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Add clickdelay to attacking statues
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@@ -123,6 +123,7 @@
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shatter(M)
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/obj/structure/closet/statue/attackby(obj/item/I as obj, mob/user as mob, params)
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user.changeNext_move(CLICK_CD_MELEE)
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health -= I.force
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visible_message("\red [user] strikes [src] with [I].")
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if(health <= 0)
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