mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
Replace all BYOND text macros
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@@ -39,9 +39,9 @@
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
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spawn(50)
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to_chat(M, "\red You have been sent to the prison station!")
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to_chat(M, "<span class='warning'>You have been sent to the prison station!</span>")
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log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.")
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message_admins("\blue [key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.", 1)
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message_admins("<span class='notice'>[key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.</span>", 1)
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feedback_add_details("admin_verb","PRISON") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_subtle_message(mob/M as mob in mob_list)
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@@ -61,10 +61,10 @@
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if(usr)
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if(usr.client)
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if(usr.client.holder)
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to_chat(M, "\bold You hear a voice in your head... \italic [msg]")
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to_chat(M, "<b>old You hear a voice in your head... <i>[msg]</i></b>")
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log_admin("SubtlePM: [key_name(usr)] -> [key_name(M)] : [msg]")
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message_admins("\blue \bold SubtleMessage: [key_name_admin(usr)] -> [key_name_admin(M)] : [msg]", 1)
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message_admins("<span class='boldnotice'>SubtleMessage: [key_name_admin(usr)] -> [key_name_admin(M)] : [msg]</span>", 1)
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feedback_add_details("admin_verb","SMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_mentor_check_new_players() //Allows mentors / admins to determine who the newer players are.
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@@ -115,7 +115,7 @@
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return
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to_chat(world, "[msg]")
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log_admin("GlobalNarrate: [key_name(usr)] : [msg]")
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message_admins("\blue \bold GlobalNarrate: [key_name_admin(usr)]: [msg]<BR>", 1)
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message_admins("<span class='boldnotice'>GlobalNarrate: [key_name_admin(usr)]: [msg]<BR></span>", 1)
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feedback_add_details("admin_verb","GLN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_direct_narrate(var/mob/M) // Targetted narrate -- TLE
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@@ -138,7 +138,7 @@
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to_chat(M, msg)
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log_admin("DirectNarrate: [key_name(usr)] to ([key_name(M)]): [msg]")
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message_admins("\blue \bold DirectNarrate: [key_name_admin(usr)] to ([key_name_admin(M)]): [msg]<BR>", 1)
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message_admins("<span class='boldnotice'>DirectNarrate: [key_name_admin(usr)] to ([key_name_admin(M)]): [msg]<BR></span>", 1)
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feedback_add_details("admin_verb","DIRN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_godmode(mob/M as mob in mob_list)
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@@ -149,7 +149,7 @@
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return
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M.status_flags ^= GODMODE
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to_chat(usr, "\blue Toggled [(M.status_flags & GODMODE) ? "ON" : "OFF"]")
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to_chat(usr, "<span class='notice'>Toggled [(M.status_flags & GODMODE) ? "ON" : "OFF"]</span>")
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log_admin("[key_name(usr)] has toggled [key_name(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]")
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message_admins("[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]", 1)
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@@ -333,7 +333,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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G_found.mind.transfer_to(new_xeno) //be careful when doing stuff like this! I've already checked the mind isn't in use
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new_xeno.key = G_found.key
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to_chat(new_xeno, "You have been fully respawned. Enjoy the game.")
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message_admins("\blue [key_name_admin(usr)] has respawned [new_xeno.key] as a filthy xeno.", 1)
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message_admins("<span class='notice'>[key_name_admin(usr)] has respawned [new_xeno.key] as a filthy xeno.</span>", 1)
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return //all done. The ghost is auto-deleted
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var/mob/living/carbon/human/new_character = new(pick(latejoin))//The mob being spawned.
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@@ -437,7 +437,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(alert(new_character,"Would you like an active AI to announce this character?",,"No","Yes")=="Yes")
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call(/mob/new_player/proc/AnnounceArrival)(new_character, new_character.mind.assigned_role)
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message_admins("\blue [key_name_admin(usr)] has respawned [key_name_admin(G_found)] as [new_character.real_name].", 1)
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message_admins("<span class='notice'>[key_name_admin(usr)] has respawned [key_name_admin(G_found)] as [new_character.real_name].</span>", 1)
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to_chat(new_character, "You have been fully respawned. Enjoy the game.")
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@@ -473,7 +473,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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else return 0
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new_xeno.ckey = ckey
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message_admins("\blue [key_name_admin(usr)] has spawned [ckey] as a filthy xeno [alien_caste].", 1)
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message_admins("<span class='notice'>[key_name_admin(usr)] has spawned [ckey] as a filthy xeno [alien_caste].</span>", 1)
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return 1
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@@ -537,7 +537,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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M.revive()
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log_admin("[key_name(usr)] healed / revived [key_name(M)]")
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message_admins("\red Admin [key_name_admin(usr)] healed / revived [key_name_admin(M)]!", 1)
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message_admins("<span class='warning'>Admin [key_name_admin(usr)] healed / revived [key_name_admin(M)]!</span>", 1)
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feedback_add_details("admin_verb","REJU") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_create_centcom_report()
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@@ -707,7 +707,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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mob.gib()
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log_admin("[key_name(usr)] used gibself.")
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message_admins("\blue [key_name_admin(usr)] used gibself.", 1)
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message_admins("<span class='notice'>[key_name_admin(usr)] used gibself.</span>", 1)
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feedback_add_details("admin_verb","GIBS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_check_contents(mob/living/M as mob in mob_list)
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@@ -736,7 +736,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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view = world.view
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log_admin("[key_name(usr)] changed their view range to [view].")
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//message_admins("\blue [key_name_admin(usr)] changed their view range to [view].", 1) //why? removed by order of XSI
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//message_admins("<span class='notice'>[key_name_admin(usr)] changed their view range to [view].</span>", 1) //why? removed by order of XSI
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feedback_add_details("admin_verb","CVRA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -834,7 +834,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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message_admins("Admin [key_name_admin(usr)] has forced the players to have random appearances.", 1)
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if(notifyplayers == "Yes")
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to_chat(world, "\blue <b>Admin [usr.key] has forced the players to have completely random identities!")
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to_chat(world, "<span class='notice'><b>Admin [usr.key] has forced the players to have completely random identities!</span>")
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to_chat(usr, "<i>Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet</i>.")
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@@ -891,12 +891,12 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(ticker.mode.ert_disabled)
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ticker.mode.ert_disabled = 0
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to_chat(usr, "\blue ERT has been <b>Enabled</b>.")
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to_chat(usr, "<span class='notice'>ERT has been <b>Enabled</b>.</span>")
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log_admin("Admin [key_name(src)] has enabled ERT calling.")
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message_admins("Admin [key_name_admin(usr)] has enabled ERT calling.", 1)
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else
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ticker.mode.ert_disabled = 1
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to_chat(usr, "\red ERT has been <b>Disabled</b>.")
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to_chat(usr, "<span class='warning'>ERT has been <b>Disabled</b>.</span>")
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log_admin("Admin [key_name(src)] has disabled ERT calling.")
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message_admins("Admin [key_name_admin(usr)] has disabled ERT calling.", 1)
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