mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-21 11:07:12 +01:00
Replace all BYOND text macros
This commit is contained in:
@@ -73,7 +73,7 @@
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if(human.species.name != "Shadow")
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to_chat(M, "<span class='danger'>Your flesh rapidly mutates!</span>")
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to_chat(M, "<span class='danger'>You are now a Shadow Person, a mutant race of darkness-dwelling humanoids.</span>")
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to_chat(M, "<span class='danger'>Your body reacts violently to light. \green However, it naturally heals in darkness.</span>")
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to_chat(M, "<span class='danger'>Your body reacts violently to light.</span> <span class='notice'>However, it naturally heals in darkness.</span>")
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to_chat(M, "<span class='danger'>Aside from your new traits, you are mentally unchanged and retain your prior obligations.</span>")
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human.set_species("Shadow")
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..()
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@@ -68,22 +68,22 @@
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return
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if(mode == SYRINGE_BROKEN)
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to_chat(user, "\red This syringe is broken!")
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to_chat(user, "<span class='warning'>This syringe is broken!</span>")
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return
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switch(mode)
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if(SYRINGE_DRAW)
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if(reagents.total_volume >= reagents.maximum_volume)
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to_chat(user, "\red The syringe is full.")
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to_chat(user, "<span class='warning'>The syringe is full.</span>")
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return
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if(ismob(target))//Blood!
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if(istype(target, /mob/living/carbon/slime))
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to_chat(user, "\red You are unable to locate any blood.")
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to_chat(user, "<span class='warning'>You are unable to locate any blood.</span>")
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return
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if(reagents.has_reagent("blood"))
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to_chat(user, "\red There is already a blood sample in this syringe")
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to_chat(user, "<span class='warning'>There is already a blood sample in this syringe</span>")
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return
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if(istype(target, /mob/living/carbon))//maybe just add a blood reagent to all mobs. Then you can suck them dry...With hundreds of syringes. Jolly good idea.
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var/mob/living/carbon/T = target
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@@ -91,7 +91,7 @@
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to_chat(usr, "You are unable to locate any blood. (To be specific, your target seems to be missing their DNA datum)")
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return
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if(NOCLONE in T.mutations) //target done been et, no more blood in him
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to_chat(user, "\red You are unable to locate any blood.")
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to_chat(user, "<span class='warning'>You are unable to locate any blood.</span>")
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return
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@@ -130,45 +130,45 @@
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on_reagent_change()
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reagents.handle_reactions()
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to_chat(user, "\blue You take a blood sample from [target]")
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to_chat(user, "<span class='notice'>You take a blood sample from [target]</span>")
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for(var/mob/O in viewers(4, user))
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O.show_message("\red [user] takes a blood sample from [target].", 1)
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O.show_message("<span class='warning'>[user] takes a blood sample from [target].</span>", 1)
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else
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user.visible_message("<span class='warning'>[user] takes a sample from [target].</span>", "<span class='notice'>You take a sample from [target].</span>")
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else //if not mob
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if(!target.reagents.total_volume)
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to_chat(user, "\red [target] is empty.")
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to_chat(user, "<span class='warning'>[target] is empty.</span>")
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return
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if(!target.is_open_container() && !istype(target,/obj/structure/reagent_dispensers) && !istype(target,/obj/item/slime_extract))
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to_chat(user, "\red You cannot directly remove reagents from this object.")
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to_chat(user, "<span class='warning'>You cannot directly remove reagents from this object.</span>")
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return
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var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this) // transfer from, transfer to - who cares?
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to_chat(user, "\blue You fill the syringe with [trans] units of the solution.")
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to_chat(user, "<span class='notice'>You fill the syringe with [trans] units of the solution.</span>")
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if(reagents.total_volume >= reagents.maximum_volume)
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mode=!mode
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update_icon()
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if(SYRINGE_INJECT)
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if(!reagents.total_volume)
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to_chat(user, "\red The Syringe is empty.")
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to_chat(user, "<span class='warning'>The Syringe is empty.</span>")
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return
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if(istype(target, /obj/item/weapon/implantcase/chem))
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return
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if(!target.is_open_container() && !ismob(target) && !istype(target, /obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/slime_extract) && !istype(target, /obj/item/clothing/mask/cigarette) && !istype(target, /obj/item/weapon/storage/fancy/cigarettes))
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to_chat(user, "\red You cannot directly fill this object.")
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to_chat(user, "<span class='warning'>You cannot directly fill this object.</span>")
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return
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if(istype(target, /obj/item/clothing/mask/cigarette))
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var/obj/item/clothing/mask/cigarette/C = target
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if(istype(C.loc, /obj/item/weapon/storage/fancy/cigarettes))
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to_chat(user, "\red You cannot inject a cigarette while it's still in the pack.")
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to_chat(user, "<span class='warning'>You cannot inject a cigarette while it's still in the pack.</span>")
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return
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if(target.reagents.total_volume >= target.reagents.maximum_volume)
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to_chat(user, "\red [target] is full.")
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to_chat(user, "<span class='warning'>[target] is full.</span>")
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return
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var/mob/living/carbon/human/H = target
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@@ -188,7 +188,7 @@
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if(!do_mob(user, target, 30)) return
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red [] injects [] with the syringe!", user, target), 1)
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O.show_message(text("<span class='warning'>[] injects [] with the syringe!</span>", user, target), 1)
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if(istype(target,/mob/living))
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var/mob/living/M = target
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@@ -220,7 +220,7 @@
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C.inject_blood(src, 5)
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else
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trans = reagents.trans_to(target, amount_per_transfer_from_this)
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to_chat(user, "\blue You inject [trans] units of the solution. The syringe now contains [reagents.total_volume] units.")
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to_chat(user, "<span class='notice'>You inject [trans] units of the solution. The syringe now contains [reagents.total_volume] units.</span>")
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if(istype(target, /obj/item/weapon/reagent_containers/food/pill/patch))
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var/obj/item/weapon/reagent_containers/food/pill/patch/P = target
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if(P.instant_application)
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@@ -300,7 +300,7 @@
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if(SYRINGE_DRAW)
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if(reagents.total_volume >= reagents.maximum_volume)
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to_chat(user, "\red The syringe is full.")
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to_chat(user, "<span class='warning'>The syringe is full.</span>")
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return
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if(ismob(target))
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@@ -309,31 +309,31 @@
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return
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else //if not mob
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if(!target.reagents.total_volume)
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to_chat(user, "\red [target] is empty.")
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to_chat(user, "<span class='warning'>[target] is empty.</span>")
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return
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if(!target.is_open_container() && !istype(target,/obj/structure/reagent_dispensers))
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to_chat(user, "\red You cannot directly remove reagents from this object.")
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to_chat(user, "<span class='warning'>You cannot directly remove reagents from this object.</span>")
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return
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var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this) // transfer from, transfer to - who cares?
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to_chat(user, "\blue You fill the syringe with [trans] units of the solution.")
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to_chat(user, "<span class='notice'>You fill the syringe with [trans] units of the solution.</span>")
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if(reagents.total_volume >= reagents.maximum_volume)
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mode=!mode
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update_icon()
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if(SYRINGE_INJECT)
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if(!reagents.total_volume)
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to_chat(user, "\red The Syringe is empty.")
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to_chat(user, "<span class='warning'>The Syringe is empty.</span>")
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return
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if(istype(target, /obj/item/weapon/implantcase/chem))
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return
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if(!target.is_open_container() && !ismob(target) && !istype(target, /obj/item/weapon/reagent_containers/food))
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to_chat(user, "\red You cannot directly fill this object.")
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to_chat(user, "<span class='warning'>You cannot directly fill this object.</span>")
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return
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if(target.reagents.total_volume >= target.reagents.maximum_volume)
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to_chat(user, "\red [target] is full.")
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to_chat(user, "<span class='warning'>[target] is full.</span>")
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return
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if(ismob(target) && target != user)
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@@ -341,13 +341,13 @@
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O.show_message(text("<span class='danger'>[] is trying to inject [] with a giant syringe!</span>", user, target), 1)
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if(!do_mob(user, target, 300)) return
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for(var/mob/O in viewers(world.view, user))
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O.show_message(text("\red [] injects [] with a giant syringe!", user, target), 1)
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O.show_message(text("<span class='warning'>[] injects [] with a giant syringe!</span>", user, target), 1)
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reagents.reaction(target, INGEST)
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if(ismob(target) && target == user)
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reagents.reaction(target, INGEST)
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spawn(5)
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var/trans = reagents.trans_to(target, amount_per_transfer_from_this)
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to_chat(user, "\blue You inject [trans] units of the solution. The syringe now contains [reagents.total_volume] units.")
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to_chat(user, "<span class='notice'>You inject [trans] units of the solution. The syringe now contains [reagents.total_volume] units.</span>")
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if(reagents.total_volume >= reagents.maximum_volume && mode==SYRINGE_INJECT)
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mode = SYRINGE_DRAW
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update_icon()
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