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Replace all BYOND text macros
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@@ -314,12 +314,12 @@
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if(istype(I, /obj/item/weapon/hatchet) && !stump)
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if(indestructable)
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//this bush marks the edge of the map, you can't destroy it
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to_chat(user, "\red You flail away at the undergrowth, but it's too thick here.")
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to_chat(user, "<span class='warning'>You flail away at the undergrowth, but it's too thick here.</span>")
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else
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user.visible_message("<span class='danger'>[user] begins clearing away [src].</b>","\red <b>You begin clearing away [src].</span>")
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user.visible_message("<span class='danger'>[user] begins clearing away [src].</b>","<span class='warning'><b>You begin clearing away [src].</span></span>")
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spawn(rand(15,30))
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if(get_dist(user,src) < 2)
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to_chat(user, "\blue You clear away [src].")
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to_chat(user, "<span class='notice'>You clear away [src].</span>")
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var/obj/item/stack/sheet/wood/W = new(src.loc)
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W.amount = rand(3,15)
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if(prob(50))
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