From 681ab587ad45c1cb7bbaf4e266730983b457d628 Mon Sep 17 00:00:00 2001 From: ZomgPonies Date: Sun, 20 Jul 2014 04:08:33 -0400 Subject: [PATCH] Stupid bug with the way mages are counted. --- code/game/gamemodes/wizard/raginmages.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/game/gamemodes/wizard/raginmages.dm b/code/game/gamemodes/wizard/raginmages.dm index a67cdc3231a..190fad99a1d 100644 --- a/code/game/gamemodes/wizard/raginmages.dm +++ b/code/game/gamemodes/wizard/raginmages.dm @@ -69,7 +69,6 @@ if(mages_made >= max_mages) return 0 making_mage = 1 - mages_made++ var/list/mob/dead/observer/candidates = list() var/mob/dead/observer/theghost = null spawn(rand(200, 600)) @@ -96,7 +95,6 @@ if(!candidates.len) message_admins("This is awkward, sleeping until another mage check...") making_mage = 0 - mages_made-- return else shuffle(candidates) @@ -110,6 +108,7 @@ var/mob/living/carbon/human/new_character= makeBody(theghost) new_character.mind.make_Wizard() making_mage = 0 + mages_made++ return 1 /datum/game_mode/wizard/raginmages/declare_completion()