Merge branch 'master' into ghost-rad-hud

This commit is contained in:
Matt
2021-08-10 11:14:35 -07:00
committed by GitHub
593 changed files with 28984 additions and 43984 deletions
+2 -4
View File
@@ -394,8 +394,7 @@ BLIND // can't see anything
if(H.l_hand && H.r_hand) //If both hands are occupied, drop the object on the ground.
user.unEquip(src)
else //Otherwise, put it in an available hand, the active one preferentially.
src.loc = user
H.head = null
user.unEquip(src)
user.put_in_hands(src)
else
icon_state += "_up"
@@ -420,8 +419,7 @@ BLIND // can't see anything
if(H.l_hand && H.r_hand) //If both hands are occupied, drop the object on the ground.
user.unEquip(src)
else //Otherwise, put it in an available hand, the active one preferentially.
src.loc = user
user.wear_mask = null
user.unEquip(src)
user.put_in_hands(src)
H.wear_mask_update(src, toggle_off = mask_adjusted)
usr.update_inv_wear_mask()
+1
View File
@@ -171,6 +171,7 @@
desc = "An Ahdominian made veil that allows the user to see while obscuring their eyes. This one has an in-built security HUD."
icon_state = "tajblind_sec"
item_state = "tajblind_sec"
flash_protect = FLASH_PROTECTION_FLASH
flags_cover = GLASSESCOVERSEYES
actions_types = list(/datum/action/item_action/toggle)
up = 0
+3 -1
View File
@@ -9,13 +9,15 @@
resistance_flags = NONE
/obj/item/clothing/gloves/color/yellow/power
description_antag = "These are a pair of power gloves, and can be used to fire bolts of electricity while standing over powered power cables."
var/old_mclick_override
var/datum/middleClickOverride/power_gloves/mclick_override = new /datum/middleClickOverride/power_gloves
var/last_shocked = 0
var/shock_delay = 40
var/unlimited_power = FALSE // Does this really need explanation?
/obj/item/clothing/gloves/color/yellow/power/detailed_examine_antag()
return "These are a pair of power gloves, and can be used to fire bolts of electricity while standing over powered power cables."
/obj/item/clothing/gloves/color/yellow/power/equipped(mob/user, slot)
if(!ishuman(user))
return
@@ -327,6 +327,10 @@
var/recharging_rate = 60 //default 6 seconds between each dash
var/recharging_time = 0 //time until next dash
/obj/item/clothing/shoes/bhop/item_action_slot_check(slot)
if(slot == slot_shoes)
return TRUE
/obj/item/clothing/shoes/bhop/ui_action_click(mob/user, action)
if(!isliving(user))
return
+1 -1
View File
@@ -120,7 +120,7 @@
strip_delay = 80
/obj/item/clothing/suit/armor/hos/alt
name = "armored trenchoat"
name = "armored trenchcoat"
desc = "A trenchcoat enhanced with a special lightweight kevlar. The epitome of tactical plainclothes."
icon_state = "hostrench_open"
item_state = "hostrench_open"
+4 -2
View File
@@ -803,7 +803,7 @@
max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT
strip_delay = 60
put_on_delay = 40
armor = list(melee = 25, bullet = 15, laser = 25, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 50, acid = 50)
armor = list(melee = 15, bullet = 5, laser = 15, energy = 5, bomb = 15, bio = 0, rad = 0, fire = 30, acid = 30)
//End of inheritance from Security armour.
/obj/item/clothing/suit/jacket/leather
@@ -967,11 +967,13 @@
//Syndicate Chaplain Robe (WOLOLO!)
/obj/item/clothing/suit/hooded/chaplain_hoodie/missionary_robe
description_antag = "This robe is made of reinforced fibers, granting it superior protection. The robes also wirelessly generate power for the neurotransmitter in the linked missionary staff while being worn."
w_class = WEIGHT_CLASS_NORMAL
armor = list(melee = 10, bullet = 10, laser = 5, energy = 5, bomb = 0, bio = 0, rad = 15, fire = 30, acid = 30)
var/obj/item/nullrod/missionary_staff/linked_staff = null
/obj/item/clothing/suit/hooded/chaplain_hoodie/missionary_robe/detailed_examine_antag()
return "This robe is made of reinforced fibers, granting it superior protection. The robes also wirelessly generate power for the neurotransmitter in the linked missionary staff while being worn."
/obj/item/clothing/suit/hooded/chaplain_hoodie/missionary_robe/Destroy()
if(linked_staff) //delink on destruction
linked_staff.robes = null