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General:
Flamethrower construction code cleaned up. Signalers on doors should work fine now. Changelog Updated. Weapons: Xbow radiation has been lowered from 100 to 20 and it has a 5% chance to do no rad damage Admin: Attempted to clean up the code a bit Commands Removed/CommentedOut: air_status, radio_report, toggletintedweldhelmets, modifytemperature, givetestverbs, restartcontroller, fix_next_move, Cell Renamed: edit_memory - show_traitor_panel un\stealthadmin - show/hide_verbs Cargo: Engineering crates cost 10 and contain: 1 mechanical toolbox, 1 electrical toolbox, 1 glove, 1 toolbelt, 1 vest, and 1 hard hat. PowerCell crates cost 10 and contain: 1 electrical toolbox, 2 wire coils, 2 power cells, and 1 high power cell. Water/Fuel tank crates cost 15 and contain: 1 water tank and 1 fuel tank. Cyborg: Fixed the open cover icons To override a cyborg's laws you must emag it when the cover is open Emags can now unlock the cover git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1995 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -3,6 +3,7 @@
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desc = "Holds various devices"//Fix this by adding dynamic desc
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icon = 'new_assemblies.dmi'
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icon_state = "holder"
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item_state = "assembly"
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flags = FPRINT | TABLEPASS| CONDUCT
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item_state = "electronic"
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m_amt = 100
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