mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 14:07:51 +01:00
Replace all BYOND text macros
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+15
-15
@@ -47,14 +47,14 @@
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var/datum/gas_mixture/environment = loc.return_air()
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var/t = "\blue Coordinates: [x],[y] \n"
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t+= "\red Temperature: [environment.temperature] \n"
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t+= "\blue Nitrogen: [environment.nitrogen] \n"
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t+= "\blue Oxygen: [environment.oxygen] \n"
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t+= "\blue Plasma : [environment.toxins] \n"
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t+= "\blue Carbon Dioxide: [environment.carbon_dioxide] \n"
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var/t = "<span class='notice'>Coordinates: [x],[y] \n</span>"
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t+= "<span class='warning'>Temperature: [environment.temperature] \n</span>"
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t+= "<span class='notice'>Nitrogen: [environment.nitrogen] \n</span>"
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t+= "<span class='notice'>Oxygen: [environment.oxygen] \n</span>"
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t+= "<span class='notice'>Plasma : [environment.toxins] \n</span>"
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t+= "<span class='notice'>Carbon Dioxide: [environment.carbon_dioxide] \n</span>"
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for(var/datum/gas/trace_gas in environment.trace_gases)
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to_chat(usr, "\blue [trace_gas.type]: [trace_gas.moles] \n")
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to_chat(usr, "<span class='notice'>[trace_gas.type]: [trace_gas.moles] \n</span>")
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usr.show_message(t, 1)
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@@ -172,7 +172,7 @@
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if(istype(W, /obj/item/clothing))
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var/obj/item/clothing/C = W
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if(C.rig_restrict_helmet)
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to_chat(src, "\red You must fasten the helmet to a hardsuit first. (Target the head and use on a hardsuit)")// Stop eva helms equipping.
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to_chat(src, "<span class='warning'>You must fasten the helmet to a hardsuit first. (Target the head and use on a hardsuit)</span>")// Stop eva helms equipping.
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else
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equip_to_slot_if_possible(C, slot)
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@@ -208,7 +208,7 @@
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qdel(W)
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else
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if(!disable_warning)
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to_chat(src, "\red You are unable to equip that.")//Only print if del_on_fail is false
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to_chat(src, "<span class='warning'>You are unable to equip that.</span>")//Only print if del_on_fail is false
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return 0
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@@ -352,7 +352,7 @@ var/list/slot_equipment_priority = list( \
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if(slot_belt)
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if(!H.w_uniform)
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if(!disable_warning)
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to_chat(H, "\red You need a jumpsuit before you can attach this [name].")
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to_chat(H, "<span class='warning'>You need a jumpsuit before you can attach this [name].</span>")
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return 0
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if( !(slot_flags & SLOT_BELT) )
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return 0
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@@ -412,7 +412,7 @@ var/list/slot_equipment_priority = list( \
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if(slot_wear_id)
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if(!H.w_uniform)
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if(!disable_warning)
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to_chat(H, "\red You need a jumpsuit before you can attach this [name].")
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to_chat(H, "<span class='warning'>You need a jumpsuit before you can attach this [name].</span>")
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return 0
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if( !(slot_flags & SLOT_ID) )
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return 0
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@@ -427,7 +427,7 @@ var/list/slot_equipment_priority = list( \
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return 0
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if(!H.w_uniform)
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if(!disable_warning)
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to_chat(H, "\red You need a jumpsuit before you can attach this [name].")
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to_chat(H, "<span class='warning'>You need a jumpsuit before you can attach this [name].</span>")
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return 0
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if(slot_flags & SLOT_DENYPOCKET)
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return
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@@ -438,7 +438,7 @@ var/list/slot_equipment_priority = list( \
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return 0
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if(!H.w_uniform)
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if(!disable_warning)
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to_chat(H, "\red You need a jumpsuit before you can attach this [name].")
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to_chat(H, "<span class='warning'>You need a jumpsuit before you can attach this [name].</span>")
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return 0
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if(slot_flags & SLOT_DENYPOCKET)
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return 0
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@@ -448,7 +448,7 @@ var/list/slot_equipment_priority = list( \
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if(slot_s_store)
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if(!H.wear_suit)
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if(!disable_warning)
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to_chat(H, "\red You need a suit before you can attach this [name].")
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to_chat(H, "<span class='warning'>You need a suit before you can attach this [name].</span>")
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return 0
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if(!H.wear_suit.allowed)
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if(!disable_warning)
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@@ -752,7 +752,7 @@ var/list/slot_equipment_priority = list( \
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if(client.holder && (client.holder.rights & R_ADMIN))
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is_admin = 1
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else if(stat != DEAD || istype(src, /mob/new_player))
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to_chat(usr, "\blue You must be observing to use this!")
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to_chat(usr, "<span class='notice'>You must be observing to use this!</span>")
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return
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if(is_admin && stat == DEAD)
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