mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
- Fixed "eternal pointing arrow" bug.
- Vent pumps and scrubbers no longer spam radio broadcasts. Should help with lag a little. - Fixed Gygax construction. - Made Ripley more miner-friendly. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1152 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -36,6 +36,9 @@
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if (!id_tag)
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assign_uid()
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id_tag = num2text(uid)
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if(ticker && ticker.current_state == 3)//if the game is running
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src.initialize()
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src.broadcast_status()
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..()
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high_volume
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@@ -61,7 +64,7 @@
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return
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if (!node)
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on = 0
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broadcast_status()
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//broadcast_status()
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if(!on)
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return 0
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@@ -174,7 +177,6 @@
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if("toggle_checks")
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pressure_checks = (pressure_checks?0:3)
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if("set_direction")
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var/number = text2num(signal.data["parameter"])
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if(number > 0.5)
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@@ -31,6 +31,9 @@
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if (!id_tag)
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assign_uid()
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id_tag = num2text(uid)
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if(ticker && ticker.current_state == 3)//if the game is running
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src.initialize()
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src.broadcast_status()
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..()
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update_icon()
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@@ -79,14 +82,13 @@
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if (frequency)
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set_frequency(frequency)
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process()
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..()
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if(stat & (NOPOWER|BROKEN))
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return
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if (!node)
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on = 0
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broadcast_status()
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//broadcast_status()
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if(!on)
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return 0
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