mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-12 15:45:25 +01:00
Replace all BYOND text macros
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@@ -114,7 +114,7 @@
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attach_assembly(var/obj/item/device/assembly/A, var/mob/user)
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holder = new/obj/item/device/assembly_holder(get_turf(src))
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if(holder.attach(A,src,user))
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to_chat(user, "\blue You attach \the [A] to \the [src]!")
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to_chat(user, "<span class='notice'>You attach \the [A] to \the [src]!</span>")
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return 1
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return 0
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@@ -127,9 +127,9 @@
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return
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if(istype(W, /obj/item/weapon/screwdriver))
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if(toggle_secure())
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to_chat(user, "\blue \The [src] is ready!")
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to_chat(user, "<span class='notice'>\The [src] is ready!</span>")
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else
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to_chat(user, "\blue \The [src] can now be attached!")
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to_chat(user, "<span class='notice'>\The [src] can now be attached!</span>")
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return
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..()
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return
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@@ -140,15 +140,15 @@
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attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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if(istype(W, /obj/item/weapon/screwdriver))
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if(!a_left || !a_right)
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to_chat(user, "\red BUG:Assembly part missing, please report this!")
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to_chat(user, "<span class='warning'>BUG:Assembly part missing, please report this!</span>")
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return
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a_left.toggle_secure()
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a_right.toggle_secure()
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secured = !secured
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if(secured)
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to_chat(user, "\blue \The [src] is ready!")
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to_chat(user, "<span class='notice'>\The [src] is ready!</span>")
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else
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to_chat(user, "\blue \The [src] can now be taken apart!")
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to_chat(user, "<span class='notice'>\The [src] can now be taken apart!</span>")
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update_icon()
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return
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else
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@@ -160,7 +160,7 @@
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src.add_fingerprint(user)
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if(src.secured)
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if(!a_left || !a_right)
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to_chat(user, "\red Assembly part missing!")
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to_chat(user, "<span class='warning'>Assembly part missing!</span>")
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return
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if(istype(a_left,a_right.type))//If they are the same type it causes issues due to window code
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switch(alert("Which side would you like to use?",,"Left","Right"))
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@@ -19,7 +19,7 @@
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describe()
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if(timing)
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return "\blue The proximity sensor is arming."
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return "<span class='notice'>The proximity sensor is arming.</span>"
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return "The proximity sensor is [scanning?"armed":"disarmed"]."
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activate()
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@@ -109,7 +109,7 @@
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interact(mob/user as mob)//TODO: Change this to the wires thingy
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if(!secured)
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user.show_message("\red The [name] is unsecured!")
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user.show_message("<span class='warning'>The [name] is unsecured!</span>")
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return 0
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var/second = time % 60
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var/minute = (time - second) / 60
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@@ -74,7 +74,7 @@
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interact(mob/user as mob)//TODO: Have this use the wires
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if(!secured)
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user.show_message("\red The [name] is unsecured!")
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user.show_message("<span class='warning'>The [name] is unsecured!</span>")
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return 0
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var/second = time % 60
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var/minute = (time - second) / 60
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@@ -35,7 +35,7 @@
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if(findtext(msg, recorded) && type == recorded_type)
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pulse(0)
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var/turf/T = get_turf(src) //otherwise it won't work in hand
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T.visible_message("[bicon(src)] \red beeps!")
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T.visible_message("<span class='warning'>[bicon(src)] beeps!</span>")
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activate()
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return // previously this toggled listning when not in a holder, that's a little silly. It was only called in attack_self that way.
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