Replace all BYOND text macros

This commit is contained in:
Markolie
2017-02-21 15:41:37 +01:00
parent fb1cef8029
commit 6982014a6e
286 changed files with 1303 additions and 1311 deletions
+3 -3
View File
@@ -314,12 +314,12 @@
if(istype(I, /obj/item/weapon/hatchet) && !stump)
if(indestructable)
//this bush marks the edge of the map, you can't destroy it
to_chat(user, "\red You flail away at the undergrowth, but it's too thick here.")
to_chat(user, "<span class='warning'>You flail away at the undergrowth, but it's too thick here.</span>")
else
user.visible_message("<span class='danger'>[user] begins clearing away [src].</b>","\red <b>You begin clearing away [src].</span>")
user.visible_message("<span class='danger'>[user] begins clearing away [src].</b>","<span class='warning'><b>You begin clearing away [src].</span></span>")
spawn(rand(15,30))
if(get_dist(user,src) < 2)
to_chat(user, "\blue You clear away [src].")
to_chat(user, "<span class='notice'>You clear away [src].</span>")
var/obj/item/stack/sheet/wood/W = new(src.loc)
W.amount = rand(3,15)
if(prob(50))