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Merge pull request #6131 from Crazylemon64/robot_module_actions
Robot module actions
This commit is contained in:
@@ -14,10 +14,6 @@
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return 0
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O.mouse_opacity = 2
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if(istype(O,/obj/item/borg/sight))
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var/obj/item/borg/sight/S = O
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sight_mode &= ~S.sight_mode
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update_sight()
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if(client)
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client.screen -= O
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@@ -53,7 +49,6 @@
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if((cell.charge * 100 / cell.maxcharge) < B.powerneeded)
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to_chat(src, "Not enough power to activate [B.name]!")
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return
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var/activated_thingy = null
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if(!module_state_1)
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O.mouse_opacity = initial(O.mouse_opacity)
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module_state_1 = O
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@@ -61,7 +56,6 @@
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O.plane = HUD_PLANE
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O.screen_loc = inv1.screen_loc
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contents += O
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activated_thingy = O
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else if(!module_state_2)
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O.mouse_opacity = initial(O.mouse_opacity)
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module_state_2 = O
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@@ -69,7 +63,6 @@
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O.plane = HUD_PLANE
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O.screen_loc = inv2.screen_loc
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contents += O
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activated_thingy = O
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else if(!module_state_3)
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O.mouse_opacity = initial(O.mouse_opacity)
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module_state_3 = O
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@@ -77,13 +70,8 @@
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O.plane = HUD_PLANE
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O.screen_loc = inv3.screen_loc
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contents += O
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activated_thingy = O
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else
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to_chat(src, "You need to disable a module first!")
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if(istype(activated_thingy,/obj/item/borg/sight))
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var/obj/item/borg/sight/such_a_thing = activated_thingy
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sight_mode |= such_a_thing.sight_mode
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update_sight()
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update_icons()
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/mob/living/silicon/robot/proc/uneq_active()
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@@ -86,6 +86,7 @@ var/list/robot_verbs_default = list(
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var/datum/effect/system/ion_trail_follow/ion_trail // Ionpulse effect.
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var/datum/action/item_action/toggle_research_scanner/scanner = null
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var/list/module_actions = list()
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/mob/living/silicon/robot/New(loc,var/syndie = 0,var/unfinished = 0, var/alien = 0)
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spark_system = new /datum/effect/system/spark_spread()
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@@ -371,7 +372,7 @@ var/list/robot_verbs_default = list(
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//languages
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module.add_languages(src)
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//subsystems
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module.add_subsystems(src)
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module.add_subsystems_and_actions(src)
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//Custom_sprite check and entry
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if(custom_sprite == 1)
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@@ -1424,7 +1425,7 @@ var/list/robot_verbs_default = list(
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//languages
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module.add_languages(src)
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//subsystems
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module.add_subsystems(src)
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module.add_subsystems_and_actions(src)
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status_flags &= ~CANPUSH
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@@ -1443,7 +1444,7 @@ var/list/robot_verbs_default = list(
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//languages
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module.add_languages(src)
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//subsystems
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module.add_subsystems(src)
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module.add_subsystems_and_actions(src)
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status_flags &= ~CANPUSH
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@@ -0,0 +1,37 @@
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/datum/action/innate/robot_sight
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var/sight_mode = null
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icon_icon = 'icons/obj/decals.dmi'
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button_icon_state = "securearea"
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/datum/action/innate/robot_sight/Activate()
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var/mob/living/silicon/robot/R = owner
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R.sight_mode |= sight_mode
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R.update_sight()
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active = 1
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/datum/action/innate/robot_sight/Deactivate()
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var/mob/living/silicon/robot/R = owner
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R.sight_mode &= ~sight_mode
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R.update_sight()
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active = 0
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/datum/action/innate/robot_sight/xray
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name = "X-ray Vision"
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sight_mode = BORGXRAY
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/datum/action/innate/robot_sight/thermal
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name = "Thermal Vision"
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sight_mode = BORGTHERM
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icon_icon = 'icons/obj/clothing/glasses.dmi'
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button_icon_state = "thermal"
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// ayylmao
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/datum/action/innate/robot_sight/thermal/alien
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icon_icon = 'icons/mob/alien.dmi'
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button_icon_state = "borg-extra-vision"
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/datum/action/innate/robot_sight/meson
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name = "Meson Vision"
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sight_mode = BORGMESON
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icon_icon = 'icons/obj/clothing/glasses.dmi'
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button_icon_state = "meson"
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@@ -9,6 +9,7 @@
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var/list/modules = list()
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var/obj/item/emag = null
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var/list/subsystems = list()
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var/list/module_actions = list()
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var/module_type = "NoMod" // For icon usage
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@@ -92,11 +93,19 @@
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R.add_language("Orluum", 0)
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R.add_language("Clownish",0)
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/obj/item/weapon/robot_module/proc/add_subsystems(mob/living/silicon/robot/R)
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/obj/item/weapon/robot_module/proc/add_subsystems_and_actions(mob/living/silicon/robot/R)
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R.verbs |= subsystems
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for(var/A in module_actions)
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var/datum/action/act = new A()
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act.Grant(R)
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R.module_actions += act
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/obj/item/weapon/robot_module/proc/remove_subsystems(mob/living/silicon/robot/R)
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/obj/item/weapon/robot_module/proc/remove_subsystems_and_actions(mob/living/silicon/robot/R)
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R.verbs -= subsystems
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for(var/datum/action/A in R.module_actions)
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A.Remove(R)
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qdel(A)
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R.module_actions.Cut()
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/obj/item/weapon/robot_module/standard
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name = "standard robot module"
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@@ -166,6 +175,9 @@
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name = "engineering robot module"
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module_type = "Engineer"
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subsystems = list(/mob/living/silicon/proc/subsystem_power_monitor)
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module_actions = list(
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/datum/action/innate/robot_sight/meson,
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)
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stacktypes = list(
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/obj/item/stack/sheet/metal/cyborg = 50,
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@@ -178,7 +190,6 @@
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/obj/item/weapon/robot_module/engineering/New()
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..()
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modules += new /obj/item/borg/sight/meson(src)
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modules += new /obj/item/weapon/rcd/borg(src)
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modules += new /obj/item/weapon/extinguisher(src)
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modules += new /obj/item/weapon/weldingtool/largetank/cyborg(src)
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@@ -297,10 +308,12 @@
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/obj/item/weapon/robot_module/miner
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name = "miner robot module"
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module_type = "Miner"
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module_actions = list(
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/datum/action/innate/robot_sight/meson,
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)
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/obj/item/weapon/robot_module/miner/New()
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..()
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modules += new /obj/item/borg/sight/meson(src)
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modules += new /obj/item/weapon/storage/bag/ore/cyborg(src)
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modules += new /obj/item/weapon/pickaxe/drill/cyborg(src)
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modules += new /obj/item/weapon/shovel(src)
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@@ -317,10 +330,12 @@
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/obj/item/weapon/robot_module/deathsquad
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name = "NT advanced combat module"
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module_type = "Malf"
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module_actions = list(
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/datum/action/innate/robot_sight/thermal,
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)
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/obj/item/weapon/robot_module/deathsquad/New()
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..()
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modules += new /obj/item/borg/sight/thermal(src)
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modules += new /obj/item/weapon/melee/energy/sword/cyborg(src)
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modules += new /obj/item/weapon/gun/energy/pulse/cyborg(src)
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modules += new /obj/item/weapon/crowbar(src)
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@@ -385,11 +400,13 @@
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/obj/item/weapon/robot_module/combat
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name = "combat robot module"
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module_type = "Malf"
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module_actions = list(
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/datum/action/innate/robot_sight/thermal,
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)
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/obj/item/weapon/robot_module/combat/New()
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..()
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modules += new /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg(src)
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modules += new /obj/item/borg/sight/thermal(src)
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modules += new /obj/item/weapon/gun/energy/gun/cyborg(src)
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modules += new /obj/item/weapon/pickaxe/drill/jackhammer(src)
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modules += new /obj/item/borg/combat/shield(src)
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@@ -418,11 +435,13 @@
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/obj/item/weapon/robot_module/alien/hunter
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name = "alien hunter module"
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module_type = "Standard"
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module_actions = list(
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/datum/action/innate/robot_sight/thermal/alien,
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)
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/obj/item/weapon/robot_module/alien/hunter/New()
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modules += new /obj/item/weapon/melee/energy/alien/claws(src)
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modules += new /obj/item/device/flash/cyborg/alien(src)
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modules += new /obj/item/borg/sight/thermal/alien(src)
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var/obj/item/weapon/reagent_containers/spray/alien/stun/S = new /obj/item/weapon/reagent_containers/spray/alien/stun(src)
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S.reagents.add_reagent("ether",250) //nerfed to sleeptoxin to make it less instant drop.
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modules += S
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