation/flowering/on_grow(obj/effect/spacevine/holder) +/datum/spacevine_mutation/flowering/on_grow(obj/structure/spacevine/holder) if(holder.energy == 2 && prob(severity) && !locate(/obj/structure/alien/resin/flower_bud_enemy) in range(5,holder)) new /obj/structure/alien/resin/flower_bud_enemy(get_turf(holder)) -/datum/spacevine_mutation/flowering/on_cross(obj/effect/spacevine/holder, mob/living/crosser) +/datum/spacevine_mutation/flowering/on_cross(obj/structure/spacevine/holder, mob/living/crosser) if(prob(25)) holder.entangle(crosser) @@ -305,7 +349,7 @@ hue = "#FF8080" quality = MINOR_NEGATIVE -/datum/spacevine_mutation/virulent_spread/on_search(obj/effect/spacevine/holder) +/datum/spacevine_mutation/virulent_spread/on_search(obj/structure/spacevine/holder) return 1 // Sure, let's encourage crew members to deliberately breed a highly dangerous @@ -320,7 +364,7 @@ /obj/item/stack/sheet/metal = 1 ) -/datum/spacevine_mutation/mineral/on_death(obj/effect/spacevine/holder) +/datum/spacevine_mutation/mineral/on_death(obj/structure/spacevine/holder) if(!prob(drop_rate)) return var/itemtype = pickweight(mineral_results) @@ -348,7 +392,7 @@ name = "plasticine" hue = "#222288" mineral_results = list( - /obj/item/stack/sheet/mineral/plastic = 1 + /obj/item/stack/sheet/plastic = 1 ) /datum/spacevine_mutation/mineral/wood @@ -359,7 +403,7 @@ ) // SPACE VINES (Note that this code is very similar to Biomass code) -/obj/effect/spacevine +/obj/structure/spacevine name = "space vines" desc = "An extremely expansionistic species of vine." icon = 'icons/effects/spacevines.dmi' @@ -372,14 +416,14 @@ var/health = 50 var/maxhealth = 50 var/energy = 0 - var/obj/effect/spacevine_controller/master = null + var/obj/structure/spacevine_controller/master = null var/list/mutations = list() -/obj/effect/spacevine/New() +/obj/structure/spacevine/New() ..() color = "#ffffff" -/obj/effect/spacevine/examine(mob/user) +/obj/structure/spacevine/examine(mob/user) ..() var/text = "This one is a" if(mutations.len) @@ -391,13 +435,13 @@ text += " vine." to_chat(user, text) -/obj/effect/spacevine/proc/wither() +/obj/structure/spacevine/proc/wither() for(var/datum/spacevine_mutation/SM in mutations) SM.on_death(src) qdel(src) -/obj/effect/spacevine/Destroy() +/obj/structure/spacevine/Destroy() for(var/datum/spacevine_mutation/SM in mutations) SM.on_deletion(src) if(master) @@ -406,8 +450,8 @@ if(!master.vines.len) var/obj/item/seeds/kudzu/KZ = new(loc) KZ.mutations |= mutations - KZ.set_potency(master.mutativeness * 10) - KZ.set_production((master.spread_cap / initial(master.spread_cap)) * 5) + KZ.set_potency(10 ** sqrt(master.mutativeness)) + KZ.set_production(10 - (master.spread_cap / 10)) qdel(master) master = null mutations.Cut() @@ -416,11 +460,11 @@ unbuckle_mob() return ..() -/obj/effect/spacevine/proc/add_mutation(datum/spacevine_mutation/mutation) +/obj/structure/spacevine/proc/add_mutation(datum/spacevine_mutation/mutation) mutations |= mutation color = mutation.hue -/obj/effect/spacevine/proc/on_chem_effect(datum/reagent/R) +/obj/structure/spacevine/proc/on_chem_effect(datum/reagent/R) var/override = 0 for(var/datum/spacevine_mutation/SM in mutations) override += SM.on_chem(src, R) @@ -428,7 +472,7 @@ if(prob(50)) wither() -/obj/effect/spacevine/proc/eat(mob/eater) +/obj/structure/spacevine/proc/eat(mob/eater) var/override = 0 for(var/datum/spacevine_mutation/SM in mutations) override += SM.on_eat(src, eater) @@ -437,25 +481,22 @@ eater.say("Nom") wither() -/obj/effect/spacevine/attackby(obj/item/weapon/W, mob/user, params) +/obj/structure/spacevine/attackby(obj/item/weapon/W, mob/user, params) if (!W || !user || !W.type) return user.changeNext_move(CLICK_CD_MELEE) var/force = W.force if(istype(W, /obj/item/weapon/scythe)) - force = force * 4 - for(var/obj/effect/spacevine/B in orange(1,src)) - B.health = health - force - if(B.health < 1) - wither() - - health = health - force - - if(health < 1) - wither() - - return + var/obj/item/weapon/scythe/S = W + if(S.extend) //so folded telescythes won't get damage boosts / insta-clears (they instead will instead be treated like non-scythes) + force = force * 4 + for(var/obj/structure/spacevine/B in range(1,src)) + if(B.health > force) //this only is going to occur for woodening mutation vines (increased health) or if we nerf scythe damage/multiplier + B.health -= force + else + B.wither() + return if(is_sharp(W)) force = force * 4 @@ -466,62 +507,70 @@ for(var/datum/spacevine_mutation/SM in mutations) force = SM.on_hit(src, user, W, force) //on_hit now takes override damage as arg and returns new value for other mutations to permutate further - health = health - force + health -= force if(health < 1) wither() ..() -/obj/effect/spacevine/Crossed(mob/crosser) +/obj/structure/spacevine/Crossed(mob/crosser) if(isliving(crosser)) for(var/datum/spacevine_mutation/SM in mutations) SM.on_cross(src, crosser) -/obj/effect/spacevine/attack_hand(mob/user) +/obj/structure/spacevine/attack_hand(mob/user) for(var/datum/spacevine_mutation/SM in mutations) SM.on_hit(src, user) user_unbuckle_mob(user, user) -/obj/effect/spacevine/attack_alien(mob/living/user) +/obj/structure/spacevine/attack_alien(mob/living/user) eat(user) -/obj/effect/spacevine_controller +/obj/structure/spacevine_controller invisibility = 101 - var/list/obj/effect/spacevine/vines = list() + var/list/obj/structure/spacevine/vines = list() var/list/growth_queue = list() var/spread_multiplier = 5 var/spread_cap = 30 var/list/mutations_list = list() var/mutativeness = 1 -/obj/effect/spacevine_controller/New(loc, list/muts, potency, production) +/obj/structure/spacevine_controller/New(loc, list/muts, potency, production) color = "#ffffff" spawn_spacevine_piece(loc, , muts) processing_objects.Add(src) init_subtypes(/datum/spacevine_mutation/, mutations_list) - if(potency != null) - mutativeness = potency / 10 + if(potency != null && potency > 0) + // 1 mutativeness at 10 potency + // 4 mutativeness at 100 potency + mutativeness = log(10, potency) ** 2 if(production != null) - spread_cap /= production / 5 - spread_multiplier *= production / 5 + // 1 production is crazy powerful + var/spread_value = max(10 - production, 1) + // 40 at 6 production + // 90 at 1 production + spread_cap = spread_value * 10 + // 6 vines/spread at 6 production + // ~2.5 vines/spread at 1 production + spread_multiplier /= spread_value / 5 ..() -/obj/effect/spacevine_controller/ex_act() //only killing all vines will end this suffering +/obj/structure/spacevine_controller/ex_act() //only killing all vines will end this suffering return -/obj/effect/spacevine_controller/singularity_act() +/obj/structure/spacevine_controller/singularity_act() return -/obj/effect/spacevine_controller/singularity_pull() +/obj/structure/spacevine_controller/singularity_pull() return -/obj/effect/spacevine_controller/Destroy() +/obj/structure/spacevine_controller/Destroy() processing_objects.Remove(src) return ..() -/obj/effect/spacevine_controller/proc/spawn_spacevine_piece(turf/location, obj/effect/spacevine/parent, list/muts) - var/obj/effect/spacevine/SV = new(location) +/obj/structure/spacevine_controller/proc/spawn_spacevine_piece(turf/location, obj/structure/spacevine/parent, list/muts) + var/obj/structure/spacevine/SV = new(location) growth_queue += SV vines += SV SV.master = src @@ -541,7 +590,7 @@ for(var/datum/spacevine_mutation/SM in SV.mutations) SM.on_birth(SV) -/obj/effect/spacevine_controller/process() +/obj/structure/spacevine_controller/process() if(!vines || !vines.len) qdel(src) //space vines exterminated. Remove the controller return @@ -553,9 +602,9 @@ length = min( spread_cap , max( 1 , vines.len / spread_multiplier ) ) var/i = 0 - var/list/obj/effect/spacevine/queue_end = list() + var/list/obj/structure/spacevine/queue_end = list() - for(var/obj/effect/spacevine/SV in growth_queue) + for(var/obj/structure/spacevine/SV in growth_queue) if(qdeleted(SV)) continue i++ @@ -576,7 +625,7 @@ growth_queue = growth_queue + queue_end -/obj/effect/spacevine/proc/grow() +/obj/structure/spacevine/proc/grow() if(!energy) icon_state = pick("Med1", "Med2", "Med3") energy = 1 @@ -588,7 +637,7 @@ for(var/datum/spacevine_mutation/SM in mutations) SM.on_grow(src) -/obj/effect/spacevine/proc/entangle_mob() +/obj/structure/spacevine/proc/entangle_mob() if(!buckled_mob && prob(25)) for(var/mob/living/V in loc) entangle(V) @@ -596,7 +645,7 @@ break //only capture one mob at a time -/obj/effect/spacevine/proc/entangle(mob/living/V) +/obj/structure/spacevine/proc/entangle(mob/living/V) if(!V || isvineimmune(V)) return for(var/datum/spacevine_mutation/SM in mutations) @@ -605,7 +654,7 @@ to_chat(V, "The vines [pick("wind", "tangle", "tighten")] around you!") buckle_mob(V, 1) -/obj/effect/spacevine/proc/spread() +/obj/structure/spacevine/proc/spread() var/list/dir_list = cardinal.Copy() var/spread_search = FALSE // Whether to exhaustive search all 4 cardinal dirs for an open direction for(var/datum/spacevine_mutation/SM in mutations) @@ -617,29 +666,30 @@ var/spread_success = FALSE for(var/datum/spacevine_mutation/SM in mutations) spread_success |= SM.on_spread(src, stepturf) // If this returns 1, spreading succeeded - if(!locate(/obj/effect/spacevine, stepturf)) - if(stepturf.Enter(src)) + if(!locate(/obj/structure/spacevine, stepturf)) + // snowflake for space turf, but space turf is super common and a big deal + if(!istype(stepturf, /turf/space) && stepturf.Enter(src)) if(master) master.spawn_spacevine_piece(stepturf, src) spread_success = TRUE if(spread_success || !spread_search) break -/obj/effect/spacevine/ex_act(severity) +/obj/structure/spacevine/ex_act(severity) var/i for(var/datum/spacevine_mutation/SM in mutations) i += SM.on_explosion(severity, src) if(!i && prob(100/severity)) wither() -/obj/effect/spacevine/temperature_expose(null, temp, volume) +/obj/structure/spacevine/temperature_expose(null, temp, volume) var/override = 0 for(var/datum/spacevine_mutation/SM in mutations) override += SM.process_temperature(src, temp, volume) if(!override) wither() -/obj/effect/spacevine/CanPass(atom/movable/mover, turf/target, height=0) +/obj/structure/spacevine/CanPass(atom/movable/mover, turf/target, height=0) if(isvineimmune(mover)) . = TRUE else diff --git a/code/modules/events/spider_infestation.dm b/code/modules/events/spider_infestation.dm index ab703f0edc9..90cc1ee28ad 100644 --- a/code/modules/events/spider_infestation.dm +++ b/code/modules/events/spider_infestation.dm @@ -22,7 +22,7 @@ while((spawncount >= 1) && vents.len) var/obj/vent = pick(vents) - var/obj/effect/spider/spiderling/S = new(vent.loc) + var/obj/structure/spider/spiderling/S = new(vent.loc) if(prob(66)) S.grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/nurse vents -= vent diff --git a/code/modules/events/spider_terror.dm b/code/modules/events/spider_terror.dm index aed998713c2..ebcf1346db9 100644 --- a/code/modules/events/spider_terror.dm +++ b/code/modules/events/spider_terror.dm @@ -37,7 +37,7 @@ spawncount = 1 while(spawncount >= 1 && vents.len) var/obj/vent = pick(vents) - var/obj/effect/spider/spiderling/terror_spiderling/S = new(vent.loc) + var/obj/structure/spider/spiderling/terror_spiderling/S = new(vent.loc) S.name = "evil-looking spiderling" S.grow_as = spider_type S.amount_grown = 75 diff --git a/code/modules/fish/fish_eggs.dm b/code/modules/fish/fish_eggs.dm index 493f3dcf1db..5255859b704 100644 --- a/code/modules/fish/fish_eggs.dm +++ b/code/modules/fish/fish_eggs.dm @@ -5,81 +5,65 @@ icon = 'icons/obj/fish_items.dmi' icon_state = "eggs" w_class = 2 - var/fish_type = null //Holds the name of the fish that the egg is for - -/obj/item/fish_eggs/New() - ..() - -var/global/list/fish_eggs_list = list("dud" = /obj/item/fish_eggs, - "goldfish" = /obj/item/fish_eggs/goldfish, - "clownfish" = /obj/item/fish_eggs/clownfish, - "shark" = /obj/item/fish_eggs/shark, - "baby space carp" = /obj/item/fish_eggs/babycarp, - "catfish" = /obj/item/fish_eggs/catfish, - "feederfish" = /obj/item/fish_eggs/feederfish, - "salmon" = /obj/item/fish_eggs/salmon, - "shrimp" = /obj/item/fish_eggs/shrimp, - "electric eel" = /obj/item/fish_eggs/electric_eel, - "glofish" = /obj/item/fish_eggs/glofish, - ) + var/datum/fish/fish_type = null //Holds the datum of the fish that the egg is for, null means dud eggs /obj/item/fish_eggs/goldfish name = "goldfish eggs" desc = "Goldfish eggs, surprisingly, don't contain actual gold." icon_state = "gold_eggs" - fish_type = "goldfish" + fish_type = /datum/fish/goldfish /obj/item/fish_eggs/clownfish name = "clownfish eggs" desc = "Even as eggs, they are funnier than the clown. HONK!" icon_state = "clown_eggs" - fish_type = "clownfish" + fish_type = /datum/fish/clownfish /obj/item/fish_eggs/shark name = "shark eggs" desc = "We're gonna need a- Oh wait, they're still eggs." icon_state = "shark_eggs" - fish_type = "shark" + fish_type = /datum/fish/shark /obj/item/fish_eggs/babycarp name = "baby space carp eggs" desc = "Eggs from the substantially smaller form of the intergalactic terror." icon_state = "babycarp_eggs" - fish_type = "baby space carp" + fish_type = /datum/fish/babycarp /obj/item/fish_eggs/catfish name = "catfish eggs" desc = "A bottom-feeding species noted for their similarity to cats and Tajaran." icon_state = "catfish_eggs" - fish_type = "catfish" + fish_type = /datum/fish/catfish /obj/item/fish_eggs/feederfish name = "feeder fish eggs" desc = "These generic fish are commonly found being eaten by larger fish." icon_state = "feederfish_eggs" - fish_type = "feederfish" + fish_type = /datum/fish/feederfish /obj/item/fish_eggs/salmon name = "salmon eggs" desc = "A collection of salmon eggs." icon_state = "salmon_eggs" - fish_type = "salmon" + fish_type = /datum/fish/salmon /obj/item/fish_eggs/shrimp name = "shrimp eggs" desc = "Eggs for shrimp. You figured they'd be smaller though..." icon_state = "shrimp_eggs" - fish_type = "shrimp" + fish_type = /datum/fish/shrimp /obj/item/fish_eggs/electric_eel name = "electric eel eggs" desc = "A pile of eggs for a slimy, shocking, sea-serpent." icon_state = "electric_eel_eggs" - fish_type = "electric eel" + fish_type = /datum/fish/electric_eel /obj/item/fish_eggs/glofish name = "glofish eggs" desc = "A cluster of bright neon eggs belonging to a bio-luminescent species of fish." icon_state = "glofish_eggs" - fish_type = "glofish" + fish_type = /datum/fish/glofish diff --git a/code/modules/fish/fish_items.dm b/code/modules/fish/fish_items.dm index 7d5d3bf20ce..9f58d58942e 100644 --- a/code/modules/fish/fish_items.dm +++ b/code/modules/fish/fish_items.dm @@ -1,17 +1,4 @@ -var/global/list/fish_items_list = list("goldfish" = /obj/item/weapon/fish/goldfish, - "clownfish" = /obj/item/weapon/grown/bananapeel/clownfish, - "shark" = /obj/item/weapon/fish/shark, - "baby space carp" = /obj/item/weapon/fish/babycarp, - "catfish" = /obj/item/weapon/fish/catfish, - "feederfish" = /obj/item/weapon/reagent_containers/food/snacks/feederfish, - "salmon" = /obj/item/weapon/fish/salmon, - "shrimp" = /obj/item/weapon/reagent_containers/food/snacks/shrimp, - "electric eel" = /obj/item/weapon/fish/electric_eel, - "glofish" = /obj/item/weapon/fish/glofish -, - ) - ////////////////////////////////////////////// // Aquarium Supplies // ////////////////////////////////////////////// diff --git a/code/modules/fish/fish_types.dm b/code/modules/fish/fish_types.dm new file mode 100644 index 00000000000..13c3dea9845 --- /dev/null +++ b/code/modules/fish/fish_types.dm @@ -0,0 +1,76 @@ + +/datum/fish + var/fish_name = "generic fish" + var/egg_item = /obj/item/fish_eggs + var/fish_item = /obj/item/weapon/fish + var/crossbreeder = 1 //determines if the fish will attempt to breed with other types, set to 0 if you want the fish to only lay eggs with its own species + +/datum/fish/proc/special_interact(obj/machinery/fishtank/my_tank) + return + +/datum/fish/goldfish + fish_name = "goldfish" + egg_item = /obj/item/fish_eggs/goldfish + fish_item = /obj/item/weapon/fish/goldfish + +/datum/fish/glofish + fish_name = "glofish" + egg_item = /obj/item/fish_eggs/glofish + fish_item = /obj/item/weapon/fish/glofish + +/datum/fish/clownfish + fish_name = "clownfish" + egg_item = /obj/item/fish_eggs/clownfish + fish_item = /obj/item/weapon/grown/bananapeel/clownfish + +/datum/fish/shark + fish_name = "shark" + egg_item = /obj/item/fish_eggs/shark + fish_item = /obj/item/weapon/fish/shark + +/datum/fish/babycarp + fish_name = "baby space carp" + egg_item = /obj/item/fish_eggs/babycarp + fish_item = /obj/item/weapon/fish/babycarp + +/datum/fish/catfish + fish_name = "catfish" + egg_item = /obj/item/fish_eggs/catfish + fish_item = /obj/item/weapon/fish/catfish + +/datum/fish/catfish/special_interact(obj/machinery/fishtank/my_tank) + if(!my_tank || !istype(my_tank)) + return + if(my_tank.filth_level > 0 && prob(33)) + my_tank.adjust_filth_level(-0.1) + +/datum/fish/salmon + fish_name = "salmon" + egg_item = /obj/item/fish_eggs/salmon + fish_item = /obj/item/weapon/fish/salmon + +/datum/fish/shrimp + fish_name = "shrimp" + egg_item = /obj/item/fish_eggs/shrimp + fish_item = /obj/item/weapon/reagent_containers/food/snacks/shrimp + crossbreeder = 0 + +/datum/fish/feederfish + fish_name = "feeder fish" + egg_item = /obj/item/fish_eggs/feederfish + fish_item = /obj/item/weapon/reagent_containers/food/snacks/feederfish + +/datum/fish/feederfish/special_interact(obj/machinery/fishtank/my_tank) + if(!my_tank || !istype(my_tank)) + return + if(my_tank.fish_count < 2) + return + if(my_tank.food_level <= 5 && prob(25)) + my_tank.adjust_food_level(1) + my_tank.kill_fish(src) + +/datum/fish/electric_eel + fish_name = "electric eel" + egg_item = /obj/item/fish_eggs/electric_eel + fish_item = /obj/item/weapon/fish/electric_eel + crossbreeder = 0 \ No newline at end of file diff --git a/code/modules/fish/fishtank.dm b/code/modules/fish/fishtank.dm index 6dc1c6870b2..bbd7615b6ce 100644 --- a/code/modules/fish/fishtank.dm +++ b/code/modules/fish/fishtank.dm @@ -112,7 +112,7 @@ if(light_switch) set_light(2,2,"#a0a080") else - set_light(0) + adjust_tank_light() ////////////////////////////// // NEW() PROCS // @@ -176,6 +176,7 @@ /obj/machinery/fishtank/process() //Start by counting fish in the tank fish_count = 0 + var/ate_food = 0 for(var/fish in fish_list) if(fish) fish_count++ @@ -184,43 +185,38 @@ if((fish_count * 50) > water_level) if(prob(50)) //Not enough water for all the fish, chance to kill one kill_fish() //Chance passed, kill a random fish - filth_level += 2 //Dead fish raise the filth level quite a bit, reflect this + adjust_filth_level(2) //Dead fish raise the filth level quite a bit, reflect this //Check filth_level - check_filth_level() if(filth_level == 10 && fish_count > 0) //This tank is nasty and possibly unsuitable for fish if any are in it if(prob(30)) //Chance for a fish to die each cycle while the tank is this nasty kill_fish() //Kill a random fish, don't raise filth level since we're at cap already //Check breeding conditions if(fish_count >=2 && egg_count < max_fish) //Need at least 2 fish to breed, but won't breed if there are as many eggs as max_fish - if(food_level > 2 && filth_level <=5) //Breeding is going to use extra food, and the filth_level shouldn't be too high + if(food_level >= 0.2 && filth_level <=5) //Breeding is going to use extra food, and the filth_level shouldn't be too high if(prob(((fish_count - 2) * 5)+10)) //Chances increase with each additional fish, 10% base + 5% per additional fish - egg_count++ //A new set of eggs were laid, increase egg_count - egg_list.Add(select_egg_type()) //Add the new egg to the egg_list for storage - food_level -= 2 //Remove extra food for the breeding process + breed_fish() + adjust_food_level(-0.2) //Remove extra food for the breeding process + ate_food = 1 //Handle standard food and filth adjustments - check_food_level() - var/ate_food = 0 if(food_level > 0 && prob(50)) //Chance for the fish to eat some food if(food_level >= (fish_count * 0.1)) //If there is at least enough food to go around, feed all the fish - food_level -= fish_count * 0.1 + adjust_food_level(fish_count * -0.1) else //Use up the last of the food - food_level = 0 + adjust_food_level(-food_level) ate_food = 1 - check_food_level() if(water_level > 0) //Don't dirty the tank if it has no water if(fish_count == 0) //If the tank has no fish, algae growth can occur if(filth_level < 7.5 && prob(15)) //Algae growth is a low chance and cannot exceed filth_level of 7.5 - filth_level += 0.05 //Algae growth is slower than fish filth build-up + adjust_filth_level(0.05) //Algae growth is slower than fish filth build-up else if(filth_level < 10 && prob(10)) //Chance for the tank to get dirtier if the filth_level isn't 10 if(ate_food && prob(25)) //If they ate this cycle, there is an additional chance they make a bigger mess - filth_level += fish_count * 0.1 + adjust_filth_level(fish_count * 0.1) else //If they didn't make the big mess, make a little one - filth_level += 0.1 - check_filth_level() + adjust_filth_level(0.1) //Handle special interactions handle_special_interactions() @@ -228,54 +224,42 @@ //Handle water leakage from damage if(water_level > 0) //Can't leak water if there is no water in the tank if(leaking == 2) //At or below 25% health, the tank will lose 10 water_level per cycle (major leak) - water_level -= 10 + adjust_water_level(-10) else if(leaking == 1) //At or below 50% health, the tank will lose 1 water_level per cycle (minor leak) - water_level -= 1 - check_water_level() + adjust_water_level(-1) + update_icon() ////////////////////////////// // SUPPORT PROCS // ////////////////////////////// /obj/machinery/fishtank/proc/handle_special_interactions() - var/glo_light = 0 - for(var/fish in fish_list) - switch(fish) - if("catfish") //Catfish have a small chance of cleaning some filth since they are a bottom-feeder - if((filth_level > 0) && prob(30)) - filth_level -= 0.1 - if("feederfish") //Feeder fish have a small chance of sacrificing themselves to produce some food - if(fish_count < 2) //Don't sacrifice the last fish, there's nothing to eat it - continue - if(food_level <= 5 && prob(25)) - kill_fish("feederfish") //Kill the fish to reflect it's sacrifice, but don't increase the filth_level - food_level += 1 //The corpse became food for the other fish, ecology at it's finest - if("glofish") - glo_light++ - if(!light_switch && (glo_light > 0)) - set_light(2,glo_light,"#99FF66") - check_food_level() - check_filth_level() - check_water_level() + for(var/datum/fish/fish in fish_list) + fish.special_interact(src) + adjust_tank_light() -/obj/machinery/fishtank/proc/check_water_level() - if(water_level < 0) //Water_level cannot be negative, set it to 0 if it is - water_level = 0 - if(water_level > water_capacity) //Water_level cannot exceed capacity, set it to capacity if it does - water_level = water_capacity +/obj/machinery/fishtank/proc/adjust_tank_light() + if(light_switch) //tank light overrides fish lights + return + else + var/glo_light = 0 + for(var/datum/fish/fish in fish_list) + if(istype(fish, /datum/fish/glofish)) + glo_light ++ + if(glo_light) + set_light(2, glo_light, "#99FF66") + else + set_light(0, 0) + +/obj/machinery/fishtank/proc/adjust_water_level(amount = 0) + water_level = min(water_capacity, max(0, water_level + amount)) update_icon() -/obj/machinery/fishtank/proc/check_filth_level() - if(filth_level < 0) //Filth_level cannot be negative, set it to 0 if it is - filth_level = 0 - if(filth_level > 10) //Filth_level cannot exceed 10 (cap), set it to 10 if it does - filth_level = 10 +/obj/machinery/fishtank/proc/adjust_filth_level(amount = 0) + filth_level = min(10, max(0, filth_level + amount)) -/obj/machinery/fishtank/proc/check_food_level() - if(food_level < 0) //Food_level cannot be negative, set it to 0 if it is - food_level = 0 - if(food_level > 10) //Food_level cannot exceed 10 (cap), set it to 10 if it does - food_level = 10 +/obj/machinery/fishtank/proc/adjust_food_level(amount = 0) + food_level = min(10, max(0, food_level + amount)) /obj/machinery/fishtank/proc/check_health() //Max value check @@ -292,37 +276,28 @@ if(cur_health <= 0) //The tank is broken, destroy it destroy() -/obj/machinery/fishtank/proc/kill_fish(var/type = null) +/obj/machinery/fishtank/proc/kill_fish(datum/fish/fish_type = null) //Check if we were passed a fish to kill, otherwise kill a random one - if(type) - fish_list.Remove(type) //Kill a fish of the specified type - fish_count -- //Lower fish_count to reflect the death of a fish, so the everything else works fine - else - fish_list.Remove(pick(fish_list)) //Kill a random fish - fish_count -- //Lower fish_count to reflect the death of a fish, so the everything else works fine + if(!fish_type) + fish_type = pick(fish_list) + fish_list.Remove(fish_type) //Kill a fish of the specified type + fish_count -- //Lower fish_count to reflect the death of a fish, so the everything else works fine + if(istype(fish_type, /datum/fish/glofish)) + adjust_tank_light() + qdel(fish_type) -/obj/machinery/fishtank/proc/add_fish(var/type = null) +/obj/machinery/fishtank/proc/add_fish(datum/fish/fish_type = null) //Check if we were passed a fish type - if(type) - fish_list.Add("[type]") //Add a fish of the specified type + if(fish_type) + fish_type = new fish_type + fish_list.Add(fish_type) //Add a fish of the specified type fish_count++ //Increase fish_count to reflect the introduction of a fish, so the everything else works fine //Announce the new fish - src.visible_message("A new [type] has hatched in \the [src]!") + visible_message("A new [fish_type.fish_name] has hatched in \the [src]!") //Null type fish are dud eggs, give a message to inform the player else to_chat(usr, "The eggs disolve in the water. They were duds!") -/obj/machinery/fishtank/proc/select_egg_type() - var/fish = pick(fish_list) //Select a fish from the fish in the tank - if(prob(25)) //25% chance to be a dud (blank) egg - fish = "dud" - var/obj/item/fish_eggs/egg_path = null //Create empty variable to receive the egg_path - egg_path = fish_eggs_list[fish] //Locate the corresponding path from fish_eggs_list that matches the fish - if(!egg_path) //The fish wasn't located in the fish_eggs_list, potentially due to a typo, so return a dud egg - return /obj/item/fish_eggs - else //The fish was located in the fish_eggs_list, so return the proper egg - return egg_path - /obj/machinery/fishtank/proc/harvest_eggs(var/mob/user) if(!egg_count) //Can't harvest non-existant eggs return @@ -342,17 +317,17 @@ if(!fish_count) //Can't catch non-existant fish! to_chat(usr, "There are no fish in \the [src] to catch!") return - - var/caught_fish - caught_fish = input("Select a fish to catch.", "Fishing", caught_fish) in fish_list //Select a fish from the tank + var/list/fish_names_list = list() + for(var/datum/fish/fish_type in fish_list) + fish_names_list += list("[fish_type.fish_name]" = fish_type) + var/caught_fish = input("Select a fish to catch.", "Fishing") as null|anything in fish_names_list //Select a fish from the tank if(caught_fish) - var/dead_fish = null - dead_fish = fish_items_list[caught_fish] //Locate the appropriate fish_item for the caught fish - if(!dead_fish) //No fish_item found, possibly due to typo or not being listed. Do nothing. - return - kill_fish(caught_fish) //Kill the caught fish from the tank user.visible_message("[user.name] harvests \a [caught_fish] from \the [src].", "You scoop \a [caught_fish] out of \the [src].") - new dead_fish(get_turf(user)) //Spawn the appropriate fish_item at the user's feet. + var/datum/fish/fish_type = fish_names_list[caught_fish] + var/fish_item = fish_type.fish_item + if(fish_item) + new fish_item(get_turf(user)) //Spawn the appropriate fish_item at the user's feet. + kill_fish(fish_type) //Kill the caught fish from the tank /obj/machinery/fishtank/proc/destroy(var/deconstruct = 0) var/turf/T = get_turf(src) //Store the tank's turf for atmos updating after deletion of tank @@ -392,6 +367,34 @@ var/turf/simulated/S = T S.MakeSlippery() +/obj/machinery/fishtank/proc/breed_fish() + var/list/breed_candidates = fish_list.Copy() + var/datum/fish/parent1 = pick_n_take(breed_candidates) + var/datum/fish/parent2 = null + if(!parent1.crossbreeder) //fish with crossbreed = 0 will only breed with their own species, and only leave duds if they can't breed + if(parent1 in breed_candidates) + egg_list.Add(parent1.egg_item) + else + egg_list.Add(/obj/item/fish_eggs) + else + parent2 = pick(breed_candidates) + if(!parent2.crossbreeder) //second fish refuses to crossbreed, spawn a dud + egg_list.Add(/obj/item/fish_eggs) + else if(parent1 == parent2) //both fish are the same type + if(prob(90)) //90% chance to get that type of egg + egg_list.Add(parent1.egg_item) + else //10% chance to get a dud + egg_list.Add(/obj/item/fish_eggs) + else //different types of fish + if(prob(30)) //30% chance to get dud + egg_list.Add(/obj/item/fish_eggs) + else + if(prob(50)) //chance to get egg for either parent type (50/50 for either parent, 35% overall each) + egg_list.Add(parent1.egg_item) + else + egg_list.Add(parent2.egg_item) + egg_count++ + ////////////////////////////// Note from FalseIncarnate: // EXAMINE PROC // This proc is massive, messy, and probably could be handled better. ////////////////////////////// Feel free to try cleaning it up if you think of a better way to do it. @@ -464,9 +467,11 @@ var/fish_num = fish_count var/message = "You spot " while(fish_num > 0) + var/datum/fish/fish_type = fish_list[fish_num] + var/fish_name = fish_type.fish_name if(fish_count > 1 && fish_num == 1) //If there were at least 2 fish, and this is the last one, add "and" to the message message += "and " - message += "a [fish_list[fish_num]]" + message += "\an [fish_name]" fish_num -- if(fish_num > 0) //There's more fish, add a comma to the message message +=", " @@ -645,13 +650,13 @@ return else message = "The filtration process purifies the water, raising the water level." - water_level += water_value - if(water_level == water_capacity) + + if((water_level + water_value) == water_capacity) message += " You filled \the [src] to the brim!" - if(water_level > water_capacity) + if((water_level + water_value) > water_capacity) message += " You overfilled \the [src] and some water runs down the side, wasted." C.reagents.clear_reagents() - check_water_level() + adjust_water_level(water_value) user.visible_message("[user.name] pours the contents of [C.name] into \the [src].", "[message]") return //Empty containers will scoop out water, filling the container as much as possible from the water_level @@ -661,13 +666,12 @@ else if(water_level >= C.volume) //Enough to fill the container completely C.reagents.add_reagent("fishwater", C.volume) - water_level -= C.volume + adjust_water_level(-C.volume) user.visible_message("[user.name] scoops out some water from \the [src].", "You completely fill [C.name] from \the [src].") else //Fill the container as much as possible with the water_level C.reagents.add_reagent("fishwater", water_level) - water_level = 0 + adjust_water_level(-water_level) user.visible_message("[user.name] scoops out some water from \the [src].", "You fill [C.name] with the last of the water in \the [src].") - check_water_level() return //Wrenches can deconstruct empty tanks, but not tanks with any water. Kills any fish left inside and destroys any unharvested eggs in the process if(istype(O, /obj/item/weapon/wrench)) @@ -702,12 +706,11 @@ user.visible_message("[user.name] shakes some fish food into the empty [src]... How sad.", "You shake some fish food into the empty [src]... If only it had fish.") else user.visible_message("[user.name] feeds the fish in \the [src]. The fish look excited!", "You feed the fish in \the [src]. They look excited!") - food_level += 10 + adjust_food_level(10) else to_chat(usr, "[src] already has plenty of food in it. You decide to not add more.") else to_chat(usr, "[src] doesn't have any water in it. You should fill it with water first.") - check_food_level() return //Fish egg scoop else if(istype(O, /obj/item/weapon/egg_scoop)) @@ -726,7 +729,7 @@ if(filth_level == 0) to_chat(usr, "[src] is already spotless!") else - filth_level = 0 + adjust_filth_level(-filth_level) user.visible_message("[user.name] scrubs the inside of \the [src], cleaning the filth.", "You scrub the inside of \the [src], cleaning the filth.") else if(O && O.force) user.visible_message("\The [src] has been attacked by [user.name] with \the [O]!") diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index 4c120db79e0..a9b47376760 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -11,54 +11,57 @@ Gunshots/explosions/opening doors/less rare audio (done) */ -/mob/living/carbon/ +#define SCREWYHUD_NONE 0 +#define SCREWYHUD_CRIT 1 +#define SCREWYHUD_DEAD 2 +#define SCREWYHUD_HEALTHY 3 + +/mob/living/carbon var/image/halimage var/image/halbody var/obj/halitem - var/hal_screwyhud = 0 //1 - critical, 2 - dead, 3 - oxygen indicator, 4 - toxin indicator + var/hal_screwyhud = SCREWYHUD_NONE var/handling_hal = 0 - var/hal_crit = 0 /mob/living/carbon/proc/handle_hallucinations() if(handling_hal) return //Least obvious - var/list/minor = list("sounds"=20,"bolts_minor"=10,"whispers"=15,"message"=5) + var/list/minor = list("sounds"=25,"bolts_minor"=5,"whispers"=15,"message"=10,"hudscrew"=15) //Something's wrong here - var/list/medium = list("hudscrew"=15,"items"=15,"dangerflash"=15,"bolts"=10,"flood"=10,"husks"=10,"battle"=10) - //AAAAH - var/list/major = list("fake"=10,"death"=5,"xeno"=10,"singulo"=10,"delusion"=10) - - var/grade = 0 - var/current = list() - var/trip_length = 0 + var/list/medium = list("fake_alert"=15,"items"=10,"items_other"=10,"dangerflash"=10,"bolts"=5,"flood"=5,"husks"=10,"battle"=15,"self_delusion"=10) + //AAAAHg + var/list/major = list("fake"=20,"death"=10,"xeno"=10,"singulo"=10,"borer"=10,"delusion"=20,"koolaid"=10) handling_hal = 1 while(hallucination > 20) - sleep(rand(200,500)/(hallucination/25)) - trip_length += 1 - if(prob(min(20,trip_length*2))) - grade = min(3,grade+1) + sleep(rand(200, 500) / (hallucination / 25)) if(prob(20)) continue - current = list() - for(var/a in minor) - current[a] = minor[a] * (grade==0?2:1) - for(var/b in medium) - current[b] = medium[b] * (grade==1?2:1) - for(var/c in major) - current[c] = major[c] * (grade==2?2:1) + var/list/current = list() + switch(rand(100)) + if(1 to 50) + current = minor + if(51 to 85) + current = medium + if(86 to 100) + current = major var/halpick = pickweight(current) hallucinate(halpick) handling_hal = 0 + /obj/effect/hallucination invisibility = INVISIBILITY_OBSERVER var/mob/living/carbon/target = null +/obj/effect/hallucination/proc/wake_and_restore() + target.hal_screwyhud = SCREWYHUD_NONE + target.SetSleeping(0) + /obj/effect/hallucination/simple var/image_icon = 'icons/mob/alien.dmi' var/image_state = "alienh_pounce" @@ -69,28 +72,31 @@ Gunshots/explosions/opening doors/less rare audio (done) var/image_layer = MOB_LAYER var/active = 1 //qdelery -/obj/effect/hallucination/simple/New(loc,var/mob/living/carbon/T) +/obj/effect/hallucination/simple/New(loc, mob/living/carbon/T) + ..() target = T current_image = GetImage() - if(target.client) target.client.images |= current_image - return + if(target.client) + target.client.images |= current_image /obj/effect/hallucination/simple/proc/GetImage() - var/image/I = image(image_icon,loc,image_state,image_layer,dir=src.dir) + var/image/I = image(image_icon, src, image_state, image_layer, dir = dir) I.pixel_x = px I.pixel_y = py if(col_mod) I.color = col_mod return I -/obj/effect/hallucination/simple/proc/Show(var/update=1) +/obj/effect/hallucination/simple/proc/Show(update = 1) if(active) - if(target.client) target.client.images.Remove(current_image) + if(target.client) + target.client.images.Remove(current_image) if(update) current_image = GetImage() - if(target.client) target.client.images |= current_image + if(target.client) + target.client.images |= current_image -/obj/effect/hallucination/simple/update_icon(var/new_state,var/new_icon,var/new_px=0,var/new_py=0) +/obj/effect/hallucination/simple/update_icon(new_state, new_icon, new_px = 0, new_py = 0) image_state = new_state if(new_icon) image_icon = new_icon @@ -105,15 +111,16 @@ Gunshots/explosions/opening doors/less rare audio (done) Show() /obj/effect/hallucination/simple/Destroy() - if(target.client) target.client.images.Remove(current_image) + if(target.client) + target.client.images.Remove(current_image) active = 0 return ..() -#define FAKE_FLOOD_EXPAND_TIME 30 -#define FAKE_FLOOD_MAX_RADIUS 7 +#define FAKE_FLOOD_EXPAND_TIME 20 +#define FAKE_FLOOD_MAX_RADIUS 10 /obj/effect/hallucination/fake_flood - //Plasma/N2O starts flooding from the nearby vent + //Plasma starts flooding from the nearby vent var/list/flood_images = list() var/list/turf/flood_turfs = list() var/image_icon = 'icons/effects/tile_effects.dmi' @@ -121,17 +128,17 @@ Gunshots/explosions/opening doors/less rare audio (done) var/radius = 0 var/next_expand = 0 -/obj/effect/hallucination/fake_flood/New(loc,var/mob/living/carbon/T) +/obj/effect/hallucination/fake_flood/New(loc, mob/living/carbon/T) ..() target = T for(var/obj/machinery/atmospherics/unary/vent_pump/U in orange(7,target)) if(!U.welded) src.loc = U.loc break - image_state = pick("plasma","sleeping_agent") flood_images += image(image_icon,src,image_state,MOB_LAYER) flood_turfs += get_turf(src.loc) - if(target.client) target.client.images |= flood_images + if(target.client) + target.client.images |= flood_images next_expand = world.time + FAKE_FLOOD_EXPAND_TIME processing_objects += src @@ -141,26 +148,30 @@ Gunshots/explosions/opening doors/less rare audio (done) if(radius > FAKE_FLOOD_MAX_RADIUS) qdel(src) Expand() + if((get_turf(target) in flood_turfs) && !target.internal) + target.hallucinate("fake_alert", "tox_in_air") next_expand = world.time + FAKE_FLOOD_EXPAND_TIME - return /obj/effect/hallucination/fake_flood/proc/Expand() - if(!flood_turfs) //for qdel - return - for(var/turf/T in circlerangeturfs(loc,radius)) - if((T in flood_turfs)|| T.blocks_air) - continue - flood_images += image(image_icon,T,image_state,MOB_LAYER) - flood_turfs += T - if(target.client) target.client.images |= flood_images - return + for(var/turf/FT in flood_turfs) + for(var/dir in cardinal) + var/turf/T = get_step(FT, dir) + if((T in flood_turfs) || !FT.CanAtmosPass(T)) + continue + flood_images += image(image_icon,T,image_state,MOB_LAYER) + flood_turfs += T + if(target.client) + target.client.images |= flood_images /obj/effect/hallucination/fake_flood/Destroy() processing_objects -= src qdel(flood_turfs) - if(target.client) target.client.images.Remove(flood_images) + flood_turfs = list() + if(target.client) + target.client.images.Remove(flood_images) target = null qdel(flood_images) + flood_images = list() return ..() /obj/effect/hallucination/simple/xeno @@ -170,15 +181,15 @@ Gunshots/explosions/opening doors/less rare audio (done) /obj/effect/hallucination/simple/xeno/New(loc,var/mob/living/carbon/T) ..() name = "alien hunter ([rand(1, 1000)])" - return /obj/effect/hallucination/simple/xeno/throw_at(atom/target, range, speed) // TODO : Make diagonal trhow into proc/property - if(!target || !src || (flags & NODROP)) return 0 + if(!target || !src || (flags & NODROP)) + return 0 - src.throwing = 1 + throwing = 1 - var/dist_x = abs(target.x - src.x) - var/dist_y = abs(target.y - src.y) + var/dist_x = abs(target.x - x) + var/dist_y = abs(target.y - y) var/dist_travelled = 0 var/dist_since_sleep = 0 @@ -190,15 +201,16 @@ Gunshots/explosions/opening doors/less rare audio (done) tdist_y = dist_x; var/error = tdist_x/2 - tdist_y - while(target && (((((dist_x > dist_y) && ((src.x < target.x) || (src.x > target.x))) || ((dist_x <= dist_y) && ((src.y < target.y) || (src.y > target.y))) || (src.x > target.x)) && dist_travelled < range) || !has_gravity(src))) + while(target && (((((dist_x > dist_y) && ((x < target.x) || (x > target.x))) || ((dist_x <= dist_y) && ((y < target.y) || (y > target.y))) || (x > target.x)) && dist_travelled < range) || !has_gravity(src))) + if(!throwing) + break + if(!istype(loc, /turf)) + break - if(!src.throwing) break - if(!istype(src.loc, /turf)) break - - var/atom/step = get_step(src, get_dir(src,target)) + var/atom/step = get_step(src, get_dir(src, target)) if(!step) break - src.Move(step, get_dir(src, step)) + Move(step, get_dir(src, step)) hit_check() error += (error < 0) ? tdist_x : -tdist_y; dist_travelled++ @@ -208,8 +220,8 @@ Gunshots/explosions/opening doors/less rare audio (done) sleep(1) - src.throwing = 0 - src.throw_impact(get_turf(src)) + throwing = 0 + throw_impact(get_turf(src)) return 1 @@ -224,49 +236,155 @@ Gunshots/explosions/opening doors/less rare audio (done) var/obj/machinery/atmospherics/unary/vent_pump/pump = null var/obj/effect/hallucination/simple/xeno/xeno = null -/obj/effect/hallucination/xeno_attack/New(loc,var/mob/living/carbon/T) +/obj/effect/hallucination/xeno_attack/New(loc, mob/living/carbon/T) target = T for(var/obj/machinery/atmospherics/unary/vent_pump/U in orange(7,target)) if(!U.welded) pump = U break - if(!pump) return 0 + if(!pump) + return 0 xeno = new(pump.loc,target) sleep(10) - if(!xeno) return + if(!xeno) + return xeno.update_icon("alienh_leap",'icons/mob/alienleap.dmi',-32,-32) xeno.throw_at(target,7,1) sleep(10) - if(!xeno) return + if(!xeno) + return xeno.update_icon("alienh_leap",'icons/mob/alienleap.dmi',-32,-32) xeno.throw_at(pump,7,1) sleep(10) - if(!xeno) return + if(!xeno) + return var/xeno_name = xeno.name to_chat(target, "[xeno_name] begins climbing into the ventilation system...") sleep(10) - if(!xeno) return + if(!xeno) + return qdel(xeno) to_chat(target, "[xeno_name] scrambles into the ventilation ducts!") qdel(src) +/obj/effect/hallucination/simple/clown + image_icon = 'icons/mob/animal.dmi' + image_state = "clown" + +/obj/effect/hallucination/simple/clown/New(loc, mob/living/carbon/T, duration) + ..(loc, T) + name = pick(clown_names) + sleep(duration) + qdel(src) + +/obj/effect/hallucination/simple/clown/scary + image_state = "scary_clown" + +/obj/effect/hallucination/simple/borer + image_icon = 'icons/mob/animal.dmi' + image_state = "brainslug" + +/obj/effect/hallucination/borer + //A borer paralyzes you and crawls in your ear + var/obj/machinery/atmospherics/unary/vent_pump/pump = null + var/obj/effect/hallucination/simple/borer/borer = null + +/obj/effect/hallucination/borer/New(loc, mob/living/carbon/T) + ..() + target = T + for(var/obj/machinery/atmospherics/unary/vent_pump/U in orange(7, target)) + if(!U.welded) + pump = U + break + if(pump) + borer = new(pump.loc,target) + for(var/i=0, i<11, i++) + walk_to(borer, get_step(borer, get_cardinal_dir(borer, T))) + if(borer.Adjacent(T)) + to_chat(T, "You feel a creeping, horrible sense of dread come over you, freezing your limbs and setting your heart racing.") + T.Stun(4) + sleep(50) + qdel(borer) + sleep(rand(60, 90)) + to_chat(T, "Primary [rand(1000,9999)] states: [pick("Hello","Hi","You're my slave now!","Don't try to get rid of me...")]") + break + sleep(4) + if(!qdeleted(borer)) + qdel(borer) + qdel(src) + +/obj/effect/hallucination/simple/bubblegum + name = "Bubblegum" + image_icon = 'icons/mob/lavaland/96x96megafauna.dmi' + image_state = "bubblegum" + px = -32 + +/obj/effect/hallucination/oh_yeah + var/turf/simulated/wall/wall + var/obj/effect/hallucination/simple/bubblegum/bubblegum = null + var/image/fakebroken + var/image/fakerune + +/obj/effect/hallucination/oh_yeah/New(loc, mob/living/carbon/T) + ..() + target = T + for(var/turf/simulated/wall/W in range(7,target)) + wall = W + break + if(wall) + fakebroken = image('icons/turf/floors.dmi', wall, "plating", layer = TURF_LAYER) + var/turf/landing = get_turf(target) + var/turf/landing_image_turf = get_step(landing, SOUTHWEST) //the icon is 3x3 + fakerune = image('icons/effects/96x96.dmi', landing_image_turf, "landing", layer = ABOVE_OPEN_TURF_LAYER) + fakebroken.override = TRUE + if(target.client) + target.client.images |= fakebroken + target.client.images |= fakerune + target.playsound_local(wall,'sound/effects/meteorimpact.ogg', 150, 1) + bubblegum = new(wall, target) + sleep(10) //ominous wait + var/charged = FALSE //only get hit once + while(get_turf(bubblegum) != landing && target) + bubblegum.forceMove(get_step_towards(bubblegum, landing)) + bubblegum.setDir(get_dir(bubblegum, landing)) + target.playsound_local(get_turf(bubblegum), 'sound/effects/meteorimpact.ogg', 150, 1) + shake_camera(target, 2, 1) + if(bubblegum.Adjacent(target) && !charged) + charged = TRUE + target.Weaken(4) + target.staminaloss += 40 + step_away(target, bubblegum) + shake_camera(target, 4, 3) + target.visible_message("[target] jumps backwards, falling on the ground!","[bubblegum] slams into you!") + sleep(2) + sleep(30) + qdel(bubblegum) + qdel(src) + +/obj/effect/hallucination/oh_yeah/Destroy() + if(target.client) + target.client.images.Remove(fakebroken) + target.client.images.Remove(fakerune) + return ..() + /obj/effect/hallucination/singularity_scare //Singularity moving towards you. //todo Hide where it moved with fake space images var/obj/effect/hallucination/simple/singularity/s = null -/obj/effect/hallucination/singularity_scare/New(loc,var/mob/living/carbon/T) +/obj/effect/hallucination/singularity_scare/New(loc, mob/living/carbon/T) target = T - var/turf/start = T.loc - var/screen_border = pick(SOUTH,EAST,WEST,NORTH) + var/turf/start = get_turf(T) + var/screen_border = pick(cardinal) for(var/i = 0,i<11,i++) - start = get_step(start,screen_border) + start = get_step(start, screen_border) s = new(start,target) for(var/i = 0,i<11,i++) sleep(5) - s.loc = get_step(get_turf(s),get_dir(s,target)) + s.loc = get_step(get_turf(s), get_dir(s, target)) s.Show() s.Eat() + addtimer(src, "wake_and_restore", rand(50, 100)) qdel(s) /obj/effect/hallucination/simple/singularity @@ -277,50 +395,98 @@ Gunshots/explosions/opening doors/less rare audio (done) py = -96 /obj/effect/hallucination/simple/singularity/proc/Eat(atom/OldLoc, Dir) - var/target_dist = get_dist(src,target) - if(target_dist<=3) //"Eaten" - target.Sleeping(20) - target.hal_crit = 1 - target.hal_screwyhud = 1 - spawn(rand(50,100)) - target.SetSleeping(0) - target.hal_crit = 0 - target.hal_screwyhud = 0 + var/target_dist = get_dist(src, target) + if(target_dist <= 3) //"Eaten" + target.hal_screwyhud = SCREWYHUD_CRIT + target.SetSleeping(8, no_alert = TRUE) /obj/effect/hallucination/battle -/obj/effect/hallucination/battle/New(loc,var/mob/living/carbon/T) +/obj/effect/hallucination/battle/New(loc, mob/living/carbon/T) target = T var/hits = rand(3,6) switch(rand(1,5)) if(1) //Laser fight for(var/i=0,i...wabbajack...wabbajack...") + target.playsound_local(target,'sound/magic/Staff_Change.ogg', 50, 1, -1) + delusion = A + target.client.images |= A + sleep(duration) qdel(src) -/obj/effect/hallucination/fakeattacker/New(loc,var/mob/living/carbon/T) +/obj/effect/hallucination/self_delusion/Destroy() + if(target.client) + target.client.images.Remove(delusion) + return ..() + +/obj/effect/hallucination/fakeattacker/New(loc, mob/living/carbon/T) + ..() target = T var/mob/living/carbon/human/clone = null var/clone_weapon = null @@ -417,25 +629,25 @@ Gunshots/explosions/opening doors/less rare audio (done) var/health = 100 -/obj/effect/fake_attacker/attackby(var/obj/item/weapon/P as obj, mob/living/user as mob, params) +/obj/effect/fake_attacker/attackby(obj/item/weapon/P, mob/living/user, params) step_away(src,my_target,2) user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) - my_target << sound(pick('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg')) + my_target.playsound_local(src, P.hitsound, 1) my_target.visible_message("[my_target] flails around wildly.", \ "[my_target] has attacked [src]!") - src.health -= P.force + health -= P.force return -/obj/effect/fake_attacker/Crossed(var/mob/M, somenumber) +/obj/effect/fake_attacker/Crossed(mob/M, somenumber) if(M == my_target) step_away(src,my_target,2) if(prob(30)) for(var/mob/O in oviewers(world.view , my_target)) to_chat(O, "[my_target] stumbles around.") -/obj/effect/fake_attacker/New(loc,var/mob/living/carbon/T) +/obj/effect/fake_attacker/New(loc, mob/living/carbon/T) ..() my_target = T spawn(300) @@ -447,25 +659,25 @@ Gunshots/explosions/opening doors/less rare audio (done) /obj/effect/fake_attacker/proc/updateimage() // qdel(src.currentimage) - if(src.dir == NORTH) + if(dir == NORTH) qdel(src.currentimage) - src.currentimage = new /image(up,src) - else if(src.dir == SOUTH) + currentimage = new /image(up, src) + else if(dir == SOUTH) qdel(src.currentimage) - src.currentimage = new /image(down,src) - else if(src.dir == EAST) + currentimage = new /image(down, src) + else if(dir == EAST) qdel(src.currentimage) - src.currentimage = new /image(right,src) - else if(src.dir == WEST) + currentimage = new /image(right, src) + else if(dir == WEST) qdel(src.currentimage) - src.currentimage = new /image(left,src) + currentimage = new /image(left, src) my_target << currentimage /obj/effect/fake_attacker/proc/attack_loop() while(1) sleep(rand(5,10)) - if(src.health < 0) + if(src.health < 0 || my_target.stat) collapse() continue if(get_dist(src,my_target) > 1) @@ -474,9 +686,8 @@ Gunshots/explosions/opening doors/less rare audio (done) updateimage() else if(prob(15)) - src.do_attack_animation(my_target) if(weapon_name) - my_target << sound(pick('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg')) + my_target.playsound_local(my_target, weap.hitsound, 1) my_target.show_message("[src.name] has attacked [my_target] with [weapon_name]!", 1) my_target.staminaloss += 30 if(prob(20)) @@ -485,7 +696,7 @@ Gunshots/explosions/opening doors/less rare audio (done) if(!locate(/obj/effect/overlay) in my_target.loc) fake_blood(my_target) else - my_target << sound(pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg')) + my_target.playsound_local(my_target, pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg'), 25, 1, -1) my_target.show_message("[src.name] has punched [my_target]!", 1) my_target.staminaloss += 30 if(prob(33)) @@ -498,8 +709,9 @@ Gunshots/explosions/opening doors/less rare audio (done) /obj/effect/fake_attacker/proc/collapse() collapse = 1 updateimage() + qdel(src) -/obj/effect/fake_attacker/proc/fake_blood(var/mob/target) +/obj/effect/fake_attacker/proc/fake_blood(mob/target) var/obj/effect/overlay/O = new/obj/effect/overlay(target.loc) O.name = "blood" var/image/I = image('icons/effects/blood.dmi',O,"floor[rand(1,7)]",O.dir,1) @@ -527,7 +739,7 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite /obj/effect/hallucination/bolts var/list/doors = list() -/obj/effect/hallucination/bolts/New(loc,var/mob/living/carbon/T,var/door_number=-1) //-1 for sever 1-2 for subtle +/obj/effect/hallucination/bolts/New(loc, mob/living/carbon/T, door_number = -1) //-1 for sever 1-2 for subtle target = T var/image/I = null var/count = 0 @@ -535,23 +747,26 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite if(count>door_number && door_number>0) break count++ - I = image(A.icon,A,"door_locked",layer=A.layer+0.1) + I = image(A.icon, get_turf(A), "door_locked", layer=A.layer+0.1) doors += I if(target.client) target.client.images |= I - sleep(2) + target.playsound_local(get_turf(A), 'sound/machines/BoltsDown.ogg',30,0,3) + sleep(rand(6,12)) sleep(100) for(var/image/B in doors) if(target.client) target.client.images.Remove(B) + target.playsound_local(get_turf(B), 'sound/machines/BoltsUp.ogg',30,0,3) + sleep(rand(6,12)) qdel(src) /obj/effect/hallucination/whispers /obj/effect/hallucination/whispers/New(loc,var/mob/living/carbon/T) target = T - var/speak_messages = list("I'm watching you...","[target.name]!","Go away!","Kchck-Chkck? Kchchck!","Did you hear that?","What did you do ?","Why?","Give me that!","Honk!","HELP!!") - var/radio_messages = list("Xenos!","Singularity loose!","They are arming the nuke!","They butchered Ian!","H-help!","[pick(teleportlocs)]!!","Where's [target.name]?","Call the shuttle!") + var/speak_messages = list("I'm watching you...","[target.name]!","Get out!","Kchck-Chkck? Kchchck!","Did you hear that?","What did you do ?","Why?","Give me that!","Honk!","HELP!!", "EI NATH!!", "RUN!!", "Kill me!","O bidai nabora se'sma!") + var/radio_messages = list("Xenos!","Singularity loose!","Comms down!","They are arming the nuke!","They butchered Ian!","H-help!","[pick("Cult", "Wizard", "Ling", "Ops", "Revenant", "Murderer", "Harm", "I hear flashing", "Help")] in [pick(teleportlocs)][prob(50)?"!":"!!"]","Where's [target.name]?","Call the shuttle!","AI rogue!!") var/list/mob/living/carbon/people = list() var/list/mob/living/carbon/person = null @@ -565,7 +780,12 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite person = H people += H if(person) //Basic talk + var/image/speech_overlay = image('icons/mob/talk.dmi', person, "h0", layer = ABOVE_MOB_LAYER) target.hear_say(pick(speak_messages),language = pick(person.languages),speaker = person) + if(target.client) + target.client.images |= speech_overlay + sleep(30) + target.client.images.Remove(speech_overlay) else // Radio talk var/list/humans = list() for(var/mob/living/carbon/human/H in living_mob_list) @@ -578,76 +798,93 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite /obj/effect/hallucination/message/New(loc,var/mob/living/carbon/T) target = T - var/chosen = pick("The light burns you!", \ - "You don't feel like yourself.", \ - "Unknown has punched [target]!", \ - "You hear something squeezing through the ducts...", \ - "You hear a distant scream.", \ - "You feel invincible, nothing can hurt you!", \ - "[target] sneezes.", \ - "You feel faint.", \ - "You hear a strange, alien voice in your head...[pick("Hiss","Ssss")]", \ + var/chosen = pick("The light burns you!", + "You don't feel like yourself.", + "Unknown has punched [target]!", + "You hear something squeezing through the ducts...", + "You hear a distant scream.", + "You feel invincible, nothing can hurt you!", + "You feel a tiny prick!", + "[target] sneezes.", + "You feel faint.", + "You hear a strange, alien voice in your head...[pick("Hiss","Ssss")]", "You can see...everything!") to_chat(target, chosen) qdel(src) -/mob/living/carbon/proc/hallucinate(var/hal_type) // Todo -> proc / defines +/mob/living/carbon/proc/hallucinate(hal_type, specific) // specific is used to specify a particular hallucination switch(hal_type) if("xeno") - new /obj/effect/hallucination/xeno_attack(src.loc,src) + new /obj/effect/hallucination/xeno_attack(loc, src) + if("borer") + new /obj/effect/hallucination/borer(loc, src) if("singulo") - new /obj/effect/hallucination/singularity_scare(src.loc,src) + new /obj/effect/hallucination/singularity_scare(loc, src) + if("koolaid") + new /obj/effect/hallucination/oh_yeah(loc, src) if("battle") - new /obj/effect/hallucination/battle(src.loc,src) + new /obj/effect/hallucination/battle(loc, src) if("flood") - new /obj/effect/hallucination/fake_flood(src.loc,src) + new /obj/effect/hallucination/fake_flood(loc, src) if("delusion") - new /obj/effect/hallucination/delusion(src.loc,src) + new /obj/effect/hallucination/delusion(loc, src) + if("self_delusion") + new /obj/effect/hallucination/self_delusion(loc, src) if("fake") - new /obj/effect/hallucination/fakeattacker(src.loc,src) + new /obj/effect/hallucination/fakeattacker(loc, src) if("bolts") - new /obj/effect/hallucination/bolts(src.loc,src) + new /obj/effect/hallucination/bolts(loc, src) if("bolts_minor") - new /obj/effect/hallucination/bolts(src.loc,src,rand(1,2)) + new /obj/effect/hallucination/bolts(loc,src, rand(1,2)) if("whispers") - new /obj/effect/hallucination/whispers(src.loc,src) + new /obj/effect/hallucination/whispers(loc, src) if("message") - new /obj/effect/hallucination/message(src.loc,src) + new /obj/effect/hallucination/message(loc, src) + if("items_other") + new /obj/effect/hallucination/items_other(src.loc,src) if("sounds") //Strange audio // to_chat(src, "Strange Audio") switch(rand(1,18)) if(1) - src << 'sound/machines/airlock.ogg' + playsound_local(null,'sound/machines/airlock_open.ogg', 15, 1) if(2) if(prob(50)) - src << 'sound/effects/Explosion1.ogg' + playsound_local(null,'sound/effects/Explosion1.ogg', 50, 1) else - src << 'sound/effects/Explosion2.ogg' + playsound_local(null, 'sound/effects/Explosion2.ogg', 50, 1) if(3) - src << 'sound/effects/explosionfar.ogg' + playsound_local(null, 'sound/effects/explosionfar.ogg', 50, 1) if(4) - src << 'sound/effects/Glassbr1.ogg' + playsound_local(null, pick('sound/effects/Glassbr1.ogg','sound/effects/Glassbr2.ogg','sound/effects/Glassbr3.ogg'), 50, 1) if(5) - src << 'sound/effects/Glassbr2.ogg' + playsound_local(null, 'sound/weapons/ring.ogg', 35) + sleep(15) + playsound_local(null, 'sound/weapons/ring.ogg', 35) + sleep(15) + playsound_local(null, 'sound/weapons/ring.ogg', 35) if(6) - src << 'sound/effects/Glassbr3.ogg' + playsound_local(null, 'sound/magic/Summon_guns.ogg', 50, 1) if(7) - src << 'sound/machines/twobeep.ogg' + playsound_local(null, 'sound/machines/Alarm.ogg', 100, 0) if(8) - src << 'sound/machines/windowdoor.ogg' + playsound_local(null, 'sound/voice/bfreeze.ogg', 35, 0) if(9) //To make it more realistic, I added two gunshots (enough to kill) - src << 'sound/weapons/Gunshot.ogg' + playsound_local(null, 'sound/weapons/Gunshot.ogg', 25, 1) spawn(rand(10,30)) - src << 'sound/weapons/Gunshot.ogg' + playsound_local(null, 'sound/weapons/Gunshot.ogg', 25, 1) + sleep(rand(5,10)) + playsound_local(null, sound(get_sfx("bodyfall"), 25), 25, 1) if(10) - src << 'sound/weapons/smash.ogg' + playsound_local(null, 'sound/effects/pray_chaplain.ogg', 50) if(11) //Same as above, but with tasers. - src << 'sound/weapons/Taser.ogg' + playsound_local(null, 'sound/weapons/Taser.ogg', 25, 1) spawn(rand(10,30)) - src << 'sound/weapons/Taser.ogg' + playsound_local(null, 'sound/weapons/Taser.ogg', 25, 1) + sleep(rand(5,10)) + playsound_local(null, sound(get_sfx("bodyfall"), 25), 25, 1) //Rare audio if(12) //These sounds are (mostly) taken from Hidden: Source @@ -656,40 +893,112 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite 'sound/hallucinations/growl3.ogg', 'sound/hallucinations/im_here1.ogg', 'sound/hallucinations/im_here2.ogg', 'sound/hallucinations/i_see_you1.ogg', 'sound/hallucinations/i_see_you2.ogg',\ 'sound/hallucinations/look_up1.ogg', 'sound/hallucinations/look_up2.ogg', 'sound/hallucinations/over_here1.ogg', 'sound/hallucinations/over_here2.ogg', 'sound/hallucinations/over_here3.ogg',\ 'sound/hallucinations/turn_around1.ogg', 'sound/hallucinations/turn_around2.ogg', 'sound/hallucinations/veryfar_noise.ogg', 'sound/hallucinations/wail.ogg') - src << pick(creepyasssounds) + playsound_local(null, pick(creepyasssounds), 50, 1) if(13) to_chat(src, "You feel a tiny prick!") if(14) to_chat(src, "

Priority Announcement

") to_chat(src, "

The Emergency Shuttle has docked with the station. You have 3 minutes to board the Emergency Shuttle.

") - src << sound('sound/AI/shuttledock.ogg') + playsound_local(null, 'sound/AI/shuttledock.ogg', 100) if(15) - src << 'sound/items/Welder.ogg' + playsound_local(null, 'sound/items/Welder.ogg', 15, 1) + sleep(105) + playsound_local(null, 'sound/items/Welder2.ogg', 15, 1) + sleep(15) + playsound_local(null, 'sound/items/Ratchet.ogg', 15, 1) if(16) - src << 'sound/items/Screwdriver.ogg' + playsound_local(null, 'sound/items/Screwdriver.ogg', 15, 1) + sleep(rand(10,30)) + for(var/i = rand(1,3), i>0, i--) + playsound_local(null, 'sound/weapons/empty.ogg', 15, 1) + sleep(rand(10,30)) + playsound_local(null, 'sound/machines/airlockforced.ogg', 15, 1) if(17) - src << 'sound/weapons/saberon.ogg' + playsound_local(null, 'sound/weapons/saberon.ogg', 35, 1) if(18) - src << 'sound/weapons/saberoff.ogg' + to_chat(src, "

Biohazard Alert

") + to_chat(src, "

Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.

") + playsound_local(null, 'sound/AI/outbreak5.ogg') + if(19) //Tesla loose! + playsound_local(null, 'sound/magic/lightningbolt.ogg', 35, 1) + sleep(20) + playsound_local(null, 'sound/magic/lightningbolt.ogg', 65, 1) + sleep(20) + playsound_local(null, 'sound/magic/lightningbolt.ogg', 100, 1) + if(20) //AI is doomsdaying! + to_chat(src, "

Anomaly Alert

") + to_chat(src, "

Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.

") + playsound_local(null, 'sound/AI/aimalf.ogg') if("hudscrew") //Screwy HUD -// to_chat(src, "Screwy HUD") - hal_screwyhud = pick(1,2,3,3,4,4) - spawn(rand(100,250)) - hal_screwyhud = 0 + hal_screwyhud = pick(SCREWYHUD_NONE, SCREWYHUD_CRIT, SCREWYHUD_DEAD, SCREWYHUD_HEALTHY) + sleep(rand(100,250)) + hal_screwyhud = SCREWYHUD_NONE + if("fake_alert") + var/alert_type = pick("oxy","not_enough_tox","not_enough_co2","too_much_oxy","too_much_co2","tox_in_air","newlaw","nutrition","charge","weightless","fire","locked","hacked","temp","pressure") + if(specific) + alert_type = specific + switch(alert_type) + if("oxy") + throw_alert("oxy", /obj/screen/alert/oxy, override = TRUE) + if("not_enough_tox") + throw_alert("not_enough_tox", /obj/screen/alert/not_enough_tox, override = TRUE) + if("not_enough_co2") + throw_alert("not_enough_co2", /obj/screen/alert/not_enough_co2, override = TRUE) + if("too_much_oxy") + throw_alert("too_much_oxy", /obj/screen/alert/too_much_oxy, override = TRUE) + if("too_much_co2") + throw_alert("too_much_co2", /obj/screen/alert/too_much_co2, override = TRUE) + if("tox_in_air") + throw_alert("tox_in_air", /obj/screen/alert/tox_in_air, override = TRUE) + if("nutrition") + if(prob(50)) + throw_alert("nutrition", /obj/screen/alert/fat, override = TRUE) + else + throw_alert("nutrition", /obj/screen/alert/starving, override = TRUE) + if("weightless") + throw_alert("weightless", /obj/screen/alert/weightless, override = TRUE) + if("fire") + throw_alert("fire", /obj/screen/alert/fire, override = TRUE) + if("temp") + if(prob(50)) + throw_alert("temp", /obj/screen/alert/hot, 3, override = TRUE) + else + throw_alert("temp", /obj/screen/alert/cold, 3, override = TRUE) + if("pressure") + if(prob(50)) + throw_alert("pressure", /obj/screen/alert/highpressure, 2, override = TRUE) + else + throw_alert("pressure", /obj/screen/alert/lowpressure, 2, override = TRUE) + //BEEP BOOP I AM A ROBOT + if("newlaw") + throw_alert("newlaw", /obj/screen/alert/newlaw, override = TRUE) + if("locked") + throw_alert("locked", /obj/screen/alert/locked, override = TRUE) + if("hacked") + throw_alert("hacked", /obj/screen/alert/hacked, override = TRUE) + if("charge") + throw_alert("charge",/obj/screen/alert/emptycell, override = TRUE) + sleep(rand(100,200)) + clear_alert(alert_type, clear_override = TRUE) if("items") //Strange items // to_chat(src, "Traitor Items") if(!halitem) halitem = new var/list/slots_free = list(ui_lhand,ui_rhand) - if(l_hand) slots_free -= ui_lhand - if(r_hand) slots_free -= ui_rhand + if(l_hand) + slots_free -= ui_lhand + if(r_hand) + slots_free -= ui_rhand if(istype(src,/mob/living/carbon/human)) var/mob/living/carbon/human/H = src - if(!H.belt) slots_free += ui_belt - if(!H.l_store) slots_free += ui_storage1 - if(!H.r_store) slots_free += ui_storage2 + if(!H.belt) + slots_free += ui_belt + if(!H.l_store) + slots_free += ui_storage1 + if(!H.r_store) + slots_free += ui_storage2 if(slots_free.len) halitem.screen_loc = pick(slots_free) halitem.layer = 50 @@ -726,7 +1035,6 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite qdel(halitem) if("dangerflash") //Flashes of danger -// to_chat(src, "Danger Flash") if(!halimage) var/list/possible_points = list() for(var/turf/simulated/floor/F in view(src,world.view)) @@ -734,31 +1042,38 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite if(possible_points.len) var/turf/simulated/floor/target = pick(possible_points) - switch(rand(1,3)) + switch(rand(1,4)) if(1) -// to_chat(src, "Space") halimage = image('icons/turf/space.dmi',target,"[rand(1,25)]",TURF_LAYER) if(2) -// to_chat(src, "Fire") - halimage = image('icons/effects/fire.dmi',target,"1",TURF_LAYER) + halimage = image('icons/turf/floors/lava.dmi',target,"smooth",TURF_LAYER) if(3) -// to_chat(src, "C4") + halimage = image('icons/turf/floors/Chasms.dmi',target,"smooth",TURF_LAYER) + if(4) halimage = image('icons/obj/assemblies.dmi',target,"plastic-explosive2",OBJ_LAYER+0.01) - if(client) client.images += halimage - spawn(rand(10,50)) //Only seen for a brief moment. - if(client) client.images -= halimage - halimage = null + if(client) + client.images += halimage + sleep(rand(40,60)) //Only seen for a brief moment. + if(client) + client.images -= halimage + halimage = null if("death") - //Fake death - Sleeping(20) - hal_crit = 1 - hal_screwyhud = 1 - spawn(rand(50,100)) - SetSleeping(0) - hal_crit = 0 - hal_screwyhud = 0 + hal_screwyhud = SCREWYHUD_DEAD + SetSleeping(20, no_alert = TRUE) + if(prob(50)) + var/list/dead_people = list() + for(var/mob/dead/observer/G in player_list) + dead_people += G + var/mob/dead/observer/fakemob = pick(dead_people) + if(fakemob) + sleep(rand(30, 60)) + to_chat(src, "[fakemob.name](FOLLOW) [pick("complains", "moans", "whines", "laments", "blubbers", "salts")], \"[pick("rip","welcome [name]","you too?","is the AI malf?",\ + "i[prob(50)?" fucking":""] hate [pick("blood cult", "clock cult", "revenants", "abductors","double agents","viruses","badmins","you")]")]\"") + sleep(rand(50,70)) + hal_screwyhud = SCREWYHUD_NONE + SetSleeping(0) if("husks") if(!halbody) var/list/possible_points = list() @@ -768,17 +1083,19 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite var/turf/simulated/floor/target = pick(possible_points) switch(rand(1,4)) if(1) - var/image/body = image('icons/mob/human.dmi',target,"husk_s",TURF_LAYER) + var/image/body = image('icons/mob/human.dmi', target, "husk_s", TURF_LAYER) var/matrix/M = matrix() M.Turn(90) body.transform = M halbody = body if(2,3) - halbody = image('icons/mob/human.dmi',target,"husk_s",TURF_LAYER) + halbody = image('icons/mob/human.dmi', target, "husk_s", TURF_LAYER) if(4) - halbody = image('icons/mob/alien.dmi',target,"alienother",TURF_LAYER) + halbody = image('icons/mob/alien.dmi', target, "alienother", TURF_LAYER) - if(client) client.images += halbody - spawn(rand(50,80)) //Only seen for a brief moment. - if(client) client.images -= halbody + if(client) + client.images += halbody + spawn(rand(30,50)) //Only seen for a brief moment. + if(client) + client.images -= halbody halbody = null diff --git a/code/modules/food_and_drinks/drinks/bottler/bottler.dm b/code/modules/food_and_drinks/drinks/bottler/bottler.dm index 75270faf0e0..89c55a65f98 100644 --- a/code/modules/food_and_drinks/drinks/bottler/bottler.dm +++ b/code/modules/food_and_drinks/drinks/bottler/bottler.dm @@ -179,7 +179,7 @@ con_type = "glass bottle" max_define = MAX_GLASS mat_ratio = RATIO_GLASS - else if(istype(S, /obj/item/stack/sheet/mineral/plastic)) + else if(istype(S, /obj/item/stack/sheet/plastic)) con_type = "plastic bottle" max_define = MAX_PLAST mat_ratio = RATIO_PLAST diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm index ee1d2821fa1..23ae568af9b 100644 --- a/code/modules/food_and_drinks/drinks/drinks.dm +++ b/code/modules/food_and_drinks/drinks/drinks.dm @@ -41,6 +41,17 @@ return 1 return 0 +/obj/item/weapon/reagent_containers/food/drinks/MouseDrop(atom/over_object) //CHUG! CHUG! CHUG! + var/mob/living/carbon/chugger = over_object + if(istype(chugger) && loc == chugger && src == chugger.get_active_hand() && reagents.total_volume) + chugger.visible_message("[chugger] raises the [src] to their mouth and starts [pick("chugging","gulping")] it down like [pick("a savage","a mad beast","it's going out of style","there's no tomorrow")]!", "You start chugging \the [src].", "You hear what sounds like gulping.") + while(do_mob(chugger, chugger, 40)) //Between the default time for do_mob and the time it takes for a vampire to suck blood. + chugger.eat(src, chugger, 25) //Half of a glass, quarter of a bottle. + if(!reagents.total_volume) //Finish in style. + chugger.emote("gasp") + chugger.visible_message("[chugger] [pick("finishes","downs","polishes off","slams")] the entire [src], what a [pick("savage","monster","champ","beast")]!", "You finish off the [src]![prob(50) ? " Maybe that wasn't such a good idea..." : ""]", "You hear a gasp and a clink.") + break + /obj/item/weapon/reagent_containers/food/drinks/afterattack(obj/target, mob/user, proximity) if(!proximity) return diff --git a/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm b/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm index 0412c93626b..fa97f569194 100644 --- a/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm +++ b/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm @@ -37,11 +37,17 @@ extinguish() /obj/item/weapon/reagent_containers/food/drinks/drinkingglass/on_reagent_change() + overlays.Cut() if(reagents.reagent_list.len) var/datum/reagent/R = reagents.get_master_reagent() - icon_state = R.drink_icon name = R.drink_name desc = R.drink_desc + if(R.drink_icon) + icon_state = R.drink_icon + else + var/image/I = image(icon, "glassoverlay") + I.color = mix_color_from_reagents(reagents.reagent_list) + overlays += I else icon_state = "glass_empty" name = "glass" diff --git a/code/modules/food_and_drinks/food/snacks.dm b/code/modules/food_and_drinks/food/snacks.dm index add4e7c474f..d6148b429e0 100644 --- a/code/modules/food_and_drinks/food/snacks.dm +++ b/code/modules/food_and_drinks/food/snacks.dm @@ -717,6 +717,14 @@ bitesize = 3 list_reagents = list("nutriment" = 6, "vitamin" = 1) +/obj/item/weapon/reagent_containers/food/snacks/baseballburger + name = "home run baseball burger" + desc = "It's still warm. The steam coming off of it looks like baseball." + icon_state = "baseball" + filling_color = "#CD853F" + bitesize = 3 + list_reagents = list("nutriment" = 6, "vitamin" = 1) + /obj/item/weapon/reagent_containers/food/snacks/omelette name = "Omelette Du Fromage" desc = "That's all you can say!" diff --git a/code/modules/food_and_drinks/recipes/recipes_microwave.dm b/code/modules/food_and_drinks/recipes/recipes_microwave.dm index 962aa5e92a4..2fe0ccc28dd 100644 --- a/code/modules/food_and_drinks/recipes/recipes_microwave.dm +++ b/code/modules/food_and_drinks/recipes/recipes_microwave.dm @@ -126,6 +126,13 @@ ) result = /obj/item/weapon/reagent_containers/food/snacks/mimeburger +/datum/recipe/microwave/baseballburger + items = list( + /obj/item/weapon/reagent_containers/food/snacks/bun, + /obj/item/weapon/melee/baseball_bat + ) + result = /obj/item/weapon/reagent_containers/food/snacks/baseballburger + /datum/recipe/microwave/hotdog items = list( /obj/item/weapon/reagent_containers/food/snacks/bun, diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_table.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_table.dm index f7eb2fa4a68..54203f92d12 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_table.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_table.dm @@ -54,6 +54,15 @@ result = /obj/item/weapon/reagent_containers/food/snacks/jellyburger/cherry category = CAT_FOOD +/datum/crafting_recipe/baseballburger + name = "Home run baseball burger" + reqs = list( + /obj/item/weapon/melee/baseball_bat = 1, + /obj/item/weapon/reagent_containers/food/snacks/bun = 1, + ) + result = /obj/item/weapon/reagent_containers/food/snacks/baseballburger + category = CAT_FOOD + /datum/crafting_recipe/notasandwich name = "not-a-sandwich" reqs = list( diff --git a/code/modules/garbage_collection/garbage_collector.dm b/code/modules/garbage_collection/garbage_collector.dm index e2204788016..b293ccefd4f 100644 --- a/code/modules/garbage_collection/garbage_collector.dm +++ b/code/modules/garbage_collection/garbage_collector.dm @@ -82,7 +82,7 @@ var/global/datum/controller/process/garbage_collector/garbageCollector #undef GC_COLLECTIONS_PER_TICK /datum/controller/process/garbage_collector/proc/hardDel(var/datum/D) - gc_hard_del_types |= D.type + gc_hard_del_types["[D.type]"]++ D.hard_deleted = 1 if(!D.gcDestroyed) spawn(-1) diff --git a/code/modules/garbage_collection/gc_testing.dm b/code/modules/garbage_collection/gc_testing.dm index b1b413a0398..2a61c8dd462 100644 --- a/code/modules/garbage_collection/gc_testing.dm +++ b/code/modules/garbage_collection/gc_testing.dm @@ -25,9 +25,9 @@ to_chat(usr, "No hard del()'d types found.") return - to_chat(usr, "Types hard del()'d by the GC:") + to_chat(usr, "Types hard del()'d by the GC and number of times failed:") for(var/A in gc_hard_del_types) - to_chat(usr, "[A]") + to_chat(usr, "[A] - [gc_hard_del_types[A]] times") #ifdef TESTING /client/var/running_find_references diff --git a/code/modules/hydroponics/biogenerator.dm b/code/modules/hydroponics/biogenerator.dm index ce393c16e15..4f6ce988093 100644 --- a/code/modules/hydroponics/biogenerator.dm +++ b/code/modules/hydroponics/biogenerator.dm @@ -34,6 +34,9 @@ if(beaker) qdel(beaker) beaker = null + if(files) + qdel(files) + files = null return ..() /obj/machinery/biogenerator/ex_act(severity) @@ -208,7 +211,7 @@ /obj/machinery/biogenerator/attack_hand(mob/user) interact(user) - + /obj/machinery/biogenerator/attack_ghost(mob/user) interact(user) diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm index 95e195caaf7..ba8feb3c5ad 100644 --- a/code/modules/hydroponics/gene_modder.dm +++ b/code/modules/hydroponics/gene_modder.dm @@ -24,13 +24,26 @@ /obj/machinery/plantgenes/New() ..() component_parts = list() - component_parts += new /obj/item/weapon/circuitboard/plantgenes(src) - component_parts += new /obj/item/weapon/stock_parts/console_screen(src) - component_parts += new /obj/item/weapon/stock_parts/scanning_module(src) - component_parts += new /obj/item/weapon/stock_parts/micro_laser(src) - component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/circuitboard/plantgenes(null) + component_parts += new /obj/item/weapon/stock_parts/console_screen(null) + component_parts += new /obj/item/weapon/stock_parts/scanning_module(null) + component_parts += new /obj/item/weapon/stock_parts/micro_laser(null) + component_parts += new /obj/item/weapon/stock_parts/manipulator(null) RefreshParts() +/obj/machinery/plantgenes/Destroy() + core_genes.Cut() + reagent_genes.Cut() + trait_genes.Cut() + target = null + if(seed) + qdel(seed) + seed = null + if(disk) + qdel(disk) + disk = null + return ..() + /obj/machinery/plantgenes/RefreshParts() rating = 0 for(var/I in component_parts) @@ -90,7 +103,7 @@ if(..()) return interact(user) - + /obj/machinery/plantgenes/attack_ghost(mob/user) interact(user) @@ -282,9 +295,9 @@ repaint_seed() if("extract") if(disk && !disk.read_only) - disk.gene = G - if(istype(G, /datum/plant_gene/core/potency)) - var/datum/plant_gene/core/gene = G + disk.gene = G.Copy() + if(istype(disk.gene, /datum/plant_gene/core/potency)) + var/datum/plant_gene/core/gene = disk.gene gene.value = min(gene.value, max_extract_pot) disk.update_name() qdel(seed) @@ -370,6 +383,12 @@ pixel_x = rand(-5, 5) pixel_y = rand(-5, 5) +/obj/item/weapon/disk/plantgene/Destroy() + if(gene) + qdel(gene) + gene = null + return ..() + /obj/item/weapon/disk/plantgene/attackby(obj/item/weapon/W, mob/user, params) ..() if(istype(W, /obj/item/weapon/pen)) diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm index 2322bbad5ca..d27495f26c7 100644 --- a/code/modules/hydroponics/grown.dm +++ b/code/modules/hydroponics/grown.dm @@ -39,7 +39,11 @@ transform *= TransformUsingVariable(seed.potency, 100, 0.5) //Makes the resulting produce's sprite larger or smaller based on potency! add_juice() - +/obj/item/weapon/reagent_containers/food/snacks/grown/Destroy() + if(seed) + qdel(seed) + seed = null + return ..() /obj/item/weapon/reagent_containers/food/snacks/grown/proc/add_juice() if(reagents) diff --git a/code/modules/hydroponics/grown/kudzu.dm b/code/modules/hydroponics/grown/kudzu.dm index e62d2df093e..1e975b4b79f 100644 --- a/code/modules/hydroponics/grown/kudzu.dm +++ b/code/modules/hydroponics/grown/kudzu.dm @@ -32,7 +32,7 @@ var/turf/T = get_turf(src) message_admins("Kudzu planted by [key_name_admin(user)](?) (FLW) at ([T.x],[T.y],[T.z] - (JMP))",0,1) investigate_log("was planted by [key_name(user)] at ([T.x],[T.y],[T.z])","kudzu") - new /obj/effect/spacevine_controller(user.loc, mutations, potency, production) + new /obj/structure/spacevine_controller(user.loc, mutations, potency, production) user.drop_item() qdel(src) diff --git a/code/modules/hydroponics/grown/mushrooms.dm b/code/modules/hydroponics/grown/mushrooms.dm index 346e8344ca9..f923d08c694 100644 --- a/code/modules/hydroponics/grown/mushrooms.dm +++ b/code/modules/hydroponics/grown/mushrooms.dm @@ -220,7 +220,7 @@ rarity = 20 genes = list(/datum/plant_gene/trait/glow, /datum/plant_gene/trait/plant_type/fungal_metabolism) growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi' - mutatelist = list(/obj/item/seeds/glowshroom/glowcap) + mutatelist = list(/obj/item/seeds/glowshroom/glowcap, /obj/item/seeds/glowshroom/shadowshroom) reagents_add = list("radium" = 0.1, "phosphorus" = 0.1, "nutriment" = 0.04) /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom @@ -229,20 +229,31 @@ desc = "Mycena Bregprox: This species of mushroom glows in the dark." icon_state = "glowshroom" filling_color = "#00FA9A" - var/effect_path = /obj/effect/glowshroom + var/effect_path = /obj/structure/glowshroom origin_tech = "biotech=4;plasmatech=6" light_color = "#006622" /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/attack_self(mob/user) if(istype(user.loc, /turf/space)) - return - var/obj/effect/glowshroom/planted = new effect_path(user.loc) - planted.delay = planted.delay - seed.production * 100 //So the delay goes DOWN with better stats instead of up. :I - planted.endurance = seed.endurance - planted.yield = seed.yield - planted.potency = seed.potency + return FALSE + if(!isturf(user.loc)) + to_chat(user, "You need more space to plant [src].") + return FALSE + var/count = 0 + var/maxcount = 1 + for(var/tempdir in cardinal) + var/turf/simulated/wall = get_step(user.loc, tempdir) + if(istype(wall)) + maxcount++ + for(var/obj/structure/glowshroom/G in user.loc) + count++ + if(count >= maxcount) + to_chat(user, "There are too many shrooms here to plant [src].") + return FALSE + new effect_path(user.loc, seed) to_chat(user, "You plant [src].") qdel(src) + return TRUE // Glowcap @@ -255,7 +266,7 @@ icon_dead = "glowshroom-dead" plantname = "Glowcaps" product = /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/glowcap - genes = list(/datum/plant_gene/trait/glow, /datum/plant_gene/trait/cell_charge, /datum/plant_gene/trait/plant_type/fungal_metabolism) + genes = list(/datum/plant_gene/trait/glow/red, /datum/plant_gene/trait/cell_charge, /datum/plant_gene/trait/plant_type/fungal_metabolism) mutatelist = list() reagents_add = list("teslium" = 0.1, "nutriment" = 0.04) rarity = 30 @@ -263,10 +274,10 @@ /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/glowcap seed = /obj/item/seeds/glowshroom/glowcap name = "glowcap cluster" - desc = "Mycena Ruthenia: This species of mushroom glows in the dark, but aren't bioluminescent. They're warm to the touch..." + desc = "Mycena Ruthenia: This species of mushroom glows in the dark, but isn't actually bioluminescent. They're warm to the touch..." icon_state = "glowcap" filling_color = "#00FA9A" - effect_path = /obj/effect/glowshroom/glowcap + effect_path = /obj/structure/glowshroom/glowcap origin_tech = "biotech=4;powerstorage=6;plasmatech=4" light_color = "#8E0300" @@ -292,3 +303,26 @@ desc = "A fungus ideal for making antibacterials." icon_state = "angel" color = "#4f4331" + +//Shadowshroom +/obj/item/seeds/glowshroom/shadowshroom + name = "pack of shadowshroom mycelium" + desc = "This mycelium will grow into something shadowy." + icon_state = "mycelium-shadowshroom" + species = "shadowshroom" + icon_grow = "shadowshroom-grow" + icon_dead = "shadowshroom-dead" + plantname = "Shadowshrooms" + product = /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/shadowshroom + genes = list(/datum/plant_gene/trait/glow/shadow, /datum/plant_gene/trait/plant_type/fungal_metabolism) + mutatelist = list() + reagents_add = list("radium" = 0.2, "nutriment" = 0.04) + rarity = 30 + +/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/shadowshroom + seed = /obj/item/seeds/glowshroom/shadowshroom + name = "shadowshroom cluster" + desc = "Mycena Umbra: This species of mushroom emits shadow instead of light." + icon_state = "shadowshroom" + effect_path = /obj/structure/glowshroom/shadowshroom + origin_tech = "biotech=4;plasmatech=4;magnets=4" diff --git a/code/modules/hydroponics/growninedible.dm b/code/modules/hydroponics/growninedible.dm index 64d2eff90b7..0c79b99fbda 100644 --- a/code/modules/hydroponics/growninedible.dm +++ b/code/modules/hydroponics/growninedible.dm @@ -31,6 +31,11 @@ transform *= TransformUsingVariable(seed.potency, 100, 0.5) add_juice() +/obj/item/weapon/grown/Destroy() + if(seed) + qdel(seed) + seed = null + return ..() /obj/item/weapon/grown/attackby(obj/item/O, mob/user, params) ..() diff --git a/code/modules/hydroponics/hydroitemdefines.dm b/code/modules/hydroponics/hydroitemdefines.dm index 7ff1d4ae0d9..608c52bfcb4 100644 --- a/code/modules/hydroponics/hydroitemdefines.dm +++ b/code/modules/hydroponics/hydroitemdefines.dm @@ -120,6 +120,7 @@ hitsound = 'sound/weapons/bladeslice.ogg' sharp = 1 edge = 1 + var/extend = 1 /obj/item/weapon/scythe/suicide_act(mob/user) user.visible_message("[user] is beheading \himself with the [src.name]! It looks like \he's trying to commit suicide.") @@ -131,6 +132,64 @@ playsound(loc, pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg'), 50, 1, -1) return (BRUTELOSS) +/obj/item/weapon/scythe/tele + icon_state = "tscythe0" + item_state = null //no sprite for folded version, like a tele-baton + name = "telescopic scythe" + desc = "A sharp and curved blade on a collapsable fibre metal handle, this tool is the pinnacle of covert reaping technology." + force = 3 + sharp = 0 + edge = 0 + w_class = 2 + extend = 0 + slot_flags = SLOT_BELT + origin_tech = "materials=3;combat=3" + attack_verb = list("hit", "poked") + hitsound = "swing_hit" + +/obj/item/weapon/scythe/tele/attack_self(mob/user) + extend = !extend + if(extend) + to_chat(user, "With a flick of your wrist, you extend the scythe. It's reaping time!") + icon_state = "tscythe1" + item_state = "scythe0" //use the normal scythe in-hands + slot_flags = SLOT_BACK //won't fit on belt, but can be worn on belt when extended + w_class = 4 //won't fit in backpacks while extended + force = 15 //slightly better than normal scythe damage + attack_verb = list("chopped", "sliced", "cut", "reaped") + hitsound = 'sound/weapons/bladeslice.ogg' + //Extend sound (blade unsheath) + playsound(src.loc, 'sound/weapons/blade_unsheath.ogg', 50, 1) //Sound credit to Qat of Freesound.org + else + to_chat(user, "You collapse the scythe, folding it away for easy storage.") + icon_state = "tscythe0" + item_state = null //no sprite for folded version, like a tele-baton + slot_flags = SLOT_BELT //can be worn on belt again, but no longer makes sense to wear on the back + w_class = 2 + force = 3 + attack_verb = list("hit", "poked") + hitsound = "swing_hit" + //Collapse sound (blade sheath) + playsound(src.loc, 'sound/weapons/blade_sheath.ogg', 50, 1) //Sound credit to Q.K. of Freesound.org + sharp = extend + edge = extend + if(ishuman(user)) + var/mob/living/carbon/human/H = user + H.update_inv_l_hand() + H.update_inv_r_hand() + add_fingerprint(user) + if(!blood_DNA) + return + if(blood_overlay && (blood_DNA.len >= 1)) //updated blood overlay, if any + overlays.Cut() //this might delete other item overlays as well but eeeeeh + + var/icon/I = new /icon(icon, icon_state) + I.Blend(new /icon('icons/effects/blood.dmi', rgb(255,255,255)), ICON_ADD) + I.Blend(new /icon('icons/effects/blood.dmi', "itemblood"), ICON_MULTIPLY) + blood_overlay = I + overlays += blood_overlay + + // ************************************* // Nutrient defines for hydroponics // ************************************* diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index 27ae9684f5b..46f6f317434 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -300,7 +300,7 @@ if(!self_sustaining) if(myseed && myseed.get_gene(/datum/plant_gene/trait/glow)) var/datum/plant_gene/trait/glow/G = myseed.get_gene(/datum/plant_gene/trait/glow) - set_light(G.get_lum(myseed)) + set_light(G.glow_range(myseed), G.glow_power(myseed), G.glow_color) else set_light(0) @@ -485,7 +485,7 @@ log_game("[key_name(user)] caused spiderling pests to spawn in a hydro tray") visible_message("The pests seem to behave oddly...") for(var/i in 1 to 3) - var/obj/effect/spider/spiderling/S = new(get_turf(src)) + var/obj/structure/spider/spiderling/S = new(get_turf(src)) S.grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/hunter else to_chat(user, "The pests seem to behave oddly, but quickly settle down...") @@ -996,14 +996,14 @@ C.faction = list("plants") ///Diona Nymph Related Procs/// -/obj/machinery/hydroponics/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) //So nymphs can climb over top of trays. - if(air_group || (height==0)) +/obj/machinery/hydroponics/CanPass(atom/movable/mover, turf/target, height=0) //So nymphs can climb over top of trays. + if(height==0) return 1 if(istype(mover) && mover.checkpass(PASSTABLE)) return 1 else - return 0 + return ..() /obj/machinery/hydroponics/attack_animal(mob/living/user) if(istype(user, /mob/living/simple_animal/diona)) diff --git a/code/modules/hydroponics/plant_genes.dm b/code/modules/hydroponics/plant_genes.dm index ecf38424764..cfda1499555 100644 --- a/code/modules/hydroponics/plant_genes.dm +++ b/code/modules/hydroponics/plant_genes.dm @@ -263,23 +263,40 @@ /datum/plant_gene/trait/glow // Makes plant glow. Makes plant in tray glow too. - // Adds potency*rate luminosity to products. + // Adds 1 + potency*rate light range and potency*(rate + 0.01) light_power to products. name = "Bioluminescence" - rate = 0.1 + rate = 0.03 examine_line = "It emits a soft glow." trait_id = "glow" + var/glow_color = "#AAD84B" -/datum/plant_gene/trait/glow/proc/get_lum(obj/item/seeds/S) - return round(S.potency*rate) +/datum/plant_gene/trait/glow/proc/glow_range(obj/item/seeds/S) + return 1.4 + S.potency*rate + +/datum/plant_gene/trait/glow/proc/glow_power(obj/item/seeds/S) + return max(S.potency*(rate + 0.01), 0.1) /datum/plant_gene/trait/glow/on_new(obj/item/weapon/reagent_containers/food/snacks/grown/G, newloc) ..() - G.set_light(get_lum(G.seed)) + G.set_light(glow_range(G.seed), glow_power(G.seed), glow_color) + +/datum/plant_gene/trait/glow/shadow + //makes plant emit slightly purple shadows + //adds -potency*(rate*0.05) light power to products + name = "Shadow Emission" + rate = 0.04 + +/datum/plant_gene/trait/glow/shadow/glow_power(obj/item/seeds/S) + return -max(S.potency*(rate*0.05), 0.075) + +/datum/plant_gene/trait/glow/red + name = "Red Electrical Glow" + glow_color = LIGHT_COLOR_RED /datum/plant_gene/trait/glow/berry name = "Strong Bioluminescence" - rate = 0.2 - + rate = 0.05 + glow_color = null /datum/plant_gene/trait/teleport // Makes plant teleport people when squashed or slipped on. diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm index d35621e4c59..9aa93f9f92b 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seeds.dm @@ -68,6 +68,12 @@ for(var/reag_id in reagents_add) genes += new /datum/plant_gene/reagent(reag_id, reagents_add[reag_id]) +/obj/item/seeds/Destroy() + for(var/thing in genes) + qdel(thing) + genes.Cut() + return ..() + /obj/item/seeds/proc/Copy() var/obj/item/seeds/S = new type(null, 1) // Copy all the stats diff --git a/code/modules/mining/equipment_locker.dm b/code/modules/mining/equipment_locker.dm index f5176827095..d6c375c2832 100644 --- a/code/modules/mining/equipment_locker.dm +++ b/code/modules/mining/equipment_locker.dm @@ -112,6 +112,8 @@ return if(panel_open) if(istype(W, /obj/item/weapon/crowbar)) + if(inserted_id) + inserted_id.forceMove(loc) //Prevents deconstructing the ORM from deleting whatever ID was inside it. empty_content() default_deconstruction_crowbar(W) if(ismultitool(W)) @@ -304,6 +306,9 @@ /obj/machinery/mineral/ore_redemption/power_change() ..() update_icon() + if(inserted_id && !powered()) + visible_message("The ID slot indicator light flickers on \the [src] as it spits out a card before powering down.") + inserted_id.forceMove(loc) /obj/machinery/mineral/ore_redemption/update_icon() if(powered()) @@ -387,6 +392,9 @@ /obj/machinery/mineral/equipment_vendor/power_change() ..() update_icon() + if(inserted_id && !powered()) + visible_message("The ID slot indicator light flickers on \the [src] as it spits out a card before powering down.") + inserted_id.forceMove(loc) /obj/machinery/mineral/equipment_vendor/update_icon() if(powered()) @@ -456,6 +464,8 @@ return if(panel_open) if(istype(I, /obj/item/weapon/crowbar)) + if(inserted_id) + inserted_id.forceMove(loc) //Prevents deconstructing the ORM from deleting whatever ID was inside it. default_deconstruction_crowbar(I) return 1 if(istype(I, /obj/item/weapon/mining_voucher)) diff --git a/code/modules/mining/machine_processing.dm b/code/modules/mining/machine_processing.dm index c824934ee8b..212e8488ac8 100644 --- a/code/modules/mining/machine_processing.dm +++ b/code/modules/mining/machine_processing.dm @@ -297,24 +297,6 @@ else on = 0 continue - //THESE TWO ARE CODED FOR URIST TO USE WHEN HE GETS AROUND TO IT. - //They were coded on 18 Feb 2012. If you're reading this in 2015, then firstly congratulations on the world not ending on 21 Dec 2012 and secondly, Urist is apparently VERY lazy. ~Errorage - /*if(selected_glass == 0 && selected_gold == 0 && selected_silver == 0 && selected_diamond == 1 && selected_plasma == 0 && selected_uranium == 1 && selected_iron == 0 && selected_clown == 0 && selected_mime == 0) - if(ore_uranium >= 2 && ore_diamond >= 1) - ore_uranium -= 2 - ore_diamond -= 1 - generate_mineral(/obj/item/stack/sheet/mineral/adamantine) - else - on = 0 - continue - if(selected_glass == 0 && selected_gold == 0 && selected_silver == 1 && selected_diamond == 0 && selected_plasma == 1 && selected_uranium == 0 && selected_iron == 0 && selected_clown == 0 && selected_mime == 0) - if(ore_silver >= 1 && ore_plasma >= 3) - ore_silver -= 1 - ore_plasma -= 3 - generate_mineral(/obj/item/stack/sheet/mineral/mythril) - else - on = 0 - continue*/ //if a non valid combination is selected @@ -424,4 +406,4 @@ /obj/machinery/mineral/processing_unit/proc/generate_mineral(var/P) var/O = new P(src) - unload_mineral(O) \ No newline at end of file + unload_mineral(O) diff --git a/code/modules/mining/mint.dm b/code/modules/mining/mint.dm index 95dc3a05f25..b460fc7d467 100644 --- a/code/modules/mining/mint.dm +++ b/code/modules/mining/mint.dm @@ -15,8 +15,6 @@ var/amt_uranium = 0 var/amt_clown = 0 var/amt_mime = 0 - var/amt_adamantine = 0 - var/amt_mythril = 0 var/newCoins = 0 //how many coins the machine made in it's last load var/processing = 0 var/chosen = "metal" //which material will be used to make coins @@ -53,7 +51,7 @@ qdel(O) -/obj/machinery/mineral/mint/attack_hand(user as mob) //TODO: Adamantine coins! -Durandan +/obj/machinery/mineral/mint/attack_hand(user as mob) var/dat = "Coin Press
" @@ -99,11 +97,6 @@ dat += text("chosen") else dat += text("Choose") - dat += text("
Adamantine inserted: [amt_adamantine] ")//I don't even know these color codes, so fuck it. - if(chosen == "adamantine") - dat += text("chosen") - else - dat += text("Choose") dat += text("

Will produce [coinsToProduce] [chosen] coins if enough materials are available.
") //dat += text("The dial which controls the number of conins to produce seems to be stuck. A technician has already been dispatched to fix this.") @@ -199,22 +192,6 @@ newCoins++ src.updateUsrDialog() sleep(5) - if("adamantine") - while(amt_adamantine > 0 && coinsToProduce > 0) - create_coins(/obj/item/weapon/coin/adamantine) - amt_adamantine -= 20 - coinsToProduce-- - newCoins++ - src.updateUsrDialog() - sleep(5) - if("mythril") - while(amt_adamantine > 0 && coinsToProduce > 0) - create_coins(/obj/item/weapon/coin/mythril) - amt_mythril -= 20 - coinsToProduce-- - newCoins++ - src.updateUsrDialog() - sleep(5) icon_state = "coinpress0" processing = 0 coinsToProduce = temp_coins @@ -229,4 +206,4 @@ if(!M) M = new /obj/item/weapon/moneybag(src) unload_mineral(M) - O.loc = M \ No newline at end of file + O.loc = M diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 1621cffbd16..5be43822c6f 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -99,7 +99,7 @@ var/list/image/ghost_darkness_images = list() //this is a list of images for thi updateallghostimages() return ..() -/mob/dead/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/mob/dead/CanPass(atom/movable/mover, turf/target, height=0) return 1 diff --git a/code/modules/mob/language.dm b/code/modules/mob/language.dm index 2b495f02062..61bd133efef 100644 --- a/code/modules/mob/language.dm +++ b/code/modules/mob/language.dm @@ -494,11 +494,10 @@ ask_verb = "sings" exclaim_verb = "sings" colour = "alien" - key = "x" + key = "bo" flags = RESTRICTED | HIVEMIND /datum/language/corticalborer/broadcast(mob/living/speaker, message, speaker_mask) - var/mob/living/simple_animal/borer/B if(iscarbon(speaker)) diff --git a/code/modules/mob/living/carbon/alien/special/facehugger.dm b/code/modules/mob/living/carbon/alien/special/facehugger.dm index 6ea16fc24a1..98d1bec775c 100644 --- a/code/modules/mob/living/carbon/alien/special/facehugger.dm +++ b/code/modules/mob/living/carbon/alien/special/facehugger.dm @@ -17,7 +17,8 @@ var/const/MAX_ACTIVE_TIME = 400 w_class = 1 //note: can be picked up by aliens unlike most other items of w_class below 4 throw_range = 5 tint = 3 - flags = MASKCOVERSMOUTH | MASKCOVERSEYES | AIRTIGHT + flags = AIRTIGHT + flags_cover = MASKCOVERSMOUTH | MASKCOVERSEYES layer = MOB_LAYER var/stat = CONSCIOUS //UNCONSCIOUS is the idle state in this case @@ -126,7 +127,7 @@ var/const/MAX_ACTIVE_TIME = 400 "[src] leaps at [M]'s face!") if(ishuman(M)) var/mob/living/carbon/human/H = M - if(H.head && H.head.flags & HEADCOVERSMOUTH) + if(H.head && H.head.flags_cover & HEADCOVERSMOUTH) H.visible_message("[src] smashes against [H]'s [H.head]!", \ "[src] smashes against [H]'s [H.head]!") Die() @@ -236,7 +237,7 @@ var/const/MAX_ACTIVE_TIME = 400 var/mob/living/carbon/C = M if(ishuman(C)) var/mob/living/carbon/human/H = C - if(H.head && H.head.flags & HEADCOVERSMOUTH) + if(H.head && H.head.flags_cover & HEADCOVERSMOUTH) return 0 return 1 return 0 diff --git a/code/modules/mob/living/carbon/brain/brain_item.dm b/code/modules/mob/living/carbon/brain/brain_item.dm index 064605001dd..4c24562ecc1 100644 --- a/code/modules/mob/living/carbon/brain/brain_item.dm +++ b/code/modules/mob/living/carbon/brain/brain_item.dm @@ -73,7 +73,7 @@ var/mob/living/simple_animal/borer/borer = owner.has_brain_worms() if(borer) - borer.detatch() //Should remove borer if the brain is removed - RR + borer.detach() //Should remove borer if the brain is removed - RR if(owner.mind && !non_primary)//don't transfer if the owner does not have a mind. B.transfer_identity(user) diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 9520c13dac3..d3fc28499e4 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -936,7 +936,7 @@ var/list/ventcrawl_machinery = list(/obj/machinery/atmospherics/unary/vent_pump, /mob/living/carbon/proc/can_eat(flags = 255) return 1 -/mob/living/carbon/proc/eat(var/obj/item/weapon/reagent_containers/food/toEat, mob/user) +/mob/living/carbon/proc/eat(var/obj/item/weapon/reagent_containers/food/toEat, mob/user, var/bitesize_override) if(!istype(toEat)) return 0 var/fullness = nutrition + 10 @@ -953,7 +953,7 @@ var/list/ventcrawl_machinery = list(/obj/machinery/atmospherics/unary/vent_pump, else if(!forceFed(toEat, user, fullness)) return 0 - consume(toEat) + consume(toEat, bitesize_override) score_foodeaten++ return 1 @@ -1006,7 +1006,8 @@ var/list/ventcrawl_machinery = list(/obj/machinery/atmospherics/unary/vent_pump, /*TO DO - If/when stomach organs are introduced, override this at the human level sending the item to the stomach so that different stomachs can handle things in different ways VB*/ -/mob/living/carbon/proc/consume(var/obj/item/weapon/reagent_containers/food/toEat) +/mob/living/carbon/proc/consume(var/obj/item/weapon/reagent_containers/food/toEat, var/bitesize_override) + var/this_bite = bitesize_override ? bitesize_override : toEat.bitesize if(!toEat.reagents) return if(satiety > -200) @@ -1014,9 +1015,9 @@ so that different stomachs can handle things in different ways VB*/ if(toEat.consume_sound) playsound(loc, toEat.consume_sound, rand(10,50), 1) if(toEat.reagents.total_volume) - var/fraction = min(toEat.bitesize/toEat.reagents.total_volume, 1) + var/fraction = min(this_bite/toEat.reagents.total_volume, 1) toEat.reagents.reaction(src, toEat.apply_type, fraction) - toEat.reagents.trans_to(src, toEat.bitesize*toEat.transfer_efficiency) + toEat.reagents.trans_to(src, this_bite*toEat.transfer_efficiency) /mob/living/carbon/get_access() . = ..() diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm index 89c35870cad..2300f25768e 100644 --- a/code/modules/mob/living/carbon/human/death.dm +++ b/code/modules/mob/living/carbon/human/death.dm @@ -114,7 +114,7 @@ B = I if(B) if(B.controlling && B.host == src) - B.detatch() + B.detach() verbs -= /mob/living/carbon/proc/release_control diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index bcb0f286aa0..f849185d9ff 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -52,7 +52,7 @@ UpdateAppearance() /mob/living/carbon/human/OpenCraftingMenu() - handcrafting.craft(src) + handcrafting.ui_interact(src) /mob/living/carbon/human/prepare_data_huds() //Update med hud images... diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index a8e075f2433..fac8dbfaf69 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -75,10 +75,10 @@ if(!check_has_mouth()) to_chat(H, "They don't have a mouth, you cannot perform CPR!") return - if((M.head && (M.head.flags & HEADCOVERSMOUTH)) || (M.wear_mask && (M.wear_mask.flags & MASKCOVERSMOUTH) && !M.wear_mask.mask_adjusted)) + if((M.head && (M.head.flags_cover & HEADCOVERSMOUTH)) || (M.wear_mask && (M.wear_mask.flags_cover & MASKCOVERSMOUTH) && !M.wear_mask.mask_adjusted)) to_chat(M, "Remove your mask!") return 0 - if((head && (head.flags & HEADCOVERSMOUTH)) || (wear_mask && (wear_mask.flags & MASKCOVERSMOUTH) && !wear_mask.mask_adjusted)) + if((head && (head.flags_cover & HEADCOVERSMOUTH)) || (wear_mask && (wear_mask.flags_cover & MASKCOVERSMOUTH) && !wear_mask.mask_adjusted)) to_chat(M, "Remove his mask!") return 0 diff --git a/code/modules/mob/living/carbon/human/interactive/interactive.dm b/code/modules/mob/living/carbon/human/interactive/interactive.dm index f05a6abcd2b..de0a0b77e3f 100644 --- a/code/modules/mob/living/carbon/human/interactive/interactive.dm +++ b/code/modules/mob/living/carbon/human/interactive/interactive.dm @@ -631,8 +631,6 @@ AL.wires.UpdatePulsed(AIRLOCK_WIRE_DOOR_BOLTS) if(!AL.wires.IsIndexCut(AIRLOCK_WIRE_MAIN_POWER1)) AL.wires.CutWireIndex(AIRLOCK_WIRE_MAIN_POWER1) - if(!AL.wires.IsIndexCut(AIRLOCK_WIRE_MAIN_POWER2)) - AL.wires.CutWireIndex(AIRLOCK_WIRE_MAIN_POWER2) if(prob(mistake_chance) && !AL.wires.IsIndexCut(AIRLOCK_WIRE_SAFETY)) AL.wires.CutWireIndex(AIRLOCK_WIRE_SAFETY) if(prob(mistake_chance) && !AL.wires.IsIndexCut(AIRLOCK_WIRE_ELECTRIFY)) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index b2e609c92f2..624b4a9ca84 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -958,13 +958,6 @@ adjustToxLoss(-3) lastpuke = 0 - //0.1% chance of playing a scary sound to someone who's in complete darkness - if(isturf(loc) && rand(1,1000) == 1) - var/turf/currentTurf = loc - var/atom/movable/lighting_overlay/L = locate(/atom/movable/lighting_overlay) in currentTurf - if(L && L.lum_r + L.lum_g + L.lum_b == 0) - playsound_local(src,pick(scarySounds),50, 1, -1) - /mob/living/carbon/human/handle_changeling() if(mind) if(mind.changeling) @@ -1102,7 +1095,7 @@ if(istype(loc,/obj/item/bodybag)) return var/obj/item/clothing/mask/M = H.wear_mask - if(M && (M.flags & MASKCOVERSMOUTH)) + if(M && (M.flags_cover & MASKCOVERSMOUTH)) return if(H.species && H.species.flags & NO_BREATHE) return //no puking if you can't smell! diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm index 4e0cf476879..54550a0f560 100644 --- a/code/modules/mob/living/carbon/human/species/species.dm +++ b/code/modules/mob/living/carbon/human/species/species.dm @@ -528,9 +528,9 @@ H.healths.icon_state = "health7" else switch(H.hal_screwyhud) - if(1) H.healths.icon_state = "health6" - if(2) H.healths.icon_state = "health7" - if(5) H.healths.icon_state = "health0" + if(SCREWYHUD_CRIT) H.healths.icon_state = "health6" + if(SCREWYHUD_DEAD) H.healths.icon_state = "health7" + if(SCREWYHUD_HEALTHY) H.healths.icon_state = "health0" else switch(100 - ((flags & NO_PAIN) ? 0 : H.traumatic_shock) - H.staminaloss) if(100 to INFINITY) H.healths.icon_state = "health0" diff --git a/code/modules/mob/living/carbon/human/species/station.dm b/code/modules/mob/living/carbon/human/species/station.dm index b39e880e718..04cbbe653ba 100644 --- a/code/modules/mob/living/carbon/human/species/station.dm +++ b/code/modules/mob/living/carbon/human/species/station.dm @@ -56,7 +56,8 @@ reagent_tag = PROCESS_ORG base_color = "#066000" //Default styles for created mobs. - default_hair = "Unathi Horns" + default_headacc = "Simple" + default_headacc_colour = "#404040" butt_sprite = "unathi" has_organ = list( @@ -214,6 +215,9 @@ dietflags = DIET_HERB flesh_color = "#8CD7A3" blood_color = "#1D2CBF" + base_color = "#38b661" //RGB: 56, 182, 97. + default_hair_colour = "#38b661" + eyes = "skrell_eyes_s" //Default styles for created mobs. default_hair = "Skrell Male Tentacles" reagent_tag = PROCESS_ORG @@ -257,6 +261,8 @@ smell.

Most humans will never meet a Vox raider, instead learning of this insular species through \ dealing with their traders and merchants; those that do rarely enjoy the experience." + brute_mod = 1.2 //20% more brute damage. Fragile bird bones. + warning_low_pressure = 50 hazard_low_pressure = 0 @@ -481,11 +487,13 @@ flags = IS_WHITELISTED clothing_flags = HAS_SOCKS - bodyflags = FEET_CLAWS - eyes = "kidan_eyes" + bodyflags = FEET_CLAWS | HAS_HEAD_ACCESSORY + eyes = "kidan_eyes_s" dietflags = DIET_HERB blood_color = "#FB9800" reagent_tag = PROCESS_ORG + //Default styles for created mobs. + default_headacc = "Normal Antennae" butt_sprite = "kidan" has_organ = list( diff --git a/code/modules/mob/living/carbon/human/status_procs.dm b/code/modules/mob/living/carbon/human/status_procs.dm index 5ca23f89f4f..5f74f202603 100644 --- a/code/modules/mob/living/carbon/human/status_procs.dm +++ b/code/modules/mob/living/carbon/human/status_procs.dm @@ -13,7 +13,7 @@ amount = amount * species.stun_mod ..() -/mob/living/carbon/human/SetSleeping(amount, updating = 1) +/mob/living/carbon/human/SetSleeping(amount, updating = 1, no_alert = FALSE) if(species) amount = amount * species.stun_mod ..() \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index d24471dc7e2..61906d0c967 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -1202,7 +1202,7 @@ var/global/list/damage_icon_parts = list() var/icon/tail_s = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[tail]_s") if(species.bodyflags & HAS_SKIN_COLOR) tail_s.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD) - if(tail_marking_icon) + if(tail_marking_icon && !tail_marking_style.tails_allowed) tail_s.Blend(tail_marking_icon, ICON_OVERLAY) if((!body_accessory || istype(body_accessory, /datum/body_accessory/tail)) && species.bodyflags & TAIL_OVERLAPPED) // If the player has a species whose tail is overlapped by limbs... (having a non-tail body accessory like the snake body will override this) // Gives the underlimbs layer SEW direction icons since it's overlayed by limbs and just about everything else anyway. @@ -1270,7 +1270,7 @@ var/global/list/damage_icon_parts = list() var/icon/tailw_s = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[tail]w_s") if(species.bodyflags & HAS_SKIN_COLOR) tailw_s.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD) - if(tail_marking_icon) + if(tail_marking_icon && !tail_marking_style.tails_allowed) tailw_s.Blend(tail_marking_icon, ICON_OVERLAY) if((!body_accessory || istype(body_accessory, /datum/body_accessory/tail)) && species.bodyflags & TAIL_OVERLAPPED) // If the player has a species whose tail is overlapped by limbs... (having a non-tail body accessory like the snake body will override this) // Gives the underlimbs layer SEW direction icons since it's overlayed by limbs and just about everything else anyway. diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index 91661304144..da764cafda3 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -345,7 +345,7 @@ if(..()) handle_dreams() adjustStaminaLoss(-10) - if(prob(10) && health && !hal_crit) + if(prob(10) && health && hal_screwyhud != SCREWYHUD_CRIT) spawn(0) emote("snore") // Keep SSD people asleep diff --git a/code/modules/mob/living/silicon/ai/life.dm b/code/modules/mob/living/silicon/ai/life.dm index 94814045871..c710e4c12db 100644 --- a/code/modules/mob/living/silicon/ai/life.dm +++ b/code/modules/mob/living/silicon/ai/life.dm @@ -42,7 +42,6 @@ var/area/my_area = get_area(src) if(!lacks_power()) - if(aiRestorePowerRoutine == 2) to_chat(src, "Alert cancelled. Power has been restored without our assistance.") aiRestorePowerRoutine = 0 @@ -53,8 +52,6 @@ aiRestorePowerRoutine = 0 clear_fullscreen("blind") update_sight() - - else overlay_fullscreen("blind", /obj/screen/fullscreen/blind) @@ -74,6 +71,8 @@ if(!lacks_power()) to_chat(src, "Alert cancelled. Power has been restored without our assistance.") aiRestorePowerRoutine = 0 + clear_fullscreen("blind") + update_sight() return to_chat(src, "Fault confirmed: missing external power. Shutting down main control system to save power.") sleep(20) @@ -112,6 +111,7 @@ to_chat(src, "Alert cancelled. Power has been restored without our assistance.") aiRestorePowerRoutine = 0 clear_fullscreen("blind") + update_sight() return switch(PRP) diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm index fdc1ace289c..14e05f0c7be 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone.dm @@ -15,7 +15,7 @@ req_access = list(access_engine, access_robotics) ventcrawler = 2 magpulse = 1 - + default_language = "Drone" // We need to keep track of a few module items so we don't need to do list operations @@ -23,7 +23,7 @@ var/obj/item/stack/sheet/metal/cyborg/stack_metal = null var/obj/item/stack/sheet/wood/stack_wood = null var/obj/item/stack/sheet/glass/cyborg/stack_glass = null - var/obj/item/stack/sheet/mineral/plastic/cyborg/stack_plastic = null + var/obj/item/stack/sheet/plastic/stack_plastic = null var/obj/item/weapon/matter_decompiler/decompiler = null //Used for self-mailing. @@ -43,7 +43,7 @@ remove_language("Galactic Common") add_language("Drone Talk", 1) add_language("Drone", 1) - + // Disable the microphone wire on Drones if(radio) radio.wires.CutWireIndex(WIRE_TRANSMIT) @@ -70,7 +70,7 @@ stack_metal = locate(/obj/item/stack/sheet/metal/cyborg) in src.module stack_wood = locate(/obj/item/stack/sheet/wood) in src.module stack_glass = locate(/obj/item/stack/sheet/glass/cyborg) in src.module - stack_plastic = locate(/obj/item/stack/sheet/mineral/plastic/cyborg) in src.module + stack_plastic = locate(/obj/item/stack/sheet/plastic) in src.module //Grab decompiler. decompiler = locate(/obj/item/weapon/matter_decompiler) in src.module diff --git a/code/modules/mob/living/silicon/robot/drone/drone_console.dm b/code/modules/mob/living/silicon/robot/drone/drone_console.dm index b46f5899561..05ff03794cb 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_console.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_console.dm @@ -100,7 +100,7 @@ if(dronefab) return - for(var/obj/machinery/drone_fabricator/fab in oview(3,src)) + for(var/obj/machinery/drone_fabricator/fab in get_area(src)) if(fab.stat & NOPOWER) continue diff --git a/code/modules/mob/living/silicon/robot/drone/drone_items.dm b/code/modules/mob/living/silicon/robot/drone/drone_items.dm index cea257d1234..7148f780ff3 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_items.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_items.dm @@ -12,6 +12,7 @@ /obj/item/weapon/firealarm_electronics, /obj/item/weapon/airalarm_electronics, /obj/item/weapon/airlock_electronics, + /obj/item/weapon/firelock_electronics, /obj/item/weapon/intercom_electronics, /obj/item/weapon/apc_electronics, /obj/item/weapon/stock_parts, @@ -26,7 +27,8 @@ /obj/item/weapon/camera_assembly, /obj/item/weapon/tank, /obj/item/weapon/circuitboard, - /obj/item/stack/tile/light + /obj/item/stack/tile/light, + /obj/item/weapon/ore/bluespace_crystal ) //Item currently being held. @@ -44,7 +46,7 @@ // /obj/item/weapon/paper_bundle, /obj/item/weapon/card/id ) - + /obj/item/weapon/gripper/New() ..() can_hold = typecacheof(can_hold) @@ -227,7 +229,7 @@ //Different classes of items give different commodities. if(istype(W,/obj/item/weapon/cigbutt)) stored_comms["plastic"]++ - else if(istype(W,/obj/effect/spider/spiderling)) + else if(istype(W,/obj/structure/spider/spiderling)) stored_comms["wood"]++ stored_comms["wood"]++ stored_comms["plastic"]++ @@ -372,7 +374,7 @@ stack = stack_wood if("plastic") if(!stack_plastic) - stack_plastic = new /obj/item/stack/sheet/mineral/plastic/cyborg(src.module) + stack_plastic = new /obj/item/stack/sheet/plastic(src.module) stack_plastic.amount = 1 stack = stack_plastic diff --git a/code/modules/mob/living/simple_animal/bot/cleanbot.dm b/code/modules/mob/living/simple_animal/bot/cleanbot.dm index 2aebeb5d04a..f9f1bbf1c08 100644 --- a/code/modules/mob/living/simple_animal/bot/cleanbot.dm +++ b/code/modules/mob/living/simple_animal/bot/cleanbot.dm @@ -98,7 +98,7 @@ if(prob(5)) //Spawns foam! visible_message("[src] whirs and bubbles violently, before releasing a plume of froth!") - new /obj/effect/effect/foam(loc) + new /obj/structure/foam(loc) else if(prob(5)) audible_message("[src] makes an excited beeping booping sound!") diff --git a/code/modules/mob/living/simple_animal/bot/secbot.dm b/code/modules/mob/living/simple_animal/bot/secbot.dm index a439d793eb3..de09cc11084 100644 --- a/code/modules/mob/living/simple_animal/bot/secbot.dm +++ b/code/modules/mob/living/simple_animal/bot/secbot.dm @@ -72,6 +72,13 @@ harmbaton = 1 emagged = 2 +/mob/living/simple_animal/bot/secbot/armsky + name = "Sergeant-at-Armsky" + health = 45 + idcheck = 1 + arrest_type = 1 + weaponscheck = 1 + /mob/living/simple_animal/bot/secbot/New() ..() icon_state = "[base_icon][on]" diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index b1b31461b77..adbc309412e 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -34,7 +34,7 @@ for(var/direction in shuffle(list(1,2,4,8,5,6,9,10))) var/step = get_step(src, direction) if(step) - if(locate(/obj/effect/spacevine) in step) + if(locate(/obj/structure/spacevine) in step) Move(step, get_dir(src, step)) /mob/living/simple_animal/hostile/retaliate/goat/handle_automated_action() @@ -47,7 +47,7 @@ LoseTarget() src.visible_message("\blue [src] calms down.") - var/obj/effect/spacevine/SV = locate(/obj/effect/spacevine) in loc + var/obj/structure/spacevine/SV = locate(/obj/structure/spacevine) in loc if(SV) SV.eat(src) @@ -64,7 +64,7 @@ /mob/living/simple_animal/hostile/retaliate/goat/Move() ..() if(!stat) - var/obj/effect/spacevine/SV = locate(/obj/effect/spacevine) in loc + var/obj/structure/spacevine/SV = locate(/obj/structure/spacevine) in loc if(SV) SV.eat(src) diff --git a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm index 368626f49fe..e45d5a1a391 100644 --- a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm +++ b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm @@ -116,7 +116,7 @@ GiveUp(C) return //second, spin a sticky spiderweb on this tile - var/obj/effect/spider/stickyweb/W = locate() in get_turf(src) + var/obj/structure/spider/stickyweb/W = locate() in get_turf(src) if(!W) Web() else @@ -157,7 +157,7 @@ stop_automated_movement = 1 spawn(40) if(busy == SPINNING_WEB && src.loc == T) - new /obj/effect/spider/stickyweb(T) + new /obj/structure/spider/stickyweb(T) busy = 0 stop_automated_movement = 0 @@ -187,7 +187,7 @@ spawn(50) if(busy == SPINNING_COCOON) if(cocoon_target && istype(cocoon_target.loc, /turf) && get_dist(src,cocoon_target) <= 1) - var/obj/effect/spider/cocoon/C = new(cocoon_target.loc) + var/obj/structure/spider/cocoon/C = new(cocoon_target.loc) var/large_cocoon = 0 C.pixel_x = cocoon_target.pixel_x C.pixel_y = cocoon_target.pixel_y @@ -223,7 +223,7 @@ set category = "Spider" set desc = "Lay a clutch of eggs, but you must wrap a creature for feeding first." - var/obj/effect/spider/eggcluster/E = locate() in get_turf(src) + var/obj/structure/spider/eggcluster/E = locate() in get_turf(src) if(E) to_chat(src, "There is already a cluster of eggs here!") else if(!fed) @@ -236,7 +236,7 @@ if(busy == LAYING_EGGS) E = locate() in get_turf(src) if(!E) - var/obj/effect/spider/eggcluster/C = new /obj/effect/spider/eggcluster(src.loc) + var/obj/structure/spider/eggcluster/C = new /obj/structure/spider/eggcluster(src.loc) C.faction = faction C.master_commander = master_commander if(ckey) diff --git a/code/modules/mob/living/simple_animal/hostile/statue.dm b/code/modules/mob/living/simple_animal/hostile/statue.dm index 41ca671bc56..168ed2d441c 100644 --- a/code/modules/mob/living/simple_animal/hostile/statue.dm +++ b/code/modules/mob/living/simple_animal/hostile/statue.dm @@ -39,6 +39,7 @@ search_objects = 1 // So that it can see through walls + see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING sight = SEE_SELF|SEE_MOBS|SEE_OBJS|SEE_TURFS anchored = 1 status_flags = GODMODE // Cannot push also @@ -56,9 +57,6 @@ AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/blindness(null)) AddSpell(new /obj/effect/proc_holder/spell/targeted/night_vision(null)) - // Give nightvision - see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING - // Set creator if(creator) src.creator = creator @@ -190,7 +188,7 @@ //Toggle Night Vision /obj/effect/proc_holder/spell/targeted/night_vision - name = "Toggle Nightvision \[ON\]" + name = "Toggle Nightvision" desc = "Toggle your nightvision mode." charge_max = 10 @@ -199,17 +197,15 @@ message = "You toggle your night vision!" range = -1 include_user = 1 + var/non_night_vision = SEE_INVISIBLE_LIVING + var/night_vision = SEE_INVISIBLE_OBSERVER_NOLIGHTING /obj/effect/proc_holder/spell/targeted/night_vision/cast(list/targets, mob/user = usr) - for(var/mob/living/target in targets) - if(target.see_invisible == SEE_INVISIBLE_LIVING) - target.see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING - name = "Toggle Nightvision \[ON\]" + if(target.see_invisible == non_night_vision) + target.see_invisible = night_vision else - target.see_invisible = SEE_INVISIBLE_LIVING - name = "Toggle Nightvision \[OFF\]" - return + target.see_invisible = non_night_vision /mob/living/simple_animal/hostile/statue/sentience_act() faction -= "neutral" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm index 9547fa23b61..90cef39a98f 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm @@ -90,6 +90,17 @@ var/mob/living/simple_animal/hostile/poison/terror_spider/queen/user = owner user.QueenFakeLings() +// ---------- EMPRESS + +/datum/action/innate/terrorspider/queen/empress/empresserase + name = "Erase Brood" + icon_icon = 'icons/effects/blood.dmi' + button_icon_state = "mgibbl1" + +/datum/action/innate/terrorspider/queen/empress/empresserase/Activate() + var/mob/living/simple_animal/hostile/poison/terror_spider/queen/empress/user = owner + user.EraseBrood() + // ---------- WEB /mob/living/simple_animal/hostile/poison/terror_spider/proc/Web(var/thick = 0) @@ -101,16 +112,20 @@ else if(istype(loc, /turf/space)) to_chat(src, "Webs cannot be spun in space.") else - var/obj/effect/spider/terrorweb/T = locate() in get_turf(src) + var/obj/structure/spider/terrorweb/T = locate() in get_turf(src) if(T) to_chat(src, "There is already a web here.") else - var/obj/effect/spider/terrorweb/W = new /obj/effect/spider/terrorweb(loc) + var/obj/structure/spider/terrorweb/W = new /obj/structure/spider/terrorweb(loc) W.creator_ckey = ckey if(thick) W.opacity = 1 + W.name = "thick terror web" + if(web_infects) + W.infectious = 1 + W.name = "sharp terror web" -/obj/effect/spider/terrorweb +/obj/structure/spider/terrorweb name = "terror web" desc = "it's stringy and sticky" icon = 'icons/effects/effects.dmi' @@ -119,19 +134,20 @@ health = 20 // two welders, or one laser shot (15 for the normal spider webs) icon_state = "stickyweb1" var/creator_ckey = null + var/infectious = 0 -/obj/effect/spider/terrorweb/New() +/obj/structure/spider/terrorweb/New() ..() if(prob(50)) icon_state = "stickyweb2" -/obj/effect/spider/terrorweb/proc/DeCloakNearby() +/obj/structure/spider/terrorweb/proc/DeCloakNearby() for(var/mob/living/simple_animal/hostile/poison/terror_spider/gray/G in view(6,src)) if(!G.ckey && G.stat != DEAD) G.GrayDeCloak() G.Aggro() -/obj/effect/spider/terrorweb/CanPass(atom/movable/mover, turf/target) +/obj/structure/spider/terrorweb/CanPass(atom/movable/mover, turf/target) if(istype(mover, /mob/living/simple_animal/hostile/poison/terror_spider)) return 1 if(istype(mover, /obj/item/projectile/terrorqueenspit)) @@ -146,8 +162,14 @@ M.Weaken(4) // 8 seconds. DeCloakNearby() if(iscarbon(mover)) + var/mob/living/carbon/C = mover + if(!IsTSInfected(C) && infectious) + var/inject_target = pick("chest","head") + if(C.can_inject(null, 0, inject_target, 0)) + to_chat(C, "[src] slices into you!") + new /obj/item/organ/internal/body_egg/terror_eggs(C) spawn(70) - if(mover.loc == loc) + if(C.loc == loc) qdel(src) return 1 else @@ -156,7 +178,7 @@ return prob(20) return ..() -/obj/effect/spider/terrorweb/bullet_act(obj/item/projectile/Proj) +/obj/structure/spider/terrorweb/bullet_act(obj/item/projectile/Proj) if(Proj.damage_type != BRUTE && Proj.damage_type != BURN) visible_message("[src] is undamaged by [Proj]!") // Webs don't care about disablers, tasers, etc. Or toxin damage. They're organic, but not alive. @@ -174,7 +196,7 @@ choices += L for(var/obj/O in oview(1,src)) if(Adjacent(O) && !O.anchored) - if(!istype(O, /obj/effect/spider/terrorweb) && !istype(O, /obj/effect/spider/cocoon) && !istype(O, /obj/effect/spider/spiderling/terror_spiderling)) + if(!istype(O, /obj/structure/spider/terrorweb) && !istype(O, /obj/structure/spider/cocoon) && !istype(O, /obj/structure/spider/spiderling/terror_spiderling)) choices += O if(choices.len) cocoon_target = input(src,"What do you wish to cocoon?") in null|choices @@ -193,16 +215,17 @@ if(do_after(src, 40, target = cocoon_target.loc)) if(busy == SPINNING_COCOON) if(cocoon_target && isturf(cocoon_target.loc) && get_dist(src,cocoon_target) <= 1) - var/obj/effect/spider/cocoon/C = new(cocoon_target.loc) + var/obj/structure/spider/cocoon/C = new(cocoon_target.loc) var/large_cocoon = 0 C.pixel_x = cocoon_target.pixel_x C.pixel_y = cocoon_target.pixel_y for(var/obj/O in C.loc) - if(istype(O, /obj/item)) - O.loc = C - else if(istype(O, /obj/machinery) || istype(O, /obj/structure)) - O.loc = C - large_cocoon = 1 + if(!O.anchored) + if(istype(O, /obj/item)) + O.loc = C + else if(istype(O, /obj/machinery) || istype(O, /obj/structure)) + O.loc = C + large_cocoon = 1 for(var/mob/living/L in C.loc) if(istype(L, /mob/living/simple_animal/hostile/poison/terror_spider)) continue @@ -228,16 +251,17 @@ stop_automated_movement = 0 /mob/living/simple_animal/hostile/poison/terror_spider/proc/DoVentSmash() - for(var/obj/machinery/atmospherics/unary/vent_pump/P in view(1,src)) - if(P.welded) - P.welded = 0 - P.update_icon() - visible_message("[src] smashes the welded cover off [P]!") - return - for(var/obj/machinery/atmospherics/unary/vent_scrubber/C in view(1,src)) - if(C.welded) - C.welded = 0 - C.update_icon() - visible_message("[src] smashes the welded cover off [C]!") - return - to_chat(src, "There is no unwelded vent close enough to do this.") \ No newline at end of file + if(do_after(src, 40, target = loc)) + for(var/obj/machinery/atmospherics/unary/vent_pump/P in view(1, src)) + if(P.welded) + P.welded = 0 + P.update_icon() + P.visible_message("[src] smashes the welded cover off [P]!") + return + for(var/obj/machinery/atmospherics/unary/vent_scrubber/C in view(1, src)) + if(C.welded) + C.welded = 0 + C.update_icon() + C.visible_message("[src] smashes the welded cover off [C]!") + return + to_chat(src, "There is no welded vent or scrubber close enough to do this.") \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/chem.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/chem.dm index 8049a742994..0ed63563011 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/chem.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/chem.dm @@ -31,16 +31,3 @@ M.EyeBlurry(6) M.Paralyse(5) ..() - -// Terror Spider, Queen Toxin - -/datum/reagent/terror_queen_toxin - name = "Terror Queen venom" - id = "terror_queen_toxin" - description = "A royally potent venom." - color = "#CF3600" - metabolization_rate = 2 - -/datum/reagent/terror_queen_toxin/on_mob_life(mob/living/M) - // make them hallucinate a lot, like a changeling sting - M.AdjustHallucinate(50, bound_upper = 400) \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/empress.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/empress.dm index 637af3b1e9a..2d2c9af9bda 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/empress.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/empress.dm @@ -24,9 +24,16 @@ rapid = 1 canlay = 1000 spider_tier = TS_TIER_5 + projectiletype = /obj/item/projectile/terrorqueenspit/empress var/datum/action/innate/terrorspider/queen/empress/empresslings/empresslings_action + var/datum/action/innate/terrorspider/queen/empress/empresserase/empresserase_action atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) +/mob/living/simple_animal/hostile/poison/terror_spider/queen/empress/New() + ..() + empresserase_action = new() + empresserase_action.Grant(src) + /mob/living/simple_animal/hostile/poison/terror_spider/queen/empress/handle_automated_action() return @@ -67,7 +74,7 @@ var/numlings = input("How many?") as null|anything in list(10, 20, 30, 40, 50) var/sbpc = input("%chance to be stillborn?") as null|anything in list(0, 25, 50, 75, 100) for(var/i=0, iThrough the hivemind, the raw power of [src] floods into your body, burning it from the inside out!") - for(var/obj/effect/spider/eggcluster/terror_eggcluster/T in ts_egg_list) + for(var/obj/structure/spider/eggcluster/terror_eggcluster/T in ts_egg_list) qdel(T) - for(var/obj/effect/spider/spiderling/terror_spiderling/T in ts_spiderling_list) + for(var/obj/structure/spider/spiderling/terror_spiderling/T in ts_spiderling_list) T.stillborn = 1 - to_chat(src, "Brood will die off shortly.") + to_chat(src, "All Terror Spiders, except yourself, will die off shortly.") + +/obj/item/projectile/terrorqueenspit/empress + damage_type = BURN + damage = 30 + bonus_tox = 0 \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/gray.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/gray.dm index 61c0ed42a25..fdaa36257d2 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/gray.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/gray.dm @@ -119,7 +119,7 @@ GrayCloak() else // otherwise, pick one of the valid turfs with no web to create a web there. - new /obj/effect/spider/terrorweb(pick(g_turfs_valid)) + new /obj/structure/spider/terrorweb(pick(g_turfs_valid)) visible_message("[src] spins a web.") else if(invisibility == SEE_INVISIBLE_LEVEL_ONE) diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/green.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/green.dm index ace7509ccdf..89378e6a2ae 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/green.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/green.dm @@ -30,7 +30,7 @@ greeneggs_action.Grant(src) /mob/living/simple_animal/hostile/poison/terror_spider/green/proc/DoLayGreenEggs() - var/obj/effect/spider/eggcluster/E = locate() in get_turf(src) + var/obj/structure/spider/eggcluster/E = locate() in get_turf(src) if(E) to_chat(src, "There is already a cluster of eggs here!") else if(fed < feedings_to_lay) diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/hive.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/hive.dm index e3eb1b1d49e..c3ee3dd6a35 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/hive.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/hive.dm @@ -46,10 +46,10 @@ if(T.stat != DEAD && !T.spider_placed && spider_awaymission == T.spider_awaymission) if(T.type == specific_type) numspiders += 1 - for(var/obj/effect/spider/eggcluster/terror_eggcluster/E in ts_egg_list) + for(var/obj/structure/spider/eggcluster/terror_eggcluster/E in ts_egg_list) if(E.spiderling_type == specific_type && E.z == z) numspiders += E.spiderling_number - for(var/obj/effect/spider/spiderling/terror_spiderling/L in ts_spiderling_list) + for(var/obj/structure/spider/spiderling/terror_spiderling/L in ts_spiderling_list) if(!L.stillborn && L.grow_as == specific_type && L.z == z) numspiders += 1 return numspiders \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/mother.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/mother.dm index fa162ab8848..b6e8a0680ae 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/mother.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/mother.dm @@ -36,7 +36,7 @@ if(canspawn) canspawn = 0 for(var/i in 0 to 30) - var/obj/effect/spider/spiderling/terror_spiderling/S = new /obj/effect/spider/spiderling/terror_spiderling(get_turf(src)) + var/obj/structure/spider/spiderling/terror_spiderling/S = new /obj/structure/spider/spiderling/terror_spiderling(get_turf(src)) S.grow_as = pick(/mob/living/simple_animal/hostile/poison/terror_spider/red, /mob/living/simple_animal/hostile/poison/terror_spider/gray) if(prob(66)) S.stillborn = 1 diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/queen.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/queen.dm index e4a6a5da3cd..3b6266e777b 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/queen.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/queen.dm @@ -30,7 +30,7 @@ var/lastnestsetup = 0 var/neststep = 0 var/hasnested = 0 - var/spider_max_per_nest = 20 // above this, queen stops spawning more, and declares war. + var/spider_max_per_nest = 25 // above this, AI queens become stable var/canlay = 4 // main counter for egg-laying ability! # = num uses, incremented at intervals var/eggslaid = 0 var/spider_can_fakelings = 3 // spawns defective spiderlings that don't grow up, used to freak out crew, atmosphere @@ -153,7 +153,7 @@ if(3) if(world.time > (spider_lastspawn + spider_spawnfrequency)) if(prob(20)) - var/obj/effect/spider/eggcluster/terror_eggcluster/N = locate() in get_turf(src) + var/obj/structure/spider/eggcluster/terror_eggcluster/N = locate() in get_turf(src) if(!N) spider_lastspawn = world.time DoLayTerrorEggs(/mob/living/simple_animal/hostile/poison/terror_spider/green, 2, 0) @@ -161,7 +161,7 @@ if(4) if(world.time > (spider_lastspawn + spider_spawnfrequency)) if(prob(20)) - var/obj/effect/spider/eggcluster/terror_eggcluster/N = locate() in get_turf(src) + var/obj/structure/spider/eggcluster/terror_eggcluster/N = locate() in get_turf(src) if(!N) spider_lastspawn = world.time DoLayTerrorEggs(/mob/living/simple_animal/hostile/poison/terror_spider/red, 2, 1) @@ -169,7 +169,7 @@ if(5) if(world.time > (spider_lastspawn + spider_spawnfrequency)) if(prob(20)) - var/obj/effect/spider/eggcluster/terror_eggcluster/N = locate() in get_turf(src) + var/obj/structure/spider/eggcluster/terror_eggcluster/N = locate() in get_turf(src) if(!N) if(!spider_awaymission) QueenFakeLings() @@ -251,6 +251,8 @@ I.flicker() /mob/living/simple_animal/hostile/poison/terror_spider/queen/proc/LayQueenEggs() + if(stat == DEAD) + return if(!hasnested) to_chat(src, "You must nest before doing this.") return @@ -329,7 +331,7 @@ spider_can_fakelings-- var/numlings = 15 for(var/i in 1 to numlings) - var/obj/effect/spider/spiderling/terror_spiderling/S = new /obj/effect/spider/spiderling/terror_spiderling(get_turf(src)) + var/obj/structure/spider/spiderling/terror_spiderling/S = new /obj/structure/spider/spiderling/terror_spiderling(get_turf(src)) S.grow_as = /mob/living/simple_animal/hostile/poison/terror_spider/red S.stillborn = 1 S.name = "Evil-Looking Spiderling" @@ -344,12 +346,13 @@ damage = 0 icon_state = "toxin" damage_type = TOX + var/bonus_tox = 30 /obj/item/projectile/terrorqueenspit/on_hit(mob/living/carbon/target) if(ismob(target)) var/mob/living/L = target if(L.reagents) if(L.can_inject(null, 0, "chest", 0)) - L.reagents.add_reagent("terror_queen_toxin", 15) + L.Hallucinate(400) if(!isterrorspider(L)) - L.adjustToxLoss(30) \ No newline at end of file + L.adjustToxLoss(bonus_tox) \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/red.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/red.dm index 1b48ccd59b9..3a77209cbfd 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/red.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/red.dm @@ -54,6 +54,6 @@ if(health > (maxHealth/2)) enrage = 1 visible_message("[src] retracts its fangs a little.") - melee_damage_lower = melee_damage_lower_rage0 - melee_damage_upper = melee_damage_upper_rage0 + melee_damage_lower = melee_damage_lower_rage1 + melee_damage_upper = melee_damage_upper_rage1 ..() \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/reproduction.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/reproduction.dm index f6188ced362..d1ffa073582 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/reproduction.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/reproduction.dm @@ -3,7 +3,7 @@ // ----------------- TERROR SPIDERS: SPIDERLINGS (USED BY GREEN, WHITE, QUEEN AND MOTHER TYPES) // -------------------------------------------------------------------------------- -/obj/effect/spider/spiderling/terror_spiderling +/obj/structure/spider/spiderling/terror_spiderling name = "spiderling" desc = "A fast-moving tiny spider, prone to making aggressive hissing sounds. Hope it doesn't grow up." icon_state = "spiderling" @@ -17,15 +17,15 @@ var/list/enemies = list() var/immediate_ventcrawl = 0 -/obj/effect/spider/spiderling/terror_spiderling/New() +/obj/structure/spider/spiderling/terror_spiderling/New() ..() ts_spiderling_list += src -/obj/effect/spider/spiderling/terror_spiderling/Destroy() +/obj/structure/spider/spiderling/terror_spiderling/Destroy() ts_spiderling_list -= src return ..() -/obj/effect/spider/spiderling/terror_spiderling/Bump(atom/A) +/obj/structure/spider/spiderling/terror_spiderling/Bump(atom/A) if(istype(A, /obj/structure/table)) forceMove(A.loc) else if(istype(A, /obj/machinery/recharge_station)) @@ -33,7 +33,7 @@ else ..() -/obj/effect/spider/spiderling/terror_spiderling/process() +/obj/structure/spider/spiderling/terror_spiderling/process() if(travelling_in_vent) if(isturf(loc)) travelling_in_vent = 0 @@ -104,7 +104,7 @@ /mob/living/simple_animal/hostile/poison/terror_spider/proc/DoLayTerrorEggs(lay_type, lay_number, lay_crawl) stop_automated_movement = 1 - var/obj/effect/spider/eggcluster/terror_eggcluster/C = new /obj/effect/spider/eggcluster/terror_eggcluster(get_turf(src)) + var/obj/structure/spider/eggcluster/terror_eggcluster/C = new /obj/structure/spider/eggcluster/terror_eggcluster(get_turf(src)) C.spiderling_type = lay_type C.spiderling_number = lay_number C.spiderling_ventcrawl = lay_crawl @@ -118,7 +118,7 @@ spawn(10) stop_automated_movement = 0 -/obj/effect/spider/eggcluster/terror_eggcluster +/obj/structure/spider/eggcluster/terror_eggcluster name = "terror egg cluster" desc = "A cluster of tiny spider eggs. They pulse with a strong inner life, and appear to have sharp thorns on the sides." icon_state = "eggs" @@ -130,7 +130,7 @@ var/spiderling_ventcrawl = 1 var/list/enemies = list() -/obj/effect/spider/eggcluster/terror_eggcluster/New() +/obj/structure/spider/eggcluster/terror_eggcluster/New() ..() ts_egg_list += src spawn(50) @@ -153,16 +153,16 @@ else if(spiderling_type == /mob/living/simple_animal/hostile/poison/terror_spider/queen) name = "queen of terror eggs" -/obj/effect/spider/eggcluster/terror_eggcluster/Destroy() +/obj/structure/spider/eggcluster/terror_eggcluster/Destroy() ts_egg_list -= src return ..() -/obj/effect/spider/eggcluster/terror_eggcluster/process() +/obj/structure/spider/eggcluster/terror_eggcluster/process() amount_grown += rand(0,2) if(amount_grown >= 100) var/num = spiderling_number for(var/i=0, i (last_spins_webs + freq_spins_webs)) last_spins_webs = world.time - var/obj/effect/spider/terrorweb/T = locate() in get_turf(src) + var/obj/structure/spider/terrorweb/T = locate() in get_turf(src) if(!T) - new /obj/effect/spider/terrorweb(get_turf(src)) + var/obj/structure/spider/terrorweb/W = new /obj/structure/spider/terrorweb(loc) + if(web_infects) + W.infectious = 1 + W.name = "sharp terror web" visible_message("[src] puts up some spider webs.") else if(ai_ventcrawls && world.time > (last_ventcrawl_time + my_ventcrawl_freq)) if(prob(idle_ventcrawl_chance)) @@ -181,7 +182,6 @@ var/mob/living/M = A if(!("terrorspiders" in M.faction)) enemies |= M - visible_message("[src] glares at [M]!") else if(istype(A, /obj/mecha)) var/obj/mecha/M = A if(M.occupant) @@ -211,7 +211,7 @@ if(m2 == mylocation) chasecycles++ ClearObstacle(get_turf(mygoal)) - if(chasecycles >= 2) + if(chasecycles >= 1) chasecycles = 0 if(spider_opens_doors) var/tgt_dir = get_dir(src,mygoal) @@ -275,7 +275,7 @@ var/list/potentials = list() for(var/turf/simulated/T in oview(3,get_turf(src))) if(T.density == 0 && get_dist(get_turf(src),T) == 3) - var/obj/effect/spider/terrorweb/W = locate() in T + var/obj/structure/spider/terrorweb/W = locate() in T if(!W) var/obj/structure/grille/G = locate() in T if(!G) @@ -288,7 +288,7 @@ var/list/webbed = list() for(var/turf/simulated/T in oview(3,get_turf(src))) if(T.density == 0 && get_dist(get_turf(src),T) == 3) - var/obj/effect/spider/terrorweb/W = locate() in T + var/obj/structure/spider/terrorweb/W = locate() in T if(W) webbed += T return webbed diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/terror_spiders.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/terror_spiders.dm index 67681de8240..caff5e2017f 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/terror_spiders.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/terror_spiders.dm @@ -130,6 +130,7 @@ var/global/list/ts_spiderling_list = list() var/spider_myqueen = null var/mylocation = null var/chasecycles = 0 + var/web_infects = 0 var/datum/action/innate/terrorspider/web/web_action var/datum/action/innate/terrorspider/wrap/wrap_action @@ -167,7 +168,7 @@ var/global/list/ts_spiderling_list = list() visible_message("[src] harmlessly nuzzles [target].") T.CheckFaction() CheckFaction() - else if(istype(target, /obj/effect/spider/cocoon)) + else if(istype(target, /obj/structure/spider/cocoon)) to_chat(src, "Destroying our own cocoons would not help us.") else if(istype(target, /obj/machinery/door/firedoor)) var/obj/machinery/door/firedoor/F = target @@ -263,7 +264,6 @@ var/global/list/ts_spiderling_list = list() // these are static spiders, specifically for the UO71 away mission, make them stay in place ai_ventcrawls = 0 spider_placed = 1 - wander = 0 else ts_count_alive_station++ // after 30 seconds, assuming nobody took control of it yet, offer it to ghosts. diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/white.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/white.dm index a85e0ebb42e..0eced254544 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/white.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/white.dm @@ -22,6 +22,7 @@ move_to_delay = 4 spider_tier = TS_TIER_2 loot = list(/obj/item/clothing/accessory/medal) + web_infects = 1 /mob/living/simple_animal/hostile/poison/terror_spider/white/LoseTarget() @@ -42,8 +43,8 @@ return var/inject_target = pick("chest","head") L.attack_animal(src) - if(L.stunned || L.paralysis || L.can_inject(null,0,inject_target,0)) - if(!IsInfected(L)) + if(L.stunned || L.paralysis || L.can_inject(null, 0, inject_target, 0)) + if(!IsTSInfected(L)) visible_message("[src] buries its long fangs deep into the [inject_target] of [L]!") new /obj/item/organ/internal/body_egg/terror_eggs(L) if(!ckey) @@ -54,7 +55,7 @@ L.Weaken(5) L.Stun(5) -/mob/living/simple_animal/hostile/poison/terror_spider/proc/IsInfected(mob/living/carbon/C) // Terror AI requires this +/proc/IsTSInfected(mob/living/carbon/C) // Terror AI requires this if(C.get_int_organ(/obj/item/organ/internal/body_egg)) return 1 return 0 \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/posessed_object.dm b/code/modules/mob/living/simple_animal/posessed_object.dm index 1473bd5990a..0abbdcdbcfd 100644 --- a/code/modules/mob/living/simple_animal/posessed_object.dm +++ b/code/modules/mob/living/simple_animal/posessed_object.dm @@ -13,12 +13,11 @@ universal_speak = 1 // Tell the humans spooky things about the afterlife speak_emote = list("mumbles", "moans", "whispers", "laments", "screeches") - allow_spin = 0 // No spinning. Spinning breaks our floating animation and broken floating animations make ghosts SUPER ANGRY. + allow_spin = 0 // No spinning. Spinning breaks our floating animation. no_spin_thrown = 1 var/obj/item/possessed_item - /mob/living/simple_animal/possessed_object/examine(mob/user) possessed_item.examine(user) if(health > (maxHealth / 30)) @@ -47,15 +46,17 @@ /mob/living/simple_animal/possessed_object/death(gibbed) + var/mob/dead/observer/ghost = ghostize(1) ..() if(gibbed) // Leave no trace. - var/mob/dead/observer/ghost = ghostize(1) ghost.timeofdeath = world.time qdel(src) return - possessed_item.forceMove(loc) // Put the normal item back once the EVIL SPIRIT has been vanquished from it. + if(possessed_item.loc == src) + possessed_item.forceMove(loc) // Put the normal item back once the EVIL SPIRIT has been vanquished from it. If it's not already in place + qdel(src) @@ -65,15 +66,23 @@ if(!possessed_item) // If we're a donut and someone's eaten us, for instance. death(1) - if(possessed_item.loc != src) - forceMove(possessed_item.loc) - possessed_item.forceMove(src) + if( possessed_item.loc != src ) + if ( isturf(possessed_item.loc) ) // If we've, say, placed the possessed item on the table move onto the table ourselves instead and put it back inside of us. + forceMove(possessed_item.loc) + possessed_item.forceMove(src) + else // If we're inside a toolbox or something, we are inside the item rather than the item inside us. This is so people can see the item in the toolbox. + forceMove( possessed_item ) if(l_hand) // Incase object interactions put things directly into our hands. (Like cameras, or gun magizines) drop_l_hand() if(r_hand) drop_r_hand() +/mob/living/simple_animal/possessed_object/Login() + ..() + to_chat(src, "Your spirit has entered [src] and possessed it.
You are able to do most things a humanoid would be able to do with a [src] in their hands.
If you want to end your ghostly possession, use the 'ghost' verb, it won't penalize your ability to respawn.
") + + /mob/living/simple_animal/possessed_object/New(var/atom/loc as obj) ..() @@ -89,23 +98,14 @@ qdel(src) possessed_item = loc - forceMove(possessed_loc) + forceMove( possessed_loc ) possessed_item.forceMove(src) // We'll keep the actual item inside of us until we die. - zone_sel = new /obj/screen/zone_sel(src) // Create a new zone selection item so the human attacks have something to reference. + zone_sel = new /obj/screen/zone_sel(src) // Create a new zone selection item so the human attacks have something to reference. Horrifying and ugly hack, do not look directly at this. - name = possessed_item.name // Take on all the attributes of the item we've possessed. - real_name = name - desc = possessed_item.desc - icon = possessed_item.icon - icon_living = possessed_item.icon_state - icon_state = possessed_item.icon_state - dir = possessed_item.dir - color = possessed_item.color - overlays = possessed_item.overlays - set_opacity(possessed_item.opacity) + update_icon(1) - visible_message("[src] rises into the air and begins to float!") // Inform those around us that shit's gettin' spooky. + visible_message("[src] rises into the air and begins to float!") // Inform those around us that shit's gettin' spooky. animate_ghostly_presence(src, -1, 20, 1) @@ -138,17 +138,26 @@ else ..() - if(possessed_item.loc != src) // If we've, say, placed the possessed item on the table move onto the table ourselves instead and put it back inside of us. - forceMove(possessed_item.loc) - possessed_item.forceMove(src) + if( possessed_item.loc != src ) + if ( isturf(possessed_item.loc) ) // If we've, say, placed the possessed item on the table move onto the table ourselves instead and put it back inside of us. + forceMove(possessed_item.loc) + possessed_item.forceMove(src) + else // If we're inside a toolbox or something, we are inside the item rather than the item inside us. This is so people can see the item in the toolbox. + forceMove( possessed_item ) - name = possessed_item.name // Update our status + update_icon() + +/mob/living/simple_animal/possessed_object/proc/update_icon(update_pixel_xy = 0) + name = possessed_item.name // Take on all the attributes of the item we've possessed. real_name = name desc = possessed_item.desc icon = possessed_item.icon icon_living = possessed_item.icon_state icon_state = possessed_item.icon_state dir = possessed_item.dir + if(update_pixel_xy) + pixel_x = possessed_item.pixel_x + pixel_y = possessed_item.pixel_y color = possessed_item.color overlays = possessed_item.overlays - opacity = possessed_item.opacity + set_opacity(possessed_item.opacity) \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 9669c90b3ec..aec9d2d0c95 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -712,16 +712,17 @@ /mob/living/simple_animal/proc/sentience_act() //Called when a simple animal gains sentience via gold slime potion return -/mob/living/simple_animal/update_sight() +/mob/living/simple_animal/update_sight(reset_sight = FALSE) if(!client) return if(stat == DEAD) grant_death_vision() return - see_invisible = initial(see_invisible) - see_in_dark = initial(see_in_dark) - sight = initial(sight) + if(reset_sight) + see_invisible = initial(see_invisible) + see_in_dark = initial(see_in_dark) + sight = initial(sight) if(client.eye != src) var/atom/A = client.eye diff --git a/code/modules/mob/living/status_procs.dm b/code/modules/mob/living/status_procs.dm index e95381d19cf..30fe030bdcb 100644 --- a/code/modules/mob/living/status_procs.dm +++ b/code/modules/mob/living/status_procs.dm @@ -354,19 +354,19 @@ // SLEEPING -/mob/living/Sleeping(amount, updating = 1) - SetSleeping(max(sleeping, amount), updating) +/mob/living/Sleeping(amount, updating = 1, no_alert = FALSE) + SetSleeping(max(sleeping, amount), updating, no_alert) -/mob/living/SetSleeping(amount, updating = 1) +/mob/living/SetSleeping(amount, updating = 1, no_alert = FALSE) sleeping = max(amount, 0) - update_sleeping_effects() + update_sleeping_effects(no_alert) if(updating) update_stat() update_canmove() -/mob/living/AdjustSleeping(amount, bound_lower = 0, bound_upper = INFINITY, updating = 1) +/mob/living/AdjustSleeping(amount, bound_lower = 0, bound_upper = INFINITY, updating = 1, no_alert = FALSE) var/new_value = directional_bounded_sum(sleeping, amount, bound_lower, bound_upper) - SetSleeping(new_value, updating) + SetSleeping(new_value, updating, no_alert) // SLOWED diff --git a/code/modules/mob/living/update_status.dm b/code/modules/mob/living/update_status.dm index 59b7077e79e..257a4bc87c1 100644 --- a/code/modules/mob/living/update_status.dm +++ b/code/modules/mob/living/update_status.dm @@ -30,9 +30,10 @@ else clear_fullscreen("nearsighted") -/mob/living/update_sleeping_effects() +/mob/living/update_sleeping_effects(no_alert = FALSE) if(sleeping) - throw_alert("asleep", /obj/screen/alert/asleep) + if(!no_alert) + throw_alert("asleep", /obj/screen/alert/asleep) else clear_alert("asleep") diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 86edf8e0f35..a4036555aac 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -1094,8 +1094,10 @@ var/list/slot_equipment_priority = list( \ var/obj/item/weapon/selection = input("What do you want to yank out?", "Embedded objects") in valid_objects if(self) + visible_message("[usr] appears to be trying to extract an object from their body.") to_chat(src, "You attempt to get a good grip on [selection] in your body.") else + visible_message("[usr] attempts to get a good grip on [selection] in [S]'s body.") to_chat(U, "You attempt to get a good grip on [selection] in [S]'s body.") if(!do_after(U, 80, target = S)) diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm index 446ec797a76..27dfd093f68 100644 --- a/code/modules/mob/mob_grab.dm +++ b/code/modules/mob/mob_grab.dm @@ -347,9 +347,9 @@ if(state < GRAB_NECK) to_chat(assailant, "You require a better grab to do this.") return - if((affected.head && affected.head.flags & HEADCOVERSEYES) || \ - (affected.wear_mask && affected.wear_mask.flags & MASKCOVERSEYES) || \ - (affected.glasses && affected.glasses.flags & GLASSESCOVERSEYES)) + if((affected.head && affected.head.flags_cover & HEADCOVERSEYES) || \ + (affected.wear_mask && affected.wear_mask.flags_cover & MASKCOVERSEYES) || \ + (affected.glasses && affected.glasses.flags_cover & GLASSESCOVERSEYES)) to_chat(assailant, "You're going to need to remove the eye covering first.") return if(!affected.internal_organs_by_name["eyes"]) diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 83218917e86..6926e08af52 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -460,7 +460,7 @@ var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HARM) lname = "[lname] " to_chat(M, "[lname][follow][message]") -/proc/notify_ghosts(message, ghost_sound = null, enter_link = null, atom/source = null, image/alert_overlay = null, flashwindow = TRUE, var/action = NOTIFY_JUMP) //Easy notification of ghosts. +/proc/notify_ghosts(message, ghost_sound = null, enter_link = null, title = null, atom/source = null, image/alert_overlay = null, flashwindow = TRUE, var/action = NOTIFY_JUMP) //Easy notification of ghosts. for(var/mob/dead/observer/O in player_list) if(O.client) to_chat(O, "[message][(enter_link) ? " [enter_link]" : ""]") @@ -473,6 +473,8 @@ var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HARM) if(A) if(O.client.prefs && O.client.prefs.UI_style) A.icon = ui_style2icon(O.client.prefs.UI_style) + if(title) + A.name = title A.desc = message A.action = action A.target = source @@ -626,4 +628,4 @@ var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HARM) return !!(client.prefs.toggles & toggleflag) -#define isterrorspider(A) (istype((A), /mob/living/simple_animal/hostile/poison/terror_spider)) \ No newline at end of file +#define isterrorspider(A) (istype((A), /mob/living/simple_animal/hostile/poison/terror_spider)) diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index 8b8fafd32b7..52fdbdf0328 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -199,6 +199,10 @@ var/atom/O = mob.loc return O.relaymove(mob, direct) + if(istype(mob.get_active_hand(), /obj/item)) + var/obj/item/I = mob.get_active_hand() + I.moved(mob, n, direct) + if(!mob.Process_Spacemove(direct)) return 0 diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm index a29a2e9480a..3451d3bf5e7 100644 --- a/code/modules/mob/new_player/sprite_accessories.dm +++ b/code/modules/mob/new_player/sprite_accessories.dm @@ -431,106 +431,87 @@ /datum/sprite_accessory/hair/ipc species_allowed = list("Machine") glasses_over = 1 + models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.", "Shellguard Munitions Monitor Series") /datum/sprite_accessory/hair/ipc/ipc_screen_pink name = "Pink IPC Screen" icon_state = "ipc_pink" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_red name = "Red IPC Screen" icon_state = "ipc_red" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_green name = "Green IPC Screen" icon_state = "ipc_green" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_blue name = "Blue IPC Screen" icon_state = "ipc_blue" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_breakout name = "Breakout IPC Screen" icon_state = "ipc_breakout" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_eight name = "Eight IPC Screen" icon_state = "ipc_eight" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_rainbow name = "Rainbow IPC Screen" icon_state = "ipc_rainbow" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_goggles name = "Goggles IPC Screen" icon_state = "ipc_goggles" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_heart name = "Heart IPC Screen" icon_state = "ipc_heart" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_monoeye name = "Monoeye IPC Screen" icon_state = "ipc_monoeye" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_nature name = "Nature IPC Screen" icon_state = "ipc_nature" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_orange name = "Orange IPC Screen" icon_state = "ipc_orange" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_purple name = "Purple IPC Screen" icon_state = "ipc_purple" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_shower name = "Shower IPC Screen" icon_state = "ipc_shower" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_static name = "Static IPC Screen" icon_state = "ipc_static" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_yellow name = "Yellow IPC Screen" icon_state = "ipc_yellow" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_scrolling name = "Scanline IPC Screen" icon_state = "ipc_scroll" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_console name = "Console IPC Screen" icon_state = "ipc_console" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_rgb name = "RGB IPC Screen" icon_state = "ipc_rgb" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/ipc_screen_glider name = "Glider IPC Screen" icon_state = "ipc_gol_glider" - models_allowed = list("Bishop Cybernetics mtr.", "Hesphiastos Industries mtr.", "Morpheus Cyberkinetics", "Ward-Takahashi mtr.", "Xion Manufacturing Group mtr.") /datum/sprite_accessory/hair/ipc/hesphiastos_alt_off name = "Dark Hesphiastos Screen" @@ -1151,13 +1132,13 @@ /////////////////////////// /datum/sprite_accessory/underwear icon = 'icons/mob/underwear.dmi' - species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skeleton", "Drask") + species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skrell", "Slime People", "Skeleton", "Drask") gender = NEUTER /datum/sprite_accessory/underwear/nude name = "Nude" icon_state = null - species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skeleton", "Drask", "Vox") + species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skrell", "Slime People", "Skeleton", "Drask", "Vox") /datum/sprite_accessory/underwear/male gender = MALE @@ -1277,13 +1258,13 @@ //////////////////////////// /datum/sprite_accessory/undershirt icon = 'icons/mob/underwear.dmi' - species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skeleton", "Drask") + species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skrell", "Slime People", "Skeleton", "Drask") gender = NEUTER /datum/sprite_accessory/undershirt/nude name = "Nude" icon_state = null - species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skeleton", "Drask", "Vox") + species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skrell", "Slime People", "Skeleton", "Drask", "Vox") //plain color shirts /datum/sprite_accessory/undershirt/shirt_white @@ -1513,13 +1494,13 @@ /////////////////////// /datum/sprite_accessory/socks icon = 'icons/mob/underwear.dmi' - species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skeleton", "Drask") + species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skrell", "Slime People", "Skeleton", "Drask") gender = NEUTER /datum/sprite_accessory/socks/nude name = "Nude" icon_state = null - species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skeleton", "Drask", "Vox") + species_allowed = list("Human", "Unathi", "Diona", "Vulpkanin", "Tajaran", "Kidan", "Grey", "Plasmaman", "Machine", "Skrell", "Slime People", "Skeleton", "Drask", "Vox") /datum/sprite_accessory/socks/white_norm name = "Normal White" @@ -1645,7 +1626,7 @@ /datum/sprite_accessory/head_accessory/none name = "None" - species_allowed = list("Human", "Unathi", "Diona", "Grey", "Machine", "Tajaran", "Vulpkanin", "Slime People", "Skeleton", "Vox") + species_allowed = list("Human", "Unathi", "Diona", "Grey", "Kidan", "Machine", "Tajaran", "Vulpkanin", "Skrell", "Slime People", "Skeleton", "Vox") icon_state = "accessory_none" /datum/sprite_accessory/head_accessory/unathi @@ -1768,6 +1749,48 @@ name = "Head Light" icon_state = "light" +/datum/sprite_accessory/head_accessory/kidan + icon = 'icons/mob/human_face.dmi' + species_allowed = list("Kidan") + over_hair = 1 + do_colouration = 0 + +/datum/sprite_accessory/head_accessory/kidan/perked_antennae + name = "Perked-up Antennae" + icon_state = "kidan_perky" + +/datum/sprite_accessory/head_accessory/kidan/mopey_antennae + name = "Mopey Antennae" + icon_state = "kidan_mopey" + +/datum/sprite_accessory/head_accessory/kidan/curious_antennae + name = "Curious Antennae" + icon_state = "kidan_curious" + +/datum/sprite_accessory/head_accessory/kidan/mopey_antennae + name = "Mopey Antennae" + icon_state = "kidan_mopey" + +/datum/sprite_accessory/head_accessory/kidan/crescent_antennae + name = "Crescent Antennae" + icon_state = "kidan_crescent" + +/datum/sprite_accessory/head_accessory/kidan/alert_antennae + name = "Alert Antennae" + icon_state = "kidan_alert" + +/datum/sprite_accessory/head_accessory/kidan/normal_antennae + name = "Normal Antennae" + icon_state = "kidan_normal" + +/datum/sprite_accessory/head_accessory/kidan/long_antennae + name = "Long Antennae" + icon_state = "kidan_long" + +/datum/sprite_accessory/head_accessory/kidan/moth_antennae + name = "Moth Antennae" + icon_state = "kidan_moth" + /* BODY MARKINGS */ @@ -1779,7 +1802,7 @@ /datum/sprite_accessory/body_markings/none name = "None" - species_allowed = list("Human", "Unathi", "Diona", "Grey", "Machine", "Tajaran", "Vulpkanin", "Slime People", "Skeleton", "Vox") + species_allowed = list("Human", "Unathi", "Diona", "Grey", "Machine", "Tajaran", "Vulpkanin", "Skrell", "Slime People", "Skeleton", "Vox") icon_state = "accessory_none" /datum/sprite_accessory/body_markings/tiger @@ -1968,6 +1991,7 @@ /datum/sprite_accessory/body_markings/head/unathi/snout_lower_una_round name = "Unathi Lower Round Snout" icon_state = "markings_face_snout_lower_una" + heads_allowed = list("All") /datum/sprite_accessory/body_markings/head/unathi/banded_una //Companion marking for Unathi Banded. name = "Unathi Banded Head" diff --git a/code/modules/modular_computers/NTNet/NTNRC/conversation.dm b/code/modules/modular_computers/NTNet/NTNRC/conversation.dm new file mode 100644 index 00000000000..55998071e71 --- /dev/null +++ b/code/modules/modular_computers/NTNet/NTNRC/conversation.dm @@ -0,0 +1,70 @@ +var/global/static/ntnrc_uid = 0 + +/datum/ntnet_conversation + var/id = null + var/title = "Untitled Conversation" + var/datum/computer_file/program/chatclient/operator // "Administrator" of this channel. Creator starts as channel's operator, + var/list/messages = list() + var/list/clients = list() + var/password + +/datum/ntnet_conversation/New() + id = ntnrc_uid + ntnrc_uid++ + if(ntnet_global) + ntnet_global.chat_channels.Add(src) + ..() + +/datum/ntnet_conversation/Destroy() + if(ntnet_global) + ntnet_global.chat_channels.Remove(src) + return ..() + +/datum/ntnet_conversation/proc/add_message(message, username) + message = "[worldtime2text()] [username]: [message]" + messages.Add(message) + trim_message_list() + +/datum/ntnet_conversation/proc/add_status_message(message) + messages.Add("[worldtime2text()] -!- [message]") + trim_message_list() + +/datum/ntnet_conversation/proc/trim_message_list() + if(messages.len <= 50) + return + messages = messages.Copy(messages.len-50 ,0) + +/datum/ntnet_conversation/proc/add_client(datum/computer_file/program/chatclient/C) + if(!istype(C)) + return + clients.Add(C) + add_status_message("[C.username] has joined the channel.") + // No operator, so we assume the channel was empty. Assign this user as operator. + if(!operator) + changeop(C) + +/datum/ntnet_conversation/proc/remove_client(datum/computer_file/program/chatclient/C) + if(!istype(C) || !(C in clients)) + return + clients.Remove(C) + add_status_message("[C.username] has left the channel.") + + // Channel operator left, pick new operator + if(C == operator) + operator = null + if(clients.len) + var/datum/computer_file/program/chatclient/newop = pick(clients) + changeop(newop) + + +/datum/ntnet_conversation/proc/changeop(datum/computer_file/program/chatclient/newop) + if(istype(newop)) + operator = newop + add_status_message("Channel operator status transferred to [newop.username].") + +/datum/ntnet_conversation/proc/change_title(newtitle, datum/computer_file/program/chatclient/client) + if(operator != client) + return 0 // Not Authorised + + add_status_message("[client.username] has changed channel title from [title] to [newtitle]") + title = newtitle diff --git a/code/modules/modular_computers/NTNet/NTNet.dm b/code/modules/modular_computers/NTNet/NTNet.dm new file mode 100644 index 00000000000..ed69207f0ee --- /dev/null +++ b/code/modules/modular_computers/NTNet/NTNet.dm @@ -0,0 +1,145 @@ +var/global/datum/ntnet/ntnet_global = new() + + +// This is the NTNet datum. There can be only one NTNet datum in game at once. Modular computers read data from this. +/datum/ntnet + var/list/relays = list() + var/list/logs = list() + var/list/available_station_software = list() + var/list/available_antag_software = list() + var/list/chat_channels = list() + var/list/fileservers = list() + // Amount of logs the system tries to keep in memory. Keep below 999 to prevent byond from acting weirdly. + // High values make displaying logs much laggier. + var/setting_maxlogcount = 100 + + // These only affect wireless. LAN (consoles) are unaffected since it would be possible to create scenario where someone turns off NTNet, and is unable to turn it back on since it refuses connections + var/setting_softwaredownload = 1 + var/setting_peertopeer = 1 + var/setting_communication = 1 + var/setting_systemcontrol = 1 + var/setting_disabled = 0 // Setting to 1 will disable all wireless, independently on relays status. + + var/intrusion_detection_enabled = 1 // Whether the IDS warning system is enabled + var/intrusion_detection_alarm = 0 // Set when there is an IDS warning due to malicious (antag) software. + + +// If new NTNet datum is spawned, it replaces the old one. +/datum/ntnet/New() + if(ntnet_global && (ntnet_global != src)) + ntnet_global = src // There can be only one. + for(var/obj/machinery/ntnet_relay/R in machines) + relays.Add(R) + R.NTNet = src + build_software_lists() + add_log("NTNet logging system activated.") + +// Simplified logging: Adds a log. log_string is mandatory parameter, source is optional. +/datum/ntnet/proc/add_log(log_string, obj/item/weapon/computer_hardware/network_card/source = null) + var/log_text = "[worldtime2text()] - " + if(source) + log_text += "[source.get_network_tag()] - " + else + log_text += "*SYSTEM* - " + log_text += log_string + logs.Add(log_text) + + + // We have too many logs, remove the oldest entries until we get into the limit + if(logs.len > setting_maxlogcount) + logs = logs.Copy(logs.len-setting_maxlogcount,0) + + +// Checks whether NTNet operates. If parameter is passed checks whether specific function is enabled. +/datum/ntnet/proc/check_function(specific_action = 0) + if(!relays || !relays.len) // No relays found. NTNet is down + return 0 + + var/operating = 0 + + // Check all relays. If we have at least one working relay, network is up. + for(var/M in relays) + var/obj/machinery/ntnet_relay/R = M + if(R.operable()) + operating = 1 + break + + if(setting_disabled) + return 0 + + switch(specific_action) + if(NTNET_SOFTWAREDOWNLOAD) + return (operating && setting_softwaredownload) + if(NTNET_PEERTOPEER) + return (operating && setting_peertopeer) + if(NTNET_COMMUNICATION) + return (operating && setting_communication) + if(NTNET_SYSTEMCONTROL) + return (operating && setting_systemcontrol) + return operating + +// Builds lists that contain downloadable software. +/datum/ntnet/proc/build_software_lists() + available_station_software = list() + available_antag_software = list() + for(var/F in typesof(/datum/computer_file/program)) + var/datum/computer_file/program/prog = new F + // Invalid type (shouldn't be possible but just in case), invalid filetype (not executable program) or invalid filename (unset program) + if(!prog || prog.filename == "UnknownProgram" || prog.filetype != "PRG") + continue + // Check whether the program should be available for station/antag download, if yes, add it to lists. + if(prog.available_on_ntnet) + available_station_software.Add(prog) + if(prog.available_on_syndinet) + available_antag_software.Add(prog) + +// Attempts to find a downloadable file according to filename var +/datum/ntnet/proc/find_ntnet_file_by_name(filename) + for(var/N in available_station_software) + var/datum/computer_file/program/P = N + if(filename == P.filename) + return P + for(var/N in available_antag_software) + var/datum/computer_file/program/P = N + if(filename == P.filename) + return P + +// Resets the IDS alarm +/datum/ntnet/proc/resetIDS() + intrusion_detection_alarm = 0 + +/datum/ntnet/proc/toggleIDS() + resetIDS() + intrusion_detection_enabled = !intrusion_detection_enabled + +// Removes all logs +/datum/ntnet/proc/purge_logs() + logs = list() + add_log("-!- LOGS DELETED BY SYSTEM OPERATOR -!-") + +// Updates maximal amount of stored logs. Use this instead of setting the number, it performs required checks. +/datum/ntnet/proc/update_max_log_count(lognumber) + if(!lognumber) + return 0 + // Trim the value if necessary + lognumber = max(MIN_NTNET_LOGS, min(lognumber, MAX_NTNET_LOGS)) + setting_maxlogcount = lognumber + add_log("Configuration Updated. Now keeping [setting_maxlogcount] logs in system memory.") + +/datum/ntnet/proc/toggle_function(function) + if(!function) + return + function = text2num(function) + switch(function) + if(NTNET_SOFTWAREDOWNLOAD) + setting_softwaredownload = !setting_softwaredownload + add_log("Configuration Updated. Wireless network firewall now [setting_softwaredownload ? "allows" : "disallows"] connection to software repositories.") + if(NTNET_PEERTOPEER) + setting_peertopeer = !setting_peertopeer + add_log("Configuration Updated. Wireless network firewall now [setting_peertopeer ? "allows" : "disallows"] peer to peer network traffic.") + if(NTNET_COMMUNICATION) + setting_communication = !setting_communication + add_log("Configuration Updated. Wireless network firewall now [setting_communication ? "allows" : "disallows"] instant messaging and similar communication services.") + if(NTNET_SYSTEMCONTROL) + setting_systemcontrol = !setting_systemcontrol + add_log("Configuration Updated. Wireless network firewall now [setting_systemcontrol ? "allows" : "disallows"] remote control of station's systems.") diff --git a/code/modules/modular_computers/NTNet/NTNet_relay.dm b/code/modules/modular_computers/NTNet/NTNet_relay.dm new file mode 100644 index 00000000000..5f5325e0364 --- /dev/null +++ b/code/modules/modular_computers/NTNet/NTNet_relay.dm @@ -0,0 +1,128 @@ +// Relays don't handle any actual communication. Global NTNet datum does that, relays only tell the datum if it should or shouldn't work. +/obj/machinery/ntnet_relay + name = "NTNet Quantum Relay" + desc = "A very complex router and transmitter capable of connecting electronic devices together. Looks fragile." + use_power = 2 + active_power_usage = 10000 //10kW, apropriate for machine that keeps massive cross-Zlevel wireless network operational. Used to be 20 but that actually drained the smes one round + idle_power_usage = 100 + icon = 'icons/obj/stationobjs.dmi' + icon_state = "bus" + anchored = 1 + density = 1 + var/datum/ntnet/NTNet = null // This is mostly for backwards reference and to allow varedit modifications from ingame. + var/enabled = 1 // Set to 0 if the relay was turned off + var/dos_failure = 0 // Set to 1 if the relay failed due to (D)DoS attack + var/list/dos_sources = list() // Backwards reference for qdel() stuff + + // Denial of Service attack variables + var/dos_overload = 0 // Amount of DoS "packets" in this relay's buffer + var/dos_capacity = 500 // Amount of DoS "packets" in buffer required to crash the relay + var/dos_dissipate = 1 // Amount of DoS "packets" dissipated over time. + + +// TODO: Implement more logic here. For now it's only a placeholder. +/obj/machinery/ntnet_relay/inoperable(additional_flags = 0) + if(stat & (BROKEN | NOPOWER | EMPED | additional_flags)) + return 1 + if(dos_failure) + return 1 + if(!enabled) + return 1 + return 0 + +/obj/machinery/ntnet_relay/update_icon() + if(operable()) + icon_state = "bus" + else + icon_state = "bus_off" + +/obj/machinery/ntnet_relay/process() + if(operable()) + use_power = 2 + else + use_power = 1 + + update_icon() + + if(dos_overload) + dos_overload = max(0, dos_overload - dos_dissipate) + + // If DoS traffic exceeded capacity, crash. + if((dos_overload > dos_capacity) && !dos_failure) + dos_failure = 1 + update_icon() + ntnet_global.add_log("Quantum relay switched from normal operation mode to overload recovery mode.") + // If the DoS buffer reaches 0 again, restart. + if((dos_overload == 0) && dos_failure) + dos_failure = 0 + update_icon() + ntnet_global.add_log("Quantum relay switched from overload recovery mode to normal operation mode.") + ..() + +/obj/machinery/ntnet_relay/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "ntnet_relay.tmpl", "NTNet Quantum Relay", 500, 300) + ui.open() + +/obj/machinery/ntnet_relay/ui_data(mob/user) + var/list/data = list() + data["enabled"] = enabled + data["dos_capacity"] = dos_capacity + data["dos_overload"] = dos_overload + data["dos_crashed"] = dos_failure + return data + + +/obj/machinery/ntnet_relay/Topic(href, list/href_list) + if(..()) + return + switch(href_list["action"]) + if("restart") + dos_overload = 0 + dos_failure = 0 + update_icon() + ntnet_global.add_log("Quantum relay manually restarted from overload recovery mode to normal operation mode.") + if("toggle") + enabled = !enabled + ntnet_global.add_log("Quantum relay manually [enabled ? "enabled" : "disabled"].") + update_icon() + return 1 + + +/obj/machinery/ntnet_relay/attack_hand(mob/living/user) + ui_interact(user) + +/obj/machinery/ntnet_relay/New() + uid = gl_uid + gl_uid++ + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/machine/ntnet_relay(null) + component_parts += new /obj/item/stack/cable_coil(null, 2) + component_parts += new /obj/item/weapon/stock_parts/subspace/filter(null) + + if(ntnet_global) + ntnet_global.relays.Add(src) + NTNet = ntnet_global + ntnet_global.add_log("New quantum relay activated. Current amount of linked relays: [NTNet.relays.len]") + ..() + +/obj/machinery/ntnet_relay/Destroy() + if(ntnet_global) + ntnet_global.relays.Remove(src) + ntnet_global.add_log("Quantum relay connection severed. Current amount of linked relays: [NTNet.relays.len]") + NTNet = null + + for(var/datum/computer_file/program/ntnet_dos/D in dos_sources) + D.target = null + D.error = "Connection to quantum relay severed" + + return ..() + +/obj/item/weapon/circuitboard/machine/ntnet_relay + name = "NTNet Relay (Machine Board)" + build_path = /obj/machinery/ntnet_relay + origin_tech = "programming=3;bluespace=3;magnets=2" + req_components = list( + /obj/item/stack/cable_coil = 2, + /obj/item/weapon/stock_parts/subspace/filter = 1) diff --git a/code/modules/modular_computers/computers/item/computer.dm b/code/modules/modular_computers/computers/item/computer.dm new file mode 100644 index 00000000000..9f867692153 --- /dev/null +++ b/code/modules/modular_computers/computers/item/computer.dm @@ -0,0 +1,381 @@ +// This is the base type that does all the hardware stuff. +// Other types expand it - tablets use a direct subtypes, and +// consoles and laptops use "procssor" item that is held inside machinery piece +/obj/item/device/modular_computer + name = "modular microcomputer" + desc = "A small portable microcomputer." + + var/enabled = 0 // Whether the computer is turned on. + var/screen_on = 1 // Whether the computer is active/opened/it's screen is on. + var/datum/computer_file/program/active_program = null // A currently active program running on the computer. + var/hardware_flag = 0 // A flag that describes this device type + var/last_power_usage = 0 + var/last_battery_percent = 0 // Used for deciding if battery percentage has chandged + var/last_world_time = "00:00" + var/list/last_header_icons + var/emagged = 0 // Whether the computer is emagged. + + var/base_active_power_usage = 50 // Power usage when the computer is open (screen is active) and can be interacted with. Remember hardware can use power too. + var/base_idle_power_usage = 5 // Power usage when the computer is idle and screen is off (currently only applies to laptops) + + // Modular computers can run on various devices. Each DEVICE (Laptop, Console, Tablet,..) + // must have it's own DMI file. Icon states must be called exactly the same in all files, but may look differently + // If you create a program which is limited to Laptops and Consoles you don't have to add it's icon_state overlay for Tablets too, for example. + + icon = 'icons/obj/computer.dmi' + icon_state = "laptop-open" + var/icon_state_unpowered = null // Icon state when the computer is turned off. + var/icon_state_powered = null // Icon state when the computer is turned on. + var/icon_state_menu = "menu" // Icon state overlay when the computer is turned on, but no program is loaded that would override the screen. + var/max_hardware_size = 0 // Maximal hardware w_class. Tablets/PDAs have 1, laptops 2, consoles 4. + var/steel_sheet_cost = 5 // Amount of steel sheets refunded when disassembling an empty frame of this computer. + + var/obj_integrity = 100 + var/integrity_failure = 50 + var/max_integrity = 100 + armor = list(melee = 0, bullet = 20, laser = 20, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 0, acid = 0) + + // Important hardware (must be installed for computer to work) + + // Optional hardware (improves functionality, but is not critical for computer to work) + + var/list/all_components // List of "connection ports" in this computer and the components with which they are plugged + + var/list/idle_threads // Idle programs on background. They still receive process calls but can't be interacted with. + var/obj/physical = null // Object that represents our computer. It's used for Adjacent() and UI visibility checks. + + + +/obj/item/device/modular_computer/New() + update_icon() + if(!physical) + physical = src + ..() + processing_objects += src + all_components = list() + idle_threads = list() + +/obj/item/device/modular_computer/Destroy() + kill_program(forced = TRUE) + for(var/H in all_components) + var/obj/item/weapon/computer_hardware/CH = all_components[H] + if(CH.holder == src) + CH.on_remove(src) + CH.holder = null + all_components.Remove(CH.device_type) + qdel(CH) + physical = null + processing_objects -= src + return ..() + + +/obj/item/device/modular_computer/proc/add_verb(var/path) + switch(path) + if(MC_CARD) + verbs += /obj/item/device/modular_computer/proc/eject_id + if(MC_SDD) + verbs += /obj/item/device/modular_computer/proc/eject_disk + if(MC_AI) + verbs += /obj/item/device/modular_computer/proc/eject_card + +/obj/item/device/modular_computer/proc/remove_verb(path) + switch(path) + if(MC_CARD) + verbs -= /obj/item/device/modular_computer/proc/eject_id + if(MC_SDD) + verbs -= /obj/item/device/modular_computer/proc/eject_disk + if(MC_AI) + verbs -= /obj/item/device/modular_computer/proc/eject_card + +// Eject ID card from computer, if it has ID slot with card inside. +/obj/item/device/modular_computer/proc/eject_id() + set name = "Eject ID" + set category = "Object" + set src in view(1) + + if(issilicon(usr)) + return + var/obj/item/weapon/computer_hardware/card_slot/card_slot = all_components[MC_CARD] + if(!usr.incapacitated()) + card_slot.try_eject(null, usr) + +// Eject ID card from computer, if it has ID slot with card inside. +/obj/item/device/modular_computer/proc/eject_card() + set name = "Eject Intellicard" + set category = "Object" + set src in view(1) + + if(issilicon(usr)) + return + var/obj/item/weapon/computer_hardware/ai_slot/ai_slot = all_components[MC_AI] + if(!usr.incapacitated()) + ai_slot.try_eject(null, usr, 1) + + +// Eject ID card from computer, if it has ID slot with card inside. +/obj/item/device/modular_computer/proc/eject_disk() + set name = "Eject Data Disk" + set category = "Object" + set src in view(1) + + if(issilicon(usr)) + return + + if(!usr.incapacitated()) + var/obj/item/weapon/computer_hardware/hard_drive/portable/portable_drive = all_components[MC_SDD] + if(uninstall_component(portable_drive, usr)) + portable_drive.verb_pickup() + +/obj/item/device/modular_computer/AltClick(mob/user) + ..() + if(issilicon(user)) + return + + if(!user.incapacitated() && Adjacent(user)) + var/obj/item/weapon/computer_hardware/card_slot/card_slot = all_components[MC_CARD] + var/obj/item/weapon/computer_hardware/ai_slot/ai_slot = all_components[MC_AI] + var/obj/item/weapon/computer_hardware/hard_drive/portable/portable_drive = all_components[MC_SDD] + if(portable_drive) + if(uninstall_component(portable_drive, user)) + portable_drive.verb_pickup() + else + if(card_slot && card_slot.try_eject(null, user)) + return + if(ai_slot) + ai_slot.try_eject(null, user) + + +// Gets IDs/access levels from card slot. Would be useful when/if PDAs would become modular PCs. +/obj/item/device/modular_computer/GetAccess() + var/obj/item/weapon/computer_hardware/card_slot/card_slot = all_components[MC_CARD] + if(card_slot) + return card_slot.GetAccess() + return ..() + +/obj/item/device/modular_computer/GetID() + var/obj/item/weapon/computer_hardware/card_slot/card_slot = all_components[MC_CARD] + if(card_slot) + return card_slot.GetID() + return ..() + +/obj/item/device/modular_computer/attack_ai(mob/user) + return attack_self(user) + +/obj/item/device/modular_computer/attack_ghost(mob/dead/observer/user) + if(enabled) + ui_interact(user) + else if(user.can_admin_interact()) + var/response = alert(user, "This computer is turned off. Would you like to turn it on?", "Admin Override", "Yes", "No") + if(response == "Yes") + turn_on(user) + +/obj/item/device/modular_computer/emag_act(mob/user) + if(emagged) + to_chat(user, "\The [src] was already emagged.") + return 0 + else + emagged = 1 + to_chat(user, "You emag \the [src]. It's screen briefly shows a \"OVERRIDE ACCEPTED: New software downloads available.\" message.") + return 1 + +/obj/item/device/modular_computer/examine(mob/user) + ..() + if(obj_integrity <= integrity_failure) + to_chat(user, "It is heavily damaged!") + else if(obj_integrity < max_integrity) + to_chat(user, "It is damaged.") + +/obj/item/device/modular_computer/update_icon() + overlays.Cut() + if(!enabled) + icon_state = icon_state_unpowered + else + icon_state = icon_state_powered + if(active_program && active_program.program_state != PROGRAM_STATE_KILLED) + overlays += active_program.program_icon_state ? active_program.program_icon_state : icon_state_menu + else + overlays += icon_state_menu + + if(obj_integrity <= integrity_failure) + overlays += "bsod" + overlays += "broken" + + +// On-click handling. Turns on the computer if it's off and opens the GUI. +/obj/item/device/modular_computer/attack_self(mob/user) + if(enabled) + ui_interact(user) + else + turn_on(user) + +/obj/item/device/modular_computer/proc/turn_on(mob/user) + var/issynth = issilicon(user) // Robots and AIs get different activation messages. + if(obj_integrity <= integrity_failure) + if(issynth) + to_chat(user, "You send an activation signal to \the [src], but it responds with an error code. It must be damaged.") + else + to_chat(user, "You press the power button, but the computer fails to boot up, displaying variety of errors before shutting down again.") + return + + // If we have a recharger, enable it automatically. Lets computer without a battery work. + var/obj/item/weapon/computer_hardware/recharger/recharger = all_components[MC_CHARGE] + if(recharger) + recharger.enabled = 1 + + if(all_components[MC_CPU] && use_power()) // use_power() checks if the PC is powered + if(issynth) + to_chat(user, "You send an activation signal to \the [src], turning it on.") + else + to_chat(user, "You press the power button and start up \the [src].") + enabled = 1 + update_icon() + ui_interact(user) + else // Unpowered + if(issynth) + to_chat(user, "You send an activation signal to \the [src] but it does not respond.") + else + to_chat(user, "You press the power button but \the [src] does not respond.") + +// Process currently calls handle_power(), may be expanded in future if more things are added. +/obj/item/device/modular_computer/process() + if(!enabled) // The computer is turned off + last_power_usage = 0 + return 0 + + if(obj_integrity <= integrity_failure) + shutdown_computer() + return 0 + + if(active_program && active_program.requires_ntnet && !get_ntnet_status(active_program.requires_ntnet_feature)) + active_program.event_networkfailure(0) // Active program requires NTNet to run but we've just lost connection. Crash. + + if(active_program) + if(active_program.program_state != PROGRAM_STATE_KILLED) + active_program.process_tick() + active_program.ntnet_status = get_ntnet_status() + else + active_program = null + + for(var/I in idle_threads) + var/datum/computer_file/program/P = I + if(P.program_state != PROGRAM_STATE_KILLED) + if(P.requires_ntnet && !get_ntnet_status(P.requires_ntnet_feature)) + P.event_networkfailure(1) + P.process_tick() + P.ntnet_status = get_ntnet_status() + else + idle_threads.Remove(P) + + handle_power() // Handles all computer power interaction + +// Relays kill program request to currently active program. Use this to quit current program. +/obj/item/device/modular_computer/proc/kill_program(forced = FALSE) + if(active_program && active_program.program_state != PROGRAM_STATE_KILLED) + active_program.kill_program(forced) + active_program = null + var/mob/user = usr + if(user && istype(user)) + ui_interact(user) // Re-open the UI on this computer. It should show the main screen now. + update_icon() + +// Returns 0 for No Signal, 1 for Low Signal and 2 for Good Signal. 3 is for wired connection (always-on) +/obj/item/device/modular_computer/proc/get_ntnet_status(specific_action = 0) + var/obj/item/weapon/computer_hardware/network_card/network_card = all_components[MC_NET] + if(network_card) + return network_card.get_signal(specific_action) + else + return 0 + +/obj/item/device/modular_computer/proc/add_log(text) + if(!get_ntnet_status()) + return FALSE + var/obj/item/weapon/computer_hardware/network_card/network_card = all_components[MC_NET] + return ntnet_global.add_log(text, network_card) + +/obj/item/device/modular_computer/proc/shutdown_computer(loud = 1) + if(enabled) + kill_program(forced = TRUE) + for(var/datum/computer_file/program/P in idle_threads) + P.kill_program(forced = TRUE) + idle_threads.Remove(P) + if(loud) + physical.visible_message("\The [src] shuts down.") + enabled = 0 + update_icon() + + +/obj/item/device/modular_computer/attackby(obj/item/weapon/W, mob/user) + // Insert items into the components + for(var/h in all_components) + var/obj/item/weapon/computer_hardware/H = all_components[h] + if(H.try_insert(W, user)) + return + + // Insert new hardware + if(istype(W, /obj/item/weapon/computer_hardware)) + if(install_component(W, user)) + return + + if(istype(W, /obj/item/weapon/wrench)) + if(all_components.len) + to_chat(user, "Remove all components from \the [src] before disassembling it.") + return + new /obj/item/stack/sheet/metal(get_turf(loc), steel_sheet_cost) + physical.visible_message("\The [src] has been disassembled by [user].") + relay_qdel() + qdel(src) + return + + if(istype(W, /obj/item/weapon/weldingtool)) + var/obj/item/weapon/weldingtool/WT = W + if(!WT.isOn()) + to_chat(user, "\The [W] is off.") + return + + if(obj_integrity == max_integrity) + to_chat(user, "\The [src] does not require repairs.") + return + + to_chat(user, "You begin repairing damage to \the [src]...") + var/dmg = round(max_integrity - obj_integrity) + if(WT.remove_fuel(round(dmg/75)) && do_after(usr, dmg/10)) + obj_integrity = max_integrity + to_chat(user, "You repair \the [src].") + return + + if(istype(W, /obj/item/weapon/screwdriver)) + if(!all_components.len) + to_chat(user, "This device doesn't have any components installed.") + return + var/list/component_names = list() + for(var/h in all_components) + var/obj/item/weapon/computer_hardware/H = all_components[h] + component_names.Add(H.name) + + var/choice = input(user, "Which component do you want to uninstall?", "Computer maintenance", null) as null|anything in component_names + + if(!choice) + return + + if(!Adjacent(user)) + return + + var/obj/item/weapon/computer_hardware/H = find_hardware_by_name(choice) + + if(!H) + return + + uninstall_component(H, user) + return + + ..() + +// Used by processor to relay qdel() to machinery type. +/obj/item/device/modular_computer/proc/relay_qdel() + return + +// Perform adjacency checks on our physical counterpart, if any. +/obj/item/device/modular_computer/Adjacent(atom/neighbor) + if(physical && physical != src) + return physical.Adjacent(neighbor) + return ..() diff --git a/code/modules/modular_computers/computers/item/computer_components.dm b/code/modules/modular_computers/computers/item/computer_components.dm new file mode 100644 index 00000000000..09f027f2301 --- /dev/null +++ b/code/modules/modular_computers/computers/item/computer_components.dm @@ -0,0 +1,58 @@ +/obj/item/device/modular_computer/proc/can_install_component(obj/item/weapon/computer_hardware/H, mob/living/user = null) + if(!H.can_install(src, user)) + return FALSE + + if(H.w_class > max_hardware_size) + if(user) + to_chat(user, "This component is too large for \the [src]!") + return FALSE + + if(all_components[H.device_type]) + if(user) + to_chat(user, "This computer's hardware slot is already occupied by \the [all_components[H.device_type]].") + return FALSE + return TRUE + + +// Installs component. +/obj/item/device/modular_computer/proc/install_component(obj/item/weapon/computer_hardware/H, mob/living/user = null) + if(!can_install_component(H, user)) + return FALSE + + if(user && !user.unEquip(H)) + return FALSE + H.forceMove(src) + + all_components[H.device_type] = H + + if(user) + to_chat(user, "You install \the [H] into \the [src].") + H.holder = src + H.on_install(src, user) + + +// Uninstalls component. +/obj/item/device/modular_computer/proc/uninstall_component(obj/item/weapon/computer_hardware/H, mob/living/user = null) + if(H.holder != src) // Not our component at all. + return FALSE + + all_components.Remove(H.device_type) + + if(user) + to_chat(user, "You remove \the [H] from \the [src].") + + H.forceMove(get_turf(src)) + H.holder = null + H.on_remove(src, user) + if(enabled && !use_power()) + shutdown_computer() + update_icon() + + +// Checks all hardware pieces to determine if name matches, if yes, returns the hardware piece, otherwise returns null +/obj/item/device/modular_computer/proc/find_hardware_by_name(name) + for(var/i in all_components) + var/obj/O = all_components[i] + if(O.name == name) + return O + return null diff --git a/code/modules/modular_computers/computers/item/computer_damage.dm b/code/modules/modular_computers/computers/item/computer_damage.dm new file mode 100644 index 00000000000..689e8c99ab7 --- /dev/null +++ b/code/modules/modular_computers/computers/item/computer_damage.dm @@ -0,0 +1,52 @@ +/obj/item/device/modular_computer/emp_act(severity) + if(prob(20 / severity)) + take_damage(obj_integrity, BURN) + ..() + +/obj/item/device/modular_computer/ex_act(severity) + switch(severity) + if(1) + qdel(src) + if(2) + if(prob(25)) + qdel(src) + else if(prob(50)) + obj_integrity = 0 + if(3) + if(prob(25)) + obj_integrity = 0 + +/obj/item/device/modular_computer/bullet_act(obj/item/projectile/P) + take_damage(P.damage, P.damage_type) + ..() + +/obj/item/device/modular_computer/blob_act() + if(prob(75)) + take_damage(obj_integrity, BRUTE) + +/obj/item/device/modular_computer/proc/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1) + . = ..() + var/component_probability = min(50, max(damage_amount*0.1, 1 - obj_integrity/max_integrity)) + switch(damage_flag) + if("bullet") + component_probability = damage_amount * 0.5 + if("laser") + component_probability = damage_amount * 0.66 + if(component_probability) + for(var/I in all_components) + var/obj/item/weapon/computer_hardware/H = all_components[I] + if(prob(component_probability)) + H.take_damage(round(damage_amount*0.5)) + +/obj/item/device/modular_computer/proc/break_apart(damage = TRUE) + physical.visible_message("\The [src] breaks apart!") + var/turf/newloc = get_turf(src) + new /obj/item/stack/sheet/metal(newloc, round(steel_sheet_cost/2)) + for(var/C in all_components) + var/obj/item/weapon/computer_hardware/H = all_components[C] + uninstall_component(H) + H.forceMove(newloc) + if(damage && prob(25)) + H.take_damage(rand(10, 30)) + relay_qdel() + qdel(src) diff --git a/code/modules/modular_computers/computers/item/computer_power.dm b/code/modules/modular_computers/computers/item/computer_power.dm new file mode 100644 index 00000000000..8483e9c4fc6 --- /dev/null +++ b/code/modules/modular_computers/computers/item/computer_power.dm @@ -0,0 +1,73 @@ +// Tries to draw power from charger or, if no operational charger is present, from power cell. +/obj/item/device/modular_computer/proc/use_power(amount = 0) + if(check_power_override()) + return TRUE + + var/obj/item/weapon/computer_hardware/recharger/recharger = all_components[MC_CHARGE] + + if(recharger && recharger.check_functionality()) + if(recharger.use_power(amount)) + return TRUE + + var/obj/item/weapon/computer_hardware/battery/battery_module = all_components[MC_CELL] + + if(battery_module && battery_module.battery && battery_module.battery.charge) + var/obj/item/weapon/stock_parts/cell/cell = battery_module.battery + if(cell.use(amount * CELLRATE)) + return TRUE + else // Discharge the cell anyway. + cell.use(min(amount*CELLRATE, cell.charge)) + return FALSE + return FALSE + +/obj/item/device/modular_computer/proc/give_power(amount) + var/obj/item/weapon/computer_hardware/battery/battery_module = all_components[MC_CELL] + if(battery_module && battery_module.battery) + return battery_module.battery.give(amount) + return 0 + + +// Used in following function to reduce copypaste +/obj/item/device/modular_computer/proc/power_failure() + if(enabled) // Shut down the computer + if(active_program) + active_program.event_powerfailure(0) + for(var/I in idle_threads) + var/datum/computer_file/program/PRG = I + PRG.event_powerfailure(1) + shutdown_computer(0) + +// Handles power-related things, such as battery interaction, recharging, shutdown when it's discharged +/obj/item/device/modular_computer/proc/handle_power() + var/obj/item/weapon/computer_hardware/recharger/recharger = all_components[MC_CHARGE] + if(recharger) + recharger.process() + + var/power_usage = screen_on ? base_active_power_usage : base_idle_power_usage + + for(var/obj/item/weapon/computer_hardware/H in all_components) + if(H.enabled) + power_usage += H.power_usage + + if(use_power(power_usage)) + last_power_usage = power_usage + return TRUE + else + power_failure() + return FALSE + +/obj/item/device/modular_computer/proc/get_power_eta() + var/obj/item/weapon/computer_hardware/battery/battery_module = all_components[MC_CELL] + if(battery_module && battery_module.battery) + var/hours = 0 + var/minutes = (battery_module.battery.charge) / (last_power_usage / 20) // 20 = obj processing interval + if(minutes > 60) + hours = minutes/60 + minutes = (hours - round(hours)) * 60 + var/seconds = (minutes - round(minutes)) * 60 + return list("hours" = hours, "minutes" = minutes, "seconds" = seconds) + return list() + +// Used by child types if they have other power source than battery or recharger +/obj/item/device/modular_computer/proc/check_power_override() + return FALSE diff --git a/code/modules/modular_computers/computers/item/computer_ui.dm b/code/modules/modular_computers/computers/item/computer_ui.dm new file mode 100644 index 00000000000..4044e2530bf --- /dev/null +++ b/code/modules/modular_computers/computers/item/computer_ui.dm @@ -0,0 +1,194 @@ +// Operates NanoUI +/obj/item/device/modular_computer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + if(!enabled) + if(ui) + ui.close() + return 0 + if(!use_power()) + if(ui) + ui.close() + return 0 + + // Robots don't really need to see the screen, their wireless connection works as long as computer is on. + if(!screen_on && !issilicon(user)) + if(ui) + ui.close() + return 0 + + // If we have an active program switch to it now. + if(active_program) + if(ui) // This is the main laptop screen. Since we are switching to program's UI close it for now. + ui.close() + active_program.ui_interact(user) + return + + // We are still here, that means there is no program loaded. Load the BIOS/ROM/OS/whatever you want to call it. + // This screen simply lists available programs and user may select them. + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = all_components[MC_HDD] + if(!hard_drive || !hard_drive.stored_files || !hard_drive.stored_files.len) + to_chat(user, "\The [src] beeps three times, it's screen displaying a \"DISK ERROR\" warning.") + return // No HDD, No HDD files list or no stored files. Something is very broken. + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "computer_main.tmpl", "NTOS Main menu", 400, 500) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + + +/obj/item/device/modular_computer/ui_data(mob/user) + var/list/data = get_header_data() + data["programs"] = list() + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = all_components[MC_HDD] + for(var/datum/computer_file/program/P in hard_drive.stored_files) + var/running = 0 + if(P in idle_threads) + running = 1 + + data["programs"] += list(list("name" = P.filename, "desc" = P.filedesc, "running" = running)) + + return data + +// Function used by NanoUI's to obtain data for header. All relevant entries begin with "PC_" +/obj/item/device/modular_computer/proc/get_header_data() + var/list/data = list() + + var/obj/item/weapon/computer_hardware/battery/battery_module = all_components[MC_CELL] + var/obj/item/weapon/computer_hardware/recharger/recharger = all_components[MC_CHARGE] + + if(battery_module && battery_module.battery) + switch(battery_module.battery.percent()) + if(80 to 200) // 100 should be maximal but just in case.. + data["PC_batteryicon"] = "batt_100.gif" + if(60 to 80) + data["PC_batteryicon"] = "batt_80.gif" + if(40 to 60) + data["PC_batteryicon"] = "batt_60.gif" + if(20 to 40) + data["PC_batteryicon"] = "batt_40.gif" + if(5 to 20) + data["PC_batteryicon"] = "batt_20.gif" + else + data["PC_batteryicon"] = "batt_5.gif" + data["PC_batterypercent"] = "[round(battery_module.battery.percent())] %" + data["PC_showbatteryicon"] = 1 + else + data["PC_batteryicon"] = "batt_5.gif" + data["PC_batterypercent"] = "N/C" + data["PC_showbatteryicon"] = battery_module ? 1 : 0 + + if(recharger && recharger.enabled && recharger.check_functionality() && recharger.use_power(0)) + data["PC_apclinkicon"] = "charging.gif" + + switch(get_ntnet_status()) + if(0) + data["PC_ntneticon"] = "sig_none.gif" + if(1) + data["PC_ntneticon"] = "sig_low.gif" + if(2) + data["PC_ntneticon"] = "sig_high.gif" + if(3) + data["PC_ntneticon"] = "sig_lan.gif" + + if(idle_threads.len) + var/list/program_headers = list() + for(var/I in idle_threads) + var/datum/computer_file/program/P = I + if(!P.ui_header) + continue + program_headers.Add(list(list( + "icon" = P.ui_header + ))) + + data["PC_programheaders"] = program_headers + + data["PC_stationtime"] = worldtime2text() + data["PC_showexitprogram"] = active_program ? 1 : 0 // Hides "Exit Program" button on mainscreen + return data + + +// Handles user's GUI input +/obj/item/device/modular_computer/Topic(href, list/href_list) + if(..()) + return + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = all_components[MC_HDD] + switch(href_list["action"]) + if("PC_exit") + kill_program() + return 1 + if("PC_shutdown") + shutdown_computer() + return 1 + if("PC_minimize") + var/mob/user = usr + if(!active_program || !all_components[MC_CPU]) + return 1 + + idle_threads.Add(active_program) + active_program.program_state = PROGRAM_STATE_BACKGROUND // Should close any existing UIs + + active_program = null + update_icon() + if(user && istype(user)) + ui_interact(user) // Re-open the UI on this computer. It should show the main screen now. + + if("PC_killprogram") + var/prog = href_list["name"] + var/datum/computer_file/program/P = null + var/mob/user = usr + if(hard_drive) + P = hard_drive.find_file_by_name(prog) + + if(!istype(P) || P.program_state == PROGRAM_STATE_KILLED) + return 1 + + P.kill_program(forced = TRUE) + to_chat(user, "Program [P.filename].[P.filetype] with PID [rand(100,999)] has been killed.") + + if("PC_runprogram") + var/prog = href_list["name"] + var/datum/computer_file/program/P = null + var/mob/user = usr + if(hard_drive) + P = hard_drive.find_file_by_name(prog) + + if(!P || !istype(P)) // Program not found or it's not executable program. + to_chat(user, "\The [src]'s screen shows \"I/O ERROR - Unable to run program\" warning.") + return 1 + + P.computer = src + + if(!P.is_supported_by_hardware(hardware_flag, 1, user)) + return 1 + + // The program is already running. Resume it. + if(P in idle_threads) + P.program_state = PROGRAM_STATE_ACTIVE + active_program = P + idle_threads.Remove(P) + update_icon() + return + + var/obj/item/weapon/computer_hardware/processor_unit/PU = all_components[MC_CPU] + + if(idle_threads.len > PU.max_idle_programs) + to_chat(user, "\The [src] displays a \"Maximal CPU load reached. Unable to run another program.\" error.") + return 1 + + if(P.requires_ntnet && !get_ntnet_status(P.requires_ntnet_feature)) // The program requires NTNet connection, but we are not connected to NTNet. + to_chat(user, "\The [src]'s screen shows \"Unable to connect to NTNet. Please retry. If problem persists contact your system administrator.\" warning.") + return 1 + if(P.run_program(user)) + active_program = P + update_icon() + return 1 + else + return + +/obj/item/device/modular_computer/nano_host() + if(physical) + return physical + return src diff --git a/code/modules/modular_computers/computers/item/laptop.dm b/code/modules/modular_computers/computers/item/laptop.dm new file mode 100644 index 00000000000..7a7d27acd45 --- /dev/null +++ b/code/modules/modular_computers/computers/item/laptop.dm @@ -0,0 +1,107 @@ +/obj/item/device/modular_computer/laptop + name = "laptop" + desc = "A portable laptop computer." + + icon = 'icons/obj/modular_laptop.dmi' + icon_state = "laptop-closed" + icon_state_powered = "laptop" + icon_state_unpowered = "laptop-off" + icon_state_menu = "menu" + + hardware_flag = PROGRAM_LAPTOP + max_hardware_size = 2 + w_class = WEIGHT_CLASS_NORMAL + + flags = HANDSLOW // No running around with open laptops in hands. + + screen_on = 0 // Starts closed + var/start_open = 1 // unless this var is set to 1 + var/icon_state_closed = "laptop-closed" + var/w_class_open = WEIGHT_CLASS_BULKY + var/slowdown_open = 1 + +/obj/item/device/modular_computer/laptop/New() + ..() + if(start_open && !screen_on) + toggle_open() + +/obj/item/device/modular_computer/laptop/update_icon() + if(screen_on) + ..() + else + overlays.Cut() + icon_state = icon_state_closed + +/obj/item/device/modular_computer/laptop/attack_self(mob/user) + if(!screen_on) + try_toggle_open(user) + else + return ..() + +/obj/item/device/modular_computer/laptop/verb/open_computer() + set name = "Toggle Open" + set category = "Object" + set src in view(1) + + try_toggle_open(usr) + +/obj/item/device/modular_computer/laptop/MouseDrop(obj/over_object, src_location, over_location) + if(over_object == usr || over_object == src) + try_toggle_open(usr) + if(ishuman(usr)) + if(!isturf(loc) || !Adjacent(usr)) + return + if(over_object && !usr.incapacitated()) + if(!usr.canUnEquip(src)) + to_chat(usr, "[src] appears stuck on you!") + return + switch(over_object.name) + if("r_hand") + usr.unEquip(src) + usr.put_in_r_hand(src) + if("l_hand") + usr.unEquip(src) + usr.put_in_l_hand(src) + +/obj/item/device/modular_computer/laptop/attack_hand(mob/user) + if(screen_on && isturf(loc)) + return attack_self(user) + + return ..() + + +/obj/item/device/modular_computer/laptop/proc/try_toggle_open(mob/living/user) + if(issilicon(user)) + return + if(!isturf(loc) && !ismob(loc)) // No opening it in backpack. + return + if(user.incapacitated() || !Adjacent(user)) + return + + toggle_open(user) + + +/obj/item/device/modular_computer/laptop/AltClick(mob/user) + if(screen_on) // Close it. + try_toggle_open(user) + else + return ..() + +/obj/item/device/modular_computer/laptop/proc/toggle_open(mob/living/user=null) + if(screen_on) + to_chat(user, "You close \the [src].") + slowdown = initial(slowdown) + w_class = initial(w_class) + else + to_chat(user, "You open \the [src].") + slowdown = slowdown_open + w_class = w_class_open + + screen_on = !screen_on + update_icon() + + + +// Laptop frame, starts empty and closed. +/obj/item/device/modular_computer/laptop/buildable + start_open = 0 diff --git a/code/modules/modular_computers/computers/item/laptop_presets.dm b/code/modules/modular_computers/computers/item/laptop_presets.dm new file mode 100644 index 00000000000..31519e70d6b --- /dev/null +++ b/code/modules/modular_computers/computers/item/laptop_presets.dm @@ -0,0 +1,21 @@ +/obj/item/device/modular_computer/laptop/preset/New() + . = ..() + install_component(new /obj/item/weapon/computer_hardware/processor_unit/small) + install_component(new /obj/item/weapon/computer_hardware/battery(src, /obj/item/weapon/stock_parts/cell/computer)) + install_component(new /obj/item/weapon/computer_hardware/hard_drive) + install_component(new /obj/item/weapon/computer_hardware/network_card) + install_programs() + + +/obj/item/device/modular_computer/laptop/preset/proc/install_programs() + return + + +/obj/item/device/modular_computer/laptop/preset/civillian + desc = "A low-end laptop often used for personal recreation." + + +/obj/item/device/modular_computer/laptop/preset/civillian/install_programs() + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = all_components[MC_HDD] + hard_drive.store_file(new/datum/computer_file/program/chatclient()) + hard_drive.store_file(new/datum/computer_file/program/nttransfer()) \ No newline at end of file diff --git a/code/modules/modular_computers/computers/item/processor.dm b/code/modules/modular_computers/computers/item/processor.dm new file mode 100644 index 00000000000..3c81c43e824 --- /dev/null +++ b/code/modules/modular_computers/computers/item/processor.dm @@ -0,0 +1,74 @@ +// Held by /obj/machinery/modular_computer to reduce amount of copy-pasted code. +/obj/item/device/modular_computer/processor + name = "processing unit" + desc = "You shouldn't see this. If you do, report it." + icon = null + icon_state = null + icon_state_unpowered = null + icon_state_menu = null + hardware_flag = 0 + + var/obj/machinery/modular_computer/machinery_computer = null + +/obj/item/device/modular_computer/processor/Destroy() + . = ..() + if(machinery_computer && (machinery_computer.cpu == src)) + machinery_computer.cpu = null + machinery_computer = null + +/obj/item/device/modular_computer/processor/New(comp) + if(!comp || !istype(comp, /obj/machinery/modular_computer)) + CRASH("Inapropriate type passed to obj/item/device/modular_computer/processor/New()! Aborting.") + return + // Obtain reference to machinery computer + all_components = list() + idle_threads = list() + machinery_computer = comp + machinery_computer.cpu = src + hardware_flag = machinery_computer.hardware_flag + max_hardware_size = machinery_computer.max_hardware_size + steel_sheet_cost = machinery_computer.steel_sheet_cost + obj_integrity = machinery_computer.obj_integrity + max_integrity = machinery_computer.max_integrity + integrity_failure = machinery_computer.integrity_failure + base_active_power_usage = machinery_computer.base_active_power_usage + base_idle_power_usage = machinery_computer.base_idle_power_usage + +/obj/item/device/modular_computer/processor/relay_qdel() + qdel(machinery_computer) + +/obj/item/device/modular_computer/processor/update_icon() + if(machinery_computer) + return machinery_computer.update_icon() + +// This thing is not meant to be used on it's own, get topic data from our machinery owner. +//obj/item/device/modular_computer/processor/canUseTopic(user, state) +// if(!machinery_computer) +// return 0 + +// return machinery_computer.canUseTopic(user, state) + +/obj/item/device/modular_computer/processor/shutdown_computer() + if(!machinery_computer) + return + ..() + machinery_computer.update_icon() + return + +/obj/item/device/modular_computer/processor/add_verb(path) + switch(path) + if(MC_CARD) + machinery_computer.verbs += /obj/machinery/modular_computer/proc/eject_id + if(MC_SDD) + machinery_computer.verbs += /obj/machinery/modular_computer/proc/eject_disk + if(MC_AI) + machinery_computer.verbs += /obj/machinery/modular_computer/proc/eject_card + +/obj/item/device/modular_computer/processor/remove_verb(path) + switch(path) + if(MC_CARD) + machinery_computer.verbs -= /obj/machinery/modular_computer/proc/eject_id + if(MC_SDD) + machinery_computer.verbs -= /obj/machinery/modular_computer/proc/eject_disk + if(MC_AI) + machinery_computer.verbs -= /obj/machinery/modular_computer/proc/eject_card \ No newline at end of file diff --git a/code/modules/modular_computers/computers/item/tablet.dm b/code/modules/modular_computers/computers/item/tablet.dm new file mode 100644 index 00000000000..6a2b5674a5b --- /dev/null +++ b/code/modules/modular_computers/computers/item/tablet.dm @@ -0,0 +1,12 @@ +/obj/item/device/modular_computer/tablet //Its called tablet for theme of 90ies but actually its a "big smartphone" sized + name = "tablet computer" + icon = 'icons/obj/modular_tablet.dmi' + icon_state = "tablet" + icon_state_unpowered = "tablet" + icon_state_powered = "tablet" + icon_state_menu = "menu" + hardware_flag = PROGRAM_TABLET + max_hardware_size = 1 + w_class = WEIGHT_CLASS_SMALL + steel_sheet_cost = 1 + slot_flags = SLOT_ID | SLOT_BELT \ No newline at end of file diff --git a/code/modules/modular_computers/computers/item/tablet_presets.dm b/code/modules/modular_computers/computers/item/tablet_presets.dm new file mode 100644 index 00000000000..6ac9ed4063b --- /dev/null +++ b/code/modules/modular_computers/computers/item/tablet_presets.dm @@ -0,0 +1,29 @@ + +// This is literally the worst possible cheap tablet +/obj/item/device/modular_computer/tablet/preset/cheap + desc = "A low-end tablet often seen among low ranked station personnel." + +/obj/item/device/modular_computer/tablet/preset/cheap/New() + . = ..() + install_component(new /obj/item/weapon/computer_hardware/processor_unit/small) + install_component(new /obj/item/weapon/computer_hardware/battery(src, /obj/item/weapon/stock_parts/cell/computer/micro)) + install_component(new /obj/item/weapon/computer_hardware/hard_drive/small) + install_component(new /obj/item/weapon/computer_hardware/network_card) + +// Alternative version, an average one, for higher ranked positions mostly +/obj/item/device/modular_computer/tablet/preset/advanced/New() + . = ..() + install_component(new /obj/item/weapon/computer_hardware/processor_unit/small) + install_component(new /obj/item/weapon/computer_hardware/battery(src, /obj/item/weapon/stock_parts/cell/computer)) + install_component(new /obj/item/weapon/computer_hardware/hard_drive/small) + install_component(new /obj/item/weapon/computer_hardware/network_card) + install_component(new /obj/item/weapon/computer_hardware/card_slot) + install_component(new /obj/item/weapon/computer_hardware/printer/mini) + +/obj/item/device/modular_computer/tablet/preset/cargo/New() + . = ..() + install_component(new /obj/item/weapon/computer_hardware/processor_unit/small) + install_component(new /obj/item/weapon/computer_hardware/battery(src, /obj/item/weapon/stock_parts/cell/computer)) + install_component(new /obj/item/weapon/computer_hardware/hard_drive/small) + install_component(new /obj/item/weapon/computer_hardware/network_card) + install_component(new /obj/item/weapon/computer_hardware/printer/mini) diff --git a/code/modules/modular_computers/computers/machinery/console_presets.dm b/code/modules/modular_computers/computers/machinery/console_presets.dm new file mode 100644 index 00000000000..3f9d3de11ca --- /dev/null +++ b/code/modules/modular_computers/computers/machinery/console_presets.dm @@ -0,0 +1,75 @@ +/obj/machinery/modular_computer/console/preset + // Can be changed to give devices specific hardware + var/_has_id_slot = 0 + var/_has_printer = 0 + var/_has_battery = 0 + var/_has_ai = 0 + +/obj/machinery/modular_computer/console/preset/New() + . = ..() + if(!cpu) + return + cpu.install_component(new /obj/item/weapon/computer_hardware/processor_unit) + + if(_has_id_slot) + cpu.install_component(new /obj/item/weapon/computer_hardware/card_slot) + if(_has_printer) + cpu.install_component(new /obj/item/weapon/computer_hardware/printer) + if(_has_battery) + cpu.install_component(new /obj/item/weapon/computer_hardware/battery(cpu, /obj/item/weapon/stock_parts/cell/computer/super)) + if(_has_ai) + cpu.install_component(new /obj/item/weapon/computer_hardware/ai_slot) + install_programs() + +// Override in child types to install preset-specific programs. +/obj/machinery/modular_computer/console/preset/proc/install_programs() + return + + + +// ===== ENGINEERING CONSOLE ===== +/obj/machinery/modular_computer/console/preset/engineering + console_department = "Engineering" + desc = "A stationary computer. This one comes preloaded with engineering programs." + +/obj/machinery/modular_computer/console/preset/engineering/install_programs() + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD] + hard_drive.store_file(new/datum/computer_file/program/power_monitor()) + hard_drive.store_file(new/datum/computer_file/program/alarm_monitor()) + +// ===== RESEARCH CONSOLE ===== +/obj/machinery/modular_computer/console/preset/research + console_department = "Research" + desc = "A stationary computer. This one comes preloaded with research programs." + _has_ai = 1 + +/obj/machinery/modular_computer/console/preset/research/install_programs() + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD] + hard_drive.store_file(new/datum/computer_file/program/ntnetmonitor()) + hard_drive.store_file(new/datum/computer_file/program/nttransfer()) + hard_drive.store_file(new/datum/computer_file/program/chatclient()) + hard_drive.store_file(new/datum/computer_file/program/aidiag()) + + +// ===== COMMAND CONSOLE ===== +/obj/machinery/modular_computer/console/preset/command + console_department = "Command" + desc = "A stationary computer. This one comes preloaded with command programs." + _has_id_slot = 1 + _has_printer = 1 + +/obj/machinery/modular_computer/console/preset/command/install_programs() + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD] + hard_drive.store_file(new/datum/computer_file/program/chatclient()) + hard_drive.store_file(new/datum/computer_file/program/card_mod()) + hard_drive.store_file(new/datum/computer_file/program/comm()) + +// ===== CIVILIAN CONSOLE ===== +/obj/machinery/modular_computer/console/preset/civilian + console_department = "Civilian" + desc = "A stationary computer. This one comes preloaded with generic programs." + +/obj/machinery/modular_computer/console/preset/civilian/install_programs() + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD] + hard_drive.store_file(new/datum/computer_file/program/chatclient()) + hard_drive.store_file(new/datum/computer_file/program/nttransfer()) \ No newline at end of file diff --git a/code/modules/modular_computers/computers/machinery/modular_computer.dm b/code/modules/modular_computers/computers/machinery/modular_computer.dm new file mode 100644 index 00000000000..a28184fed7a --- /dev/null +++ b/code/modules/modular_computers/computers/machinery/modular_computer.dm @@ -0,0 +1,160 @@ +// Global var to track modular computers +var/list/global_modular_computers = list() + +// Modular Computer - device that runs various programs and operates with hardware +// DO NOT SPAWN THIS TYPE. Use /laptop/ or /console/ instead. +/obj/machinery/modular_computer + name = "modular computer" + desc = "An advanced computer." + + use_power = 1 + idle_power_usage = 5 + var/hardware_flag = 0 // A flag that describes this device type + var/last_power_usage = 0 // Power usage during last tick + + // Modular computers can run on various devices. Each DEVICE (Laptop, Console, Tablet,..) + // must have it's own DMI file. Icon states must be called exactly the same in all files, but may look differently + // If you create a program which is limited to Laptops and Consoles you don't have to add it's icon_state overlay for Tablets too, for example. + + icon = null + icon_state = null + var/icon_state_unpowered = null // Icon state when the computer is turned off. + var/icon_state_powered = null // Icon state when the computer is turned on. + var/screen_icon_state_menu = "menu" // Icon state overlay when the computer is turned on, but no program is loaded that would override the screen. + var/screen_icon_screensaver = "standby" // Icon state overlay when the computer is powered, but not 'switched on'. + var/max_hardware_size = 0 // Maximal hardware size. Currently, tablets have 1, laptops 2 and consoles 3. Limits what hardware types can be installed. + var/steel_sheet_cost = 10 // Amount of steel sheets refunded when disassembling an empty frame of this computer. + var/light_strength = 0 // Light luminosity when turned on + var/base_active_power_usage = 100 // Power usage when the computer is open (screen is active) and can be interacted with. Remember hardware can use power too. + var/base_idle_power_usage = 10 // Power usage when the computer is idle and screen is off (currently only applies to laptops) + + var/obj_integrity = 300 + var/integrity_failure = 150 + var/max_integrity = 300 + + var/obj/item/device/modular_computer/processor/cpu = null // CPU that handles most logic while this type only handles power and other specific things. + +/obj/machinery/modular_computer/New() + ..() + cpu = new(src) + cpu.physical = src + global_modular_computers.Add(src) + +/obj/machinery/modular_computer/Destroy() + if(cpu) + qdel(cpu) + cpu = null + return ..() + +/obj/machinery/modular_computer/attack_ghost(mob/dead/observer/user) + if(cpu) + cpu.attack_ghost(user) + +/obj/machinery/modular_computer/emag_act(mob/user) + return cpu ? cpu.emag_act(user) : 1 + +/obj/machinery/modular_computer/update_icon() + overlays.Cut() + icon_state = icon_state_powered + + if(!cpu || !cpu.enabled) + if (!(stat & NOPOWER) && (cpu && cpu.use_power())) + overlays += screen_icon_screensaver + else + icon_state = icon_state_unpowered + set_light(0) + else + set_light(light_strength) + if(cpu.active_program) + overlays += cpu.active_program.program_icon_state ? cpu.active_program.program_icon_state : screen_icon_state_menu + else + overlays += screen_icon_state_menu + + if(cpu && cpu.obj_integrity <= cpu.integrity_failure) + overlays += "bsod" + overlays += "broken" + +// Eject ID card from computer, if it has ID slot with card inside. +/obj/machinery/modular_computer/proc/eject_id() + set name = "Eject ID" + set category = "Object" + + if(cpu) + cpu.eject_id() + +// Eject ID card from computer, if it has ID slot with card inside. +/obj/machinery/modular_computer/proc/eject_disk() + set name = "Eject Data Disk" + set category = "Object" + + if(cpu) + cpu.eject_disk() + +/obj/machinery/modular_computer/proc/eject_card() + set name = "Eject Intellicard" + set category = "Object" + set src in view(1) + + if(cpu) + cpu.eject_card() + +/obj/machinery/modular_computer/AltClick(mob/user) + if(cpu) + cpu.AltClick(user) + +// On-click handling. Turns on the computer if it's off and opens the GUI. +/obj/machinery/modular_computer/attack_hand(mob/user) + if(cpu) + cpu.attack_self(user) // CPU is an item, that's why we route attack_hand to attack_self + +// Process currently calls handle_power(), may be expanded in future if more things are added. +/obj/machinery/modular_computer/process() + if(cpu) + // Keep names in sync. + cpu.name = src.name + cpu.process() + +// Used in following function to reduce copypaste +/obj/machinery/modular_computer/proc/power_failure(malfunction = 0) + var/obj/item/weapon/computer_hardware/battery/battery_module = cpu.all_components[MC_CELL] + if(cpu && cpu.enabled) // Shut down the computer + visible_message("\The [src]'s screen flickers [battery_module ? "\"BATTERY [malfunction ? "MALFUNCTION" : "CRITICAL"]\"" : "\"EXTERNAL POWER LOSS\""] warning as it shuts down unexpectedly.") + if(cpu) + cpu.shutdown_computer(0) + stat |= NOPOWER + update_icon() + + +// Modular computers can have battery in them, we handle power in previous proc, so prevent this from messing it up for us. +/obj/machinery/modular_computer/power_change() + if(cpu && cpu.use_power()) // If MC_CPU still has a power source, PC wouldn't go offline. + stat &= ~NOPOWER + update_icon() + return + ..() + update_icon() + +/obj/machinery/modular_computer/attackby(obj/item/weapon/W, mob/user) + if(cpu) + return cpu.attackby(W, user) + return ..() + + +// Stronger explosions cause serious damage to internal components +// Minor explosions are mostly mitigitated by casing. +/obj/machinery/modular_computer/ex_act(severity) + if(cpu) + cpu.ex_act(severity) + ..() + +// EMPs are similar to explosions, but don't cause physical damage to the casing. Instead they screw up the components +/obj/machinery/modular_computer/emp_act(severity) + if(cpu) + cpu.emp_act(severity) + +// "Stun" weapons can cause minor damage to components (short-circuits?) +// "Burn" damage is equally strong against internal components and exterior casing +// "Brute" damage mostly damages the casing. +/obj/machinery/modular_computer/bullet_act(obj/item/projectile/Proj) + if(cpu) + cpu.bullet_act(Proj) diff --git a/code/modules/modular_computers/computers/machinery/modular_console.dm b/code/modules/modular_computers/computers/machinery/modular_console.dm new file mode 100644 index 00000000000..2c330913353 --- /dev/null +++ b/code/modules/modular_computers/computers/machinery/modular_console.dm @@ -0,0 +1,54 @@ +/obj/machinery/modular_computer/console + name = "console" + desc = "A stationary computer." + + icon = 'icons/obj/modular_console.dmi' + icon_state = "console" + icon_state_powered = "console" + icon_state_unpowered = "console-off" + screen_icon_state_menu = "menu" + hardware_flag = PROGRAM_CONSOLE + anchored = 1 + density = 1 + base_idle_power_usage = 100 + base_active_power_usage = 500 + max_hardware_size = 4 + steel_sheet_cost = 10 + light_strength = 2 + obj_integrity = 300 + max_integrity = 300 + integrity_failure = 150 + + var/console_department = "" // Used in New() to set network tag according to our area. + var/components = TRUE // Install basic components? + +/obj/machinery/modular_computer/console/buildable + components = FALSE + +/obj/machinery/modular_computer/console/New() + ..() + var/obj/item/weapon/computer_hardware/battery/battery_module = cpu.all_components[MC_CELL] + if(battery_module) + qdel(battery_module) + + if(components) + var/obj/item/weapon/computer_hardware/network_card/wired/network_card = new() + + cpu.install_component(network_card) + cpu.install_component(new /obj/item/weapon/computer_hardware/recharger/APC) + cpu.install_component(new /obj/item/weapon/computer_hardware/hard_drive/super) // Consoles generally have better HDDs due to lower space limitations + + var/area/A = get_area(src) + // Attempts to set this console's tag according to our area. Since some areas have stuff like "XX - YY" in their names we try to remove that too. + if(A && console_department) + network_card.identification_string = replacetext(replacetext(replacetext("[A.name] [console_department] Console", " ", "_"), "-", ""), "__", "_") // Replace spaces with "_" + else if(A) + network_card.identification_string = replacetext(replacetext(replacetext("[A.name] Console", " ", "_"), "-", ""), "__", "_") + else if(console_department) + network_card.identification_string = replacetext(replacetext(replacetext("[console_department] Console", " ", "_"), "-", ""), "__", "_") + else + network_card.identification_string = "Unknown Console" + + if(cpu) + cpu.screen_on = 1 + update_icon() \ No newline at end of file diff --git a/code/modules/modular_computers/documentation.md b/code/modules/modular_computers/documentation.md new file mode 100644 index 00000000000..88d8602729d --- /dev/null +++ b/code/modules/modular_computers/documentation.md @@ -0,0 +1,45 @@ + + +#Modular computer programs +Ok. so a quick rundown on how to make a program. This is kind of a shitty documentation, but oh well I was asked to. + + +## Base setup +This is how the base program is setup. the rest is mostly tgui stuff. I'll use the ntnetmonitor as a base + + +```DM +/datum/computer_file/program/ntnetmonitor + filename = "ntmonitor" //This is obviously the name of the file itself. not much to be said + filedesc = "NTNet Diagnostics and Monitoring" // This is sort of the official name. it's what shows up on the main menu + program_icon_state = "comm_monitor" // This is what the screen will look like when the program is active + extended_desc = "This program is a dummy. // This is a sort of a description, visible when looking on the ntnet + size = 12 // size of the program. Big programs need more hard drive space. Don't make it too big though. + requires_ntnet = 1 // If this is set, the program will not run without an ntnet connection, and will close if the connection is lost. Mainly for primarily online programs. + required_access = access_network //This is access required to run the program itself. ONLY SET THIS FOR SUPER SECURE SHIT. This also acts as transfer_access as well. + transfer_access = access_change_ids // This is the access needed to download from ntnet or host on the ptp program. This is what you want to use most of the time. + available_on_ntnet = 1 //If it's available to download on ntnet. pretty self explanatory. + available_on_syndinet = 0 // ditto but on emagged syndie net. Use this for antag programs + usage_flags = PROGRAM_ALL // Bitflags (PROGRAM_CONSOLE, PROGRAM_LAPTOP, PROGRAM_TABLET combination) or PROGRAM_ALL + //^^- The comment above sorta explains it. Use this to limit what kind of machines can run the program. For example, comms program should be limited to consoles and laptops. + var/ui_header = "downloader_finished.gif" //This one is kinda cool. If you have the program minimized, this will show up in the header of the computer screen. + //you can even have the program change what the header is based on the situation! see alarm.dm for an example. +``` + +##Preinstalls +Now. for pre-installing stuff. + +Primarily done for consoles, there's an install_programs() proc in the console presets file in the machines folder. + +for example, the command console one. + +```DM +/obj/machinery/modular_computer/console/preset/command/install_programs() + cpu.hard_drive.store_file(new/datum/computer_file/program/chatclient()) + cpu.hard_drive.store_file(new/datum/computer_file/program/card_mod()) +``` +Basically, you want to do cpu.hard_drive.store_file(new/*program path here*()) and put it in the subtype's install_programs(). +Probably pretty self explanatory, but just in case. + +Will probably be expanded when new features come around or I get asked to mention something. + diff --git a/code/modules/modular_computers/file_system/computer_file.dm b/code/modules/modular_computers/file_system/computer_file.dm new file mode 100644 index 00000000000..15ae12a2859 --- /dev/null +++ b/code/modules/modular_computers/file_system/computer_file.dm @@ -0,0 +1,39 @@ +var/global/file_uid = 0 + +/datum/computer_file + var/filename = "NewFile" // Placeholder. No spacebars + var/filetype = "XXX" // File full names are [filename].[filetype] so like NewFile.XXX in this case + var/size = 1 // File size in GQ. Integers only! + var/obj/item/weapon/computer_hardware/hard_drive/holder // Holder that contains this file. + var/unsendable = 0 // Whether the file may be sent to someone via NTNet transfer or other means. + var/undeletable = 0 // Whether the file may be deleted. Setting to 1 prevents deletion/renaming/etc. + var/uid // UID of this file + +/datum/computer_file/New() + ..() + uid = file_uid + file_uid++ + +/datum/computer_file/Destroy() + if(!holder) + return ..() + + holder.remove_file(src) + // holder.holder is the computer that has drive installed. If we are Destroy()ing program that's currently running kill it. + if(holder.holder && holder.holder.active_program == src) + holder.holder.kill_program(forced = TRUE) + holder = null + ..() + +// Returns independent copy of this file. +/datum/computer_file/proc/clone(rename = 0) + var/datum/computer_file/temp = new type + temp.unsendable = unsendable + temp.undeletable = undeletable + temp.size = size + if(rename) + temp.filename = filename + "(Copy)" + else + temp.filename = filename + temp.filetype = filetype + return temp \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/data.dm b/code/modules/modular_computers/file_system/data.dm new file mode 100644 index 00000000000..32ef6f53dd1 --- /dev/null +++ b/code/modules/modular_computers/file_system/data.dm @@ -0,0 +1,20 @@ +// /data/ files store data in string format. +// They don't contain other logic for now. +/datum/computer_file/data + var/stored_data = "" // Stored data in string format. + filetype = "DAT" + var/block_size = 250 + var/do_not_edit = 0 // Whether the user will be reminded that the file probably shouldn't be edited. + +/datum/computer_file/data/clone() + var/datum/computer_file/data/temp = ..() + temp.stored_data = stored_data + return temp + +// Calculates file size from amount of characters in saved string +/datum/computer_file/data/proc/calculate_size() + size = max(1, round(length(stored_data) / block_size)) + +/datum/computer_file/data/logfile + filetype = "LOG" + diff --git a/code/modules/modular_computers/file_system/program.dm b/code/modules/modular_computers/file_system/program.dm new file mode 100644 index 00000000000..8d917e4cb81 --- /dev/null +++ b/code/modules/modular_computers/file_system/program.dm @@ -0,0 +1,200 @@ +// /program/ files are executable programs that do things. +/datum/computer_file/program + filetype = "PRG" + filename = "UnknownProgram" // File name. FILE NAME MUST BE UNIQUE IF YOU WANT THE PROGRAM TO BE DOWNLOADABLE FROM NTNET! + var/required_access = null // List of required accesses to *run* the program. + var/transfer_access = null // List of required access to download or file host the program + var/program_state = PROGRAM_STATE_KILLED// PROGRAM_STATE_KILLED or PROGRAM_STATE_BACKGROUND or PROGRAM_STATE_ACTIVE - specifies whether this program is running. + var/obj/item/device/modular_computer/computer // Device that runs this program. + var/filedesc = "Unknown Program" // User-friendly name of this program. + var/extended_desc = "N/A" // Short description of this program's function. + var/program_icon_state = null // Program-specific screen icon state + var/requires_ntnet = 0 // Set to 1 for program to require nonstop NTNet connection to run. If NTNet connection is lost program crashes. + var/requires_ntnet_feature = 0 // Optional, if above is set to 1 checks for specific function of NTNet (currently NTNET_SOFTWAREDOWNLOAD, NTNET_PEERTOPEER, NTNET_SYSTEMCONTROL and NTNET_COMMUNICATION) + var/ntnet_status = 1 // NTNet status, updated every tick by computer running this program. Don't use this for checks if NTNet works, computers do that. Use this for calculations, etc. + var/usage_flags = PROGRAM_ALL // Bitflags (PROGRAM_CONSOLE, PROGRAM_LAPTOP, PROGRAM_TABLET combination) or PROGRAM_ALL + var/network_destination = null // Optional string that describes what NTNet server/system this program connects to. Used in default logging. + var/available_on_ntnet = 1 // Whether the program can be downloaded from NTNet. Set to 0 to disable. + var/available_on_syndinet = 0 // Whether the program can be downloaded from SyndiNet (accessible via emagging the computer). Set to 1 to enable. + var/ui_header = null // Example: "something.gif" - a header image that will be rendered in computer's UI when this program is running at background. Images are taken from /icons/program_icons. Be careful not to use too large images! + +/datum/computer_file/program/New(obj/item/device/modular_computer/comp = null) + ..() + if(comp && istype(comp)) + computer = comp + +/datum/computer_file/program/Destroy() + computer = null + . = ..() + +/datum/computer_file/program/clone() + var/datum/computer_file/program/temp = ..() + temp.required_access = required_access + temp.filedesc = filedesc + temp.program_icon_state = program_icon_state + temp.requires_ntnet = requires_ntnet + temp.requires_ntnet_feature = requires_ntnet_feature + temp.usage_flags = usage_flags + return temp + +// Relays icon update to the computer. +/datum/computer_file/program/proc/update_computer_icon() + if(computer) + computer.update_icon() + +// Attempts to create a log in global ntnet datum. Returns 1 on success, 0 on fail. +/datum/computer_file/program/proc/generate_network_log(text) + if(computer) + return computer.add_log(text) + return 0 + +/datum/computer_file/program/proc/is_supported_by_hardware(hardware_flag = 0, loud = 0, mob/user = null) + if(!(hardware_flag & usage_flags)) + if(loud && computer && user) + to_chat(user, "\The [computer] flashes an \"Hardware Error - Incompatible software\" warning.") + return 0 + return 1 + +/datum/computer_file/program/proc/get_signal(specific_action = 0) + if(computer) + return computer.get_ntnet_status(specific_action) + return 0 + +// Called by Process() on device that runs us, once every tick. +/datum/computer_file/program/proc/process_tick() + return 1 + +// Check if the user can run program. Only humans can operate computer. Automatically called in run_program() +// User has to wear their ID for ID Scan to work. +// Can also be called manually, with optional parameter being access_to_check to scan the user's ID +/datum/computer_file/program/proc/can_run(mob/user, loud = 0, access_to_check, transfer = 0) + // Defaults to required_access + if(!access_to_check) + if(transfer && transfer_access) + access_to_check = transfer_access + else + access_to_check = required_access + if(!access_to_check) // No required_access, allow it. + return 1 + + if(!transfer && computer && computer.emagged) //emags can bypass the execution locks but not the download ones. + return 1 + + if(user.can_admin_interact()) + return 1 + + if(issilicon(user)) + return 1 + + if(ishuman(user)) + var/obj/item/weapon/card/id/D + var/obj/item/weapon/computer_hardware/card_slot/card_slot + if(computer && card_slot) + card_slot = computer.all_components[MC_CARD] + D = card_slot.GetID() + var/mob/living/carbon/human/h = user + var/obj/item/weapon/card/id/I = h.get_idcard() + var/obj/item/weapon/card/id/C = h.get_active_hand() + if(C) + C = C.GetID() + if(!(C && istype(C))) + C = null + + if(!I && !C && !D) + if(loud) + to_chat(user, "\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning.") + return 0 + + if(I) + if(access_to_check in I.GetAccess()) + return 1 + else if(C) + if(access_to_check in C.GetAccess()) + return 1 + else if(D) + if(access_to_check in D.GetAccess()) + return 1 + if(loud) + to_chat(user, "\The [computer] flashes an \"Access Denied\" warning.") + return 0 + +// This attempts to retrieve header data for UIs. If implementing completely new device of different type than existing ones +// always include the device here in this proc. This proc basically relays the request to whatever is running the program. +/datum/computer_file/program/proc/get_header_data() + if(computer) + return computer.get_header_data() + return list() + +// This is performed on program startup. May be overriden to add extra logic. Remember to include ..() call. Return 1 on success, 0 on failure. +// When implementing new program based device, use this to run the program. +/datum/computer_file/program/proc/run_program(mob/living/user) + if(can_run(user, 1)) + if(requires_ntnet && network_destination) + generate_network_log("Connection opened to [network_destination].") + program_state = PROGRAM_STATE_ACTIVE + return 1 + return 0 + +// Use this proc to kill the program. Designed to be implemented by each program if it requires on-quit logic, such as the NTNRC client. +/datum/computer_file/program/proc/kill_program(forced = FALSE) + program_state = PROGRAM_STATE_KILLED + computer.update_icon() + if(network_destination) + generate_network_log("Connection to [network_destination] closed.") + return 1 + +// This is called every tick when the program is enabled. Ensure you do parent call if you override it. If parent returns 1 continue with UI initialisation. + +/datum/computer_file/program/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + if(program_state != PROGRAM_STATE_ACTIVE) // Our program was closed. Close the ui if it exists. + return computer.ui_interact(user) + return 1 + + +// CONVENTIONS, READ THIS WHEN CREATING NEW PROGRAM AND OVERRIDING THIS PROC: +// Topic calls are automagically forwarded from NanoModule this program contains. +// Calls beginning with "PRG_" are reserved for programs handling. +// Calls beginning with "PC_" are reserved for computer handling (by whatever runs the program) +// ALWAYS INCLUDE PARENT CALL ..() OR DIE IN FIRE. +/datum/computer_file/program/Topic(href, list/href_list) + if(..()) + return 1 + + var/datum/nanoui/ui = nanomanager.get_open_ui(usr, src, "main") + + if(computer) + switch(href_list["action"]) + if("PC_exit") + computer.kill_program() + ui.close() + return 1 + if("PC_shutdown") + computer.shutdown_computer() + ui.close() + return 1 + if("PC_minimize") + var/mob/user = usr + if(!computer.active_program || !computer.all_components[MC_CPU]) + return + + computer.idle_threads.Add(computer.active_program) + program_state = PROGRAM_STATE_BACKGROUND // Should close any existing UIs + + computer.active_program = null + computer.update_icon() + ui.close() + + if(user && istype(user)) + computer.ui_interact(user) // Re-open the UI on this computer. It should show the main screen now. + + +/datum/computer_file/program/nano_host() + if(computer.physical) + return computer.physical + else + return computer + +/datum/computer_file/program/CanUseTopic(mob/user) + if(program_state != PROGRAM_STATE_ACTIVE) // Our program was closed. Close the ui if it exists. + return STATUS_CLOSE + return ..() diff --git a/code/modules/modular_computers/file_system/program_events.dm b/code/modules/modular_computers/file_system/program_events.dm new file mode 100644 index 00000000000..279d646cfd7 --- /dev/null +++ b/code/modules/modular_computers/file_system/program_events.dm @@ -0,0 +1,18 @@ +// Events are sent to the program by the computer. +// Always include a parent call when overriding an event. + +// Called when the ID card is removed from computer. ID is removed AFTER this proc. +/datum/computer_file/program/proc/event_idremoved(background, slot) + return + +// Called when the computer fails due to power loss. Override when program wants to specifically react to power loss. +/datum/computer_file/program/proc/event_powerfailure(background) + kill_program(forced = TRUE) + +// Called when the network connectivity fails. Computer does necessary checks and only calls this when requires_ntnet_feature and similar variables are not met. +/datum/computer_file/program/proc/event_networkfailure(background) + kill_program(forced = TRUE) + if(background) + computer.visible_message("\The [computer]'s screen displays an \"Process [filename].[filetype] (PID [rand(100,999)]) terminated - Network Error\" error") + else + computer.visible_message("\The [computer]'s screen briefly freezes and then shows \"NETWORK ERROR - NTNet connection lost. Please retry. If problem persists contact your system administrator.\" error.") diff --git a/code/modules/modular_computers/file_system/programs/antagonist/dos.dm b/code/modules/modular_computers/file_system/programs/antagonist/dos.dm new file mode 100644 index 00000000000..feaee3be63d --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/antagonist/dos.dm @@ -0,0 +1,103 @@ +/datum/computer_file/program/ntnet_dos + filename = "ntn_dos" + filedesc = "DoS Traffic Generator" + program_icon_state = "hostile" + extended_desc = "This advanced script can perform denial of service attacks against NTNet quantum relays. The system administrator will probably notice this. Multiple devices can run this program together against same relay for increased effect" + size = 20 + requires_ntnet = 1 + available_on_ntnet = 0 + available_on_syndinet = 1 + var/obj/machinery/ntnet_relay/target = null + var/dos_speed = 0 + var/error = "" + var/executed = 0 + +/datum/computer_file/program/ntnet_dos/process_tick() + dos_speed = 0 + switch(ntnet_status) + if(1) + dos_speed = NTNETSPEED_LOWSIGNAL * 10 + if(2) + dos_speed = NTNETSPEED_HIGHSIGNAL * 10 + if(3) + dos_speed = NTNETSPEED_ETHERNET * 10 + if(target && executed) + target.dos_overload += dos_speed + if(target.inoperable()) + target.dos_sources.Remove(src) + target = null + error = "Connection to destination relay lost." + +/datum/computer_file/program/ntnet_dos/kill_program(forced = FALSE) + if(target) + target.dos_sources.Remove(src) + target = null + executed = 0 + ..() + +/datum/computer_file/program/ntnet_dos/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "ntnet_dos.tmpl", "DoS Traffic Generator", 575, 250) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + + +/datum/computer_file/program/ntnet_dos/Topic(href, list/href_list) + if(..()) + return 1 + switch(href_list["action"]) + if("PRG_target_relay") + for(var/obj/machinery/ntnet_relay/R in ntnet_global.relays) + if("[R.uid]" == href_list["targid"]) + target = R + return 1 + if("PRG_reset") + if(target) + target.dos_sources.Remove(src) + target = null + executed = 0 + error = "" + return 1 + if("PRG_execute") + if(target) + executed = 1 + target.dos_sources.Add(src) + if(ntnet_global.intrusion_detection_enabled) + var/obj/item/weapon/computer_hardware/network_card/network_card = computer.all_components[MC_NET] + ntnet_global.add_log("IDS WARNING - Excess traffic flood targeting relay [target.uid] detected from device: [network_card.get_network_tag()]") + ntnet_global.intrusion_detection_alarm = 1 + return 1 + +/datum/computer_file/program/ntnet_dos/ui_data(mob/user) + if(!ntnet_global) + return + + var/list/data = get_header_data() + + if(error) + data["error"] = error + else if(target && executed) + data["target"] = 1 + data["speed"] = dos_speed + + // This is mostly visual, generate some strings of 1s and 0s + // Probability of 1 is equal of completion percentage of DoS attack on this relay. + // Combined with UI updates this adds quite nice effect to the UI + var/percentage = target.dos_overload * 100 / target.dos_capacity + data["dos_strings"] = list() + for(var/j, j<10, j++) + var/string = "" + for(var/i, i<20, i++) + string = "[string][prob(percentage)]" + data["dos_strings"] += list(list("nums" = string)) + else + data["relays"] = list() + for(var/obj/machinery/ntnet_relay/R in ntnet_global.relays) + data["relays"] += list(list("id" = R.uid)) + data["focus"] = target ? target.uid : null + + return data \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/antagonist/revelation.dm b/code/modules/modular_computers/file_system/programs/antagonist/revelation.dm new file mode 100644 index 00000000000..148766ef59d --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/antagonist/revelation.dm @@ -0,0 +1,78 @@ +/datum/computer_file/program/revelation + filename = "revelation" + filedesc = "Revelation" + program_icon_state = "hostile" + extended_desc = "This virus can destroy hard drive of system it is executed on. It may be obfuscated to look like another non-malicious program. Once armed, it will destroy the system upon next execution." + size = 13 + requires_ntnet = 0 + available_on_ntnet = 0 + available_on_syndinet = 1 + var/armed = 0 + +/datum/computer_file/program/revelation/run_program(var/mob/living/user) + . = ..(user) + if(armed) + activate() + +/datum/computer_file/program/revelation/proc/activate() + if(computer) + computer.visible_message("\The [computer]'s screen brightly flashes and loud electrical buzzing is heard.") + computer.enabled = 0 + computer.update_icon() + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = computer.all_components[MC_HDD] + var/obj/item/weapon/computer_hardware/battery/battery_module = computer.all_components[MC_CELL] + var/obj/item/weapon/computer_hardware/recharger/recharger = computer.all_components[MC_CHARGE] + qdel(hard_drive) + computer.take_damage(25, BRUTE, 0, 0) + if(battery_module && prob(25)) + qdel(battery_module) + computer.visible_message("\The [computer]'s battery explodes in rain of sparks.") + var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread() + spark_system.set_up(5, 0, computer.loc) + spark_system.start() + + if(recharger && prob(50)) + qdel(recharger) + computer.visible_message("\The [computer]'s recharger explodes in rain of sparks.") + var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread() + spark_system.set_up(5, 0, computer.loc) + spark_system.start() + + +/datum/computer_file/program/revelation/Topic(href, list/href_list) + if(..()) + return 1 + switch(href_list["action"]) + if("PRG_arm") + armed = !armed + if("PRG_activate") + activate() + if("PRG_obfuscate") + var/mob/living/user = usr + var/newname = sanitize(input(user, "Enter new program name: ")) + if(!newname) + return + filedesc = newname + + +/datum/computer_file/program/revelation/clone() + var/datum/computer_file/program/revelation/temp = ..() + temp.armed = armed + return temp + +/datum/computer_file/program/revelation/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "revelation.tmpl", "Revelation Virus", 575, 250) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/revelation/ui_data(mob/user) + var/list/data = get_header_data() + + data["armed"] = armed + + return data \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/command/card.dm b/code/modules/modular_computers/file_system/programs/command/card.dm new file mode 100644 index 00000000000..8cd1043bea6 --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/command/card.dm @@ -0,0 +1,413 @@ +/datum/computer_file/program/card_mod + filename = "cardmod" + filedesc = "ID card modification program" + program_icon_state = "id" + extended_desc = "Program for programming employee ID cards to access parts of the station." + transfer_access = access_change_ids + requires_ntnet = 0 + size = 8 + var/is_centcom = 0 + var/mode = 0 + var/printing = 0 + + //Cooldown for closing positions in seconds + //if set to -1: No cooldown... probably a bad idea + //if set to 0: Not able to close "original" positions. You can only close positions that you have opened before + var/change_position_cooldown = 60 + //Jobs you cannot open new positions for + var/list/blacklisted = list( + /datum/job/ai, + /datum/job/cyborg, + /datum/job/captain, + /datum/job/hop, + /datum/job/hos, + /datum/job/chief_engineer, + /datum/job/rd, + /datum/job/cmo, + /datum/job/judge, + /datum/job/blueshield, + /datum/job/nanotrasenrep, + /datum/job/pilot, + /datum/job/brigdoc, + /datum/job/mechanic, + /datum/job/barber, + /datum/job/chaplain, + /datum/job/ntnavyofficer, + /datum/job/ntspecops, + /datum/job/civilian + ) + + //The scaling factor of max total positions in relation to the total amount of people on board the station in % + var/max_relative_positions = 30 //30%: Seems reasonable, limit of 6 @ 20 players + + //This is used to keep track of opened positions for jobs to allow instant closing + //Assoc array: "JobName" = (int) + var/list/opened_positions = list() + +/datum/computer_file/program/card_mod/proc/is_authenticated(var/mob/user) + if(user.can_admin_interact()) + return 1 + if(computer) + var/obj/item/weapon/computer_hardware/card_slot/card_slot = computer.all_components[MC_CARD] + if(card_slot) + var/obj/item/weapon/card/id/auth_card = card_slot.stored_card2 + if(auth_card) + return check_access(auth_card) + return 0 + +/datum/computer_file/program/card_mod/proc/check_access(obj/item/I) + if(access_change_ids in I.GetAccess()) + return 1 + return 0 + +/datum/computer_file/program/card_mod/proc/get_target_rank() + if(computer) + var/obj/item/weapon/computer_hardware/card_slot/card_slot = computer.all_components[MC_CARD] + if(card_slot) + var/obj/item/weapon/card/id/id_card = card_slot.stored_card + if(id_card && id_card.assignment) + return id_card.assignment + return "Unassigned" + +/datum/computer_file/program/card_mod/proc/format_job_slots() + var/list/formatted = list() + for(var/datum/job/job in job_master.occupations) + if(job_blacklisted(job)) + continue + formatted.Add(list(list( + "title" = job.title, + "current_positions" = job.current_positions, + "total_positions" = job.total_positions, + "can_open" = can_open_job(job), + "can_close" = can_close_job(job)))) + + return formatted + +/datum/computer_file/program/card_mod/proc/format_card_skins(list/card_skins) + var/list/formatted = list() + for(var/skin in card_skins) + formatted.Add(list(list( + "display_name" = get_skin_desc(skin), + "skin" = skin))) + + return formatted + + +/datum/computer_file/program/card_mod/proc/job_blacklisted(datum/job/job) + return (job.type in blacklisted) + + +//Logic check for if you can open the job +/datum/computer_file/program/card_mod/proc/can_open_job(datum/job/job) + if(job) + if(!job_blacklisted(job)) + if((job.total_positions <= player_list.len * (max_relative_positions / 100))) + var/delta = (world.time / 10) - time_last_changed_position + if((change_position_cooldown < delta) || (opened_positions[job.title] < 0)) + return 1 + return -2 + return -1 + return 0 + +//Logic check for if you can close the job +/datum/computer_file/program/card_mod/proc/can_close_job(datum/job/job) + if(job) + if(!job_blacklisted(job)) + if(job.total_positions > job.current_positions) + var/delta = (world.time / 10) - time_last_changed_position + if((change_position_cooldown < delta) || (opened_positions[job.title] > 0)) + return 1 + return -2 + return -1 + return 0 + +/datum/computer_file/program/card_mod/proc/format_jobs(list/jobs) + var/obj/item/weapon/computer_hardware/card_slot/card_slot = computer.all_components[MC_CARD] + if(!card_slot || !card_slot.stored_card) + return null + var/obj/item/weapon/card/id/id_card = card_slot.stored_card + var/list/formatted = list() + for(var/job in jobs) + formatted.Add(list(list( + "display_name" = replacetext(job, " ", " "), + "target_rank" = id_card && id_card.assignment ? id_card.assignment : "Unassigned", + "job" = job))) + + return formatted + + +/datum/computer_file/program/card_mod/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "card_prog.tmpl", "ID card modification program", 775, 700) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/card_mod/Topic(href, href_list) + if(..()) + return 1 + + var/obj/item/weapon/computer_hardware/card_slot/card_slot + var/obj/item/weapon/computer_hardware/printer/printer + if(computer) + card_slot = computer.all_components[MC_CARD] + printer = computer.all_components[MC_PRINT] + if(!card_slot) + return + + var/mob/user = usr + + var/obj/item/weapon/card/id/modify = card_slot.stored_card + var/obj/item/weapon/card/id/scan = card_slot.stored_card2 + + switch(href_list["action"]) + if("PRG_modify") + if(modify) + data_core.manifest_modify(modify.registered_name, modify.assignment) + modify.name = "[modify.registered_name]'s ID Card ([modify.assignment])" + card_slot.try_eject(1, user) + else + var/obj/item/I = usr.get_active_hand() + if(istype(I, /obj/item/weapon/card/id)) + if(!usr.drop_item()) + return + I.forceMove(computer) + card_slot.stored_card = I + + if("PRG_scan") + if(scan) + card_slot.try_eject(2, user) + else + var/obj/item/I = usr.get_active_hand() + if(istype(I, /obj/item/weapon/card/id)) + if(!usr.drop_item()) + return + I.forceMove(computer) + card_slot.stored_card2 = I + + if("PRG_access") + if(href_list["allowed"]) + if(is_authenticated(usr)) + var/access_type = text2num(href_list["access_target"]) + var/access_allowed = text2num(href_list["allowed"]) + if(access_type in (is_centcom ? get_all_centcom_access() : get_all_accesses())) + modify.access -= access_type + if(!access_allowed) + modify.access += access_type + + if("PRG_skin") + var/skin = href_list["skin_target"] + if(is_authenticated(usr) && modify && ((skin in get_station_card_skins()) || ((skin in get_centcom_card_skins()) && is_centcom))) + modify.icon_state = href_list["skin_target"] + + if("PRG_assign") + if(is_authenticated(usr) && modify) + var/t1 = href_list["assign_target"] + if(t1 == "Custom") + var/temp_t = sanitize(copytext(input("Enter a custom job assignment.","Assignment"),1,MAX_MESSAGE_LEN)) + //let custom jobs function as an impromptu alt title, mainly for sechuds + if(temp_t && modify) + modify.assignment = temp_t + else + var/list/access = list() + if(is_centcom) + access = get_centcom_access(t1) + else + var/datum/job/jobdatum + for(var/jobtype in typesof(/datum/job)) + var/datum/job/J = new jobtype + if(ckey(J.title) == ckey(t1)) + jobdatum = J + break + if(!jobdatum) + to_chat(usr, "\red No log exists for this job: [t1]") + return + + access = jobdatum.get_access() + + modify.access = access + modify.assignment = t1 + modify.rank = t1 + + callHook("reassign_employee", list(modify)) + + if("PRG_reg") + if(is_authenticated(usr)) + var/temp_name = reject_bad_name(href_list["reg"]) + if(temp_name) + modify.registered_name = temp_name + else + computer.visible_message("[src] buzzes rudely.") + + if("PRG_account") + if(is_authenticated(usr)) + var/account_num = text2num(href_list["account"]) + modify.associated_account_number = account_num + + if("PRG_mode") + mode = text2num(href_list["mode_target"]) + + if("PRG_print") + if(!printing && computer) + printing = 1 + playsound(computer.loc, 'sound/goonstation/machines/printer_dotmatrix.ogg', 50, 1) + spawn(50) + printing = 0 + nanomanager.update_uis(src) + var/title + var/content + if(mode == 2) + title = "crew manifest ([worldtime2text()])" + content = "

Crew Manifest


[data_core ? data_core.get_manifest(0) : ""]" + else if(modify && !mode) + title = "access report" + content = {"

Access Report

+ Prepared By: [scan && scan.registered_name ? scan.registered_name : "Unknown"]
+ For: [modify.registered_name ? modify.registered_name : "Unregistered"]
+
+ Assignment: [modify.assignment]
+ Account Number: #[modify.associated_account_number]
+ Blood Type: [modify.blood_type]

+ Access:
"} + + var/first = 1 + for(var/A in modify.access) + content += "[first ? "" : ", "][get_access_desc(A)]" + first = 0 + content += "
" + + if(content) + if(!printer.print_text(content, title)) + to_chat(user, "Hardware error: Printer was unable to print the file. It may be out of paper.") + return 1 + else + computer.visible_message("\The [computer] prints out paper.") + + if("PRG_terminate") + if(is_authenticated(usr)) + modify.assignment = "Terminated" + modify.access = list() + + callHook("terminate_employee", list(modify)) + + if("PRG_make_job_available") + // MAKE ANOTHER JOB POSITION AVAILABLE FOR LATE JOINERS + if(is_authenticated(usr)) + var/edit_job_target = href_list["job"] + var/datum/job/j = job_master.GetJob(edit_job_target) + if(!j) + return 1 + if(can_open_job(j) != 1) + return 1 + if(opened_positions[edit_job_target] >= 0) + time_last_changed_position = world.time / 10 + j.total_positions++ + opened_positions[edit_job_target]++ + log_game("[key_name(usr)] has opened a job slot for job \"[j]\".") + + if("PRG_make_job_unavailable") + // MAKE JOB POSITION UNAVAILABLE FOR LATE JOINERS + if(is_authenticated(usr)) + var/edit_job_target = href_list["job"] + var/datum/job/j = job_master.GetJob(edit_job_target) + if(!j) + return 1 + if(can_close_job(j) != 1) + return 1 + //Allow instant closing without cooldown if a position has been opened before + if(opened_positions[edit_job_target] <= 0) + time_last_changed_position = world.time / 10 + j.total_positions-- + opened_positions[edit_job_target]-- + log_game("[key_name(usr)] has closed a job slot for job \"[j]\".") + + if(modify) + modify.name = text("[modify.registered_name]'s ID Card ([modify.assignment])") + + nanomanager.update_uis(src) + return 1 + +/datum/computer_file/program/card_mod/ui_data(mob/user) + var/list/data = get_header_data() + + var/obj/item/weapon/card/id/modify = null + var/obj/item/weapon/card/id/scan = null + + var/obj/item/weapon/computer_hardware/card_slot/card_slot + var/obj/item/weapon/computer_hardware/printer/printer + if(computer) + card_slot = computer.all_components[MC_CARD] + printer = computer.all_components[MC_PRINT] + if(card_slot) + modify = card_slot.stored_card + scan = card_slot.stored_card2 + + data["src"] = UID() + data["station_name"] = station_name() + data["mode"] = mode + data["printing"] = printing + data["printer"] = printer ? TRUE : FALSE + data["manifest"] = data_core ? data_core.get_manifest(0) : null + data["target_name"] = modify ? modify.name : "-----" + data["target_owner"] = modify && modify.registered_name ? modify.registered_name : "-----" + data["target_rank"] = get_target_rank() + data["scan_name"] = scan ? scan.name : "-----" + data["authenticated"] = is_authenticated(user) + data["has_modify"] = !!modify + data["account_number"] = modify ? modify.associated_account_number : null + data["centcom_access"] = is_centcom + data["all_centcom_access"] = null + data["regions"] = null + + data["engineering_jobs"] = format_jobs(engineering_positions) + data["medical_jobs"] = format_jobs(medical_positions) + data["science_jobs"] = format_jobs(science_positions) + data["security_jobs"] = format_jobs(security_positions) + data["support_jobs"] = format_jobs(support_positions) + data["civilian_jobs"] = format_jobs(civilian_positions) + data["special_jobs"] = format_jobs(whitelisted_positions) + data["centcom_jobs"] = format_jobs(get_all_centcom_jobs()) + data["card_skins"] = format_card_skins(get_station_card_skins()) + + data["job_slots"] = format_job_slots() + + var/time_to_wait = round(change_position_cooldown - ((world.time / 10) - time_last_changed_position), 1) + var/mins = round(time_to_wait / 60) + var/seconds = time_to_wait - (60*mins) + data["cooldown_mins"] = mins + data["cooldown_secs"] = (seconds < 10) ? "0[seconds]" : seconds + + if(modify) + data["current_skin"] = modify.icon_state + + if(modify && is_centcom) + var/list/all_centcom_access = list() + for(var/access in get_all_centcom_access()) + all_centcom_access.Add(list(list( + "desc" = replacetext(get_centcom_access_desc(access), " ", " "), + "ref" = access, + "allowed" = (access in modify.access) ? 1 : 0))) + + data["all_centcom_access"] = all_centcom_access + data["all_centcom_skins"] = format_card_skins(get_centcom_card_skins()) + + else if(modify) + var/list/regions = list() + for(var/i = 1; i <= 7; i++) + var/list/accesses = list() + for(var/access in get_region_accesses(i)) + if(get_access_desc(access)) + accesses.Add(list(list( + "desc" = replacetext(get_access_desc(access), " ", " "), + "ref" = access, + "allowed" = (access in modify.access) ? 1 : 0))) + + regions.Add(list(list( + "name" = get_region_accesses_name(i), + "accesses" = accesses))) + + data["regions"] = regions + + return data \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/command/comms.dm b/code/modules/modular_computers/file_system/programs/command/comms.dm new file mode 100644 index 00000000000..84cc2ec130a --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/command/comms.dm @@ -0,0 +1,402 @@ +/datum/computer_file/program/comm + filename = "comm" + filedesc = "Command and communications" + program_icon_state = "comm" + extended_desc = "Used to command and control the station. Can relay long-range communications. This program can not be run on tablet computers." + required_access = access_heads + requires_ntnet = 1 + size = 12 + usage_flags = PROGRAM_CONSOLE | PROGRAM_LAPTOP + network_destination = "station long-range communication array" + + var/authenticated = COMM_AUTHENTICATION_NONE + var/list/messagetitle = list() + var/list/messagetext = list() + var/currmsg = 0 + var/aicurrmsg = 0 + var/menu_state = COMM_SCREEN_MAIN + var/ai_menu_state = COMM_SCREEN_MAIN + var/message_cooldown = 0 + var/centcomm_message_cooldown = 0 + var/tmp_alertlevel = 0 + + var/status_display_freq = "1435" + var/stat_msg1 + var/stat_msg2 + var/display_type="blank" + + var/datum/announcement/priority/crew_announcement = new + +/datum/computer_file/program/comm/New() + shuttle_caller_list += src + ..() + crew_announcement.newscast = 0 + +/datum/computer_file/program/comm/Destroy() + shuttle_caller_list -= src + shuttle_master.autoEvac() + return ..() + +/datum/computer_file/program/comm/proc/is_authenticated(mob/user, loud = 1) + if(authenticated == COMM_AUTHENTICATION_MAX) + return COMM_AUTHENTICATION_MAX + else if(user.can_admin_interact()) + return COMM_AUTHENTICATION_MAX + else if(authenticated) + return COMM_AUTHENTICATION_MIN + else + if(loud) + to_chat(user, "Access denied.") + return COMM_AUTHENTICATION_NONE + +/datum/computer_file/program/comm/proc/change_security_level(mob/user, new_level) + tmp_alertlevel = new_level + var/old_level = security_level + if(!tmp_alertlevel) + tmp_alertlevel = SEC_LEVEL_GREEN + if(tmp_alertlevel < SEC_LEVEL_GREEN) + tmp_alertlevel = SEC_LEVEL_GREEN + if(tmp_alertlevel > SEC_LEVEL_BLUE) + tmp_alertlevel = SEC_LEVEL_BLUE //Cannot engage delta with this + set_security_level(tmp_alertlevel) + if(security_level != old_level) + log_game("[key_name(user)] has changed the security level to [get_security_level()].") + message_admins("[key_name_admin(user)] has changed the security level to [get_security_level()].") + switch(security_level) + if(SEC_LEVEL_GREEN) + feedback_inc("alert_comms_green", 1) + if(SEC_LEVEL_BLUE) + feedback_inc("alert_comms_blue", 1) + tmp_alertlevel = 0 + +/datum/computer_file/program/comm/proc/setCurrentMessage(mob/user, value) + if(isAI(user) || isrobot(user)) + aicurrmsg = value + else + currmsg = value + +/datum/computer_file/program/comm/proc/getCurrentMessage(mob/user) + if(isAI(user) || isrobot(user)) + return aicurrmsg + else + return currmsg + +/datum/computer_file/program/comm/proc/setMenuState(mob/user, value) + if(isAI(user) || isrobot(user)) + ai_menu_state=value + else + menu_state=value + +/datum/computer_file/program/comm/proc/getMenuState(mob/user) + if(isAI(user) || isrobot(user)) + return ai_menu_state + else + return menu_state + +/datum/computer_file/program/comm/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null) + ui = nanomanager.try_update_ui(user, src, ui_key, ui) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "comm_program.tmpl", "Command and communications program", 575, 500) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/comm/ui_data(mob/user, ui_key = "main", datum/topic_state/state = default_state) + var/list/data = get_header_data() + data["is_ai"] = isAI(user) || isrobot(user) + data["menu_state"] = data["is_ai"] ? ai_menu_state : menu_state + data["emagged"] = computer ? computer.emagged : null + data["authenticated"] = is_authenticated(user, 0) + data["screen"] = getMenuState(usr) + + data["stat_display"] = list( + "type" = display_type, + "line_1" = (stat_msg1 ? stat_msg1 : "-----"), + "line_2" = (stat_msg2 ? stat_msg2 : "-----"), + + "presets" = list( + list("name" = "blank", "label" = "Clear", "desc" = "Blank slate"), + list("name" = "shuttle", "label" = "Shuttle ETA", "desc" = "Display how much time is left."), + list("name" = "message", "label" = "Message", "desc" = "A custom message.") + ), + + "alerts"=list( + list("alert" = "default", "label" = "Nanotrasen", "desc" = "Oh god."), + list("alert" = "redalert", "label" = "Red Alert", "desc" = "Nothing to do with communists."), + list("alert" = "lockdown", "label" = "Lockdown", "desc" = "Let everyone know they're on lockdown."), + list("alert" = "biohazard", "label" = "Biohazard", "desc" = "Great for virus outbreaks and parties."), + ) + ) + + data["security_level"] = security_level + data["str_security_level"] = capitalize(get_security_level()) + data["levels"] = list( + list("id" = SEC_LEVEL_GREEN, "name" = "Green"), + list("id" = SEC_LEVEL_BLUE, "name" = "Blue"), + ) + + var/list/msg_data = list() + for(var/i = 1; i <= messagetext.len; i++) + msg_data.Add(list(list("title" = messagetitle[i], "body" = messagetext[i], "id" = i))) + + data["messages"] = msg_data + if((data["is_ai"] && aicurrmsg) || (!data["is_ai"] && currmsg)) + data["current_message"] = data["is_ai"] ? messagetext[aicurrmsg] : messagetext[currmsg] + data["current_message_title"] = data["is_ai"] ? messagetitle[aicurrmsg] : messagetitle[currmsg] + + data["lastCallLoc"] = shuttle_master.emergencyLastCallLoc ? format_text(shuttle_master.emergencyLastCallLoc.name) : null + + var/shuttle[0] + switch(shuttle_master.emergency.mode) + if(SHUTTLE_IDLE, SHUTTLE_RECALL) + shuttle["callStatus"] = 2 //#define + else + shuttle["callStatus"] = 1 + if(shuttle_master.emergency.mode == SHUTTLE_CALL) + var/timeleft = shuttle_master.emergency.timeLeft() + shuttle["eta"] = "[timeleft / 60 % 60]:[add_zero(num2text(timeleft % 60), 2)]" + + data["shuttle"] = shuttle + + if(trade_dockrequest_timelimit > world.time) + data["dock_request"] = 1 + else + data["dock_request"] = 0 + + return data + +/datum/computer_file/program/comm/Topic(href, href_list) + if(..()) + return 1 + + var/turf/T = get_turf(computer) + if(!is_secure_level(T.z)) + to_chat(usr, "Unable to establish a connection: You're too far away from the station!") + return 1 + + if(href_list["PRG_login"]) + if(!ishuman(usr)) + to_chat(usr, "Access denied.") + return + + var/list/access = usr.get_access() + if(access_heads in access) + authenticated = COMM_AUTHENTICATION_MIN + + if(access_captain in access) + authenticated = COMM_AUTHENTICATION_MAX + var/mob/living/carbon/human/H = usr + var/obj/item/weapon/card/id = H.get_idcard(TRUE) + if(istype(id)) + crew_announcement.announcer = GetNameAndAssignmentFromId(id) + + nanomanager.update_uis(src) + return 1 + + if(href_list["PRG_logout"]) + authenticated = COMM_AUTHENTICATION_NONE + crew_announcement.announcer = "" + setMenuState(usr, COMM_SCREEN_MAIN) + nanomanager.update_uis(src) + return 1 + + if(is_authenticated(usr)) + switch(href_list["PRG_operation"]) + if("main") + setMenuState(usr, COMM_SCREEN_MAIN) + + if("changeseclevel") + setMenuState(usr,COMM_SCREEN_SECLEVEL) + + if("newalertlevel") + if(isAI(usr) || isrobot(usr)) + to_chat(usr, "Firewalls prevent you from changing the alert level.") + return 1 + else if(usr.can_admin_interact()) + change_security_level(usr, text2num(href_list["level"])) + return 1 + else if(!ishuman(usr)) + to_chat(usr, "Security measures prevent you from changing the alert level.") + return 1 + + var/mob/living/carbon/human/L = usr + var/obj/item/card = L.get_active_hand() + var/obj/item/weapon/card/id/I = (card && card.GetID()) || L.wear_id || L.wear_pda + if(istype(I, /obj/item/device/pda)) + var/obj/item/device/pda/pda = I + I = pda.id + if(I && istype(I)) + if(access_captain in I.access) + change_security_level(usr, text2num(href_list["level"])) + else + to_chat(usr, "You are not authorized to do this.") + setMenuState(usr, COMM_SCREEN_MAIN) + else + to_chat(usr, "You need to swipe your ID.") + + if("announce") + if(is_authenticated(usr) == COMM_AUTHENTICATION_MAX) + if(message_cooldown) + to_chat(usr, "Please allow at least one minute to pass between announcements.") + nanomanager.update_uis(src) + return 1 + var/input = input(usr, "Please write a message to announce to the station crew.", "Priority Announcement") + if(!input || message_cooldown || ..() || !(is_authenticated(usr) == COMM_AUTHENTICATION_MAX)) + nanomanager.update_uis(src) + return 1 + crew_announcement.Announce(input) + message_cooldown = 1 + spawn(600)//One minute cooldown + message_cooldown = 0 + + if("callshuttle") + var/input = input(usr, "Please enter the reason for calling the shuttle.", "Shuttle Call Reason.","") as text|null + if(!input || ..() || !is_authenticated(usr)) + nanomanager.update_uis(src) + return 1 + + call_shuttle_proc(usr, input) + if(shuttle_master.emergency.timer) + post_status("shuttle") + setMenuState(usr, COMM_SCREEN_MAIN) + + if("cancelshuttle") + if(isAI(usr) || isrobot(usr)) + to_chat(usr, "Firewalls prevent you from recalling the shuttle.") + nanomanager.update_uis(src) + return 1 + var/response = alert("Are you sure you wish to recall the shuttle?", "Confirm", "Yes", "No") + if(response == "Yes") + cancel_call_proc(usr) + if(shuttle_master.emergency.timer) + post_status("shuttle") + setMenuState(usr, COMM_SCREEN_MAIN) + + if("messagelist") + currmsg = 0 + if(href_list["msgid"]) + setCurrentMessage(usr, text2num(href_list["msgid"])) + setMenuState(usr,COMM_SCREEN_MESSAGES) + + if("delmessage") + if(href_list["msgid"]) + currmsg = text2num(href_list["msgid"]) + var/response = alert("Are you sure you wish to delete this message?", "Confirm", "Yes", "No") + if(response == "Yes") + if(currmsg) + var/id = getCurrentMessage() + var/title = messagetitle[id] + var/text = messagetext[id] + messagetitle.Remove(title) + messagetext.Remove(text) + if(currmsg == id) + currmsg = 0 + if(aicurrmsg == id) + aicurrmsg = 0 + setMenuState(usr,COMM_SCREEN_MESSAGES) + + if("status") + setMenuState(usr,COMM_SCREEN_STAT) + + // Status display stuff + if("setstat") + display_type=href_list["statdisp"] + switch(display_type) + if("message") + post_status("message", stat_msg1, stat_msg2, usr) + if("alert") + post_status("alert", href_list["alert"], user = usr) + else + post_status(href_list["statdisp"], user = usr) + setMenuState(usr, COMM_SCREEN_STAT) + + if("setmsg1") + stat_msg1 = input("Line 1", "Enter Message Text", stat_msg1) as text|null + setMenuState(usr, COMM_SCREEN_STAT) + + if("setmsg2") + stat_msg2 = input("Line 2", "Enter Message Text", stat_msg2) as text|null + setMenuState(usr, COMM_SCREEN_STAT) + + if("nukerequest") + if(is_authenticated(usr) == COMM_AUTHENTICATION_MAX) + if(centcomm_message_cooldown) + to_chat(usr, "Arrays recycling. Please stand by.") + nanomanager.update_uis(src) + return 1 + var/input = stripped_input(usr, "Please enter the reason for requesting the nuclear self-destruct codes. Misuse of the nuclear request system will not be tolerated under any circumstances. Transmission does not guarantee a response.", "Self Destruct Code Request.","") as text|null + if(!input || ..() || !(is_authenticated(usr) == COMM_AUTHENTICATION_MAX)) + nanomanager.update_uis(src) + return 1 + Nuke_request(input, usr) + to_chat(usr, "Request sent.") + log_say("[key_name(usr)] has requested the nuclear codes from Centcomm") + priority_announcement.Announce("The codes for the on-station nuclear self-destruct have been requested by [usr]. Confirmation or denial of this request will be sent shortly.", "Nuclear Self Destruct Codes Requested",'sound/AI/commandreport.ogg') + centcomm_message_cooldown = 1 + spawn(6000)//10 minute cooldown + centcomm_message_cooldown = 0 + setMenuState(usr,COMM_SCREEN_MAIN) + + if("MessageCentcomm") + if(is_authenticated(usr) == COMM_AUTHENTICATION_MAX) + if(centcomm_message_cooldown) + to_chat(usr, "Arrays recycling. Please stand by.") + nanomanager.update_uis(src) + return 1 + var/input = stripped_input(usr, "Please choose a message to transmit to Centcomm via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", "") as text|null + if(!input || ..() || !(is_authenticated(usr) == COMM_AUTHENTICATION_MAX)) + nanomanager.update_uis(src) + return 1 + Centcomm_announce(input, usr) + to_chat(usr, "Message transmitted.") + log_say("[key_name(usr)] has made a Centcomm announcement: [input]") + centcomm_message_cooldown = 1 + spawn(6000)//10 minute cooldown + centcomm_message_cooldown = 0 + setMenuState(usr,COMM_SCREEN_MAIN) + + // OMG SYNDICATE ...LETTERHEAD + if("MessageSyndicate") + if((is_authenticated(usr) == COMM_AUTHENTICATION_MAX) && (computer && computer.emagged)) + if(centcomm_message_cooldown) + to_chat(usr, "Arrays recycling. Please stand by.") + nanomanager.update_uis(src) + return 1 + var/input = stripped_input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", "") as text|null + if(!input || ..() || !(is_authenticated(usr) == COMM_AUTHENTICATION_MAX)) + nanomanager.update_uis(src) + return 1 + Syndicate_announce(input, usr) + to_chat(usr, "Message transmitted.") + log_say("[key_name(usr)] has made a Syndicate announcement: [input]") + centcomm_message_cooldown = 1 + spawn(6000)//10 minute cooldown + centcomm_message_cooldown = 0 + setMenuState(usr,COMM_SCREEN_MAIN) + + if("RestartNanoMob") + if(mob_hunt_server) + if(mob_hunt_server.manual_reboot()) + var/loading_msg = pick("Respawning spawns", "Reticulating splines", "Flipping hat", + "Capturing all of them", "Fixing minor text issues", "Being the very best", + "Nerfing this", "Not communicating with playerbase", "Coding a ripoff in a 2D spaceman game") + to_chat(usr, "Restarting Nano-Mob Hunter GO! game server. [loading_msg]...") + else + to_chat(usr, "Nano-Mob Hunter GO! game server reboot failed due to recent restart. Please wait before re-attempting.") + else + to_chat(usr, "Nano-Mob Hunter GO! game server is offline for extended maintenance. Contact your Central Command administrators for more info if desired.") + + if("AcceptDocking") + to_chat(usr, "Docking request accepted!") + trade_dock_timelimit = world.time + 1200 + trade_dockrequest_timelimit = 0 + event_announcement.Announce("Docking request for trading ship approved, please dock at port bay 4.", "Docking Request") + if("DenyDocking") + to_chat(usr, "Docking requeset denied!") + trade_dock_timelimit = 0 + trade_dockrequest_timelimit = 0 + event_announcement.Announce("Docking request for trading ship denied.", "Docking request") + + nanomanager.update_uis(src) + return 1 \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/engineering/alarm.dm b/code/modules/modular_computers/file_system/programs/engineering/alarm.dm new file mode 100644 index 00000000000..db5966314da --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/engineering/alarm.dm @@ -0,0 +1,72 @@ +/datum/computer_file/program/alarm_monitor + filename = "alarmmonitor" + filedesc = "Alarm Monitoring" + ui_header = "alarm_green.gif" + program_icon_state = "alert-green" + extended_desc = "This program provides visual interface for station's alarm system." + requires_ntnet = 1 + network_destination = "alarm monitoring network" + size = 5 + var/list/datum/alarm_handler/alarm_handlers + +/datum/computer_file/program/alarm_monitor/New() + ..() + alarm_handlers = list(atmosphere_alarm, fire_alarm, power_alarm) + for(var/datum/alarm_handler/AH in alarm_handlers) + AH.register(src, /datum/computer_file/program/alarm_monitor/proc/update_icon) + +/datum/computer_file/program/alarm_monitor/Destroy() + ..() + for(var/datum/alarm_handler/AH in alarm_handlers) + AH.unregister(src) + qdel(alarm_handlers) + alarm_handlers = null + +/datum/computer_file/program/alarm_monitor/proc/update_icon() + for(var/datum/alarm_handler/AH in alarm_handlers) + if(AH.has_major_alarms()) + program_icon_state = "alert-red" + ui_header = "alarm_red.gif" + update_computer_icon() + return 1 + program_icon_state = "alert-green" + ui_header = "alarm_green.gif" + update_computer_icon() + return 0 + +/datum/computer_file/program/alarm_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "alarm_monitor.tmpl", "Alarm Monitoring", 575, 700) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/alarm_monitor/ui_data(mob/user) + var/list/data = get_header_data() + + var/categories[0] + for(var/datum/alarm_handler/AH in alarm_handlers) + categories[++categories.len] = list("category" = AH.category, "alarms" = list()) + for(var/datum/alarm/A in AH.major_alarms()) + var/cameras[0] + var/lost_sources[0] + + if(isAI(user)) + for(var/obj/machinery/camera/C in A.cameras()) + cameras[++cameras.len] = C.nano_structure() + for(var/datum/alarm_source/AS in A.sources) + if(!AS.source) + lost_sources[++lost_sources.len] = AS.source_name + + categories[categories.len]["alarms"] += list(list( + "name" = sanitize(A.alarm_name()), + "origin_lost" = A.origin == null, + "has_cameras" = cameras.len, + "cameras" = cameras, + "lost_sources" = lost_sources.len ? sanitize(english_list(lost_sources, nothing_text = "", and_text = ", ")) : "")) + data["categories"] = categories + + return data \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/engineering/power_monitor.dm b/code/modules/modular_computers/file_system/programs/engineering/power_monitor.dm new file mode 100644 index 00000000000..dca2fabd499 --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/engineering/power_monitor.dm @@ -0,0 +1,48 @@ +/datum/computer_file/program/power_monitor + filename = "powermonitor" + filedesc = "Power Monitoring" + program_icon_state = "power_monitor" + extended_desc = "This program connects to sensors around the station to provide information about electrical systems" + ui_header = "power_norm.gif" + transfer_access = access_engine + usage_flags = PROGRAM_CONSOLE + requires_ntnet = 0 + network_destination = "power monitoring system" + size = 9 + var/obj/structure/cable/attached + +/datum/computer_file/program/power_monitor/run_program(mob/living/user) + . = ..(user) + search() + +/datum/computer_file/program/power_monitor/process_tick() + if(!attached) + search() + +/datum/computer_file/program/power_monitor/proc/search() + var/turf/T = get_turf(computer) + attached = locate() in T + +/datum/computer_file/program/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "power_monitor.tmpl", "Alarm Monitoring", 800, 700) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/power_monitor/ui_data() + var/list/data = get_header_data() + + data["powermonitor"] = attached ? TRUE : FALSE + + if(attached) + var/datum/powernet/powernet = attached.get_powernet() + data["poweravail"] = powernet.avail + data["powerload"] = powernet.viewload + data["powerdemand"] = powernet.load + data["apcs"] = apc_repository.apc_data(powernet) + + return data \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/generic/configurator.dm b/code/modules/modular_computers/file_system/programs/generic/configurator.dm new file mode 100644 index 00000000000..0630d1a129a --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/generic/configurator.dm @@ -0,0 +1,68 @@ +// This is special hardware configuration program. +// It is to be used only with modular computers. +// It allows you to toggle components of your device. + +/datum/computer_file/program/computerconfig + filename = "compconfig" + filedesc = "Computer Configuration Tool" + extended_desc = "This program allows configuration of computer's hardware" + program_icon_state = "generic" + unsendable = 1 + undeletable = 1 + size = 4 + available_on_ntnet = 0 + requires_ntnet = 0 + + +/datum/computer_file/program/computerconfig/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "laptop_configuration.tmpl", "NTOS Configuration Utility", 575, 700) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/computerconfig/ui_data(mob/user) + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = computer.all_components[MC_HDD] + var/obj/item/weapon/computer_hardware/battery/battery_module = computer.all_components[MC_CELL] + + var/list/data = get_header_data() + + data["disk_size"] = hard_drive.max_capacity + data["disk_used"] = hard_drive.used_capacity + data["power_usage"] = computer.last_power_usage + data["battery_exists"] = battery_module ? 1 : 0 + if(battery_module && battery_module.battery) + data["battery_rating"] = battery_module.battery.maxcharge + data["battery_percent"] = round(battery_module.battery.percent()) + data["eta"] = computer.get_power_eta() + + if(battery_module && battery_module.battery) + data["battery"] = list("max" = battery_module.battery.maxcharge, "charge" = round(battery_module.battery.charge)) + + var/list/all_entries[0] + for(var/I in computer.all_components) + var/obj/item/weapon/computer_hardware/H = computer.all_components[I] + all_entries.Add(list(list( + "name" = H.name, + "desc" = H.desc, + "enabled" = H.enabled, + "critical" = H.critical, + "powerusage" = H.power_usage + ))) + + data["hardware"] = all_entries + return data + + +/datum/computer_file/program/computerconfig/Topic(href, list/href_list) + if(..()) + return + switch(href_list["action"]) + if("PC_toggle_component") + var/obj/item/weapon/computer_hardware/H = computer.find_hardware_by_name(href_list["name"]) + if(H && istype(H)) + H.enabled = !H.enabled + . = TRUE diff --git a/code/modules/modular_computers/file_system/programs/generic/file_browser.dm b/code/modules/modular_computers/file_system/programs/generic/file_browser.dm new file mode 100644 index 00000000000..20c4e92fd98 --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/generic/file_browser.dm @@ -0,0 +1,195 @@ +/datum/computer_file/program/filemanager + filename = "filemanager" + filedesc = "NTOS File Manager" + extended_desc = "This program allows management of files." + program_icon_state = "generic" + size = 8 + requires_ntnet = 0 + available_on_ntnet = 0 + undeletable = 1 + var/open_file + var/error + +/datum/computer_file/program/filemanager/proc/prepare_printjob(t, font = PRINTER_FONT) // Additional stuff to parse if we want to print it and make a happy Head of Personnel. Forms FTW. + t = replacetext(t, "\[field\]", "") + t = replacetext(t, "\[sign\]", "") + t = pencode_to_html(t, sign = 0, fields = 0, deffont = font) + return t + +/datum/computer_file/program/filemanager/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "file_manager.tmpl", "NTOS File Manager", 575, 700) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/filemanager/ui_data(mob/user) + var/list/data = get_header_data() + + var/obj/item/weapon/computer_hardware/hard_drive/HDD = computer.all_components[MC_HDD] + var/obj/item/weapon/computer_hardware/hard_drive/portable/RHDD = computer.all_components[MC_SDD] + if(error) + data["error"] = error + if(open_file) + var/datum/computer_file/data/file + + if(!computer || !HDD) + data["error"] = "I/O ERROR: Unable to access hard drive." + else + file = HDD.find_file_by_name(open_file) + if(!istype(file)) + data["error"] = "I/O ERROR: Unable to open file." + else + data["filedata"] = pencode_to_html(file.stored_data, sign = 0, fields = 0) + data["filename"] = "[file.filename].[file.filetype]" + else + if(!computer || !HDD) + data["error"] = "I/O ERROR: Unable to access hard drive." + else + var/list/files[0] + for(var/datum/computer_file/F in HDD.stored_files) + files.Add(list(list( + "name" = F.filename, + "type" = F.filetype, + "size" = F.size, + "undeletable" = F.undeletable + ))) + data["files"] = files + if(RHDD) + data["usbconnected"] = 1 + var/list/usbfiles[0] + for(var/datum/computer_file/F in RHDD.stored_files) + usbfiles.Add(list(list( + "name" = F.filename, + "type" = F.filetype, + "size" = F.size, + "undeletable" = F.undeletable + ))) + data["usbfiles"] = usbfiles + + return data + +/datum/computer_file/program/filemanager/Topic(href, list/href_list) + if(..()) + return 1 + + var/obj/item/weapon/computer_hardware/hard_drive/HDD = computer.all_components[MC_HDD] + var/obj/item/weapon/computer_hardware/hard_drive/RHDD = computer.all_components[MC_SDD] + var/obj/item/weapon/computer_hardware/printer/printer = computer.all_components[MC_PRINT] + + switch(href_list["action"]) + if("PRG_openfile") + . = 1 + open_file = href_list["name"] + if("PRG_newtextfile") + . = 1 + var/newname = stripped_input(usr, "Enter file name or leave blank to cancel:", "File rename", max_length=50) + if(!newname) + return 1 + if(!HDD) + return 1 + var/datum/computer_file/data/F = new/datum/computer_file/data() + F.filename = newname + F.filetype = "TXT" + HDD.store_file(F) + if("PRG_deletefile") + . = 1 + if(!HDD) + return 1 + var/datum/computer_file/file = HDD.find_file_by_name(href_list["name"]) + if(!file || file.undeletable) + return 1 + HDD.remove_file(file) + if("PRG_usbdeletefile") + . = 1 + if(!RHDD) + return 1 + var/datum/computer_file/file = RHDD.find_file_by_name(href_list["name"]) + if(!file || file.undeletable) + return 1 + RHDD.remove_file(file) + if("PRG_closefile") + . = 1 + open_file = null + error = null + if("PRG_clone") + . = 1 + if(!HDD) + return 1 + var/datum/computer_file/F = HDD.find_file_by_name(href_list["name"]) + if(!F || !istype(F)) + return 1 + var/datum/computer_file/C = F.clone(1) + HDD.store_file(C) + if("PRG_rename") + . = 1 + if(!HDD) + return 1 + var/datum/computer_file/file = HDD.find_file_by_name(href_list["name"]) + if(!file || !istype(file)) + return 1 + var/newname = stripped_input(usr, "Enter new file name:", "File rename", file.filename, max_length=50) + if(file && newname) + file.filename = newname + if("PRG_edit") + . = 1 + if(!open_file) + return 1 + if(!HDD) + return 1 + var/datum/computer_file/data/F = HDD.find_file_by_name(open_file) + if(!F || !istype(F)) + return 1 + if(F.do_not_edit && (alert("WARNING: This file is not compatible with editor. Editing it may result in permanently corrupted formatting or damaged data consistency. Edit anyway?", "Incompatible File", "No", "Yes") == "No")) + return 1 + // 16384 is the limit for file length in characters. Currently, papers have value of 2048 so this is 8 times as long, since we can't edit parts of the file independently. + var/newtext = stripped_multiline_input(usr, "Editing file [open_file]. You may use most tags used in paper formatting:", "Text Editor", html_decode(F.stored_data), 16384, TRUE) + if(!newtext) + return + if(F) + var/datum/computer_file/data/backup = F.clone() + HDD.remove_file(F) + F.stored_data = newtext + F.calculate_size() + // We can't store the updated file, it's probably too large. Print an error and restore backed up version. + // This is mostly intended to prevent people from losing texts they spent lot of time working on due to running out of space. + // They will be able to copy-paste the text from error screen and store it in notepad or something. + if(!HDD.store_file(F)) + error = "I/O error: Unable to overwrite file. Hard drive is probably full. You may want to backup your changes before closing this window:

[F.stored_data]

" + HDD.store_file(backup) + if("PRG_printfile") + . = 1 + if(!open_file) + return 1 + if(!HDD) + return 1 + var/datum/computer_file/data/F = HDD.find_file_by_name(open_file) + if(!F || !istype(F)) + return 1 + if(!printer) + error = "Missing Hardware: Your computer does not have required hardware to complete this operation." + return 1 + if(!printer.print_text(prepare_printjob(F.stored_data, computer.emagged ? CRAYON_FONT : PRINTER_FONT), open_file)) + error = "Hardware error: Printer was unable to print the file. It may be out of paper." + return 1 + if("PRG_copytousb") + . = 1 + if(!HDD || !RHDD) + return 1 + var/datum/computer_file/F = HDD.find_file_by_name(href_list["name"]) + if(!F || !istype(F)) + return 1 + var/datum/computer_file/C = F.clone(0) + RHDD.store_file(C) + if("PRG_copyfromusb") + . = 1 + if(!HDD || !RHDD) + return 1 + var/datum/computer_file/F = RHDD.find_file_by_name(href_list["name"]) + if(!F || !istype(F)) + return 1 + var/datum/computer_file/C = F.clone(0) + HDD.store_file(C) \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/generic/ntdownloader.dm b/code/modules/modular_computers/file_system/programs/generic/ntdownloader.dm new file mode 100644 index 00000000000..1ce9fb38bd1 --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/generic/ntdownloader.dm @@ -0,0 +1,178 @@ +/datum/computer_file/program/ntnetdownload + filename = "ntndownloader" + filedesc = "NTNet Software Download Tool" + program_icon_state = "generic" + extended_desc = "This program allows downloads of software from official NT repositories" + unsendable = 1 + undeletable = 1 + size = 4 + requires_ntnet = 1 + requires_ntnet_feature = NTNET_SOFTWAREDOWNLOAD + available_on_ntnet = 0 + ui_header = "downloader_finished.gif" + var/datum/computer_file/program/downloaded_file = null + var/hacked_download = 0 + var/download_completion = 0 //GQ of downloaded data. + var/download_netspeed = 0 + var/downloaderror = "" + var/obj/item/device/modular_computer/my_computer = null + +/datum/computer_file/program/ntnetdownload/proc/begin_file_download(filename) + if(downloaded_file) + return 0 + + var/datum/computer_file/program/PRG = ntnet_global.find_ntnet_file_by_name(filename) + + if(!PRG || !istype(PRG)) + return 0 + + // Attempting to download antag only program, but without having emagged computer. No. + if(PRG.available_on_syndinet && !computer.emagged) + return 0 + + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = computer.all_components[MC_HDD] + + if(!computer || !hard_drive || !hard_drive.can_store_file(PRG)) + return 0 + + ui_header = "downloader_running.gif" + + if(PRG in ntnet_global.available_station_software) + generate_network_log("Began downloading file [PRG.filename].[PRG.filetype] from NTNet Software Repository.") + hacked_download = 0 + else if(PRG in ntnet_global.available_antag_software) + generate_network_log("Began downloading file **ENCRYPTED**.[PRG.filetype] from unspecified server.") + hacked_download = 1 + else + generate_network_log("Began downloading file [PRG.filename].[PRG.filetype] from unspecified server.") + hacked_download = 0 + + downloaded_file = PRG.clone() + +/datum/computer_file/program/ntnetdownload/proc/abort_file_download() + if(!downloaded_file) + return + generate_network_log("Aborted download of file [hacked_download ? "**ENCRYPTED**" : "[downloaded_file.filename].[downloaded_file.filetype]"].") + downloaded_file = null + download_completion = 0 + ui_header = "downloader_finished.gif" + +/datum/computer_file/program/ntnetdownload/proc/complete_file_download() + if(!downloaded_file) + return + generate_network_log("Completed download of file [hacked_download ? "**ENCRYPTED**" : "[downloaded_file.filename].[downloaded_file.filetype]"].") + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = computer.all_components[MC_HDD] + if(!computer || !hard_drive || !hard_drive.store_file(downloaded_file)) + // The download failed + downloaderror = "I/O ERROR - Unable to save file. Check whether you have enough free space on your hard drive and whether your hard drive is properly connected. If the issue persists contact your system administrator for assistance." + downloaded_file = null + download_completion = 0 + ui_header = "downloader_finished.gif" + +/datum/computer_file/program/ntnetdownload/process_tick() + if(!downloaded_file) + return + if(download_completion >= downloaded_file.size) + complete_file_download() + // Download speed according to connectivity state. NTNet server is assumed to be on unlimited speed so we're limited by our local connectivity + download_netspeed = 0 + // Speed defines are found in misc.dm + switch(ntnet_status) + if(1) + download_netspeed = NTNETSPEED_LOWSIGNAL + if(2) + download_netspeed = NTNETSPEED_HIGHSIGNAL + if(3) + download_netspeed = NTNETSPEED_ETHERNET + download_completion += download_netspeed + +/datum/computer_file/program/ntnetdownload/Topic(href, list/href_list) + if(..()) + return 1 + switch(href_list["action"]) + if("PRG_downloadfile") + if(!downloaded_file) + begin_file_download(href_list["filename"]) + return 1 + if("PRG_reseterror") + if(downloaderror) + download_completion = 0 + download_netspeed = 0 + downloaded_file = null + downloaderror = "" + return 1 + return 0 + +/datum/computer_file/program/ntnetdownload/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "ntnet_downloader.tmpl", "NTNet Download Program", 575, 700) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/ntnetdownload/ui_data(mob/user) + my_computer = computer + + if(!istype(my_computer)) + return + + var/list/data = get_header_data() + + // This IF cuts on data transferred to client, so i guess it's worth it. + if(downloaderror) // Download errored. Wait until user resets the program. + data["error"] = downloaderror + else if(downloaded_file) // Download running. Wait please.. + data["downloadname"] = downloaded_file.filename + data["downloaddesc"] = downloaded_file.filedesc + data["downloadsize"] = downloaded_file.size + data["downloadspeed"] = download_netspeed + data["downloadcompletion"] = round(min(download_completion, downloaded_file.size), 0.1) + else // No download running, pick file. + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = my_computer.all_components[MC_HDD] + data["disk_size"] = hard_drive.max_capacity + data["disk_used"] = hard_drive.used_capacity + var/list/all_entries[0] + for(var/A in ntnet_global.available_station_software) + var/datum/computer_file/program/P = A + // Only those programs our user can run will show in the list + if(!P.can_run(user,transfer = 1)) + continue + all_entries.Add(list(list( + "filename" = P.filename, + "filedesc" = P.filedesc, + "fileinfo" = P.extended_desc, + "compatibility" = check_compatibility(P), + "size" = P.size, + "status" = !hard_drive || !hard_drive.can_store_file(P) ? "disabled" : null + ))) + data["hackedavailable"] = 0 + if(computer.emagged) // If we are running on emagged computer we have access to some "bonus" software + var/list/hacked_programs[0] + for(var/S in ntnet_global.available_antag_software) + var/datum/computer_file/program/P = S + data["hackedavailable"] = 1 + hacked_programs.Add(list(list( + "filename" = P.filename, + "filedesc" = P.filedesc, + "fileinfo" = P.extended_desc, + "size" = P.size + ))) + data["hacked_programs"] = hacked_programs + + data["downloadable_programs"] = all_entries + + return data + +/datum/computer_file/program/ntnetdownload/proc/check_compatibility(datum/computer_file/program/P) + var/hardflag = computer.hardware_flag + + if(P && P.is_supported_by_hardware(hardflag,0)) + return "Compatible" + return "Incompatible!" + +/datum/computer_file/program/ntnetdownload/kill_program(forced) + abort_file_download() + return ..(forced) \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm b/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm new file mode 100644 index 00000000000..bfb90ab881b --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm @@ -0,0 +1,231 @@ +/datum/computer_file/program/chatclient + filename = "ntnrc_client" + filedesc = "NTNet Relay Chat Client" + program_icon_state = "command" + extended_desc = "This program allows communication over NTNRC network" + size = 8 + requires_ntnet = 1 + requires_ntnet_feature = NTNET_COMMUNICATION + network_destination = "NTNRC server" + ui_header = "ntnrc_idle.gif" + available_on_ntnet = 1 + var/last_message = null // Used to generate the toolbar icon + var/username + var/datum/ntnet_conversation/channel = null + var/operator_mode = 0 // Channel operator mode + var/netadmin_mode = 0 // Administrator mode (invisible to other users + bypasses passwords) + +/datum/computer_file/program/chatclient/New() + ..() + username = "DefaultUser[rand(100, 999)]" + +/datum/computer_file/program/chatclient/process_tick() + ..() + if(program_state != PROGRAM_STATE_KILLED) + ui_header = "ntnrc_idle.gif" + if(channel) + // Remember the last message. If there is no message in the channel remember null. + last_message = channel.messages.len ? channel.messages[channel.messages.len - 1] : null + else + last_message = null + return 1 + if(channel && channel.messages && channel.messages.len) + ui_header = last_message == channel.messages[channel.messages.len - 1] ? "ntnrc_idle.gif" : "ntnrc_new.gif" + else + ui_header = "ntnrc_idle.gif" + +/datum/computer_file/program/chatclient/kill_program(forced = FALSE) + if(channel) + channel.remove_client(src) + channel = null + ..() + +/datum/computer_file/program/chatclient/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "ntnet_chat.tmpl", "NTNet Relay Chat Client", 575, 700) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + + +/datum/computer_file/program/chatclient/ui_data(mob/user) + if(!ntnet_global || !ntnet_global.chat_channels) + return + + var/list/data = get_header_data() + + data["adminmode"] = netadmin_mode + if(channel) + data["title"] = channel.title + var/list/messages[0] + for(var/M in channel.messages) + messages.Add(list(list( + "msg" = M + ))) + data["messages"] = messages + var/list/clients[0] + for(var/C in channel.clients) + var/datum/computer_file/program/chatclient/cl = C + clients.Add(list(list( + "name" = cl.username + ))) + data["clients"] = clients + operator_mode = (channel.operator == src) ? 1 : 0 + data["is_operator"] = operator_mode || netadmin_mode + + else // Channel selection screen + var/list/all_channels[0] + for(var/C in ntnet_global.chat_channels) + var/datum/ntnet_conversation/conv = C + if(conv && conv.title) + all_channels.Add(list(list( + "chan" = conv.title, + "id" = conv.id + ))) + data["all_channels"] = all_channels + + return data + +/datum/computer_file/program/chatclient/Topic(href, list/href_list) + if(..()) + return 1 + + switch(href_list["action"]) + if("PRG_speak") + . = 1 + if(!channel) + return 1 + var/mob/living/user = usr + var/message = reject_bad_text(input(user, "Enter message or leave blank to cancel: ")) + if(!message || !channel) + return + channel.add_message(message, username) + log_chat("[user]/([user.ckey]) as [username] sent to [channel.title]: [message]") + + if("PRG_joinchannel") + . = 1 + var/datum/ntnet_conversation/C + for(var/datum/ntnet_conversation/chan in ntnet_global.chat_channels) + if(chan.id == text2num(href_list["id"])) + C = chan + break + + if(!C) + return 1 + + if(netadmin_mode) + channel = C // Bypasses normal leave/join and passwords. Technically makes the user invisible to others. + return 1 + + if(C.password) + var/mob/living/user = usr + var/password = reject_bad_text(input(user,"Access Denied. Enter password:")) + if(C && (password == C.password)) + C.add_client(src) + channel = C + return 1 + C.add_client(src) + channel = C + if("PRG_leavechannel") + . = 1 + if(channel) + channel.remove_client(src) + channel = null + if("PRG_newchannel") + . = 1 + var/mob/living/user = usr + var/channel_title = reject_bad_text(input(user,"Enter channel name or leave blank to cancel:")) + if(!channel_title) + return 1 + var/datum/ntnet_conversation/C = new/datum/ntnet_conversation() + C.add_client(src) + C.operator = src + channel = C + C.title = channel_title + if("PRG_toggleadmin") + . = 1 + if(netadmin_mode) + netadmin_mode = 0 + if(channel) + channel.remove_client(src) // We shouldn't be in channel's user list, but just in case... + channel = null + return 1 + var/mob/living/user = usr + if(can_run(user, 1, access_network)) + if(channel) + var/response = alert(user, "Really engage admin-mode? You will be disconnected from your current channel!", "NTNRC Admin mode", "Yes", "No") + if(response == "Yes") + if(channel) + channel.remove_client(src) + channel = null + else + return 1 + netadmin_mode = 1 + if("PRG_changename") + . = 1 + var/mob/living/user = usr + var/newname = sanitize(input(user,"Enter new nickname or leave blank to cancel:")) + if(!newname) + return 1 + if(channel) + channel.add_status_message("[username] is now known as [newname].") + username = newname + + if("PRG_savelog") + . = 1 + if(!channel) + return 1 + var/mob/living/user = usr + var/logname = input(user,"Enter desired logfile name (.log) or leave blank to cancel:") + if(!logname || !channel) + return 1 + var/datum/computer_file/data/logfile = new/datum/computer_file/data/logfile() + // Now we will generate HTML-compliant file that can actually be viewed/printed. + logfile.filename = logname + logfile.stored_data = "\[b\]Logfile dump from NTNRC channel [channel.title]\[/b\]\[BR\]" + for(var/logstring in channel.messages) + logfile.stored_data += "[logstring]\[BR\]" + logfile.stored_data += "\[b\]Logfile dump completed.\[/b\]" + logfile.calculate_size() + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = computer.all_components[MC_HDD] + if(!computer || !hard_drive || !hard_drive.store_file(logfile)) + if(!computer) + // This program shouldn't even be runnable without computer. + CRASH("Var computer is null!") + return 1 + if(!hard_drive) + computer.visible_message("\The [computer] shows an \"I/O Error - Hard drive connection error\" warning.") + else // In 99.9% cases this will mean our HDD is full + computer.visible_message("\The [computer] shows an \"I/O Error - Hard drive may be full. Please free some space and try again. Required space: [logfile.size]GQ\" warning.") + if("PRG_renamechannel") + . = 1 + if(!operator_mode || !channel) + return 1 + var/mob/living/user = usr + var/newname = reject_bad_text(input(user, "Enter new channel name or leave blank to cancel:")) + if(!newname || !channel) + return 1 + channel.add_status_message("Channel renamed from [channel.title] to [newname] by operator.") + channel.title = newname + if("PRG_deletechannel") + . = 1 + if(channel && ((channel.operator == src) || netadmin_mode)) + qdel(channel) + channel = null + if("PRG_setpassword") + . = 1 + if(!channel || ((channel.operator != src) && !netadmin_mode)) + return 1 + + var/mob/living/user = usr + var/newpassword = sanitize(input(user, "Enter new password for this channel. Leave blank to cancel, enter 'nopassword' to remove password completely:")) + if(!channel || !newpassword || ((channel.operator != src) && !netadmin_mode)) + return 1 + + if(newpassword == "nopassword") + channel.password = "" + else + channel.password = newpassword \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/generic/nttransfer.dm b/code/modules/modular_computers/file_system/programs/generic/nttransfer.dm new file mode 100644 index 00000000000..1ddabcd1151 --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/generic/nttransfer.dm @@ -0,0 +1,195 @@ +var/global/nttransfer_uid = 0 + +/datum/computer_file/program/nttransfer + filename = "nttransfer" + filedesc = "NTNet P2P Transfer Client" + extended_desc = "This program allows for simple file transfer via direct peer to peer connection." + program_icon_state = "comm_logs" + size = 7 + requires_ntnet = 1 + requires_ntnet_feature = NTNET_PEERTOPEER + network_destination = "other device via P2P tunnel" + available_on_ntnet = 1 + + var/error = "" // Error screen + var/server_password = "" // Optional password to download the file. + var/datum/computer_file/provided_file = null // File which is provided to clients. + var/datum/computer_file/downloaded_file = null // File which is being downloaded + var/list/connected_clients = list() // List of connected clients. + var/datum/computer_file/program/nttransfer/remote // Client var, specifies who are we downloading from. + var/download_completion = 0 // Download progress in GQ + var/download_netspeed = 0 // Our connectivity speed in GQ/s + var/actual_netspeed = 0 // Displayed in the UI, this is the actual transfer speed. + var/unique_token // UID of this program + var/upload_menu = 0 // Whether we show the program list and upload menu + +/datum/computer_file/program/nttransfer/New() + unique_token = nttransfer_uid + nttransfer_uid++ + ..() + +/datum/computer_file/program/nttransfer/process_tick() + // Server mode + update_netspeed() + if(provided_file) + for(var/datum/computer_file/program/nttransfer/C in connected_clients) + // Transfer speed is limited by device which uses slower connectivity. + // We can have multiple clients downloading at same time, but let's assume we use some sort of multicast transfer + // so they can all run on same speed. + C.actual_netspeed = min(C.download_netspeed, download_netspeed) + C.download_completion += C.actual_netspeed + if(C.download_completion >= provided_file.size) + C.finish_download() + else if(downloaded_file) // Client mode + if(!remote) + crash_download("Connection to remote server lost") + +/datum/computer_file/program/nttransfer/kill_program(forced = FALSE) + if(downloaded_file) // Client mode, clean up variables for next use + finalize_download() + + if(provided_file) // Server mode, disconnect all clients + for(var/datum/computer_file/program/nttransfer/P in connected_clients) + P.crash_download("Connection terminated by remote server") + downloaded_file = null + ..(forced) + +/datum/computer_file/program/nttransfer/proc/update_netspeed() + download_netspeed = 0 + switch(ntnet_status) + if(1) + download_netspeed = NTNETSPEED_LOWSIGNAL + if(2) + download_netspeed = NTNETSPEED_HIGHSIGNAL + if(3) + download_netspeed = NTNETSPEED_ETHERNET + +// Finishes download and attempts to store the file on HDD +/datum/computer_file/program/nttransfer/proc/finish_download() + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = computer.all_components[MC_HDD] + if(!computer || !hard_drive || !hard_drive.store_file(downloaded_file)) + error = "I/O Error: Unable to save file. Check your hard drive and try again." + finalize_download() + +// Crashes the download and displays specific error message +/datum/computer_file/program/nttransfer/proc/crash_download(var/message) + error = message ? message : "An unknown error has occurred during download" + finalize_download() + +// Cleans up variables for next use +/datum/computer_file/program/nttransfer/proc/finalize_download() + if(remote) + remote.connected_clients.Remove(src) + downloaded_file = null + remote = null + download_completion = 0 + + +/datum/computer_file/program/nttransfer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "ntnet_transfer.tmpl", "NTNet P2P Transfer Client", 575, 700) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/nttransfer/Topic(href, list/href_list) + if(..()) + return 1 + switch(href_list["action"]) + if("PRG_downloadfile") + for(var/datum/computer_file/program/nttransfer/P in ntnet_global.fileservers) + if("[P.unique_token]" == href_list["id"]) + remote = P + break + if(!remote || !remote.provided_file) + return + if(remote.server_password) + var/pass = reject_bad_text(input(usr, "Code 401 Unauthorized. Please enter password:", "Password required")) + if(pass != remote.server_password) + error = "Incorrect Password" + return 1 + downloaded_file = remote.provided_file.clone() + remote.connected_clients.Add(src) + return 1 + if("PRG_reset") + error = "" + upload_menu = 0 + finalize_download() + if(src in ntnet_global.fileservers) + ntnet_global.fileservers.Remove(src) + for(var/datum/computer_file/program/nttransfer/T in connected_clients) + T.crash_download("Remote server has forcibly closed the connection") + provided_file = null + return 1 + if("PRG_setpassword") + var/pass = reject_bad_text(input(usr, "Enter new server password. Leave blank to cancel, input 'none' to disable password.", "Server security", "none")) + if(!pass) + return + if(pass == "none") + server_password = "" + return + server_password = pass + return 1 + if("PRG_uploadfile") + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = computer.all_components[MC_HDD] + for(var/datum/computer_file/F in hard_drive.stored_files) + if("[F.uid]" == href_list["id"]) + if(F.unsendable) + error = "I/O Error: File locked." + return + if(istype(F, /datum/computer_file/program)) + var/datum/computer_file/program/P = F + if(!P.can_run(usr,transfer = 1)) + error = "Access Error: Insufficient rights to upload file." + provided_file = F + ntnet_global.fileservers.Add(src) + return + error = "I/O Error: Unable to locate file on hard drive." + return 1 + if("PRG_uploadmenu") + upload_menu = 1 + + +/datum/computer_file/program/nttransfer/ui_data(mob/user) + + var/list/data = get_header_data() + + if(error) + data["error"] = error + else if(downloaded_file) + data["downloading"] = 1 + data["download_size"] = downloaded_file.size + data["download_progress"] = download_completion + data["download_netspeed"] = actual_netspeed + data["download_name"] = "[downloaded_file.filename].[downloaded_file.filetype]" + else if (provided_file) + data["uploading"] = 1 + data["upload_uid"] = unique_token + data["upload_clients"] = connected_clients.len + data["upload_haspassword"] = server_password ? 1 : 0 + data["upload_filename"] = "[provided_file.filename].[provided_file.filetype]" + else if (upload_menu) + var/list/all_files[0] + var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = computer.all_components[MC_HDD] + for(var/datum/computer_file/F in hard_drive.stored_files) + all_files.Add(list(list( + "uid" = F.uid, + "filename" = "[F.filename].[F.filetype]", + "size" = F.size + ))) + data["upload_filelist"] = all_files + else + var/list/all_servers[0] + for(var/datum/computer_file/program/nttransfer/P in ntnet_global.fileservers) + all_servers.Add(list(list( + "uid" = P.unique_token, + "filename" = "[P.provided_file.filename].[P.provided_file.filetype]", + "size" = P.provided_file.size, + "haspassword" = P.server_password ? 1 : 0 + ))) + data["servers"] = all_servers + + return data \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/research/airestorer.dm b/code/modules/modular_computers/file_system/programs/research/airestorer.dm new file mode 100644 index 00000000000..55bbcb3b2b2 --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/research/airestorer.dm @@ -0,0 +1,137 @@ +/datum/computer_file/program/aidiag + filename = "aidiag" + filedesc = "AI Maintenance Utility" + program_icon_state = "generic" + extended_desc = "This program is capable of reconstructing damaged AI systems. Requires direct AI connection via intellicard slot." + size = 12 + requires_ntnet = 0 + usage_flags = PROGRAM_CONSOLE + transfer_access = access_heads + available_on_ntnet = 1 + var/restoring = FALSE + +/datum/computer_file/program/aidiag/proc/get_ai(cardcheck) + + var/obj/item/weapon/computer_hardware/ai_slot/ai_slot + + if(computer) + ai_slot = computer.all_components[MC_AI] + + if(computer && ai_slot && ai_slot.check_functionality()) + if(cardcheck == 1) + return ai_slot + if(ai_slot.enabled && ai_slot.stored_card) + if(cardcheck == 2) + return ai_slot.stored_card + if(locate(/mob/living/silicon/ai) in ai_slot.stored_card) + return locate(/mob/living/silicon/ai) in ai_slot.stored_card + + return null + +/datum/computer_file/program/aidiag/Topic(href, list/href_list) + if(..()) + return TRUE + + var/mob/living/silicon/ai/A = get_ai() + if(!A) + restoring = FALSE + + switch(href_list["action"]) + if("PRG_beginReconstruction") + if(A && A.health < 100) + restoring = TRUE + return TRUE + if("PRG_eject") + if(computer.all_components[MC_AI]) + var/obj/item/weapon/computer_hardware/ai_slot/ai_slot = computer.all_components[MC_AI] + if(ai_slot && ai_slot.stored_card) + ai_slot.try_eject(0,usr) + return TRUE + +/datum/computer_file/program/aidiag/process_tick() + ..() + if(!restoring) //Put the check here so we don't check for an ai all the time + return + var/obj/item/device/aicard/cardhold = get_ai(2) + + var/obj/item/weapon/computer_hardware/ai_slot/ai_slot = get_ai(1) + + + var/mob/living/silicon/ai/A = get_ai() + if(!A || !cardhold) + restoring = FALSE // If the AI was removed, stop the restoration sequence. + if(ai_slot) + ai_slot.locked = FALSE + return + + if(cardhold.flush) + ai_slot.locked = FALSE + restoring = FALSE + return + ai_slot.locked = TRUE + A.adjustOxyLoss(-1) + A.adjustFireLoss(-1) + A.adjustToxLoss(-1) + A.adjustBruteLoss(-1) + A.updatehealth() + if(A.health >= 0 && A.stat == DEAD) + A.stat = CONSCIOUS + A.lying = 0 + dead_mob_list -= A + living_mob_list += A + // Finished restoring + if(A.health >= 100) + ai_slot.locked = FALSE + restoring = FALSE + + return TRUE + + +/datum/computer_file/program/aidiag/ui_data(mob/user) + var/list/data = get_header_data() + var/mob/living/silicon/ai/AI + // A shortcut for getting the AI stored inside the computer. The program already does necessary checks. + AI = get_ai() + + var/obj/item/device/aicard/aicard = get_ai(2) + + if(!aicard) + data["nocard"] = TRUE + data["error"] = "Please insert an intelliCard." + else + if(!AI) + data["error"] = "No AI located" + else + var/obj/item/device/aicard/cardhold = AI.loc + if(cardhold.flush) + data["error"] = "Flush in progress" + else + data["name"] = AI.name + data["restoring"] = restoring + data["health"] = (AI.health + 100) / 2 + data["isDead"] = AI.stat == DEAD + + var/list/all_laws[0] + for(var/datum/ai_law/L in AI.laws.all_laws()) + all_laws.Add(list(list( + "index" = L.index, + "text" = L.law + ))) + + data["ai_laws"] = all_laws + + return data + +/datum/computer_file/program/aidiag/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "ai_restorer.tmpl", "Integrity Restorer", 600, 400) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/aidiag/kill_program(forced) + restoring = FALSE + return ..(forced) \ No newline at end of file diff --git a/code/modules/modular_computers/file_system/programs/research/ntmonitor.dm b/code/modules/modular_computers/file_system/programs/research/ntmonitor.dm new file mode 100644 index 00000000000..e3809cdcc37 --- /dev/null +++ b/code/modules/modular_computers/file_system/programs/research/ntmonitor.dm @@ -0,0 +1,90 @@ +/datum/computer_file/program/ntnetmonitor + filename = "ntmonitor" + filedesc = "NTNet Diagnostics and Monitoring" + program_icon_state = "comm_monitor" + extended_desc = "This program monitors stationwide NTNet network, provides access to logging systems, and allows for configuration changes" + size = 12 + requires_ntnet = 1 + required_access = access_network //Network control is a more secure program. + available_on_ntnet = 1 + +/datum/computer_file/program/ntnetmonitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) + assets.send(user) + ui = new(user, src, ui_key, "ntnet_monitor.tmpl", "NTNet Diagnostics and Monitoring Tool", 575, 700) + ui.set_auto_update(1) + ui.set_layout_key("program") + ui.open() + +/datum/computer_file/program/ntnetmonitor/Topic(href, list/href_list) + if(..()) + return 1 + switch(href_list["action"]) + if("resetIDS") + . = 1 + if(ntnet_global) + ntnet_global.resetIDS() + return 1 + if("toggleIDS") + . = 1 + if(ntnet_global) + ntnet_global.toggleIDS() + return 1 + if("toggleWireless") + . = 1 + if(!ntnet_global) + return 1 + + // NTNet is disabled. Enabling can be done without user prompt + if(ntnet_global.setting_disabled) + ntnet_global.setting_disabled = 0 + return 1 + + // NTNet is enabled and user is about to shut it down. Let's ask them if they really want to do it, as wirelessly connected computers won't connect without NTNet being enabled (which may prevent people from turning it back on) + var/mob/user = usr + if(!user) + return 1 + var/response = alert(user, "Really disable NTNet wireless? If your computer is connected wirelessly you won't be able to turn it back on! This will affect all connected wireless devices.", "NTNet shutdown", "Yes", "No") + if(response == "Yes") + ntnet_global.setting_disabled = 1 + return 1 + if("purgelogs") + . = 1 + if(ntnet_global) + ntnet_global.purge_logs() + if("updatemaxlogs") + . = 1 + var/mob/user = usr + var/logcount = text2num(input(user,"Enter amount of logs to keep in memory ([MIN_NTNET_LOGS]-[MAX_NTNET_LOGS]):")) + if(ntnet_global) + ntnet_global.update_max_log_count(logcount) + if("toggle_function") + . = 1 + if(!ntnet_global) + return 1 + ntnet_global.toggle_function(text2num(href_list["id"])) + +/datum/computer_file/program/ntnetmonitor/ui_data(mob/user) + if(!ntnet_global) + return + var/list/data = get_header_data() + + data["ntnetstatus"] = ntnet_global.check_function() + data["ntnetrelays"] = ntnet_global.relays.len + data["idsstatus"] = ntnet_global.intrusion_detection_enabled + data["idsalarm"] = ntnet_global.intrusion_detection_alarm + + data["config_softwaredownload"] = ntnet_global.setting_softwaredownload + data["config_peertopeer"] = ntnet_global.setting_peertopeer + data["config_communication"] = ntnet_global.setting_communication + data["config_systemcontrol"] = ntnet_global.setting_systemcontrol + + data["ntnetlogs"] = list() + + for(var/i in ntnet_global.logs) + data["ntnetlogs"] += list(list("entry" = i)) + data["ntnetmaxlogs"] = ntnet_global.setting_maxlogcount + + return data \ No newline at end of file diff --git a/code/modules/modular_computers/hardware/CPU.dm b/code/modules/modular_computers/hardware/CPU.dm new file mode 100644 index 00000000000..614ad35da9d --- /dev/null +++ b/code/modules/modular_computers/hardware/CPU.dm @@ -0,0 +1,44 @@ +// CPU that allows the computer to run programs. +// Better CPUs are obtainable via research and can run more programs on background. + +/obj/item/weapon/computer_hardware/processor_unit + name = "processor board" + desc = "A standard CPU board used in most computers. It can run up to three programs simultaneously." + icon_state = "cpuboard" + w_class = WEIGHT_CLASS_SMALL + power_usage = 50 + critical = 1 + malfunction_probability = 1 + origin_tech = "programming=3;engineering=2" + var/max_idle_programs = 2 // 2 idle, + 1 active = 3 as said in description. + device_type = MC_CPU + +/obj/item/weapon/computer_hardware/processor_unit/on_remove(obj/item/device/modular_computer/MC, mob/user) + MC.shutdown_computer() + +/obj/item/weapon/computer_hardware/processor_unit/small + name = "microprocessor" + desc = "A miniaturised CPU used in portable devices. It can run up to two programs simultaneously." + icon_state = "cpu" + w_class = WEIGHT_CLASS_TINY + power_usage = 25 + max_idle_programs = 1 + origin_tech = "programming=2;engineering=2" + +/obj/item/weapon/computer_hardware/processor_unit/photonic + name = "photonic processor board" + desc = "An advanced experimental CPU board that uses photonic core instead of regular circuitry. It can run up to five programs simultaneously, but uses a lot of power." + icon_state = "cpuboard_super" + w_class = WEIGHT_CLASS_SMALL + power_usage = 250 + max_idle_programs = 4 + origin_tech = "programming=5;engineering=4" + +/obj/item/weapon/computer_hardware/processor_unit/photonic/small + name = "photonic microprocessor" + desc = "An advanced miniaturised CPU for use in portable devices. It uses photonic core instead of regular circuitry. It can run up to three programs simultaneously." + icon_state = "cpu_super" + w_class = WEIGHT_CLASS_TINY + power_usage = 75 + max_idle_programs = 2 + origin_tech = "programming=4;engineering=3" \ No newline at end of file diff --git a/code/modules/modular_computers/hardware/_hardware.dm b/code/modules/modular_computers/hardware/_hardware.dm new file mode 100644 index 00000000000..4f752fdac10 --- /dev/null +++ b/code/modules/modular_computers/hardware/_hardware.dm @@ -0,0 +1,110 @@ +/obj/item/weapon/computer_hardware + name = "hardware" + desc = "Unknown Hardware." + icon = 'icons/obj/module.dmi' + icon_state = "std_mod" + + w_class = WEIGHT_CLASS_TINY // w_class limits which devices can contain this component. + // 1: PDAs/Tablets, 2: Laptops, 3-4: Consoles only + var/obj/item/device/modular_computer/holder = null + // Computer that holds this hardware, if any. + + var/obj_integrity = 200 + var/max_integrity = 200 + + var/power_usage = 0 // If the hardware uses extra power, change this. + var/enabled = 1 // If the hardware is turned off set this to 0. + var/critical = 0 // Prevent disabling for important component, like the CPU. + var/can_install = 1 // Prevents direct installation of removable media. + var/damage = 0 // Current damage level + var/max_damage = 100 // Maximal damage level. + var/damage_malfunction = 20 // "Malfunction" threshold. When damage exceeds this value the hardware piece will semi-randomly fail and do !!FUN!! things + var/damage_failure = 50 // "Failure" threshold. When damage exceeds this value the hardware piece will not work at all. + var/malfunction_probability = 10// Chance of malfunction when the component is damaged + var/device_type + +/obj/item/weapon/computer_hardware/New(var/obj/L) + ..() + pixel_x = rand(-8, 8) + pixel_y = rand(-8, 8) + +/obj/item/weapon/computer_hardware/Destroy() + if(holder) + holder.uninstall_component(src) + return ..() + + +/obj/item/weapon/computer_hardware/attackby(obj/item/I, mob/living/user) + // Multitool. Runs diagnostics + if(istype(I, /obj/item/device/multitool)) + to_chat(user, "***** DIAGNOSTICS REPORT *****") + diagnostics(user) + to_chat(user, "******************************") + return 1 + + // Cable coil. Works as repair method, but will probably require multiple applications and more cable. + if(istype(I, /obj/item/stack/cable_coil)) + var/obj/item/stack/S = I + if(obj_integrity == max_integrity) + to_chat(user, "\The [src] doesn't seem to require repairs.") + return 1 + if(S.use(1)) + to_chat(user, "You patch up \the [src] with a bit of \the [I].") + obj_integrity = min(obj_integrity + 10, max_integrity) + return 1 + + if(try_insert(I, user)) + return 1 + + return ..() + +// Called on multitool click, prints diagnostic information to the user. +/obj/item/weapon/computer_hardware/proc/diagnostics(var/mob/user) + to_chat(user, "Hardware Integrity Test... (Corruption: [damage]/[max_damage]) [damage > damage_failure ? "FAIL" : damage > damage_malfunction ? "WARN" : "PASS"]") + +// Handles damage checks +/obj/item/weapon/computer_hardware/proc/check_functionality() + if(!enabled) // Disabled. + return FALSE + + if(damage > damage_failure) // Too damaged to work at all. + return FALSE + + if(damage > damage_malfunction) // Still working. Well, sometimes... + if(prob(malfunction_probability)) + return FALSE + + return TRUE // Good to go. + +// Handles damage checks +/obj/item/weapon/computer_hardware/proc/take_damage(damage_amount) + obj_integrity = max(obj_integrity - damage_amount, 0) + +/obj/item/weapon/computer_hardware/examine(var/mob/user) + . = ..() + if(damage > damage_failure) + to_chat(user, "It seems to be severely damaged!") + else if(damage > damage_malfunction) + to_chat(user, "It seems to be damaged!") + else if(damage) + to_chat(user, "It seems to be slightly damaged.") + +// Component-side compatibility check. +/obj/item/weapon/computer_hardware/proc/can_install(obj/item/device/modular_computer/M, mob/living/user = null) + return can_install + +// Called when component is installed into PC. +/obj/item/weapon/computer_hardware/proc/on_install(obj/item/device/modular_computer/M, mob/living/user = null) + return + +// Called when component is removed from PC. +/obj/item/weapon/computer_hardware/proc/on_remove(obj/item/device/modular_computer/M, mob/living/user = null) + try_eject(forced = 1) + +// Called when someone tries to insert something in it - paper in printer, card in card reader, etc. +/obj/item/weapon/computer_hardware/proc/try_insert(obj/item/I, mob/living/user = null) + return FALSE + +// Called when someone tries to eject something from it - card from card reader, etc. +/obj/item/weapon/computer_hardware/proc/try_eject(slot=0, mob/living/user = null, forced = 0) + return FALSE diff --git a/code/modules/modular_computers/hardware/ai_slot.dm b/code/modules/modular_computers/hardware/ai_slot.dm new file mode 100644 index 00000000000..5fd3ca1fc6b --- /dev/null +++ b/code/modules/modular_computers/hardware/ai_slot.dm @@ -0,0 +1,82 @@ +/obj/item/weapon/computer_hardware/ai_slot + name = "intelliCard interface slot" + desc = "A module allowing this computer to interface with most common intelliCard modules. Necessary for some programs to run properly." + power_usage = 100 //W + icon_state = "card_mini" + w_class = WEIGHT_CLASS_SMALL + origin_tech = "programming=2" + device_type = MC_AI + + var/obj/item/device/aicard/stored_card = null + var/locked = FALSE + +/obj/item/weapon/computer_hardware/ai_slot/Destroy() + if(stored_card) + qdel(stored_card) + stored_card = null + return ..() + + +/obj/item/weapon/computer_hardware/ai_slot/examine(mob/user) + ..() + if(stored_card) + to_chat(user, "There appears to be an intelliCard loaded. There appears to be a pinhole protecting a manual eject button. A screwdriver could probably press it") + +/obj/item/weapon/computer_hardware/ai_slot/on_install(obj/item/device/modular_computer/M, mob/living/user = null) + M.add_verb(device_type) + +/obj/item/weapon/computer_hardware/ai_slot/on_remove(obj/item/device/modular_computer/M, mob/living/user = null) + M.remove_verb(device_type) + try_eject(0, forced = 1) + +/obj/item/weapon/computer_hardware/ai_slot/try_insert(obj/item/I, mob/living/user = null) + if(!holder) + return FALSE + + if(!istype(I, /obj/item/device/aicard)) + return FALSE + + if(stored_card) + if(user) + to_chat(user, "You try to insert \the [I] into \the [src], but the slot is occupied.") + return FALSE + if(user && !user.unEquip(I)) + return FALSE + + I.forceMove(src) + stored_card = I + if(user) + to_chat(user, "You insert \the [I] into \the [src].") + + return TRUE + + +/obj/item/weapon/computer_hardware/ai_slot/try_eject(slot=0, mob/living/user = null, forced = 0) + if(!stored_card) + if(user) + to_chat(user, "There is no card in \the [src].") + return FALSE + + if(locked && !forced) + if(user) + to_chat(user, "Safeties prevent you from removing the card until reconstruction is complete...") + return FALSE + + if(stored_card) + stored_card.forceMove(get_turf(src)) + locked = FALSE + stored_card.verb_pickup() + stored_card = null + + if(user) + to_chat(user, "You remove the card from \the [src].") + return TRUE + return FALSE + +/obj/item/weapon/computer_hardware/ai_slot/attackby(obj/item/I, mob/living/user) + if(..()) + return + if(istype(I, /obj/item/weapon/screwdriver)) + to_chat(user, "You press down on the manual eject button with \the [I].") + try_eject(0, user, 1) + return \ No newline at end of file diff --git a/code/modules/modular_computers/hardware/battery_module.dm b/code/modules/modular_computers/hardware/battery_module.dm new file mode 100644 index 00000000000..5ef74b74f4b --- /dev/null +++ b/code/modules/modular_computers/hardware/battery_module.dm @@ -0,0 +1,108 @@ +/obj/item/weapon/computer_hardware/battery + name = "power cell controller" + desc = "A charge controller for standard power cells, used in all kinds of modular computers." + icon_state = "cell_con" + critical = 1 + malfunction_probability = 1 + origin_tech = "powerstorage=1;engineering=1" + var/obj/item/weapon/stock_parts/cell/battery = null + device_type = MC_CELL + +/obj/item/weapon/computer_hardware/battery/New(loc, battery_type = null) + if(battery_type) + battery = new battery_type(src) + ..() + +/obj/item/weapon/computer_hardware/battery/Destroy() + if(battery) + qdel(battery) + battery = null + return ..() + +/obj/item/weapon/computer_hardware/battery/on_remove(obj/item/device/modular_computer/M, mob/living/user = null) + try_eject(0, forced = 1) + +/obj/item/weapon/computer_hardware/battery/try_insert(obj/item/I, mob/living/user = null) + if(!holder) + return FALSE + + if(!istype(I, /obj/item/weapon/stock_parts/cell)) + return FALSE + + if(battery) + if(user) + to_chat(user, "You try to connect \the [I] to \the [src], but its connectors are occupied.") + return FALSE + + if(I.w_class > holder.max_hardware_size) + if(user) + to_chat(user, "This power cell is too large for \the [holder]!") + return FALSE + + if(user && !user.unEquip(I)) + return FALSE + + I.forceMove(src) + battery = I + if(user) + to_chat(user, "You connect \the [I] to \the [src].") + + return TRUE + + +/obj/item/weapon/computer_hardware/battery/try_eject(slot=0, mob/living/user = null, forced = 0) + if(!battery) + if(user) + to_chat(user, "There is no power cell connected to \the [src].") + return FALSE + else + battery.forceMove(get_turf(src)) + if(user) + to_chat(user, "You detach \the [battery] from \the [src].") + battery = null + + if(holder) + if(holder.enabled && !holder.use_power()) + holder.shutdown_computer() + + return TRUE + return FALSE + + +// Stock parts +/obj/item/weapon/stock_parts/cell/computer + name = "standard battery" + desc = "A standard power cell, commonly seen in high-end portable microcomputers or low-end laptops." + icon = 'icons/obj/module.dmi' + icon_state = "cell_mini" + origin_tech = "powerstorage=2;engineering=1" + w_class = WEIGHT_CLASS_TINY + maxcharge = 750 + +/obj/item/weapon/stock_parts/cell/computer/advanced + name = "advanced battery" + desc = "An advanced power cell, often used in most laptops. It is too large to be fitted into smaller devices." + icon_state = "cell" + origin_tech = "powerstorage=2;engineering=2" + maxcharge = 1500 + +/obj/item/weapon/stock_parts/cell/computer/super + name = "super battery" + desc = "An advanced power cell, often used in high-end laptops." + icon_state = "cell" + origin_tech = "powerstorage=3;engineering=3" + maxcharge = 2000 + +/obj/item/weapon/stock_parts/cell/computer/micro + name = "micro battery" + desc = "A small power cell, commonly seen in most portable microcomputers." + icon_state = "cell_micro" + w_class = WEIGHT_CLASS_TINY + maxcharge = 500 + +/obj/item/weapon/stock_parts/cell/computer/nano + name = "nano battery" + desc = "A tiny power cell, commonly seen in low-end portable microcomputers." + icon_state = "cell_micro" + w_class = WEIGHT_CLASS_TINY + maxcharge = 300 \ No newline at end of file diff --git a/code/modules/modular_computers/hardware/card_slot.dm b/code/modules/modular_computers/hardware/card_slot.dm new file mode 100644 index 00000000000..6d323bb7fca --- /dev/null +++ b/code/modules/modular_computers/hardware/card_slot.dm @@ -0,0 +1,116 @@ +/obj/item/weapon/computer_hardware/card_slot + name = "identification card authentication module" // \improper breaks the find_hardware_by_name proc + desc = "A module allowing this computer to read or write data on ID cards. Necessary for some programs to run properly." + power_usage = 10 //W + icon_state = "card_mini" + w_class = WEIGHT_CLASS_TINY + origin_tech = "programming=2" + device_type = MC_CARD + + var/obj/item/weapon/card/id/stored_card = null + var/obj/item/weapon/card/id/stored_card2 = null + +/obj/item/weapon/computer_hardware/card_slot/Destroy() + if(stored_card) + qdel(stored_card) + stored_card = null + if(stored_card2) + qdel(stored_card2) + stored_card2 = null + return ..() + +/obj/item/weapon/computer_hardware/card_slot/GetAccess() + if(stored_card && stored_card2) // Best of both worlds + return (stored_card.GetAccess() | stored_card2.GetAccess()) + else if(stored_card) + return stored_card.GetAccess() + else if(stored_card2) + return stored_card2.GetAccess() + return ..() + +/obj/item/weapon/computer_hardware/card_slot/GetID() + if(stored_card) + return stored_card + else if(stored_card2) + return stored_card2 + return ..() + +/obj/item/weapon/computer_hardware/card_slot/on_install(obj/item/device/modular_computer/M, mob/living/user = null) + M.add_verb(device_type) + +/obj/item/weapon/computer_hardware/card_slot/on_remove(obj/item/device/modular_computer/M, mob/living/user = null) + M.remove_verb(device_type) + try_eject(0, forced = 1) + +/obj/item/weapon/computer_hardware/card_slot/try_insert(obj/item/I, mob/living/user = null) + if(!holder) + return FALSE + + if(!istype(I, /obj/item/weapon/card/id)) + return FALSE + + if(stored_card && stored_card2) + if(user) + to_chat(user, "You try to insert \the [I] into \the [src], but its slots are occupied.") + return FALSE + if(user && !user.unEquip(I)) + return FALSE + + I.forceMove(src) + + if(!stored_card) + stored_card = I + else + stored_card2 = I + + if(user) + to_chat(user, "You insert \the [I] into \the [src].") + + return TRUE + + +/obj/item/weapon/computer_hardware/card_slot/try_eject(slot = 0, mob/living/user = null, forced = 0) + if(!stored_card && !stored_card2) + if(user) + to_chat(user, "There are no cards in \the [src].") + return FALSE + + var/ejected = 0 + if(stored_card && (!slot || slot == 1)) + stored_card.forceMove(get_turf(src)) + stored_card.verb_pickup() + stored_card = null + ejected++ + + if(stored_card2 && (!slot || slot == 2)) + stored_card2.forceMove(get_turf(src)) + stored_card2.verb_pickup() + stored_card2 = null + ejected++ + + if(ejected) + if(holder) + if(holder.active_program) + holder.active_program.event_idremoved(0, slot) + + for(var/I in holder.idle_threads) + var/datum/computer_file/program/P = I + P.event_idremoved(1, slot) + + if(user) + to_chat(user, "You remove the card[ejected>1 ? "s" : ""] from \the [src].") + return TRUE + return FALSE + +/obj/item/weapon/computer_hardware/card_slot/attackby(obj/item/I, mob/living/user) + if(..()) + return + if(istype(I, /obj/item/weapon/screwdriver)) + to_chat(user, "You press down on the manual eject button with \the [I].") + try_eject(0,user) + return + +/obj/item/weapon/computer_hardware/card_slot/examine(mob/user) + ..() + if(stored_card || stored_card2) + to_chat(user, "There appears to be something loaded in the card slots.") diff --git a/code/modules/modular_computers/hardware/hard_drive.dm b/code/modules/modular_computers/hardware/hard_drive.dm new file mode 100644 index 00000000000..707e16e22ac --- /dev/null +++ b/code/modules/modular_computers/hardware/hard_drive.dm @@ -0,0 +1,176 @@ +/obj/item/weapon/computer_hardware/hard_drive + name = "hard disk drive" + desc = "A small HDD, for use in basic computers where power efficiency is desired." + power_usage = 25 + icon_state = "harddisk_mini" + critical = 1 + w_class = WEIGHT_CLASS_TINY + origin_tech = "programming=1;engineering=1" + device_type = MC_HDD + var/max_capacity = 128 + var/used_capacity = 0 + var/list/stored_files = list() // List of stored files on this drive. DO NOT MODIFY DIRECTLY! + +/obj/item/weapon/computer_hardware/hard_drive/on_remove(obj/item/device/modular_computer/MC, mob/user) + MC.shutdown_computer() + +/obj/item/weapon/computer_hardware/hard_drive/proc/install_default_programs() + store_file(new/datum/computer_file/program/computerconfig(src)) // Computer configuration utility, allows hardware control and displays more info than status bar + store_file(new/datum/computer_file/program/ntnetdownload(src)) // NTNet Downloader Utility, allows users to download more software from NTNet repository + store_file(new/datum/computer_file/program/filemanager(src)) // File manager, allows text editor functions and basic file manipulation. + +/obj/item/weapon/computer_hardware/hard_drive/examine(user) + ..() + to_chat(user, "It has [max_capacity] GQ of storage capacity.") + +/obj/item/weapon/computer_hardware/hard_drive/diagnostics(var/mob/user) + ..() + // 999 is a byond limit that is in place. It's unlikely someone will reach that many files anyway, since you would sooner run out of space. + to_chat(user, "NT-NFS File Table Status: [stored_files.len]/999") + to_chat(user, "Storage capacity: [used_capacity]/[max_capacity]GQ") + +// Use this proc to add file to the drive. Returns 1 on success and 0 on failure. Contains necessary sanity checks. +/obj/item/weapon/computer_hardware/hard_drive/proc/store_file(var/datum/computer_file/F) + if(!F || !istype(F)) + return 0 + + if(!can_store_file(F)) + return 0 + + if(!check_functionality()) + return 0 + + if(!stored_files) + return 0 + + // This file is already stored. Don't store it again. + if(F in stored_files) + return 0 + + F.holder = src + stored_files.Add(F) + recalculate_size() + return 1 + +// Use this proc to remove file from the drive. Returns 1 on success and 0 on failure. Contains necessary sanity checks. +/obj/item/weapon/computer_hardware/hard_drive/proc/remove_file(var/datum/computer_file/F) + if(!F || !istype(F)) + return 0 + + if(!stored_files) + return 0 + + if(!check_functionality()) + return 0 + + if(F in stored_files) + stored_files -= F + qdel(F) + recalculate_size() + return 1 + else + return 0 + +// Loops through all stored files and recalculates used_capacity of this drive +/obj/item/weapon/computer_hardware/hard_drive/proc/recalculate_size() + var/total_size = 0 + for(var/datum/computer_file/F in stored_files) + total_size += F.size + + used_capacity = total_size + +// Checks whether file can be stored on the hard drive. We can only store unique files, so this checks whether we wouldn't get a duplicity by adding a file. +/obj/item/weapon/computer_hardware/hard_drive/proc/can_store_file(var/datum/computer_file/F) + if(!F || !istype(F)) + return 0 + + if(F in stored_files) + return 0 + + var/name = F.filename + "." + F.filetype + for(var/datum/computer_file/file in stored_files) + if((file.filename + "." + file.filetype) == name) + return 0 + + // In the unlikely event someone manages to create that many files. + // BYOND is acting weird with numbers above 999 in loops (infinite loop prevention) + if(stored_files.len >= 999) + return 0 + if((used_capacity + F.size) > max_capacity) + return 0 + else + return 1 + + +// Tries to find the file by filename. Returns null on failure +/obj/item/weapon/computer_hardware/hard_drive/proc/find_file_by_name(var/filename) + if(!check_functionality()) + return null + + if(!filename) + return null + + if(!stored_files) + return null + + for(var/datum/computer_file/F in stored_files) + if(F.filename == filename) + return F + return null + +/obj/item/weapon/computer_hardware/hard_drive/Destroy() + for(var/file in stored_files) + qdel(file) + stored_files = null + return ..() + +/obj/item/weapon/computer_hardware/hard_drive/New() + install_default_programs() + ..() + + +/obj/item/weapon/computer_hardware/hard_drive/advanced + name = "advanced hard disk drive" + desc = "A hybrid HDD, for use in higher grade computers where balance between power efficiency and capacity is desired." + max_capacity = 256 + origin_tech = "programming=2;engineering=2" + power_usage = 50 // Hybrid, medium capacity and medium power storage + icon_state = "harddisk_mini" + w_class = WEIGHT_CLASS_SMALL + +/obj/item/weapon/computer_hardware/hard_drive/super + name = "super hard disk drive" + desc = "A high capacity HDD, for use in cluster storage solutions where capacity is more important than power efficiency." + max_capacity = 512 + origin_tech = "programming=3;engineering=3" + power_usage = 100 // High-capacity but uses lots of power, shortening battery life. Best used with APC link. + icon_state = "harddisk_mini" + w_class = WEIGHT_CLASS_SMALL + +/obj/item/weapon/computer_hardware/hard_drive/cluster + name = "cluster hard disk drive" + desc = "A large storage cluster consisting of multiple HDDs for usage in dedicated storage systems." + power_usage = 500 + origin_tech = "programming=4;engineering=4" + max_capacity = 2048 + icon_state = "harddisk" + w_class = WEIGHT_CLASS_NORMAL + +// For tablets, etc. - highly power efficient. +/obj/item/weapon/computer_hardware/hard_drive/small + name = "solid state drive" + desc = "An efficient SSD for portable devices." + power_usage = 10 + origin_tech = "programming=2;engineering=2" + max_capacity = 64 + icon_state = "ssd_mini" + w_class = WEIGHT_CLASS_TINY + +/obj/item/weapon/computer_hardware/hard_drive/micro + name = "micro solid state drive" + desc = "A highly efficient SSD chip for portable devices." + power_usage = 2 + origin_tech = "programming=1;engineering=1" + max_capacity = 32 + icon_state = "ssd_micro" + w_class = WEIGHT_CLASS_TINY \ No newline at end of file diff --git a/code/modules/modular_computers/hardware/network_card.dm b/code/modules/modular_computers/hardware/network_card.dm new file mode 100644 index 00000000000..bf918a86b99 --- /dev/null +++ b/code/modules/modular_computers/hardware/network_card.dm @@ -0,0 +1,82 @@ +var/global/ntnet_card_uid = 1 + +/obj/item/weapon/computer_hardware/network_card + name = "network card" + desc = "A basic wireless network card for usage with standard NTNet frequencies." + power_usage = 50 + origin_tech = "programming=2;engineering=1" + icon_state = "radio_mini" + var/identification_id = null // Identification ID. Technically MAC address of this device. Can't be changed by user. + var/identification_string = "" // Identification string, technically nickname seen in the network. Can be set by user. + var/long_range = 0 + var/ethernet = 0 // Hard-wired, therefore always on, ignores NTNet wireless checks. + malfunction_probability = 1 + device_type = MC_NET + +/obj/item/weapon/computer_hardware/network_card/diagnostics(var/mob/user) + ..() + to_chat(user, "NIX Unique ID: [identification_id]") + to_chat(user, "NIX User Tag: [identification_string]") + to_chat(user, "Supported protocols:") + to_chat(user, "511.m SFS (Subspace) - Standard Frequency Spread") + if(long_range) + to_chat(user, "511.n WFS/HB (Subspace) - Wide Frequency Spread/High Bandiwdth") + if(ethernet) + to_chat(user, "OpenEth (Physical Connection) - Physical network connection port") + +/obj/item/weapon/computer_hardware/network_card/New(var/l) + ..(l) + identification_id = ntnet_card_uid + ntnet_card_uid++ + +// Returns a string identifier of this network card +/obj/item/weapon/computer_hardware/network_card/proc/get_network_tag() + return "[identification_string] (NID [identification_id])" + +// 0 - No signal, 1 - Low signal, 2 - High signal. 3 - Wired Connection +/obj/item/weapon/computer_hardware/network_card/proc/get_signal(var/specific_action = 0) + if(!holder) // Hardware is not installed in anything. No signal. How did this even get called? + return 0 + + if(!check_functionality()) + return 0 + + if(ethernet) // Computer is connected via wired connection. + return 3 + + if(!ntnet_global || !ntnet_global.check_function(specific_action)) // NTNet is down and we are not connected via wired connection. No signal. + return 0 + + if(holder) + + var/turf/T = get_turf(holder) + if((T && istype(T)) && is_station_contact(T.z)) + // Computer is on station. Low/High signal depending on what type of network card you have + if(long_range) + return 2 + else + return 1 + + if(long_range) // Computer is not on station, but it has upgraded network card. Low signal. + return 1 + + return 0 // Computer is not on station and does not have upgraded network card. No signal. + + +/obj/item/weapon/computer_hardware/network_card/advanced + name = "advanced network card" + desc = "An advanced network card for usage with standard NTNet frequencies. Its transmitter is strong enough to connect even off-station." + long_range = 1 + origin_tech = "programming=4;engineering=2" + power_usage = 100 // Better range but higher power usage. + icon_state = "radio" + w_class = WEIGHT_CLASS_TINY + +/obj/item/weapon/computer_hardware/network_card/wired + name = "wired network card" + desc = "An advanced network card for usage with standard NTNet frequencies. This one also supports wired connection." + ethernet = 1 + origin_tech = "programming=5;engineering=3" + power_usage = 100 // Better range but higher power usage. + icon_state = "net_wired" + w_class = WEIGHT_CLASS_NORMAL diff --git a/code/modules/modular_computers/hardware/portable_disk.dm b/code/modules/modular_computers/hardware/portable_disk.dm new file mode 100644 index 00000000000..4bdf0b35493 --- /dev/null +++ b/code/modules/modular_computers/hardware/portable_disk.dm @@ -0,0 +1,35 @@ +/obj/item/weapon/computer_hardware/hard_drive/portable + name = "data disk" + desc = "Removable disk used to store data." + power_usage = 10 + icon_state = "datadisk6" + w_class = WEIGHT_CLASS_TINY + critical = 0 + max_capacity = 16 + origin_tech = "programming=1" + device_type = MC_SDD + +/obj/item/weapon/computer_hardware/hard_drive/portable/on_install(obj/item/device/modular_computer/M, mob/living/user = null) + M.add_verb(device_type) + +/obj/item/weapon/computer_hardware/hard_drive/portable/on_remove(obj/item/device/modular_computer/M, mob/living/user = null) + ..() + M.remove_verb(device_type) + +/obj/item/weapon/computer_hardware/hard_drive/portable/install_default_programs() + return // Empty by default + +/obj/item/weapon/computer_hardware/hard_drive/portable/advanced + name = "advanced data disk" + power_usage = 20 + icon_state = "datadisk5" + max_capacity = 64 + origin_tech = "programming=2" + +/obj/item/weapon/computer_hardware/hard_drive/portable/super + name = "super data disk" + desc = "Removable disk used to store large amounts of data." + power_usage = 40 + icon_state = "datadisk3" + max_capacity = 256 + origin_tech = "programming=4" diff --git a/code/modules/modular_computers/hardware/printer.dm b/code/modules/modular_computers/hardware/printer.dm new file mode 100644 index 00000000000..c5d8ba0cc77 --- /dev/null +++ b/code/modules/modular_computers/hardware/printer.dm @@ -0,0 +1,65 @@ +/obj/item/weapon/computer_hardware/printer + name = "printer" + desc = "Computer-integrated printer with paper recycling module." + power_usage = 100 + origin_tech = "programming=2;engineering=2" + icon_state = "printer" + w_class = WEIGHT_CLASS_NORMAL + device_type = MC_PRINT + var/stored_paper = 20 + var/max_paper = 30 + +/obj/item/weapon/computer_hardware/printer/diagnostics(mob/living/user) + ..() + to_chat(user, "Paper level: [stored_paper]/[max_paper]") + +/obj/item/weapon/computer_hardware/printer/examine(mob/user) + ..() + to_chat(user, "Paper level: [stored_paper]/[max_paper]") + + +/obj/item/weapon/computer_hardware/printer/proc/print_text(var/text_to_print, var/paper_title = "") + if(!stored_paper) + return FALSE + if(!check_functionality()) + return FALSE + + var/obj/item/weapon/paper/P = new/obj/item/weapon/paper(get_turf(holder)) + + // Damaged printer causes the resulting paper to be somewhat harder to read. + if(damage > damage_malfunction) + P.info = stars(text_to_print, 100-malfunction_probability) + else + P.info = text_to_print + if(paper_title) + P.name = paper_title + P.update_icon() + stored_paper-- + P = null + return TRUE + +/obj/item/weapon/computer_hardware/printer/try_insert(obj/item/I, mob/living/user = null) + if(istype(I, /obj/item/weapon/paper)) + if(stored_paper >= max_paper) + if(user) + to_chat(user, "You try to add \the [I] into [src], but its paper bin is full!") + return FALSE + + if(user && !user.unEquip(I)) + return FALSE + + if(user) + to_chat(user, "You insert \the [I] into [src]'s paper recycler.") + qdel(I) + stored_paper++ + return TRUE + return FALSE + +/obj/item/weapon/computer_hardware/printer/mini + name = "miniprinter" + desc = "A small printer with paper recycling module." + power_usage = 50 + icon_state = "printer_mini" + w_class = WEIGHT_CLASS_TINY + stored_paper = 5 + max_paper = 15 \ No newline at end of file diff --git a/code/modules/modular_computers/hardware/recharger.dm b/code/modules/modular_computers/hardware/recharger.dm new file mode 100644 index 00000000000..c7ab6910780 --- /dev/null +++ b/code/modules/modular_computers/hardware/recharger.dm @@ -0,0 +1,94 @@ +/obj/item/weapon/computer_hardware/recharger + critical = 1 + enabled = 1 + var/charge_rate = 100 + device_type = MC_CHARGE + +/obj/item/weapon/computer_hardware/recharger/proc/use_power(amount, charging=0) + if(charging) + return 1 + return 0 + +/obj/item/weapon/computer_hardware/recharger/process() + ..() + var/obj/item/weapon/computer_hardware/battery/battery_module = holder.all_components[MC_CELL] + if(!holder || !battery_module || !battery_module.battery) + return + + var/obj/item/weapon/stock_parts/cell/cell = battery_module.battery + if(cell.charge >= cell.maxcharge) + return + + if(use_power(charge_rate, charging=1)) + holder.give_power(charge_rate * CELLRATE) + + +/obj/item/weapon/computer_hardware/recharger/APC + name = "area power connector" + desc = "A device that wirelessly recharges connected device from nearby APC." + icon_state = "charger_APC" + w_class = WEIGHT_CLASS_SMALL // Can't be installed into tablets/PDAs + origin_tech = "programming=2;engineering=2;powerstorage=3" + +/obj/item/weapon/computer_hardware/recharger/APC/use_power(amount, charging=0) + if(istype(holder.physical, /obj/machinery)) + var/obj/machinery/M = holder.physical + if(M.powered()) + M.use_power(amount) + return 1 + + else + var/area/A = get_area(src) + if(!A || !isarea(A)) + return 0 + + if(A.powered(EQUIP)) + A.use_power(amount, EQUIP) + return 1 + return 0 + +/obj/item/weapon/computer_hardware/recharger/wired + name = "wired power connector" + desc = "A power connector that recharges connected device from nearby power wire. Incompatible with portable computers." + icon_state = "charger_wire" + w_class = WEIGHT_CLASS_NORMAL + origin_tech = "engineering=2;powerstorage=1" + +/obj/item/weapon/computer_hardware/recharger/wired/can_install(obj/item/device/modular_computer/M, mob/living/user = null) + if(istype(M.physical, /obj/machinery) && M.physical.anchored) + return ..() + if(user) + to_chat(user, "\The [src] is incompatible with portable computers!") + return 0 + +/obj/item/weapon/computer_hardware/recharger/wired/use_power(amount, charging=0) + if(istype(holder.physical, /obj/machinery) && holder.physical.anchored) + var/obj/machinery/M = holder.physical + var/turf/T = M.loc + if(!T || !istype(T)) + return 0 + + var/obj/structure/cable/C = T.get_cable_node() + if(!C || !C.powernet) + return 0 + + var/power_in_net = C.powernet.avail-C.powernet.load + + if(power_in_net && power_in_net > amount) + C.powernet.load += amount + return 1 + + return 0 + + + +// This is not intended to be obtainable in-game. Intended for adminbus and debugging purposes. +/obj/item/weapon/computer_hardware/recharger/lambda + name = "lambda coil" + desc = "A very complex device that draws power from its own bluespace dimension." + icon_state = "charger_lambda" + w_class = WEIGHT_CLASS_TINY + charge_rate = 100000 + +/obj/item/weapon/computer_hardware/recharger/lambda/use_power(amount, charging=0) + return 1 diff --git a/code/modules/modular_computers/laptop_vendor.dm b/code/modules/modular_computers/laptop_vendor.dm new file mode 100644 index 00000000000..2a6cb6f18a6 --- /dev/null +++ b/code/modules/modular_computers/laptop_vendor.dm @@ -0,0 +1,306 @@ +// A vendor machine for modular computer portable devices - Laptops and Tablets + +/obj/machinery/lapvend + name = "computer vendor" + desc = "A vending machine with a built-in microfabricator, capable of dispensing various NT-branded computers." + icon = 'icons/obj/vending.dmi' + icon_state = "robotics" + layer = BELOW_OBJ_LAYER + anchored = 1 + density = 1 + + // The actual laptop/tablet + var/obj/item/device/modular_computer/laptop/fabricated_laptop = null + var/obj/item/device/modular_computer/tablet/fabricated_tablet = null + + // Utility vars + var/state = 0 // 0: Select device type, 1: Select loadout, 2: Payment, 3: Thankyou screen + var/devtype = 0 // 0: None(unselected), 1: Laptop, 2: Tablet + var/total_price = 0 // Price of currently vended device. + + // Device loadout + var/dev_cpu = 1 // 1: Default, 2: Upgraded + var/dev_battery = 1 // 1: Default, 2: Upgraded, 3: Advanced + var/dev_disk = 1 // 1: Default, 2: Upgraded, 3: Advanced + var/dev_netcard = 0 // 0: None, 1: Basic, 2: Long-Range + var/dev_apc_recharger = 0 // 0: None, 1: Standard (LAPTOP ONLY) + var/dev_printer = 0 // 0: None, 1: Standard + var/dev_card = 0 // 0: None, 1: Standard + +// Removes all traces of old order and allows you to begin configuration from scratch. +/obj/machinery/lapvend/proc/reset_order() + state = 0 + devtype = 0 + if(fabricated_laptop) + qdel(fabricated_laptop) + fabricated_laptop = null + if(fabricated_tablet) + qdel(fabricated_tablet) + fabricated_tablet = null + dev_cpu = 1 + dev_battery = 1 + dev_disk = 1 + dev_netcard = 0 + dev_apc_recharger = 0 + dev_printer = 0 + dev_card = 0 + +// Recalculates the price and optionally even fabricates the device. +/obj/machinery/lapvend/proc/fabricate_and_recalc_price(fabricate = 0) + total_price = 0 + if(devtype == 1) // Laptop, generally cheaper to make it accessible for most station roles + var/obj/item/weapon/computer_hardware/battery/battery_module = null + if(fabricate) + fabricated_laptop = new /obj/item/device/modular_computer/laptop/buildable(src) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/battery) + battery_module = fabricated_laptop.all_components[MC_CELL] + total_price = 99 + switch(dev_cpu) + if(1) + if(fabricate) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/processor_unit/small) + if(2) + if(fabricate) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/processor_unit) + total_price += 299 + switch(dev_battery) + if(1) // Basic(750C) + if(fabricate) + battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer) + if(2) // Upgraded(1100C) + if(fabricate) + battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer/advanced) + total_price += 199 + if(3) // Advanced(1500C) + if(fabricate) + battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer/super) + total_price += 499 + switch(dev_disk) + if(1) // Basic(128GQ) + if(fabricate) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/hard_drive) + if(2) // Upgraded(256GQ) + if(fabricate) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/hard_drive/advanced) + total_price += 99 + if(3) // Advanced(512GQ) + if(fabricate) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/hard_drive/super) + total_price += 299 + switch(dev_netcard) + if(1) // Basic(Short-Range) + if(fabricate) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/network_card) + total_price += 99 + if(2) // Advanced (Long Range) + if(fabricate) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/network_card/advanced) + total_price += 299 + if(dev_apc_recharger) + total_price += 399 + if(fabricate) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/recharger/APC) + if(dev_printer) + total_price += 99 + if(fabricate) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/printer/mini) + if(dev_card) + total_price += 199 + if(fabricate) + fabricated_laptop.install_component(new /obj/item/weapon/computer_hardware/card_slot) + + return total_price + else if(devtype == 2) // Tablet, more expensive, not everyone could probably afford this. + var/obj/item/weapon/computer_hardware/battery/battery_module = null + if(fabricate) + fabricated_tablet = new(src) + fabricated_tablet.install_component(new /obj/item/weapon/computer_hardware/battery) + fabricated_tablet.install_component(new /obj/item/weapon/computer_hardware/processor_unit/small) + battery_module = fabricated_tablet.all_components[MC_CELL] + total_price = 199 + switch(dev_battery) + if(1) // Basic(300C) + if(fabricate) + battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer/nano) + if(2) // Upgraded(500C) + if(fabricate) + battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer/micro) + total_price += 199 + if(3) // Advanced(750C) + if(fabricate) + battery_module.try_insert(new /obj/item/weapon/stock_parts/cell/computer) + total_price += 499 + switch(dev_disk) + if(1) // Basic(32GQ) + if(fabricate) + fabricated_tablet.install_component(new /obj/item/weapon/computer_hardware/hard_drive/micro) + if(2) // Upgraded(64GQ) + if(fabricate) + fabricated_tablet.install_component(new /obj/item/weapon/computer_hardware/hard_drive/small) + total_price += 99 + if(3) // Advanced(128GQ) + if(fabricate) + fabricated_tablet.install_component(new /obj/item/weapon/computer_hardware/hard_drive) + total_price += 299 + switch(dev_netcard) + if(1) // Basic(Short-Range) + if(fabricate) + fabricated_tablet.install_component(new/obj/item/weapon/computer_hardware/network_card) + total_price += 99 + if(2) // Advanced (Long Range) + if(fabricate) + fabricated_tablet.install_component(new/obj/item/weapon/computer_hardware/network_card/advanced) + total_price += 299 + if(dev_printer) + total_price += 99 + if(fabricate) + fabricated_tablet.install_component(new/obj/item/weapon/computer_hardware/printer) + if(dev_card) + total_price += 199 + if(fabricate) + fabricated_tablet.install_component(new/obj/item/weapon/computer_hardware/card_slot) + return total_price + return 0 + + +/obj/machinery/lapvend/Topic(href, href_list) + if(..()) + return 1 + + switch(href_list["action"]) + if("pick_device") + if(state) // We've already picked a device type + return 0 + devtype = text2num(href_list["pick"]) + state = 1 + fabricate_and_recalc_price(0) + return 1 + if("clean_order") + reset_order() + return 1 + if((state != 1) && devtype) // Following IFs should only be usable when in the Select Loadout mode + return 0 + switch(href_list["action"]) + if("confirm_order") + state = 2 // Wait for ID swipe for payment processing + fabricate_and_recalc_price(0) + return 1 + if("hw_cpu") + dev_cpu = text2num(href_list["cpu"]) + fabricate_and_recalc_price(0) + return 1 + if("hw_battery") + dev_battery = text2num(href_list["battery"]) + fabricate_and_recalc_price(0) + return 1 + if("hw_disk") + dev_disk = text2num(href_list["disk"]) + fabricate_and_recalc_price(0) + return 1 + if("hw_netcard") + dev_netcard = text2num(href_list["netcard"]) + fabricate_and_recalc_price(0) + return 1 + if("hw_tesla") + dev_apc_recharger = text2num(href_list["tesla"]) + fabricate_and_recalc_price(0) + return 1 + if("hw_nanoprint") + dev_printer = text2num(href_list["print"]) + fabricate_and_recalc_price(0) + return 1 + if("hw_card") + dev_card = text2num(href_list["card"]) + fabricate_and_recalc_price(0) + return 1 + return 0 + +/obj/machinery/lapvend/attack_hand(mob/user) + ui_interact(user) + +/obj/machinery/lapvend/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "computer_fabricator.tmpl", "Personal Computer Vendor", 500, 700) + ui.set_auto_update(1) + ui.open() + +/obj/machinery/lapvend/ui_data(mob/user) + var/list/data[0] + data["state"] = state + if(state == 1) + data["devtype"] = devtype + data["hw_battery"] = dev_battery + data["hw_disk"] = dev_disk + data["hw_netcard"] = dev_netcard + data["hw_tesla"] = dev_apc_recharger + data["hw_nanoprint"] = dev_printer + data["hw_card"] = dev_card + data["hw_cpu"] = dev_cpu + if(state == 1 || state == 2) + data["totalprice"] = total_price + return data + +obj/machinery/lapvend/attackby(obj/item/I, mob/user) + var/obj/item/weapon/card/id/C + if(istype(I, /obj/item/weapon/card/id)) + C = I + if(istype(I, /obj/item/device/pda)) + var/obj/item/device/pda/PDA = I + if(PDA.id) + C = PDA.id + + if(C && istype(C) && state == 2) + if(process_payment(C, I)) + fabricate_and_recalc_price(1) + if((devtype == 1) && fabricated_laptop) + fabricated_laptop.forceMove(loc) + fabricated_laptop = null + else if((devtype == 2) && fabricated_tablet) + fabricated_tablet.forceMove(loc) + fabricated_tablet = null + atom_say("Enjoy your new product!") + state = 3 + return 1 + return 0 + return ..() + + +// Simplified payment processing, returns 1 on success. +/obj/machinery/lapvend/proc/process_payment(obj/item/weapon/card/id/I, obj/item/ID_container) + visible_message("\The [usr] swipes \the [ID_container] through \the [src].") + var/datum/money_account/customer_account = get_card_account(I) + if(!customer_account || customer_account.suspended) + atom_say("Connection error. Unable to connect to account.") + return 0 + + if(customer_account.security_level != 0) //If card requires pin authentication (ie seclevel 1 or 2) + var/attempt_pin = input("Enter pin code", "Vendor transaction") as num + customer_account = attempt_account_access(I.associated_account_number, attempt_pin, 2) + + if(!customer_account) + atom_say("Unable to access account: incorrect credentials.") + return 0 + + if(total_price > customer_account.money) + atom_say("Insufficient funds in account.") + return 0 + else + var/paid = customer_account.charge(total_price, + transaction_purpose = "Purchase of [(devtype == 1) ? "laptop computer" : "tablet microcomputer"].", + terminal_name = name, + terminal_id = name, + dest_name = vendor_account.owner_name) + + if(paid) + vendor_account.money += total_price + var/datum/transaction/T = new() + T.target_name = customer_account.owner_name + T.purpose = "Purchase of [(devtype == 1) ? "laptop computer" : "tablet microcomputer"]" + T.amount = "[total_price]" + T.source_terminal = name + T.date = current_date_string + T.time = worldtime2text() + vendor_account.transaction_log.Add(T) + return 1 + return 0 \ No newline at end of file diff --git a/code/modules/nano/interaction/not_incapacitated.dm b/code/modules/nano/interaction/not_incapacitated.dm new file mode 100644 index 00000000000..a0116409c90 --- /dev/null +++ b/code/modules/nano/interaction/not_incapacitated.dm @@ -0,0 +1,25 @@ + /** + * This state only checks if the user isn't incapacitated + **/ + +/var/global/datum/topic_state/not_incapacitated_state/not_incapacitated_state = new() + + /** + * This state checks if the user isn't incapacitated and that their loc is a turf + **/ + +/var/global/datum/topic_state/not_incapacitated_state/not_incapacitated_turf_state = new(no_turfs = TRUE) + +/datum/topic_state/not_incapacitated_state + var/turf_check = FALSE + +/datum/topic_state/not_incapacitated_state/New(loc, no_turfs = FALSE) + ..() + turf_check = no_turfs + +/datum/topic_state/not_incapacitated_state/can_use_topic(src_object, mob/user) + if(user.stat) + return STATUS_CLOSE + if(user.incapacitated() || user.lying || (turf_check && !isturf(user.loc))) + return STATUS_DISABLED + return STATUS_INTERACTIVE \ No newline at end of file diff --git a/code/modules/nano/modules/power_monitor.dm b/code/modules/nano/modules/power_monitor.dm index 33e08b00e83..ef052d6a5f6 100644 --- a/code/modules/nano/modules/power_monitor.dm +++ b/code/modules/nano/modules/power_monitor.dm @@ -33,7 +33,7 @@ data["poweravail"] = powermonitor.powernet.avail data["powerload"] = powermonitor.powernet.viewload data["powerdemand"] = powermonitor.powernet.load - data["apcs"] = apc_repository.apc_data(powermonitor) + data["apcs"] = apc_repository.apc_data(powermonitor.powernet) return data diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index b9915369f46..35de8bd3ed6 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -203,7 +203,7 @@ /obj/item/weapon/paper/proc/parsepencode(var/t, var/obj/item/weapon/pen/P, mob/user as mob) - t = pencode_to_html(t, usr, P, deffont, signfont, crayonfont) + t = pencode_to_html(t, usr, P, TRUE, TRUE, deffont, signfont, crayonfont) //Count the fields var/laststart = 1 @@ -667,4 +667,4 @@ H.reagents.add_reagent(contact_poison, contact_poison_volume) contact_poison = null add_logs(user, src, "picked up [src], the paper poisoned by [contact_poison_poisoner]") - ..() \ No newline at end of file + ..() diff --git a/code/modules/pda/PDA.dm b/code/modules/pda/PDA.dm index 6874593f33a..d8b959e6225 100755 --- a/code/modules/pda/PDA.dm +++ b/code/modules/pda/PDA.dm @@ -440,7 +440,8 @@ var/global/list/obj/item/device/pda/PDAs = list() scanmode.scan_atom(A, user) /obj/item/device/pda/proc/explode() //This needs tuning. - if(!src.detonate) return + if(!detonate) + return var/turf/T = get_turf(src.loc) if(ismob(loc)) diff --git a/code/modules/pda/messenger_plugins.dm b/code/modules/pda/messenger_plugins.dm index 8585a26c827..b1fa63dd2e0 100644 --- a/code/modules/pda/messenger_plugins.dm +++ b/code/modules/pda/messenger_plugins.dm @@ -22,7 +22,7 @@ /datum/data/pda/messenger_plugin/virus/clown/user_act(mob/user as mob, obj/item/device/pda/P) . = ..(user, P) if(.) - user.show_message("Virus sent!", 1) + user.show_message("Virus sent!", 1) P.honkamt = (rand(15,20)) P.ttone = "honk" @@ -33,7 +33,7 @@ /datum/data/pda/messenger_plugin/virus/mime/user_act(mob/user as mob, obj/item/device/pda/P) . = ..(user, P) if(.) - user.show_message("Virus sent!", 1) + user.show_message("Virus sent!", 1) var/datum/data/pda/app/M = P.find_program(/datum/data/pda/app/messenger) if(M) M.notify_silent = 1 @@ -57,16 +57,19 @@ else difficulty += 2 - if(prob(difficulty * 12) || (pda.hidden_uplink)) - user.show_message("An error flashes on your [pda].", 1) + if(!P.detonate || P.hidden_uplink) + user.show_message("The target PDA does not seem to respond to the detonation command.", 1) + pda.cartridge.charges++ + else if(prob(difficulty * 12)) + user.show_message("An error flashes on your [pda].", 1) else if(prob(difficulty * 3)) - user.show_message("Energy feeds back into your [pda]!", 1) + user.show_message("Energy feeds back into your [pda]!", 1) pda.close(user) pda.explode() log_admin("[key_name(user)] just attempted to blow up [P] with the Detomatix cartridge but failed, blowing themselves up") message_admins("[key_name_admin(user)] just attempted to blow up [P] with the Detomatix cartridge but failed, blowing themselves up", 1) else - user.show_message("Success!", 1) + user.show_message("Success!", 1) log_admin("[key_name(user)] just attempted to blow up [P] with the Detomatix cartridge and succeded") message_admins("[key_name_admin(user)] just attempted to blow up [P] with the Detomatix cartridge and succeded", 1) P.explode() \ No newline at end of file diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 9e1618aa280..0c22b76cd2e 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -234,7 +234,7 @@ if(has_electronics && terminal) to_chat(user, "The cover is [opened==2?"removed":"open"] and the power cell is [ cell ? "installed" : "missing"].") else if(!has_electronics && terminal) - to_chat(user, "There are some wires but no any electronics.") + to_chat(user, "There are some wires but no electronics.") else if(has_electronics && !terminal) to_chat(user, "Electronics installed but not wired.") else /* if(!has_electronics && !terminal) */ @@ -502,7 +502,7 @@ to_chat(user, "The interface is broken.") else wiresexposed = !wiresexposed - to_chat(user, "The wires have been [wiresexposed ? "exposed" : "unexposed"]") + to_chat(user, "The wires have been [wiresexposed ? "exposed" : "unexposed"].") update_icon() else if(istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) // trying to unlock the interface with an ID card @@ -511,7 +511,7 @@ else if(opened) to_chat(user, "You must close the cover to swipe an ID card.") else if(wiresexposed) - to_chat(user, "You must close the panel") + to_chat(user, "You must close the panel.") else if(stat & (BROKEN|MAINT)) to_chat(user, "Nothing happens.") else @@ -568,6 +568,7 @@ if(do_after(user, 10 * W.toolspeed, target = src)) if(has_electronics==0) has_electronics = 1 + locked = 0 to_chat(user, "You place the power control board inside the frame.") qdel(W) // qdel else if(istype(W, /obj/item/weapon/apc_electronics) && opened && has_electronics==0 && ((stat & BROKEN) || malfhack)) @@ -634,7 +635,7 @@ opened = 2 user.visible_message("The APC cover was knocked down with the [W.name] by [user.name]!", \ "You knock down the APC cover with your [W.name]!", \ - "You hear bang") + "You hear a bang.") update_icon() else if(istype(user, /mob/living/silicon)) @@ -649,14 +650,14 @@ user.do_attack_animation(src) user.visible_message("The [src.name] has been hit with the [W.name] by [user.name]!", \ "You hit the [src.name] with your [W.name]!", \ - "You hear bang") + "You hear a bang.") /obj/machinery/power/apc/emag_act(user as mob) if(!(emagged || malfhack)) // trying to unlock with an emag card if(opened) to_chat(user, "You must close the cover to swipe an ID card.") else if(wiresexposed) - to_chat(user, "You must close the panel first") + to_chat(user, "You must close the panel first.") else if(stat & (BROKEN|MAINT)) to_chat(user, "Nothing happens.") else @@ -722,7 +723,7 @@ return /obj/machinery/power/apc/attack_ghost(mob/user) - if(wiresexposed) + if(wiresexposed) wires.Interact(user) return ui_interact(user) @@ -810,7 +811,7 @@ data["powerChannels"] = powerChannels - return data + return data /obj/machinery/power/apc/proc/report() return "[area.name] : [equipment]/[lighting]/[environ] ([lastused_equip+lastused_light+lastused_environ]) : [cell? cell.percent() : "N/C"] ([charging])" diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 849511a48e7..0669c674a01 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -74,6 +74,12 @@ By design, d1 is the smallest direction and d2 is the highest if(level==1) hide(T.intact) cable_list += src //add it to the global cable list + // Catches the interim-zone of worldstart and roundstart + // I want both the ticker to exist (so mapped-in cables don't trip this) + // but also not have started yet (since the zlevel system would handle this on its own otherwise) + if((ticker && ticker.current_state < GAME_STATE_PLAYING)) + attempt_init() + /obj/structure/cable/Destroy() // called when a cable is deleted if(powernet) @@ -114,7 +120,7 @@ By design, d1 is the smallest direction and d2 is the highest // /obj/structure/cable/attackby(obj/item/W, mob/user) - var/turf/T = src.loc + var/turf/T = get_turf(src) if(T.intact) return @@ -149,7 +155,7 @@ By design, d1 is the smallest direction and d2 is the highest if(c.d1 == 12 || c.d2 == 12) c.qdel()*/ ///// Z-Level Stuff - investigate_log("was cut by [key_name(usr, usr.client)] in [user.loc.loc]([T.x], [T.y], [T.z] - JMP)","wires") + investigate_log("was cut by [key_name(usr, usr.client)] in [get_area(user)]([T.x], [T.y], [T.z] - [ADMIN_JMP(T)])","wires") qdel(src) // qdel return @@ -162,6 +168,12 @@ By design, d1 is the smallest direction and d2 is the highest return coil.cable_join(src, user) + else if(istype(W, /obj/item/weapon/twohanded/rcl)) + var/obj/item/weapon/twohanded/rcl/R = W + if(R.loaded) + R.loaded.cable_join(src, user) + R.is_empty(user) + else if(istype(W, /obj/item/device/multitool)) if(powernet && (powernet.avail > 0)) // is it powered? @@ -197,12 +209,12 @@ By design, d1 is the smallest direction and d2 is the highest qdel(src) // qdel if(2.0) if(prob(50)) - new/obj/item/stack/cable_coil(src.loc, src.d1 ? 2 : 1, color) + new/obj/item/stack/cable_coil(get_turf(src), src.d1 ? 2 : 1, color) qdel(src) // qdel if(3.0) if(prob(25)) - new/obj/item/stack/cable_coil(src.loc, src.d1 ? 2 : 1, color) + new/obj/item/stack/cable_coil(get_turf(src), src.d1 ? 2 : 1, color) qdel(src) // qdel return @@ -469,6 +481,7 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list( item_state = "coil_red" amount = MAXCOIL max_amount = MAXCOIL + merge_type = /obj/item/stack/cable_coil // This is here to let its children merge between themselves color = COLOR_RED desc = "A coil of power cable." throwforce = 10 @@ -505,7 +518,7 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list( // General procedures /////////////////////////////////// //you can use wires to heal robotics -/obj/item/stack/cable_coil/attack(mob/M as mob, mob/user as mob) +/obj/item/stack/cable_coil/attack(mob/M, mob/user) if(ishuman(M)) var/mob/living/carbon/human/H = M var/obj/item/organ/external/S = H.organs_by_name[user.zone_sel.selecting] @@ -613,11 +626,11 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list( return C // called when cable_coil is clicked on a turf/simulated/floor -/obj/item/stack/cable_coil/proc/place_turf(turf/T, mob/user) +/obj/item/stack/cable_coil/proc/place_turf(turf/T, mob/user, dirnew) if(!isturf(user.loc)) return - if(!T.can_have_cabling()) + if(!isturf(T) || T.intact || !T.can_have_cabling()) to_chat(user, "You can only lay cables on catwalks and plating!") return @@ -629,44 +642,46 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list( to_chat(user, "You can't lay cable at a place that far away!") return - else - var/dirn - + var/dirn = null + if(!dirnew) //If we weren't given a direction, come up with one! (Called as null from catwalk.dm and floor.dm) if(user.loc == T) - dirn = user.dir // if laying on the tile we're on, lay in the direction we're facing + dirn = user.dir //If laying on the tile we're on, lay in the direction we're facing else dirn = get_dir(T, user) + else + dirn = dirnew - for(var/obj/structure/cable/LC in T) - if(LC.d2 == dirn && LC.d1 == 0) - to_chat(user, "There's already a cable at that position!") - return + for(var/obj/structure/cable/LC in T) + if(LC.d2 == dirn && LC.d1 == 0) + to_chat(user, "There's already a cable at that position!") + return - var/obj/structure/cable/C = get_new_cable(T) + var/obj/structure/cable/C = get_new_cable(T) - //set up the new cable - C.d1 = 0 //it's a O-X node cable - C.d2 = dirn - C.add_fingerprint(user) - C.updateicon() + //set up the new cable + C.d1 = 0 //it's a O-X node cable + C.d2 = dirn + C.add_fingerprint(user) + C.updateicon() - //create a new powernet with the cable, if needed it will be merged later - var/datum/powernet/PN = new() - PN.add_cable(C) + //create a new powernet with the cable, if needed it will be merged later + var/datum/powernet/PN = new() + PN.add_cable(C) - C.mergeConnectedNetworks(C.d2) //merge the powernet with adjacents powernets - C.mergeConnectedNetworksOnTurf() //merge the powernet with on turf powernets + C.mergeConnectedNetworks(C.d2) //merge the powernet with adjacents powernets + C.mergeConnectedNetworksOnTurf() //merge the powernet with on turf powernets - if(C.d2 & (C.d2 - 1))// if the cable is layed diagonally, check the others 2 possible directions - C.mergeDiagonalsNetworks(C.d2) + if(C.d2 & (C.d2 - 1))// if the cable is layed diagonally, check the others 2 possible directions + C.mergeDiagonalsNetworks(C.d2) + use(1) - use(1) + if(C.shock(user, 50)) + if(prob(50)) //fail + new /obj/item/stack/cable_coil(get_turf(C), 1, C.color) + qdel(C) // qdel - if(C.shock(user, 50)) - if(prob(50)) //fail - new/obj/item/stack/cable_coil(C.loc, 1, C.color) - qdel(C) // qdel + return C // called when cable_coil is click on an installed obj/cable // or click on a turf that already contains a "node" cable @@ -675,7 +690,7 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list( if(!isturf(U)) return - var/turf/T = C.loc + var/turf/T = get_turf(C) if(!isturf(T) || T.intact) // sanity checks, also stop use interacting with T-scanner revealed cable return @@ -700,38 +715,7 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list( // cable is pointing at us, we're standing on an open tile // so create a stub pointing at the clicked cable on our tile - var/fdirn = turn(dirn, 180) // the opposite direction - - for(var/obj/structure/cable/LC in U) // check to make sure there's not a cable there already - if(LC.d1 == fdirn || LC.d2 == fdirn) - to_chat(user, "There's already a cable at that position.") - return - - var/obj/structure/cable/NC = new(U) - NC.cableColor(color) - - NC.d1 = 0 - NC.d2 = fdirn - NC.add_fingerprint() - NC.updateicon() - - //create a new powernet with the cable, if needed it will be merged later - var/datum/powernet/newPN = new() - newPN.add_cable(NC) - - NC.mergeConnectedNetworks(NC.d2) //merge the powernet with adjacents powernets - NC.mergeConnectedNetworksOnTurf() //merge the powernet with on turf powernets - - if(NC.d2 & (NC.d2 - 1))// if the cable is layed diagonally, check the others 2 possible directions - NC.mergeDiagonalsNetworks(NC.d2) - - use(1) - - if(NC.shock(user, 50)) - if(prob(50)) //fail - new/obj/item/stack/cable_coil(NC.loc, 1, NC.color) - qdel(NC) // qdel - + place_turf(T, user, turn(dirn, 180)) return // exisiting cable doesn't point at our position, so see if it's a stub @@ -777,7 +761,7 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list( if(C.shock(user, 50)) if(prob(50)) //fail - new/obj/item/stack/cable_coil(C.loc, 2, C.color) + new/obj/item/stack/cable_coil(get_turf(C), 2, C.color) qdel(C) // qdel return @@ -830,4 +814,4 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list( /obj/item/stack/cable_coil/cyborg/attack_self(mob/user) var/cablecolor = input(user,"Pick a cable color.","Cable Color") in list("red","yellow","green","blue","pink","orange","cyan","white") color = cablecolor - update_icon() \ No newline at end of file + update_icon() diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index b08f66a5119..b8d6d214464 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -139,7 +139,7 @@ var/on_gs = 0 var/static_power_used = 0 var/brightness_range = 8 // luminosity when on, also used in power calculation - var/brightness_power = 3 + var/brightness_power = 1 var/brightness_color = null var/status = LIGHT_OK // LIGHT_OK, _EMPTY, _BURNED or _BROKEN var/flickering = 0 @@ -157,7 +157,6 @@ base_state = "bulb" fitting = "bulb" brightness_range = 4 - brightness_power = 2 brightness_color = "#a0a080" desc = "A small lighting fixture." light_type = /obj/item/weapon/light/bulb @@ -190,12 +189,10 @@ switch(fitting) if("tube") brightness_range = 8 - brightness_power = 3 if(prob(2)) broken(1) if("bulb") brightness_range = 4 - brightness_power = 2 brightness_color = "#a0a080" if(prob(5)) broken(1) @@ -608,13 +605,12 @@ item_state = "c_tube" materials = list(MAT_GLASS=100) brightness_range = 8 - brightness_power = 3 /obj/item/weapon/light/tube/large w_class = 2 name = "large light tube" brightness_range = 15 - brightness_power = 4 + brightness_power = 2 /obj/item/weapon/light/bulb name = "light bulb" @@ -624,7 +620,6 @@ item_state = "contvapour" materials = list(MAT_GLASS=100) brightness_range = 5 - brightness_power = 2 brightness_color = "#a0a080" /obj/item/weapon/light/throw_impact(atom/hit_atom) @@ -639,7 +634,6 @@ item_state = "egg4" materials = list(MAT_GLASS=100) brightness_range = 5 - brightness_power = 2 // update the icon state and description of the light diff --git a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm index 636fe7d338b..4593ed69072 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_control.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_control.dm @@ -68,11 +68,8 @@ if(stat & NOPOWER) icon_state = "[reference]w" return - else if(use_power) - if(assembled) - icon_state = "[reference]p" - else - icon_state = "u[reference]p" + else if(use_power && assembled) + icon_state = "[reference]p" else switch(construction_state) if(0) diff --git a/code/modules/projectiles/ammunition/magazines.dm b/code/modules/projectiles/ammunition/magazines.dm index 2de2ae1f8f8..d3cf7702c00 100644 --- a/code/modules/projectiles/ammunition/magazines.dm +++ b/code/modules/projectiles/ammunition/magazines.dm @@ -258,7 +258,7 @@ ammo_type = /obj/item/ammo_casing/c46x30mmtox /obj/item/ammo_box/magazine/wt550m9/wtic - name = "wt550 magazine (Incindiary 4.6x30mm)" + name = "wt550 magazine (Incendiary 4.6x30mm)" ammo_type = /obj/item/ammo_casing/c46x30mminc /obj/item/ammo_box/magazine/uzim9mm diff --git a/code/modules/projectiles/guns/projectile/saw.dm b/code/modules/projectiles/guns/projectile/saw.dm index 72e4bacebab..cfe8ffbb0a5 100644 --- a/code/modules/projectiles/guns/projectile/saw.dm +++ b/code/modules/projectiles/guns/projectile/saw.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/projectile/automatic/l6_saw name = "\improper L6 SAW" - desc = "A heavily modified 5.56 light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the reciever below the designation." + desc = "A heavily modified 5.56 light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation." icon_state = "l6closed100" item_state = "l6closedmag" w_class = 5 diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index ccab76f6e92..5c8d5136324 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -81,13 +81,14 @@ /obj/item/projectile/bullet/pellet name = "pellet" - damage = 15 + damage = 12.5 /obj/item/projectile/bullet/pellet/weak damage = 6 /obj/item/projectile/bullet/pellet/weak/New() - range = rand(8) + range = rand(1, 8) + ..() /obj/item/projectile/bullet/pellet/weak/on_range() var/datum/effect/system/spark_spread/sparks = new /datum/effect/system/spark_spread @@ -99,7 +100,8 @@ damage = 3 /obj/item/projectile/bullet/pellet/overload/New() - range = rand(10) + range = rand(1, 10) + ..() /obj/item/projectile/bullet/pellet/overload/on_hit(atom/target, blocked = 0) ..() diff --git a/code/modules/reagents/chemistry/reagents.dm b/code/modules/reagents/chemistry/reagents.dm index db77f30e76b..cdc214c3089 100644 --- a/code/modules/reagents/chemistry/reagents.dm +++ b/code/modules/reagents/chemistry/reagents.dm @@ -26,7 +26,7 @@ var/last_addiction_dose = 0 var/overdosed = 0 // You fucked up and this is now triggering it's overdose effects, purge that shit quick. var/current_cycle = 1 - var/drink_icon = "glass_brown" // what icon state/name/description a drinking glass will use if this is the master reagent. + var/drink_icon = null var/drink_name = "Glass of ..what?" var/drink_desc = "You can't really tell what this is." diff --git a/code/modules/reagents/chemistry/reagents/food.dm b/code/modules/reagents/chemistry/reagents/food.dm index e3b16330986..082b6496357 100644 --- a/code/modules/reagents/chemistry/reagents/food.dm +++ b/code/modules/reagents/chemistry/reagents/food.dm @@ -169,17 +169,17 @@ var/eyes_covered = 0 var/obj/item/safe_thing = null if( victim.wear_mask ) - if( victim.wear_mask.flags & MASKCOVERSEYES ) + if(victim.wear_mask.flags_cover & MASKCOVERSEYES) eyes_covered = 1 safe_thing = victim.wear_mask - if( victim.wear_mask.flags & MASKCOVERSMOUTH ) + if(victim.wear_mask.flags_cover & MASKCOVERSMOUTH) mouth_covered = 1 safe_thing = victim.wear_mask if( victim.head ) - if( victim.head.flags & MASKCOVERSEYES ) + if(victim.head.flags_cover & MASKCOVERSEYES) eyes_covered = 1 safe_thing = victim.head - if( victim.head.flags & MASKCOVERSMOUTH ) + if(victim.head.flags_cover & MASKCOVERSMOUTH) mouth_covered = 1 safe_thing = victim.head if(victim.glasses) diff --git a/code/modules/reagents/chemistry/reagents/medicine.dm b/code/modules/reagents/chemistry/reagents/medicine.dm index 451452936fe..f3c1cf2e96c 100644 --- a/code/modules/reagents/chemistry/reagents/medicine.dm +++ b/code/modules/reagents/chemistry/reagents/medicine.dm @@ -617,6 +617,9 @@ ..() /datum/reagent/medicine/strange_reagent/reaction_mob(mob/living/M, method=TOUCH, volume) + if(volume < 1) + // gotta pay to play + return ..() if(isanimal(M)) if(method == TOUCH) var/mob/living/simple_animal/SM = M @@ -628,7 +631,7 @@ if(iscarbon(M)) if(method == INGEST) if(M.stat == DEAD) - if(M.getBruteLoss()+M.getFireLoss() >= 150) + if(M.getBruteLoss()+M.getFireLoss()+M.getCloneLoss() >= 150) M.visible_message("[M]'s body starts convulsing!") M.gib() return @@ -639,11 +642,27 @@ ghost << sound('sound/effects/genetics.ogg') M.visible_message("[M] doesn't appear to respond, perhaps try again later?") if(!M.suiciding && !ghost && !(NOCLONE in M.mutations)) + var/time_dead = world.time - M.timeofdeath M.visible_message("[M] seems to rise from the dead!") + M.adjustCloneLoss(50) M.setOxyLoss(0) M.adjustBruteLoss(rand(0,15)) M.adjustToxLoss(rand(0,15)) M.adjustFireLoss(rand(0,15)) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + var/necrosis_prob = 40 * min((20 MINUTES), max((time_dead - (1 MINUTES)), 0)) / ((20 MINUTES) - (1 MINUTES)) + for(var/obj/item/organ/O in (H.organs | H.internal_organs)) + // Per non-vital body part: + // 0% chance of necrosis within 1 minute of death + // 40% chance of necrosis after 20 minutes of death + if(!O.vital && prob(necrosis_prob)) + // side effects may include: Organ failure + O.necrotize(FALSE) + if(O.status & ORGAN_DEAD) + O.germ_level = INFECTION_LEVEL_THREE + H.update_body() + M.update_revive() M.stat = UNCONSCIOUS add_logs(M, M, "revived", object="strange reagent") //Yes, the logs say you revived yourself. @@ -1003,4 +1022,4 @@ /datum/reagent/medicine/earthsblood/overdose_process(mob/living/M) M.SetHallucinate(min(max(0, M.hallucination + 10), 50)) - M.adjustToxLoss(5 * REAGENTS_EFFECT_MULTIPLIER) \ No newline at end of file + M.adjustToxLoss(5 * REAGENTS_EFFECT_MULTIPLIER) diff --git a/code/modules/reagents/chemistry/reagents/toxins.dm b/code/modules/reagents/chemistry/reagents/toxins.dm index 73109f0f7e5..8c0d4fb32e3 100644 --- a/code/modules/reagents/chemistry/reagents/toxins.dm +++ b/code/modules/reagents/chemistry/reagents/toxins.dm @@ -269,7 +269,7 @@ M.take_organ_damage(0,20) /datum/reagent/sacid/reaction_obj(obj/O, volume) - if((istype(O,/obj/item) || istype(O,/obj/effect/glowshroom)) && prob(40)) + if((istype(O,/obj/item) || istype(O,/obj/structure/glowshroom)) && prob(40)) if(!O.unacidable) var/obj/effect/decal/cleanable/molten_object/I = new/obj/effect/decal/cleanable/molten_object(O.loc) I.desc = "Looks like this was \an [O] some time ago." @@ -615,7 +615,7 @@ H.status_flags |= DISFIGURED /datum/reagent/facid/reaction_obj(obj/O, volume) - if((istype(O, /obj/item) || istype(O, /obj/effect/glowshroom))) + if((istype(O, /obj/item) || istype(O, /obj/structure/glowshroom))) if(!O.unacidable) var/obj/effect/decal/cleanable/molten_object/I = new/obj/effect/decal/cleanable/molten_object(O.loc) I.desc = "Looks like this was \an [O] some time ago." @@ -924,10 +924,10 @@ var/obj/structure/alien/weeds/alien_weeds = O alien_weeds.health -= rand(15,35) // Kills alien weeds pretty fast alien_weeds.healthcheck() - else if(istype(O, /obj/effect/glowshroom)) //even a small amount is enough to kill it + else if(istype(O, /obj/structure/glowshroom)) //even a small amount is enough to kill it qdel(O) - else if(istype(O,/obj/effect/spacevine)) - var/obj/effect/spacevine/SV = O + else if(istype(O,/obj/structure/spacevine)) + var/obj/structure/spacevine/SV = O SV.on_chem_effect(src) /datum/reagent/glyphosate/reaction_mob(mob/living/M, method=TOUCH, volume) diff --git a/code/modules/reagents/chemistry/reagents/water.dm b/code/modules/reagents/chemistry/reagents/water.dm index 286af5d4863..70d2a9f76c0 100644 --- a/code/modules/reagents/chemistry/reagents/water.dm +++ b/code/modules/reagents/chemistry/reagents/water.dm @@ -48,8 +48,7 @@ if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/monkeycube)) var/obj/item/weapon/reagent_containers/food/snacks/monkeycube/cube = O - if(!cube.wrapped) - cube.Expand() + cube.Expand() // Dehydrated carp if(istype(O, /obj/item/toy/carpplushie/dehy_carp)) var/obj/item/toy/carpplushie/dehy_carp/dehy = O diff --git a/code/modules/reagents/chemistry/recipes/others.dm b/code/modules/reagents/chemistry/recipes/others.dm index b97deb0ae8f..3bdcfd5c029 100644 --- a/code/modules/reagents/chemistry/recipes/others.dm +++ b/code/modules/reagents/chemistry/recipes/others.dm @@ -101,7 +101,7 @@ result_amount = 1 /datum/chemical_reaction/plastication/on_reaction(datum/reagents/holder) - var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/mineral/plastic + var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/plastic M.amount = 10 M.forceMove(get_turf(holder.my_atom)) diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm index b80adc356c7..60b4cefefc1 100644 --- a/code/modules/reagents/reagent_containers/dropper.dm +++ b/code/modules/reagents/reagent_containers/dropper.dm @@ -33,10 +33,10 @@ var/obj/item/safe_thing = null if( victim.wear_mask ) - if( victim.wear_mask.flags & MASKCOVERSEYES ) + if(victim.wear_mask.flags_cover & MASKCOVERSEYES) safe_thing = victim.wear_mask if( victim.head ) - if( victim.head.flags & MASKCOVERSEYES ) + if(victim.head.flags_cover & MASKCOVERSEYES) safe_thing = victim.head if(victim.glasses) if( !safe_thing ) diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm index 1127271c17e..209edb809b2 100644 --- a/code/modules/recycling/conveyor2.dm +++ b/code/modules/recycling/conveyor2.dm @@ -256,9 +256,9 @@ /obj/machinery/conveyor_switch/attack_hand(mob/user) if(..()) return 1 - + toggle(user) - + /obj/machinery/conveyor_switch/attack_ghost(mob/user) if(user.can_advanced_admin_interact()) toggle(user) @@ -292,7 +292,7 @@ S.position = position S.update() CHECK_TICK - + /obj/machinery/conveyor_switch/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/crowbar)) var/obj/item/conveyor_switch_construct/C = new/obj/item/conveyor_switch_construct(src.loc) @@ -309,7 +309,12 @@ /obj/machinery/conveyor_switch/multitool_topic(var/mob/user,var/list/href_list,var/obj/O) ..() if("toggle_logic" in href_list) - convdir = !convdir //reverses? + if(convdir) + convdir = 0 + else if(last_pos) + convdir = last_pos + else + convdir = position /obj/machinery/conveyor_switch/multitool_menu(var/mob/user, var/obj/item/device/multitool/P) diff --git a/code/modules/recycling/disposal-construction.dm b/code/modules/recycling/disposal-construction.dm index fd915caa4a8..73fbb455835 100644 --- a/code/modules/recycling/disposal-construction.dm +++ b/code/modules/recycling/disposal-construction.dm @@ -175,26 +175,6 @@ to_chat(user, "You can only attach the [nicetype] if the floor plating is removed.") return - var/obj/structure/disposalpipe/CP = locate() in T - if(ptype>=6 && ptype <= 8) // Disposal or outlet - if(CP) // There's something there - if(!istype(CP,/obj/structure/disposalpipe/trunk)) - to_chat(user, "The [nicetype] requires a trunk underneath it in order to work.") - return - else // Nothing under, fuck. - to_chat(user, "The [nicetype] requires a trunk underneath it in order to work.") - return - else - if(CP) - update() - var/pdir = CP.dpdir - if(istype(CP, /obj/structure/disposalpipe/broken)) - pdir = CP.dir - if(pdir & dpdir) - to_chat(user, "There is already a [nicetype] at that location.") - return - - if(istype(I, /obj/item/weapon/wrench)) if(anchored) anchored = 0 @@ -214,8 +194,28 @@ to_chat(user, "You attach the [nicetype] to the underfloor.") playsound(src.loc, I.usesound, 100, 1) update() + return + + var/obj/structure/disposalpipe/CP = locate() in T + if(ptype>=6 && ptype <= 8) // Disposal or outlet + if(CP) // There's something there + if(!istype(CP,/obj/structure/disposalpipe/trunk)) + to_chat(user, "The [nicetype] requires a trunk underneath it in order to work.") + return + else // Nothing under, fuck. + to_chat(user, "The [nicetype] requires a trunk underneath it in order to work.") + return + else + if(CP) + update() + var/pdir = CP.dpdir + if(istype(CP, /obj/structure/disposalpipe/broken)) + pdir = CP.dir + if(pdir & dpdir) + to_chat(user, "There is already a [nicetype] at that location.") + return - else if(istype(I, /obj/item/weapon/weldingtool)) + if(istype(I, /obj/item/weapon/weldingtool)) if(anchored) var/obj/item/weapon/weldingtool/W = I if(W.remove_fuel(0,user)) diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index 075a2113e79..dd3856afcc4 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -210,7 +210,8 @@ // leave the disposal /obj/machinery/disposal/proc/go_out(mob/user) - user.forceMove(loc) + if(user) + user.forceMove(loc) update() // ai as human but can't flush @@ -457,7 +458,7 @@ H.vent_gas(loc) qdel(H) -/obj/machinery/disposal/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) +/obj/machinery/disposal/CanPass(atom/movable/mover, turf/target, height=0) if(istype(mover,/obj/item) && mover.throwing) var/obj/item/I = mover if(istype(I, /obj/item/projectile)) @@ -471,7 +472,7 @@ M.show_message("\the [I] bounces off of \the [src]'s rim!.", 3) return 0 else - return ..(mover, target, height, air_group) + return ..(mover, target, height) /obj/machinery/disposal/singularity_pull(S, current_size) @@ -1146,6 +1147,19 @@ update() return +/obj/structure/disposalpipe/trunk/Destroy() + if(istype(linked, /obj/structure/disposaloutlet)) + var/obj/structure/disposaloutlet/O = linked + O.expel(animation = 0) + else if(istype(linked, /obj/machinery/disposal)) + var/obj/machinery/disposal/D = linked + if(D.trunk == src) + D.go_out() + D.trunk = null + + linked = null + return ..() + /obj/structure/disposalpipe/trunk/proc/getlinked() linked = null var/obj/machinery/disposal/D = locate() in src.loc @@ -1193,7 +1207,7 @@ playsound(loc, W.usesound, 100, 1) to_chat(user, "Slicing the disposal pipe.") if(do_after(user, 30 * W.toolspeed, target = src)) - if(!W.isOn()) + if(!W.isOn()) return welded() else @@ -1276,16 +1290,17 @@ // expel the contents of the holder object, then delete it // called when the holder exits the outlet - proc/expel(var/obj/structure/disposalholder/H) + proc/expel(var/obj/structure/disposalholder/H, animation = 1) - flick("outlet-open", src) - playsound(src, 'sound/machines/warning-buzzer.ogg', 50, 0, 0) - sleep(20) //wait until correct animation frame - playsound(src, 'sound/machines/hiss.ogg', 50, 0, 0) + if(animation) + flick("outlet-open", src) + playsound(src, 'sound/machines/warning-buzzer.ogg', 50, 0, 0) + sleep(20) //wait until correct animation frame + playsound(src, 'sound/machines/hiss.ogg', 50, 0, 0) if(H) for(var/atom/movable/AM in H) - AM.loc = src.loc + AM.forceMove(loc) AM.pipe_eject(dir) if(!istype(AM,/mob/living/silicon/robot/drone)) //Drones keep smashing windows from being fired out of chutes. Bad for the station. ~Z spawn(5) @@ -1294,7 +1309,6 @@ H.vent_gas(src.loc) qdel(H) - return attackby(var/obj/item/I, var/mob/user, params) if(!I || !user) diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index 82bf6b43989..9e411abaee3 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -19,6 +19,7 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). var/list/categories = list( "AI Modules", "Computer Boards", + "Computer Parts", "Engineering Machinery", "Exosuit Modules", "Hydroponics Machinery", diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index 450b0b8982a..280fea0b66c 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -2,14 +2,6 @@ //////////Autolathe Designs /////// /////////////////////////////////// -/datum/design/analyzer - name = "Analyzer" - id = "analyzer" - build_type = AUTOLATHE - materials = list(MAT_METAL = 30, MAT_GLASS = 20) - build_path = /obj/item/device/analyzer - category = list("initial","Tools") - /datum/design/bucket name = "Bucket" id = "bucket" @@ -26,14 +18,6 @@ build_path = /obj/item/weapon/crowbar category = list("initial","Tools") -/datum/design/extinguisher - name = "Fire Extinguisher" - id = "extinguisher" - build_type = AUTOLATHE - materials = list(MAT_METAL = 90) - build_path = /obj/item/weapon/extinguisher - category = list("initial","Tools") - /datum/design/flashlight name = "Flashlight" id = "flashlight" @@ -42,6 +26,14 @@ build_path = /obj/item/device/flashlight category = list("initial","Tools") +/datum/design/extinguisher + name = "Fire Extinguisher" + id = "extinguisher" + build_type = AUTOLATHE + materials = list(MAT_METAL = 90) + build_path = /obj/item/weapon/extinguisher + category = list("initial","Tools") + /datum/design/multitool name = "Multitool" id = "multitool" @@ -50,12 +42,12 @@ build_path = /obj/item/device/multitool category = list("initial","Tools") -/datum/design/screwdriver - name = "Screwdriver" - id = "screwdriver" +/datum/design/analyzer + name = "Analyzer" + id = "analyzer" build_type = AUTOLATHE - materials = list(MAT_METAL = 75) - build_path = /obj/item/weapon/screwdriver + materials = list(MAT_METAL = 30, MAT_GLASS = 20) + build_path = /obj/item/device/analyzer category = list("initial","Tools") /datum/design/tscanner @@ -66,6 +58,46 @@ build_path = /obj/item/device/t_scanner category = list("initial","Tools") +/datum/design/weldingtool + name = "Welding Tool" + id = "welding_tool" + build_type = AUTOLATHE + materials = list(MAT_METAL = 70, MAT_GLASS = 20) + build_path = /obj/item/weapon/weldingtool + category = list("initial","Tools") + +/datum/design/mini_weldingtool + name = "Emergency welding tool" + id = "mini_welding_tool" + build_type = AUTOLATHE + materials = list(MAT_METAL = 30, MAT_GLASS = 10) + build_path = /obj/item/weapon/weldingtool/mini + category = list("initial","Tools") + +/datum/design/screwdriver + name = "Screwdriver" + id = "screwdriver" + build_type = AUTOLATHE + materials = list(MAT_METAL = 75) + build_path = /obj/item/weapon/screwdriver + category = list("initial","Tools") + +/datum/design/wirecutters + name = "Wirecutters" + id = "wirecutters" + build_type = AUTOLATHE + materials = list(MAT_METAL = 80) + build_path = /obj/item/weapon/wirecutters + category = list("initial","Tools") + +/datum/design/wrench + name = "Wrench" + id = "wrench" + build_type = AUTOLATHE + materials = list(MAT_METAL = 150) + build_path = /obj/item/weapon/wrench + category = list("initial","Tools") + /datum/design/welding_helmet name = "Welding Helmet" id = "welding_helmet" @@ -83,44 +115,28 @@ category = list("initial","Tools") maxstack = 30 -/datum/design/weldingtool - name = "Welding Tool" - id = "welding_tool" +/datum/design/toolbox + name = "Toolbox" + id = "tool_box" build_type = AUTOLATHE - materials = list(MAT_METAL = 70, MAT_GLASS = 20) - build_path = /obj/item/weapon/weldingtool + materials = list(MAT_METAL = 500) + build_path = /obj/item/weapon/storage/toolbox category = list("initial","Tools") -/datum/design/wirecutters - name = "Wirecutters" - id = "wirecutters" +/datum/design/console_screen + name = "Console Screen" + id = "console_screen" build_type = AUTOLATHE - materials = list(MAT_METAL = 80) - build_path = /obj/item/weapon/wirecutters - category = list("initial","Tools") + materials = list(MAT_GLASS = 200) + build_path = /obj/item/weapon/stock_parts/console_screen + category = list("initial", "Electronics") -/datum/design/wrench - name = "Wrench" - id = "wrench" - build_type = AUTOLATHE - materials = list(MAT_METAL = 150) - build_path = /obj/item/weapon/wrench - category = list("initial","Tools") - -/datum/design/spraycan - name = "Spraycan" - id = "spraycan" +/datum/design/apc_board + name = "APC module" + id = "power control" build_type = AUTOLATHE materials = list(MAT_METAL = 100, MAT_GLASS = 100) - build_path = /obj/item/toy/crayon/spraycan - category = list("initial", "Tools") - -/datum/design/airalarm_electronics - name = "Air Alarm Electronics" - id = "airalarm_electronics" - build_type = AUTOLATHE - materials = list(MAT_METAL = 50, MAT_GLASS = 50) - build_path = /obj/item/weapon/airalarm_electronics + build_path = /obj/item/weapon/apc_electronics category = list("initial", "Electronics") /datum/design/airlock_board @@ -130,7 +146,7 @@ materials = list(MAT_METAL = 50, MAT_GLASS = 50) build_path = /obj/item/weapon/airlock_electronics category = list("initial", "Electronics") - + /datum/design/firelock_board name = "Firelock Electronics" id = "firelock_board" @@ -139,12 +155,20 @@ build_path = /obj/item/weapon/firelock_electronics category = list("initial", "Electronics") -/datum/design/apc_electronics - name="Power Control Module" - id = "apc_electronics" +/datum/design/airalarm_electronics + name = "Air Alarm Electronics" + id = "airalarm_electronics" build_type = AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) - build_path = /obj/item/weapon/apc_electronics + build_path = /obj/item/weapon/airalarm_electronics + category = list("initial", "Electronics") + +/datum/design/firealarm_electronics + name = "Fire Alarm Electronics" + id = "firealarm_electronics" + build_type = AUTOLATHE + materials = list(MAT_METAL = 50, MAT_GLASS = 50) + build_path = /obj/item/weapon/firealarm_electronics category = list("initial", "Electronics") /datum/design/intercom_electronics @@ -155,22 +179,6 @@ build_path = /obj/item/weapon/intercom_electronics category = list("initial", "Electronics") -/datum/design/console_screen - name = "Console Screen" - id = "console_screen" - build_type = AUTOLATHE - materials = list(MAT_GLASS = 200) - build_path = /obj/item/weapon/stock_parts/console_screen - category = list("initial", "Electronics") - -/datum/design/firealarm_electronics - name = "Fire Alarm Electronics" - id = "firealarm_electronics" - build_type = AUTOLATHE - materials = list(MAT_METAL = 50, MAT_GLASS = 50) - build_path = /obj/item/weapon/firealarm_electronics - category = list("initial", "Electronics") - /datum/design/earmuffs name = "Earmuffs" id = "earmuffs" @@ -179,29 +187,65 @@ build_path = /obj/item/clothing/ears/earmuffs category = list("initial", "Miscellaneous") -/datum/design/igniter - name = "Igniter" - id = "igniter" +/datum/design/pipe_painter + name = "Pipe Painter" + id = "pipe_painter" build_type = AUTOLATHE - materials = list(MAT_METAL = 500, MAT_GLASS = 50) - build_path = /obj/item/device/assembly/igniter + materials = list(MAT_METAL = 5000, MAT_GLASS = 2000) + build_path = /obj/item/device/pipe_painter category = list("initial", "Miscellaneous") -/datum/design/infrared_emitter - name = "Infrared Emitter" - id = "infrared_emitter" +/datum/design/floorpainter + name = "Floor painter" + id = "floor_painter" build_type = AUTOLATHE - materials = list(MAT_METAL = 1000, MAT_GLASS = 500) - build_path = /obj/item/device/assembly/infra + materials = list(MAT_METAL = 150, MAT_GLASS = 125) + build_path = /obj/item/device/floor_painter category = list("initial", "Miscellaneous") -/datum/design/health_sensor - name = "Health sensor" - id = "health_sensor" +/datum/design/metal + name = "Metal" + id = "metal" build_type = AUTOLATHE - materials = list(MAT_METAL = 800, MAT_GLASS = 200) - build_path = /obj/item/device/assembly/health - category = list("initial", "Medical") + materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT) + build_path = /obj/item/stack/sheet/metal + category = list("initial","Construction") + maxstack = 50 + +/datum/design/glass + name = "Glass" + id = "glass" + build_type = AUTOLATHE + materials = list(MAT_GLASS = MINERAL_MATERIAL_AMOUNT) + build_path = /obj/item/stack/sheet/glass + category = list("initial","Construction") + maxstack = 50 + +/datum/design/rglass + name = "Reinforced Glass" + id = "rglass" + build_type = AUTOLATHE + materials = list(MAT_METAL = 1000, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) + build_path = /obj/item/stack/sheet/rglass + category = list("initial","Construction") + maxstack = 50 + +/datum/design/rods + name = "Metal Rod" + id = "rods" + build_type = AUTOLATHE + materials = list(MAT_METAL = 1000) + build_path = /obj/item/stack/rods + category = list("initial","Construction") + maxstack = 50 + +/datum/design/rcd_ammo + name = "Compressed Matter Cardridge" + id = "rcd_ammo" + build_type = AUTOLATHE + materials = list(MAT_METAL = 16000, MAT_GLASS=8000) + build_path = /obj/item/weapon/rcd_ammo + category = list("initial","Construction") /datum/design/kitchen_knife name = "Kitchen Knife" @@ -209,13 +253,53 @@ build_type = AUTOLATHE materials = list(MAT_METAL = 12000) build_path = /obj/item/weapon/kitchen/knife - category = list("initial","Miscellaneous") + category = list("initial","Dinnerware") -/datum/design/minihoe - name = "Mini Hoe" - id = "mini_hoe" +/datum/design/fork + name = "Fork" + id = "fork" build_type = AUTOLATHE - materials = list(MAT_METAL = 50) + materials = list(MAT_METAL = 80) + build_path = /obj/item/weapon/kitchen/utensil/fork + category = list("initial","Dinnerware") + +/datum/design/tray + name = "Tray" + id = "tray" + build_type = AUTOLATHE + materials = list(MAT_METAL = 3000) + build_path = /obj/item/weapon/storage/bag/tray + category = list("initial","Dinnerware") + +/datum/design/drinking_glass + name = "Drinking glass" + id = "drinking_glass" + build_type = AUTOLATHE + materials = list(MAT_GLASS = 500) + build_path = /obj/item/weapon/reagent_containers/food/drinks/drinkingglass + category = list("initial","Dinnerware") + +/datum/design/shot_glass + name = "Shot glass" + id = "shot_glass" + build_type = AUTOLATHE + materials = list(MAT_GLASS = 100) + build_path = /obj/item/weapon/reagent_containers/food/drinks/drinkingglass/shotglass + category = list("initial","Dinnerware") + +/datum/design/shaker + name = "Shaker" + id = "shaker" + build_type = AUTOLATHE + materials = list(MAT_METAL = 1500) + build_path = /obj/item/weapon/reagent_containers/food/drinks/shaker + category = list("initial","Dinnerware") + +/datum/design/cultivator + name = "Cultivator" + id = "cultivator" + build_type = AUTOLATHE + materials = list(MAT_METAL=50) build_path = /obj/item/weapon/cultivator category = list("initial","Miscellaneous") @@ -251,37 +335,125 @@ build_path = /obj/item/weapon/hatchet category = list("initial","Miscellaneous") -/datum/design/pipe_painter - name = "Pipe Painter" - id = "pipe_painter" +/datum/design/scalpel + name = "Scalpel" + id = "scalpel" build_type = AUTOLATHE - materials = list(MAT_METAL = 5000, MAT_GLASS = 2000) - build_path = /obj/item/device/pipe_painter - category = list("initial", "Miscellaneous") + materials = list(MAT_METAL = 4000, MAT_GLASS = 1000) + build_path = /obj/item/weapon/scalpel + category = list("initial", "Medical") -/datum/design/prox_sensor - name = "Proximity Sensor" - id = "prox_sensor" +/datum/design/circular_saw + name = "Circular Saw" + id = "circular_saw" build_type = AUTOLATHE - materials = list(MAT_METAL = 800, MAT_GLASS = 200) - build_path = /obj/item/device/assembly/prox_sensor - category = list("initial", "Miscellaneous") + materials = list(MAT_METAL = 10000, MAT_GLASS = 6000) + build_path = /obj/item/weapon/circular_saw + category = list("initial", "Medical") -/datum/design/mousetrap - name = "Mousetrap" - id = "mousetrap" +/datum/design/surgicaldrill + name = "Surgical Drill" + id = "surgicaldrill" build_type = AUTOLATHE - materials = list(MAT_METAL = 800, MAT_GLASS = 200) - build_path = /obj/item/device/assembly/mousetrap - category = list("initial", "Miscellaneous") + materials = list(MAT_METAL = 10000, MAT_GLASS = 6000) + build_path = /obj/item/weapon/surgicaldrill + category = list("initial", "Medical") -/datum/design/timer - name = "Timer" - id = "timer" +/datum/design/retractor + name = "Retractor" + id = "retractor" + build_type = AUTOLATHE + materials = list(MAT_METAL = 6000, MAT_GLASS = 3000) + build_path = /obj/item/weapon/retractor + category = list("initial", "Medical") + +/datum/design/cautery + name = "Cautery" + id = "cautery" + build_type = AUTOLATHE + materials = list(MAT_METAL = 2500, MAT_GLASS = 750) + build_path = /obj/item/weapon/cautery + category = list("initial", "Medical") + +/datum/design/hemostat + name = "Hemostat" + id = "hemostat" + build_type = AUTOLATHE + materials = list(MAT_METAL = 5000, MAT_GLASS = 2500) + build_path = /obj/item/weapon/hemostat + category = list("initial", "Medical") + +/datum/design/bonesetter + name = "Bone Setter" + id = "bonesetter" + build_type = AUTOLATHE + materials = list(MAT_METAL = 4000) + build_path = /obj/item/weapon/bonesetter + category = list("initial", "Medical") + +/datum/design/fixovein + name = "FixOVein" + id = "fixovein" + build_type = AUTOLATHE + materials = list(MAT_METAL = 5000, MAT_GLASS = 3000) + build_path = /obj/item/weapon/FixOVein + category = list("initial", "Medical") + +/datum/design/bonegel + name = "Bone Gel" + id = "bonegel" + build_type = AUTOLATHE + materials = list(MAT_METAL = 1000, MAT_GLASS = 6000) + build_path = /obj/item/weapon/bonegel + category = list("initial", "Medical") + +/datum/design/beaker + name = "Beaker" + id = "beaker" + build_type = AUTOLATHE + materials = list(MAT_GLASS = 500) + build_path = /obj/item/weapon/reagent_containers/glass/beaker + category = list("initial", "Medical") + +/datum/design/large_beaker + name = "Large Beaker" + id = "large_beaker" + build_type = AUTOLATHE + materials = list(MAT_GLASS = 2500) + build_path = /obj/item/weapon/reagent_containers/glass/beaker/large + category = list("initial", "Medical") + +/datum/design/healthanalyzer + name = "Health Analyzer" + id = "healthanalyzer" build_type = AUTOLATHE materials = list(MAT_METAL = 500, MAT_GLASS = 50) - build_path = /obj/item/device/assembly/timer - category = list("initial", "Miscellaneous") + build_path = /obj/item/device/healthanalyzer + category = list("initial", "Medical") + +/datum/design/beanbag_slug + name = "Beanbag Slug" + id = "beanbag_slug" + build_type = AUTOLATHE + materials = list(MAT_METAL = 250) + build_path = /obj/item/ammo_casing/shotgun/beanbag + category = list("initial", "Security") + +/datum/design/rubbershot + name = "Rubber shot" + id = "rubber_shot" + build_type = AUTOLATHE + materials = list(MAT_METAL = 4000) + build_path = /obj/item/ammo_casing/shotgun/rubbershot + category = list("initial", "Security") + +/datum/design/c38 + name = "Speed Loader (.38)" + id = "c38" + build_type = AUTOLATHE + materials = list(MAT_METAL = 30000) + build_path = /obj/item/ammo_box/c38 + category = list("initial", "Security") /datum/design/recorder name = "Universal Recorder" @@ -299,6 +471,62 @@ build_path = /obj/item/device/tape/random category = list("initial", "Miscellaneous") +/datum/design/igniter + name = "Igniter" + id = "igniter" + build_type = AUTOLATHE + materials = list(MAT_METAL = 500, MAT_GLASS = 50) + build_path = /obj/item/device/assembly/igniter + category = list("initial", "Miscellaneous") + +/datum/design/signaler + name = "Remote Signaling Device" + id = "signaler" + build_type = AUTOLATHE + materials = list(MAT_METAL = 400, MAT_GLASS = 120) + build_path = /obj/item/device/assembly/signaler + category = list("initial", "Communication") + +/datum/design/radio_headset + name = "Radio Headset" + id = "radio_headset" + build_type = AUTOLATHE + materials = list(MAT_METAL = 75) + build_path = /obj/item/device/radio/headset + category = list("initial", "Communication") + +/datum/design/bounced_radio + name = "Station Bounced Radio" + id = "bounced_radio" + build_type = AUTOLATHE + materials = list(MAT_METAL = 75, MAT_GLASS = 25) + build_path = /obj/item/device/radio/off + category = list("initial", "Communication") + +/datum/design/infrared_emitter + name = "Infrared Emitter" + id = "infrared_emitter" + build_type = AUTOLATHE + materials = list(MAT_METAL = 1000, MAT_GLASS = 500) + build_path = /obj/item/device/assembly/infra + category = list("initial", "Miscellaneous") + +/datum/design/health_sensor + name = "Health sensor" + id = "health_sensor" + build_type = AUTOLATHE + materials = list(MAT_METAL = 800, MAT_GLASS = 200) + build_path = /obj/item/device/assembly/health + category = list("initial", "Medical") + +/datum/design/timer + name = "Timer" + id = "timer" + build_type = AUTOLATHE + materials = list(MAT_METAL = 500, MAT_GLASS = 50) + build_path = /obj/item/device/assembly/timer + category = list("initial", "Miscellaneous") + /datum/design/voice_analyser name = "Voice Analyser" id = "voice_analyser" @@ -307,6 +535,263 @@ build_path = /obj/item/device/assembly/voice category = list("initial", "Miscellaneous") +/datum/design/light_tube + name = "Light Tube" + id = "light_tube" + build_type = AUTOLATHE + materials = list(MAT_GLASS = 100) + build_path = /obj/item/weapon/light/tube + category = list("initial", "Construction") + +/datum/design/light_bulb + name = "Light Bulb" + id = "light_bulb" + build_type = AUTOLATHE + materials = list(MAT_GLASS = 100) + build_path = /obj/item/weapon/light/bulb + category = list("initial", "Construction") + +/datum/design/camera_assembly + name = "Camera Assembly" + id = "camera_assembly" + build_type = AUTOLATHE + materials = list(MAT_METAL = 400, MAT_GLASS = 250) + build_path = /obj/item/weapon/camera_assembly + category = list("initial", "Construction") + +/datum/design/newscaster_frame + name = "Newscaster Frame" + id = "newscaster_frame" + build_type = AUTOLATHE + materials = list(MAT_METAL = 14000, MAT_GLASS = 8000) + build_path = /obj/item/mounted/frame/newscaster_frame + category = list("initial", "Construction") + +/datum/design/syringe + name = "Syringe" + id = "syringe" + build_type = AUTOLATHE + materials = list(MAT_METAL = 10, MAT_GLASS = 20) + build_path = /obj/item/weapon/reagent_containers/syringe + category = list("initial", "Medical") + +/datum/design/prox_sensor + name = "Proximity Sensor" + id = "prox_sensor" + build_type = AUTOLATHE + materials = list(MAT_METAL = 800, MAT_GLASS = 200) + build_path = /obj/item/device/assembly/prox_sensor + category = list("initial", "Miscellaneous") + +/datum/design/foam_dart + name = "Box of Foam Darts" + id = "foam_dart" + build_type = AUTOLATHE + materials = list(MAT_METAL = 500) + build_path = /obj/item/ammo_box/foambox + category = list("initial", "Miscellaneous") + +//hacked autolathe recipes +/datum/design/flamethrower + name = "Flamethrower" + id = "flamethrower" + build_type = AUTOLATHE + materials = list(MAT_METAL = 500) + build_path = /obj/item/weapon/flamethrower/full + category = list("hacked", "Security") + +/datum/design/rcd + name = "Rapid Construction Device (RCD)" + id = "rcd" + build_type = AUTOLATHE + materials = list(MAT_METAL = 30000) + build_path = /obj/item/weapon/rcd + category = list("hacked", "Construction") + +/datum/design/electropack + name = "Electropack" + id = "electropack" + build_type = AUTOLATHE + materials = list(MAT_METAL = 10000, MAT_GLASS = 2500) + build_path = /obj/item/device/radio/electropack + category = list("hacked", "Tools") + +/datum/design/large_welding_tool + name = "Industrial Welding Tool" + id = "large_welding_tool" + build_type = AUTOLATHE + materials = list(MAT_METAL = 70, MAT_GLASS = 60) + build_path = /obj/item/weapon/weldingtool/largetank + category = list("hacked", "Tools") + +/datum/design/handcuffs + name = "Handcuffs" + id = "handcuffs" + build_type = AUTOLATHE + materials = list(MAT_METAL = 500) + build_path = /obj/item/weapon/restraints/handcuffs + category = list("hacked", "Security") + +/datum/design/receiver + name = "Modular Receiver" + id = "receiver" + build_type = AUTOLATHE + materials = list(MAT_METAL = 15000) + build_path = /obj/item/weaponcrafting/receiver + category = list("hacked", "Security") + +/datum/design/shotgun_slug + name = "Shotgun Slug" + id = "shotgun_slug" + build_type = AUTOLATHE + materials = list(MAT_METAL = 4000) + build_path = /obj/item/ammo_casing/shotgun + category = list("hacked", "Security") + +/datum/design/buckshot_shell + name = "Buckshot shell" + id = "buckshot_shell" + build_type = AUTOLATHE + materials = list(MAT_METAL = 4000) + build_path = /obj/item/ammo_casing/shotgun/buckshot + category = list("hacked", "Security") + +/datum/design/shotgun_dart + name = "Shotgun Dart" + id = "shotgun_dart" + build_type = AUTOLATHE + materials = list(MAT_METAL = 4000) + build_path = /obj/item/ammo_casing/shotgun/dart + category = list("hacked", "Security") + +/datum/design/incendiary_slug + name = "Incendiary Slug" + id = "incendiary_slug" + build_type = AUTOLATHE + materials = list(MAT_METAL = 4000) + build_path = /obj/item/ammo_casing/shotgun/incendiary + category = list("hacked", "Security") + +/datum/design/riot_dart + name = "Foam riot dart" + id = "riot_dart" + build_type = AUTOLATHE + materials = list(MAT_METAL = 1000) //Discount for making individually - no box = less metal! + build_path = /obj/item/ammo_casing/caseless/foam_dart/riot + category = list("hacked", "Security") + +/datum/design/riot_darts + name = "Foam riot dart box" + id = "riot_darts" + build_type = AUTOLATHE + materials = list(MAT_METAL = 50000) //Comes with 40 darts + build_path = /obj/item/ammo_box/foambox/riot + category = list("hacked", "Security") + +/datum/design/a357 + name = "Ammo Box (.357)" + id = "a357" + build_type = AUTOLATHE + materials = list(MAT_METAL = 30000) + build_path = /obj/item/ammo_box/a357 + category = list("hacked", "Security") + +/datum/design/c10mm + name = "Ammo Box (10mm)" + id = "c10mm" + build_type = AUTOLATHE + materials = list(MAT_METAL = 30000) + build_path = /obj/item/ammo_box/c10mm + category = list("hacked", "Security") + +/datum/design/c45 + name = "Ammo Box (.45)" + id = "c45" + build_type = AUTOLATHE + materials = list(MAT_METAL = 30000) + build_path = /obj/item/ammo_box/c45 + category = list("hacked", "Security") + +/datum/design/c9mm + name = "Ammo Box (9mm)" + id = "c9mm" + build_type = AUTOLATHE + materials = list(MAT_METAL = 30000) + build_path = /obj/item/ammo_box/c9mm + category = list("hacked", "Security") + +/datum/design/cleaver + name = "Butcher's cleaver" + id = "cleaver" + build_type = AUTOLATHE + materials = list(MAT_METAL = 18000) + build_path = /obj/item/weapon/kitchen/knife/butcher + category = list("hacked", "Dinnerware") + +/datum/design/spraycan + name = "Spraycan" + id = "spraycan" + build_type = AUTOLATHE + materials = list(MAT_METAL = 100, MAT_GLASS = 100) + build_path = /obj/item/toy/crayon/spraycan + category = list("initial", "Tools") + +/datum/design/desttagger + name = "Destination tagger" + id = "desttagger" + build_type = AUTOLATHE + materials = list(MAT_METAL = 250, MAT_GLASS = 125) + build_path = /obj/item/device/destTagger + category = list("initial", "Electronics") + +/datum/design/handlabeler + name = "Hand labeler" + id = "handlabel" + build_type = AUTOLATHE + materials = list(MAT_METAL = 150, MAT_GLASS = 125) + build_path = /obj/item/weapon/hand_labeler + category = list("initial", "Electronics") + +/datum/design/conveyor_belt + name = "Conveyor belt" + id = "conveyor_belt" + build_type = AUTOLATHE + materials = list(MAT_METAL = 5000) + build_path = /obj/item/conveyor_construct + category = list("initial", "Construction") + +/datum/design/conveyor_switch + name = "Conveyor belt switch" + id = "conveyor_switch" + build_type = AUTOLATHE + materials = list(MAT_METAL = 450, MAT_GLASS = 190) + build_path = /obj/item/conveyor_switch_construct + category = list("initial", "Construction") + +/datum/design/laptop + name = "Laptop Frame" + id = "laptop" + build_type = AUTOLATHE + materials = list(MAT_METAL = 10000, MAT_GLASS = 1000) + build_path = /obj/item/device/modular_computer/laptop/buildable + category = list("initial", "Miscellaneous") + +/datum/design/tablet + name = "Tablet Frame" + id = "tablet" + build_type = AUTOLATHE + materials = list(MAT_METAL = 2000, MAT_GLASS = 1000) + build_path = /obj/item/device/modular_computer/tablet + category = list("initial", "Miscellaneous") + +/datum/design/mousetrap + name = "Mousetrap" + id = "mousetrap" + build_type = AUTOLATHE + materials = list(MAT_METAL = 800, MAT_GLASS = 200) + build_path = /obj/item/device/assembly/mousetrap + category = list("initial", "Miscellaneous") + /datum/design/videocam name = "Video Camera" id = "videocam" @@ -339,14 +824,6 @@ build_path = /obj/item/weapon/canvas/twentythreeXnineteen category = list("initial", "Miscellaneous") -/datum/design/foambox - name = "Box of Foam Force darts" - id = "foamforce" - build_type = AUTOLATHE - materials = list(MAT_METAL = 2000) - build_path = /obj/item/ammo_box/foambox - category = list("initial", "Miscellaneous") - /datum/design/canvas/twentythreeXtwentythree name = "23px by 23px Canvas" id = "canvas23x23" @@ -355,363 +832,6 @@ build_path = /obj/item/weapon/canvas/twentythreeXtwentythree category = list("initial", "Miscellaneous") -/datum/design/camera_assembly - name = "Camera Assembly" - id = "camera_assembly" - build_type = AUTOLATHE - materials = list(MAT_METAL = 400, MAT_GLASS = 250) - build_path = /obj/item/weapon/camera_assembly - category = list("initial", "Construction") - -/datum/design/glass - name = "Glass" - id = "glass" - build_type = AUTOLATHE - materials = list(MAT_GLASS = MINERAL_MATERIAL_AMOUNT) - build_path = /obj/item/stack/sheet/glass - category = list("initial","Construction") - maxstack = 50 - -/datum/design/light_bulb - name = "Light Bulb" - id = "light_bulb" - build_type = AUTOLATHE - materials = list(MAT_METAL = 60, MAT_GLASS = 100) - build_path = /obj/item/weapon/light/bulb - category = list("initial", "Construction") - -/datum/design/light_tube - name = "Light Tube" - id = "light_tube" - build_type = AUTOLATHE - materials = list(MAT_METAL = 60, MAT_GLASS = 100) - build_path = /obj/item/weapon/light/tube - category = list("initial", "Construction") - -/datum/design/metal - name = "Metal" - id = "metal" - build_type = AUTOLATHE - materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT) - build_path = /obj/item/stack/sheet/metal - category = list("initial","Construction") - maxstack = 50 - -/datum/design/newscaster_frame - name = "Newscaster Frame" - id = "newscaster_frame" - build_type = AUTOLATHE - materials = list(MAT_METAL = 14000, MAT_GLASS = 8000) - build_path = /obj/item/mounted/frame/newscaster_frame - category = list("initial", "Construction") - -/datum/design/rcd_ammo - name = "Compressed Matter Cardridge" - id = "rcd_ammo" - build_type = AUTOLATHE - materials = list(MAT_METAL = 16000, MAT_GLASS=8000) - build_path = /obj/item/weapon/rcd_ammo - category = list("initial","Construction") - -/datum/design/rglass - name = "Reinforced Glass" - id = "rglass" - build_type = AUTOLATHE - materials = list(MAT_METAL = 1000, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) - build_path = /obj/item/stack/sheet/rglass - category = list("initial","Construction") - maxstack = 50 - -/datum/design/rods - name = "Metal Rod" - id = "rods" - build_type = AUTOLATHE - materials = list(MAT_METAL = 1000) - build_path = /obj/item/stack/rods - category = list("initial","Construction") - maxstack = 50 - -/datum/design/beaker - name = "Beaker" - id = "beaker" - build_type = AUTOLATHE - materials = list(MAT_GLASS = 500) - build_path = /obj/item/weapon/reagent_containers/glass/beaker - category = list("initial", "Medical") - -/datum/design/cautery - name = "Cautery" - id = "cautery" - build_type = AUTOLATHE - materials = list(MAT_METAL = 2500, MAT_GLASS = 750) - build_path = /obj/item/weapon/cautery - category = list("initial", "Medical") - -/datum/design/circular_saw - name = "Circular Saw" - id = "circular_saw" - build_type = AUTOLATHE - materials = list(MAT_METAL = 10000, MAT_GLASS = 6000) - build_path = /obj/item/weapon/circular_saw - category = list("initial", "Medical") - -/datum/design/hemostat - name = "Hemostat" - id = "hemostat" - build_type = AUTOLATHE - materials = list(MAT_METAL = 5000, MAT_GLASS = 2500) - build_path = /obj/item/weapon/hemostat - category = list("initial", "Medical") - -/datum/design/large_beaker - name = "Large Beaker" - id = "large_beaker" - build_type = AUTOLATHE - materials = list(MAT_GLASS = 2500) - build_path = /obj/item/weapon/reagent_containers/glass/beaker/large - category = list("initial", "Medical") - -/datum/design/healthanalyzer - name = "Health Analyzer" - id = "healthanalyzer" - build_type = AUTOLATHE - materials = list(MAT_METAL = 500, MAT_GLASS = 50) - build_path = /obj/item/device/healthanalyzer - category = list("initial", "Medical") - -/datum/design/retractor - name = "Retractor" - id = "retractor" - build_type = AUTOLATHE - materials = list(MAT_METAL = 6000, MAT_GLASS = 3000) - build_path = /obj/item/weapon/retractor - category = list("initial", "Medical") - -/datum/design/scalpel - name = "Scalpel" - id = "scalpel" - build_type = AUTOLATHE - materials = list(MAT_METAL = 4000, MAT_GLASS = 1000) - build_path = /obj/item/weapon/scalpel - category = list("initial", "Medical") - -/datum/design/surgicaldrill - name = "Surgical Drill" - id = "surgicaldrill" - build_type = AUTOLATHE - materials = list(MAT_METAL = 10000, MAT_GLASS = 6000) - build_path = /obj/item/weapon/surgicaldrill - category = list("initial", "Medical") - -/datum/design/bonesetter - name = "Bone Setter" - id = "bonesetter" - build_type = AUTOLATHE - materials = list(MAT_METAL = 4000) - build_path = /obj/item/weapon/bonesetter - category = list("initial", "Medical") - -/datum/design/fixovein - name = "FixOVein" - id = "fixovein" - build_type = AUTOLATHE - materials = list(MAT_METAL = 5000, MAT_GLASS = 3000) - build_path = /obj/item/weapon/FixOVein - category = list("initial", "Medical") - -/datum/design/bonegel - name = "Bone Gel" - id = "bonegel" - build_type = AUTOLATHE - materials = list(MAT_METAL = 1000, MAT_GLASS = 6000) - build_path = /obj/item/weapon/bonegel - category = list("initial", "Medical") - -/datum/design/syringe - name = "Syringe" - id = "syringe" - build_type = AUTOLATHE - materials = list(MAT_METAL = 10, MAT_GLASS = 20) - build_path = /obj/item/weapon/reagent_containers/syringe - category = list("initial", "Medical") - -/datum/design/beanbag_slug - name = "Beanbag Slug" - id = "beanbag_slug" - build_type = AUTOLATHE - materials = list(MAT_METAL = 250) - build_path = /obj/item/ammo_casing/shotgun/beanbag - category = list("initial", "Security") - -/datum/design/rubbershot - name = "Rubber shot" - id = "rubber_shot" - build_type = AUTOLATHE - materials = list(MAT_METAL = 4000) - build_path = /obj/item/ammo_casing/shotgun/rubbershot - category = list("initial", "Security") - -/datum/design/c38 - name = "Speed Loader (.38)" - id = "c38" - build_type = AUTOLATHE - materials = list(MAT_METAL = 30000) - build_path = /obj/item/ammo_box/c38 - category = list("initial", "Security") - -/datum/design/radio_headset - name = "Radio Headset" - id = "radio_headset" - build_type = AUTOLATHE - materials = list(MAT_METAL = 75) - build_path = /obj/item/device/radio/headset - category = list("initial", "Communication") - -/datum/design/signaler - name = "Remote Signaling Device" - id = "signaler" - build_type = AUTOLATHE - materials = list(MAT_METAL = 400, MAT_GLASS = 120) - build_path = /obj/item/device/assembly/signaler - category = list("initial", "Communication") - -/datum/design/bounced_radio - name = "Station Bounced Radio" - id = "bounced_radio" - build_type = AUTOLATHE - materials = list(MAT_METAL = 75, MAT_GLASS = 25) - build_path = /obj/item/device/radio/off - category = list("initial", "Communication") - -//hacked autolathe recipes -/datum/design/c45 - name = "Ammo Box (.45)" - id = "c45" - build_type = AUTOLATHE - materials = list(MAT_METAL = 30000) - build_path = /obj/item/ammo_box/c45 - category = list("hacked", "Security") - -/datum/design/a357 - name = "Ammo Box (.357)" - id = "a357" - build_type = AUTOLATHE - materials = list(MAT_METAL = 30000) - build_path = /obj/item/ammo_box/a357 - category = list("hacked", "Security") - -/datum/design/c9mm - name = "Ammo Box (9mm)" - id = "c9mm" - build_type = AUTOLATHE - materials = list(MAT_METAL = 30000) - build_path = /obj/item/ammo_box/c9mm - category = list("hacked", "Security") - -/datum/design/c10mm - name = "Ammo Box (10mm)" - id = "c10mm" - build_type = AUTOLATHE - materials = list(MAT_METAL = 30000) - build_path = /obj/item/ammo_box/c10mm - category = list("hacked", "Security") - -/datum/design/buckshot_shell - name = "Buckshot Shell" - id = "buckshot_shell" - build_type = AUTOLATHE - materials = list(MAT_METAL = 4000) - build_path = /obj/item/ammo_casing/shotgun/buckshot - category = list("hacked", "Security") - -/datum/design/electropack - name = "Electropack" - id = "electropack" - build_type = AUTOLATHE - materials = list(MAT_METAL = 10000, MAT_GLASS = 2500) - build_path = /obj/item/device/radio/electropack - category = list("hacked", "Tools") - -/datum/design/flamethrower - name = "Flamethrower" - id = "flamethrower" - build_type = AUTOLATHE - materials = list(MAT_METAL = 500) - build_path = /obj/item/weapon/flamethrower/full - category = list("hacked", "Security") - -/datum/design/handcuffs - name = "Handcuffs" - id = "handcuffs" - build_type = AUTOLATHE - materials = list(MAT_METAL = 500) - build_path = /obj/item/weapon/restraints/handcuffs - category = list("hacked", "Security") - -/datum/design/incendiary_slug - name = "Incendiary Slug" - id = "incendiary_slug" - build_type = AUTOLATHE - materials = list(MAT_METAL = 4000) - build_path = /obj/item/ammo_casing/shotgun/incendiary - category = list("hacked", "Security") - -/datum/design/large_welding_tool - name = "Industrial Welding Tool" - id = "large_welding_tool" - build_type = AUTOLATHE - materials = list(MAT_METAL = 70, MAT_GLASS = 60) - build_path = /obj/item/weapon/weldingtool/largetank - category = list("hacked", "Tools") - -/datum/design/rcd - name = "Rapid Construction Device (RCD)" - id = "rcd" - build_type = AUTOLATHE - materials = list(MAT_METAL = 30000) - build_path = /obj/item/weapon/rcd - category = list("hacked", "Construction") - -/datum/design/shotgun_dart - name = "Shotgun Dart" - id = "shotgun_dart" - build_type = AUTOLATHE - materials = list(MAT_METAL = 4000) - build_path = /obj/item/ammo_casing/shotgun/dart - category = list("hacked", "Security") - -/datum/design/shotgun_slug - name = "Shotgun Slug" - id = "shotgun_slug" - build_type = AUTOLATHE - materials = list(MAT_METAL = 4000) - build_path = /obj/item/ammo_casing/shotgun - category = list("hacked", "Security") - -/datum/design/desttagger - name = "Destination tagger" - id = "desttagger" - build_type = AUTOLATHE - materials = list(MAT_METAL = 250, MAT_GLASS = 125) - build_path = /obj/item/device/destTagger - category = list("initial", "Electronics") - -/datum/design/handlabeler - name = "Hand labeler" - id = "handlabel" - build_type = AUTOLATHE - materials = list(MAT_METAL = 150, MAT_GLASS = 125) - build_path = /obj/item/weapon/hand_labeler - category = list("initial", "Electronics") - -/datum/design/floorpainter - name = "Floor painter" - id = "floor_painter" - build_type = AUTOLATHE - materials = list(MAT_METAL = 150, MAT_GLASS = 125) - build_path = /obj/item/device/floor_painter - category = list("initial", "Electronics") - /datum/design/logic_board name = "Logic Circuit" id = "logic_board" @@ -728,20 +848,4 @@ build_type = AUTOLATHE materials = list(MAT_GLASS = 750, MAT_METAL = 250) build_path = /obj/item/weapon/circuitboard/vendor - category = list("initial", "Electronics") - -/datum/design/conveyor_belt - name = "Conveyor belt" - id = "conveyor_belt" - build_type = AUTOLATHE - materials = list(MAT_METAL = 5000) - build_path = /obj/item/conveyor_construct - category = list("initial", "Construction") - -/datum/design/conveyor_switch - name = "Conveyor belt switch" - id = "conveyor_switch" - build_type = AUTOLATHE - materials = list(MAT_METAL = 450, MAT_GLASS = 190) - build_path = /obj/item/conveyor_switch_construct - category = list("initial", "Construction") \ No newline at end of file + category = list("initial", "Electronics") \ No newline at end of file diff --git a/code/modules/research/designs/computer_part_designs.dm b/code/modules/research/designs/computer_part_designs.dm new file mode 100644 index 00000000000..278adb3cf25 --- /dev/null +++ b/code/modules/research/designs/computer_part_designs.dm @@ -0,0 +1,251 @@ +//////////////////////////////////////// +///////////Computer Parts/////////////// +//////////////////////////////////////// + +/datum/design/disk/normal + name = "hard disk drive" + id = "hdd_basic" + req_tech = list("programming" = 1, "engineering" = 1) + build_type = PROTOLATHE + materials = list(MAT_METAL = 400, MAT_GLASS = 100) + build_path = /obj/item/weapon/computer_hardware/hard_drive + category = list("Computer Parts") + +/datum/design/disk/advanced + name = "advanced hard disk drive" + id = "hdd_advanced" + req_tech = list("programming" = 2, "engineering" = 2) + build_type = PROTOLATHE + materials = list(MAT_METAL = 800, MAT_GLASS = 200) + build_path = /obj/item/weapon/computer_hardware/hard_drive/advanced + category = list("Computer Parts") + +/datum/design/disk/super + name = "super hard disk drive" + id = "hdd_super" + req_tech = list("programming" = 3, "engineering" = 3) + build_type = PROTOLATHE + materials = list(MAT_METAL = 1600, MAT_GLASS = 400) + build_path = /obj/item/weapon/computer_hardware/hard_drive/super + category = list("Computer Parts") + +/datum/design/disk/cluster + name = "cluster hard disk drive" + id = "hdd_cluster" + req_tech = list("programming" = 4, "engineering" = 4) + build_type = PROTOLATHE + materials = list(MAT_METAL = 3200, MAT_GLASS = 800) + build_path = /obj/item/weapon/computer_hardware/hard_drive/cluster + category = list("Computer Parts") + +/datum/design/disk/small + name = "solid state drive" + id = "ssd_small" + req_tech = list("programming" = 2, "engineering" = 2) + build_type = PROTOLATHE + materials = list(MAT_METAL = 800, MAT_GLASS = 200) + build_path = /obj/item/weapon/computer_hardware/hard_drive/small + category = list("Computer Parts") + +/datum/design/disk/micro + name = "micro solid state drive" + id = "ssd_micro" + req_tech = list("programming" = 1, "engineering" = 1) + build_type = PROTOLATHE + materials = list(MAT_METAL = 400, MAT_GLASS = 100) + build_path = /obj/item/weapon/computer_hardware/hard_drive/micro + category = list("Computer Parts") + + +// Network cards +/datum/design/netcard/basic + name = "network card" + id = "netcard_basic" + req_tech = list("programming" = 2, "engineering" = 1) + build_type = IMPRINTER + materials = list(MAT_GLASS = 100, "sacid" = 20) + build_path = /obj/item/weapon/computer_hardware/network_card + category = list("Computer Parts") + +/datum/design/netcard/advanced + name = "advanced network card" + id = "netcard_advanced" + req_tech = list("programming" = 4, "engineering" = 2) + build_type = IMPRINTER + materials = list(MAT_GLASS = 200, "sacid" = 20) + build_path = /obj/item/weapon/computer_hardware/network_card/advanced + category = list("Computer Parts") + +/datum/design/netcard/wired + name = "wired network card" + id = "netcard_wired" + req_tech = list("programming" = 5, "engineering" = 3) + build_type = IMPRINTER + materials = list(MAT_GLASS = 400, "sacid" = 20) + build_path = /obj/item/weapon/computer_hardware/network_card/wired + category = list("Computer Parts") + + +// Data disks +/datum/design/portabledrive/basic + name = "data disk" + id = "portadrive_basic" + req_tech = list("programming" = 1) + build_type = IMPRINTER + materials = list(MAT_GLASS = 800, "sacid" = 20) + build_path = /obj/item/weapon/computer_hardware/hard_drive/portable + category = list("Computer Parts") + +/datum/design/portabledrive/advanced + name = "advanced data disk" + id = "portadrive_advanced" + req_tech = list("programming" = 2) + build_type = IMPRINTER + materials = list(MAT_GLASS = 1600, "sacid" = 20) + build_path = /obj/item/weapon/computer_hardware/hard_drive/portable/advanced + category = list("Computer Parts") + +/datum/design/portabledrive/super + name = "super data disk" + id = "portadrive_super" + req_tech = list("programming" = 4) + build_type = IMPRINTER + materials = list(MAT_GLASS = 3200, "sacid" = 20) + build_path = /obj/item/weapon/computer_hardware/hard_drive/portable/super + category = list("Computer Parts") + + +// Card slot +/datum/design/cardslot + name = "ID card slot" + id = "cardslot" + req_tech = list("programming" = 2) + build_type = PROTOLATHE + materials = list(MAT_METAL = 600) + build_path = /obj/item/weapon/computer_hardware/card_slot + category = list("Computer Parts") + +// Intellicard slot +/datum/design/aislot + name = "Intellicard slot" + id = "aislot" + req_tech = list("programming" = 2) + build_type = PROTOLATHE + materials = list(MAT_METAL = 600) + build_path = /obj/item/weapon/computer_hardware/ai_slot + category = list("Computer Parts") + +// Mini printer +/datum/design/miniprinter + name = "miniprinter" + id = "miniprinter" + req_tech = list("programming" = 2, "engineering" = 2) + build_type = PROTOLATHE + materials = list(MAT_METAL = 600) + build_path = /obj/item/weapon/computer_hardware/printer/mini + category = list("Computer Parts") + + +// APC Link +/datum/design/APClink + name = "area power connector" + id = "APClink" + req_tech = list("programming" = 2, "powerstorage" = 3, "engineering" = 2) + build_type = PROTOLATHE + materials = list(MAT_METAL = 2000) + build_path = /obj/item/weapon/computer_hardware/recharger/APC + category = list("Computer Parts") + + +// Batteries +/datum/design/battery/controller + name = "power cell controller" + id = "bat_control" + req_tech = list("powerstorage" = 1, "engineering" = 1) + build_type = PROTOLATHE + materials = list(MAT_METAL = 400) + build_path = /obj/item/weapon/computer_hardware/battery + category = list("Computer Parts") + +/datum/design/battery/normal + name = "battery module" + id = "bat_normal" + req_tech = list("powerstorage" = 1, "engineering" = 1) + build_type = PROTOLATHE + materials = list(MAT_METAL = 400) + build_path = /obj/item/weapon/stock_parts/cell/computer + category = list("Computer Parts") + +/datum/design/battery/advanced + name = "advanced battery module" + id = "bat_advanced" + req_tech = list("powerstorage" = 2, "engineering" = 2) + build_type = PROTOLATHE + materials = list(MAT_METAL = 800) + build_path = /obj/item/weapon/stock_parts/cell/computer/advanced + category = list("Computer Parts") + +/datum/design/battery/super + name = "super battery module" + id = "bat_super" + req_tech = list("powerstorage" = 3, "engineering" = 3) + build_type = PROTOLATHE + materials = list(MAT_METAL = 1600) + build_path = /obj/item/weapon/stock_parts/cell/computer/super + category = list("Computer Parts") + +/datum/design/battery/nano + name = "nano battery module" + id = "bat_nano" + req_tech = list("powerstorage" = 1, "engineering" = 1) + build_type = PROTOLATHE + materials = list(MAT_METAL = 200) + build_path = /obj/item/weapon/stock_parts/cell/computer/nano + category = list("Computer Parts") + +/datum/design/battery/micro + name = "micro battery module" + id = "bat_micro" + req_tech = list("powerstorage" = 2, "engineering" = 2) + build_type = PROTOLATHE + materials = list(MAT_METAL = 400) + build_path = /obj/item/weapon/stock_parts/cell/computer/micro + category = list("Computer Parts") + + +// Processor unit +/datum/design/cpu + name = "processor board" + id = "cpu_normal" + req_tech = list("programming" = 3, "engineering" = 2) + build_type = IMPRINTER + materials = list(MAT_GLASS = 1600, "sacid" = 20) + build_path = /obj/item/weapon/computer_hardware/processor_unit + category = list("Computer Parts") + +/datum/design/cpu/small + name = "microprocessor" + id = "cpu_small" + req_tech = list("programming" = 2, "engineering" = 2) + build_type = IMPRINTER + materials = list(MAT_GLASS = 800, "sacid" = 20) + build_path = /obj/item/weapon/computer_hardware/processor_unit/small + category = list("Computer Parts") + +/datum/design/cpu/photonic + name = "photonic processor board" + id = "pcpu_normal" + req_tech = list("programming" = 5, "engineering" = 4) + build_type = IMPRINTER + materials = list(MAT_GLASS= 6400, MAT_GOLD = 2000, "sacid" = 40) + build_path = /obj/item/weapon/computer_hardware/processor_unit/photonic + category = list("Computer Parts") + +/datum/design/cpu/photonic/small + name = "photonic microprocessor" + id = "pcpu_small" + req_tech = list("programming" = 4, "engineering" = 3) + build_type = IMPRINTER + materials = list(MAT_GLASS = 3200, MAT_GOLD = 1000, "sacid" = 20) + build_path = /obj/item/weapon/computer_hardware/processor_unit/photonic/small + category = list("Computer Parts") \ No newline at end of file diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index 4163b36f573..f1d477a4f89 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -165,7 +165,7 @@ req_tech = list("biotech" = 2, "materials" = 2, "magnets" = 2) build_type = PROTOLATHE materials = list(MAT_METAL = 2000, MAT_GLASS = 1500) - build_path = /obj/item/weapon/scalpel/laser1 + build_path = /obj/item/weapon/scalpel/laser/laser1 category = list("Medical") /datum/design/item/scalpel_laser2 @@ -175,7 +175,7 @@ req_tech = list("biotech" = 3, "materials" = 4, "magnets" = 4) build_type = PROTOLATHE materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_SILVER = 1000) - build_path = /obj/item/weapon/scalpel/laser2 + build_path = /obj/item/weapon/scalpel/laser/laser2 category = list("Medical") /datum/design/item/scalpel_laser3 @@ -185,7 +185,7 @@ req_tech = list("biotech" = 4, "materials" = 6, "magnets" = 5) build_type = PROTOLATHE materials = list(MAT_METAL = 2000, MAT_GLASS = 1500, MAT_SILVER = 1000, MAT_GOLD = 1000) - build_path = /obj/item/weapon/scalpel/laser3 + build_path = /obj/item/weapon/scalpel/laser/laser3 category = list("Medical") /datum/design/item/scalpel_manager @@ -195,7 +195,7 @@ req_tech = list("biotech" = 4, "materials" = 7, "magnets" = 5, "programming" = 4) build_type = PROTOLATHE materials = list (MAT_METAL = 2000, MAT_GLASS = 1500, MAT_SILVER = 1000, MAT_GOLD = 1000, MAT_DIAMOND = 1000) - build_path = /obj/item/weapon/scalpel/manager + build_path = /obj/item/weapon/scalpel/laser/manager category = list("Medical") /datum/design/alienscalpel diff --git a/code/modules/research/designs/power_designs.dm b/code/modules/research/designs/power_designs.dm index 05364e3e40f..a70088b25b1 100644 --- a/code/modules/research/designs/power_designs.dm +++ b/code/modules/research/designs/power_designs.dm @@ -11,7 +11,7 @@ materials = list(MAT_METAL = 700, MAT_GLASS = 50) construction_time=100 build_path = /obj/item/weapon/stock_parts/cell - category = list("Misc","Power") + category = list("Misc","Power","Machinery","initial") /datum/design/high_cell name = "High-Capacity Power Cell" diff --git a/code/modules/research/designs/stock_parts_designs.dm b/code/modules/research/designs/stock_parts_designs.dm index a1be7ffcf7a..7859f635cd5 100644 --- a/code/modules/research/designs/stock_parts_designs.dm +++ b/code/modules/research/designs/stock_parts_designs.dm @@ -10,7 +10,7 @@ build_type = PROTOLATHE | AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) build_path = /obj/item/weapon/stock_parts/capacitor - category = list("Stock Parts") + category = list("Stock Parts","Machinery","initial") lathe_time_factor = 5 /datum/design/basic_sensor @@ -21,7 +21,7 @@ build_type = PROTOLATHE | AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 20) build_path = /obj/item/weapon/stock_parts/scanning_module - category = list("Stock Parts") + category = list("Stock Parts","Machinery","initial") lathe_time_factor = 5 /datum/design/micro_mani @@ -32,7 +32,7 @@ build_type = PROTOLATHE | AUTOLATHE materials = list(MAT_METAL = 30) build_path = /obj/item/weapon/stock_parts/manipulator - category = list("Stock Parts") + category = list("Stock Parts","Machinery","initial") lathe_time_factor = 5 /datum/design/basic_micro_laser @@ -43,7 +43,7 @@ build_type = PROTOLATHE | AUTOLATHE materials = list(MAT_METAL = 10, MAT_GLASS = 20) build_path = /obj/item/weapon/stock_parts/micro_laser - category = list("Stock Parts") + category = list("Stock Parts","Machinery","initial") lathe_time_factor = 5 /datum/design/basic_matter_bin @@ -54,7 +54,7 @@ build_type = PROTOLATHE | AUTOLATHE materials = list(MAT_METAL = 80) build_path = /obj/item/weapon/stock_parts/matter_bin - category = list("Stock Parts") + category = list("Stock Parts","Machinery","initial") lathe_time_factor = 5 /datum/design/adv_capacitor diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm index 0ad25eb32ed..e282e42fa3f 100644 --- a/code/modules/research/designs/weapon_designs.dm +++ b/code/modules/research/designs/weapon_designs.dm @@ -104,16 +104,6 @@ locked = 1 category = list("Weapons") -/datum/design/receiver - name = "Modular Receiver" - desc = "A prototype modular receiver and trigger assembly for a variety of firearms." - id = "receiver" - req_tech = list("combat" = 5, "materials" = 4) - build_type = PROTOLATHE - materials = list(MAT_METAL = 6500, MAT_SILVER = 500) - build_path = /obj/item/weaponcrafting/receiver - category = list("Weapons") - /datum/design/plasmapistol name = "Plasma Pistol" desc = "A specialized firearm designed to fire lethal bolts of toxins." diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index 81392aa99e5..2084e2a93c4 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -18,6 +18,7 @@ Note: Must be placed west/left of and R&D console to function. var/list/categories = list( "Bluespace", + "Computer Parts", "Equipment", "Janitorial", "Medical", diff --git a/code/modules/research/xenoarchaeology/finds/finds_special.dm b/code/modules/research/xenoarchaeology/finds/finds_special.dm index 8ddcf27593b..f062724f20c 100644 --- a/code/modules/research/xenoarchaeology/finds/finds_special.dm +++ b/code/modules/research/xenoarchaeology/finds/finds_special.dm @@ -82,7 +82,7 @@ //use up stored charges if(charges >= 10) charges -= 10 - new /obj/effect/spider/eggcluster(pick(view(1,src))) + new /obj/structure/spider/eggcluster(pick(view(1,src))) if(charges >= 3) if(prob(5)) diff --git a/code/modules/research/xenoarchaeology/tools/anomaly_suit.dm b/code/modules/research/xenoarchaeology/tools/anomaly_suit.dm index 9e9de74e73e..c3e29fe8638 100644 --- a/code/modules/research/xenoarchaeology/tools/anomaly_suit.dm +++ b/code/modules/research/xenoarchaeology/tools/anomaly_suit.dm @@ -23,6 +23,9 @@ item_state = "cespace_suit" armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 100) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank) + species_fit = null + sprite_sheets = null + sprite_sheets_obj = null /obj/item/clothing/head/helmet/space/eva/anomaly name = "Excavation hood" @@ -30,3 +33,6 @@ icon_state = "cespace_helmet" item_state = "cespace_helmet" armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 100) + species_fit = null + sprite_sheets = null + sprite_sheets_obj = null diff --git a/code/modules/security_levels/security levels.dm b/code/modules/security_levels/security levels.dm index bfa4f7449b6..0d25330177c 100644 --- a/code/modules/security_levels/security levels.dm +++ b/code/modules/security_levels/security levels.dm @@ -32,9 +32,7 @@ security_announcement_down.Announce("All threats to the station have passed. All weapons need to be holstered and privacy laws are once again fully enforced.","Attention! Security level lowered to green.") security_level = SEC_LEVEL_GREEN - var/obj/machinery/computer/communications/CC = locate(/obj/machinery/computer/communications,world) - if(CC) - CC.post_status("alert", "outline") + post_status("alert", "outline") for(var/obj/machinery/firealarm/FA in world) if(is_station_contact(FA.z)) @@ -48,9 +46,7 @@ security_announcement_down.Announce("The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed.","Attention! Security level lowered to blue.") security_level = SEC_LEVEL_BLUE - var/obj/machinery/computer/communications/CC = locate(/obj/machinery/computer/communications,world) - if(CC) - CC.post_status("alert", "outline") + post_status("alert", "outline") for(var/obj/machinery/firealarm/FA in world) if(is_station_contact(FA.z)) @@ -69,9 +65,7 @@ R.locked = 0 R.update_icon() - var/obj/machinery/computer/communications/CC = locate(/obj/machinery/computer/communications,world) - if(CC) - CC.post_status("alert", "redalert") + post_status("alert", "redalert") for(var/obj/machinery/firealarm/FA in world) if(is_station_contact(FA.z)) @@ -95,9 +89,7 @@ H.locked = 0 H.update_icon() - var/obj/machinery/computer/communications/CC = locate(/obj/machinery/computer/communications,world) - if(CC) - CC.post_status("alert", "gammaalert") + post_status("alert", "gammaalert") for(var/obj/machinery/firealarm/FA in world) if(is_station_contact(FA.z)) @@ -109,9 +101,7 @@ security_announcement_up.Announce("Central Command has ordered the Epsilon security level on the station. Consider all contracts terminated.","Attention! Epsilon security level activated!") security_level = SEC_LEVEL_EPSILON - var/obj/machinery/computer/communications/CC = locate(/obj/machinery/computer/communications,world) - if(CC) - CC.post_status("alert", "epsilonalert") + post_status("alert", "epsilonalert") for(var/obj/machinery/firealarm/FA in world) if(is_station_contact(FA.z)) @@ -122,9 +112,7 @@ security_announcement_up.Announce("The station's self-destruct mechanism has been engaged. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill.","Attention! Delta security level reached!") security_level = SEC_LEVEL_DELTA - var/obj/machinery/computer/communications/CC = locate(/obj/machinery/computer/communications,world) - if(CC) - CC.post_status("alert", "deltaalert") + post_status("alert", "deltaalert") for(var/obj/machinery/firealarm/FA in world) if(is_station_contact(FA.z)) diff --git a/code/modules/shuttle/supply.dm b/code/modules/shuttle/supply.dm index 5e57fb4eff9..24d76267b13 100644 --- a/code/modules/shuttle/supply.dm +++ b/code/modules/shuttle/supply.dm @@ -236,8 +236,8 @@ /proc/forbidden_atoms_check(atom/A) var/list/blacklist = list( /mob/living, - /obj/effect/blob, - /obj/effect/spider/spiderling, + /obj/structure/blob, + /obj/structure/spider/spiderling, /obj/item/weapon/disk/nuclear, /obj/machinery/nuclearbomb, /obj/item/device/radio/beacon, @@ -662,6 +662,13 @@ investigate_log("[key_name(usr)] has sent the supply shuttle away. Remaining points: [shuttle_master.points]. Shuttle contents: [shuttle_master.sold_atoms]", "cargo") else if(!shuttle_master.supply.request(shuttle_master.getDock("supply_home"))) post_signal("supply") + if(LAZYLEN(shuttle_master.shoppinglist) && prob(10)) + var/datum/supply_order/O = new /datum/supply_order() + O.ordernum = shuttle_master.ordernum + O.object = shuttle_master.supply_packs[pick(shuttle_master.supply_packs)] + O.orderedby = random_name(pick(MALE,FEMALE), species = "Human") + shuttle_master.shoppinglist += O + investigate_log("Random [O.object] crate added to supply shuttle") else if(href_list["doorder"]) if(world.time < reqtime) @@ -789,6 +796,54 @@ /mob/living/silicon/robot/drone, /mob/living/simple_animal/bot/mulebot ) + var/state = PLASTIC_FLAPS_NORMAL + var/can_deconstruct = TRUE + +/obj/structure/plasticflaps/examine(mob/user) + . = ..() + switch(state) + if(PLASTIC_FLAPS_NORMAL) + to_chat(user, "[src] are screwed to the floor.") + if(PLASTIC_FLAPS_DETACHED) + to_chat(user, "[src] are no longer screwed to the floor, and the flaps can be sliced apart.") + +/obj/structure/plasticflaps/attackby(obj/item/W, mob/user, params) + add_fingerprint(user) + if(isscrewdriver(W)) + if(state == PLASTIC_FLAPS_NORMAL) + playsound(loc, W.usesound, 100, 1) + user.visible_message("[user] unscrews [src] from the floor.", "You start to unscrew [src] from the floor...", "You hear rustling noises.") + if(do_after(user, 180*W.toolspeed, target = src)) + if(state != PLASTIC_FLAPS_NORMAL) + return + state = PLASTIC_FLAPS_DETACHED + anchored = FALSE + to_chat(user, "You unscrew [src] from the floor.") + else if(state == PLASTIC_FLAPS_DETACHED) + playsound(loc, W.usesound, 100, 1) + user.visible_message("[user] screws [src] to the floor.", "You start to screw [src] to the floor...", "You hear rustling noises.") + if(do_after(user, 40*W.toolspeed, target = src)) + if(state != PLASTIC_FLAPS_DETACHED) + return + state = PLASTIC_FLAPS_NORMAL + anchored = TRUE + to_chat(user, "You screw [src] from the floor.") + else if(iswelder(W)) + if(state == PLASTIC_FLAPS_DETACHED) + var/obj/item/weapon/weldingtool/WT = W + if(!WT.remove_fuel(0, user)) + return + playsound(loc, WT.usesound, 100, 1) + user.visible_message("[user] slices apart [src].", "You start to slice apart [src].", "You hear welding.") + if(do_after(user, 120*WT.toolspeed, target = src)) + if(state != PLASTIC_FLAPS_DETACHED) + return + to_chat(user, "You slice apart [src].") + var/obj/item/stack/sheet/plastic/five/P = new(loc) + P.add_fingerprint(user) + qdel(src) + else + . = ..() /obj/structure/plasticflaps/CanPass(atom/A, turf/T) if(istype(A) && A.checkpass(PASSGLASS)) @@ -844,6 +899,11 @@ if(prob(5)) qdel(src) +/obj/structure/plasticflaps/proc/deconstruct(disassembled = TRUE) + if(can_deconstruct) + new /obj/item/stack/sheet/plastic/five(loc) + qdel(src) + /obj/structure/plasticflaps/mining //A specific type for mining that doesn't allow airflow because of them damn crates name = "\improper Airtight plastic flaps" desc = "Heavy duty, airtight, plastic flaps." diff --git a/code/modules/spacepods/construction.dm b/code/modules/spacepods/construction.dm index 0426b940d0b..4fcd4aa5e52 100644 --- a/code/modules/spacepods/construction.dm +++ b/code/modules/spacepods/construction.dm @@ -19,6 +19,12 @@ dir = EAST +/obj/structure/spacepod_frame/Destroy() + if(construct) + qdel(construct) + construct = null + return ..() + /obj/structure/spacepod_frame/attackby(obj/item/W as obj, mob/user as mob, params) if(!construct || !construct.action(W, user)) ..() diff --git a/code/modules/station_goals/bsa.dm b/code/modules/station_goals/bsa.dm index a2f3a047dae..38d04b527db 100644 --- a/code/modules/station_goals/bsa.dm +++ b/code/modules/station_goals/bsa.dm @@ -7,7 +7,7 @@ /datum/station_goal/bluespace_cannon/get_report() return {"Bluespace Artillery position construction
- Our military presence is inadequate in your sector. We need you to construct BSA-[rand(1,99)] Artillery position aboard your station. + Our military presence is inadequate in your sector. We need you to construct a BSA-[rand(1,99)] Artillery position aboard your station.

Its base parts should be available for shipping by your cargo shuttle.
diff --git a/code/modules/station_goals/dna_vault.dm b/code/modules/station_goals/dna_vault.dm index 03f119d62c4..d77455cd8e7 100644 --- a/code/modules/station_goals/dna_vault.dm +++ b/code/modules/station_goals/dna_vault.dm @@ -177,6 +177,8 @@ var/list/non_simple_animals = typecacheof(list(/mob/living/carbon/human/monkey,/ plants_max = G.plant_count dna_max = G.human_count break + + ..() /obj/machinery/dna_vault/Destroy() for(var/V in fillers) diff --git a/code/modules/station_goals/shield.dm b/code/modules/station_goals/shield.dm index 8a7484626be..5a19fcb67cc 100644 --- a/code/modules/station_goals/shield.dm +++ b/code/modules/station_goals/shield.dm @@ -9,7 +9,7 @@ return {"Station Shield construction
The station is located in a zone full of space debris. We have a prototype shielding system you will deploy to reduce collision related accidents.

- You can order the satellites and control systems through cargo shuttle."} + You can order the satellites and control systems through the cargo shuttle."} /datum/station_goal/station_shield/on_report() //Unlock diff --git a/code/modules/surgery/encased.dm b/code/modules/surgery/encased.dm index 7d9152e01ff..fbcd9a21c69 100644 --- a/code/modules/surgery/encased.dm +++ b/code/modules/surgery/encased.dm @@ -70,7 +70,7 @@ /datum/surgery_step/open_encased/retract name = "retract bone" allowed_tools = list( - /obj/item/weapon/scalpel/manager = 120, \ + /obj/item/weapon/scalpel/laser/manager = 100, \ /obj/item/weapon/retractor = 100, \ /obj/item/weapon/crowbar = 75 ) @@ -121,7 +121,7 @@ /datum/surgery_step/open_encased/close name = "unretract bone" //i suck at names okay? give me a new one allowed_tools = list( - /obj/item/weapon/scalpel/manager = 120, \ + /obj/item/weapon/scalpel/laser/manager = 100, \ /obj/item/weapon/retractor = 100, \ /obj/item/weapon/crowbar = 75 ) diff --git a/code/modules/surgery/face.dm b/code/modules/surgery/face.dm index 6c2f7354b43..c17f318e748 100644 --- a/code/modules/surgery/face.dm +++ b/code/modules/surgery/face.dm @@ -28,10 +28,6 @@ /datum/surgery_step/generic/cut_face name = "make incision" allowed_tools = list( - /obj/item/weapon/scalpel/laser3 = 115, \ - /obj/item/weapon/scalpel/laser2 = 110, \ - /obj/item/weapon/scalpel/laser1 = 105, \ - /obj/item/weapon/scalpel/manager = 120, \ /obj/item/weapon/scalpel = 100, \ /obj/item/weapon/kitchen/knife = 75, \ /obj/item/weapon/shard = 50, \ @@ -62,7 +58,7 @@ /datum/surgery_step/face/mend_vocal name = "mend vocal cords" allowed_tools = list( - /obj/item/weapon/scalpel/manager = 120, \ + /obj/item/weapon/scalpel/laser/manager = 100, \ /obj/item/weapon/hemostat = 100, \ /obj/item/stack/cable_coil = 75, \ /obj/item/device/assembly/mousetrap = 10 //I don't know. Don't ask me. But I'm leaving it because hilarity. @@ -89,7 +85,7 @@ /datum/surgery_step/face/fix_face name = "reshape face" allowed_tools = list( - /obj/item/weapon/scalpel/manager = 120, \ + /obj/item/weapon/scalpel/laser/manager = 100, \ /obj/item/weapon/retractor = 100, \ /obj/item/weapon/crowbar = 55, \ /obj/item/weapon/kitchen/utensil/fork = 75) @@ -116,9 +112,7 @@ /datum/surgery_step/face/cauterize name = "close incision" allowed_tools = list( - /obj/item/weapon/scalpel/laser3 = 115, \ - /obj/item/weapon/scalpel/laser2 = 110, \ - /obj/item/weapon/scalpel/laser1 = 105, \ + /obj/item/weapon/scalpel/laser = 100, \ /obj/item/weapon/cautery = 100, \ /obj/item/clothing/mask/cigarette = 75, \ /obj/item/weapon/lighter = 50, \ diff --git a/code/modules/surgery/generic.dm b/code/modules/surgery/generic.dm index 8d5f7669ecd..3ff6020af26 100644 --- a/code/modules/surgery/generic.dm +++ b/code/modules/surgery/generic.dm @@ -23,10 +23,6 @@ name = "make incision" allowed_tools = list( - /obj/item/weapon/scalpel/laser3 = 115, \ - /obj/item/weapon/scalpel/laser2 = 110, \ - /obj/item/weapon/scalpel/laser1 = 105, \ - /obj/item/weapon/scalpel/manager = 120, \ /obj/item/weapon/scalpel = 100, \ /obj/item/weapon/kitchen/knife = 75, \ /obj/item/weapon/shard = 50, \ @@ -65,10 +61,7 @@ name = "clamp bleeders" allowed_tools = list( - /obj/item/weapon/scalpel/laser3 = 115, \ - /obj/item/weapon/scalpel/laser2 = 110, \ - /obj/item/weapon/scalpel/laser1 = 105, \ - /obj/item/weapon/scalpel/manager = 120, \ + /obj/item/weapon/scalpel/laser = 100, \ /obj/item/weapon/hemostat = 100, \ /obj/item/stack/cable_coil = 75, \ /obj/item/device/assembly/mousetrap = 20 @@ -103,7 +96,7 @@ name = "retract skin" allowed_tools = list( - /obj/item/weapon/scalpel/manager = 120, \ + /obj/item/weapon/scalpel/laser/manager = 100, \ /obj/item/weapon/retractor = 100, \ /obj/item/weapon/crowbar = 75, \ /obj/item/weapon/kitchen/utensil/fork = 50 @@ -158,9 +151,7 @@ name = "cauterize incision" allowed_tools = list( - /obj/item/weapon/scalpel/laser3 = 115, \ - /obj/item/weapon/scalpel/laser2 = 110, \ - /obj/item/weapon/scalpel/laser1 = 105, \ + /obj/item/weapon/scalpel/laser = 100, \ /obj/item/weapon/cautery = 100, \ /obj/item/clothing/mask/cigarette = 75, \ /obj/item/weapon/lighter = 50, \ diff --git a/code/modules/surgery/implant.dm b/code/modules/surgery/implant.dm index 35a30674e3e..b952ddd0f79 100644 --- a/code/modules/surgery/implant.dm +++ b/code/modules/surgery/implant.dm @@ -97,10 +97,7 @@ /datum/surgery_step/cavity/close_space name = "close cavity space" allowed_tools = list( - /obj/item/weapon/scalpel/laser3 = 115, \ - /obj/item/weapon/scalpel/laser2 = 110, \ - /obj/item/weapon/scalpel/laser1 = 105, \ - /obj/item/weapon/scalpel/manager = 120, \ + /obj/item/weapon/scalpel/laser = 100, \ /obj/item/weapon/cautery = 100, \ /obj/item/clothing/mask/cigarette = 75, \ /obj/item/weapon/lighter = 50, \ @@ -354,7 +351,7 @@ name = "remove embedded objects" time = 32 allowed_tools = list( - /obj/item/weapon/scalpel/manager = 120, \ + /obj/item/weapon/scalpel/laser/manager = 100, \ /obj/item/weapon/hemostat = 100, \ /obj/item/stack/cable_coil = 75, \ /obj/item/device/assembly/mousetrap = 20 @@ -386,7 +383,7 @@ var/mob/living/simple_animal/borer/worm = H.has_brain_worms() if(worm.controlling) target.release_control() - worm.detatch() + worm.detach() worm.leave_host() user.visible_message("a slug like creature wiggles out of [H]'s [target_zone]!") diff --git a/code/modules/surgery/organs/organ.dm b/code/modules/surgery/organs/organ.dm index 16a22ea81f6..aa32375792e 100644 --- a/code/modules/surgery/organs/organ.dm +++ b/code/modules/surgery/organs/organ.dm @@ -66,7 +66,7 @@ var/list/organ_cache = list() blood_DNA = list() blood_DNA[dna.unique_enzymes] = dna.b_type -/obj/item/organ/proc/die() +/obj/item/organ/proc/necrotize(update_sprite=TRUE) if(status & ORGAN_ROBOT) return damage = max_damage @@ -105,10 +105,10 @@ var/list/organ_cache = list() if(germ_level >= INFECTION_LEVEL_TWO) germ_level += rand(2,6) if(germ_level >= INFECTION_LEVEL_THREE) - die() + necrotize() if(damage >= max_damage) - die() + necrotize() else if(owner.bodytemperature >= 170) //cryo stops germs from moving and doing their bad stuffs //** Handle antibiotics and curing infections @@ -117,7 +117,7 @@ var/list/organ_cache = list() //check if we've hit max_damage if(damage >= max_damage) - die() + necrotize() /obj/item/organ/proc/is_preserved() if(istype(loc,/obj/item/device/mmi)) diff --git a/code/modules/surgery/organs/organ_external.dm b/code/modules/surgery/organs/organ_external.dm index 110584d5d2a..242b6e48217 100644 --- a/code/modules/surgery/organs/organ_external.dm +++ b/code/modules/surgery/organs/organ_external.dm @@ -68,6 +68,19 @@ var/can_stand var/wound_cleanup_timer +/obj/item/organ/external/necrotize(update_sprite=TRUE) + if(status & (ORGAN_ROBOT|ORGAN_DEAD)) + return + to_chat(owner, "You can't feel your [name] anymore...") + status |= ORGAN_DEAD + if(dead_icon) + icon_state = dead_icon + if(owner) + owner.update_body(update_sprite) + owner.bad_external_organs |= src + if(vital) + owner.death() + /obj/item/organ/external/Destroy() if(parent && parent.children) parent.children -= src @@ -541,10 +554,7 @@ Note that amputating the affected organ does in fact remove the infection from t parent.germ_level++ if(germ_level >= INFECTION_LEVEL_THREE && antibiotics < 30) //overdosing is necessary to stop severe infections - if(!(status & ORGAN_DEAD)) - status |= ORGAN_DEAD - to_chat(owner, "You can't feel your [name] anymore...") - owner.update_body(1) + necrotize() germ_level++ owner.adjustToxLoss(1) diff --git a/code/modules/surgery/organs/parasites.dm b/code/modules/surgery/organs/parasites.dm index 71ecdc41139..0adca48bfd0 100644 --- a/code/modules/surgery/organs/parasites.dm +++ b/code/modules/surgery/organs/parasites.dm @@ -28,7 +28,7 @@ owner.emote("scream") var/spiders = rand(3,5) for(var/i in 1 to spiders) - new/obj/effect/spider/spiderling(get_turf(owner)) + new/obj/structure/spider/spiderling(get_turf(owner)) owner.visible_message("[owner] bursts open! Holy fuck!") owner.gib() @@ -60,8 +60,8 @@ // the spider eggs secrete stimulants to keep their host alive until they hatch switch(current_cycle) if(1) // immediately - to_chat(owner,"Your spider bite wound hurts horribly! ") - if(istype(get_area(owner), /area/awaycontent) || istype(get_area(owner), /area/awaymission)) + to_chat(owner,"Your wound hurts horribly! ") + if(is_away_level(owner.z)) awaymission_infection = 1 if(15) // 30s... enough time for the nerve agent to kick in, the pain to be blocked, and healing to begin to_chat(owner,"The pain has faded, and stopped bleeding, though the skin around it has turned black.") @@ -76,7 +76,7 @@ if(110) // 3m40s... to_chat(owner,"The black flesh splits open completely, revealing a cluster of small black oval shapes inside you, shapes that seem to be moving!") if(120) // 4m... - if(awaymission_infection && is_away_level(owner.z)) + if(awaymission_infection && !is_away_level(owner.z)) // we started in the awaymission, we ended on the station. // To prevent someone bringing an infection back, we're going to trigger an alternate, equally-bad result here. // Actually, let's make it slightly worse... just to discourage people from bringing back infections. @@ -86,17 +86,17 @@ owner.Stun(20) owner.Weaken(20) // yes, this is a long stun - that's intentional. Gotta give the spiderlings time to escape. - var/obj/effect/spider/spiderling/terror_spiderling/S1 = new(get_turf(owner)) + var/obj/structure/spider/spiderling/terror_spiderling/S1 = new(get_turf(owner)) S1.grow_as = /mob/living/simple_animal/hostile/poison/terror_spider/red S1.name = "red spiderling" if(prob(50)) S1.stillborn = 1 - var/obj/effect/spider/spiderling/terror_spiderling/S2 = new(get_turf(owner)) + var/obj/structure/spider/spiderling/terror_spiderling/S2 = new(get_turf(owner)) S2.grow_as = /mob/living/simple_animal/hostile/poison/terror_spider/gray S2.name = "gray spiderling" if(prob(50)) S2.stillborn = 1 - var/obj/effect/spider/spiderling/terror_spiderling/S3 = new(get_turf(owner)) + var/obj/structure/spider/spiderling/terror_spiderling/S3 = new(get_turf(owner)) S3.grow_as = /mob/living/simple_animal/hostile/poison/terror_spider/green S3.name = "green spiderling" if(prob(50)) @@ -108,7 +108,7 @@ owner.gib() else owner.adjustToxLoss(rand(100,180)) // normal case, range: 100-180, average 140, almost crit (150). - if(190) // 6m 30s + if(130) // 4m 20s to_chat(owner,"The spiderlings are gone. Your wound, though, looks worse than ever. Remnants of tiny spider eggs, and dead spiders, inside your flesh. Disgusting.") qdel(src) diff --git a/code/modules/surgery/organs/robolimbs.dm b/code/modules/surgery/organs/robolimbs.dm index c3d7f1c3828..2d31942059c 100644 --- a/code/modules/surgery/organs/robolimbs.dm +++ b/code/modules/surgery/organs/robolimbs.dm @@ -119,4 +119,23 @@ var/global/datum/robolimb/basic_robolimb company = "Zeng-Hu Pharmaceuticals" desc = "This limb has a rubbery fleshtone covering with visible seams." icon = 'icons/mob/human_races/cyberlimbs/zenghu/zenghu_main.dmi' - has_subtypes = 2 \ No newline at end of file + has_subtypes = 2 + +/datum/robolimb/shellguard + company = "Shellguard Munitions Standard Series" + desc = "This limb features exposed robust steel and paint to match Shellguards motifs" + icon = 'icons/mob/human_races/cyberlimbs/shellguard/shellguard_main.dmi' + has_subtypes = 1 + +/datum/robolimb/shellguard/alt1 + company = "Shellguard Munitions Elite Series" + icon = 'icons/mob/human_races/cyberlimbs/shellguard/shellguard_alt1.dmi' + parts = list("head") + has_subtypes = null + +/datum/robolimb/shellguard/monitor + company = "Shellguard Munitions Monitor Series" + icon = 'icons/mob/human_races/cyberlimbs/shellguard/shellguard_monitor.dmi' + parts = list("head") + is_monitor = 1 + has_subtypes = null \ No newline at end of file diff --git a/code/modules/surgery/organs_internal.dm b/code/modules/surgery/organs_internal.dm index 73416045624..df9ab4dde20 100644 --- a/code/modules/surgery/organs_internal.dm +++ b/code/modules/surgery/organs_internal.dm @@ -69,7 +69,7 @@ var/implements_extract = list(/obj/item/weapon/hemostat = 100, /obj/item/weapon/kitchen/utensil/fork = 55) var/implements_mend = list(/obj/item/stack/medical/bruise_pack = 20,/obj/item/stack/medical/bruise_pack/advanced = 100,/obj/item/stack/nanopaste = 100) //Finish is just so you can close up after you do other things. - var/implements_finsh = list(/obj/item/weapon/scalpel/manager = 120,/obj/item/weapon/retractor = 100 ,/obj/item/weapon/crowbar = 75) + var/implements_finsh = list(/obj/item/weapon/scalpel/laser/manager = 100,/obj/item/weapon/retractor = 100 ,/obj/item/weapon/crowbar = 75) var/current_type var/obj/item/organ/internal/I = null var/obj/item/organ/external/affected = null @@ -368,10 +368,6 @@ /datum/surgery_step/cut_carapace name = "cut carapace" allowed_tools = list( - /obj/item/weapon/scalpel/laser3 = 115, \ - /obj/item/weapon/scalpel/laser2 = 110, \ - /obj/item/weapon/scalpel/laser1 = 105, \ - /obj/item/weapon/scalpel/manager = 120, \ /obj/item/weapon/scalpel = 100, \ /obj/item/weapon/kitchen/knife = 75, \ /obj/item/weapon/shard = 50, \ @@ -406,7 +402,7 @@ name = "retract carapace" allowed_tools = list( - /obj/item/weapon/scalpel/manager = 120, \ + /obj/item/weapon/scalpel/laser/manager = 100, \ /obj/item/weapon/retractor = 100, \ /obj/item/weapon/crowbar = 75, \ /obj/item/weapon/kitchen/utensil/fork = 50 diff --git a/code/modules/surgery/other.dm b/code/modules/surgery/other.dm index 8caac8e70eb..87f676c7903 100644 --- a/code/modules/surgery/other.dm +++ b/code/modules/surgery/other.dm @@ -4,7 +4,7 @@ ////////////////////////////////////////////////////////////////// /datum/surgery/infection - name = "External Infection Treatment/Autopsy" + name = "External Infection Treatment" steps = list(/datum/surgery_step/generic/cut_open, /datum/surgery_step/generic/cauterize) possible_locs = list("chest","head","groin", "l_arm", "r_arm", "l_leg", "r_leg", "r_hand", "l_hand", "r_foot", "l_foot") diff --git a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm index 9ed77cd2c9f..de3d84796f4 100644 --- a/code/modules/surgery/surgery.dm +++ b/code/modules/surgery/surgery.dm @@ -99,18 +99,23 @@ return surgery.step_in_progress = 1 + var/speed_mod = 1 + if(begin_step(user, target, target_zone, tool, surgery) == -1) surgery.step_in_progress = 0 return - var/advance = 0 - var/prob_chance = 100 + if(tool) + speed_mod = tool.toolspeed + + if(do_after(user, time * speed_mod, target = target)) + var/advance = 0 + var/prob_chance = 100 + + if(implement_type) //this means it isn't a require nd or any item step. + prob_chance = allowed_tools[implement_type] + prob_chance *= get_location_modifier(target) - if(implement_type) //this means it isn't a require nd or any item step. - prob_chance = min(allowed_tools[implement_type], 100) - prob_chance *= get_location_modifier(target) - - if(do_after(user, time * tool.toolspeed, target = target)) if(prob(prob_chance) || isrobot(user)) if(end_step(user, target, target_zone, tool, surgery)) advance = 1 diff --git a/code/modules/surgery/tools.dm b/code/modules/surgery/tools.dm index 27ed3895a2c..b0014a391a3 100644 --- a/code/modules/surgery/tools.dm +++ b/code/modules/surgery/tools.dm @@ -59,6 +59,7 @@ desc = "Cut, cut, and once more cut." icon = 'icons/obj/surgery.dmi' icon_state = "scalpel" + item_state = "scalpel" flags = CONDUCT force = 10.0 sharp = 1 @@ -82,40 +83,35 @@ /* * Researchable Scalpels */ -/obj/item/weapon/scalpel/laser1 //lasers also count as catuarys +/obj/item/weapon/scalpel/laser //parent type + name = "laser scalpel" + desc = "A scalpel augmented with a directed laser." + icon_state = "scalpel_laser1_on" + damtype = "fire" + hitsound = 'sound/weapons/sear.ogg' + +/obj/item/weapon/scalpel/laser/laser1 //lasers also count as catuarys name = "laser scalpel" desc = "A scalpel augmented with a directed laser. This one looks basic and could be improved." icon_state = "scalpel_laser1_on" - item_state = "scalpel" - damtype = "fire" - hitsound = 'sound/weapons/sear.ogg' toolspeed = 0.8 -/obj/item/weapon/scalpel/laser2 +/obj/item/weapon/scalpel/laser/laser2 name = "laser scalpel" desc = "A scalpel augmented with a directed laser. This one looks somewhat advanced." icon_state = "scalpel_laser2_on" - item_state = "scalpel" - damtype = "fire" - hitsound = 'sound/weapons/sear.ogg' toolspeed = 0.6 -/obj/item/weapon/scalpel/laser3 +/obj/item/weapon/scalpel/laser/laser3 name = "laser scalpel" desc = "A scalpel augmented with a directed laser. This one looks to be the pinnacle of precision energy cutlery!" icon_state = "scalpel_laser3_on" - item_state = "scalpel" - damtype = "fire" - hitsound = 'sound/weapons/sear.ogg' toolspeed = 0.4 -/obj/item/weapon/scalpel/manager //super tool! Retractor/hemostat +/obj/item/weapon/scalpel/laser/manager //super tool! Retractor/hemostat name = "incision management system" desc = "A true extension of the surgeon's body, this marvel instantly and completely prepares an incision allowing for the immediate commencement of therapeutic steps." icon_state = "scalpel_manager_on" - item_state = "scalpel" - damtype = "fire" - hitsound = 'sound/weapons/sear.ogg' toolspeed = 0.2 /obj/item/weapon/circular_saw diff --git a/code/modules/vehicle/vehicle.dm b/code/modules/vehicle/vehicle.dm index edfa68f2dbd..2a1ea4c7d64 100644 --- a/code/modules/vehicle/vehicle.dm +++ b/code/modules/vehicle/vehicle.dm @@ -16,6 +16,7 @@ //Pixels var/generic_pixel_x = 0 //All dirs show this pixel_x for the driver var/generic_pixel_y = 0 //All dirs shwo this pixel_y for the driver + var/spaceworthy = FALSE /obj/vehicle/New() @@ -130,6 +131,8 @@ /obj/vehicle/Bump(atom/movable/M) + if(!spaceworthy && isspaceturf(get_turf(src))) + return 0 . = ..() if(auto_door_open) if(istype(M, /obj/machinery/door) && buckled_mob) @@ -153,6 +156,7 @@ /obj/vehicle/space pressure_resistance = INFINITY + spaceworthy = TRUE /obj/vehicle/space/Process_Spacemove(direction) return 1 \ No newline at end of file diff --git a/config/example/away_mission_config.txt b/config/example/away_mission_config.txt index 1fc8b0ce3b6..d06e581e04b 100644 --- a/config/example/away_mission_config.txt +++ b/config/example/away_mission_config.txt @@ -20,7 +20,6 @@ #===================================# _maps/map_files/RandomZLevels/beach.dmm -_maps/map_files/RandomZLevels/listeningpost.dmm _maps/map_files/RandomZLevels/moonoutpost19.dmm _maps/map_files/RandomZLevels/undergroundoutpost45.dmm _maps/map_files/RandomZLevels/academy.dmm diff --git a/config/names/death_commando.txt b/config/names/death_commando.txt index e3d1f34f327..fbb7a17e6f6 100644 --- a/config/names/death_commando.txt +++ b/config/names/death_commando.txt @@ -67,4 +67,4 @@ AMERICA Toolboxl Rose Zombie Gandhi A whole bunch of spiders in a SWAT suit -THAT DAMN FAGGOT TRAITOR GEORGE MELONS \ No newline at end of file +THAT DAMN TRAITOR GEORGE MELONS \ No newline at end of file diff --git a/goon/browserassets/css/browserOutput.css b/goon/browserassets/css/browserOutput.css index 77984467afb..113fb45df05 100644 --- a/goon/browserassets/css/browserOutput.css +++ b/goon/browserassets/css/browserOutput.css @@ -242,20 +242,20 @@ em {font-style: normal; font-weight: bold;} .yell { font-weight: bold;} .siliconsay {font-family: 'Courier New', Courier, monospace;} .deadsay {color: #5c00e6;} -.radio {color: #008000;} +.radio {color: #408010;} .deptradio {color: #993399;} -.comradio {color: #193A7A;} -.syndradio {color: #6d3f40;} +.comradio {color: #204090;} +.syndradio {color: #6D3F40;} .dsquadradio {color: #686868;} .resteamradio {color: #18BC46;} .airadio {color: #FF00FF;} -.centradio {color: #5C5C8A;} +.centradio {color: #5C5C7C;} .secradio {color: #A30000;} .engradio {color: #A66300;} -.medradio {color: #008160;} +.medradio {color: #009190;} .sciradio {color: #993399;} -.supradio {color: #5F4519;} -.srvradio {color: #6eaa2c;} +.supradio {color: #7F6539;} +.srvradio {color: #80A000;} .admin_channel {color: #9A04D1; font-weight: bold;} .mentor_channel {color: #775BFF; font-weight: bold;} .mentor_channel_admin {color: #A35CFF; font-weight: bold;} diff --git a/html/changelog.html b/html/changelog.html index f1e66aa897d..2c0151c0cd1 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -55,11 +55,449 @@ -->
+

02 April 2017

+

KasparoVy updated:

+
    +
  • Nuclear Operatives/ERT Members/Abductors will no longer spawn in with genetic quirks.
  • +
  • Thrown objects that cross a tile with non-full windows will no longer hit the window even if it isn't visually obstructing the path.
  • +
  • Shooting guns (i.e. tasers) in the above circumstances means that the taser shots won't be blocked by windows that aren't visually obstructing the path.
  • +
+

Kyep updated:

+
    +
  • Adjusted Black Market Packers away mission. It now has some danger to it (carp), some more interesting stuff to find (syndi lab) and a challenge (fix the ship powergrid).
  • +
  • Slight adjustment to word lists based on our rules.
  • +
  • Removed thunderdome armor from centcom away mission.
  • +
  • Cultists now get a new sacrifice target when the current one cryos.
  • +
+ +

31 March 2017

+

Krausus updated:

+
    +
  • Blobs are no longer nearly guaranteed to immediately tear themselves apart upon spawning.
  • +
+

Kyep updated:

+
    +
  • Access to jobs is now based solely on Playtime, NOT days since BYOND account was registered.
  • +
+ +

30 March 2017

+

Crazylemon64 updated:

+
    +
  • Cult shifter should work now
  • +
+

FlattestGuitar updated:

+
    +
  • Strange Reagent only deals clone damage on a successful revival.
  • +
+

Fox McCloud updated:

+
    +
  • Non-designated drinks now mix their colors from the reagents within them
  • +
  • Autopsies can now be performed without needing to cut someone open
  • +
  • Adds modular receiver to the maintenance loot system
  • +
  • Receivers can now be produced in hacked autolathes; no longer available in R&D protolathes.
  • +
  • removes the random "scary" sounds that play when walking about
  • +
+

KasparoVy updated:

+
    +
  • You can now slam drinks/bottles/flasks by click-dragging them onto yourself while it's in your active hand.
  • +
+

Kyep updated:

+
    +
  • The moonoutpost19 away mission should now be finishable, and more enjoyable to attempt.
  • +
+

uraniummeltdown updated:

+
    +
  • Emagging a closed firelock does not permanently break it anymore, only opens it.
  • +
  • Emagged windoors should be able to be screwdriver+crowbar'd again.
  • +
  • Powered grilles now have a chance to zap you when you throw an object at them.
  • +
+ +

29 March 2017

+

Purpose2 updated:

+
    +
  • 'Roundstart malfunctioning' cameras now appropriately have their wires cut.
  • +
  • AI core camera can no longer be a 'roundstart malfunctioning' camera on both Box & Meta Stations.
  • +
+ +

28 March 2017

+

KasparoVy updated:

+
    +
  • Skrell can now choose undergarments (undershirts, underpants, socks) at character creation and dressers.
  • +
  • Vox are now 20% less resilient to brute damage due to their light, porous and flexible skeletons.
  • +
+

uraniummeltdown updated:

+
    +
  • Quick-replacing non-wooden tiles will only work with a crowbar in inactive hand instead of any item
  • +
+ +

27 March 2017

+

Crazylemon64 updated:

+
    +
  • Away mission power works now.
  • +
+

Fox McCloud updated:

+
    +
  • Fixes some stacks not wanting to stack with similar stacks (such as space cash)
  • +
+

KasparoVy updated:

+
    +
  • Skrell have been greyscaled and darkened. You can now colour your Skrell characters as you please.
  • +
  • Kidan can now select from multiple different antennae head-accessory styles.
  • +
  • Kidan male/female bodies now have differences, namely mandible/torso structure.
  • +
  • Skrell flesh is now blue (like their blood), though you'll only ever see this under certain circumstances if they're dismembered.
  • +
+

Kyep updated:

+
    +
  • The invisible floors in the engineering area of the UO45 away mission are no longer invisible. Previously, you had to crowbar up a seemingly invisible floor to make a wire appear.
  • +
  • Fixed several Terror Spider bugs. Including the notorious 'spiders can get stuck in vents' bug, the 'spiders ignore mechs' bug, and the 'prince is cheesable' bug.
  • +
  • Adjusted White & Empress spider abilities - webs spun by white spiders are now infectious.
  • +
+

Purpose2 updated:

+
    +
  • Adds the Psychiatrist's bed/sofa for 5 metal.
  • +
  • Wooden chairs broken by animals no longer drop metal.
  • +
  • Abductors no longer have Syndicate ties.
  • +
  • Fixes material loss on some chair/bed/stool deconstruction types.
  • +
  • IPCs can no longer be DNA Scrambled.
  • +
  • Health analysers clunk again when upgraded
  • +
  • Resolves further grammatical/typo issues.
  • +
+ +

26 March 2017

+

FalseIncarnate updated:

+
    +
  • Re-adds the telescopic scythe, the pinnacle of covert reaping technologies. Currently admin-spawn only, for use in the most dire of harvest times.
  • +
  • Scythes (normal and telescopic) should once again clear swathes through all but the hardiest of vines when in proper reaping configurations, and heavily damage those they don't outright destroy.
  • +
  • Ankle-high piles of dirt will no longer prevent you from stepping over them.
  • +
+

KasparoVy updated:

+
    +
  • You can no longer climb through interdimensional rifts into cryopods.
  • +
  • Revenants can see properly in the dark again.
  • +
+

Kyep updated:

+
    +
  • Adjusted Beach awaymission so it now includes deadly (but rewarding) pirate area.
  • +
  • Adjusted the centcom away mission to make it viable.
  • +
  • Deleted 'listening post' away mission.
  • +
+

Purpose2 updated:

+
    +
  • QoL: Newly built APCs come unlocked.
  • +
  • QoL: Chief Engineer's locker has more building permits.
  • +
  • Assorted grammatical fixes.
  • +
+

Ty-Omaha updated:

+
    +
  • Splints will display the proper sentence when applying them
  • +
+

uraniummeltdown updated:

+
    +
  • Metastation: Fixed Gateway airlock access and Command Hallway vendor areas, virology smartfridge is correctly stocked, mass drivers now have tiny fans, Sec spacepod keys work on the Sec pod, Airlocks should have the correct icon, Firelocks/Windoors/Shutters should be layered correctly, Shutters should be facing the right direction
  • +
  • Drone fabricator consoles search for a fabricator in the same area instead of 3x3 range.
  • +
+ +

25 March 2017

+

Crazylemon64 updated:

+
    +
  • All pens are now certified crayon-wax free!
  • +
+

Kyep updated:

+
    +
  • Pipes in the Wizard Academy have been banished back under the carpet, where they belong.
  • +
+ +

24 March 2017

+

KasparoVy updated:

+
    +
  • Red wire-cutters and red crowbars now appear correctly in-hands again. imgadd: The medical wrench and all the brass tools (screwdriver, crowbar, wrench, wire-cutters, welder) now have in-hand sprites of their own.
  • +
  • Adds TG's inhand icons for screwdrivers, crowbars, wrenches, wire-cutters and welders.
  • +
  • Slime People can wear underwear, undershirts and socks.
  • +
+

uraniummeltdown updated:

+
    +
  • IV Drips are no longer dense objects, you can walk over them.
  • +
  • You can change gold and silver tiles into fancy versions by using them in hand.
  • +
+ +

23 March 2017

+

FalseIncarnate updated:

+
    +
  • Fish breeding has been tweaked to support fish refusing to cross-breed and improved egg chances with same-species parents.
  • +
+

Fox McCloud updated:

+
    +
  • Floors are now fully properly cleaned with mops and soap
  • +
  • Adds in emergency welding tool, fork, trays, drinking glasses, shot glasses, shakers, butcher cleavers, and riot darts to the autolathe
  • +
  • Adds all basic stock parts to the autolathe
  • +
  • re-arranges the autolathe menu to be more logical
  • +
  • light bulbs no longer require metal to produce
  • +
  • Incision management system can now cauterize
  • +
+

KasparoVy updated:

+
    +
  • Unathi Security, Medical, Engineering and Syndicate side-facing hardsuit sprites have undergone weight reduction.
  • +
+

Kyep updated:

+
    +
  • Chaplain's armor is no longer riot-grade. In addition, their nullrods do less damage.
  • +
+

MarsM0nd updated:

+
    +
  • Conveyor switches can now set to left-only direction toggling.
  • +
+

Norgad updated:

+
    +
  • Maintenance areas near arrivals, science, and the bar have been revamped.
  • +
+

uraniummeltdown updated:

+
    +
  • Station lighting has less lighting power, this is not noticeable apart from maint and 1 bulb rooms being a bit darker.
  • +
  • Tweaked the potency scaling for glowshroom/glowberry light; high-potency plants no longer light up a huge area, but are slightly brighter.
  • +
  • Added Shadowshrooms as a glowshroom mutation. They do exactly what you'd expect.
  • +
+ +

22 March 2017

+

Crazylemon64 updated:

+
    +
  • Rod form is now at half speed, and has a warning sound.
  • +
+

FlattestGuitar updated:

+
    +
  • When a person's limb is dying, it will no longer notify the whole server of the ordeal
  • +
  • Welding tools no longer tell you about their span classes
  • +
+

KasparoVy updated:

+
    +
  • Deconstructing beds now yields the same amount of metal as was used to make the bed.
  • +
  • The PA console will no longer appear as though it is fully constructed at the start of the round.
  • +
  • Ore Redemption Machines no longer eat IDs when deconstructed.
  • +
  • Ore Redemption Machines and Mining Equipment Vendors now spit out whatever IDs were in them when they lose power.
  • +
+

Krausus updated:

+
    +
  • Personal crafting is now usable again for those with an Internet Explorer version below 11.
  • +
+ +

21 March 2017

+

Crazylemon64 updated:

+
    +
  • Strange reagent now has a volume floor requirement to activate, induces clone damage, and may cause further trouble...
  • +
+

KasparoVy updated:

+
    +
  • No-one escapes nuclear hellfire.
  • +
  • Secure fridges/freezers are now lead-lined and have thus become nuke resistant.
  • +
+

uraniummeltdown updated:

+
    +
  • Baseball bats added to the game, are craftable from 5 wood planks.
  • +
  • Baseball burgers can be made with a baseball bat and a bun, either microwaved or table-crafted.
  • +
+ +

20 March 2017

+

Jovaniph updated:

+
    +
  • Tajaran EVA Suit Sprites
  • +
+

KasparoVy updated:

+
    +
  • Gloves can be snipped again.
  • +
+

Purpose2 updated:

+
    +
  • Fixes assorted wording / capitalisation / grammatical problems.
  • +
  • Fixes the exploit to produce infinite cable coil from airlocks.
  • +
+

Tayyyyyyy updated:

+
    +
  • Added GPS devices to pod pilot and mechanic's offices
  • +
+ +

19 March 2017

+

Jovaniph updated:

+
    +
  • Voxes can now wear soft caps.
  • +
+

Krausus updated:

+
    +
  • Pest spray bottles are no longer invisible.
  • +
+

Kyep updated:

+
    +
  • Wood doors in wild west map no longer constantly open/close
  • +
+

uraniummeltdown updated:

+
    +
  • Shipping errors can sometimes cause the supply shuttle to receive an extra crate when ordering supplies.
  • +
  • Added dog beds! Can be made with 10 wood planks and deconstructed with a wrench. Ian's Bed added to Cyberiad and Metastation.
  • +
+ +

18 March 2017

+

Fox McCloud updated:

+
    +
  • Fixes abductor surgeries
  • +
+

Jovaniph updated:

+
    +
  • Unathi EVA suits
  • +
+

uraniummeltdown updated:

+
    +
  • Shades now have directional sprites.
  • +
  • Attacking with glass shards now hurts your hand if not wearing gloves. Does not affect robotic hands though.
  • +
+ +

16 March 2017

+

FlattestGeetar updated:

+
    +
  • Workboots are now in the loadout system.
  • +
  • Ports winter boots from /tg/
  • +
+

Jovaniph updated:

+
    +
  • New sounds to Firelocks and Airlock External
  • +
  • Door closing sound to Airlocks - from yogstation
  • +
+

Markolie updated:

+
    +
  • Fixed revenant night vision not working.
  • +
  • Fixed the "X attacked Y" message showing up when welding vents.
  • +
  • Fixed the follow button on the cell door timer radio message not working.
  • +
  • Fixed the Jaws of Life being unable to force unpowered doors.
  • +
  • Fixed a number of preference options being unavailable when modifying preferences while observing.
  • +
  • Fixed an issue where deleting security records wouldn't clear that player's wanted status properly.
  • +
  • Fixed the cult "first meal" sacrifice objective not counting properly. Also clarified what this objective actually entailed.
  • +
  • Fixed IPC's ocassionally being selected as a changeling "escape with X identity" target.
  • +
  • The character records and disabilities menus in the preferences menu no longer uses the plain white background, but uses the better looking blue layout instead.
  • +
+ +

15 March 2017

+

uraniummeltdown updated:

+
    +
  • Plastic flaps can be deconstructed with tools and constructed using 5 sheets of plastic.
  • +
  • You can now damage grilles by throwing things at them.
  • +
  • You can rebuild broken grilles by using a metal rod on them.
  • +
  • Metal rods maximum amount reduced from 60 to 50.
  • +
+ +

14 March 2017

+

uraniummeltdown updated:

+
    +
  • Strong supply talismans can now summon 5 sheets of runed metal.
  • +
+ +

13 March 2017

+

Kyep updated:

+
    +
  • Syndicate mobs in the Wild West are no longer so stupid that they trip over, and die to, their own mines. This also means that they won't set their own buildings on fire anymore.
  • +
  • Phazons' phase ability now works again.
  • +
  • Phazons' toxin injector melee damage type (a weak melee attack) now works again.
  • +
+

uraniummeltdown updated:

+
    +
  • Clicking on a tile with another tile and a crowbar or screwdriver in hand directly replaces the tile.
  • +
+ +

12 March 2017

+

Crazylemon64 updated:

+
    +
  • Kudzu should now be less of (but still) a station-destroying force of nature.
  • +
  • Bluespace kudzu now only pierces a single layer of walls before losing its "charge".
  • +
  • Aggressive spread now does not bust rwalls, but does attack obstructing objects in its path.
  • +
  • Kudzu now only spreads on space turfs when it has specific mutations to do so.
  • +
  • Kudzu events should be more interesting on their own.
  • +
+

Jovaniph updated:

+
    +
  • Adds Vulpkanin EVA suit sprite
  • +
+

Kyep updated:

+
    +
  • Adjusted Wizard Academy to make it both more lethal, and more rewarding.
  • +
+

Markolie updated:

+
    +
  • The system for picking ghosts to inhabit cultist slaughter demons now shows a confirmation prompt like most other role checks.
  • +
  • Fixed an issue where you could join as a cultist slaughter demon despite having antagHUD enabled.
  • +
  • Fixed an issue where it was possible to weld statues without any fuel.
  • +
  • It is no longer possible to spam the firelock force message.
  • +
+

Twinmold93 updated:

+
    +
  • Employment record laptop to Head of Personnel's Office. Moves package wrap that was there to meeting room to be paired with the hand labeler there.
  • +
+ +

11 March 2017

+

Developed by XDTM, ported by davipatury updated:

+
    +
  • Hallucinations have been modified to increase the creepiness factor and reduce the boring factor.
  • +
  • Added some new hallucinations.
  • +
  • Fixed a bug where the singularity hallucination was stunning for longer than intended and leaving the fake HUD crit icon permanently.
  • +
+

Flatty Patty updated:

+
    +
  • all the tools have icons again
  • +
+

FlattyPatty updated:

+
    +
  • Improved Nanotrasen click manufacturing procedures now allow the flashlights to make that classic clicking sound you know and love.
  • +
+

Fox McCloud updated:

+
    +
  • Buckshot now does a max of 70 damage, down from 90
  • +
+

KasparoVy updated:

+
    +
  • Fixes a bug with certain tail markings rendering when they shouldn't.
  • +
+

Markolie updated:

+
    +
  • Firelocks forced by AI's, cyborgs at range or admin ghosts will now autoclose if there's still an atmospherics alarm present.
  • +
  • Regular (non-heavy) firelocks will now properly respond to explosions (100% chance of being destroyed at severity 1 explosions and 50% at severity 2). Heavy firelocks are still only destroyed in severity 1 explosions.
  • +
  • Added a visible message to forcing airlocks with the Jaws of Life.
  • +
+

davipatury updated:

+
    +
  • Ported Modular Computers from /tg/.
  • +
  • Ported Rapid Cable Layer from /vg/.
  • +
+

uraniummeltdown updated:

+
    +
  • EVA has 2 more EVA Suits
  • +
  • Removed Vox-only EVA suits (the grey ones in EVA)
  • +
  • Vox can now wear EVA suits
  • +
+

10 March 2017

Jovaniph updated:

  • Recitence no longer makes a sound when turning
+

Markolie updated:

+
    +
  • The DNA Vault station goal will now be marked as completed properly.
  • +
  • Multi-tile airlocks will now change their direction properly.
  • +
  • The atmos skirt loadout item will now be equipped properly on round start.
  • +
  • Fixes the inhand disabler sprite pointing the wrong way in some directions.
  • +
  • The Janicart will no longer act as a jetpack.
  • +
  • You can now resist out of a borer's control again.
  • +
  • Fixes the general antag ban not working on certain conversion antagonists.
  • +
  • Fixes removing the trunk from underneath a chute/bin causing all sorts of issues.
  • +
  • Fixes alt titles not showing up on ID's.
  • +
  • Mineral doors no longer block atmos (like they're supposed to).
  • +
  • Fixes the cortical borer hivemind talk not working.
  • +
  • Fixes detomatix cartridges not working *from* PDA's with an uplink (it now no longer *on* a PDA with an uplink to prevent blowing up fellow traitors).
  • +
  • Fixes NODROP interaction with secure closets.
  • +
  • Fixes some stray fruit at the Syndicate base on Z2.
  • +
  • Fixes an incorrect camera network in the courtroom.
  • +
  • Fixes an issue where AI's would go blind upon travelling into space.
  • +
  • The cortical borer hivemind talk key is now "bo".
  • +
  • Attempting to blow up an undetonatable PDA (such as the captain's) will now show a warning message. It will also no longer use up a charge.
  • +
  • Animals can now open mineral doors and mineral doors will no longer be closable if there's a mob inside.
  • +
  • Matter grippers can now carry firelock electronics as well as bluespace crystals (for construction).
  • +
  • Removes the pipe fitting on the table from atmospherics as it was broken.
  • +

09 March 2017

Crazylemon64 updated:

diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 936c06e7d2a..dad1b96cafb 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -4033,3 +4033,359 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. 2017-03-10: Jovaniph: - tweak: Recitence no longer makes a sound when turning + Markolie: + - bugfix: The DNA Vault station goal will now be marked as completed properly. + - bugfix: Multi-tile airlocks will now change their direction properly. + - bugfix: The atmos skirt loadout item will now be equipped properly on round start. + - bugfix: Fixes the inhand disabler sprite pointing the wrong way in some directions. + - bugfix: The Janicart will no longer act as a jetpack. + - bugfix: You can now resist out of a borer's control again. + - bugfix: Fixes the general antag ban not working on certain conversion antagonists. + - bugfix: Fixes removing the trunk from underneath a chute/bin causing all sorts + of issues. + - bugfix: Fixes alt titles not showing up on ID's. + - bugfix: Mineral doors no longer block atmos (like they're supposed to). + - bugfix: Fixes the cortical borer hivemind talk not working. + - bugfix: Fixes detomatix cartridges not working *from* PDA's with an uplink (it + now no longer *on* a PDA with an uplink to prevent blowing up fellow traitors). + - bugfix: Fixes NODROP interaction with secure closets. + - bugfix: Fixes some stray fruit at the Syndicate base on Z2. + - bugfix: Fixes an incorrect camera network in the courtroom. + - bugfix: Fixes an issue where AI's would go blind upon travelling into space. + - tweak: The cortical borer hivemind talk key is now "bo". + - tweak: Attempting to blow up an undetonatable PDA (such as the captain's) will + now show a warning message. It will also no longer use up a charge. + - tweak: Animals can now open mineral doors and mineral doors will no longer be + closable if there's a mob inside. + - tweak: Matter grippers can now carry firelock electronics as well as bluespace + crystals (for construction). + - rscdel: Removes the pipe fitting on the table from atmospherics as it was broken. +2017-03-11: + Developed by XDTM, ported by davipatury: + - tweak: Hallucinations have been modified to increase the creepiness factor and + reduce the boring factor. + - rscadd: Added some new hallucinations. + - bugfix: Fixed a bug where the singularity hallucination was stunning for longer + than intended and leaving the fake HUD crit icon permanently. + Flatty Patty: + - bugfix: all the tools have icons again + FlattyPatty: + - tweak: Improved Nanotrasen click manufacturing procedures now allow the flashlights + to make that classic clicking sound you know and love. + Fox McCloud: + - tweak: Buckshot now does a max of 70 damage, down from 90 + KasparoVy: + - bugfix: Fixes a bug with certain tail markings rendering when they shouldn't. + Markolie: + - tweak: Firelocks forced by AI's, cyborgs at range or admin ghosts will now autoclose + if there's still an atmospherics alarm present. + - tweak: Regular (non-heavy) firelocks will now properly respond to explosions (100% + chance of being destroyed at severity 1 explosions and 50% at severity 2). Heavy + firelocks are still only destroyed in severity 1 explosions. + - tweak: Added a visible message to forcing airlocks with the Jaws of Life. + davipatury: + - rscadd: Ported Modular Computers from /tg/. + - rscadd: Ported Rapid Cable Layer from /vg/. + uraniummeltdown: + - rscadd: EVA has 2 more EVA Suits + - rscdel: Removed Vox-only EVA suits (the grey ones in EVA) + - tweak: Vox can now wear EVA suits +2017-03-12: + Crazylemon64: + - bugfix: Kudzu should now be less of (but still) a station-destroying force of + nature. + - tweak: Bluespace kudzu now only pierces a single layer of walls before losing + its "charge". + - tweak: Aggressive spread now does not bust rwalls, but does attack obstructing + objects in its path. + - tweak: Kudzu now only spreads on space turfs when it has specific mutations to + do so. + - tweak: Kudzu events should be more interesting on their own. + Jovaniph: + - rscadd: Adds Vulpkanin EVA suit sprite + Kyep: + - tweak: Adjusted Wizard Academy to make it both more lethal, and more rewarding. + Markolie: + - tweak: The system for picking ghosts to inhabit cultist slaughter demons now shows + a confirmation prompt like most other role checks. + - bugfix: Fixed an issue where you could join as a cultist slaughter demon despite + having antagHUD enabled. + - bugfix: Fixed an issue where it was possible to weld statues without any fuel. + - tweak: It is no longer possible to spam the firelock force message. + Twinmold93: + - rscadd: Employment record laptop to Head of Personnel's Office. Moves package + wrap that was there to meeting room to be paired with the hand labeler there. +2017-03-13: + Kyep: + - bugfix: Syndicate mobs in the Wild West are no longer so stupid that they trip + over, and die to, their own mines. This also means that they won't set their + own buildings on fire anymore. + - bugfix: Phazons' phase ability now works again. + - bugfix: Phazons' toxin injector melee damage type (a weak melee attack) now works + again. + uraniummeltdown: + - rscadd: Clicking on a tile with another tile and a crowbar or screwdriver in hand + directly replaces the tile. +2017-03-14: + uraniummeltdown: + - rscadd: Strong supply talismans can now summon 5 sheets of runed metal. +2017-03-15: + uraniummeltdown: + - rscadd: Plastic flaps can be deconstructed with tools and constructed using 5 + sheets of plastic. + - rscadd: You can now damage grilles by throwing things at them. + - rscadd: You can rebuild broken grilles by using a metal rod on them. + - tweak: Metal rods maximum amount reduced from 60 to 50. +2017-03-16: + FlattestGeetar: + - tweak: Workboots are now in the loadout system. + - rscadd: Ports winter boots from /tg/ + Jovaniph: + - rscadd: New sounds to Firelocks and Airlock External + - rscadd: Door closing sound to Airlocks - from yogstation + Markolie: + - bugfix: Fixed revenant night vision not working. + - bugfix: Fixed the "X attacked Y" message showing up when welding vents. + - bugfix: Fixed the follow button on the cell door timer radio message not working. + - bugfix: Fixed the Jaws of Life being unable to force unpowered doors. + - bugfix: Fixed a number of preference options being unavailable when modifying + preferences while observing. + - bugfix: Fixed an issue where deleting security records wouldn't clear that player's + wanted status properly. + - bugfix: Fixed the cult "first meal" sacrifice objective not counting properly. + Also clarified what this objective actually entailed. + - bugfix: Fixed IPC's ocassionally being selected as a changeling "escape with X + identity" target. + - tweak: The character records and disabilities menus in the preferences menu no + longer uses the plain white background, but uses the better looking blue layout + instead. +2017-03-18: + Fox McCloud: + - bugfix: Fixes abductor surgeries + Jovaniph: + - rscadd: Unathi EVA suits + uraniummeltdown: + - rscadd: Shades now have directional sprites. + - rscadd: Attacking with glass shards now hurts your hand if not wearing gloves. + Does not affect robotic hands though. +2017-03-19: + Jovaniph: + - tweak: Voxes can now wear soft caps. + Krausus: + - bugfix: Pest spray bottles are no longer invisible. + Kyep: + - bugfix: Wood doors in wild west map no longer constantly open/close + uraniummeltdown: + - rscadd: Shipping errors can sometimes cause the supply shuttle to receive an extra + crate when ordering supplies. + - rscadd: Added dog beds! Can be made with 10 wood planks and deconstructed with + a wrench. Ian's Bed added to Cyberiad and Metastation. +2017-03-20: + Jovaniph: + - rscadd: Tajaran EVA Suit Sprites + KasparoVy: + - bugfix: Gloves can be snipped again. + Purpose2: + - bugfix: Fixes assorted wording / capitalisation / grammatical problems. + - bugfix: Fixes the exploit to produce infinite cable coil from airlocks. + Tayyyyyyy: + - rscadd: Added GPS devices to pod pilot and mechanic's offices +2017-03-21: + Crazylemon64: + - experiment: Strange reagent now has a volume floor requirement to activate, induces + clone damage, and may cause further trouble... + KasparoVy: + - tweak: No-one escapes nuclear hellfire. + - rscadd: Secure fridges/freezers are now lead-lined and have thus become nuke resistant. + uraniummeltdown: + - rscadd: Baseball bats added to the game, are craftable from 5 wood planks. + - rscadd: Baseball burgers can be made with a baseball bat and a bun, either microwaved + or table-crafted. +2017-03-22: + Crazylemon64: + - tweak: Rod form is now at half speed, and has a warning sound. + FlattestGuitar: + - bugfix: When a person's limb is dying, it will no longer notify the whole server + of the ordeal + - bugfix: Welding tools no longer tell you about their span classes + KasparoVy: + - bugfix: Deconstructing beds now yields the same amount of metal as was used to + make the bed. + - bugfix: The PA console will no longer appear as though it is fully constructed + at the start of the round. + - bugfix: Ore Redemption Machines no longer eat IDs when deconstructed. + - tweak: Ore Redemption Machines and Mining Equipment Vendors now spit out whatever + IDs were in them when they lose power. + Krausus: + - bugfix: Personal crafting is now usable again for those with an Internet Explorer + version below 11. +2017-03-23: + FalseIncarnate: + - tweak: Fish breeding has been tweaked to support fish refusing to cross-breed + and improved egg chances with same-species parents. + Fox McCloud: + - bugfix: Floors are now fully properly cleaned with mops and soap + - rscadd: Adds in emergency welding tool, fork, trays, drinking glasses, shot glasses, + shakers, butcher cleavers, and riot darts to the autolathe + - rscadd: Adds all basic stock parts to the autolathe + - tweak: re-arranges the autolathe menu to be more logical + - tweak: light bulbs no longer require metal to produce + - tweak: Incision management system can now cauterize + KasparoVy: + - tweak: Unathi Security, Medical, Engineering and Syndicate side-facing hardsuit + sprites have undergone weight reduction. + Kyep: + - tweak: Chaplain's armor is no longer riot-grade. In addition, their nullrods do + less damage. + MarsM0nd: + - bugfix: Conveyor switches can now set to left-only direction toggling. + Norgad: + - tweak: Maintenance areas near arrivals, science, and the bar have been revamped. + uraniummeltdown: + - tweak: Station lighting has less lighting power, this is not noticeable apart + from maint and 1 bulb rooms being a bit darker. + - tweak: Tweaked the potency scaling for glowshroom/glowberry light; high-potency + plants no longer light up a huge area, but are slightly brighter. + - rscadd: Added Shadowshrooms as a glowshroom mutation. They do exactly what you'd + expect. +2017-03-24: + KasparoVy: + - bugfix: 'Red wire-cutters and red crowbars now appear correctly in-hands again. + imgadd: The medical wrench and all the brass tools (screwdriver, crowbar, wrench, + wire-cutters, welder) now have in-hand sprites of their own.' + - tweak: Adds TG's inhand icons for screwdrivers, crowbars, wrenches, wire-cutters + and welders. + - bugfix: Slime People can wear underwear, undershirts and socks. + uraniummeltdown: + - tweak: IV Drips are no longer dense objects, you can walk over them. + - rscadd: You can change gold and silver tiles into fancy versions by using them + in hand. +2017-03-25: + Crazylemon64: + - bugfix: All pens are now certified crayon-wax free! + Kyep: + - bugfix: Pipes in the Wizard Academy have been banished back under the carpet, + where they belong. +2017-03-26: + FalseIncarnate: + - rscadd: Re-adds the telescopic scythe, the pinnacle of covert reaping technologies. + Currently admin-spawn only, for use in the most dire of harvest times. + - bugfix: Scythes (normal and telescopic) should once again clear swathes through + all but the hardiest of vines when in proper reaping configurations, and heavily + damage those they don't outright destroy. + - bugfix: Ankle-high piles of dirt will no longer prevent you from stepping over + them. + KasparoVy: + - bugfix: You can no longer climb through interdimensional rifts into cryopods. + - bugfix: Revenants can see properly in the dark again. + Kyep: + - tweak: Adjusted Beach awaymission so it now includes deadly (but rewarding) pirate + area. + - tweak: Adjusted the centcom away mission to make it viable. + - rscdel: Deleted 'listening post' away mission. + Purpose2: + - tweak: 'QoL: Newly built APCs come unlocked.' + - tweak: 'QoL: Chief Engineer''s locker has more building permits.' + - bugfix: Assorted grammatical fixes. + Ty-Omaha: + - bugfix: Splints will display the proper sentence when applying them + uraniummeltdown: + - bugfix: 'Metastation: Fixed Gateway airlock access and Command Hallway vendor + areas, virology smartfridge is correctly stocked, mass drivers now have tiny + fans, Sec spacepod keys work on the Sec pod, Airlocks should have the correct + icon, Firelocks/Windoors/Shutters should be layered correctly, Shutters should + be facing the right direction' + - tweak: Drone fabricator consoles search for a fabricator in the same area instead + of 3x3 range. +2017-03-27: + Crazylemon64: + - bugfix: Away mission power works now. + Fox McCloud: + - bugfix: Fixes some stacks not wanting to stack with similar stacks (such as space + cash) + KasparoVy: + - rscadd: Skrell have been greyscaled and darkened. You can now colour your Skrell + characters as you please. + - rscadd: Kidan can now select from multiple different antennae head-accessory styles. + - tweak: Kidan male/female bodies now have differences, namely mandible/torso structure. + - tweak: Skrell flesh is now blue (like their blood), though you'll only ever see + this under certain circumstances if they're dismembered. + Kyep: + - bugfix: The invisible floors in the engineering area of the UO45 away mission + are no longer invisible. Previously, you had to crowbar up a seemingly invisible + floor to make a wire appear. + - bugfix: Fixed several Terror Spider bugs. Including the notorious 'spiders can + get stuck in vents' bug, the 'spiders ignore mechs' bug, and the 'prince is + cheesable' bug. + - tweak: Adjusted White & Empress spider abilities - webs spun by white spiders + are now infectious. + Purpose2: + - rscadd: Adds the Psychiatrist's bed/sofa for 5 metal. + - bugfix: Wooden chairs broken by animals no longer drop metal. + - bugfix: Abductors no longer have Syndicate ties. + - bugfix: Fixes material loss on some chair/bed/stool deconstruction types. + - bugfix: IPCs can no longer be DNA Scrambled. + - bugfix: Health analysers clunk again when upgraded + - bugfix: Resolves further grammatical/typo issues. +2017-03-28: + KasparoVy: + - bugfix: Skrell can now choose undergarments (undershirts, underpants, socks) at + character creation and dressers. + - tweak: Vox are now 20% less resilient to brute damage due to their light, porous + and flexible skeletons. + uraniummeltdown: + - bugfix: Quick-replacing non-wooden tiles will only work with a crowbar in inactive + hand instead of any item +2017-03-29: + Purpose2: + - bugfix: '''Roundstart malfunctioning'' cameras now appropriately have their wires + cut.' + - bugfix: AI core camera can no longer be a 'roundstart malfunctioning' camera on + both Box & Meta Stations. +2017-03-30: + Crazylemon64: + - bugfix: Cult shifter should work now + FlattestGuitar: + - tweak: Strange Reagent only deals clone damage on a successful revival. + Fox McCloud: + - rscadd: Non-designated drinks now mix their colors from the reagents within them + - tweak: Autopsies can now be performed without needing to cut someone open + - rscadd: Adds modular receiver to the maintenance loot system + - rscadd: Receivers can now be produced in hacked autolathes; no longer available + in R&D protolathes. + - tweak: removes the random "scary" sounds that play when walking about + KasparoVy: + - rscadd: You can now slam drinks/bottles/flasks by click-dragging them onto yourself + while it's in your active hand. + Kyep: + - tweak: The moonoutpost19 away mission should now be finishable, and more enjoyable + to attempt. + uraniummeltdown: + - bugfix: Emagging a closed firelock does not permanently break it anymore, only + opens it. + - bugfix: Emagged windoors should be able to be screwdriver+crowbar'd again. + - rscadd: Powered grilles now have a chance to zap you when you throw an object + at them. +2017-03-31: + Krausus: + - bugfix: Blobs are no longer nearly guaranteed to immediately tear themselves apart + upon spawning. + Kyep: + - rscadd: Access to jobs is now based solely on Playtime, NOT days since BYOND account + was registered. +2017-04-02: + KasparoVy: + - bugfix: Nuclear Operatives/ERT Members/Abductors will no longer spawn in with + genetic quirks. + - bugfix: Thrown objects that cross a tile with non-full windows will no longer + hit the window even if it isn't visually obstructing the path. + - bugfix: Shooting guns (i.e. tasers) in the above circumstances means that the + taser shots won't be blocked by windows that aren't visually obstructing the + path. + Kyep: + - tweak: Adjusted Black Market Packers away mission. It now has some danger to it + (carp), some more interesting stuff to find (syndi lab) and a challenge (fix + the ship powergrid). + - tweak: Slight adjustment to word lists based on our rules. + - tweak: Removed thunderdome armor from centcom away mission. + - bugfix: Cultists now get a new sacrifice target when the current one cryos. diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi index db8191aed53..e5a33e76de3 100644 Binary files a/icons/mob/animal.dmi and b/icons/mob/animal.dmi differ diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi index 7764cd6d0c5..1c4472d5299 100644 Binary files a/icons/mob/back.dmi and b/icons/mob/back.dmi differ diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi index 4a9504d91f6..659c3d2e9d2 100644 Binary files a/icons/mob/feet.dmi and b/icons/mob/feet.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index 71fd4a13455..929e490f63a 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git 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-512px;overflow:hidden;zoom:4}#uiMap,#uiMapImage{position:absolute;width:256px;height:256px}#uiMapImage{bottom:1px;left:1px}#uiMapContent{position:absolute;bottom:-13.5px;left:0;width:256px;height:256px}#uiMapFooter{position:relative;clear:both}#uiContent{clear:both;padding:8px}#uiMapTooltip{position:absolute;right:10px;top:10px;border:1px solid #40628a;background-color:#272727;padding:8px;display:none;z-index:2}#uiLoadingNotice{position:relative;background:url(uiNoticeBackground.jpg) 50% 50%;color:#000;font-size:14px;font-style:italic;font-weight:700;padding:3px 4px;margin:4px 0} \ No newline at end of file diff --git a/nano/layouts/layout_program.tmpl b/nano/layouts/layout_program.tmpl new file mode 100644 index 00000000000..66d1605c7c0 --- /dev/null +++ b/nano/layouts/layout_program.tmpl @@ -0,0 +1,75 @@ +
+ +
{{:config.title}}
+
+ +    +
+ +
+
+
" @@ -294,7 +294,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts dat += "Skin Tone: [species == "Vox" ? "[s_tone]" : "[-s_tone + 35]/220"]
" dat += "Disabilities: \[Set\]
" dat += "Nanotrasen Relation: [nanotrasen_relation]
" - dat += "Set Flavor Text
" + dat += "Set Flavor Text
" if(lentext(flavor_text) <= 40) if(!lentext(flavor_text)) dat += "\[...\]
" else dat += "[flavor_text]
" @@ -302,7 +302,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts dat += "

Hair & Accessories

" - if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine")) //Species that have head accessories. + if(species in list("Unathi", "Vulpkanin", "Tajaran", "Machine", "Kidan")) //Species that have head accessories. var/headaccessoryname = "Head Accessory: " if(species == "Unathi") headaccessoryname = "Horns: " @@ -358,7 +358,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts if(jobban_isbanned(user, "Records")) dat += "You are banned from using character records.
" else - dat += "Character Records
" + dat += "Character Records
" dat += "

Limbs

" if(species in list("Unathi")) //Species with alt heads. @@ -658,7 +658,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts else HTML += " \[No]" if(job.alt_titles) - HTML += "
\[[GetPlayerAltTitle(job)]\]
+ {{if data.PC_batteryicon && data.PC_showbatteryicon}} +
+ {{/if}} + {{if data.PC_batterypercent && data.PC_showbatteryicon}} + {{:data.PC_batterypercent}} + {{/if}} + {{if data.PC_ntneticon}} + + {{/if}} + {{if data.PC_apclinkicon}} + + {{/if}} + {{if data.PC_stationtime}} + {{:data.PC_stationtime}} + {{/if}} + {{for data.PC_programheaders}} + + {{/for}} +
+ + +
+
+ +
{{:helper.link('Shutdown', 'power-off', {'action' : 'PC_shutdown'})}} + {{if data.PC_showexitprogram}} + {{:helper.link('EXIT PROGRAM', 'times', {'action' : 'PC_exit'})}} + {{:helper.link('Minimize Program', 'minus', {'action' : 'PC_minimize'})}} + {{/if}} +
+
+
+ + + +
+
Initiating...
+
+
\ No newline at end of file diff --git a/nano/styles/_display.less b/nano/styles/_display.less new file mode 100644 index 00000000000..eb7c6216c24 --- /dev/null +++ b/nano/styles/_display.less @@ -0,0 +1,29 @@ +div.display { + padding: 4px; + margin: 6px 0; + + background-color: rgba(0, 0, 0, 0.33); + box-shadow: inset 0 0 5px rgba(0, 0, 0, 0.5); +} + +div.display header { + display: block; + position: relative; + width: 98.5%; + padding: 0 4px; + margin-bottom: 6px; + color: #FFFFFF; + border-bottom: 2px solid #40628a; +} + +div.display header .buttonRight { + position: absolute; + bottom: 6px; + right: 4px; +} + +div.display article { + display: table; + width: 100%; + border-collapse: collapse; +} \ No newline at end of file diff --git a/nano/styles/_tooltip.less b/nano/styles/_tooltip.less new file mode 100644 index 00000000000..a1384664eab --- /dev/null +++ b/nano/styles/_tooltip.less @@ -0,0 +1,64 @@ +*[data-tooltip] { + position: relative; + + &::after { + position: absolute; + display: block; + z-index: 2; + width: 250px; + padding: 10px; + transform: translateX(-50%); + + visibility: hidden; + opacity: 0; + + white-space: normal; + text-align: left; + content: attr(data-tooltip); + + transition: all .5s; + border: 1px solid #999999; + background-color: #363636; + } + + &:hover::after { + visibility: visible; + opacity: 1; + } + + &.tooltipTop::after { + bottom: 100%; + left: 50%; + transform: translateX(-50%) translateY(8px); + } + &.tooltipTop:hover::after { + transform: translateX(-50%) translateY(-8px); + } + + &.tooltipBottom::after { + top: 100%; + left: 50%; + transform: translateX(-50%) translateY(-8px); + } + &.tooltipBottom:hover::after { + transform: translateX(-50%) translateY(8px); + } + + &.tooltipLeft::after { + top: 50%; + right: 100%; + transform: translateX(8px) translateY(-50%); + } + &.tooltipLeft:hover::after { + transform: translateX(-8px) translateY(-50%); + } + + &.tooltipRight::after { + top: 50%; + left: 100%; + transform: translateX(-8px) translateY(-50%); + } + &.tooltipRight:hover::after { + transform: translateX(8px) translateY(-50%); + } +} \ No newline at end of file diff --git a/nano/styles/nanoui.less b/nano/styles/nanoui.less index a90b819c9fe..5263aaa4871 100644 --- a/nano/styles/nanoui.less +++ b/nano/styles/nanoui.less @@ -4,11 +4,13 @@ @import "_link"; @import "_color"; @import "_config"; +@import "_display"; @import "_formatting"; @import "_icon"; @import "_lists"; @import "_misc"; @import "_native"; +@import "_tooltip"; body { diff --git a/nano/templates/ai_restorer.tmpl b/nano/templates/ai_restorer.tmpl new file mode 100644 index 00000000000..eb4c20a74f8 --- /dev/null +++ b/nano/templates/ai_restorer.tmpl @@ -0,0 +1,45 @@ +{{if data.restoring}} +
Reconstruction in progress!
+{{/if}} + +
+
Inserted AI:
+
{{:helper.link(data.name ? data.name : "-----", 'eject', {'action' : 'PRG_eject'}, data.nocard ? 'disabled' : null)}}
+
+ +{{if data.error}} + ERROR: {{:data.error}} +{{else}} +

System Status

+
+
+
Current AI:
+
{{:data.name}}
+
+
+
Status:
+
{{if data.isDead}}Nonfunctional{{else}}Functional{{/if}}
+
+
+
System Integrity:
+ {{:helper.displayBar(data.health, 0, 100, (data.health > 75) ? 'good' : (data.health > 50) ? 'average' : 'bad')}} +
+ {{:helper.smoothRound(data.health)}}% +
+
+
+
+ Active Laws: +
+
+ + {{for data.ai_laws}} +
{{:value.index}}: {{:value.text}} + {{/for}} +
+
+
+
+

Operations

+ {{:helper.link('Begin Reconstruction', 'plus', {'action' : 'PRG_beginReconstruction'}, data.restoring ? 'disabled' : null)}} +{{/if}} \ No newline at end of file diff --git a/nano/templates/card_prog.tmpl b/nano/templates/card_prog.tmpl new file mode 100644 index 00000000000..56c913a9de9 --- /dev/null +++ b/nano/templates/card_prog.tmpl @@ -0,0 +1,277 @@ +{{if data.printing}} +
The computer is currently busy.
+
+
Printing...
+
+

+ Thank you for your patience! +

+{{else}} + {{:helper.link('Access Modification', 'home', {'action' : 'PRG_mode', 'mode_target' : 0}, !data.mode ? 'disabled' : null)}} + {{:helper.link('Job Management', 'gear', {'action' : 'PRG_mode', 'mode_target' : 1}, data.mode == 1 ? 'disabled' : null)}} + {{:helper.link('Crew Manifest', 'folder-open', {'action' : 'PRG_mode', 'mode_target' : 2}, data.mode == 2 ? 'disabled' : null)}} + {{:helper.link('Print', 'print', {'action' : 'PRG_print'}, data.printer && (data.mode == 2 || data.has_modify && !data.mode) ? null : 'disabled')}} + + {{if data.mode == 1}} +
+

Job Management

+
+
+
+ Authorized Identity: +
+
+ {{:helper.link(data.scan_name, 'eject', {'action' : 'PRG_scan'})}} +
+
+ Cooldown: +
+
+ {{if data.cooldown_mins > 0 || data.cooldown_mins == 0 && data.cooldown_secs > 0}} + Next change in: {{:data.cooldown_mins}}:{{:data.cooldown_secs}} + {{else}} + Ready + {{/if}} +
+
+
+
+ {{for data.job_slots}} +
+ {{:value.title}}: {{:value.current_positions}}/{{:value.total_positions}} + {{:helper.link('-', null, {'action' : 'PRG_make_job_unavailable', 'job' : value.title}, value.can_close == 1 && data.authenticated ? null : 'disabled')}} + {{:helper.link('+', null, {'action' : 'PRG_make_job_available', 'job' : value.title}, value.can_open == 1 && data.authenticated ? null : 'disabled')}} +
+ {{/for}} +
+ {{else data.mode == 2}} +
+

Crew Manifest

+
+
+ {{:data.manifest}} +
+ {{else}} +
+

Access Modification

+
+ + {{if !data.authenticated}} + Please insert the IDs into the terminal to proceed.
+ {{/if}} + +
+
+ Target Identity: +
+
+ {{:helper.link(data.target_name, 'eject', {'action' : 'PRG_modify'})}} +
+
+
+
+ Authorized Identity: +
+
+ {{:helper.link(data.scan_name, 'eject', {'action' : 'PRG_scan'})}} +
+
+
+ + {{if data.authenticated}} + + + {{if data.has_modify}} +
+

Details

+
+ +
+
+
+ + + Registered Name: +
+
+ + +
+
+
+ +
+
+
+ + + Account Number: +
+
+ + +
+
+
+ +
+
+ Terminations: +
+
+ {{:helper.link('Terminate ' + data.target_owner, 'gear', {'action' : 'PRG_terminate'}, data.target_rank == "Terminated" ? 'disabled' : null, data.target_rank == "Terminated" ? 'disabled' : 'linkDanger')}} +
+
+ +
+

Assignment

+
+ + +
+ +
+ + {{if data.centcom_access}} +
+

Central Command

+
+
+ {{for data.all_centcom_access}} + {{:helper.link(value.desc, '', {'action' : 'PRG_access', 'access_target' : value.ref, 'allowed' : value.allowed}, null, value.allowed ? 'selected' : null)}} + {{/for}} +
+
Card Skin
+ {{for data.all_centcom_skins}} + {{:helper.link(value.display_name, '', {'action' : 'PRG_skin', 'skin_target' : value.skin}, null,(data.current_skin == value.skin) ? 'selected' : null )}} + {{/for}} +
+
+ {{else}} +
+

{{:data.station_name}}

+
+
+ {{for data.regions}} +
+
{{:value.name}}
+ {{for value.accesses :accessValue:accessKey}} +
+ {{:helper.link(accessValue.desc, '', {'action' : 'PRG_access', 'access_target' : accessValue.ref, 'allowed' : accessValue.allowed}, null, accessValue.allowed ? 'selected' : null)}} +
+ {{/for}} +
+ {{/for}} +
+
Card Skin
+ {{for data.card_skins}} + {{:helper.link(value.display_name, '', {'action' : 'PRG_skin', 'skin_target' : value.skin}, null,(data.current_skin == value.skin) ? 'selected' : null )}} + {{/for}} +
+
+ {{/if}} + {{/if}} + {{/if}} + {{/if}} +{{/if}} diff --git a/nano/templates/comm_program.tmpl b/nano/templates/comm_program.tmpl new file mode 100644 index 00000000000..6925b28b914 --- /dev/null +++ b/nano/templates/comm_program.tmpl @@ -0,0 +1,135 @@ +{{if !data.authenticated}} +
Please swipe your ID card. {{:helper.link('Log In', 'unlock', {'PRG_login' : 1}, null, 'fixed')}}
+{{else}} + {{if !data.is_ai}} +
Please remember to {{:helper.link('Log Out', 'lock', {'PRG_logout' : 1}, null, 'fixed')}}
+ {{/if}} + {{if data.lastCallLoc}} +
Most recent shuttle call/recall traced to: {{:data.lastCallLoc}}
+ {{else}} +
Unable to trace most recent shuttle call/recall signal.
+ {{/if}} +
+

Emergency Shuttle:

+ {{if data.shuttle.eta}} +
ETA:
+
+ {{>data.shuttle.eta}} +
+ {{/if}} +
Options:
+
+ {{if data.shuttle.callStatus == 1 && !data.is_ai}} + {{:helper.link('Cancel Shuttle', 'arrow-left', {'PRG_operation' : 'cancelshuttle'})}} + {{else data.shuttle.callStatus == 2}} + {{:helper.link('Call Shuttle', 'arrow-circle-down', {'PRG_operation' : 'callshuttle'})}} + {{/if}} +
+
+ + {{if data.screen==1}} + +

Menu

+
+ {{if data.authenticated==2}} +
+ {{:helper.link('Make an Announcement', 'info', {'PRG_operation' : 'announce'})}} +
+
+ {{if data.emagged}} + {{:helper.link('Message [UNKNOWN]', 'envelope', {'PRG_operation' : 'MessageSyndicate'})}} + {{else}} + {{:helper.link('Message CentComm', 'envelope', {'PRG_operation' : 'MessageCentcomm'})}} + {{/if}} +
+
+ {{:helper.link('Request Nuclear Authentication Codes', 'exclamation-triangle', {'PRG_operation' : 'nukerequest'})}} +
+ {{/if}} +
+ {{:helper.link('Change Alert Level', 'signal', {'PRG_operation' : 'changeseclevel'})}} +
+
+ {{:helper.link('Change Status Displays', 'info', {'PRG_operation' : 'status'})}} +
+
+ {{:helper.link('Message List', 'comment', {'PRG_operation' : 'messagelist'})}} +
+
+ {{:helper.link('Restart Nano-Mob Hunter GO! Server', 'power-off', {'PRG_operation' : 'RestartNanoMob'})}} +
+ {{if data.dock_request}} +
+ {{:helper.link('Accept Docking Request', 'signal', {'PRG_operation' : 'AcceptDocking'})}} + {{:helper.link('Deny Docking Request', 'signal', {'PRG_operation' : 'DenyDocking'})}} +
+ {{/if}} +
+ {{else data.screen==2}} + +

Status Displays

+ {{:helper.link('Back', 'home', {'PRG_operation' : 'main'})}} +

Presets

+ {{for data.stat_display.presets}} +
+
{{:helper.link(value.label, 'info', {'PRG_operation' : 'setstat', 'statdisp' : value.name}, name == data.stat_display.type ? 'selected' : null)}}
+
+ {{/for}} +

Alerts

+ {{for data.stat_display.alerts}} +
+
{{:helper.link(value.label, 'exclamation-triangle', {'PRG_operation' : 'setstat', 'statdisp' : 'alert', 'alert' : value.alert}, value.alert == data.stat_display.type ? 'selected' : null)}}
+
+ {{/for}} +

Messages

+
+ {{if data.stat_display.type}} +
+
{{:helper.link('Line 1:', 'gear', {'PRG_operation':'setmsg1'})}}
+
{{>data.stat_display.line_1}}
+
+
+
{{:helper.link('Line 2:', 'gear', {'PRG_operation':'setmsg2'})}}
+
{{>data.stat_display.line_2}}
+
+ {{/if}} +
+ {{else data.screen==3}} + +

Messages

+ {{if data.current_message}} + {{:helper.link('Messages', 'home', {'PRG_operation' : 'messagelist'})}} +

{{:data.current_message_title}}

+
+ {{:data.current_message}} +
+ {{else}} + {{:helper.link('Back', 'home', {'PRG_operation' : 'main'})}} + {{for data.messages}} +
+ {{:value.title}}
+ {{:helper.link('Open', 'envelope-o', {'PRG_operation' : 'messagelist', 'msgid' : value.id})}} + {{:helper.link('Delete', 'close', {'PRG_operation' : 'delmessage', 'msgid' : value.id})}} +
+ {{/for}} + {{/if}} + {{else data.screen==4}} + +

Security Level

+ {{:helper.link('Back', 'home', {'PRG_operation' : 'main'})}} +
+
+
Security Level:
+
{{>data.str_security_level}}
+
+
+
Presets:
+
+ {{for data.levels}} + {{:helper.link(value.name, 'comment', {'PRG_operation' : 'newalertlevel', 'level' : value.id}, value.id == data.security_level ? 'selected' : null)}} + {{/for}} +
+
+
+ {{/if}} +{{/if}} \ No newline at end of file diff --git a/nano/templates/computer_fabricator.tmpl b/nano/templates/computer_fabricator.tmpl new file mode 100644 index 00000000000..b5d80101b70 --- /dev/null +++ b/nano/templates/computer_fabricator.tmpl @@ -0,0 +1,82 @@ +{{:helper.link('Clear Order', 'circle', {'action' : 'clean_order'})}}

+Your new computer device you always dreamed of is just four steps away...
+{{if data.state == 0}} +
+

Step 1: Select your device type

+ {{:helper.link('Laptop', 'laptop', {'action' : 'pick_device', 'pick' : 1})}} + {{:helper.link('Tablet', 'tablet', {'action' : 'pick_device', 'pick' : 2})}} +
+{{else data.state == 1}} +
+

Step 2: Personalise your device

+ + + + + + + + + + + + + + {{if data.devtype != 2}} + + + + + {{/if}} +
Current Price: + {{:data.totalprice}}C +
Battery: + {{:helper.link('Standard', 'bolt', {'action' : 'hw_battery', 'battery' : 1}, data.hw_battery == 1 ? "selected" : null)}} + {{:helper.link('Upgraded', 'bolt', {'action' : 'hw_battery', 'battery' : 2}, data.hw_battery == 2 ? "selected" : null)}} + {{:helper.link('Advanced', 'bolt', {'action' : 'hw_battery', 'battery' : 3}, data.hw_battery == 3 ? "selected" : null)}} +
Hard Drive: + {{:helper.link('Standard', 'hdd-o', {'action' : 'hw_disk', 'disk' : 1}, data.hw_disk == 1 ? "selected" : null)}} + {{:helper.link('Upgraded', 'hdd-o', {'action' : 'hw_disk', 'disk' : 2}, data.hw_disk == 2 ? "selected" : null)}} + {{:helper.link('Advanced', 'hdd-o', {'action' : 'hw_disk', 'disk' : 3}, data.hw_disk == 3 ? "selected" : null)}} +
Network Card: + {{:helper.link('None', 'times', {'action' : 'hw_netcard', 'netcard' : 0}, data.hw_netcard == 0 ? "selected" : null)}} + {{:helper.link('Standard', 'signal', {'action' : 'hw_netcard', 'netcard' : 1}, data.hw_netcard == 1 ? "selected" : null)}} + {{:helper.link('Advanced', 'signal', {'action' : 'hw_netcard', 'netcard' : 2}, data.hw_netcard == 2 ? "selected" : null)}} +
Nano Printer: + {{:helper.link('None', 'times', {'action' : 'hw_nanoprint', 'print' : 0}, data.hw_nanoprint == 0 ? "selected" : null)}} + {{:helper.link('Standard', 'print', {'action' : 'hw_nanoprint', 'print' : 1}, data.hw_nanoprint == 1 ? "selected" : null)}} +
Card Reader: + {{:helper.link('None', 'times', {'action' : 'hw_card', 'card' : 0}, data.hw_card == 0 ? "selected" : null)}} + {{:helper.link('Standard', 'credit-card', {'action' : 'hw_card', 'card' : 1}, data.hw_card == 1 ? "selected" : null)}} +
Processor Unit: + {{:helper.link('Standard', 'tasks', {'action' : 'hw_cpu', 'cpu' : 1}, data.hw_cpu == 1 ? "selected" : null)}} + {{:helper.link('Advanced', 'tasks', {'action' : 'hw_cpu', 'cpu' : 2}, data.hw_cpu == 2 ? "selected" : null)}} +
Tesla Relay: + {{:helper.link('None', 'times', {'action' : 'hw_tesla', 'tesla' : 0}, data.hw_tesla == 0 ? "selected" : null)}} + {{:helper.link('Standard', 'plug', {'action' : 'hw_tesla', 'tesla' : 1}, data.hw_tesla == 1 ? "selected" : null)}} +
+ + + +
Confirm Order: + {{:helper.link('CONFIRM', 'check', {'action' : 'confirm_order'})}} +
+ +
+ Battery allows your device to operate without external utility power source. Advanced batteries increase battery life.
+ Hard Drive stores file on your device. Advanced drives can store more files, but use more power, shortening battery life.
+ Network Card allows your device to wirelessly connect to stationwide NTNet network. Basic cards are limited to on-station use, while advanced cards can operate anywhere near the station, which includes the asteroid outposts.
+ Processor Unit is critical for your device's functionality. It allows you to run programs from your hard drive. Advanced CPUs use more power, but allow you to run more programs on background at once.
+ Tesla Relay is an advanced wireless power relay that allows your device to connect to nearby area power controller to provide alternative power source. This component is currently unavailable on tablet computers due to size restrictions.
+ Nano Printer is device that allows for various paperwork manipulations, such as, scanning of documents or printing new ones. This device was certified EcoFriendlyPlus and is capable of recycling existing paper for printing purposes.
+ Card Reader adds a slot that allows you to manipulate RFID cards. Please note that this is not necessary to allow the device to read your identification, it is just necessary to manipulate other cards. +
+{{else data.state == 2}} +

Step 3: Payment

+ Your device is now ready for fabrication..
+ Please swipe your identification card to finish purchase.
+ Total price: {{:data.totalprice}}C +{{else data.state == 3}} +

Step 4: Thank you for your purchase

+ Should you experience any issues with your new device, contact technical support at support@computerservice.nt +{{/if}} \ No newline at end of file diff --git a/nano/templates/computer_main.tmpl b/nano/templates/computer_main.tmpl new file mode 100644 index 00000000000..9aad3d58609 --- /dev/null +++ b/nano/templates/computer_main.tmpl @@ -0,0 +1,9 @@ +No program loaded. Please select program from list below. +
+ + {{for data.programs}} +
{{:helper.link(value.desc, null, {'action' : 'PC_runprogram', 'name' : value.name})}} + {{:helper.link('', null, {'action' : 'PC_killprogram', 'name' : value.name}, value.running ? null : 'disabled')}} + {{/for}} +
+
\ No newline at end of file diff --git a/nano/templates/file_manager.tmpl b/nano/templates/file_manager.tmpl new file mode 100644 index 00000000000..1bdb0cd95c4 --- /dev/null +++ b/nano/templates/file_manager.tmpl @@ -0,0 +1,71 @@ +{{if data.error}} +

An error has occurred and this program can not continue.

+ Additional information: {{:data.error}}
+ Please try again. If the problem persists contact your system administrator for assistance. + {{:helper.link('Restart program', null, {'action' : 'PRG_closefile'})}} +{{else}} + {{if data.filename}} +

Viewing file {{:data.filename}}

+
+ {{:helper.link('CLOSE', null, {'action' : 'PRG_closefile'})}} + {{:helper.link('EDIT', null, {'action' : 'PRG_edit'})}} + {{:helper.link('PRINT', null, {'action' : 'PRG_printfile'})}} +

+ {{:data.filedata}} + {{else}} +

Available files (local):

+
+ + + + + + + + {{for data.files}} + + + + + + + {{/for}} +
File nameFile typeFile size (GQ)Operations
{{:value.name}}.{{:value.type}}{{:value.size}}GQ + {{:helper.link('VIEW', 'eye', {'action' : 'PRG_openfile', 'name' : value.name})}} + {{:helper.link('DELETE', 'trash', {'action' : 'PRG_deletefile', 'name' : value.name}, value.undeletable ? 'disabled' : null)}} + {{:helper.link('RENAME', 'pencil', {'action' : 'PRG_rename', 'name' : value.name}, value.undeletable ? 'disabled' : null)}} + {{:helper.link('CLONE', 'files-o', {'action' : 'PRG_clone', 'name' : value.name}, value.undeletable ? 'disabled' : null)}} + {{if data.usbconnected}} + {{:helper.link('EXPORT', 'upload', {'action' : 'PRG_copytousb', 'name' : value.name}, value.undeletable ? 'disabled' : null)}} + {{/if}} +
+
+ {{if data.usbconnected}} +

Available files (portable device):

+
+ + + + + + + + {{for data.usbfiles}} + + + + + + + {{/for}} +
File nameFile typeFile size (GQ)Operations
{{:value.name}}.{{:value.type}}{{:value.size}}GQ + {{:helper.link('DELETE', 'trash', {'action' : 'PRG_usbdeletefile', 'name' : value.name}, value.undeletable ? 'disabled' : null)}} + {{if data.usbconnected}} + {{:helper.link('IMPORT', 'download', {'action' : 'PRG_copyfromusb', 'name' : value.name}, value.undeletable ? 'disabled' : null)}} + {{/if}} +
+
+ {{/if}} + {{:helper.link('NEW DATA FILE', 'file-text', {'action' : 'PRG_newtextfile'})}} + {{/if}} +{{/if}} \ No newline at end of file diff --git a/nano/templates/laptop_configuration.tmpl b/nano/templates/laptop_configuration.tmpl new file mode 100644 index 00000000000..95dd315b90e --- /dev/null +++ b/nano/templates/laptop_configuration.tmpl @@ -0,0 +1,71 @@ +Welcome to computer configuration utility. Please consult your system administrator if you have any questions about your device.
+
+

Power Supply

+ {{if data.battery}} +
+
Battery Status
+
Active
+
+
+
Battery Rating
+
{{:data.battery.max}}
+
+
+
ETA
+
{{:data.eta.hours ? helper.smoothRound(data.eta.hours) + "h " : ""}}{{:data.eta.minutes ? helper.smoothRound(data.eta.minutes) + "m " : ""}}{{:helper.smoothRound(data.eta.seconds)}}s
+
+
+
Battery Charge
+ {{:helper.displayBar(data.battery.charge, 0, data.battery.max, (data.battery.charge > data.battery.max/2) ? 'good' : (data.battery.charge > data.battery.max/4) ? 'average' : 'bad')}} +
+ {{:helper.smoothRound(data.battery.charge, 1)}}/{{:data.battery.max}} +
+
+ {{else}} +
+
Battery Status
+
Not Available
+
+ {{/if}} + +
+
Power Usage
+
{{:data.power_usage}}W
+
+
+ +
+

File System

+
+
Used Capacity
+ {{:helper.displayBar(data.disk_used, 0, data.disk_size, (data.disk_used > data.disk_size*0.75) ? 'bad' : (data.disk_used > data.disk_size/2) ? 'average' : 'good')}} +
+ {{:helper.smoothRound(data.disk_used, 1)}}/{{:data.disk_size}}GQ +
+
+
+ +
+

Computer Components

+ {{for data.hardware}} +

{{:value.name}}

+ {{:value.desc}}
+
+
State
+
{{:value.enabled ? "Enabled" : "Disabled"}}
+
+ +
+
Power Usage
+
{{:value.powerusage}}W
+
+ + {{if !value.critical}} +
+
Toggle Component
+
{{:helper.link(value.enabled ? 'On' : 'Off', value.enabled ? 'power-off' : 'close', {'action' : 'PC_toggle_component', 'name' : value.name})}}
+
+ {{/if}} +

+ {{/for}} +
\ No newline at end of file diff --git a/nano/templates/ntnet_chat.tmpl b/nano/templates/ntnet_chat.tmpl new file mode 100644 index 00000000000..c3f2573f8e2 --- /dev/null +++ b/nano/templates/ntnet_chat.tmpl @@ -0,0 +1,58 @@ +{{if data.adminmode}} +

ADMINISTRATIVE MODE

+{{/if}} + +{{if data.title}} +
+
Current channel:
+
{{:data.title}}
+
+
+
Operator access:
+
{{if data.is_operator}}Enabled{{else}}Disabled{{/if}}
+
+
+
Controls:
+
+ +
{{:helper.link('Send message', 'comment-o', {'action' : 'PRG_speak'})}} +
{{:helper.link('Change nickname', 'pencil', {'action' : 'PRG_changename'})}} +
{{:helper.link('Toggle administration mode', 'lock', {'action' : 'PRG_toggleadmin'})}} +
{{:helper.link('Leave channel', 'sign-out', {'action' : 'PRG_leavechannel'})}} +
{{:helper.link('Save log to local drive', 'download', {'action' : 'PRG_savelog'})}} + {{if data.is_operator}} +
{{:helper.link('Rename channel', 'pencil', {'action' : 'PRG_renamechannel'})}} +
{{:helper.link('Set password', 'key', {'action' : 'PRG_setpassword'})}} +
{{:helper.link('Delete channel', 'trash', {'action' : 'PRG_deletechannel'})}} + {{/if}} +
+
+
+ Chat Window +
+
+
+ {{for data.messages}} + {{:value.msg}}
+ {{/for}} +
+
+
+ Connected Users
+ {{for data.clients}} + {{:value.name}}
+ {{/for}} +{{else}} + Controls: + +
{{:helper.link('Change nickname', 'pencil', {'action' : 'PRG_changename'})}} +
{{:helper.link('New Channel', 'plus', {'action' : 'PRG_newchannel'})}} +
{{:helper.link('Toggle administration mode', 'lock', {'action' : 'PRG_toggleadmin'})}} +
+ Available channels: + + {{for data.all_channels}} +
{{:helper.link(value.chan, 'sign-in', {'action' : 'PRG_joinchannel', 'id' : value.id})}}
+ {{/for}} +
+{{/if}} \ No newline at end of file diff --git a/nano/templates/ntnet_dos.tmpl b/nano/templates/ntnet_dos.tmpl new file mode 100644 index 00000000000..bff7bb3b9f0 --- /dev/null +++ b/nano/templates/ntnet_dos.tmpl @@ -0,0 +1,25 @@ +{{:helper.syndicateMode()}} +{{if data.error}} + ##SYSTEM ERROR: {{:data.error}}{{:helper.link('RESET', null, {'action' : 'PRG_reset'})}} +{{else data.target}} + ##DoS traffic generator active. Tx: {{:data.speed}}GQ/s
+ {{for data.dos_strings}} + {{:value.nums}}
+ {{/for}} + {{:helper.link('ABORT', 'ban', {'action' : 'PRG_reset'})}} +{{else}} + ##DoS traffic generator ready. Select target device.
+
+
Targeted device ID:
+
{{if data.focus}}{{:data.focus}}{{else}}None{{/if}}
+
+
+ {{:helper.link('EXECUTE', 'play', {'action' : 'PRG_execute'})}}
+
+ Detected devices on network:
+ + {{for data.relays}} +
{{:helper.link(value.id, null, {'action' : 'PRG_target_relay', 'targid' : value.id})}} + {{/for}} +
+{{/if}} \ No newline at end of file diff --git a/nano/templates/ntnet_downloader.tmpl b/nano/templates/ntnet_downloader.tmpl new file mode 100644 index 00000000000..a64ae3452b2 --- /dev/null +++ b/nano/templates/ntnet_downloader.tmpl @@ -0,0 +1,102 @@ +Welcome to software download utility. Please select which software you wish to download.
+{{if data.error}} +

Download Error

+
+
Information
+
{{:data.error}}
+
+
+
Reset Program
+
{{:helper.link('RESET', 'times', {'action' : 'PRG_reseterror'})}}
+
+{{else}} + {{if data.downloadname}} +

Download Running

+
+ Please wait... +
+
File name
+
{{:data.downloadname}}
+
+
+
File description
+
{{:data.downloaddesc}}
+
+
+
File size
+
{{:helper.smoothRound(data.downloadcompletion, 1)}}/{{:data.downloadsize}}GQ
+
+
+
Transfer Rate
+
{{:data.downloadspeed}} GQ/s
+
+
+
Download progress
+ {{:helper.displayBar(data.downloadcompletion, 0, data.downloadsize, (data.downloadcompletion > data.downloadsize/2) ? 'good' : (data.downloadcompletion > data.downloadsize/4) ? 'average' : 'bad')}} +
+ {{:helper.smoothRound(data.downloadcompletion, 1)}}/{{:data.downloadsize}}GQ +
+
+
+ {{else}} +

Primary software repository

+
+
+
Hard drive
+ {{:helper.displayBar(data.disk_used, 0, data.disk_size, (data.disk_used > data.disk_size/2) ? 'bad' : (data.disk_used > data.disk_size/4) ? 'average' : 'good')}} +
+ {{:helper.smoothRound(data.disk_used, 1)}}/{{:data.disk_size}}GQ +
+
+ {{for data.downloadable_programs}} +
+
+
File name
+
{{:value.filename}} ({{:value.size}} GQ)
+
+
+
Program name
+
{{:value.filedesc}}
+
+
+
Description
+
{{:value.fileinfo}}
+
+
+
Compatibility
+
{{:value.compatibility}}
+
+
+
File controls
+
{{:helper.link('DOWNLOAD', 'download', {'action' : 'PRG_downloadfile', 'filename' : value.filename}, value.status)}}
+
+ {{/for}} +
+ {{if data.hackedavailable}} +

UNKNOWN software repository

+
+ Please note that NanoTrasen does not recommend download of software from non-official servers. + {{for data.hacked_programs}} +
+
+
File name
+
{{:value.filename}} ({{:value.size}} GQ)
+
+
+
Program name
+
{{:value.filedesc}}
+
+
+
Description
+
{{:value.fileinfo}}
+
+
+
File controls
+
{{:helper.link('DOWNLOAD', 'download', {'action' : 'PRG_downloadfile', 'filename' : value.filename})}}
+
+ {{/for}} +
+ {{/if}} + {{/if}} +{{/if}} +
NTOS v2.0.4b Copyright NanoTrasen 2557 - 2559 \ No newline at end of file diff --git a/nano/templates/ntnet_monitor.tmpl b/nano/templates/ntnet_monitor.tmpl new file mode 100644 index 00000000000..319baa872f0 --- /dev/null +++ b/nano/templates/ntnet_monitor.tmpl @@ -0,0 +1,102 @@ +

WIRELESS CONNECTIVITY

+
+
+ Active NTNet Relays: +
+
+ {{:data.ntnetrelays}} +
+ {{if data.ntnetrelays}} +
+
+ System status: +
+
+ {{:data.ntnetstatus ? "ENABLED" : "DISABLED"}} +
+
+
+
+ Control: +
+
+ {{:helper.link('TOGGLE', null, {'action' : 'toggleWireless'})}} +
+
+ Caution - Disabling wireless transmitters when using wireless device may prevent you from re-enabling them again! + {{else}} +

Wireless coverage unavailable, no relays are connected.

+ {{/if}} +
+ +

FIREWALL CONFIGURATION

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + +
PROTOCOLSTATUSCONTROL
Software Downloads
{{:data.config_softwaredownload ? 'ENABLED' : 'DISABLED'}}
{{:helper.link('TOGGLE', null, {'action' : 'toggle_function', 'id' : 1})}}
Peer to Peer Traffic
{{:data.config_peertopeer ? 'ENABLED' : 'DISABLED'}}
{{:helper.link('TOGGLE', null, {'action' : 'toggle_function', 'id' : 2})}}
Communication Systems
{{:data.config_communication ? 'ENABLED' : 'DISABLED'}}
{{:helper.link('TOGGLE', null, {'action' : 'toggle_function', 'id' : 3})}}
Remote System Control
{{:data.config_systemcontrol ? 'ENABLED' : 'DISABLED'}}
{{:helper.link('TOGGLE', null, {'action' : 'toggle_function', 'id' : 4})}}
+
+ +

SECURITY SYSTEMS

+{{if data.idsalarm}} +
+
+
+

NETWORK INCURSION DETECTED

+ An abnormal activity has been detected in the network. Please verify system logs for more information +
+
+
+{{/if}} +
+
Intrusion Detection System:
+
{{:data.idsstatus ? 'ENABLED' : 'DISABLED'}}
+
+
+
Maximal Log Count:
+
{{:data.ntnetmaxlogs}}
+
+
+
Controls:
+
+ +
{{:helper.link('RESET IDS', null, {'action' : 'resetIDS'})}} +
{{:helper.link('TOGGLE IDS', null, {'action' : 'toggleIDS'})}} +
{{:helper.link('SET LOG LIMIT', null, {'action' : 'updatemaxlogs'})}} +
{{:helper.link('PURGE LOGS', null, {'action' : 'purgelogs'})}} +
+
+
+System Logs +
+
+
+ {{for data.ntnetlogs}} + {{:value.entry}}
+ {{/for}} +
+
+
\ No newline at end of file diff --git a/nano/templates/ntnet_relay.tmpl b/nano/templates/ntnet_relay.tmpl new file mode 100644 index 00000000000..8625f94dd14 --- /dev/null +++ b/nano/templates/ntnet_relay.tmpl @@ -0,0 +1,19 @@ +

Relay

+{{if data.dos_crashed}} +

NETWORK BUFFERS OVERLOADED

+

Overload Recovery Mode

+ This system is suffering temporary outage due to overflow of traffic buffers. Until buffered traffic is processed, all further requests will be dropped. Frequent occurences of this error may indicate insufficient hardware capacity of your network. Please contact your network planning department for instructions on how to resolve this issue. +

ADMINISTRATIVE OVERRIDE

+ CAUTION - Data loss may occur + {{:helper.link('Purge buffered traffic', 'signal', {'action' : 'restart'})}} +{{else}} +
+
Relay status
+
{{:helper.link(data.enabled ? "ENABLED" : "DISABLED", 'power-off', {'action' : 'toggle'})}}
+
+ +
+
Network buffer status
+
{{:data.dos_overload}}/{{:data.dos_capacity}} GQ
+
+{{/if}} \ No newline at end of file diff --git a/nano/templates/ntnet_transfer.tmpl b/nano/templates/ntnet_transfer.tmpl new file mode 100644 index 00000000000..660838b94dc --- /dev/null +++ b/nano/templates/ntnet_transfer.tmpl @@ -0,0 +1,77 @@ +{{if data.error}} +
+

An error has occurred during operation...

+ Additional information: {{:data.error}}
+ {{:helper.link('Clear', null, {'action' : 'PRG_reset'})}} +
+{{else data.downloading}} +

Download in progress...

+
+
Downloaded file:
+
{{:data.download_name}}
+
+
+
Download progress:
+
{{:helper.smoothRound(data.download_progress)}}/{{:data.download_size}}GQ
+
+
+
Transfer speed:
+
{{:data.download_netspeed}}GQ/s
+
+
+
Controls:
+
{{:helper.link('Abort download', 'arrow-left', {'action' : 'PRG_reset'})}}
+
+{{else data.uploading}} +

Server enabled

+
+
Connected clients:
+
{{:data.upload_clients}}
+
+
+
Provided file:
+
{{:data.upload_filename}}
+
+
+
Server password:
+
{{if data.upload_haspassword}}ENABLED{{else}}DISABLED{{/if}}
+
+
+
Commands:
+
+ {{:helper.link('Set password', 'key', {'action' : 'PRG_setpassword'})}} + {{:helper.link('Exit server', 'arrow-left', {'action' : 'PRG_reset'})}} +
+
+{{else data.upload_filelist}} +

File transfer server ready. Select file to upload:

+ +
File nameFile sizeControls + {{for data.upload_filelist}} +
{{:value.filename}} + {{:value.size}}GQ + {{:helper.link('Select', 'upload', {'action' : 'PRG_uploadfile', 'id' : value.uid})}} + {{/for}} +
+
+ {{:helper.link('Set password', 'key', {'action' : 'PRG_setpassword'})}} + {{:helper.link('Return', 'arrow-left', {'action' : 'PRG_reset'})}} +{{else}} +

Available files:

+
Server UIDFile NameFile SizePassword ProtectionOperations + {{for data.servers}} +
{{:value.uid}} + {{:value.filename}} + {{:value.size}}GQ + {{if value.haspassword}} + Enabled + {{else}} + Disabled + {{/if}} + + {{:helper.link('Download', 'download', {'action' : 'PRG_downloadfile', 'id' : value.uid})}} + {{/for}} +
+
+ {{:helper.link('Send file', 'upload', {'action' : 'PRG_uploadmenu'})}} +{{/if}} \ No newline at end of file diff --git a/nano/templates/personal_crafting.tmpl b/nano/templates/personal_crafting.tmpl new file mode 100644 index 00000000000..c209a8ad4bf --- /dev/null +++ b/nano/templates/personal_crafting.tmpl @@ -0,0 +1,110 @@ + + + +
+

{{:data.category}}

+
+
+ {{:helper.link(data.prev_cat, 'arrow-left', {'backwardCat': 1})}} + {{:helper.link(data.next_cat, 'arrow-right', {'forwardCat': 1})}} + {{if data.display_craftable_only}} + {{:helper.link('Showing Craftable Recipes', 'lock', {'toggle_recipes': 1})}} + {{else}} + {{:helper.link('Showing All Recipes', 'unlock', {'toggle_recipes': 1})}} + {{/if}} + {{:helper.link('Compact', data.display_compact ? 'check-square-o' : 'square-o', {'toggle_compact': 1})}} +
+ {{if data.display_compact}} +
+
+ + {{for data.can_craft}} + + + + + {{/for}} + {{if !data.display_craftable_only}} + {{for data.cant_craft}} + + + + + {{/for}} + {{/if}} +
{{:value.name}}:
+ {{:helper.link('Craft', 'gears', {'make': value.ref})}} +
{{:value.name}}:
+ {{:helper.link('Craft', 'gears', {'make': value.ref}, 'disabled')}} +
+
+
+ {{else}} + {{for data.can_craft}} +
+

{{:value.name}}

+
+ {{if value.req_text}} +
+
Requirements:
+
{{:value.req_text}}
+
+ {{/if}} + {{if value.catalyst_text}} +
+
Catalysts:
+
{{:value.catalyst_text}}
+
+ {{/if}} + {{if value.tool_text}} +
+
Tools:
+
{{:value.tool_text}}
+
+ {{/if}} +
+ {{:helper.link('Craft', 'gears', {'make': value.ref})}} +
+
+
+ {{/for}} + {{if !data.display_craftable_only}} + {{for data.cant_craft}} +
+

{{:value.name}}

+
+ {{if value.req_text}} +
+
Requirements:
+
{{:value.req_text}}
+
+ {{/if}} + {{if value.catalyst_text}} +
+
Catalysts:
+
{{:value.catalyst_text}}
+
+ {{/if}} + {{if value.tool_text}} +
+
Tools:
+
{{:value.tool_text}}
+
+ {{/if}} +
+
+ {{/for}} + {{/if}} + {{/if}} +
+
+ +{{if data.busy}} +
+
+

Crafting...

+
+
+{{/if}} \ No newline at end of file diff --git a/nano/templates/radio_basic.tmpl b/nano/templates/radio_basic.tmpl index 73d37df8a70..c6a59d59691 100644 --- a/nano/templates/radio_basic.tmpl +++ b/nano/templates/radio_basic.tmpl @@ -4,18 +4,18 @@ Used In File(s): /code/game/objects/item/devices/radio/radio.dm --> diff --git a/nano/templates/revelation.tmpl b/nano/templates/revelation.tmpl new file mode 100644 index 00000000000..5412c440caa --- /dev/null +++ b/nano/templates/revelation.tmpl @@ -0,0 +1,23 @@ +{{:helper.syndicateMode()}} +
+
+ Payload status: +
+
+ {{if data.armed}} + ARMED + {{else}} + DISARMED + {{/if}} +
+
+ Controls: +
+
+ +
{{:helper.link('OBFUSCATE PROGRAM NAME', 'eye-slash', {'action' : 'PRG_obfuscate'})}} +
{{:helper.link(data.armed ? 'DISARM' : 'ARM', data.armed ? 'crosshairs' : 'info', {'action' : 'PRG_arm'})}} + {{:helper.link('ACTIVATE', 'exclamation-triangle', {'action' : 'PRG_activate'}, data.armed ? null : 'disabled', data.armed ? 'redButton' : null)}} +
+
+
\ No newline at end of file diff --git a/paradise.dme b/paradise.dme index b2855a5456c..8a8de6b7921 100644 --- a/paradise.dme +++ b/paradise.dme @@ -21,6 +21,7 @@ #include "code\__DEFINES\bots.dm" #include "code\__DEFINES\clothing.dm" #include "code\__DEFINES\combat.dm" +#include "code\__DEFINES\construction.dm" #include "code\__DEFINES\crafting.dm" #include "code\__DEFINES\error_handler.dm" #include "code\__DEFINES\flags.dm" @@ -65,6 +66,7 @@ #include "code\__HELPERS\matrices.dm" #include "code\__HELPERS\mobs.dm" #include "code\__HELPERS\names.dm" +#include "code\__HELPERS\qdel.dm" #include "code\__HELPERS\sanitize_values.dm" #include "code\__HELPERS\text.dm" #include "code\__HELPERS\time.dm" @@ -726,7 +728,6 @@ #include "code\game\objects\items\devices\laserpointer.dm" #include "code\game\objects\items\devices\lightreplacer.dm" #include "code\game\objects\items\devices\megaphone.dm" -#include "code\game\objects\items\devices\modkit.dm" #include "code\game\objects\items\devices\multitool.dm" #include "code\game\objects\items\devices\paicard.dm" #include "code\game\objects\items\devices\pipe_painter.dm" @@ -810,6 +811,7 @@ #include "code\game\objects\items\weapons\power_cells.dm" #include "code\game\objects\items\weapons\powerfist.dm" #include "code\game\objects\items\weapons\RCD.dm" +#include "code\game\objects\items\weapons\RCL.dm" #include "code\game\objects\items\weapons\RSF.dm" #include "code\game\objects\items\weapons\scissors.dm" #include "code\game\objects\items\weapons\scrolls.dm" @@ -1224,7 +1226,6 @@ #include "code\modules\computer3\computer3_notes.dm" #include "code\modules\computer3\file.dm" #include "code\modules\computer3\laptop.dm" -#include "code\modules\computer3\lapvend.dm" #include "code\modules\computer3\networking.dm" #include "code\modules\computer3\NTOS.dm" #include "code\modules\computer3\program.dm" @@ -1328,6 +1329,7 @@ #include "code\modules\ext_scripts\python.dm" #include "code\modules\fish\fish_eggs.dm" #include "code\modules\fish\fish_items.dm" +#include "code\modules\fish\fish_types.dm" #include "code\modules\fish\fishtank.dm" #include "code\modules\flufftext\Dreaming.dm" #include "code\modules\flufftext\Hallucination.dm" @@ -1762,6 +1764,50 @@ #include "code\modules\mob\new_player\poll.dm" #include "code\modules\mob\new_player\preferences_setup.dm" #include "code\modules\mob\new_player\sprite_accessories.dm" +#include "code\modules\modular_computers\laptop_vendor.dm" +#include "code\modules\modular_computers\computers\item\computer.dm" +#include "code\modules\modular_computers\computers\item\computer_components.dm" +#include "code\modules\modular_computers\computers\item\computer_damage.dm" +#include "code\modules\modular_computers\computers\item\computer_power.dm" +#include "code\modules\modular_computers\computers\item\computer_ui.dm" +#include "code\modules\modular_computers\computers\item\laptop.dm" +#include "code\modules\modular_computers\computers\item\laptop_presets.dm" +#include "code\modules\modular_computers\computers\item\processor.dm" +#include "code\modules\modular_computers\computers\item\tablet.dm" +#include "code\modules\modular_computers\computers\item\tablet_presets.dm" +#include "code\modules\modular_computers\computers\machinery\console_presets.dm" +#include "code\modules\modular_computers\computers\machinery\modular_computer.dm" +#include "code\modules\modular_computers\computers\machinery\modular_console.dm" +#include "code\modules\modular_computers\file_system\computer_file.dm" +#include "code\modules\modular_computers\file_system\data.dm" +#include "code\modules\modular_computers\file_system\program.dm" +#include "code\modules\modular_computers\file_system\program_events.dm" +#include "code\modules\modular_computers\file_system\programs\antagonist\dos.dm" +#include "code\modules\modular_computers\file_system\programs\antagonist\revelation.dm" +#include "code\modules\modular_computers\file_system\programs\command\card.dm" +#include "code\modules\modular_computers\file_system\programs\command\comms.dm" +#include "code\modules\modular_computers\file_system\programs\engineering\alarm.dm" +#include "code\modules\modular_computers\file_system\programs\engineering\power_monitor.dm" +#include "code\modules\modular_computers\file_system\programs\generic\configurator.dm" +#include "code\modules\modular_computers\file_system\programs\generic\file_browser.dm" +#include "code\modules\modular_computers\file_system\programs\generic\ntdownloader.dm" +#include "code\modules\modular_computers\file_system\programs\generic\ntnrc_client.dm" +#include "code\modules\modular_computers\file_system\programs\generic\nttransfer.dm" +#include "code\modules\modular_computers\file_system\programs\research\airestorer.dm" +#include "code\modules\modular_computers\file_system\programs\research\ntmonitor.dm" +#include "code\modules\modular_computers\hardware\_hardware.dm" +#include "code\modules\modular_computers\hardware\ai_slot.dm" +#include "code\modules\modular_computers\hardware\battery_module.dm" +#include "code\modules\modular_computers\hardware\card_slot.dm" +#include "code\modules\modular_computers\hardware\CPU.dm" +#include "code\modules\modular_computers\hardware\hard_drive.dm" +#include "code\modules\modular_computers\hardware\network_card.dm" +#include "code\modules\modular_computers\hardware\portable_disk.dm" +#include "code\modules\modular_computers\hardware\printer.dm" +#include "code\modules\modular_computers\hardware\recharger.dm" +#include "code\modules\modular_computers\NTNet\NTNet.dm" +#include "code\modules\modular_computers\NTNet\NTNet_relay.dm" +#include "code\modules\modular_computers\NTNet\NTNRC\conversation.dm" #include "code\modules\nano\nanoexternal.dm" #include "code\modules\nano\nanomanager.dm" #include "code\modules\nano\nanomapgen.dm" @@ -1773,6 +1819,7 @@ #include "code\modules\nano\interaction\default.dm" #include "code\modules\nano\interaction\inventory.dm" #include "code\modules\nano\interaction\inventory_deep.dm" +#include "code\modules\nano\interaction\not_incapacitated.dm" #include "code\modules\nano\interaction\physical.dm" #include "code\modules\nano\interaction\self.dm" #include "code\modules\nano\interaction\zlevel.dm" @@ -1978,6 +2025,7 @@ #include "code\modules\research\designs\biogenerator_designs.dm" #include "code\modules\research\designs\bluespace_designs.dm" #include "code\modules\research\designs\comp_board_designs.dm" +#include "code\modules\research\designs\computer_part_designs.dm" #include "code\modules\research\designs\equipment_designs.dm" #include "code\modules\research\designs\janitorial_designs.dm" #include "code\modules\research\designs\machine_designs.dm" diff --git a/sound/effects/pray_chaplain.ogg b/sound/effects/pray_chaplain.ogg new file mode 100644 index 00000000000..1b543275311 Binary files /dev/null and b/sound/effects/pray_chaplain.ogg differ diff --git a/sound/machines/airlock_close.ogg b/sound/machines/airlock_close.ogg new file mode 100644 index 00000000000..58a06817f00 Binary files /dev/null and b/sound/machines/airlock_close.ogg differ diff --git a/sound/machines/airlock_ext_close.ogg b/sound/machines/airlock_ext_close.ogg new file mode 100644 index 00000000000..7257136297b Binary files /dev/null and b/sound/machines/airlock_ext_close.ogg differ diff --git a/sound/machines/airlock_ext_open.ogg b/sound/machines/airlock_ext_open.ogg new file mode 100644 index 00000000000..e9613aaf843 Binary files /dev/null and b/sound/machines/airlock_ext_open.ogg differ diff --git a/sound/machines/airlock.ogg b/sound/machines/airlock_open.ogg similarity index 100% rename from sound/machines/airlock.ogg rename to sound/machines/airlock_open.ogg diff --git a/sound/weapons/HOMERUN.ogg b/sound/weapons/HOMERUN.ogg new file mode 100644 index 00000000000..707edd87527 Binary files /dev/null and b/sound/weapons/HOMERUN.ogg differ diff --git a/sound/weapons/effects/batreflect1.ogg b/sound/weapons/effects/batreflect1.ogg new file mode 100644 index 00000000000..43f19710c5f Binary files /dev/null and b/sound/weapons/effects/batreflect1.ogg differ diff --git a/sound/weapons/effects/batreflect2.ogg b/sound/weapons/effects/batreflect2.ogg new file mode 100644 index 00000000000..d58e4e906cb Binary files /dev/null and b/sound/weapons/effects/batreflect2.ogg differ diff --git a/strings/ion_laws.json b/strings/ion_laws.json index 446b1e980e9..ecb4660ded5 100644 --- a/strings/ion_laws.json +++ b/strings/ion_laws.json @@ -408,7 +408,7 @@ "THIRTEEN SEQUELS", "THREE WISHES", "A SITCOM", - "THAT GRIEFING FAGGOT GEORGE MELONS", + "THAT GRIEFING ASSHOLE GEORGE MELONS", "FAT GIRLS ON BICYCLES", "SOMEBODY TO PUT YOU OUT OF YOUR MISERY", "HEROES IN A HALF SHELL", diff --git a/tools/icon_merge_tool/Run Icon Conflict Fixer.bat b/tools/icon_merge_tool/Run Icon Conflict Fixer.bat new file mode 100644 index 00000000000..79b3f27bb96 --- /dev/null +++ b/tools/icon_merge_tool/Run Icon Conflict Fixer.bat @@ -0,0 +1,4 @@ +@echo off +SET RELATIVEROOT="../../" +python icon_merge_tool.py %RELATIVEROOT% +pause diff --git a/tools/icon_merge_tool/icon_merge_tool.py b/tools/icon_merge_tool/icon_merge_tool.py new file mode 100644 index 00000000000..8cfd701d8bb --- /dev/null +++ b/tools/icon_merge_tool/icon_merge_tool.py @@ -0,0 +1,87 @@ +from tempfile import NamedTemporaryFile +import sys +import os +import time +import subprocess + +dmitool_path = "tools/dmitool/dmitool.jar" + +def run_shell_command(command): + return subprocess.run(command, shell=True, stdout=subprocess.PIPE, universal_newlines=True).stdout + +def run_shell_command_binary(command): + return subprocess.run(command, shell=True, stdout=subprocess.PIPE).stdout + +def string_to_num(s): + try: + return int(s) + except ValueError: + return -1 + +def main(relative_root): + git_version = run_shell_command("git version") + if not git_version: + print("ERROR: Failed to run git. Make sure it is installed and in your PATH.") + return False + + file_conflicts = run_shell_command("git diff --name-only --diff-filter=U").split("\n") + icon_conflicts = [path for path in file_conflicts if path[len(path)-3::] == "dmi"] + + for i in range(0, len(icon_conflicts)): + print("[{}]: {}".format(i, icon_conflicts[i])) + selection = input("Choose icon files you want to fix (example: 1,3-5,12):\n") + selection = selection.replace(" ", "") + selection = selection.split(",") + + #shamelessly copied from mapmerger cli + valid_indices = list() + for m in selection: + index_range = m.split("-") + if len(index_range) == 1: + index = string_to_num(index_range[0]) + if index >= 0 and index < len(icon_conflicts): + valid_indices.append(index) + elif len(index_range) == 2: + index0 = string_to_num(index_range[0]) + index1 = string_to_num(index_range[1]) + if index0 >= 0 and index0 <= index1 and index1 < len(icon_conflicts): + valid_indices.extend(range(index0, index1 + 1)) + + if not len(valid_indices): + print("No icons selected, exiting.") + sys.exit() + + print("Attempting to fix the following icon files:") + for i in valid_indices: + print(icon_conflicts[i]) + input("Press Enter to start.") + + for i in valid_indices: + path = icon_conflicts[i] + print("{}: {}".format("Merging", path)) + + common_ancestor_hash = run_shell_command("git merge-base ORIG_HEAD master").strip() + + ours_icon = NamedTemporaryFile(delete=False) + theirs_icon = NamedTemporaryFile(delete=False) + base_icon = NamedTemporaryFile(delete=False) + + ours_icon.write(run_shell_command_binary("git show ORIG_HEAD:{}".format(path))) + theirs_icon.write(run_shell_command_binary("git show master:{}".format(path))) + base_icon.write(run_shell_command_binary("git show {}:{}".format(common_ancestor_hash, path))) + + # So it being "open" doesn't prevent other programs from using it + ours_icon.close() + theirs_icon.close() + base_icon.close() + + merge_command = "java -jar {} merge {} {} {} {}".format(relative_root + dmitool_path, base_icon.name, ours_icon.name, theirs_icon.name, relative_root + path + ".fixed") + + print(merge_command) + print(run_shell_command(merge_command)) + os.remove(ours_icon.name) + os.remove(theirs_icon.name) + os.remove(base_icon.name) + print(".") + +main(sys.argv[1])