Lasertag and practice beams won't explode tanks anymore.
This commit is contained in:
Chinsky
2012-11-18 11:24:17 +04:00
parent ffe541adec
commit 684679cefb
7 changed files with 21 additions and 22 deletions
@@ -90,7 +90,7 @@ obj/item/weapon/gun/energy/laser/retro
name = "laser tag gun"
icon_state = "bluetag"
desc = "Standard issue weapon of the Imperial Guard"
projectile_type = "/obj/item/projectile/beam/bluetag"
projectile_type = "/obj/item/projectile/beam/lastertag/blue"
origin_tech = "combat=1;magnets=2"
clumsy_check = 0
var/charge_tick = 0
@@ -127,7 +127,7 @@ obj/item/weapon/gun/energy/laser/retro
name = "laser tag gun"
icon_state = "redtag"
desc = "Standard issue weapon of the Imperial Guard"
projectile_type = "/obj/item/projectile/beam/redtag"
projectile_type = "/obj/item/projectile/beam/lastertag/red"
origin_tech = "combat=1;magnets=2"
clumsy_check = 0
var/charge_tick = 0
+3 -3
View File
@@ -111,7 +111,7 @@ var/list/beam_master = list()
/obj/item/projectile/beam/bluetag
/obj/item/projectile/beam/lastertag/blue
name = "lasertag beam"
icon_state = "bluelaser"
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
@@ -126,7 +126,7 @@ var/list/beam_master = list()
M.Weaken(5)
return 1
/obj/item/projectile/beam/redtag
/obj/item/projectile/beam/lastertag/red
name = "lasertag beam"
icon_state = "laser"
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
@@ -141,7 +141,7 @@ var/list/beam_master = list()
M.Weaken(5)
return 1
/obj/item/projectile/beam/omnitag//A laser tag bolt that stuns EVERYONE
/obj/item/projectile/beam/lastertag/omni//A laser tag bolt that stuns EVERYONE
name = "lasertag beam"
icon_state = "omnilaser"
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE