Buff to CPR:

- You can now heal someone with CPR who is has anywhere from -1 to -99 HP (was -1 to -40)
- Doing CPR will now heal 7 HP per CPR instead of 5
- Doing CPR will now give the receiver a message that they're being helped
- Putting someone into the cryo cell who is either asleep or has between -1 and -99 HP will give them a message.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1712 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz
2011-06-23 19:04:00 +00:00
parent fed2ddeb54
commit 6823ccfc20
2 changed files with 8 additions and 8 deletions
@@ -1445,7 +1445,7 @@
src = null
src = H.monkeyize()
contract_disease(M.virus,1,0)
return
/mob/living/carbon/human/attack_paw(mob/M as mob)
@@ -2523,16 +2523,14 @@ It can still be worn/put on as normal.
//SN src = null
del(src)
return
if ((target.health >= -75.0 && target.health < 0))
if ((target.health >= -99.0 && target.health < 0))
target.cpr_time = world.time
if (target.health >= -40.0)
var/suff = min(target.oxyloss, 5)
target.oxyloss -= suff
target.updatehealth()
if(target.reagents.get_reagent_amount("inaprovaline") < 10)
target.reagents.add_reagent("inaprovaline", 10)
var/suff = min(target.oxyloss, 7)
target.oxyloss -= suff
target.updatehealth()
for(var/mob/O in viewers(source, null))
O.show_message(text("\red [] performs CPR on []!", source, target), 1)
target << "\blue <b>You feel a breath of fresh air enter your lungs. It feels good.</b>"
source << "\red Repeat every 7 seconds AT LEAST."
if("fuel")
var/obj/item/weapon/fuel/S = item